Major update for qBot-xp, with slight changes to unitAI (that broke qBot, and fix for that).

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12343 3db68df2-c116-0410-a063-a993310a9797
Bugfix- changed GLSL particle shader to look the same as ARB

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12344 3db68df2-c116-0410-a063-a993310a9797
Helmet specular stuff.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12345 3db68df2-c116-0410-a063-a993310a9797
Bigger foundation for Brit fortress.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12346 3db68df2-c116-0410-a063-a993310a9797
Resize all map previews to be 512x512 by adding a black area of padding.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12347 3db68df2-c116-0410-a063-a993310a9797
Add support for cropped images in the GUI code and update game setup to use cropped map previews.  Refs #1343.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12348 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Bugfix- changed GLSL particle shader to look the same as ARB

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12349 3db68df2-c116-0410-a063-a993310a9797
Bugfix- changed GLSL particle shader to use modelview matrix instead of modelviewprojection

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12350 3db68df2-c116-0410-a063-a993310a9797
Make roof tile shadowing consistent by flipping UV's

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12351 3db68df2-c116-0410-a063-a993310a9797
Added Spec and Normal Maps for the Roman Structures by Gen.Kenobi. (rome_struc_2 texture files) - What applies to the Barracks, Corral, Dock, Farmstead, Fortress, Houses, Mill, ScoutTower and Walls. Feature Warning: Alphas not working properly + Gate fails to render material.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12352 3db68df2-c116-0410-a063-a993310a9797
Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.

Created folder for AO textures.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12353 3db68df2-c116-0410-a063-a993310a9797
Fixed warning on farmstead model.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12354 3db68df2-c116-0410-a063-a993310a9797
Improved AO on the Roman farmstead and fortress, and added it to the barracks.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12355 3db68df2-c116-0410-a063-a993310a9797
Fix bugs related to garrisoning, should fix the pathfinder sometimes choosing a path over water when unneeded.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12356 3db68df2-c116-0410-a063-a993310a9797
Fix a typo.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12357 3db68df2-c116-0410-a063-a993310a9797
Last batch of fix for qBot-xp for the day if all goes well.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12358 3db68df2-c116-0410-a063-a993310a9797
Fix a problem with civilizations who didn't have advanced building defined.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12359 3db68df2-c116-0410-a063-a993310a9797
Added support for team chat in multiplayer.  Team chat is default if you are on a team of size >1.  Using the prefix g will make the message global.  Fixes #1583.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12360 3db68df2-c116-0410-a063-a993310a9797
Added very high quality parallax; GPU-intensive, defaults to off; enabled through config

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@12361 3db68df2-c116-0410-a063-a993310a9797