Building initial svn repo structure...

git-svn-id: svn://svn.icculus.org/quake3/trunk@1 edf5b092-35ff-0310-97b2-ce42778d08ea
Itsa me, quake3io!


git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea
Itsa me, readmio!


git-svn-id: svn://svn.icculus.org/quake3/trunk@3 edf5b092-35ff-0310-97b2-ce42778d08ea
See the readme.


git-svn-id: svn://svn.icculus.org/quake3/trunk@4 edf5b092-35ff-0310-97b2-ce42778d08ea
cleaned


git-svn-id: svn://svn.icculus.org/quake3/trunk@5 edf5b092-35ff-0310-97b2-ce42778d08ea
newlines fixed


git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.


git-svn-id: svn://svn.icculus.org/quake3/trunk@7 edf5b092-35ff-0310-97b2-ce42778d08ea
from floam: Finishes Ludwig's patch by adding vm_none stub.



git-svn-id: svn://svn.icculus.org/quake3/trunk@8 edf5b092-35ff-0310-97b2-ce42778d08ea
from floam: quake3_dont_build_debug_by_default_and_dericeify.patch:
Doesn't build debug builds by default anymore. The debug builds were
slower, made huge binaries, and never grabbed the mouse. I also
s/-O6/-O3/'d it, which has no functional difference, but is less
1999-gcc-2-ey and much much less 2005-gentoo-ey.



git-svn-id: svn://svn.icculus.org/quake3/trunk@9 edf5b092-35ff-0310-97b2-ce42778d08ea
minor edit


git-svn-id: svn://svn.icculus.org/quake3/trunk@10 edf5b092-35ff-0310-97b2-ce42778d08ea
From ludwig: Unsigned overflows don't work in 64bit address space ...



git-svn-id: svn://svn.icculus.org/quake3/trunk@11 edf5b092-35ff-0310-97b2-ce42778d08ea
From ludwig: This one fixes a rendering error



git-svn-id: svn://svn.icculus.org/quake3/trunk@12 edf5b092-35ff-0310-97b2-ce42778d08ea
Patching from floam with some edits by myself:
I was working on a patch earlier to fix some more things up to be more
modern, and I added a couple lines from that cleanup patch I showed you
on irc. Some commented code was removed, some stuff was made to not be
broke (old head usage), the makefile should install things better, and a
a few GCC warnings were gagged. I also attempted to version it but
you'll probably want to change that to whatever versioning rules you
decide on using.



git-svn-id: svn://svn.icculus.org/quake3/trunk@13 edf5b092-35ff-0310-97b2-ce42778d08ea
add toplevel Makefile

git-svn-id: svn://svn.icculus.org/quake3/trunk@14 edf5b092-35ff-0310-97b2-ce42778d08ea
-mtune isn't supported by gcc3, change to -march=i686. Who run q3 on a
P1 anyways?


git-svn-id: svn://svn.icculus.org/quake3/trunk@15 edf5b092-35ff-0310-97b2-ce42778d08ea
add checks for LAN IPs to prevent q3ded from trying to authenticate
private IPs


git-svn-id: svn://svn.icculus.org/quake3/trunk@16 edf5b092-35ff-0310-97b2-ce42778d08ea
remove 64bit warning. For QVM it's ok and native .so is broken anyways


git-svn-id: svn://svn.icculus.org/quake3/trunk@17 edf5b092-35ff-0310-97b2-ce42778d08ea
fix lcc and q3asm linux build


git-svn-id: svn://svn.icculus.org/quake3/trunk@18 edf5b092-35ff-0310-97b2-ce42778d08ea
add parenthesis to avoid warning

git-svn-id: svn://svn.icculus.org/quake3/trunk@19 edf5b092-35ff-0310-97b2-ce42778d08ea
try to fix build using cons


git-svn-id: svn://svn.icculus.org/quake3/trunk@20 edf5b092-35ff-0310-97b2-ce42778d08ea