patch: add hr_msleep support
usb: ehci: use version from nvidia
ARM: tegra: Enterprise: Provide settling time for 3.3 Voltage rail

It is observed that voltage rails for 3V3 is taking around 400us
for setting it output. Providing the startup delay of 500us for this
rail so that rails are stablized at desired level before any consumer
uses that rail.

Bug 959902

Change-Id: I602b428db44d595a94d69fccb3340a77c3819a3b
Signed-off-by: Chaitanya Bandi <bandik@nvidia.com>
Reviewed-on: http://git-master/r/94537
Reviewed-by: Rohan Somvanshi <rsomvanshi@nvidia.com>
Tested-by: Rohan Somvanshi <rsomvanshi@nvidia.com>
config: tegra[3]: remove trailing /

Remove the trailing / from bcmdhd firmware path.

Change-Id: I76e415784cd29bf2551b36c236d84bcbbc5bda1b
Signed-off-by: Mursalin Akon <makon@nvidia.com>
Reviewed-on: http://git-master/r/94557
Reviewed-by: Rohan Somvanshi <rsomvanshi@nvidia.com>
Tested-by: Rohan Somvanshi <rsomvanshi@nvidia.com>
ARM: pm: force non-zero return value from __cpu_suspend when aborting

Ensure that the return value from __cpu_suspend is non-zero when
aborting.  Zero indicates a successful suspend occurred.

Change-Id: I53afba30ecd8a34ea16f39eaafa07e7b0c127e64
Tested-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Tested-by: Shawn Guo <shawn.guo@linaro.org>
Tested-by: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/85669
Reviewed-by: Automatic_Commit_Validation_User
ARM: pm: preallocate a page table for suspend/resume

Preallocate a page table and setup an identity mapping for the MMU
enable code.  This means we don't have to "borrow" a page table to
do this, avoiding complexities with L2 cache coherency.

Change-Id: I625d3622359e961e4f358171e9a82b51bcecf9c2
Tested-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Tested-by: Shawn Guo <shawn.guo@linaro.org>
Tested-by: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/85671
Reviewed-by: Automatic_Commit_Validation_User
ARM: pm: only use preallocated page table during resume

Only use the preallocated page table during the resume, not while
suspending.  This avoids the overhead of having to switch unnecessarily
to the resume page table in the suspend path.

Change-Id: Ib71c9b60b0ec39749aadc6f592549d213e6a852e
Tested-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Tested-by: Shawn Guo <shawn.guo@linaro.org>
Tested-by: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/85725
Reviewed-by: Automatic_Commit_Validation_User
ARM: pm: get rid of cpu_resume_turn_mmu_on

We don't require cpu_resume_turn_mmu_on as we can combine the ldr
instruction with the following code provided we ensure that
cpu_resume_mmu is aligned for older CPUs.  Note that we also align
to a 32-byte boundary to ensure that the code can't cross a section
boundary.

Change-Id: I356eeff464eec48d167d98ee45b80b300d7c4c99
Tested-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Tested-by: Shawn Guo <shawn.guo@linaro.org>
Tested-by: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/85726
Reviewed-by: Automatic_Commit_Validation_User
ARM: pm: no need to save/restore context ID register

There is no need to save and restore the context ID register on ARMv6
and ARMv7 with a temporary page table as we write the context ID
register when we switch back to the real page tables for the thread.

Moreover, the temporary page tables do not contain any non-global
mappings, so the context ID value should not be used.  To be safe,
initialize the register to a reserved context ID value.

Change-Id: I7de05e736dde5bc1b8ab682a8660eaaba52104cf
Tested-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Tested-by: Shawn Guo <shawn.guo@linaro.org>
Tested-by: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/85727
Reviewed-by: Automatic_Commit_Validation_User
ARM: pm: convert some assembly to C

Convert some of the sleep.S guts to C code, which makes it easier to
use our macros and to add L2 cache handling.  We provide a helper
function, __cpu_suspend_save(), which deals with saving the common
state, setting up for resume, and flushing caches.

The remainder left as assembly code is the saving of the CPU general
purpose registers, and allocating space on the stack to save the CPU
specific registers and resume state.

Change-Id: I0e8bc196fa7302cfe52c17d39675dadf25ea1004
Tested-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Tested-by: Shawn Guo <shawn.guo@linaro.org>
Tested-by: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/85728
Reviewed-by: Automatic_Commit_Validation_User
ARM: pm: add L2 cache cleaning for suspend

We need to ensure that state is pushed out from the L2 cache when
suspending so that the resume paths can access their data before the
MMU and caches have been re-initialized.  Add the necessary calls to
__cpu_suspend_save().

Change-Id: Idf7516347478731b722e62a37b5cc9f1c52be68e
Tested-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Tested-by: Shawn Guo <shawn.guo@linaro.org>
Tested-by: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/85729
Reviewed-by: Automatic_Commit_Validation_User
Revert "ARM: tegra: power: Workaround PMD corruption by cpu_resume_mmu"

This reverts commit 48565a367997c1748c655bc834e06b348d4e5b2c.

Change-Id: I0e1411f1260ae916c510478276d88b41416a0d42
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/85670
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
ARM: tegra: remove usage of USE_TEGRA_CPU_SUSPEND

Bug 934368

Change-Id: Ic9d75cbb0c324b1858b2e476e33dd4f96349bce3
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/86351
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
ARM: tegra: rethink the cpu suspend-resume code path

The current kernel methodology expects that tegra_cpu_suspend
is actually the last function in the entire suspend sequence.

In order to achieve this, the code needs to be remodelled a
bit so that we actually execute native cpu_suspend at the end
of the suspend sequence. This allows us to leverage all the
cpu_suspend code developed by ARM in the upstream kernels.

Bug 934368

Change-Id: I94172d7adaa54c10043c479a57b270925d85a16b
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/84481
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
ARM: tegra30: pm: flush L1 data before exit coherency on secondary CPU

Change-Id: Ib16ee5efdf8686d750a5263baa8fff4d258e68cd
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/92542
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
ARM: tegra20: pm: flush L1 data before exit coherency

Bug 934368

Change-Id: I960d8ae5c6390e719b8ee6c9cbc067cf8d28122d
Signed-off-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/92543
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Aleksandr Frid <afrid@nvidia.com>
ARM: SMP: wait for CPU to be marked active

When we bring a CPU online, we should wait for it to become active
before entering the idle thread, so we know that the scheduler and
thread migration is going to work.

Change-Id: I0fa128768f575ddd0a5d976be66869dbd88f355e
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/87226
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
ARM: 7133/1: SMP: fix per cpu timer setup before the cpu is marked online

The problem is related to the early enabling of interrupts and the
per cpu timer setup before the cpu is marked online. This doesn't
need to be done in order to call calibrate_delay().

calibrate_delay() monitors jiffies, which are updated from the CPU
which is waiting for the new CPU to set the online bit.

So simply calibrate_delay() can be called on the new CPU just from
the interrupt disabled region and move the local timer setup after
stored the cpu data and before enabling interrupts.

This solves both the cpu_online vs. cpu_active problem and the
affinity setting of the per cpu timers.

Change-Id: I3ce734e674715f59d057a76821fc5f93706b875f
Signed-off-by: Thomas Gleinxer <tglx@linutronix.de>
Signed-off-by: Kukjin Kim <kgene.kim@samsung.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/87227
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
ARM: Fix calling ipi_timer() from local timer IRQ

Commit d4c9c46147102dfc403691ed52609ae36ba5df08 moved
irq_enter()/irq_exit() calls around. This caused
irq_enter()/irq_exit() for ipi_timer() to be missing
when ipi_timer() was called from local timer IRQ.
Add the missing calls.

Bug 961231

Change-Id: I32bfdf2620ca3df31d90f16924b06f4a1e24c0b7
Signed-off-by: Antti P Miettinen <amiettinen@nvidia.com>
Signed-off-by: Shridhar Rasal <srasal@nvidia.com>
Reviewed-on: http://git-master/r/94566
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
video: tegra: dc: avoid overflow in bw calculation

Change to using kbytes/sec to avoid overflowing 32-bit integer in
bandwidth calculation.
Changing efficiency adjustment to ~35%.

Bug 958016

Change-Id: Ia8bdf79e4b3e4bc65517db18d9f351a5f840805e
Signed-off-by: Jon Mayo <jmayo@nvidia.com>
Reviewed-on: http://git-master/r/92658
Reviewed-by: Automatic_Commit_Validation_User