Added CraftWeaponProjectile class to CMakeLists file.
Merge pull request #103 from Shugyousha/master

Trivial build fix (on Linux amd64)
0.4 PART 1:
- Made "debug" mode an option to help contributors.
- Made "keyboard mode" an option instead of platform-specific.
- Fixed Soldier Armor list not updating when armor was changed.
- Fixed soldier armors not being stored in savegames.
- Fixed battlescape buttons responding to wrong mouse button.
- Changed mouse event handlers to be able to specify a button.
- Added Load Game button to Battlescape.
- Standardized research/manufacture class names.
- Fixed broken text list selector in Battlescape screens.
- Fixed Language text list height.
- Game now requests new language if current language isn't found.
- Added check for no languages being available.
- Moved ruleset loading back to startup (for now).
- Clarified some errors.
- Game no longer crashes if saves directory can't be opened.
- Game no longer crashes if options can't be saved.
- Geoscape now spawns any UFO size.
- Added all UFO map data.
- Geoscape now spawns terror sites.
- Fixed some language strings.
- Corrected colors of Target Info window.
- Added countries and regions to ruleset (coordinates are ugly for now).
- New Battle and Options screens WIP.
Missed files.
Fixed savegame bug.
- Fixed visible terrain at start of mission.
- Fixed switching user in inventory view is not switching action.actor
- Reserve time units for snapshot if weapon has no autoshot.
- Added dummy UFO rulesets for larger UFOs to prevent crashes.
-add new languages string for new options&text in start menu
-check&correct language string with English.lng file
0.4 PART 2:
- FINISHED EXTERNALIZING RULESET GOOD GAWD FINALLY
(UFOpaedia pending on contact from panther)
- Updated briefings and debriefings for terror sites.
- Added placeholder Options screen.
- Updated outdated build files.
- Fixed dogfight breaking save IDs when craft was destroyed.
- Restructured some savegame stuff.
Merge branch 'master' of https://github.com/SupSuper/OpenXcom.git
Merge pull request #106 from radius75/master

New lang. strings for new options in start menu.
Fixed the intentional "bug" of projectiles flying by the UFO if missed.
Merge branch 'master' of http://github.org/SupSuper/OpenXcom

Conflicts:
	src/CMakeLists.txt
0.4 PART 3:
- Added support for tanks in the Battlescape.
- Finished New Battle screen.
- Finished Options screen.
- Factorized Error states.
- Finished up manufacture.
- Fixed terror sites not expiring.
- Fixed wrong UFO map sizes.
- Added alien races to UFOs and terror sites.
- Fixed bugs in ruleset.
- Fixed bugs in languages.
- Fixed language strings not fitting in some screens.
- Tied up research to items, manufacture, Battlescape.
- Added game logo and icon.
- Fixed various UI bugs.
- Added options for sound playback.
- Added startup logging.
- Fixed misaligned caret in TextEdit.
- Fixed crash with buttons in some cases.
- Moved all new strings to language IDs.
- Fixed Intercept screen not showing HWP number correctly.
- Corrected UFO detection algorithm to match original (thanks Volutar).
- Added debug mode to Geoscape.
- Cleaned up some savegame and ruleset classes.
- Probably a lot more bugfixes that I forgot.
Fixed some bugs.
- More fixes.
- Updated changelog.
More minor fixes.
translate new string
Update bin/data/Language/Romanian.lng

Revised complete translation according to English.lng for v0.4 from http://openxcom.org/forum/index.php/topic,547.msg5221.html