labofsahil/github-event-dataset-2012 huggingface dataset:
If the GetTexture capability receives a request for a range of data beyond that of an otherwise valid asset, return HTTP PartialContent rather than RequestedRangeNotSatisfiable.

This is because recent viewers (3.2.1, 3.3.4) and probably earlier ones using the http GetTexture capability will sometimes make such invalid range requests.
This appears to happen if the viewer's estimate of texture sizes at discard levels > 0 (chiefly 2) exceeds the total texture size.
I believe this does not normally happen but can occur for dynamic textures with are large but mainly blank.
If this happens, returning a RequestedRangeNotSatisfiable will cause the viewer to not render the texture at the final resolution.
However, returning a PartialContent (or OK) even with 0 data will allow the viewer to render the final texture.
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
0006270: Warp3D leaks memory on mono based systems

  Thanks Hiro Lecker for a patch to reduce memory useage with Warp3D map module
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Add file to .gitignore

  Add OpenSim.userprefs which is created by Monodevelop to .gitignore
pasting in show uptime code

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
adding utility method for getting SceneObjectPart from scene

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
adding utility method for getting SceneObjectGroup from scene

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
Added missing configs, and deleted the [Profile] part on the Hypergrind config.
If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.

Viewer LL 3.3.4 and before sometimes fail to properly redisplay dynamic textures that have a small data length compared to pixel size when pulled from cache.
This appears to happen when the data length is smaller than the estimate discard level 2 size the viewer uses when making this GetTexture request.
This commit works around this by always regenerating dynamic textures that fall below this threshold rather than reusing them if ReuseDynamicTextures = true
This can be controlled by the [Textures] ReuseDynamicLowDataTextures config setting which defaults to false.
Add missing DynamicTexture.cs file from last commit
Add warning chevrons around the GC.Collect added to Warp3DImageModule in commit 5eb2526

Manually calling GC.Collect() really shouldnt' be necessary and is generally regarded as a bad idea.
A GC should occur anyway pretty shortly afterwards.
However, can leave this in development code for now to see if it does actually make a significant difference rather than simply doing a GC a little earlier.
Merge branch 'integration' of /home/opensim/var/repo/opensim

Conflicts:
	OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
Fix some PHP 5.3.0 errors and warnings
AI related bug fixes and improvements.

Removed references to AIObjective and aiAvoidThis which are not used.
Made minor improvements to the spawning system in the aiPlayer.cs file.
Got rid of AIManager related comments.
Fixes the dllmain.h template file to include MIT header
Updating ProjectGenerator templates for 'make'.
Updating ProjectGen modules to play nice with Linux builds.
Updating build targets of ProjectGen, so we include only files needed for 'make'.
Copied generateProjects.command from Full template into Empty, so we can build it on Linux too.
Added conf files for ProjectGen (Linux platform support).
All *.command files should have 'executable bit' set on.
Source changes needed for Linux build.
Added support for FMOD 4.42.03 Stable

The FMOD include files are now assumed to be located outside of the
Torque 3D directory structure.  See
Tools/projectGenerator/modules/fmod.inc for the various methods to tell
the Project Generator how to find FMOD.  If FMOD is installed in its
default location then nothing special is required.
New Git ignore file

Adds 'My Projects' directory to the Git ignore file.
New Torque Toolbox version to disable buttons

If there are no projects, all of the project buttons are disabled.
Rename Torque 3D.exe to Torque 3D Toolbox.exe
Removed config and put back tools/comments directory
New Toolbox version that doesn't pick up on phantom game levels
Prevented #define for in VS2012.
Added a flag that sets the transform of spawned objects.
Made Item network members properly in the editor.
[#43] фикс обрезания заглавных букв эвентов
Merge pull request #51 from BrandyMint/fix/top_margin

[#43] фикс обрезания заглавных букв эвентов
markdown parsing..
This doesn't explicitly need to require django
Re-nerf lung capacity due to problems with internals.
Rebalanced internal bleeding.
Another attempt to fix the HUD bug.
Add workflow instructions

These instructions are based off of OpenShift, but really just one way
of using generic GitHub stuff.

Closes #16
deleted changes on AndroidManifest.xml
Core/scripts: Fix Freya spawn chest id's
vim coffeescript syntax on
Updated date on copyright/typos and shit
main view, isotope, mosaic/grid layout
ignoring flex and bison generated files
Uh... Whatever GitHub wants.
fix gravatar pipe
Online activation

basic class + default engine that generates serial numbers. Coppertino
engine for online license generation
Fix compile error due to Vault missing.
Prepared documentation template.
Performance optimizations for display list.

Signed-off-by: Grant Skinner <info@gskinner.com>
Initial Command API
Terminal Support
added players text file
ness downb change
c2 -Add ojdbc6.jar.
Merge branch 'master' of https://github.com/DIDIStudio/Alice.git
Fixed adding transfers by URL not working
add raw alg of lucas-kanada (without W(i) )
find you the changes :P
Cambio importante en la persistencia
put the test attributes on functions

class decorators are not supported in < 2.6
whitespace fix to re-trigger a travis build
Get rid of forceReflow which is no longer in modern TiddlyWiki

See this tiddlyweb thread for a bit more info:

 http://groups.google.com/group/tiddlyweb/browse_frm/thread/9f88b888afba3f14
bump version number
Build now fails if a test fails
removed uggly oscartest file
Providing `locale` tests
Fixing async tests
Fixing scope
First run
Hardening tests to avoid false positive due to the fallback locale
Emulating req.header
Fixing test (could not pass)
Forcing lowercase to avoid greedy expressions
Fixing tests, otherwise they could not work :-D
Working with lowercase keys, and dealing with shorthands
Bumping version
README is nice for everybody
Merge pull request #39 from oncletom/feature-locale

Providing a `locale` middleware
Add the Tabular VIM plugin
* only return filenames that exist
Single to double appostophe
fixed indention for headers
remove some leftover fprintfs
Modified how contents of tmp folder are ignored by git.
Remove MPA/Array language from docs and add browser setting.
no feedvalidator api docs
[23] - added fallback detection of sql fields if INFORMATION_SCHEMA isn't available
initialise PapPal bundle
basic data model for samples
Working on Colimit.m
moving from one computer to another
Plowing through a proof that colimits give HITs
worked on Yoneda.v: Dependent products of equivalent spaces are equivalent; stated the definitions of exists_f, subst_f and forall_f
Alpha and Tau factory setup improvements to filter out the first
recorder channel for the lights coming out of rigs.
Added factory scripts to connect up the lights to the keygroups for each
Alpha and Tau factory setup.
pedantic nit for @Aerdan <3.
Partial revert of previous commit
Revert some legacy Equalizer API code
Merge branch 'master' of https://github.com/Eyescale/Collage
Win64 build fixes
Merge branch 'master' of https://github.com/Eyescale/Collage
afegit el z3c.jbot
Working on new holding world. Provided generator with the (basic) information it needs to set the world size properly.
Vim-ruby-refactoring plugin integrated

Signed-off-by: Yury Kaliada <fut.wrk@gmail.com>
rendermanager: fix stuttering in non full-screen mode, squash to add buffering
Added exclamation mark for guard alert
Added ability for one entity to have multiple sprites
Added alert and caution indicators
Improved guard ai
Ajout d'icônes dans le menu principal
Simplified animation, refactoring controlls

Removed Animation class. Instead, raw animation data is stored in a
constant struct. The AnimationComponent is responsible for updating
itself.

Started to refactor input systems. Actors now have a pointer to their
control method. ATM only controllers are (bareley) implemented. In the
future, AI should be an option.

Made animations able to not be looped, and set them to not looping by
default.
Add timer. Call timeOut event in javascript when expire
bdd et setting
@author : Guillaume
Sparkle updated.
Merge branch 'experimental' of github.com:GPGTools/GPGMail into experimental
GPGTools_Core updated.
Force xcode to pickup the LDFLAGS we're passing in
Use --env=std to avoid homebrew's new superenv. Not suitable for the way we build.
Update zlib build to 1.2.7
Add homebrew as a submodule to better control its changes. Adjust patches for the latest version.
b and survial rate changes data
change width

Signed-off-by: Bo-Yi Wu <appleboy.tw@gmail.com>
Started on Spell Starting behavior
Update dependencies
Add libgearman to travis build
Cleanup
Use spork process iterator
Add logs placeholder
Add directories to gitignore
Add missing license headers to make tree green again.
Avoid using relative links to workaround bug 733173.
Bug 794310 Implement contentType for tabs on Fennec
Added menulist and radio type to simple-prefs
Merge branch 'master' of git://github.com/mozilla/addon-sdk into 794310
getTabType -> getTabContentType
Empty commit to test git-to-hg bridge. No code changes.
Implement layout changes.
Reqs.
Update all require statements to match new layout.
Make package.json for addon-sdk.
Implement cfx support for changed layout.
Write a test to verify that add-ons relying on old layout will continue to work.
fix doc generator to function without packages
..
rework api doc writing logic
refactored dev guide generation too
Cherry-pick 8b55218 from @wbamberg
merge from gozala; remove some unused code
Integrate 5356f79 change from @wbamberg 
restore the ability to generate individual files
Make existence of packages folder optional (since git ignores empty dirs)
Better tree location.
Small fix for PN and DN
Revert "samba: start samba earlyer, we will see if it works (again)"

This reverts commit 146838a57f9e66910c0cb2d50830805af91b904d.
xf86-video-virtualbox: update to xf86-video-virtualbox-4.1.18
vboxguest: update to vboxguest-4.1.18
fontconfig: fix install of configfiles, thanks to 'Gujs'

Signed-off-by: Stephan Raue <stephan@openelec.tv>
Merge branch 'master' of github.com:OpenELEC/OpenELEC.tv
dvb-firmware: update to dvb-firmware-e06b6bc

Signed-off-by: Stephan Raue <stephan@openelec.tv>
Merge pull request #1110 from Gujs/openelec-updates

xbmc: add patch - linuxrenderer: delete texture targets on reconfigure
xf86-video-fglrx: update to xf86-video-fglrx-12.8

Signed-off-by: Stephan Raue <stephan@openelec.tv>
xf86-video-fglrx-legacy: download from vendor site

Signed-off-by: Stephan Raue <stephan@openelec.tv>
xf86-video-intel: update to xf86-video-intel-2.20.4

Signed-off-by: Stephan Raue <stephan@openelec.tv>
Merge branch 'master' of github.com:OpenELEC/OpenELEC.tv
Update TBS drivers version
openssh: Specify privilege separation sandbox to avoid wrong autodetection, thanks to 'Vpeter' and 'Susis_Strolch'

Signed-off-by: Stephan Raue <stephan@openelec.tv>
Merge branch 'master' of github.com:OpenELEC/OpenELEC.tv
linux: update to linux-3.2.28

Signed-off-by: Stephan Raue <stephan@openelec.tv>
xbmc: remove broken default addons, this fixes #1118

Signed-off-by: Stephan Raue <stephan@openelec.tv>
busybox: add 'stat' applet. closes #1137
hts-tvheadend: update to hts-tvheadend-7630970
makemkv: update to makemkv-1.7.7
projects/*/linux: embed Tigon3 Firmwares

Signed-off-by: Stephan Raue <stephan@openelec.tv>
Properly count the number of commits

The "git log --pretty=format:" command eats up the line feed for the
last commit, and thus "wc -l" counts one commit less than there are.
This is easy to demonstrate with:

$ git log '2.95.3^..2.95.3' --oneline
e84de34 config/version: set version to 2.95.3 (OpenELEC-3.0 Beta 3)

$ git log '2.95.3^..2.95.3' --pretty=format: | wc -l
0

Even though this is a minor discrepancy, "git rev-list" and "git
rev-parse" are simpler and more accurate tools for this task (their
output format is not going to change).
Revert "Revert "ffmpeg: update to ffmpeg-0.10.6""

This reverts commit 958cc3f78ed2cbd23cb9ca0f4e6d482d9ef2076c.
ffmpeg: add uptstream patch, this fixes #1557

Signed-off-by: Stephan Raue <stephan@openelec.tv>
xbmc: update to xbmc-e979ca9

Signed-off-by: Stephan Raue <stephan@openelec.tv>
xbmc-addon-xvdr: update to xbmc-addon-xvdr-a7d185d

Signed-off-by: Stephan Raue <stephan@openelec.tv>
xbmc-pvr-addons: update to xbmc-pvr-addons-d3671de

Signed-off-by: Stephan Raue <stephan@openelec.tv>
libcec: update to libcec-2.0.5

Signed-off-by: Stephan Raue <stephan@openelec.tv>
xbmc: update to xbmc-ae60d24

Signed-off-by: Stephan Raue <stephan@openelec.tv>
libnfs: update to libnfs-1.5.0

Signed-off-by: Stephan Raue <stephan@openelec.tv>
crystalhd: update to crystalhd-3cb6786, thanks to 'chewitt'

Signed-off-by: Stephan Raue <stephan@openelec.tv>
Merge pull request #1563 from chutzimir/rev-list

Properly count the number of commits
linux: update RPi support patch

Signed-off-by: Stephan Raue <stephan@openelec.tv>
bcm2835-driver: update to bcm2835-driver-86ea2da

Signed-off-by: Stephan Raue <stephan@openelec.tv>
bcm2835-bootloader: update to bcm2835-bootloader-86ea2da

Signed-off-by: Stephan Raue <stephan@openelec.tv>
projects/ATV/filesystem: remove asound.conf, not needed anymore

Signed-off-by: Stephan Raue <stephan@openelec.tv>
xbmc: update to xbmc-baaa51c

Signed-off-by: Stephan Raue <stephan@openelec.tv>
fontconfig: update to fontconfig-2.10.2

Signed-off-by: Stephan Raue <stephan@openelec.tv>
nasm: update to nasm-2.10.06

Signed-off-by: Stephan Raue <stephan@openelec.tv>
cmake: update to cmake-2.8.10.2

Signed-off-by: Stephan Raue <stephan@openelec.tv>
distribute: update to distribute-0.6.32

Signed-off-by: Stephan Raue <stephan@openelec.tv>
Disabled: Slide tile feature, Tweaked Blood feature properties; Fixed issue with HUD (Hearts,Lifes,Health); Disabled Save feature. Features are good just have bugs that need worked out before you can play the game without it getting in the way.
update awesome's config file
Appended & to mt19937eng
Added Universe as link
do not put erb tags in non-erb templates
Fix small typo in Rails Validation.
Annotation style first stab
v 0.73.1 - added numeric/string coercion on queries

+ fix for errant HttpResponse objects
Bug #1600: Fix issue creating bindings on open resource allocation pop-up

FEA: ItEr77S04BugFixing
fix import error: there was an old .pyc file lying around in my checkout
Merge pull request #3 from gengsu/master

clone
Update README.md

update
Merge pull request #18 from nl-syarifah/master

Readme
Merge pull request #19 from InEr/master

update m dan d design
Merge pull request #3 from gengsu/master

update
Colour changing method now uses event.setFormat()
fix twitter spec
fix account deleter specs
remove some deprication warnings
make a wrapper around window.location

We can use this to stub in jasmine
remove back to top
prevent jasmine fixtures from getting locked out.
another data confirm depreciation warning
we do not hashtagify by default currently
kill old publisher
kill old aspects drop down and aspect navigation
remove more JS files we don't use for makr
no need for this feature flag.
delete specs for deleted views
need this banana jam for mobiles
make the ssl check a method so it is easier to comment out on the fly
static methods calls other static methods
Merge branch 'master' of https://github.com/makrio/makrio

Conflicts:
	app/assets/javascripts/app/views/publisher_view.js
	app/assets/javascripts/aspect-sorting.js
	app/assets/javascripts/aspects-dropdown.js
	app/assets/javascripts/contact-edit.js
	app/assets/javascripts/contact-list.js
	app/assets/javascripts/widgets/aspect-navigation.js
	app/views/photos/_new_photo.haml
	app/views/status_messages/bookmarklet.html.haml
	app/views/status_messages/bookmarklet.mobile.haml
	spec/javascripts/bookmarklet-spec.js
	spec/javascripts/publisher-spec.js
500 knapper lagt til
Minor cleanup fix.
Improved Entity class
Add test for display model.
checked the types and generated getters and setters
Cleaned some code.
Fixed clear command
NPC zombies now do stuff on update
optimize find ancestor and union for UnionFindSet
Added aliases & funstuff
Stubs - Extract interface for JetElement and JetExpression (Stub psi element should extend StubBasedPsiElementBase but JetElement  extended ASTWrapperPsiElement)
Stubs - Extract interface for JetDeclaration
Stubs - Extract interface for JetNamedDeclaration. Old implementation renamed to JetNotStubbedNamedDeclaration.
Stubs - Extract interface for JetTypeParameterListOwner. Old implementation renamed to JetNotStubbedParameterListOwner.
Stubs - Remove usage of JetExpressionImpl where interface should be used
Stubs - Make JetClass use stub base element
Stubs:
- Activate stub behaviour for named functions
- Move information about stubs implementation to the suffix of class names
Stubs - remove unnecessary interface extending
Move IfNotParsed interface to separate class
optimization of constant expressions. will be useful only when frontend does good job
Reverting the essential part of 0cc27c0
Do not package the whole js.libraries/src folder into plugin. Package only those that are used in examples.

# KT-2273 Fixed
KT-2364 Drop traces of constructor-entries in enums
 #KT-2364 Fixed
EA-36935 Rewriting annotations exception when file contains object with annotation.
Extract variable refactoring
Remove reference to error type constructor from unresolved annotation
Minor refactoring in ReplInterpreter

GenerationState is now created with default configuration parameters
Add a compiler parameter to generate not-null assertions on method call sites

It is off by default when invoking compiler directly, and on by default when
compiling from IDE
Support multi-file tests with Java in CodegenTestCase
Generate not-null assertions after method calls

If a method comes from Java and is annotated as returning NotNull, after
calling it we should check if it actually returned something other than null.
Introduce checkReturnedValueIsNotNull() in jet/runtime/Intrinsics which does
exactly that.

CallableMethod's invoke() and invokeDefault() are now private, use asserted
versions instead
Pass state and property descriptor to StackValue.Property
Generate not-null assertions after getting a field
Refactor, make CodegenTestCase.generateCommon() static and reusable
Generate not-null assertions only for descriptors coming from Java

Introduce BindingContext.IS_DECLARED_IN_JAVA, store that info in
JavaDescriptorResolver
Refactor FunctionCodegen.generateMethod()
Add a compiler parameter to generate not-null parameter assertions

Enable/disable assertion generation on parameters in the beginning of
methods accessible from Java
Generate not-null assertions on method parameters

Intrinsics.checkParameterIsNotNull() gets its caller's class and method names
from the stack trace to render them in an exception message.

Fix codegen tests because now it's now allowed to pass null to non-null
argument in tests
ajuste de velocidad, prueba
k

m
If a bug exists in Maker, there is a decent chance an equivalent bug exists in Stroyent. We hold this truth to be self-evident.
Disable/enable buttons
Override mutex, fixes #8
Added a wrapping function to the microposts
Changed the charts to have a rotating 60 second x axis.
Added XML output to release.
Done Last demo app
Updated Mac executable.
added needed js.Event attributes
Working QR Code Scanner

QR code scanner will launch Barcode Scanner as an intent to retrieve
content information. Then it will launch the regular BeerListActivity.

Still need to add some validatiors for content type.
Smarter Markdown syntax usage in README
Refactoring pqPropertyLinks.

Added a new pqPropertyLinks2 class (which will eventually be renamed to
pqPropertyLinks) that acts as a replacement for pqPropertyLinks. The new design
uses a simplified logic (and reduced code) and does not rely on timers or
delayed connections of any sort.

Needs unit-tests and exhaustive testing before becoming the replacement for
pqPropertyLinks.
Refactoring pqExodusIIPanel.

Refactoring pqExodusIIPanel to clean up the complication with the selection
lists. Created a new pqExodusIIVariableSelectionWidget that can be used to build
the various array selection widgets needed by ExodusIIPanel. The complication
arises from the fact that pqExodusIIPanel wants to show a single widget for
multiple status properties.

We still need to fix the interaction betweeen "Apply Displacements" and "DISPL"
array status. I'm leaving the same old code right now.
Remove unnecessary QTimer

Change-Id: Ie4e0f8ffc34bc4d4a211cabb2065d83da16deb87
Moving pqPropertyLinks2 to pqPropertyLinks.

Not all testing issues resulting from this change have been addressed.
Changed pqDisplayColorWidget to update the GUI immediately.

This should fix random failures with test playback due to the combo-box not
being updated promptly.
Cleanup test
Fixed issue with ExtractVOI panel.

If the VOI values were changed, accept() would end up resetting all values
except the 1st one.
Using notify() instead of sendEvent()

We use this since QTest uses similar mechanism. Not sure if that increases test
playback reliability yet.
Cleanup API.
Testing enhancements.

* Disable combining of tests. That adds unnecessary variability.
* Add mechanism to for non-parallel test runs.
Bring in Qt/Testing changed to add support to register timers.
Register timers with testing framework.

Improves test playback reliability by ensuring that essential timers timeout
correctly as tests are played back.
Register timers with pqEventDispatcher.

This makes test playback more reliable since it can ensure that the timers are
timed out as test playback continues correctly.
Respect non-parallel runs for collaboration tests.
Update QtTesting to bring in pqTimer changes.
Use pqTimer instead of QTimer to make test playback reliable.
Fixed screencapture issues with charts.

Charts end up with broken images when overlapping windows are present. Fixed
that by using offscreen rendering for screen capture.
Fixed issues with settings getting messed up with running parallel tests.
Bring in QtTesting fixes
Use pqTimer to ensure testing playback works correctly.
Handle NULL pointer.

Change-Id: I7e32ac91efe8ef0cad6494440dd8450a4260e29e
Merge topic 'categorical-colors' into next

fc7fcf1 Handle NULL pointer.
Rename destinations to anchors for internal hyperlinks.
Have PDF readers display the bookmarks by default.

... although evince seems to just ignore it.
Remove cached_property

Use normal properties with an explicit cache instead.
Refactor the PNG/PDF differences into a new 'backends' module.
Remove unused imports
Fix % or auto margins on tables.
building a suit
fix bug in Table.py
实现了ui/table
minor changes to main.js for project 4
nextid function and test
Change some configurations.

0. Change git shortcuts
1. Applying patch for syntastic plugin
package refactoring, rotation implementation (test not passed yet), opengl demo improvement
MacOS pitch fix and combined duplicate classes
Combined MacOS/Audio/SoundEffectInstance.cs and Desktop/Audio/SoundEffectInstance.cs into one seeing as they were almost duplicates and fixes were often done in one and not the other, particularly MacOS was missing the transform of XNA pitch to OpenAL pitch.  Used Murudai's pitch fix (http://monogame.codeplex.com/discussions/392488) as it more closely matches that which OpenAL would do. iOS was using MacOS/Audio/SoundEffectInstance.cs so it now points to Desktop/Audio/SoundEffectInstance.cs as well.
WINRT now sets the viewport when the client window changes size to match XNA behavior.
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Implemented Texture2D.FromStream on WINRT

Comments are present because I wasn't sure about some things and I was
hoping those more familiar with this part of the API can provide
feedback.  I will clean it up in a future commit.
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Ray.Intersects(plane) fix.
Fixed #563 SpriteBatch with a source/dest rect works different then Windows
Merge branch 'develop3d' of https://github.com/liortal53/MonoGame into develop3d
Fix #563 - Removed casting to float, as it's done implicitly.
Fixed bad logic in Ray-Plane intersect test.
Fix issue #672 - Gamepad analogue sticks & Accelerator don't work

Fixed the Accelerometer on PSMobile - update the Acceleration property in Update()
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Fix issue #563 - moved scaling of Origin vector to the Draw() overload that accepts a destinationRectangle.

This assures we're not breaking any overloads that DO NOT supply the destinationRectangle.
Fix issue #563 - Re-add casting to float, as they were necessary indeed.
Implemented Texture2D.FromStream for DirectX
Re-added a paren that got eaten by manual merge
hide config test
Final tweaks for OSX. Added install of header.
Added some DB functions, and user get added to DB on join if not already in it
moved old stuff aside into another folder temporarily
updated .gitignore
implemented new hardware detection and driver model
added scale plugin
changed outfile command description
Updated Live Examples URL
ignore more
Cmake scripts for MSVC precompiled headers
Precompiled Headers for pfPython

Also did some work on decreasing header bloat. No promises on a complete
job--this was just enough to allow PCH to actually help us out (and boy
does it!)

With an Intel Core 2 Duo (4GB DDR2 800)
With PCH: 50.51 seconds
Without:  4 minutes, 17.14 seconds

:D
Add pyMatrix and pyGeometry to pfPython PCH

This also includes some header debloat and const/reference fixes
(particularly in pyMatrix44). This will result in the generation of
slightly more efficient code.
Avoid truncated window size after going from fullscreen to a window of the same size.

Must set the window size after the display resolution, otherwise Windows may clamp it to a smaller size than specified.
Merge pull request #214 from cwalther/window-size

Avoid truncated window size after going from fullscreen to a window of the same size
Fix a bug that should never happen

This fixes a crash that occurs on systems with no Direct3D device
available. The device selector returns a NULL string, which is then
strstr'ed for some ancient nvidia card. For now, let's wrap that in a NULL
check. Eventually, when we scrub plClient.cpp and winmain.cpp, that hack
should just be dropped.
Merge pull request #215 from Hoikas/trollfix

Fix a bug that should never happen
Merge pull request #213 from Hoikas/pch

Precompiled Headers for pfPython
Display SO name in spawn list
Merge pull request #219 from boq/spawn

Display SO name in spawn list
shadowing cell in achievement table view controller
added better error message when bioportal is down, removed dupe sample_name check in library
Merge pull request #15 from teharrison/master

more vaildator error message / updates
Added pole captures to the statistics
Revert "Rev. changed for test git"

This reverts commit 5a0da2b74d80cf80d8c86e2ada0b8d0e39f027c5.
adding tooltips for tickets [FIXES #30429491]
Create strmr.py file

Create strmr class.
Create music.py

There are three classes in music.py.

1) song.  Class for all of the song files.  Contain actual file
information.

2) artist.  Class for artists.  Contain logic information.  Built from
information from songs.

3) album.  Class for albums.  Contain logic information. Built from
information from songs.
Create parse.py

Responsible for parsing through configuration files and directories.
Create __init__ functions

__init__ functions can accept information for the whole class: done for
pulling information from file.  Pulling from the file allows information
to be populated quickly without looking through actual files.  Directory
is walked in the background to check for changes.
Create functions for song class

Create 2 functions for song class.

1) fullpath().  Returns a combination of the path and the filename

2) getHash().  Returns a hexdigest of the contents of the file.
Information is read in at 1024 bytes at a time.
Create strmr configuration file
Create __init__ function for config class

config class will parse through configuration file for application
settings.
Create musicFolder function

musicFolder will parse through music folders given to it and will return
an array of song objects based on the contents of the folder.
Create splitComma function.

Takes in CSV string and returns an array
Fixed formating of layer labels
More fixed for elsarticle.
REST: Added brief introduction, authentication and guest accounts.
some new stuff / world generation and teleport
Final version for Assignment 1
sr_gui is as far as i can get it for now, moving on to something else
Merge branch 'master' of github.com:Mooble/sr_design
Made all STL and jml containers use the typedef'd Allocators.
Replaced a lot of virtual functions with Tasks.
Added the stack-based allocator.
Added a profiler.
Modified StateManager's first update to not be enqueued (enqueuement
here was pointless).
Actually included the profiler (d'oh)
Expanded profiler.
Made some progress towards visual studio support. jml's maths library is
the main problem here, as it makes heavy use of variadic templates.
Added some support for changing the base drawing API of a render target.
Requires recompilation, but allows for more flexible uses in an engine.
added .npmignore, in case I'm building a node module I want to publish with npm
Hebrew (iw) translation updated. [Ruslan]
Somebody has updated the Hebrew (iw) translation of system/app/Backup
Update submit value to 'Pay with Ogone'
Gradle Release Plugin - new version commit:  'astyanax-1.56'.
Revert to old version count for build testing
Added support of new link types
- add the specification of "security key"
- simplifications in file.ml, semantics remain preserved
Merge branch 'master' of github.com:OCamlPro/ocp-get
Add an email preview step before sending out emails.
SVN version bump.

git-svn-id: https://mcomix.svn.sourceforge.net/svnroot/mcomix@653 6cf541bf-b722-4a7c-9fc0-fb1e75421f59
Add configuration option for scaling algorithm.

git-svn-id: https://mcomix.svn.sourceforge.net/svnroot/mcomix@654 6cf541bf-b722-4a7c-9fc0-fb1e75421f59
Suppress GTK warning concerning NULL treeview during load.

git-svn-id: https://mcomix.svn.sourceforge.net/svnroot/mcomix@655 6cf541bf-b722-4a7c-9fc0-fb1e75421f59
Last commit broke protection from accidental clicks.

git-svn-id: https://mcomix.svn.sourceforge.net/svnroot/mcomix@656 6cf541bf-b722-4a7c-9fc0-fb1e75421f59
harvester renderer
ajout de la structure du rapport
Adicionando data do evento
Adicionando apoio da Univali
Changed some variables to float, and set better default weights in gilter_find_tottal_correction_vector.
Add formulae for the tools required to build PX4 on OS X.
Changed file structure. Made some edits.
I couldn't sleep, so I wrote formated a few things.
stable status
change itemamount if user equip item to a competition
Webiste re-design.
Simple OAuth integration.
Website re-design (part 2)
some more design optimisations
Merge pull request #34 from RalfWeinand/master

Website re-design: new slider + code optimisation
Commands: Einige Namespaces korrigiert, ein paar Dateien verschoben, Namen verändert
Vector2i: String To Vector komplett neu geschrieben, GetVectorOfString gelöscht
ActionTokenの自動削除処理(closed #50)
changed fixtures to yaml style
changed functional test to wallet_controller_test
changed style of notice
Spelling mistake in google_analitycs.js
Fixed pagination bug on mobile phones. Changed edit and delete icons for the views. fixed #29
Clean up + change Readme
Type alias of a Plot-Result.
Basic install, start and stop.
modof motor
Updated Poisoner Skin
This is awesome shit
fix rstExplicitMarkUp
Fixed up the PUT /characters/update resource and added corresponding ITs.
No real change.
Merge branch 'master' of https://github.com/SaymV/diabolical
Removed BlobBuilder compatibility for vendor-prefixes (except webkit).

Since Firefox doesn't support MozBlobBuilder in a WebWorker context and you can use a BlobBuilder shim in a normal window and I don't currently test if avi.js works in IE this becomes unnecessary.
Missed a semicolon.
Fixed the Google Closure build process.
Tweaked the process for sending out invitations
Cleaned up the alert generation

Storing post/thread links into a variable seems more clean to me. Also, assuming that every board have links looking like 'showthread.php?tid={$tid}...' may cause some performance lack (eg.: when using Google SEO or .htaccess custom syntax).
Merge from 0.4 branch


git-svn-id: http://texworks.googlecode.com/svn/trunk@1006 9a2a4a0b-1251-0410-9248-99fc04669920
Fix assertion for debug builds (issue 577, thanks to godbyk)


git-svn-id: http://texworks.googlecode.com/svn/trunk@1007 9a2a4a0b-1251-0410-9248-99fc04669920
updated executable, create package.json for new applications
- Improved mapping behavior.
Updated exit confirmation
Updated logging, added disconnect handler
Added command line interpreter
Added online mode and log filtering
sublimelinter
051012
051012
Added styling and re arranged components
Simplified some method calls
Fixed css padding for analysis tabs
Merge branch 'feature-styling-tabs-consistent-projectView' into sprint6
Added OnOff switch to OnOffComponent.
Vigenere: add guess key size
Merge https://github.com/Squall-LH/CRYPTO
Texte up
Bug fix to the setting of drop location for TFS 2012 builds.
Fix to output directory for TFS 2012 builds.
add management of internal dependencies
Makefile archive
Merge branch 'master' of https://github.com/Syrak/projetalgo
* Added minimalistic implementation of VoxelGunsmiths BrushManager.
* Readded Lightning brush. Closes #67.
add 'server connection check library' and functions
Add new glyph reasearch
Use retro_get_system_info.
Updated modules and added superfish, menu_block, campaignmonitor, redirect, xmlsitemap
Update page::debug()

Add multiple IPADMIN support
Updated README
Added method saldo. Returns a dictionary of all accounts and their balance.

WARNING: Extremely hacky.

New dependency: BeautifulSoup

TODO: Change "saldo" to "balance".
Operator "print" adds "\n" now at the end of the line
Don't track my temp note files.
Adds action support to dispatchable rules
Fixes up code style mistake
Prevents 2 calls to getRouteMatch

Nnngh
Merge remote-tracking branch 'upstream/master'
Acl is now properly loaded from the service manager
cs fixes
Merge pull request #13 from bjyoungblood/hotfix/service-manager-integration

ZF2 service manager integration
Merge pull request #10 from theangryangel/master

Adds action support to dispatchable guard
Merge pull request #15 from UFOMelkor/cs-fixes

cs fixes
add the rest of the service manager factories to replace DI configuration
remove DI config from module.config.php
Merge pull request #16 from bjyoungblood/hotfix/service-manager-integration

More service manager factories to replace DI config
Adding composer.json
Merge pull request #18 from booradleys/composer

Adding composer.json
composer.json quotes fix
Updated dependencies to match architecture changes of ZfcBase
Merge pull request #20 from davidwindell/master

Updates after ZfcBase renames of class names

thanks!
update to latest revision
Commented out a number of servers we are not hitting searches against

Added functionality to either go against our normal proxy or use logins using GeoNetwork Proxy - currently we are only going against our regular proxy

We designate a server to require login by setting the 'login' key on a server JSON object to true. Setting it to false or not setting it at all will cause the search process to use the standard, non-secure process

git-svn-id: https://cida-svn.er.usgs.gov/repos/dev/usgs/nccwsc/csw-aggregator-experiment/trunk@25645 622dc1fb-2224-0410-ab72-dc85a3975e1a
Added a code snippet comment to show how we can differentiate certain hosts in a rule set - might be useful in the future

git-svn-id: https://cida-svn.er.usgs.gov/repos/dev/usgs/nccwsc/csw-aggregator-experiment/trunk@25646 622dc1fb-2224-0410-ab72-dc85a3975e1a
Refactored out geonetwork proxy a bit to begin doing logins to dynamic servers (not just a single, hard-coded server) - have not yet fully tested and am sure it does not yet fully work. We currently do not have a real server to test against in the way that the GeoNetwork proxy authorizes itself anyway

git-svn-id: https://cida-svn.er.usgs.gov/repos/dev/usgs/nccwsc/csw-aggregator-experiment/trunk@25647 622dc1fb-2224-0410-ab72-dc85a3975e1a
Added the getcaps from nasa

git-svn-id: https://cida-svn.er.usgs.gov/repos/dev/usgs/nccwsc/csw-aggregator-experiment/trunk@25648 622dc1fb-2224-0410-ab72-dc85a3975e1a
This directory should not exist



git-svn-id: https://cida-svn.er.usgs.gov/repos/dev/usgs/nccwsc/csw-aggregator-experiment/trunk@25649 622dc1fb-2224-0410-ab72-dc85a3975e1a
This dir should not exist 



git-svn-id: https://cida-svn.er.usgs.gov/repos/dev/usgs/nccwsc/csw-aggregator-experiment/trunk@25650 622dc1fb-2224-0410-ab72-dc85a3975e1a
This dir should not exist



git-svn-id: https://cida-svn.er.usgs.gov/repos/dev/usgs/nccwsc/csw-aggregator-experiment/trunk@25651 622dc1fb-2224-0410-ab72-dc85a3975e1a
add ULauncher
Add Games Table.
Add twitter bootstrap to project
Fixed missing header for FreeBSD in launcher.

Signed-off-by: Daniel (dmilith) Dettlaff <dmilith@verknowsys.com>
Adds a marker in every polygon
Bounding box, stats, hideall and select current project
Fixes ashoka loading
Fixes back to project
Cosmetic.
Unit tests for deleting by position.

For #90.
Unit tests for deleting measures.

For #90.
Unit tests for copy/paste through score.

For #90.
Remove superfluous check on measure index. Gets checked later.

For #90.
Unit tests for deleting a section.

For #90.
increase initial chance of random battles
support 2 or more of the same bot in a bot list
Merge remote-tracking branch 'refs/remotes/master-voidius/master'
in extendClass, override was not defaulting to true
attempt to write and test finalize methods
Minor conditionals improvment.
Fixed project double encoding
commented out useless code
frame tray css updated so last frame in a long list doesnt get covered by add frame button
Merge branch 'master' of github.com:Zeega/Zeega-Core
Merge branch 'stable'
potential fix for data destroy bug
Merge branch 'master' of github.com:Zeega/Zeega-Core
potential fix for data destroy bug
Less to css
Bug fix on the Items controller
Merge branch 'stable' of github.com:Zeega/Zeega-Core into stable
Small fix to the Items API
link layer updated so arrows go to center of the link
links are resizable again
links have more controls now
popup layer scales vertically
popup layer pauses player when clicked and starts it back up when closed
popup layer option pauses_player not saving for some reason. but its added
Merge branch 'master' of github.com:Zeega/Zeega-Core
Merge branch 'jesse' into stable
Fixed bug on the Users page (Doctrine / Symfony upgrade related) - closes #1215
use From instead Called
added regexp handling for eval, more /undo error smartness
Custom Mailer controller issues solved.
Merge branch 'DealWall_Sprint14' of github.com:a2omobile/Client into DealWall_Sprint14
Merge branch 'DealWall_Sprint14' of github.com:a2omobile/Client into DealWall_Sprint14
Merge branch 'DealWall_Sprint14' of github.com:a2omobile/Client into DealWall_Sprint14
Only show latest 1000 scores on the scorecard
Change scorecard limit to 5000
Add Player Merge Option
Be more forgiving in player search
Increase max size of title
Add classic reading game status
Allow default text to be entered on the game code redeem form
Always show player search results in a table, even for a single match
Don't count shop points in the leaderboard
Today link on leaderboard
Add points disable option
Fix check on player signup form
Add game_term field to ledger, keep game code redemption open
Add support for multiple game terms
Update example Game Term on settings page
Add support for Game Terms and diminishing gamecodes
Game Term leaderboard
Auto strip non-alphanumerics from game code text
Change Leaderboard title
Leaderboard title tweak
changes in C++ code of RLARS for correction for positive definiteness
Fixed a size comparison bug in mkdir
add prohibit comment
LSA and pLSA
added node version (0.6.3) for heroku and oauth dependency
fix #1697
add main ruby script and config rackup files
Revert "remove notion of readlocks completely"

This reverts commit 2ab869d680befaa769b57ea18571869cb51df78c.
bring back read locks, but allow multiple readers, and block if there is a writer
update comments
added WEI
Moved Grip into package cinema.crew
Docblocks added and some minor cleanup done
Updated all tpope vim bundles.
Defaults changes.
testing actual package content
fixes #2930 Improve group display
Begin version 0.0.9. Make Sbt runner scan all source directories, instead of just those in the src/test configuration.
Make output folder config-agnostic
Make output folder OS-agnostic, or at least, hate Windows less
Make js toggle work between source and target.
Fix bug in MultiRow cells containing nested tables: the current probe now changes even for these. Use sb-extras to wrap sbt.
added support for filters and updated the README with more info about installing the plugin.
Core/Warden: Workaround for an OpenSSL bug in the ARC4 stream cipher initialization that causes crashes on some OS
    -  Skip loading warden_action overrides when warden is disabled
    fixes #6486
Author: leak <leakzx@googlemail.com>  2012-07-13 15:11:05
Started on OSX.
Shifted files into ./js and ./css
added Sextant for rake routes
added sextant
Examples for NaN values
Merge pull request #156 from BanzaiMan/nan_cases

Examples for NaN values
updates to refinement spec
Better comments.
First attempt at wrapping menus.

Iterators are not fully-developed yet and not integrated into menu wrappers.
Refactored common core code into separate class.
Iterator basics working.
Added iteration to common menu core class.
corregir algunos detalles
updated acts_as_tree to correct github repository
new phpunit tests
Hyper-V Live Migration support
Merge branch 'stable/essex' of github.com:alexpilotti/nova into stable/essex
validando os estilos no windows.
Added class utumno::base::Environment
Fitch forward-backward and scoring.
Of course there was a bug in it.
add ImageField to Entry model
different folders for static and media files on S3
Removed non-core files, began process of Maven Central release integration.
Upgraded the Gradle wrapper to 1.0-M8a
Fixed Gradle properties
Updated wrapper, added build functionality to deploy to Maven Central.
Updated Gradle wrapper
Upgraded wraper
Updated the README for the core project
Fixed up the README
Only require credentials if we are going to upload.
Gradle m9.
Simplify archives configuration to avoid deprecation warning.
simplify signing configuration
Remove some unnecessary build script.
Only require credentials if uploading
Add 'ratpack-core/' from commit '1e4da824f807b3d089724e66fe273a8607df8eb4'

git-subtree-dir: ratpack-core
git-subtree-mainline: 3eaf404a8bd1ff307678eb873c531856334d6c78
git-subtree-split: 1e4da824f807b3d089724e66fe273a8607df8eb4
Add 'ratpack-gradle-plugin/' from commit 'dc2bce528debdadd6c4616c6bc5dde326738f348'

git-subtree-dir: ratpack-gradle-plugin
git-subtree-mainline: d2bbd8d9cf11aef8852424de9190dcd278d77b26
git-subtree-split: dc2bce528debdadd6c4616c6bc5dde326738f348
Remove redundant files now it's multi project.
Remove unused stuff.
Upgrade to Gradle m9.
Remove wrapper task from children.
will ignore avatars now when updating git
Adding some more erlang stuff
avances sincronizacion
Datestring, etc.
dynaroach experiments updates
Added some logic to distinguish between loading code on the dynamic
trackables vs. the robot
Inserted commands for gyro calibration
Added some aliases
Using autocrlf = true was a stupid idea, devs left Windows behind.
Thermosetup: detect disconnected power supply from sensors
finished up to 3b
Added main function in metrics.py
Shearmodel=2 refinements
Update Autobuild stuff
Add HDF library
better logging and make records rotate in the order they exist in the chest
routr.static: fix
0.3.1
add jpa test main file
dont install listeners more than once on the same socket
开发者分支创建
修改了用户自定义词典.更新了索引的策略.如果要建立索引推荐IndexDemo
ansj支持简单的繁体识别.
add code for 2012
stateinfo2 added
updated to latest version of backstack
flash messages slide up after a bit
Merge pull request #33 from ao140505/flash-slideup

flash messages slide up after a bit
Added image zoom to labels section
Forgotten changes to the last commit :)
Populating more fields in deal details
working on developers page
working on developers page
working on developers page
improving pages
Made a normal README
Another update: hlint, SHA, data-default

Signed-off-by: Magnus Therning <magnus@therning.org>
重构view逻辑转移到models
s.icy.e17.build.sh: add - script to build all e17 packages
Loads files from .bash directory
Adds alias for django stuff
vim plugins: Grep, virtualenv, matchit + config
New git alias and global gitignore
Adjust brick dimensions

Two models:
- .brick = width 192px
- .brick.brick-small = width 160px
Documenting  Sagas
Removed gemfile.lock
Merge branches 'Gemfile' and 'master'
Added Search flight feature
Remove user self schedule
re-implemented using only jquery mobile
change 'OK' to 'Select'
Update forms markup, thereby fixing styling. Fixes #25
Update a #include statement
Added init flag to device
Merge branch 'master' of https://github.com/asmeurer/OS_lab1
List device done
Merge remote-tracking branch 'slundqui/master'

Conflicts:
	filesystem/file_manager.c
Fix a bunch of little bugs and write some more comments
- further tweaking
Added some logging for debugging.
updated 4/21
Fix broken vendor image URIs in rest data
Don't regen the TOC every time the page is accessed
Include weighted rating and rating count in entry rest response
Implement /entry/*/reviews REST response
add getUserByProperty
changes margin-left on login allowing for longer emails
Putting a border around the examples
Using LI elements for prototypes
Hydra-Head gem update
DAM-202: DRY cleaning techdata_helper
DAM-202: Formatting MediaInfo xml template
DAM-202: Adding file_size display method to MediainfoDocument
Correcting test due to earlier commit
DAM-202: Combined output from mediaInfo and pbCore
Update My_project/src/Main.java
#77 INHERITABLE_FIELDS->MASTER_FIELDS
Fixed #48
For #38
disable zsh install
Adding instructions when using sframe root files.
Registerdarstellung verbessert
A demo game shell that you can copy & paste to make a new hibachi game quickly
termine usuarios /agregar/editar/borrar
Don't initialize when building assets.

Something accesses the DB when the app loads. This isn't an issue in any
other place so leaving it for now. This makes the asset build run faster
too.
Change theme for oh-my-zshell
Various
Updated EPS documentation
New Updates on README
Adding a prereqs section to detail XCode, XCode CLI Tools and rvm prereqs to the README.md doc.
Adding the image for where the XCode CLI Tooling is.
Changing the image with a crop for CLI. Making README.md a little easier to read thus.
Adding a little more README.md formatting.
Did not work with that formatting, oops.
Shrunk that image a bit and also added a note relating to the prereqs being OS-X specific.
Update README.md

Fixing image placement.
Merge branch 'master' of github.com:basho/basho_docs
Merge pull request #122 from Adron/master

Added prerequisites to the README.md file.
nice debug output
Add some logging to track history changes.
Fix bug preventing history entries from being saved.
Add GPS GGA sentence emulator.
Add missing files to project.
fixed light vs. dark background in .gvimrc
Modifed the logo, course icon and the homepage scrollable elements
Modified dashboard elements
screef
case not if
Set number of players to reasonable amount + added description
bot_urbanterror script updated (v2.0)
Added Detect Virtual Machine module