If the computer running the Redis test is slow, we revert to --clients 1 to avoid false positives.
More incremental active expired keys collection process.

If a large amonut of keys are all expiring about at the same time, the
"active" expired keys collection cycle used to block as far as the
percentage of already expired keys was >= 25% of the total population of
keys with an expire set.

This could block the server even for many seconds in order to reclaim
memory ASAP. The new algorithm uses at max a small amount of
milliseconds per cycle, even if this means reclaiming the memory less
promptly it also means a more responsive server.
Comment improved so that the code goal is more clear. Thx to @agladysh.
Redis timer interrupt frequency configurable as REDIS_HZ.

Redis uses a function called serverCron() that is very similar to the
timer interrupt of an operating system. This function is used to handle
a number of asynchronous things, like active expired keys collection,
clients timeouts, update of statistics, things related to the cluster
and replication, triggering of BGSAVE and AOF rewrite process, and so
forth.

In the past the timer was called 1 time per second. At some point it was
raised to 10 times per second, but it still was fixed and could not be
changed even at compile time, because different functions called from
serverCron() assumed a given fixed frequency.

This commmit makes the frequency configurable, so that it is simpler to
pick a good tradeoff between overhead of this function (that is usually
very small) and the responsiveness of Redis during a few critical
circumstances where a lot of work is done inside the timer.

An example of such a critical condition is mass-expire of a lot of keys
in the same second. Up to a given percentage of CPU time is used to
perform expired keys collection per expire cylce. Now changing the
REDIS_HZ macro it is possible to do less work but more times per second
in order to block the server for less time.

If this patch will work well in our tests it will enter Redis 2.6-final.
Impovements for: Redis timer, hashes rehashing, keys collection.

A previous commit introduced REDIS_HZ define that changes the frequency
of calls to the serverCron() Redis function. This commit improves
different related things:

1) Software watchdog: now the minimal period can be set according to
REDIS_HZ. The minimal period is two times the timer period, that is:

    (1000/REDIS_HZ)*2 milliseconds

2) The incremental rehashing is now performed in the expires dictionary
as well.

3) The activeExpireCycle() function was improved in different ways:

- Now it checks if it already used too much time using microseconds
  instead of milliseconds for better precision.
- The time limit is now calculated correctly, in the previous version
  the division was performed before of the multiplication resulting in
  a timelimit of 0 if HZ was big enough.
- Databases with less than 1% of buckets fill in the hash table are
  skipped, because getting random keys is too expensive in this
  condition.

4) tryResizeHashTables() is now called at every timer call, we need to
   match the number of calls we do to the expired keys colleciton cycle.

5) REDIS_HZ was raised to 100.
activeExpireCycle(): better precision in max time used.

activeExpireCycle() can consume no more than a few milliseconds per
iteration. This commit improves the precision of the check for the time
elapsed in two ways:

1) We check every 16 iterations instead of the main loop instead of 256.
2) We reset iterations at the start of the function and not every time
   we switch to the next database, so the check is correctly performed
   every 16 iterations.
Added time.h include in redis-cli.

redis-cli.c uses the time() function to seed the PRNG, but time.h was
not included. This was not noticed since sys/time.h is included and was
enough in most systems (but not correct). With Ubuntu 12.04 GCC
generates a warning that made us aware of the issue.
Fix `install` target on OSX (see #495)
first cut at event port support
use port_getn instead of port_get
Whitespace