# Talk:Luxuria Superbia

This review is transcluded from Talk:Luxuria Superbia/GA1. The edit link for this section can be used to add comments to the review.
Nominator: Vrxces (talk · contribs) 08:58, 17 August 2025 (UTC)
Reviewer: Dentsinhere43 (talk · contribs) 09:56, 1 October 2025 (UTC)
Hello, this topic seems interesting, I'll be reviewing this.

@Vrxces: Pinging to let you know I'm almost done reviewing this. - Dents (talk2me 🖂) he/him btw!!! 07:47, 6 October 2025 (UTC)
Thank you for your thoughtful review and commentary in this GA - I think I've actioned anything. Irrespective of the outcome, I've found this GA review high-quality and picked up a few habits that I hopefully will learn from in future! Let me know if there's anything else I can do to tidy up the article. ＶＲＸＣＥＳ (talk) 06:47, 12 October 2025 (UTC)
I have no further suggestions. After a re-read, I'll be passing this. Congrats! - Dents (talk2me 🖂) he/him btw!!! 23:58, 12 October 2025 (UTC)


### Some initial comments
Copyvio gives out 7.4%, much under the limit; article history is stable, and an image check gives:

Luxuria Superbia Cover.jpg – Non-free media with valid rationale Y
Luxuria Superbia Screenshot.jpg – ditto Y
Auriea Harvey by Justin Hall.jpg – Under a CC-BY license Y


### Spotcheck
Checking ten random references:

3b – I don't see anywhere here that mentions a border or an explosion of visual effects here. N I have changed this to correctly reference the GameSpot source.
4a – Y
5c – Y
6b – Y
7b – Can't seem to access this one. ? No stress, I have the text and it is quite in-depth. Relevant quotes to support the citations include "Upon completion of each level, the player is confronted with a white screen with fading textual commentary on their performance. The text, accompanied by soothing music, presumably replicates post-coital bliss." and "As a game, Luxuria Superbia stands out not just for its abstract and artistic representation of intercourse but also for its use of the tablet medium...in representing the rather abstract sensations of intimacy." I will say "abstraction" rather than "subtlety" in the Reception section to be accurate.
8a – Y
12b – Y
13b – Y
14a – Y
16b – Y


### Lead
Lead is good and written well.


### Gameplay
As the score grows, text prompts, such as to "touch me" or "keep going", appear and fade,[4] requiring players to pace the intensity of their input → You can restructure this to something like "As the score grows, the game requires players to pace the intensity of their input, as over-caressing the flowers can end the level early,[5] and text prompts such as "touch me" or "keep going" appear and fade.[4]" to avoid WP:PLUSING. Y Done.
the visuals release explosion of visual effects. Maybe something like "the visuals escalate to represent orgasm."? Y Done.
and invited to "let go and let the climax subside for a more playful game". → "and invites the player to "let go and let the climax subside for a more playful game". Y Done.


### Development
the studio of co-creators Auriea Harvey & Michaël Samyn → "the studio formed by Auriea Harvey & Michaël Samyn" I think this clarifies that Tale of Tales was created by them. Y
also in a relationship since meeting in 1999 I don't see how this is relevant to the game's development. Y Sure, omitted. Arguably, a game about intimacy and sex by a couple has some bearing, but the sources don't draw direct links, so that's fair.
discarding attempts to set the game in space → "including attempts to set the game in space" WP:PLUSING. Y
aiming to create a game → "to create a game" Y
This section could mention Walter Hus. Y Done. Bizarrely, barely any source mentions this!


### Reception
I think it would be better to add authors, like "[author] of [publication] praised X" instead of just saying the publication. Y Great, added names where full names of authors are available for the source.

Words like "however" and "similarly" here seem like MOS:EDITORIAL to me, so they could be omitted. Y That's fair and a common pick-up at the FA level. I think it isn't so controversial for contrasting positive and negative commentary as the implied relationship is obvious, but best practice is best practice.
with the gameplay "perfectly suited for touch" and its mechanics "learned more through experimentation than overt directions". → "and labelled the gameplay as "perfectly suited for touch" and its mechanics as "learned more through experimentation than overt directions". Y
Slate praised the game's "genre-defying" concept and its "delightfully organic" design, with the reviewer finding themselves "focused on touch" and the design and color of the game. → Something like "Leigh Alexander of Slate praised the game's "genre-defying" concept and its "delightfully organic" design, and commented on themselves as "focused on touch", alongside the design and color of the game." Attributing and removing noun+ing. Y
and the "tiresome and repetitive" gameplay → "and said the "tiresome and repetitive" gameplay" Y
with AppSpy expecting players → "and AppSpy reviewer Dave Flodine expected players" noun+ing Y
with some describing the game as an exemplary use of touch-based gameplay. → "and some described the game as an exemplary use of touch-based gameplay." noun+ing Y
with touch breaking the barriers of "distance between player and medium", creating an abstract representation. [...] → Can be rewritten to "and that it uses the "distance between player and medium" to create an abstract representation. Clough also stated the game demonstrates that "there are plenty of ways to explore touch as a game mechanic in ways that are explicitly, implicitly, or abstractly about sex, sensuality, and pleasure".[17] Other writers noted the abstract nature of the game's sexual themes.[7]" Y


### Other/general
Nothing about the release? Y Done. Added a pre-release source on the release date, but that date conforms with what database sources say the release is. If you prefer, I can replace this with a primary source i.e. Steam.
This article should be consistent on whether it should use Oxford commas, for example:
uniqueness of its concept, design, and use of touch controls uses it
[...] movement of the tunnel walls, flowers and sound effects. does not use it
paintings of Aimei Ozaki, the game Noby Noby Boy and the work Strange Rain by Erik Loyer. does not use Y Let's go with using it.