libceph: drop ceph_con_get/put helpers and nref member

These are no longer used.  Every ceph_connection instance is embedded in
another structure, and refcounts manipulated via the get/put ops.

Signed-off-by: Sage Weil <sage@inktank.com>
libceph: encapsulate out message data setup

Move the code that prepares to write the data portion of a message
into its own function.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: encapsulate advancing msg page

In write_partial_msg_pages(), once all the data from a page has been
sent we advance to the next one.  Put the code that takes care of
this into its own function.

While modifying write_partial_msg_pages(), make its local variable
"in_trail" be Boolean, and use the local variable "msg" (which is
just the connection's current out_msg pointer) consistently.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: don't mark footer complete before it is

This is a nit, but prepare_write_message() sets the FOOTER_COMPLETE
flag before the CRC for the data portion (recorded in the footer)
has been completely computed.  Hold off setting the complete flag
until we've decided it's ready to send.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: move init_bio_*() functions up

Move init_bio_iter() and iter_bio_next() up in their source file so
the'll be defined before they're needed.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: move init of bio_iter

If a message has a non-null bio pointer, its bio_iter field is
initialized in write_partial_msg_pages() if this has not been done
already.  This is really a one-time setup operation for sending a
message's (bio) data, so move that initialization code into
prepare_write_message_data() which serves that purpose.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: don't use bio_iter as a flag

Recently a bug was fixed in which the bio_iter field in a ceph
message was not being properly re-initialized when a message got
re-transmitted:
    commit 43643528cce60ca184fe8197efa8e8da7c89a037
    Author: Yan, Zheng <zheng.z.yan@intel.com>
    rbd: Clear ceph_msg->bio_iter for retransmitted message

We are now only initializing the bio_iter field when we are about to
start to write message data (in prepare_write_message_data()),
rather than every time we are attempting to write any portion of the
message data (in write_partial_msg_pages()).  This means we no
longer need to use the msg->bio_iter field as a flag.

So just don't do that any more.  Trust prepare_write_message_data()
to ensure msg->bio_iter is properly initialized, every time we are
about to begin writing (or re-writing) a message's bio data.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: SOCK_CLOSED is a flag, not a state

The following commit changed it so SOCK_CLOSED bit was stored in
a connection's new "flags" field rather than its "state" field.

    libceph: start separating connection flags from state
    commit 928443cd

That bit is used in con_close_socket() to protect against setting an
error message more than once in the socket event handler function.

Unfortunately, the field being operated on in that function was not
updated to be "flags" as it should have been.  This fixes that
error.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: don't change socket state on sock event

Currently the socket state change event handler records an error
message on a connection to distinguish a close while connecting from
a close while a connection was already established.

Changing connection information during handling of a socket event is
not very clean, so instead move this assignment inside con_work(),
where it can be done during normal connection-level processing (and
under protection of the connection mutex as well).

Move the handling of a socket closed event up to the top of the
processing loop in con_work(); there's no point in handling backoff
etc. if we have a newly-closed socket to take care of.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: just set SOCK_CLOSED when state changes

When a TCP_CLOSE or TCP_CLOSE_WAIT event occurs, the SOCK_CLOSED
connection flag bit is set, and if it had not been previously set
queue_con() is called to ensure con_work() will get a chance to
handle the changed state.

con_work() atomically checks--and if set, clears--the SOCK_CLOSED
bit if it was set.  This means that even if the bit were set
repeatedly, the related processing in con_work() only gets called
once per transition of the bit from 0 to 1.

What's important then is that we ensure con_work() gets called *at
least* once when a socket close event occurs, not that it gets
called *exactly* once.

The work queue mechanism already takes care of queueing work
only if it is not already queued, so there's no need for us
to call queue_con() conditionally.

So this patch just makes it so the SOCK_CLOSED flag gets set
unconditionally in ceph_sock_state_change().

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: don't touch con state in con_close_socket()

In con_close_socket(), a connection's SOCK_CLOSED flag gets set and
then cleared while its shutdown method is called and its reference
gets dropped.

Previously, that flag got set only if it had not already been set,
so setting it in con_close_socket() might have prevented additional
processing being done on a socket being shut down.  We no longer set
SOCK_CLOSED in the socket event routine conditionally, so setting
that bit here no longer provides whatever benefit it might have
provided before.

A race condition could still leave the SOCK_CLOSED bit set even
after we've issued the call to con_close_socket(), so we still clear
that bit after shutting the socket down.  Add a comment explaining
the reason for this.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: clear CONNECTING in ceph_con_close()

A connection that is closed will no longer be connecting.  So
clear the CONNECTING state bit in ceph_con_close().  Similarly,
if the socket has been closed we no longer are in connecting
state (a new connect sequence will need to be initiated).

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: clear NEGOTIATING when done

A connection state's NEGOTIATING bit gets set while in CONNECTING
state after we have successfully exchanged a ceph banner and IP
addresses with the connection's peer (the server).  But that bit
is not cleared again--at least not until another connection attempt
is initiated.

Instead, clear it as soon as the connection is fully established.
Also, clear it when a socket connection gets prematurely closed
in the midst of establishing a ceph connection (in case we had
reached the point where it was set).

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: define and use an explicit CONNECTED state

There is no state explicitly defined when a ceph connection is fully
operational.  So define one.

It's set when the connection sequence completes successfully, and is
cleared when the connection gets closed.

Be a little more careful when examining the old state when a socket
disconnect event is reported.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: separate banner and connect writes

There are two phases in the process of linking together the two ends
of a ceph connection.  The first involves exchanging a banner and
IP addresses, and if that is successful a second phase exchanges
some detail about each side's connection capabilities.

When initiating a connection, the client side now queues to send
its information for both phases of this process at the same time.
This is probably a bit more efficient, but it is slightly messier
from a layering perspective in the code.

So rearrange things so that the client doesn't send the connection
information until it has received and processed the response in the
initial banner phase (in process_banner()).

Move the code (in the (con->sock == NULL) case in try_write()) that
prepares for writing the connection information, delaying doing that
until the banner exchange has completed.  Move the code that begins
the transition to this second "NEGOTIATING" phase out of
process_banner() and into its caller, so preparing to write the
connection information and preparing to read the response are
adjacent to each other.

Finally, preparing to write the connection information now requires
the output kvec to be reset in all cases, so move that into the
prepare_write_connect() and delete it from all callers.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: distinguish two phases of connect sequence

Currently a ceph connection enters a "CONNECTING" state when it
begins the process of (re-)connecting with its peer.  Once the two
ends have successfully exchanged their banner and addresses, an
additional NEGOTIATING bit is set in the ceph connection's state to
indicate the connection information exhange has begun.  The
CONNECTING bit/state continues to be set during this phase.

Rather than have the CONNECTING state continue while the NEGOTIATING
bit is set, interpret these two phases as distinct states.  In other
words, when NEGOTIATING is set, clear CONNECTING.  That way only
one of them will be active at a time.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: small changes to messenger.c

This patch gathers a few small changes in "net/ceph/messenger.c":
  out_msg_pos_next()
    - small logic change that mostly affects indentation
  write_partial_msg_pages().
    - use a local variable trail_off to represent the offset into
      a message of the trail portion of the data (if present)
    - once we are in the trail portion we will always be there, so we
      don't always need to check against our data position
    - avoid computing len twice after we've reached the trail
    - get rid of the variable tmpcrc, which is not needed
    - trail_off and trail_len never change so mark them const
    - update some comments
  read_partial_message_bio()
    - bio_iovec_idx() will never return an error, so don't bother
      checking for it

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
libceph: add some fine ASCII art

Sage liked the state diagram I put in my commit description so
I'm putting it in with the code.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
scsi: fix scsi_sd_probe_domain build error

I hit this error when building with 3.5-rc1:
    drivers/built-in.o: In function `scsi_complete_async_scans':
    /home/elder/ceph/ceph-client/drivers/scsi/scsi_scan.c:185: undefined
    reference to `scsi_sd_probe_domain'

With a quick web search I found that James Bottomley had suggested
a fix in a message about the 6/1/12 linux-next tree:

    This looks to be an obvious thinko:  the symbol is
    conditionally defined, but unconditionally used in
    scsi_scan.c:scsi_complete_async_scans().  We can fix
    just by removing the wrong conditional.

So this just implements his proposed fix.

Signed-off-by: Alex Elder <elder@inktank.com>