Updated Basemods with MCForge 1.4.0.55
#55 (Mar 17, 2012 7:54:51 PM)

    Fixed IOException not found error in CovertJaguires pull request. Updated scripts so that build should now be fixed

#54 (Mar 17, 2012 7:49:18 PM)

    Reworked the workspace scripts so the build should fail on compile errors. This build should fail as a test.

#53 (Mar 17, 2012 1:09:41 AM)

    Added throws clause to ISpawnHandler functions to keep the functions consistent with similar functions and increase ease of use. Exceptions are already being caught everywhere these functions are called, so no further changes required.
    Fixed onTakenFromCrafting hooks to be called once per stack taken. Sadly due to how shift-click is handled, the passed in item stack is not garenteed to be the stack that the result was added to.

#52 (Mar 14, 2012 4:50:57 PM)

    Fixed forgotten type identifier in clean_src
    New EntityInteract hook for handeling player vs entity interaction on the global level vs the item level.
    Fixed sides of grass not getting biome colors
    Fixed type on patch conversion messing up tile entities
    Proper fix for SDK's invalid bit shifts of parameters for chunk population
    Made BlockStairs, BlockFarmland, and BlockStep have proper sided-solidity. Can now place torches on any solid side of those blocks.

#51 (Mar 14, 2012 11:52:29 AM)

    Fix worldgen doubleshifting in ModLoaderMP until SDK fixes it.

#50 (Mar 12, 2012 4:56:14 PM)

    Fixed a merge error.
    New script to fix decompile differences between windows and linux/osx.

#49 (Mar 12, 2012 12:46:22 PM)

    MCP Update.  Fixed a few small bugs in the linux scripts.

#48 (Mar 12, 2012 12:19:40 PM)

    Fixed the inverted logic in the missing mod check.
    Fixed a wrong argument for dimensions, should fix entity tracking.
    Custom dimensions should now honor the canRespawnHere function for respawning.

#47 (Mar 10, 2012 5:08:50 PM)

    Fix up Configuration ids to only work for 256 ids until Jeb finishes the 4096 conversion.
Updated Buildcraft version 2.2.12 to 2.2.13
Ported to Minecraft 1.2.3
Updated Buildcraft version 3.1.4pre to 3.1.4
Ported to Minecraft 1.2.3
Updated Logistic Pipes from version 2.1A to 2.2A
  	New stuff:
  		* Ported to MC 1.2.3
  		* (3.x ONLY) Added liquid supplier pipes
  		* Added chassis mk 5 - 8 module slots
  		* Added Minor "Easter Egg"
  		*
  	Bug fixes:
  		* (2.x) Fixed 0 stack items being dropped after being buffered
  		* Fixed the concurrent collection modification exception when splitting itemstacks that should be re-routed
  		* Fixed Chassis pipes being disabled by the "disable pipe" gate action
  		* Chassis now check ISidedInventory when checking if items will fit (when placed on top of a furnace it will hold a maximum of one stack)
Updated Redpower from version 2.0.4d to 2.0.4e
RedPower 2 Prerelease 4e (for Minecraft 1.2.3)
Written on March 17, 2012 by Eloraam in RedPower

While I’m still busy working away on pr5, I backported a bunch of the new content to 1.2.3 and present it here as RedPower 2 Prerelease 4e. Download button up top, like usual.

Unofficial Recipe List

In addition to 1.2.3, there are a bunch of new blocks, and more bugfixes than I can count.
New Features

    Added Magtubes, Accelerators.
    Added Restriction Tubes.
    Added Igniter.
    Added Regulator.
    Added Blulectric Alloy Furnace.

Changes

    Tubes no longer eject items, use a Transposer for deliberate ejection now.
    Battery boxes can be powered with redstone to prevent discharge.
    Retrievers now have sliding window.

Fixes

    Fixed the scheduler bugs.
    Fixed the recipe for the Thermopile.
    Fixed Deployer glitches.
    Lots of other bugfixes backported from the pr5 branch.
Updated IC2 version 1.71 to 1.81
1.71 - 1.80
- Added new sprites for the electric treetap and toolbox
- Added the ability for pipes/tubes to interact with reactor chambers
- Added injecting liquid using cells instead of buckets in BuildCraft tanks and machines
- Added localization for GUIs
- Added profiling
- Fixed IUseItemFirst crash
- Fixed shearing with a chainsaw not taking energy off a BatPack
- Fixed BuildCraft triggers not considering an energy storage block empty when the stored energy is below the output
- Fixed the "Hyperspeed" achievement
- Fixed induction furnaces not shutting off when reaching 0% heat, thanks to pwnedgod
- Fixed crash when crops get destroyed by an explosion (temporarily)
- Reactor chambers now require a wrench to be removed
- Fuel cans now use a different way of storing the fuel value in order to prevent overflows, old cans are still usable

1.80 - 1.81
- Added mushroom TFBPs setting biomes, still flaky and experimental
- Attempt to fix Trade-O-Mat and Painter issues on SMP
- Fixed chainsaws not draining energy from batpacks when shearing
- Fixed overflow on crop hydration and fertilizing
- Fixed reactor chambers connecting to ghost reactors, works around possible Forge bug
- Fixed machines not appearing in the creative mode item list
- Fixed top and bottom of reactor chambers being pink
- Fixed NPE on the achievement GUI with uranium generation disabled
- Geothermal generators and water mills now accept liquid containers registered with BuildCraft (3.x only)
- Water mills now accept water cells
- Slots to charge/discharge batteries and other items are now limited to what can they stand
- Made Portal Gun "compatibility not loaded" message more user-friendly
- Removed temporary shear-on-hit chainsaw function
- Removed redundant sprites from block_0.png
Updated Forestry from version 1.4.0.1 to 1.4.0.2
- Added: Color coding for recessive/dominant traits to beealyzer.
- Added: Inc sacs are now picked up by hunter's backpacks.
- Changed: Beealyzer will only drop bees, not honeydrops or honeydew on gui closing.
- Changed: Removed a few items from creative directory to reduce confusion.
- Changed: Removed legacy warning on harvesters when using wooden pipes.
- Bugfix: Added a few missing mutations.
Updated Millenaire from version 2.4.2 to 2.4.4
-    New obsidian tools and mace for the Mayans: crafted by the new Obsidian Crafter, those tools and weapons have the effectiveness of iron weapon, but last as long as diamond ones and have a slightly higher enchantability than gold. They can only be made with obsidian sold to the village by the player
-    Fixed a bug where merchants would wrongly calculate that a village did not need a good and hence pick it up anyway
-    Fixed a bug where merchants would sometime endlessly store and take up goods from the Town Hall
-    Fixed a bug where custom Millénaire items would be name-less in the "resources used" text file
-    Fixed a bug that could cause rare crash when generating new villages
-    Added an option to stop the vanilla villages from generating (thanks to Torojima for finding out how to implement it)
-    Trading with a village with unlocked chests is now forbidden (to stop a big reputation/deniers exploit)
-    Fixed a bug where attackers would get respawned during an attack, making it almost impossible to defend a village
-    Fixed a bug where attackers would appear twice in the attacked village's military screen
-    Fixed a bug where Mayan villages would not produce gold ornament blocks
Updated Balkons Weaponmod from version 8.4 to 8.5
- Dispensers can now fire cannonballs.
- Readded the breath sound to blowguns.
- Made battleaxes harvest trees a little faster.
- Fixed the jammed weapon bug, occured when switching to another item while reloading a weapon.
- Fixed only one player being able to perform a power attack with the warhammer at a time.
Updated Technic configs version 6.1.0 to match updated mods
Updated modlibrary.yml

Added Balkons Weaponmod v8.5
Added Millenaire v2.4.4
Added Forestry v1.4.0.2
Added IC2 v1.81
Added Redpower v2.0.4e
Added Logistic Pipe v2.2a
Added Buildcraft 3.1.4
Added Buildcraft 2.2.13
Updated Technic version 6.1.0
Updated Millenaire from version 2.4.2 to 2.4.4
Updated Forestry from version 1.4.0.1 to 1.4.0.2
Added IC2 version 1.81
Added Redpower version 2.0.4e
Added Logistic Pipes version 2.2a
Updated Buildcraft from version 3.1.4pre to 3.1.4
Updated MCForge to version 1.4.0.55