Merge remote-tracking branch 'upstream/master'

* upstream/master:
  *05/10/2012 0.4 Build 92 * --------------------------
  *05/10/2012 0.4 Build 92 * --------------------------
Merge remote-tracking branch 'upstream/master'

* upstream/master:
  *05/10/2012 0.4 Build 96 * --------------------------
  *05/10/2012 0.4 Build 94 * --------------------------
Merge remote-tracking branch 'upstream/master'

* upstream/master:
  Modifying tutorials.
Merge remote-tracking branch 'upstream/master'

* upstream/master:
  *06/29/2012 0.4 Build 125 * --------------------------
  *06/29/2012 0.4 Build 125 * --------------------------
  *06/29/2012 0.4 Build 121 * --------------------------
  Minor fixes.
  Minor fixes.
  Fix undefined errors
  *06/06/2012 0.4 Build 101 * --------------------------
  *06/06/2012 0.4 Build 99 * --------------------------
  Modifying tutorials.
  added disableDrag function
  Modified README.md
  Modifying tutorials
  Modifying tutorials.
Merge branch 'master' of github.com:hyperandroid/CAAT

* 'master' of github.com:hyperandroid/CAAT:
  * 07/26/2012 0.4 Build 229* ---------------------------
  Added new demos on Readme.md
  * 07/14/2012 0.4 Build 221* ---------------------------
  *07/03/2012 0.4 Build 128 * --------------------------
* 08/26/2012 0.4 Build 255*
---------------------------

* ADD. CAAT.ContainerBehavior.setDelayTime.
* ADD. Demo25: flip cards sample.
* FIX. CAAT.Actor.setVisible made the system crash.
* 08/30/2012 0.4 Build 271**
---------------------------

* FIX. CAAT.Font padding value made fonts wider (added blank space).
* ADD. CAAT.TextActor.setFont now accepts CAAT.Font objects as parameters.
* ADD. CAAT.Font.setStrokeSize(number) which defines text stroke size.
* CHANGE. CAAT.ActorContainer uses no more a Linked List to keep track of its active children. Certain situations
  made it loop forever (ie on input events).
* FIX. Some methods on CAAT.Actor had been corrupted. WTF!!!.
* 08/30/2012 0.4 Build 275*
---------------------------

* FIX. CAAT.Font padding value made fonts wider (added blank space).
* ADD. CAAT.TextActor.setFont now accepts CAAT.Font objects as parameters.
* ADD. CAAT.Font.setStrokeSize(number) which defines text stroke size.
* CHANGE. CAAT.ActorContainer uses no more a Linked List to keep track of its active children. Certain situations
  made it loop forever (ie on input events).
* FIX. Some methods on CAAT.Actor had been corrupted. WTF!!!.
* ADD. CAAT.Actor.removeChildAt extra security check.
* 08/31/2012 0.4 Build 277*
---------------------------

* FIX. Call invalidate when changing Actor's backgroundImage setBackgroundImageIndex method.
* ADD. Added timer to CAAT.Director. These timers are application wide, not local to an scene. Functionality is
       cloned from scenes.
* FIX. CAAT.SpriteImage.setSpriteIndexAtTime invalidates owner actor on change animation sequence index.
Added demos:

26 - Hierarchy 2
27 - CAAT.Font
Added demo 28.
Fixed some texts from demo 26 and 27.
Modified demo 26 hierarchy 2.
* 08/31/2012 0.4 Build 283*
---------------------------

* CHANGE. CAAT.SpriteImage which have an animation sequence and a changeFPS, now always request to invalidate
  their container actor. Previously only was requested upon new sprite sheet index selection.
* CHANGE. Now pending to add children lists calls addChildImmediately instead of addChildren.
* FIX. SpriteImage index when animation is changed now shows correct sprite image index.
* FIX. CAAT.TextActor.setText method invalidates the actor.
* 09/11/2012 0.4 Build 293*
---------------------------

* CHANGE. Dirty rects have changed how they work. Now, each on-screen actor's bounds are checked against dirty rects
  list and if no interesetion, the actor/container is not drawn.
* ADD. Debug panel, num of actors not drawn due to DirtyRects.
* ADD. CAAT.TextActor now resizes when thext changes.
* FIX. CAAT.TextActor.setAlign now works properly.
Changed readme.md to show new demos.
Changed readme.md to show new demos.
* 09/11/2012 0.4 Build 299*
---------------------------

* CHANGE. Some demos have been changed to accomodate TextActors to the textAlignment.
* 09/11/2012 0.4 Build 303*
---------------------------

* FIX. CAAT.TextActor was not honoring text outline property.
* 09/15/2012 0.4 Build 319*
---------------------------
* FIX. CAAT.Actor.scaleTo wasn't scaling correctly.
* ADD. Automatic Actor layout capabilities on CAAT.ActorContainer. Switch from CAAT.UI.BorderLayout, CAAT.UI.GridLayout,
       CAAT.UI.BoxLayout.
* ADD. Demo29. Layouts
Added demo29 to readme.md. Auto Layout.