The beginning on NPP 0.5.3.  This first commit has 12 minor changes, as follows.

Changed the color of monsters who breathe time to pink.
Added the flicker_monsters option to shimmer monster color with attr_multi when game is idle.
Bugfix:  Artifacts printed in the notes file did not have the appropriate prefix (ex. "The").
Added the ATTR_MULTI flag to most of the great wyrms.
Added some of the new vaults from Angband 3.2.
Updated a couple of the file handling functions to the new ones in ANgband 3.2 to eliminate a compiler warning.
Increased the number of shades a monster can flicker with the ATTR_MULTI flag.
Bugfix:  A mushroom of blindness poisoned instead of blinds.
Bugfix:  When the player left a monster quest level, quest failure was happening far too frequently.
Bugfix:  The player could duplicate ammunition with certain inscriptions.
Bugfix:  The note that a player left a level without entering a greater vault
         gave the wrong depth (The depth was only correct if the player was using word-of-recall).
Gave Azathoth the teleport_to and teleport_player_to spells again, changed its color to violet.
Final NPP 0.5.3

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Merge branch 'Work_in_progress' into Master
Delete a playtesting message when examining a store service.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Player ghost templates were not being written correctly when a player died.
Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Equipment and itemlist windows were not updating properly when the player is in a store.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Fix several player ghost templates.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Fix a typo in the message when a monster dies from a cold attack.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Rename fixed monster quests to guardian quests.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Bugfix:  Teleport level let a player bypass guardian quests.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Increase Morgoth's spellpower and percentage,
give him teleport_self_to spell

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Misc code cleanup

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Fix bug involving replacing quest monsters.
Remove 3 files that should not have been
uploaded to github (.cproject, .prject, developer_feature.txt

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Fix a bug that allows the player to always have 99 magic books in the home.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Fix a bug that prevented the player from wielding throwing weapons.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Remove Potions of Heroism and Scrolls of Holy Chant from the infininte stock list.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
The jet black amulet was being shown with a blue colored tile.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Fix several bugs regarding replacing a quest monster that
has not been killed by the player.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Add FAAngband style comprehensive mouse support.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>
Add birth option for simple, Vanilla Angband dungeons.

Signed-off-by: Jeff Greene <nppangbanddev@verizon.net>