# Talk:Pokémon Friends

This review is transcluded from Talk:Pokémon Friends/GA1. The edit link for this section can be used to add comments to the review.
Nominator: Pokelego999 (talk · contribs) 01:44, 26 August 2025 (UTC)
Reviewer: Cukie Gherkin (talk · contribs) 18:10, 26 August 2025 (UTC)

Infobox

Release date not mentioned in article outside of infobox
h.a.n.d. and TPC's development involvement not mentioned outside of infobox
Platforms are mixed; iOS and Android should be mentioned, and Switch 2 is not mentioned outside of infobox and lead.
Lead

I saw eight instances of "can be", try to aim for a more active voice if possible. Also, saw some repetitive wording (for instance, "which can be" is used twice in the same sentence, and that same sentence uses "can be" three times)
"The game" is used at the beginning of all four sentences (one starting with "though the game"), try to alternate "the game" with "Pokémon Friends" or other appropriate terms. The next sentence also has some issues with overuse of "the game"
Addressed both. Magneton Considerer: Pokelego999 (Talk) (Contribs) 02:22, 27 August 2025 (UTC)
Gameplay

I'm not sure what you mean by "common puzzle types". Are unique puzzles entirely brand new puzzle concepts? In what way are they based around the Pokémon series?
The source just says "here seemed to be quite a few of them, from familiar ones such as so-called water pipe puzzles and one-stroke puzzles to puzzles unique to the motif of Pokemon." Not really much more I can say in regard to it without it being OR given the games themselves don't have individual articles. Magneton Considerer: Pokelego999 (Talk) (Contribs) 02:22, 27 August 2025 (UTC)
"Over 1,200 puzzles are available at launch" should be past tense, something like "Over 1,200 puzzles were made available at launch"
My understanding is that, unless the game is multiplayer, "the player" is preferable to "players"
"Limits can be placed on the number of puzzles playable in a day" Not sure what this is referring to. Is it a self-imposed limit? If not, it should be rephrased to state that limits exist (I assume that limits can be changed with in-app purchases)
It's either self-imposed or imposed on someone else (In the sense of "The child cannot play too much") Magneton Considerer: Pokelego999 (Talk) (Contribs) 02:22, 27 August 2025 (UTC)
Consider adding a little more to the Big Brain Academy and Professor Layton comparisons in terms of what kinds of games they are
The sources just say they're similar without really saying why, but it got pointed out enough where it felt worthy to note. Magneton Considerer: Pokelego999 (Talk) (Contribs) 02:22, 27 August 2025 (UTC)
Suggest rearranging "After obtaining a given plush, they are registered to an in-game catalog, where players can view the plush and a description of the species they are based on at any time. Around 150 plushes are available in-game." to come before "Plushes can also be given to residents of the game's setting, Think Town, which is stated to be a major plush creator in the Pokémon universe"
Done any others not already responded to. Magneton Considerer: Pokelego999 (Talk) (Contribs) 02:22, 27 August 2025 (UTC)
Development and release

"The company is an educated-focused company" should be merged with the first sentence to create "The game was developed by Wonderfy, an education-focused company."
The mention of ThinkSync seems to be in a press release, and I'm not really certain if it needs to be mentioned at all.
I'm not opposed to using a press release for some details (like "puzzles were developed in-house"), but I'm less sure on "with an aim of making sure the puzzles are able to get people to think without being overwhelming". Without being reported on, it feels like a bit of puffery is my worry.
Merged all of the stuff and reworded per the above two. Magneton Considerer: Pokelego999 (Talk) (Contribs) 02:22, 27 August 2025 (UTC)
The mention of the trial event before the reveal reads a bit strange; I would suggest moving it after the mention of it being released.
As mentioned, release dates, platforms, and development team are insufficiently verified here.
"The Switch release contains a basic set of puzzles available from the start, with more available for purchase, the mobile version only allows for one puzzle to be played a day, with the puzzles being playable again a certain amount of time after the previous one." Missing "while" (I assume)
Did all not already mentioned. Magneton Considerer: Pokelego999 (Talk) (Contribs) 02:22, 27 August 2025 (UTC)
Reception

Nothing significant in this section, but I would recommend two things: 1) clarify that the first paragraph is reception towards the gameplay, while the second is reception towards the monetization; 2) Structure the first paragraph like the second, as it feels a little repetitive to do "[X]'s [Y]" a lot in a row
I'm not doing the clarification sentences since those have been pretty controversial with other users and I'd prefer to remain as neutral as possible here. Adjusted the other paragraph per above. Magneton Considerer: Pokelego999 (Talk) (Contribs) 02:22, 27 August 2025 (UTC)
@Cukie Gherkin I believe I've addressed all further concerns and additionally removed h.a.n.d for the time being until a source can be found. Magneton Considerer: Pokelego999 (Talk) (Contribs) 03:34, 1 October 2025 (UTC)
References
Will check these later, got depressing real-life stuff to deal with for the time being

Double check that references are properly attributed (CNET ref is attributed to "See full bio")
Spotcheck

[1] is good to go, but I do think you should replace its use if possible on this sentence "While the mobile release of the game is free, the Nintendo Switch release of the game has to be paid for" as it doesn't specify the Switch. Now, I know and you know what the eShop is, of course, but still.
[2] Looks good
[3] Looks good
[4] Looks good
Aight, all looks good. Passed. - Cukie Gherkin (talk) 07:17, 9 October 2025 (UTC)