Correct timer for najentus spine and remove obsolete code.

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1134 5f9c896b-1e26-0410-94da-f77f675e2462
Corrected a few variables in misc scripts, apply SD2 code style

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1135 5f9c896b-1e26-0410-94da-f77f675e2462
Added support for quest 12848

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1136 5f9c896b-1e26-0410-94da-f77f675e2462
Correct timer and check if event already begun for mob_illidari

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1137 5f9c896b-1e26-0410-94da-f77f675e2462
Remove one custom MoveInLineOfSight and use only for intro

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1138 5f9c896b-1e26-0410-94da-f77f675e2462
Remove useless cached copy of creature guid already cached in instance script. Call Reset for boss when encounter actually start to ensure adds list are filled and also simplify some additional for mob's script.

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1139 5f9c896b-1e26-0410-94da-f77f675e2462
Restore compile after changes in displayId. Requires Mangos 8015+

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1140 5f9c896b-1e26-0410-94da-f77f675e2462
Added instance script for map 601

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1141 5f9c896b-1e26-0410-94da-f77f675e2462
Fix: Kael'thas advisors gain double health in phase 3 and dropp them on reset
Fix: Void Reaver will now ignore pets and totems when casting arcane orb


git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1142 5f9c896b-1e26-0410-94da-f77f675e2462
Remove old workaround for summon kael(TK) weapons and use spells instead. Apply code style to parts of code.

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1143 5f9c896b-1e26-0410-94da-f77f675e2462
Added lost sql from revision 1119 and 1121

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1144 5f9c896b-1e26-0410-94da-f77f675e2462
Correcting details for npc related to quest 590

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1145 5f9c896b-1e26-0410-94da-f77f675e2462
Use ForcedDespawn() where possible and remove some not needed function calls. Code style applied. Requires Mangos 8040+

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1146 5f9c896b-1e26-0410-94da-f77f675e2462
Make Millhouse have better movement, using distance for MoveChase

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1147 5f9c896b-1e26-0410-94da-f77f675e2462
Added missing call sendGossipMenu

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1148 5f9c896b-1e26-0410-94da-f77f675e2462
Correct mixed up emote and language in one script_texts

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1149 5f9c896b-1e26-0410-94da-f77f675e2462
Update custom SD2 patch for Mangos 0.12 branch

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1150 5f9c896b-1e26-0410-94da-f77f675e2462
Remove old workaround and instead use spell to summon dragonhawk from eggs in ZA. Correct eggs hatched count.

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1151 5f9c896b-1e26-0410-94da-f77f675e2462
Remove obsolete script function DoZoneInCombat() and replace in code with SetInCombatWithZone(). Requires Mangos 8057+

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1152 5f9c896b-1e26-0410-94da-f77f675e2462
Respawn eggs for boss in ZA in case evade. Remove old workaround and summon dragonhawks by spell from all remaining eggs at 35% hp.

git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1153 5f9c896b-1e26-0410-94da-f77f675e2462