Added formats conversion

Functor, NonCopyable, Tuple are now parts of NazaraCore (NazaraCore no
longer needs NazaraUtility)
Added loadFormat image parameter (ask loader to load image in specific
format)
Fixed utility project building
It is now possible to convert, get validity or get name of pixel formats
Changed endianness macros' name
Removed useless NazaraEndianness macro
Removed unused files
Optimized NzImage::Convert

Removed debug warning
Window's subsystem is now initialized by NzUtility

Optimized Image
Added NzImage::Get/SetPixel(Face)

NzImage::Update(const nzUInt8* pixels, const NzRectui& rect) now takes a
third argument to specify the layer of the 3D image (if a 3D image),
default to 0
Optimized NzPixelFormat conversion from RGBA4
Added NzColor
NzString::Trim(med) can now take a limit flag

Fixed NzString::Simplified removing non-separator character with
HandleUtf8 flag
NzImage now handles mipmaps

Added NzRenderer::SetClearColor(const Color&)
Added describe comment for pixel formats
Fixed NzPixelFormat conversion for RGBA4 and RGB5A1 types
Fixed NzRenderer::Clear prototype
Renamed NzLock to NzLockGuard
ResourceLoader's loaders are now tested from newest to oldest
Fixed compilation error from last commit

Fixed NzImage::GetWidth/Height/Depth returning 0 when level > image's
max level
Fixed rendering  with OpenGL core profile

Added (automatic) support of Vertex Arrays Objects (VAO) to fix
rendering with an OpenGL core profile (OpenGL 3.2 require the use of
VAOs)
Added level check to NzImage::GetDepth/Height/Size/Width
Fixed occlussion query support not correctly setted
Added support for OpenGL debug mode

When NzContextParameters.debugMode is true, Nazara will receive OpenGL's
debug message and send them to Nazara's log
NzString::Pointer now have the "0x" prefix
Added support for ARB_texture_storage extension
Nazara now try to load core texture 3D before trying to load
EXT_texture3D
Added NazaraNotice macro, writing raw text into Nazara's log
Added NzContext::Destroy (called in Create)
Fixed crash with NzContext::Destroy

Fixed crash when calling NzContext::Destroy two times without recreating
a new context
Added NzTexture

Added levelCount parameter to NzImageParams
Added NzPixelFormat::HasAlpha
Reformatted OpenGL debug messages
Added CopyTo(Image/Texture) to NzRenderWindow

Added several methods to NzRenderer
Optimized NzRenderer::GetMax*();
Nz(Render)Window::GetSize now returns an unsigned vector
Fixed textures being flipped
Merge pull request #1 from Overdrivr/master

Merged Noise module
First part of render texture commit

Added NzContext::EnsureContext and NzContext::GetThreadContext
Added NzCube
Added NzRect::GetCenter
Added methods to send vectors to shaders
Added NzRenderer::SetViewport
Fixed NzRect::ExtendTo calculations
Fixed NzImage::Update checks with level > 0
No longer use glTexStorage when creating a texture to prevent a bug
NzBuffer's Lock and Unlock operations renamed to Map and Unmap
NzVector2/3/4 can now cast implicitly to a pointer
Optimized compilation time of String.hpp
Optimized normalisaton of quaternions
Optimized passing uniforms to shaders
Quaternion now automaticaly Normalize h
Removed macro definition of NAZARA_RENDERER_OPENGL from Renderer
Removed implicit cast from NzVector2/3/4 to NzString
Renamed nzBufferLock to nzBufferAccess
Renamed NzRenderTarget::CanActivate to IsValid
Added Quaternion spheric interpolation

Fixed NzVector(2/3)::Length() and NzQuaternion::Magnitude() returning
double instead of template type
Added quaternion dot product
Added gitignore
Fixed many bugs

Added NzOpenGL::GetEntry
Activated preprocessor error if not compiling with a C++11 compliant
compiler
Cube can now be constructed with a Rect
Desactived utility option "threaded window" (bugged)
Epured Image interface (No more UpdateFace, use Update with z = the face
you are targetting)
Fixed compilation errors (Thanks to RafBill)
Fixed predefined colors not exported
Fixed uplading pixels not aligned by 4 bytes
Fixed Thumbs.db files not ignored by git
NzImage now supports Filling and Flipping (Horizontally and vertically)
NzImage::Get(Const)Pixels now support pixel location
NzVector(2/3) can now return floatting distance/length with all types
NzVector(2/3/4) can now be constructed by a vector of smaller dimension
Premake now set "-std=c++11" build option for GCC
Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor
Updated new([])/delete([]) in the leaks tracker to the new C++11
signatures
Merge remote-tracking branch 'upstream/master'
Laid Physics module basis
Added NzPhysicsWorld
Added NzPhysicsSolver