# Talk:Virtual Bowling

@BOZ and KGRAMR: Virtual Bowling is a redirect for this same game.  I don't think the "(video game)" disambiguation at the end is needed.  The article can just be moved over there (and history can be merged), similar to what happened with Virtual Lab and Virtual Fishing.  (I'm guessing that Draft:Virtual Bowling (video game) had the disambiguation because Draft:Virtual Bowling already existed (with very little quality).  But the other draft was still about this same game.) --Pokechu22 (talk) 19:34, 11 November 2021 (UTC)

That sounds fair enough, I will do the move and history merge now! BOZ (talk) 19:37, 11 November 2021 (UTC)

This review is transcluded from Talk:Virtual Bowling/GA1. The edit link for this section can be used to add comments to the review.
Reviewer: ProtoDrake (talk · contribs) 14:29, 2 April 2023 (UTC)
I'll take this one on. Ping me if I'm not back in a few days. --ProtoDrake (talk) 14:29, 2 April 2023 (UTC)

 

@ProtoDrake:OK. So, after being out of comission without internet for nearly 4 days, i'm waiting to see what is needed to take this article into GA status :) Roberth Martinez (talk) 00:40, 7 April 2023 (UTC)

Review
Hi. Thanks for the ping. Here's what I spotted.

You call it a sports game in the lead, and nowhere else. Should be mentioned in Gameplay.
 Done -- Roberth Martinez (talk) 15:50, 7 April 2023 (UTC)
"Training, as the name implies, is a practive mode" - "practice"
Fixed -- Roberth Martinez (talk) 15:50, 7 April 2023 (UTC)
"the player participates in a series of four game matches" - Maybe delete "game" as it's a bit redundant here.
 Done -- Roberth Martinez (talk) 15:50, 7 April 2023 (UTC)
"as the player adjusts their position and aim using" - Mixed up tenses here.
Fixed-- Roberth Martinez (talk) 15:50, 7 April 2023 (UTC)
"Missing to match the circle spot during the power" - Again, mixed up phrasing.
Fixed -- Roberth Martinez (talk) 15:50, 7 April 2023 (UTC)
"Virtual Bowling was originally slated for a December 8 launch by Athena,[13] but was published on December 22 instead and was housed in an eight megabit cartridge, serving as one of the last official Japanese Virtual Boy games published alongside SD Gundam Dimension War, also released on the same day.[14][15][16][17]" - This is a bit of a run-on. Can it be split up for ease of reading?
 Done -- Roberth Martinez (talk) 15:50, 7 April 2023 (UTC)
"Due to being one of the last releases for Virtual Boy in Japan, coupled with a very limited run of copies produced, makes the title harder to find and more expensive than earlier Japanese releases, becoming a rare collector's item that commands high prices on the secondary game collecting market.[4][15][16][17]" - Again, mixed phrasing.
Fixed, hopefully... -- Roberth Martinez (talk) 16:15, 7 April 2023 (UTC)
@KGRAMR: That's about it. --ProtoDrake (talk) 07:59, 7 April 2023 (UTC)

@ProtoDrake:Did all the changes you pinpointed. Roberth Martinez (talk) 16:15, 7 April 2023 (UTC)
@KGRAMR: Pass. Well done. --ProtoDrake (talk) 19:04, 7 April 2023 (UTC)
@ProtoDrake: Thanks! :D Roberth Martinez (talk) 19:07, 7 April 2023 (UTC)