Revert "[mr2155] use LockedMap in SeatMap. related to #1116"
Problem in other place...

This reverts commit fae05b4525d5eb972e9903d407ee34d2a4a7c3d3.
move some stable parts from testing commits to one (to master).
SpellTemplate - add check on already handled spells.
[12093] Add some visual server side spells
[12094] Apply CREATURE_FLAG_EXTRA_NO_TALKTO_CREDIT to all creatures

The flag was introduced in [11853]. It is assumed that by now all quests that require some talk-to credit are handled by different means.
If you catch quests that don't work yet, remove this flag for this npc and report to your DB provider.
[12096] Prevent unloading go before all players left capture point zone

This fixes m_UniqueUsers not being cleared for example if grid is set to idle and would therefore think that some players are still in range on grid reactivation causing the slider not to appear
SD2 update
[mr2160] move WorldPvP to mainstreem naming set. now I'm sure that the MT nothing better to do ...
[12097] Add Outdoor PvP placeholders and string texts

Conflicts:
	src/game/CMakeLists.txt
	src/game/Language.h
	src/game/OutdoorPvP/OutdoorPvP.cpp
	src/game/OutdoorPvP/OutdoorPvP.h
	src/game/OutdoorPvP/OutdoorPvPEP.cpp
	src/game/OutdoorPvP/OutdoorPvPEP.h
	src/game/OutdoorPvP/OutdoorPvPGH.cpp
	src/game/OutdoorPvP/OutdoorPvPGH.h
	src/game/OutdoorPvP/OutdoorPvPHP.cpp
	src/game/OutdoorPvP/OutdoorPvPHP.h
	src/game/OutdoorPvP/OutdoorPvPMgr.cpp
	src/game/OutdoorPvP/OutdoorPvPMgr.h
	src/game/OutdoorPvP/OutdoorPvPNA.cpp
	src/game/OutdoorPvP/OutdoorPvPNA.h
	src/game/OutdoorPvP/OutdoorPvPSI.cpp
	src/game/OutdoorPvP/OutdoorPvPSI.h
	src/game/OutdoorPvP/OutdoorPvPTF.cpp
	src/game/OutdoorPvP/OutdoorPvPTF.h
	src/game/OutdoorPvP/OutdoorPvPZM.cpp
	src/game/OutdoorPvP/OutdoorPvPZM.h
	win/VC100/game.vcxproj
	win/VC100/game.vcxproj.filters
Add OutdoorPvP class

Conflicts:
	src/game/OutdoorPvP/OutdoorPvP.cpp
	src/game/OutdoorPvP/OutdoorPvP.h
[12098] Add OutdoorPvPMgr class

Conflicts:
	src/game/OutdoorPvP/OutdoorPvPMgr.cpp
	src/game/OutdoorPvP/OutdoorPvPMgr.h
Use OutdoorPvPMgr to save/load capture point data when grid unloads

Conflicts:
	src/game/GameObject.cpp
Add Outdoor PvP handlers to various files

Conflicts:
	src/game/Creature.cpp
	src/game/GameObject.cpp
	src/game/MiscHandler.cpp
	src/game/Player.cpp
	src/game/SpellAuras.cpp
	src/game/Unit.cpp
Implement Silithus Outdoor PvP script

Conflicts:
	src/game/OutdoorPvP/OutdoorPvPSI.cpp
	src/game/OutdoorPvP/OutdoorPvPSI.h
Implement Eastern Plaguelands Outdoor PvP script

Conflicts:
	src/game/OutdoorPvP/OutdoorPvPEP.cpp
	src/game/OutdoorPvP/OutdoorPvPEP.h
Implement Hellfire Peninsula Outdoor PvP script

Conflicts:
	src/game/OutdoorPvP/OutdoorPvPHP.cpp
	src/game/OutdoorPvP/OutdoorPvPHP.h
Implement Zangarmarsh Outdoor PvP script

Conflicts:
	src/game/OutdoorPvP/OutdoorPvPZM.cpp
	src/game/OutdoorPvP/OutdoorPvPZM.h
Implement Terokkar Forest Outdoor PvP script

Conflicts:
	src/game/OutdoorPvP/OutdoorPvPTF.cpp
	src/game/OutdoorPvP/OutdoorPvPTF.h
Implement Nagrand - Halaa Outdoor PvP script

Conflicts:
	src/game/OutdoorPvP/OutdoorPvPNA.cpp
	src/game/OutdoorPvP/OutdoorPvPNA.h
Implement Grizzly Hills - Venture Bay Outdoor PvP script

Conflicts:
	src/game/OutdoorPvP/OutdoorPvPGH.cpp
	src/game/OutdoorPvP/OutdoorPvPGH.h