TG: Fixed r500 (faces displaying above glasses and such) Cause: face layer was set
to MOB_LAYER.
Fixed r501 (underwear not showing) Cause: bad indentation

A possible fix for some very odd bugs caused by restarting the MC related to the
usr variable being passed into the MC. *shrug* Very hard to test.

Removed the need for the world to be in Debug2 mode to edit ticklag as the verb
is hidden behind another proc now anyway, and it's become more of an annoyance
than a thing to stop people accidentally clicking it.
Revision: r3695
Author: 	 elly1...@rocketmail.com
TG: Window doors are now breakable
- Window doors currently have 200 health, this can and will change if break ins
become too common.
- They still do not have wires, so you can not 'hack' them that way.
- As always, emags still hack open window doors

Changes to the hidden mining room treasures.
- Added quality pickaxes, jackhammers and drills as a possible treasure.
- - Higher quality tools are rarer of course
- - Plasma cutter is possible but rare
- Added a ripley (equipped with a drill and hydrolic clamp) as a possible
treasure.
- - There is a chance for the ripley to have a diamond drill instead of a
regular drill.

Modified the resource crate.
- - It no longer always gives you multiple stacks of every mineral.
- - It now gives you a chance to get each mineral based on rarity.
- - The size of the mineral stack is also partly based on rarity.
- - There is a very small chance to recieve nothing in this crate.
- - There is a very small chance to recieve a jetpack in this crate ontop of the
metal.

Updated the changelog
Revision: r3696
Author: 	 johnsonmt88
Bugfix for cable transfer message.
Places with windoors remodeled due to them being breakable, mostly with plastic flaps. More office chairs and department airlocks added to various area.
TG: -Moved engineering and bridge delivery chutes as windoors are now breakable
-Fitness equipment moved into closets
-Added a couple more syndicate shuttle spawn locations
Revision: r3697
Author: 	 ericgfw...@hotmail.com
TG: -Lawyers can now access security records with their PDAs (read-only)
Revision: r3700
Author: 	 ericgfw...@hotmail.com
TG: You can no longer create runes/use tome after you've dropped the tome or moved
it somewhere else.
Revision: r3701
Author: 	 daniel.cf.hultgren
TG: Fixing a view var/vars caused by the variable declaration standardisation.
Also, committing an updated furnace sprite with a slightly prettier animation~~~
Revision: r3702
Author: 	 petethegoat
TG: Changed a bunch of constants to defines and made setup.dm all pretty and easy to
read.

Defined some clothing-overlay layers. The defines are float-layers. So they will
always appear above the mob they are overlaying. They can be found in setup.dm

This pretty much means you can change to order in which the icons are added to
the overlays variable without fear of eyes appearing above glasses and such. So
no more of these dumb bugs.
It also paves the way for selective clothing updates which should speed things
up a fair bit.
Revision: r3704
Author: 	 elly1...@rocketmail.com
TG: Fix for Damage Icons. They now have a layer  define too.
Revision: r3705
Author: 	 elly1...@rocketmail.com

THIS ALSO FIXES:
Not being able to put items on people's back or belt.
TG: -Added transparencies to goggles and medical/sec HUDs
-Split nun robe into two objects so the hood could be worn over hair
Revision: r3706
Author: 	 ericgfw...@hotmail.com
TG: Fixed bottom corners of the escape pod/shuttle not animating during transit
Revision: r3707
Author: 	 ericgfw...@hotmail.com

Fixed path error.
TG: Added/prettied up alpha channels to several glasses, helmets, and masks
Revision: r3708
Author: 	 ericgfw...@hotmail.com
TG: Added WJohnston's inhand sprites for tools:
http://nanotrasen.com/phpBB3/viewtopic.php?f=10&t=8266
Revision: r3709
Author: 	 ericgfw...@hotmail.com
Windoors are now constructable
- Steps required to make it:
- Step 1: Use 5 r-glass sheets to make the assembly
- Step 2: Add 4 rods to the assembly to reinforce it (optional)
- Step 3: Rotate the windoor or flip the direction it opens
- Step 4: Wrench the assembly to the floor
- Step 5: Add cable to the assembly
- Step 6: Use screwdriver to adjust wires (and access)
- Step 7: Use crowbar to finish

Airlock assembly
- Replaced sleep()s with do_after()s to properly detect whether the user has
moved away from the airlock or has put/throw away their tool while using it

Glass and Reinforced Glass sheets
- They now properly detect windows currently placed on the ground
- Removed unintentional (extra) for loops
Revision: r3710
Author: 	 johnsonmt88
TG: * Added pickup verb to all items
* Added "Toggle Open" verb to all closets and crates
* Added "Toggle Lock" verb to all lockable closets

* Modified the cloning computer's UI slightly, makes more sense, added a little
delay when scanning to improve user feedback when trying to clone several
braindead bodies.
Revision: r3712
Author: 	 daniel.cf.hultgren
Map cleanup.
Config changes to prevent people using our addresses accidentaly.
Fixes cloning. I'll take a working cloner over fancy text anyday.
Fixes for invisible appendices, changelog, readded disposals wall catcher.