TG: •Newscasters are live. Functions described in changelog (which is going to be
updated on my next commit, 2 minutes from now), and my code is easily readable
so I'm sure that you guys will manage :3
•Bunch of normal newscasters placed around the station, 2 security newscasters
-with the ability to censor anything- placed in Sec and the Bridge

•Icon and photo usability in Feed Stories removed (for now) due to pete
threatening me with naked pictures of his in-game character.

•Sorry for every datum or obj declaration being in the same file, I will clean
them up in a bit. Right now, it gives you all you need to know of the
newscater's function.

•If you need clarification about anything at ANY part of the code, ask through a
comment

•Total work put into this was 4-5 days in total. Will add more features in the
future, and it's easy enough for anyone to do so.
Revision: r3005
Author: 	 polyxenitopalidou
Added Newscasters to the map. Also added some space heaters to engineering and atmos
TG: - Pepper spray is back, and now can only be filled from the pepper-spray
dispensers.
- Readded the pepper-spray dispensers to the Armoury and to Sec.
- Readded the pepper-spray to Sec Lockers.
Revision: r3011
Author: 	 trubblebass
TG: More SQL injection patches. Added a standardized method of SQL sanitization
[sanitizeSQL()].
Corrected a href list vulnerability that let players spawn Arcane Tomes from
non-e-magged library computers.
Tweaked and disabled forum_activation.dm. Way too many SQL vulnerabilities to
justify keeping it around.
Revision: r3012
Author: 	 only.lurking
TG: Committing Carn's patch from here: http://bit.ly/ww7gmD

Game Admins and Game Masters can now toggle random events from happening during
a round, it is also an option in the config file.
Revision: r3017
Author: 	 Superxpdude
TG: Widespread grammar fixes! Still loads I've yet to fix. It'll take forever.
Resolved  Issue 333 : The plastic flaps on the mining station now actually block
air-flow. http://code.google.com/p/tgstation13/issues/detail?id=333
Fix for runtime in  issue 332  until getrev is fixed.
https://code.google.com/p/tgstation13/issues/detail?id=332
Resolved  Issue 331  https://code.google.com/p/tgstation13/issues/detail?id=331
Resolved  Issue 304  https://code.google.com/p/tgstation13/issues/detail?id=304
Removed a lever I found randomly placed within the asteroid rock.
Revision: r3021
Author: 	 elly1...@rocketmail.com
TG: Fixes courtesy of BubbbleWrap

- The first makes it so floor tiles are actually used up when placed on lattice.
- The second fixes the pepperspray so it isn't blocked by
cigarettes/cigars/etc...
Revision: r3022
Author: 	 trubblebass
TG: Herp-de-derp Missed a file off the last commit.
Revision: r3023
Author: 	 trubblebass
TG: Sleepers notify the occupant when they get placed inside (much like getting put
into Cryo works.) You're welcome, Lasty.
Revision: r3025
Author: 	 only.lurking
TG: - Fixed it so you can't place plasma tanks on your back.
Revision: r3027
Author: 	 trubblebass
Compile fixing.
TG: Comitted on behalf of BubbleWrap

- Boxes can now be collapsed down into cardboard sheets.
- Cardboard sheets are stackable (like glass and metal).
- Cardboard sheets can be made back into boxes when needed.
- Cardboard sheets can also be made into a cardboard cyborg costume.
Revision: r3028
Author: 	 trubblebass
TG r3475: New Verb added for "Game Master"s: getruntimelog

This verb can only be accessed by typing it in full in the input bar down the
bottom of the gamescreen.

HOW DO I LOG RUNTIMES?
Firstly, start dreamdeamon if it isn't already running. Then select "world>Log
Session" in dreamdeamon (or press the F3 key)
navigate the popup window to the log/runtime/ folder from where your tgstation
.dmb is located.

OPTIONAL:
you can select the little checkbox down the bottom to make dreamdeamon save the
log everytime you start a world. Just remember to repeat these steps with a new
name when you update to a new revision!

Save it with the name of the revision your server uses (e.g. r3459.txt).

This will allow us to gather information on bugs across multiple servers simply
by logging on as a player and asking any Game Master to send us the logs.
Hence making maintaining our codebase for the entire community a TONNE easier :3
If you're keeping runtime logs: Thanks for your help!

~love from #coderbus
r3475
Author: 	 elly1...@rocketmail.com
Date: 	Today (3 hours ago)
Review scores: No one has yet scored this revision.

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