# Talk:Snatcher (video game)

Removed the spoilers and sorted the characters by time of appearance in the game. Please correct this if necessary. 84.182.81.72 23:43, 30 June 2007 (UTC)

You think we should add more details to the character's profile. Ominae 03:51, 17 August 2007 (UTC)

"Snatcher CD-ROMantic" - what format was this on? It doesn't actually say in the description. Was it the PC-Engine Super CD-ROM? Or was it released on other platforms too?
Also, there are unofficial English (unfinished) and Portuguese (finished) translations of the MSX2 version of Snatcher floating around, if anyone cares. --Zilog Jones 03:32, 3 Apr 2005 (UTC)

Snatcher CD-Romantic was just another title for the PC Engine version.
The English version of MSX2+ Snatcher has been finished for a few months, now. 87th 14:21, 23 February 2006 (UTC)

The picture of Jamie at the Moscow Olympics is not a plot hole. Examine it a few times and you will know what i mean. Manmonk 06:26, 30 June 2006 (UTC)
You mean how they say it must be a composite? In the Sega CD version, it must be. In the Japanese versions, it's probably a real photo. Theswillman 08:30, 22 August 2006 (UTC)
Actually, no. You get the same result in the Japanese versions of the game. It's part of the story. --Radicalfaith360(12/8/2008)

It should be noted that the KONAMI code has not been confirmed to alter the game in any way. It was reported in a magazine that it uncensored the game, but the problem is that the game was released uncensored (at least as far as we know, anc compared to the version that was supposed to be released).
The differences that we know were censored from the PC-Engine version are mainly the twitching of Alice's intestines and the partial nudity of Lisa's Snatched body after Junking it. But, the Sega CD version was apparently going to have more parts censored, Alice's scene was very different in the preview the magazines received (just view the GameFan shots of Alice http://junkerhq.net/Snatcher/Alice/index.html), and these are the ones that were supposed to be uncensored to the version we all know.

Should Project 'S' be mentioned in the article? I'm sure the average Snatcher fan would be interested in the possibility of a sequel. Richard Cane 08:49, 23 December 2006 (UTC)

Nothing has been said about Project S, the only basis is the letter S and the fact that suda is a fan. I don't think its very encyclopedic, its on the project s page, which i guess is alright for now... hopefully some word comes out soon but i say wait --JakeParker 03:47, 22 February 2007 (UTC)
We wait. That's it. Rumors are not encyclopedic.Cernex 06:08, 23 February 2007 (UTC)
Project 'S' is SDatcher, a bi-weekly radio play aired on hideo kojima's podcast hideradio.  — Preceding unsigned comment added by 79.229.124.77 (talk) 16:57, 12 September 2011 (UTC)

Can we add a small section for this?

Do you have some soups in mind? -- 84.182.78.243 23:43, 1 June 2007 (UTC)
--No, this does not belong in the article.  It is an insignificant side quest which has no effect on the plot.  --Radicalfaith360 4/28/2008

Upon its review on October 26, 2007, this good article nomination was quick-failed because it:

contains cleanup banners including, but not limited to, {{cleanup}}, {{wikify}}, {{NPOV}}, {{unreferenced}}, etc, or large numbers of {{fact}}, {{clarifyme}}, {{huh}}, or similar tags
thus making it ineligible for good article consideration.
This article did not receive a thorough review, and may not meet other parts of the good article criteria.  Expansion tag has been there since January 2007. Also, article completely lacks in-line citations and an official reference section. I encourage you to remedy this problem (and any others) and resubmit it for consideration.  If you feel that this review is in error, feel free to take it to have it reassessed.  Thank you for your work so far.— Cheers, CP 03:01, 26 October 2007 (UTC)

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BetacommandBot (talk) 04:59, 24 January 2008 (UTC)

I was the one who proposed the merger. Right now, the article is just a stub and even if it ends up being expanded with a gameplay and plot section, the game is so closely tied  to Snatcher, I don't see the point of having a separate article with mostly redundant information. Jonny2x4 (talk) 20:11, 4 June 2008 (UTC)

Strong oppose. These are two distincly different games based on roughly the same story. As the name implies, SD Snatcher's graphic style is different, as is the game genre. -- Bakabaka (talk) 06:36, 2 June 2008 (UTC)
Even if they're different games, they're still closely tied. Its an obscure spinoff of a semi-obscure cult game. I don't see how the gameplay of SD Snatcher and story differences with the original and CD-ROM versions couldn't be summarized in a single paragraph or two. I'm gonna expand the SD Snatcher once I've cleaned-up the main article, but if it ends up too short, expect a merge.Jonny2x4 (talk) 20:11, 4 June 2008 (UTC)
I see your points, and they're valid. I'd like to add, though, that within the MSX2 game community, it was SD Snatcher that made a huge impression that lasted for years after its release. Admittedly, the MSX2 game community is an obscure part of game culture, buth within this community, it had effects most profound. Turn to any MSX(2)-related community and ask what the system's most impressive game was, and SD Snatcher is bound to be mentioned frequently. Especially in the Dutch MSX scene, many games and other software referenced or were inspired by SD Snatcher. Could this notability warrant a separate article? Of course, I'm willing to add this data to the article, but sadly I have few hard references. -- Bakabaka (talk) 12:42, 5 June 2008 (UTC)
Strong opppose. SD Snatcher is a distinct game and it is notable in its own right, both for its importance within the MSX community as mentioned above and for its gameplay innovations, such as its innovative battle system, which I've recently elaborated on in the article using a reliable source I've found. Since there hasn't been anymore dicussion on this for some two and a half years, I don't see any reason to keep the tag for that long, so I'm removing it for now, but feel free to add it again if someone wishes to resume this discussion. Regards, Jagged 85 (talk) 17:52, 5 February 2011 (UTC)

Does the inclusion of Gillian's leather trenchcoat in Metal Gear 4 merit mention in this article? Kouban (talk) 13:45, 25 July 2008 (UTC)

I noticed that on the Policenauts (released in 1994) page, the game is praised for being an early example of a game with extensive use voice acting, yet nothing is mentioned about the PC Engine version of Snatcher (released in 1992) having voice acting. Is this worth adding? Or is the voice acting in this game not quite extensive? Thomasbradleyh (talk) 07:49, 23 April 2012 (UTC)

Come on guys, would someone complete the plot section by writing out the whole story? The game has been out for years, yet no one has bothered to finish this article. The same should go for the Policenauts] article. I would do it myself, but I don't really have the time. --71.60.243.144 (talk) 22:30, 15 September 2012 (UTC)

Just an alert that the citation for the interview with Snatcher's Yoshinori Sasaki which was added to this article way back on June 8, 2008 is incorrect. I'm looking at Electronic Gaming Monthly number 65 right now and there is no such interview in there. Given that the game is reviewed in that same issue, it stands to reason that the interview must appear in either issue 63 or 64. (Assuming, that is, that the interview really exists and that the online transcript is not a simple fraud. Unlikely, but still a possibility we should be wary of.) I've been looking for those two issues but don't have them yet. If anyone out there has them, please check to see if you can find the interview, and let us all know what you find.--Martin IIIa (talk) 14:58, 7 December 2014 (UTC)

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This review is transcluded from Talk:Snatcher (video game)/GA1. The edit link for this section can be used to add comments to the review.
Reviewer: TheJoebro64 (talk · contribs) 19:59, 12 February 2019 (UTC)
The fact you've been waiting since October has been bothering me. JOEBRO64 19:59, 12 February 2019 (UTC)


#### Lede
Snatcher is set in the future in an East Asian metropolis... Simplify: Snatcher is set in a future East Asian metropolis...
Done
Gameplay is primarily through a menu-based interface... IMO this reads a bit awkwardly, I'd replace "is" with "takes place"
Done
Link to open world
Done
... so the setting and story are heavily influenced by science fiction cinema... I'd replace "cinema" with "films" to avoid repetition
Done
Link to video game remake when you mention SD Snatcher. I'd also mention that it was released in 1990
Done
Copyedit: "...for its cinematic presentation and mature themes which were uncommon in video games at the time
Done
Overall a good summary of the article. JOEBRO64 16:51, 16 February 2019 (UTC)


#### Gameplay
Uncapitalize "move", "look", and "investigate" per MOS:CAPS
Done
Link to open world and action game in the second paragraph.
Done
Copyedit: "The Sega CD version supports the Justifier light gun that was packaged with Lethal Enforcers for these segments." JOEBRO64 14:43, 17 February 2019 (UTC)
Done


#### Plot
Is "JUNKER" an acronym?
Yes, added
...only to find Gibson massacred by a pair of Snatchers. Simplify to "only to find a pair of Snatchers have killed him."
Done
You refer to Gibson by his last name, but everyone else by their first names
Replaced with first name
...investigation.They learn... Add a space after the period
Done
...kills the Chief and speak to Harry briefly... Fix "speak" to "speaks"
Done
I'd add a citation to the note. I know it's discussed later in the article, but without one it's technically WP:OR because it's based on your interpretation of the work.
Done
Does Kremlin need quotation marks?
I think so because we are not talking about the real Kremlin


#### Development and release
"...but were already over the allowed development schedule so were forced to abandon it and end the game on a cliffhanger."
Done
Memory limitation issues... WP:EUPHEMISM
I think I fixed it
Normally, MSX2 games were cheaper at retail than their PC-8801 counterparts, but the expansion cartridge increased the MSX2 version's price. Is there a way you could rewrite this to avoid repeating "MSX2"?
Done although it might still sound funny
Link to porting at "...so it was chosen to host Snatcher's console port."
Done
...and reportedly sold very well for a PC Engine game. "Substitute 'damn' every time you're inclined to write 'very'; your editor will delete it and the writing will be just as it should be." – Mark Twain
Done
After releasing their first game... "Their" should be "its". Konami is a thing, not a person. This applies to other instances as well.
Done
There are also a few instances of the same refs being repeated (e.g. the first paragraph has three refs but they're all the same). See Wikipedia:Citation overkill#Needless repetition
Done, although I will say other GA reviewers have told me there should be footnote after every standalone idea. So if I say "Mary wore a red hat. Joe ran in the mud." Both sentences should have a footnote even if supported by the same source. I don't know which form is better, but maybe there's a happy middle.
The translation took about 2–3 months. Revise the latter part to "two to three" JOEBRO64 12:13, 22 February 2019 (UTC)
Done


#### Reception
Link to cult following in the first sentence
Done
"It The game was still listed on their its 'Reader's Best 20' list two years after release."
Done
The Sega Saturn version, released several years later, was found to be a faithful port of the PC Engine version by Sega Saturn Magazine. Change from passive to active: "Sega Saturn Magazine found the Sega Saturn version a faithful port of the PC Engine version."
Done
...felt the game's juvenile... Change "the game's" to "its" to avoid repeating "the game's"
Done
Any reason why Next Generation didn't like the voice acting?
Done
They criticized the music however... → "However, its reviewer(s) criticized the music, ..."
Done
Italicize and link to Kotaku
Done
They felt the game... See my previous comments JOEBRO64 17:30, 24 February 2019 (UTC)
Done


#### Legacy
Add a comma in between "games" and "including" at "... Kojima games including jealousy, deception..."
Done
Unlink cult following, since it should be linked in the reception section
Done
I think it's worth mentioning that Kojima doesn't work for Konami anymore when you mention he doesn't own the rights to the game
Done
... especially since it would play well on a Nintendo DS or 3DS... This should be reworded because it sounds like you're stating it as a fact rather than a subjective opinion
Done
Based on the language, am I correct in assuming the Dreamcast port was canceled? If so, is there a source for this?
Well, I'm not sure it was canceled, but there have been no news reports since its announcement 4-5 years ago.  No official site or anything. All these sources are just "Hey, look what this guy is doing, Snatcher on the Dreamcast!" Most fan projects like this kinda just fade away rather than being outright canceled. I reworded the sentence a bit.
Link to video game remake in the SD Snatcher section
Done
"... similar manner to the CD-ROM versions of Snatcher" JOEBRO64 16:59, 26 February 2019 (UTC)
Done


#### References
Ref #5: What makes GameCritics.com a reliable source?
Not much. Removed it and any sourced info.
Ref #10: The "D" in "destructoid" should be capitalized
Done
Ref #16: format using the {{Cite Tweet}} template
Done
Ref #17: What makes "Amusement Factory" a reliable source?
Not much. Removed it and any sourced info.
Ref #61: Am I correct to assume this is a primary source?
I don't know but I replaced it with the Kickstarter page.
All archived, so no linkrot concerns JOEBRO64 17:06, 26 February 2019 (UTC)
Done


#### Misc.
These aren't necessary, but I recommend filling out the rest of the non-free image rationales and adding ALT text.
Done
The "SD" stands for "super deformed", referring to the chibi look of the characters. This strikes me as WP:OR/WP:SYNTH because I'm not seeing in the sources that "super deformed" references the chibi look of the characters. JOEBRO64 15:34, 28 February 2019 (UTC)
It's not Snatcher specific but I added a source that shows SD is Japanese slang for Super Deformed and means chibi.
Overall an interesting article, but some prose and referencing issues need to be addressed. I'll pass this once they are. JOEBRO64 15:34, 28 February 2019 (UTC)

@TheJoebro64: Thank you so much for the review. I'll get to this soon. TarkusABtalk 15:50, 28 February 2019 (UTC)
@TheJoebro64: Finished going through your comments. TarkusABtalk 13:26, 2 March 2019 (UTC)
Awesome. Let's pass this sucker. JOEBRO64 15:25, 2 March 2019 (UTC)

One of the undone edits cites the fact that the "Japanese cuteness" it references in the review is in regards to the writing and tone, which I am calling into question. The review specifically contrasts the "Japanese cuteness" of other RPG's with the "heavy subject matter" of the game (IE, the art style contrasting with the content of the story). It is a well known aspect of Japanese style animation that the "cuteness" of the subjects is prominently displayed (Also known as Kawaii), and the review directly mentions Japanese animation. It does also mention the juvenile humor of the writing, but that appears to be separate since it describes the humor as crude and immature, not "cute".Belregard (talk) 15:54, 23 January 2023 (UTC)

I don't know how you are coming to that conclusion. He is clearly talking about how instances of humerous and lighthearted writing conflict with the dark tone of the story. That's the whole theme of the review. The only thing he says about the art is that it's generic. TarkusABtalk/contrib 18:22, 23 January 2023 (UTC)
I already stated how I came to that conclusion, but if I'm not getting any agreement on it, then I will drop it, as it is not a high-order issue. Belregard (talk) 21:07, 23 January 2023 (UTC)