# Talk:The Awesome Adventures of Captain Spirit

This review is transcluded from Talk:The Awesome Adventures of Captain Spirit/GA1. The edit link for this section can be used to add comments to the review.
Reviewer: TheJoebro64 (talk · contribs) 19:41, 2 July 2018 (UTC)
I'll take this one. Expect comments in a few days. JOEBRO64 19:41, 2 July 2018 (UTC)

I noticed this came up on the nominations board and was surprised since the game was just released last week. I don't see anything that suggest newly released media can't be a GA but wonder if it can truly achieve criteria 3a so quickly. Just posing this as a comment for consideration. Best, Barkeep49 (talk) 20:40, 2 July 2018 (UTC)
@Barkeep49: Since it was announced and released the same month, essentially as a prelude to another game, the main aspects don't require much. It has scarce gameplay and too little plot to make anything other than a synopsis. Also it's free, so there won't be a Sales section. Cognissonance (talk) 21:59, 2 July 2018 (UTC)
I don't think being a new game should really prevent this from becomeing a GA—Sonic Forces became a GA less than a month after its release. Also @Cognissonance, I'm probably not going to get to this review until the end of the week, since it's the Fourth of July tomorrow. I'll get to it ASAP. JOEBRO64 23:08, 3 July 2018 (UTC)
Thanks for the heads-up. Cognissonance (talk) 23:39, 3 July 2018 (UTC)
I usually separate my reviews into separate parts for each section, but since this one's short I'll just clump them up into one part.

You must've read my mind, because I was going to point out SEAOFBLUE here.
...graphic adventure video game...—this is more of a pet peeve of mine, but I think you can omit "video" in this context because all graphic adventure games are video games.
According to developer Dontnod Entertainment, the game fulfilled a wish to expand the Life Is Strange universe—a wish from whom?
I'd link to game mechanics when you mention "mechanics" in the dev section.
My only comment about the reception section is that a few of the quotes could probably be paraphrased.
And that's it. Other than a few blips this looks really nice. I've always liked small little articles like this. JOEBRO64 13:16, 7 July 2018 (UTC)

@TheJoebro64: Thanks for the review. How's it look? Cognissonance (talk) 14:02, 7 July 2018 (UTC)
@Cognissonance, great. Passing. JOEBRO64 21:00, 7 July 2018 (UTC)

Say Grueslayer, you've been here long enough to follow WP:BRD. I'm saying it isn't needed, it's your burden to show it should be there. In the meantime you should undo your revert.
A random screenshot does not add anything that can't be explained by text. What does the image show? The back of the main character, standing near a mailbox in a snowy landscape in front of house. No gameplay, no extraordinary graphics or design. See WP:VGIMAGES: "Screenshots are used to illustrate the game's graphics and gameplay. They illustrate points that can not be adequately covered by text" and "editors should also consider if a game's screenshot is necessary if the game concepts are straightforward. For example, many first-person shooters or racing games share very common user interface elements and are otherwise unremarkable from each other, so a screenshot for such games could be omitted if there is no significant commentary on the gameplay or art style." This image is unnecessary. soetermans. ↑↑↓↓←→←→ B A TALK 08:40, 16 July 2023 (UTC)

Hallo Soetermans,
the current "gameplay" section of the article isn't very helpful when trying to figure out what the game actually looks like. It could be a text adventure, an isometric Infinity-like game, a 2.5 D adventure such as Syberia - the article doesn't tell. As long as the "gameplay" section doesn't enable the reader to imagine how the game actually looks like, the screenshot is very, very helpful. In my opinion, that is.
Kind regards, Grueslayer 09:05, 16 July 2023 (UTC)
I believe that a screenshot is useful here, but we need a better one. The current screenshot does not show much. QuicoleJR (talk) 19:47, 16 July 2023 (UTC)

I agree with QuicoleJR, this is an issue of the screenshot being a bad depiction of the game. Just as an example, something like this depicts the actual UI and means by which the player interacts with the game, which actually is useful to demonstrate gameplay. Edit: The initial screenshot does show it too, on closer inspection, it's just not very obvious.  ᴢxᴄᴠʙɴᴍ (ᴛ) 20:03, 16 July 2023 (UTC)
Agreed, a screenshot that depicts both the graphics style and the UI in a better way that the current one does would be better than the current one and would make the current one obsolete. Kind regards, Grueslayer 23:21, 16 July 2023 (UTC)