Made AntiSpam better

AntiSpamNotify setting to turn off notifications, which seemed to become a new form of spam, otherwise.
Add tool_tips to UI explaining how to make the system less sensitive.
Made defaults for antispam a lot less sensitive, so users used to the old antispam defaults won't likely need to configure the new panel.
Pull in license from NaCl... (Why wasn't it already there, Ruby?!)
Fixed spaces being where tabs should be...
Added in selective Dialog disabling, instead of just all, nice little feature in itself.
Potentially fixed a bug where sounds would be blocked when they shouldn't be... but, if this still happens, I'll put in a debug setting to disable sound antispam.
Allow more flexible perm controls, from item properties floater.

TODO: Bring these permission flexibilities into build floater's general tab.
Migrate LLFloaterHardwareSettings into a tab in LLPanelDisplay

Still not translated, left the old translated floaters for easier translation.
New Hardware Tab is work in progress, it should be more populated in the future, but is fine for now.
Fix for log file name with datestamp checkbox on Comm Prefs Panel never enabling, and thus being intangible.

Also, enable local chat loggings by default.
Update to notifications.xml, fix for Sound upload missing a string.

Notifications brought up to date from V-D, Tazy, and a few touchups of my own.
Added notification for status_SeeAVs from upstream, and hooked it into our icon.

Strings update from Tazy.
Respect graphics requirements for FBOs and Hardware Skinning in graphics preferences, properly.
Made Post-Process Settings floater far better looking
Make "Autorespond to people you have muted" an independent toggle for that type of autoresponse.

Trivial fix to carry users along, not needing to autorespond to anyone in order to autorespond to mutes.
I was working on a complete rewrite months ago, I have to dig that up, even still this system needs to be redone, ground up.
Merge branch 'future' of git://github.com/Shyotl/SingularityViewer

Conflicts:
	indra/newview/llvovolume.cpp
Compile fixies~
Make new Posterize Effect fit in with the cleaned look of post-process floater.
Update Spanish Translation, All files translated and up to date
Merge branch 'AltCompilers' of https://github.com/LightDrake/SingularityViewer

Conflicts:
	indra/newview/skins/default/xui/en-us/strings.xml
Gemini keywords update.
Make viewer_manifest.py smarter.

Use newlines as delimiter to avoid strange characters and spaces breaking xargs.
Merge remote-tracking branch 'upstream/master'
some spanish language files fixes
Fixeds and ToDones

-Color Fixies-
Fixed Gemini skin not looking as it originally did.
We now use DefaultListText to color all otherwise uncolored text in scroll list cells.
All of our dark skins have been updated to use white here, as dark skins are intended to have white text...
This includes the Dark we ship with.

LLFloaterActiveSpeakers no longer uses hard coded font colors, it uses SpeakersInactive, DefaultListText, and SpeakersGhost.

LLFloaterAvatarList no longer uses hard coded font colors, it uses DefaultListText, RadarTextChatRange, RadarTextShoutRange, and RadarTextDrawDist, in place of previously hard coded font colors
Since the tooltip defines color meaning, these new colors should only be skinned to change shade.

DefaultListText defaults to black; SpeaksInactive, gray(grey4); SpeakersGhost, Red; RadarTextChatRange, Red; RadarTextShoutRange, Yellow(yellow1); RadarTextDrawDist, Green(green2).


-Translation update and fixies-
Partial credit to viewer-development, thanks for hanging onto old strings!  Also, updated to look more like v-d in translated areas.
Punctuation strings can be used quite a lot.  Brought them all in, just in case.

AscentPrefs*:
Drag and Drop points now use CurrentlySetTo, CurrentlyNotSet, AnItemNotOnThisAccount, and NotLoggedIn. (applies, as well, to FloaterAO)
Power User message is now built from PowerUser1, PowerUser2, Unlocked:, PowerUser3, RightClick, PowerUser4 and PowerUser5; this should give translators enough space to explain any tough to translate, and make the message easier to alter in the future, if necessary.

LLCompileQueue:
Now uses translation strings from upstream
Starting, Done, Resetting, Running, and NotRunning in its xml.
CompileQueueTitle, CompileQueueStart, CompileQueueDownloadedCompiling, CompileQueueScriptNotFound, CompileQueueProblemDownloading, CompileQueueInsufficientPermDownload, CompileQueueInsufficientPermFor, CompileQueueUnknownFailure, ResetQueueTitle, ResetQueueStart, NotRunQueueTitle, and NotRunQueueStart from strings.

LLFloaterAvatarList(floater_radar) now uses has_entered, has_left, the_sim, draw_distance, shout_range, and chat_range in its xml for translatable alerts.

LLFloaterLand(floater_about_land) now uses minutes, 1_minute, 1_second, seconds, and remaining from its xml.
LLFloaterLand, LLFolderView, LLPanelDirBrowser now make use of InventoryNoMatchingItems, NoneFound, and Searching in their searches.
LLFolderView was brought closer to v-d in translation.

LLGroupNotify now uses GroupNotifyGroupNotice, GroupNotifySentBy, GroupNotifyAttached, next (also now used by LLNotify), ok, GroupNotifyGroupNotices, GroupNotifyViewPastNotices, GroupNotifyOpenAttachment, and GroupNotifySaveAttachment.

LLInventoryFilter synced with V-D for translation:
Now uses Animations, Calling Cards, Clothing, Gestures, Landmarks, Notecards, Objects, Scripts, Sounds, Textures, Snapshots, No Filters, Since Logoff, and Worn.

LLManipRotate now uses Direction_Forward, Direction_Left, Direction_Right, Direction_Back, Direction_North, Direction_South, Direction_West, Direction_East, Direction_Up, and Direction_Down, like upstream v-d.

LLPanelAvatar(panel_avatar) now uses None string in its xml for when there are no groups, also removed cruft. Though the None has not been showing up for quite some time, anyway...

LLPanelObjectInventory now uses Buy, LoadingContents and NoContents,
however the last two strings did not seem to show up anyway...
thanks to Latif Khalifa, Jean Horten, theGenius Indigo and Cubbi Bearcat for confirming this happens across many different versions and on both Windows and linux(32 and 64).

LLPreviewScript now uses CompileSuccessful, SaveComplete, ObjectOutOfRange, and CompileSuccessfulSaving.

LLScrollingPanelParam now translates Less and More.
Avatar Shape Information strings now used for customize appearance panels.

LLTextureCtrl now uses multiple_textures.

LLToolpie has been updated to use v-d include order and now uses UnmuteAvatar, MuteAvatar, UnmuteObject, and MuteObject2 strings.
LLVOAvatarSelf now uses BodyParts* strings for translation of toolpie entries pertaining to bodyparts.

LLViewerMenuFile now uses UnknownFileExtension, and UploadingCosts.

LLViewerMessage now uses Cancel(also used by LLViewerDisplay), AcquiredItems, Saved_message, IM_autoresponse_sent_item, IM_autoresponded_to, IM_announce_incoming, InvOfferDecline, InvOfferGaveYou, InvOfferOwnedByUnknownUser, InvOfferAnObjectNamed, InvOfferOwnedBy, InvOfferOwnedByUnknownGroup, and InvOfferOwnedByGroup.


-AvatarRadar Update-
AvatarRadar enhanced with code from both Cool VL Viewer and some avian corpse.
e_radar_alert_type has been reworked to allow bitwise usage in the future.

Cool stuff:
gSavedSettings for radar are now CachedControls,
entering boolean is now checked before going into the switchcase,
Style changes, yay C++ style.

Avian Flu:
Distance for shout range corrected to be 96.
handleKeyHere: If the user hits enter with an avatar on the radar selected, focus camera on selected avatar; ctrl-enter, teleport to selected avatar.

Otherwise:
Tiny spelling fixies, and a suggestive comment.
Missing Strings.

Oops.  Customize Floater wants these for like once case...
Merge remote-tracking branch 'upstream/master'