Added some SQL stuff from oldcode.  Someone should look this over.
Added Crew Transfer Shuttle to the restart vote.
Temp.
Robot limbs now can't be broken by disease.
Fixes pill bottle pickup by removing a rogue attackby proc.
Renames Emergency Medical Technician to Emergency Physician to avoid "lol u not doctor". Virologists get their jumpsuit and labcoats back, yay! Fix for observers being able to observe than join a round immediately.
Better sprite for non-standard tank assemblies. New cool jacket from Flashkirby!
Fix for duplicate health analysers in the NanoMed dispensers, and changelog. Also changes old hud storage boxes to solid.
Merge pull request #1163 from Erthilo/master

Pill bottle pick up, EMT rename, Virologist items, tank assembly sprites
Merge pull request #1165 from AppleMaster/master

New Barsigns, Yay!
Merge github.com:Baystation12/Baystation12
Moved the vomit() and the drip() proc to /mob/living/carbon
Disease changes.

- Removed all emote symptoms.
- Cleaned and organized the file.
- Added vomit and blood loss symptoms.
TG: Added confirmation prompt for admin gibself verb. For Breadstrong
Revision: r3648
Author: 	 ericgfw...@hotmail.com
TG: Added an emergency shutdown proc to the holodeck control computer.
- Destroying, damaging or emping the computer will now cause the holodeck to
revert to its original state. Meaning this should help stop people taking
eswords out of the holodeck.

The detective's gun renaming verb moved from the BYOND default 'you did not set
a category' tab into the 'objects' tab

Mob.dm's stripping proc was a single very looooooooooooong line of code. It is
now multiple lines of code.
Revision: r3649
Author: 	 johnsonmt88
TG: Adds admin memos. It allows admins to leave all the other admins little messages
which they can see when they log in. It is available to Game Admin rank and
upwards.

type "memo" to access the memo features:
>write: write a memo
>show: shows memos from all admins
>delete: delete your own. (Game Masters may delete other admins' memos)
Typing "memo write" etc works too.

Feature can be disabled by defining ENABLE_MEMOS as 0

MOTD moved to new_player/Login so peole don't see that big motd everytime they
DC
Revision: r3650
Author: 	 elly1...@rocketmail.com
TG: - Crew monitoring computer pup-up screen is wider.
Revision: r3651
Author: 	 baloh.matevz
TG: Sanitized a large number of input()s.
- Hopefully this will cut down on the server spamming/crashing escapades
happening on other servers. (This wont stop that from happening, this just makes
it less severe)
- Some of the sanitizes were probably unnecessary, but better safe then sorry.

Added MAX_NAME_LEN constant which is initialized to 26.
- Please use MAX_NAME_LEN instead of typing in 26 when cutting inputs short.
26's are annoying when they have to be changed and you have to hunt through over
a hundred files and tens of thousands of lines of code to find them all.

Moved uplink_kits.dm to code/game/objects/storage

Moved uplinks.dm to code/game/objects
- The stuff inside uplinks.dm could really be chopped up and split into separate
dm files but this will do for now.

*********************************************************
**********************Important**************************
*********************************************************
When you create code that asks the user for an input consider whether or not it
gets shown to the user through html or the like.

If it does please sanatize() or strip_html() it. Also use copytext() to cutoff
spam by using MAX_NAME_LEN and MAX_MESSAGE_LEN as the cutoff var.
Revision: r3652
Author: 	 johnsonmt88
TG: Removed the 'microphone' button from headsets. They are now fully 'press to
talk'.
Revision: r3655
Author: 	 johnsonmt88
TG: Fixed being able to pull hud objects out of the hud through morgue trays

how many times are we going to have to fix this mousedrop proc for morgue trays?
is it even that important to have?
Revision: r3656
Author: 	 quartz235