# Talk:Marvel's Midnight Suns

Will this have its own Fandom Wiki and will this video game have its own page on the Marvel Fandom Wiki?
CarverSindile (talk) 03:18, 28 August 2021 (UTC)

@CarverSindile: Fandom is a separate website that hosts wikis, so you need to ask the editors on those wikis. For what it's worth, wikia:marvel:Marvel's Midnight Suns already exists. Regards SoWhy 19:52, 28 August 2021 (UTC)
@SoWhy: I know its a separate website but I asked here because I couldn't find the Fandom wiki for the video game (which mostly like means it hasn't been created yet) but I wasn't sure. Regards CarverSindile CarverSindile (talk) 20:47, 28 August 2021 (UTC)

The only similarity is the turn based aspect. It is not sandbox, there is no ambush possibility there is no flanking. 
This comparison should be removed.  104.163.139.69 (talk) 21:25, 15 June 2024 (UTC)

This review is transcluded from Talk:Marvel's Midnight Suns/GA1. The edit link for this section can be used to add comments to the review.
Nominator: OceanHok (talk · contribs) 06:05, 17 August 2025 (UTC)
Reviewer: PresN (talk · contribs) 03:01, 19 October 2025 (UTC)

Reviewing this. I do GAN reviews by listing out issues as I read through the article. I fix minor grammar issues as I find them instead of listing them.

"The game received generally positive reviews from critics, with critics praising" - overuse of "critics"
Unclear in the lede how the narrative was praised but the writing was criticized. Scrolling down, it seems like the story was praised but the character interaction bits were criticized, which isn't quite what the lede says.
I have expanded slightly in the reception paragraph.
"and a chance to move and reposition one of their heroes." - unclear if by "chance" you mean that the player may or may not have an opportunity to move a hero, or if you always have the opportunity but maybe it doesn't work.
You can choose to move or not to move the heroes.
There aren't firm rules on how long a paragraph should be, but a general guideline is 4 to 7 sentences. The first paragraph here is 12, which becomes laborious to read; it should be split in half
"Magik is essential for crowd control as she can reposition enemies" - veers into editorializing - she can be used for crowd control, but it's an opinion that she's "essential".
"In addition, the neck collar and the suit the Hunter is wearing also grant them passive perks." - I'm not sure what this means; this is the first mention of outfits. Are these selectable? Findable?
"craft single-use items for combat" - are these items also cards? Can you use them during combat rounds? You mentioned items before but it sounded like they were something on the battlefield, not something the player brings with them to combat.
"At night, players can" - how does night happen? This is the first mention of a day/night cycle in the game
It's confusing that the summoned star is the "Midnight Sun" and the hero squad recruited is the "Midnight Suns" but there's no indication whether or not they're connected despite having the same name
There isn't really an in-game explaination for this either.
Not a GA criteria, but the plot section is a little overwhelming. If we treat the main game and DLC sections as separate, it's not too long, but it feels like just a series of disconnected events, with new characters jumping in for a cameo sentence before never returning. Maybe that's just what the game is like.
"in which the ability used by a hero each turn is randomized, but each ability is guaranteed to work" - isn't it that the possible abilities a hero can use each turn is randomized? The player is still picking from their hand of drawn cards. Or maybe I've misunderstood and the gameplay section is misleading- if you draw cards and immediately play them what does "redrawing" cards do?
"While a player may end up with a deck of cards that do not have enough heroism to play, redrawing cards would always guarantee a usable card." - how? Like literally if you redraw cards it won't give you ones you can't play?
An example: some card requires 4 heroism. If the player only has 2 heroism and redraws a card, the heroism cost of that card will be lower than 2, so you can use it in the same turn immediately.
The paragraphs in this section are all a touch too long, it feels a bit much to get through any given one.
"The team was initially shocked by the inclusion of deck-building card combat in the game, as they felt that it was not something common for a triple-A video game."  -this sentence makes no sense. Why were they shocked by their own decision?
"as well as several popular Marvel characters if their inclusion makes narrative sense" - should probably just stop at "popular Marvel characters", as it's pretty clear that narrative sense was not the guiding criteria given that it includes pretty much all of the most popular characters.
Not a GA criteria, but the reception section largely falls into "X said Y. Z said A." formulations, rather than grouping similar thoughts together, which is preferred; see MOS:VGREC.
At the end, after several sentences discussing what critics did and didn't like about the character dynamics and subplots, you just drop "The writings of the game received some criticism." What does that mean? The overall story was criticized? For what? And by who?
GameSensor isn't listed at Wikipedia:VG/RS, and I'd expect to see a firm RS cited for exact sales and revenue numbers.
Spotchecks didn't find any issues.
Not a GA criteria, but as a note, overall I found the article to be pretty wordy. Just, taking 100 words to say what 80 could have done. If that's ever something you want to work on, I recommend Tony1's WP:REDEX exercises.
--PresN 03:01, 19 October 2025 (UTC)

@PresN: - I think I have fixed most of the issues under GA criteria. I also tried to make each paragraph less wordy. OceanHok (talk) 12:36, 21 October 2025 (UTC)
Alright, looks good! Great job, promoting to GA. --PresN 13:04, 21 October 2025 (UTC)