# Talk:VVVVVV

This review is transcluded from Talk:VVVVVV/GA1. The edit link for this section can be used to add comments to the review.
Reviewer: PresN 20:20, 4 January 2011 (UTC)
Alright, lets get this review started! Wow, that name really stands out in the text. Anyways...
I'm not going to use a template, preferring instead to list out the points that I see that need fixing.

The setting section is completely unreferenced. This section is basically the plot, and as such is difficult to find cites for, but I'd really like to see something there.
Will you accept that Eurogamer review as a general source for the whole section?  It gives the most thorough explanation of the plot, but doesn't get some of the more minor points I cover, like the name of the area being called "Dimension VVVVVV". --gakon5 (talk / contribs)
Yeah, that's cool. That's more of a plot detail, and unlikely to be challenged as it's a straight quote from the game.
Since the lead is the summary of the article, and not just its first paragraph, in Gameplay you should reiterate (and relink) the fact that the game is a platformer as the first sentence.
Done. --gakon5 (talk / contribs)
The first time you mention Cavanagh's blog you should say that it is Distractionware (in development). As it is, the first time you use that name you say that the composer wrote something on "the" Distractionware blog, and I had no idea that it was the dev's official blog.
Established in the first paragraph of Development. --gakon5 (talk / contribs)
Try to integrate Cavanaugh's previous games into the text instead of as a parenthetical aside- "(Judith, Pathways)".
Working on this.  I'll have to investigate what those games are about a bit more. --gakon5 (talk / contribs)
Nah, you're reading too much into it or else I wrote it badly; I just meant to rewrite it as something like "Cavanagh wrote that VVVVVV, unlike some of his previous work such as Judith and Pathways, would not be a...". Did it for you, so that's fine.
Reception- VVVVVV made Gamasutra's top 10 indie games in 2009 while in Beta (here), #2, and was an honorable mention this past year here. Another review is here. Might want to add those in. Other than that, that section looks great.
Added, and thanks for the sources. --gakon5 (talk / contribs)
Images- both images are CC at Commons, so that's all good.
References- 14, 20, and 21 don't have the publisher listed (Distractionware, Indiecade, Valve). I also wish that you had more sources that weren't from the dev/composer, but this is a small indie game.
Added. --gakon5 (talk / contribs)
I think that's about it. I'm putting this on hold, and will pass it once my concerns are addressed. --PresN 20:20, 4 January 2011 (UTC)
Thanks for the review; I'll get started in the next hour. --gakon5 (talk / contribs) 04:18, 5 January 2011 (UTC)
I've addressed most of the changes.  If you don't mind I'll wait until tomorrow morning to finish it out. --gakon5 (talk / contribs) 05:41, 5 January 2011 (UTC)
I think we're good, actually, it was just the one point left so I went ahead and fixed it myself. I'm going to go ahead and mark this as a GA; good job! --PresN 16:38, 5 January 2011 (UTC)
Thanks man. --gakon5 (talk / contribs) 18:40, 5 January 2011 (UTC)

What are the proper genders of each character? I'm confused. In this article, it addresses Veridian with both "his" and "her".  — Preceding unsigned comment added by Kaleb.G (talk • contribs) 00:01, 22 April 2011 (UTC) 

I didn't catch that change when it was made. A handful of the reviews for the game refer to Veridian as a he, but I couldn't find any reference to gender made by Cavanagh himself. I'm going to change it back. --gakon5 (talk / contribs) 12:59, 22 April 2011 (UTC)
I believe Veridian's gender was left ambiguous.  According to this wiki, this was intentional so as to allow all players to relate to the character, although this is not sourced.  Nonetheless, Veridian's gender is never revealed in the game, so it seems strange that the article currently uses primarily "her".  I believe Violet and Victoria are the only female NPCs in the game.174.31.244.3 (talk) 03:05, 9 August 2011 (UTC)
I just noticed now that Veridian is referred to as female with a note stating that "For the sake of simplicity, this article assumes Viridian is female." But Veridian was referred to as male before. Why the pointless change? For the "sake of simplicity", wouldn't it make more sense just to leave the gender as-is? [User talk:Reach Out to the Truth|Reach Out to the Truth]] 19:49, 12 October 2011 (UTC)
"Captain" seems like a masculine title to me, and I think(although I'm not sure) that some characters say "Yes, sir!" to Viridian.  In any case, the change was unnecessary.  OneWithTheHive (talk) 20:24, 8 November 2011 (UTC)

The game was built in Adobe Flash
The linux-version released with the humblebundle does not seem to be adobe. There are some SDL-libraries required though. --89.0.46.136 (talk) 20:35, 27 July 2011 (UTC)

Is it really necessary to do one edit per month? The last edit inserted Q2, which was fair enough for me, but now it's edited again..
There is no known release date (as far as I know), so why have one at all? Especially as the source points at a post which states that it was going to be released 3 months ago. If anything, http://www.nintendolife.com/news/2012/04/nicalis_expects_vvvvvv_to_reach_europe_in_early_may is more relevant for the current estimation.
May I change the source, or is there a particular reason for why it's like this now currently? I'm new here (in terms of experience) and that's why I didn't do it instantly.
--Fredrik1994 (talk) 22:51, 26 April 2012 (UTC)

"The visual style of VVVVVV is heavily inspired by games released for the Commodore 64 8-bit computer from the 1980s, especially Jet Set Willy."
The reference says "A lot of people make a Jet Set Willy connection, but I actually never played that growing up, and hadn't even heard of Jet Set Willy until I played Jet Set Willy Online a few years ago."
Skull33 (talk) 13:04, 11 May 2012 (UTC)

Is there any reference for it being pronounced "the letter V six times"? Not only does that sound daft, but it's unreferenced (and i can't find a reference for it either).
In an interview with one of the developers, he says it's got no real pronunciation, though he himself called it just "V".
http://www.avclub.com/articles/avc-at-gdc-10-an-interview-with-vvvvvv-creator-ter,39174/
Other Googlings state the same: that it's pronounced "Vee". 
I'd change it myself, but i'm still completely useless at adding reference tags. Would someone like to do it themselves, or come up with a reference for the current pronunciation?
Cheers -Evaristé93 (talk) 22:19, 4 July 2012 (UTC)

Bit late maybe, but I removed it. No reason it should still be there, I couldn't find any sources specificly saying it's pronounced as V six times.--Telaneo (User talk page) 16:15, 11 July 2016 (UTC)

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It appears that this game is officially on less platforms than the article suggests. Be aware that unofficial ports (e.g. homebrew on a video game console) does not count, and should be removed. Adding citations would also help, so I plan to add a template to address that problem. Morpheus (talk) 20:55, 6 March 2025 (UTC)


### VVVVVV
The source in the infobox for the Commodore 64 release goes to an article talking about Paul Koller's port, which was never finished. The article later mentions a second, fully-finished port by Laxity which I am unsure got the same blessing from Terry Cavanagh as Koller's port did. I would argue the platform should not be included because the first was never finished, and I don't see an argument for the second one not being homebrew. Redpenguiin (talk) 03:54, 12 September 2025 (UTC)

Unofficial ports should not be included at all. In prose if there is secondary sourcing about these, they can be discussed, but they are not official releases which is what the infobox covers. Masem (t) 04:25, 12 September 2025 (UTC)
I'll remove the platform from the infobox then, but keep where they're mentioned in the article (alongside other ports like the 3DS version, which is official. In the same, I struck down the Nintendo Wii from being an official platform and being mentioned where it isn't, but the reason I had for doing so was wrong (my mistake...) because there is also a port of the whole game on the Wii https://mardy.it/blog/2024/02/libsdl2-and-vvvvvv-for-the-wii.html. I would ask if this also deserves a mention alongside the homebrew C64 ports, but it doesn't seem like there's any reliable sources, and it seems more like a port of a coding library than a port of VVVVVV itself anyway. Figured I would mention it, though. Redpenguiin (talk) 21:51, 12 September 2025 (UTC)

The last sentence of the second paragraph of "Release". The cited source is a forum post from the creator of VVVVVV saying an exporter was in the works on July 27, 2011. Considering it has been more than a decade and there is still no exporter, this sentence feels redundant, but I don't know if I should remove it, reword it to something else, or keep it because I can't find anything officially saying it isn't being worked on anymore. Redpenguiin (talk) 07:32, 13 September 2025 (UTC)