Added "footer" element and "back" btn for header, w/CSS for each

played around w/alignment & widths; Getting odd results from elements
that are all 90% or 100% width, no padding or margins, but they appear
as different sizes! No idea why…
Created placeholder JS & HTML files for all the different functions

Opting to go w/separate HTML & JS for each native feature, though I
wonder if this is ideal for a mobile app. Maybe ok for one loaded
locally? Each currently has "under construction" and I'll go one by one
to add in JS & appropriate HTML content.
Moved updated files from "working" into iOS Xcode project
Adjusted script import to ensure all html files use PhoneGap & don't bring in unnecessary stuff.

Still probably have some house cleaning to do in this regard…
Alerts work in iOS! Had some issues w/syntax & need for callback function, but it works!

Added "alert", "confirm" and use of "beep" effectively!
Need to try on Android emulator. Couldn't get it to work in Firefox at
all, oddly. 1/6 done w/Week 2!
Moved all current "working" files to Android. Alerts work, but audio doesn't. Interface issues too.

Need to:
1) create smaller icons for Android
2) apparently need to use local jQuery, or figure out how to let
Android access remote hosted version. CSS for ordered lists wasn't
being applied properly either though… Needs work.
3) Figure out Android media playback. "Beep" didn't work.
Slight fixes to Xcode project & CSS. Commits prior to changing over to "Cordova" (PhoneGap 1.5), which I'm sure will go flawlessly :\

…Will probably just create a whole new project & drag/drop stuff into
it, rather than try to upgrade the existing one. That way I'll at least
have a working copy if I have to go back to PG 1.4.1
Trying to create a new Cordova app, but apparently it doesn't like folders w/spaces in it.
Changed folder name. Not sure how that's gonna work
Created new iOS project using "Cordova"/PhoneGap 1.5.0.

Just moved existing files into the new project, replaced the JS links,
and edited the "whitelist" for external hosts. Need to do same for
Android next.
Gahh - forgot several commits. Android App is rebuilt & works w/Cordova!; Edited all JS import links in iOS, Android, and "working" folders. Created accelerometer.js and basic accelerometer HTML
Just can't get accelerometer to work in Android. Only returns onError function. Don't know if it's busted or if it's cuz I'm using a simulator…

What a pain. Works fine in iOS, but using the exact example from
Android API documentation just doesn't work.
created geolocation w/basic API documentation example. Also doesn't work.

What's the point of such an example if it doesn't even work?? Time for
bed…
committing a bunch of random files that ought to be in .gitignore, but won't work otherwise.
I think I got geolocation to work in iOS. More experimenting tomorrow.

Hard to tell what's working when I have no idea how to work Xcode or
Eclipse to begin with. Much harder to run the software required to
build this stuff than it is to build it!
random Eclipse files? .gitignore isn't having much effect
again…
BS Xcode file that will probably dick up my whole repo…
screwing around w/Cordova to see why accelerometer won't work.

Need to rebuild entire Android project from scratch. It's a mess.
WTF random Android files! Why so many?!?