Remove boostpulse call from the touchscreen input driver - might be causing some weird freezes. Will try to come back to this later.

Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
cpufreq: interactive: fix racy timer stopping

When stopping the governor, del_timer_sync() can race against an
invocation of the idle notifier callback, which has the potential
to reactivate the timer.

To fix this issue, a read-write semaphore is used. Multiple readers are
allowed as long as pcpu->governor_enabled is true.  However it can be
moved to false only after taking a write semaphore which would wait for
any on-going asynchronous activities to complete and prevent any more of
those activities to be initiated.

[toddpoynor@google.com: cosmetic and commit text changes]
Change-Id: Ib51165a735d73dcf964a06754c48bdc1913e13d0
Signed-off-by: Nicolas Pitre <nicolas.pitre@linaro.org>

Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
cpufreq: interactive: fix boosting logic

35a84de cpufreq: interactive: apply above_hispeed_delay to each step above hispeed

caused the speed choice logic to osciallate between boosting and not boosting.
Add back code to ensure speed does not drop below boost frequency while
boosting.

Change-Id: Id420068480fcc7f5c4989ff523e2a8d22e2f4db2
Signed-off-by: Todd Poynor <toddpoynor@google.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
cpufreq: interactive: fix race on timer restart on governor start

Starting the governor, or restarting on a hotplugged-in CPU, can race
with the timer start in idle, triggering a BUG on timer already pending.
Start the timer before setting the enable flag, and use enable_sem to
protect the sequence (and ensure correct order of the update to the
enable flag).  Delete any existing timer for safety.

Change-Id: Ife77cf9fe099e8fd8543224cbf148c6722c2ffb0
Reported-by: Francisco Franco <francisco.franco@cloudcar.com>
Signed-off-by: Todd Poynor <toddpoynor@google.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
cpufreq: interactive: default go_hispeed_load 99%, doc updates

Update default go_hispeed_load from 85% to 99%.  Recent changes to the
governor now use a default target_load of 90%.  go_hispeed_load should
not be lower than the target load for hispeed_freq, which could lead
to oscillating speed decisions.  Other recent changes reduce the need
to dampen speed jumps on load spikes, while input event boosts from
userspace are the preferred method for anticipating load spikes with
UI impacts.

General update to the documentation to reflect recent changes.

Change-Id: I1b92f3091f42c04b10503cd1169a943b5dfd6faf
Signed-off-by: Todd Poynor <toddpoynor@google.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
cpufreq: interactive: init default values at compile time

Change-Id: Ia4966e949a6c24c34fdbd4a6e522cd7c37e4108e
Signed-off-by: Todd Poynor <toddpoynor@google.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
cpufreq: interactive: don't handle transition notification if not enabled

If multiple governors are in use then avoid processing frequency transition
notifications for CPUs on which the interactive governor is not enabled.

Change-Id: Ibd75255b921d887501a64774a8c4f62302f2d4e4
Reported-by: Francisco Franco <francisco.franco@cloudcar.com>
Signed-off-by: Todd Poynor <toddpoynor@google.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>