# Talk:Dead Space (2008 video game)

...the ship's captain was actually an agent of the Church of Unitology, a large and influential religious cult.
He was never an agent; the captain was directing an illegal operation for a company (mining) and only AFTER he found the marker did the church become interested. And the church isn't a cult, its an established religion.
The Ishimura was assigned to retrieve the religion's most valuable relic, the Red Marker, from Aegis VII, under the guise of an illegal mining operation.
Again, it wasn't a guise, this was the Ishimura's original purpose. the captain said so himself:
http://deadspace.wikia.com/wiki/Captain%27s_Report
I don't know whose putting false info in the plot summary, but it has to be corrected.
Dr. Terrance Kyne, the Chief Science Officer, tried to relieve him of duty, only to accidentally kill him in a struggle.
This I have only a small qualm with; it has to do with the video of the killing. It cuts off so you can't see if Kyne accidentally killed the Captain or if it was intentional. Kyne slowly deteriorates mentally, so it might have been on purpose. I think the writers left that video vaguely on purpose.71.190.188.156 (talk) 03:57, 23 December 2011 (UTC)
Additionally, the plot is not an 'alternate history'.  It is set 500+ years into the future, and there is certainly no clear divergence from any known point in our historical records, thus cannot be an 'alternate history' storyline by its own definition.  — Preceding unsigned comment added by 199.168.236.2 (talk) 21:12, 2 July 2012 (UTC) 

removed 'alternate history' mention  — Preceding unsigned comment added by 199.168.236.2 (talk) 21:18, 2 July 2012 (UTC)

Image:Deadspace1.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot 02:04, 26 October 2007 (UTC)

I should point out that this refers to an old file. I uploaded a new image and wasn't aware of this old one, so named it Deadspace1.jpg. The new image has all the appropriate tags and complies with all the various guidelines (fingers crossed). JMalky (talk) 14:40, 20 May 2008 (UTC)

This statement should have a citation.  Lgascoig 23:26, 5 November 2007 (UTC)
I am a developer on this title, it's not using UT3.  Lgascoig (talk) 15:52, 24 December 2007 (UTC)

I am curious to know if the name Isaac Clark is a reference to Isaac Asimov and Arthur C Clarke. If so, I think this should be noted in the trivia notes. I'd add it, but I don't have any confirmation of it as fact. Anyone else know? Test0zero 14:23, 1 December 2007 (UTC)
It is, unfortunately you can't take my word for it as that would count as original research.  I'm not sure if there are any print or web sources which state this.  67.188.150.13 (talk) 15:40, 21 March 2008 (UTC)

The horror section sounds like it has been written by an unaware marketing department.
I'm not sure of the protocols, but should it be deleted or sourced as a quotation.  —Preceding unsigned comment added by Xennex (talk • contribs) 15:26, 5 February 2008 (UTC) 

This section cites no sources, and I think it should be cut down/removed. It's unnecessary info at this stage. JMalky (talk) 20:36, 19 May 2008 (UTC)

Hi, could folk please fix the problems flagged by a cleanup template before removing it. The development section is in really poor condition, and needs to be flagged as such for the moment. JMalky (talk) 08:45, 21 May 2008 (UTC)

I suggest we split this off on to another page. These storylines don't form part of the game's plot, and there is already a 'Synopsis' section. JMalky (talk) 13:29, 23 June 2008 (UTC)
agreed - it would make the page a lot shorter as well --Ginsengaddict (talk) 14:21, 23 June 2008 (UTC)
The question is if they're notable enough for their own page. I think they should just be summarized on the Dead Space page. It's a bummer for all the work put into the section, but it's too much detailed information. HertzaHaeon (talk) 19:52, 14 October 2008 (UTC)

Could I suggest the image on this page instead of the game informer cover? I just think it would look slightly neater. JMalky (talk) 14:29, 24 June 2008 (UTC)
 Done.Gears Of War 14:43, 24 June 2008 (UTC)

Oh, thanks! JMalky (talk) 15:21, 24 June 2008 (UTC)
I think it should be left where it is since there are many people anticipating this game that dont know about. Im pretty sure they'd like to know a little extra, even if its just an alternate storyline.  —Preceding unsigned comment added by 69.125.99.171 (talk) 02:02, 17 October 2008 (UTC) 

Anyone heard anything about the pc hardware requirements for this game?  —Preceding unsigned comment added by 71.2.35.88 (talk) 03:18, 22 August 2008 (UTC) 

Although EA has announced the game has been banned in three countries, that claim is being questioned by several journalists on sites such as GamePolitics and Kotaku. --Do Not Talk About Feitclub (contributions) 22:58, 12 September 2008 (UTC)
From GamePolitics: "Under German law it's not possible to ban products before they are actually available. The game isn't out yet, so it can't be banned, it's that simple. It's just not possible under German law"  —Preceding unsigned comment added by 85.181.222.192 (talk) 13:06, 17 September 2008 (UTC) 

Glen Shofield, the designer of the game, revealed in an interview that the game is indeed banned in Japan, Germany and China. He said this in connection with statements that EA would not soften the game up for anyone. So yeah, it is banned. The sites questioning this now have confirmation from the game's designer.  —Preceding unsigned comment added by 66.213.10.5 (talk) 19:04, 18 September 2008 (UTC)
The game is definitely not banned or censored in Germany, here is the article but it's in German: http://www.onlinegamesdatenbank.de/index.php?section=title&titleid=10245
For further confirmation you can go to Amazon Germany (www.amazon.de) and search for "Dead Space", as they are selling the game it is obviously not banned.
Found another article that explicitly states that the German version is uncensored, again the article is in German but it should be comprehensible with Google language tools or Babelfish.
http://www.schnittberichte.com/news.php?ID=1039
87.161.114.145 (talk) 15:24, 14 October 2008 (UTC)

I would also like to mention that Dead Space is being sold in Japan too. Both in stores in Akihabara (such as AsoBitCity) and through Amazon.co.jp. Although they are selling the "Asia version". So while it may not get a Japanese language translation, it is available. Broken bottle (talk) 17:46, 18 October 2008 (UTC)

How come there is no release date for europe? It says 24th Oct on Play.com for UK date, obviously that is not a valid source but I cannot search the actual website as I am at work. Would someone be able to find out and put the info up? Thanks Dark verdant (talk) 11:33, 15 October 2008 (UTC)
http://www.electronicarts.co.uk/games/13585,gen/ Official and added, needs a reference though avalean (talk) 19:24, 15 October 2008 (UTC)

Thanks! Dark verdant (talk) 12:26, 16 October 2008 (UTC)

On Xbox live it says that this game is to be directed by James Wen (the director of the Saw franchise), but I cant seem to find anything to confirm or deny that. [For anyone that wants to look that up, I found that on the "shocktober" advertisement under "spine-chilling games" (or something like that). Just highlight the "Dead Space Trailer" and it'll bring up a little box of information.]  —Preceding unsigned comment added by AsSheFelliSmiled (talk • contribs) 01:43, 16 October 2008 (UTC) 

Well, I think I figured it out. First, the name is James Wan. Second, he didn't direct the game, nor is he attached to it in any way with the exception of a trailer for Dead Space dubbed "Loved Ones." Supposedly Wan directed a trailer for Dead Space that had been released on Xbox Live/Playstation Network. Here is my source: http://www.joystiq.com/2008/07/12/saw-director-takes-a-stab-at-dead-space-with-loved-ones-traile/ Also, you can check out his IMDb page and see there are no mentions of a connection to Dead Space. Hope this helps. rpgod2 (talk) 02:33, 31 October 2008 (UTC)
Do you always have to be such a condescending dick? I was merely asking a simple question. I apologize for getting his name wrong (one letter off, and you have to correct me?). And, I checked the IMDb, and didn't find it on there; that is why I was confused. Except for that Xbox live thing, I couldn't find anything about it. So, thank you for the information, but try and keep the condescension to a minimum. "Hope this helps", asshole.

I don't know how I could have made that reply any more straightforward. I looked into the topic and reported my findings. That isn't condescending. rpgod2 (talk) 20:09, 29 December 2008 (UTC)
I see nothing condescending in his reply, which specifically corrects and answers your questions.  If you feel he's being condescending- that is YOUR reaction - and it has nothing to do with what's been said.  If trivial nuances of speech upset you so much perhaps you shouldn't have asked the question.Noctris (talk) 06:40, 17 November 2008 (UTC)

Guys, this is a Wikipedia page for a game that was just released. People coming to this page will want to know what the game is about, not who died at the end. Refrain from putting plot spoilers anywhere inside the character article. I removed the one I found.  rpgod2 (talk) 02:26, 26 October 2008 (UTC)

Please read WP:SPOILERS before making similar edits in the future. Wikipedia's format expects that articles will be in depth, and that includes spoilers.Yuravian (talk) 14:01, 20 October 2008 (UTC)
Finally read this page more thoroughly, and while I was wrong about the inclusion of spoilers, the poster was wrong about acceptable areas with which to post them.  rpgod2 (talk) 06:27, 24 October 2008 (UTC)
Someone please put the plot back, I want to know what happens. I want to put it back myself, but I'm too inexperienced with wikipedia, so someone else put it back in.  —Preceding unsigned comment added by 98.204.185.79 (talk) 23:45, 20 October 2008 (UTC) 

I agree with this, but there is another section for those comments. rpgod2 (talk) 02:26, 26 October 2008 (UTC)
While spoilers are, of course, necessary, is it necessary to include how each character dies? I don't think so, but I won't remove them because I feel like it. Kongurous 04:14, 23 October 2008 (UTC)

In my opinion, spoilers are not necessary. I apologize for removing them without knowing Wikipedia's guidelines as such, but surely you guys would agree that how the character dies in the game is in no way relevant to the description of the characters in the story. I think the plot section details their deaths plenty well enough for the entire article. Putting how the character dies in with that character's information is really just an invitation to spoil it for someone who hasn't picked up the game. This rings especially true with how they are currently written in the character section. Kendra is a technology expert, blah blah, et cetera. She dies at the end. Seriously? Come on. rpgod2
Sorry no - if it's sourced, it goes in - that's the start and end of it. --Cameron Scott (talk) 10:42, 23 October 2008 (UTC)
What are you talking about?  --Rpgod2 (talk • contribs) 10:51, 23 October 2008
That we add content to article based on their usefulness and suitability to the article. The question of "would this spoil something for someone" is irrelevant and should *never* be a consideration. --Cameron Scott (talk) 12:49, 23 October 2008 (UTC)
That isn't my problem with it. I don't care about spoilers, I just care about relevance, and it doesn't seem relevant to me that their deaths be included in a description of the character. --Kongurous 19:11, 23 October 2008 (UTC)
Precisely. I say we remove these sections from the character bio section immediately. Be bold! --Rpgod2 (talk • contribs) 20:31, 23 October 2008  —Preceding unsigned comment added by 65.12.35.6 (talk) 
What are you guys talking about??? This is like a mini-biographical section. On any other page written about a person you find out basic information about their life. This includes their birth and death and any description of such event. I cleaned up a lot of other character information and included information about their deaths because without it, it just appears like a bad attempt to cover up a spoiler- which the plot section would give away anyway. What's more important to know about a character? If they are even alive or not by the end of the game! This whole page is messy at best I think it needs some serious plot work as most of the first missions dealing with core systems are lumped up as one. This is a 2008 game- it's 2010- if someone comes here and hasn't played and gets upset due to a spoiler... tough. This is an encyclopedia, any person, fictional or not should be treated as a person- all information known about them should be given and to act as if they are still alive when clearly they are not is a disservice.  —Preceding unsigned comment added by 96.241.31.83 (talk) 21:29, 9 March 2010 (UTC)
This is a encyclopedia there is no such thing a spoilers the information we give is all the info we know if the person dosen't want to find out that's too bad.Altman Be Praised (talk) 02:47, 27 October 2008 (UTC) Moved to Spoilers section. rpgod2 (talk) 08:56, 27 October 2008 (UTC)

There are a few things in the "plot" section that I don't remember coming out in the game...could someone please put some put some citations?  —Preceding unsigned comment added by 65.101.88.22 (talk) 03:58, 21 October 2008 (UTC) 

Everything looks about right to me, although there are zero citations, and every other sentence is a run-on. What in particular were you talking about? rpgod2 (talk) 06:28, 24 October 2008 (UTC)
Is there any good reason why the entire plot section has been removed? rpgod2 (talk) 22:18, 25 October 2008 (UTC)

Uhhhhh yeah? --70.50.173.174 (talk) 04:39, 22 October 2008 (UTC)Bending Unit
if that ever happens that usually means it has been vandalized next time undo the last persons edit  —Preceding unsigned comment added by Vault9Dweller (talk • contribs) 20:54, 26 October 2008 (UTC) 

Has anyone actually looked at the very first source quoted on this page? The first thing you see upon entering this Wikipedia page is that Dead Space uses the so-called "Godfather" game engine, however, the included source makes absolutely no reference to Dead Space using it. The only possible conclusion to be drawn is that EA Redwood Shores has the rights to it. --Rpgod2 (talk • contribs) 10:54, 23 October 2008

Youre right. There were actually three sources provided and I removed 2 of them since only one reference is necessary. However I didn't check the article to see if Dead Space was mentioned. I've put in a reference that mentions it. I'm not sure what kind of conclusion you are drawing however. Strongsauce (talk)
What I am saying is the site did not make any mention of Dead Space using the Godfather game engine, therefore is useless as a reference. rpgod2  —Preceding unsigned comment added by 74.180.27.45 (talk) 05:27, 24 October 2008 (UTC)
I've re-added the reference that I put in that links The Godfather Engine and Dead Space. I don't know why you would remove the cite and then add fact tags when it already has what you wanted the reference to include. Strongsauce (talk)
The previously included reference did not connect the two whatsoever. Your new one does. Congratulations, you win. rpgod2 (talk) 22:14, 25 October 2008 (UTC)
No need to be condescending. Just make sure you check the edits next time you remove something. Strongsauce (talk) 03:44, 26 October 2008 (UTC)

While Concordance does sound more likely, I have heard it is called the Concodrance E.C. - both in the PS3 trophies and also, in the opening greeting video onboard the ship, it sounds a lot like Concodrance. 86.141.126.129 (talk) 20:46, 26 October 2008 (UTC)

Concordance. I am relatively sure of this. I believe it is also referenced as such in the comic series. I wish I had a source. Sorry. rpgod2 (talk) 23:40, 26 October 2008 (UTC)
Edit - Try this. Might not be official, but it is one source. http://www.bloodygoodhorror.com/bgh/features/10/02/2008/comics-creepshow-9-dead-space rpgod2 (talk) 23:40, 26 October 2008 (UTC)
I would say the first because when run through spell check the first spelling is correct-Altman Be Praised (talk) 02:47, 27 October 2008 (UTC)
The Dead Space website lists it as Concordance. The trophy/achievement spelling is just a typo. rpgod2 (talk) 02:28, 31 October 2008 (UTC)

A section dealing with game control, key bindings and sequences would be very nice.  The control in this game is quite unusual.  —Preceding unsigned comment added by 142.179.217.154 (talk) 09:32, 4 November 2008 (UTC) 

Maybe also mentioning the major control problems on the PC version (can't define cursor keys for movement, mouse lag with Vsync turned on, having to redefine gamepad controls through a text file)! Dave-ros (talk) 12:29, 21 December 2008 (UTC)

Do we really need a section listing all of these? Meemat (talk) 23:24, 11 November 2008 (UTC)

Well, maybe you find it unnecessary, but 1: most survival horror game pages tend to list out the enemies (see RE or Silent Hill pages) in the same way that science-fiction games list out aliens, and 2: what does "need" mean, we don't "need" wikipedia because the human race certainly lasted several million years without it, so why is information on wikipedia restricted on the basis of whether we need it or not? Find other grounds for your complaints.--Mr Bucket (talk) 12:25, 16 November 2008 (UTC)
Your argument about Wikipedia's being "not needed" versus my saying that a list of enemies in a game is unnecessary are not the same.  Information on Wikipedia is restricted because without restrictions we'd just have a big jumble of information and organization and editing are important for separating the important things about topics from trivia.  I'm saying (like the next user has said) that this is probably better covered in a more generalized form, preferrably under gameplay.  In fact, the interactions between the characters and necromorphs have already been covered.  Also, in terms of organization, necromorphs are nowhere near as important to the article as Gameplay, plot, development, etc.Meemat (talk) 20:03, 25 November 2008 (UTC)
No, we don't. The temptation is always there to list enemies in survival horror games because the games involve finding ways to outrun or outfight them, putting them under a lot more scrutiny than bog standard enemies in platformers or basic shooters. The subject can be touched upon without resorting to bludgeoning it into the ground with a full list. The articles with enemy lists (or completely separate lists) will be the ones in the poorest shape, compare those with Silent Hill 4: The Room, BioShock and Silent Hill 3 - what enemy lists? The necromorphs can be covered within gameplay using more general descriptions. Someoneanother 13:16, 16 November 2008 (UTC)
I've just deleted all the individual entries, they run headlong against video game guidelines (WP:VGSCOPE) specifically #5 and #6, BioShock has been an obvious influence on this game, and when you consider that it has a featured article there's really no need or excuse to deviate from its good example in crafting this article. Last but definitely not least, these were added in a block on 31 October, seemingly lifted word for word from this fansite. I wasn't looking forward to removing what I thought was a longstanding crufty section, but having found out that it was added recently in what is apparently a copy-and-paste job, out they go in a heartbeat. Now I need to check the text at the top of the section, has that been lifted from somewhere? Someoneanother 00:13, 26 November 2008 (UTC)

Regarding Bioshock, system shock 2 has been a more obvious influence (EA holds the right to the IP), and both games develop in a substantially similar way.
2/3 of the remaining paragraph are word-for-word the same as this image description, I don't intend to try and figure out whether it originated here, there or somewhere else, it was just repeating what is already in gameplay. Someoneanother 00:22, 26 November 2008 (UTC)

I added a CN on the statement that DRM had caused the game to have a low ranking score on Amazon. I naturally followed the links given, one of which is to a forum post about DRM by some developer while the other was a link to Amazon. The game does have a two-star score, but it is not uncommonly low compared to the game that it, on Amazon, is being compared to. Far Cry 2 has received 2 stars and Fallout 3, 3 stars, both highly acclaimed games. 
While it is certainly possible that these games' Amazon scores are indeed because they are copy-protected, it cannot be said from comments and there mere scores on that webpage to be the result of a coordinated complaint about DRM and it is up to those who make a claim to support it.  —Preceding unsigned comment added by PerEdman (talk • contribs) 11:47, 12 November 2008 (UTC) 

There seems to be a debate going on in the Necromorph section about Dr. Mercer's creation, but he simply calls it "The Patient from the colony," in Mercers journal from CH. 2. In one of the mission objectives it is referred to as Tyrant. Officially, Tyrant should take precedence over the name Regenerater, simply because he's not even called a Regenerator anywhere in the game. Let's keep it that way.—Preceding unsigned comment added by Legsofdoom (talk • contribs) 02:56, 22 November 2008 (UTC) 

The last paragraph of the gameplay section is clearly a cut-and-paste job from the AB-Games[1] website.  I wouldn't be the least bit surprised to find out that it's also Original Research. RlndGunslinger (talk) 12:05, 16 December 2008 (UTC)

In fact, after some additional checking, the entire section seems copied. RlndGunslinger (talk) 12:11, 16 December 2008 (UTC)
Judging by the [citation needed] in the text on that site, it has been copied from here, not the other way around. Someoneanother 21:07, 6 January 2009 (UTC)

Please refrain from adding any other types. The information contained there now is enough. I know it appears to be missing Twitchers and the Enhanced Necromorphs, but if you look closely, Twitchers are mentioned in the Slasher entry in detail and any Necromorph with an enhanced form states so in its description. The link given beneath them will provide anyone curious enough with extra information.
Thanks. 77.96.36.254 (talk) 18:01, 31 December 2008 (UTC)
Coincidentally, I've found no other mentions of 'Thrashers' in any information about the game, nor the game itself.  —Preceding unsigned comment added by 198.189.72.254 (talk) 01:17, 30 January 2009 (UTC) 

I heard on some forum that the title doesn't just refer to how the entire game is about, quite literally, death and space, but instead refers to something in the logs. This might explain the game's enigmatic subtitle, "Only the dead survive." Could someone verify this? 69.112.252.69 (talk) 07:05, 2 January 2009 (UTC)Scifidownbeat

"Dead Space" in game is an energy field created by the "Red Marker" which stops necromorphs from recombinating. It could be a reference to the concept of "dead space" which involves inhaling air that doesn't participate in the oxygen and carbon dioxide exchange (Roughly from wikipedia entry ;))
Can't remember exactly, and I also haven't got a source present right now, but the title also reflects the "Dead Space" surrounding the Markers where necromorphs can't go. This has something to do with the physical fenomenon but I'm not sure in what degree exactly. But this is what I remember from it. Scourge Splitter (talk) 10:25, 20 January 2016 (UTC)

Just to mention - somewhere in the middle of the game Nicole can be seen as she operates the console to open the door (you must protect her for some time, shooting across the chasm). This, Nicole cannot be just imagination, she must have been real for some point (alive or not).  —Preceding unsigned comment added by 89.223.127.238 (talk) 17:00, 7 January 2009 (UTC) 

However the video shows her killing herself which would suggest that she was not alive when isaac came aboard. The marker was casuing him to have delusions so this could have been any member of the Ishimura made to look like Nicole so that Isaac would try harder to protect him/her. Or maybe the marker created a physical image of her to help him. Dark verdant (talk) 09:57, 19 January 2009 (UTC)
Additionally, if one were to take the first letter of every chapter, the combined letters spell "Nicole is Dead." http://boards.ign.com/dead_space/b23951/172684848/p4/?55 shows this clearly. Luna RainHowLCry 02:46, 29 January 2009 (UTC)
According to the developers in an interview I read, it is all just delusions, doors ect.. were always unlocked, but Issac just didn't see it. Golden Dragoon (talk) 23:32, 3 February 2009 (UTC)
I have played the game and near the end it reveals that it was the "red marker" making the him see the delusions of Nichole so that he would do...something. i forget it's been a while. or at least i think that's what happened. i think someone should did a little deeper on this.zeroro(talk)(edits) 08:33, 9 February 2013 (UTC)

Seemed pretty clear to me when I played the game.  Also, one of the text logs you pick up at the start of chapter 10 talks about its founding, and it seemed uncannily like scientology.

Wii version has been announced, albeit in a single sentence http://kotaku.com/5145788/dead-space-wii-announced Golden Dragoon (talk) 23:33, 3 February 2009 (UTC)

someone add it
http://www.psxextreme.com/ps3-news/4560.html
--82.17.80.241 (talk) 21:25, 4 February 2009 (UTC)

 Done Direct source (Shacknews) cited. Spiritaway5177 (talk) 02:07, 8 February 2009 (UTC)

I think this is game guide content, as per Wikipedia Guidelines. We have StrategyWiki or Deep Space wiki for that. I'm planning to delete the section and leave it to a few sentences describing how some of these enemy types affect the gameplay. Anyone feel otherwise, please discuss. Anyone feel like fixing this, go ahead! Spiritaway5177 (talk) 02:22, 8 February 2009 (UTC)

I already deleted an identical (in subject and style, if not in wording) section and turned around a few weeks later and saw that this one has been stuck in. The Necromorphs section within gameplay covers the bases nicely. This kind of listing is not only against WP:NOT but also against video game guidelines (WP:VGSCOPE). So yeah, please do. Someoneanother 03:26, 8 February 2009 (UTC)

I'm sorry, I've looked and looked, but have no idea what this is. I've played it on thw PS3 enough to get the platinum trophy and didn't see these guys.  Am I going mental?  —Preceding unsigned comment added by 81.152.136.118 (talk) 12:23, 9 February 2009 (UTC) 

How are we going to do the plot?  There was a detailed plot summary - with very good spelling and grammer - on this article for MONTHS, and it has been cut down and replaced by one that I found much harder to follow (predominantly due to typos, unusual word choices, and what could be interpreted as either very complex sentence structure or confusing run-on sentences).  Not to insult those that tried to make the plot summary more compact and concise, but some editing would have been nice before the revised plot summary was put in (at the very least). I'm not really a fan of the cut down version, I found the more detail summary more enjoyable and informative, but that sentiment is secondary to the readability of the section dedicated to the plot.
202.226.209.70 (talk) 12:01, 15 February 2009 (UTC)
I'd say keep the shorter version, but it needs to be rewritten slightly. The word order and choice are just awkward. But when I ran my spellcheck I didn't find any typo's? Care to give an example?--Megaman en m (talk) 12:05, 15 February 2009 (UTC)
WP:NOT#PLOT - Plot summaries are to be concise - that section is already too detailed on characters and the like.  The focus of the article needs to be the development and impact of the game. Yes, the shorter version can be cleaned up, but the longer version is completely unjustified (particularly as it ended with a lot of speculation on what the ending means). --MASEM 14:59, 15 February 2009 (UTC)

Cleaned it up a tad.Mr T (Based) (talk) 16:14, 15 February 2009 (UTC)
If 'concise' is the key here, then I think the Characters section is ridiculously long and detailed. Suggestions? Spiritaway5177 (talk) 05:53, 18 February 2009 (UTC)
The question is whether they stand as separate entities from the plot, in this case they don't IMO. Half of the characters there are bit-parts and some like Temple and Dr Cross are irrelevant to the main plot. Cross and the Captain are never seen alive (merely seen or heard via logs), the player's relationship with Temple involves listening to him padding around the ship a bit via logs and watching him getting stabbed in the forehead by the nutjob doctor, who himself is a bit-player. If the relevant ones were merged into the plot summary we'd have a tight summary without the flowery trimmings and a much more cohesive article. Both the meatsacks aboard the Kellion who get slaughtered once the opening finishes were listed as characters, which is a good indicator of how overblown the section is. Someoneanother 08:31, 18 February 2009 (UTC)
For starters, I reduced the Characters section to the relevant characters; haven't beaten the game yet, but I think Isaac, Kendra, Hammond, the evil dude, the crazy doctor, and Nicole should be enough. Also removed the background story that is revealed after beating the game, as this is "trivial" and irrelevant to plot unless particularly noted in the sequel. Spiritaway5177 (talk) 21:17, 18 February 2009 (UTC)
Honestly, cutting down on valuable information because we want to seem like professionals and want the Britannica crowd is ridiculous. I see no reason why we should cut down on valuable information71.245.250.107 (talk) 01:37, 16 May 2012 (UTC)

Nothing wrong with keeping is concise. And you think Britannica would even touch this subject? Яehevkor ✉ 01:57, 16 May 2012 (UTC)

There should be a spoiler tag in the plot summary section, I'm pretty sure there is a specific tag that is supposed to be used. I would add it myself but I don't know what that tag is or how I would find and use it. 209.52.202.67 (talk) 05:28, 8 April 2009 (UTC)
Never mind, apparently we don't use spoiler warnings anymore, although I swear I've seen some articles that still have them. 209.52.202.67 (talk) 05:44, 8 April 2009 (UTC)

Just wondering if the last sentence regarding the fate of Isaac in the characters section constitutes Original Research. As we do not know what happened should we speculate on what could have happened? Dark verdant (talk) 10:57, 15 April 2009 (UTC)

I have almost finished collecting all the achievement points for Dead Space and I have noticed that tehre are less than the usual 1000 that are standard for all X-box games.
Is it known if there will be further downloadable content that will bring this number up to the full 1000 or push it to the 1250 (the last 250 being the chargable ones)?  —Preceding unsigned comment added by Pontifactus (talk • contribs) 09:47, 2 May 2009 (UTC) 
My bad last achievement is an unlikely 150 pts. But still any news on future content?
Pontifactus (talk • contribs) 16:17, 7 May 2009

Have you tried looking on the Dead Space forums? I'm sure if there was anything coming up there would be discussion on there. Dark verdant (talk) 15:20, 7 May 2009 (UTC)

someone add it
http://www.videogamer.com/news/dead_space_sales_around_1_4_million.html  —Preceding unsigned comment added by 82.17.80.241 (talk) 13:49, 5 May 2009 (UTC) 

Removed the reference to a "continent-sized" portion of the planet. You could clearly see to the other side of the hole in the final level.  —Preceding unsigned comment added by 99.240.84.215 (talk) 02:20, 1 September 2009 (UTC) 

Something should be added about Antony Johnston and Warren Ellis writing the story and script for the game, they're both award-winning writers which should be notable enough (especially since writing credits on video games aren't that "big"), and have done some interviews if quotes are needed.  —Preceding unsigned comment added by 86.156.207.34 (talk) 13:52, 16 December 2009 (UTC) 

Can you link us, please? Geoff B (talk) 22:31, 16 December 2009 (UTC)
Some links: http://www.sci-fi-london.com/news/article/1245793934/6/antony-johnston-interview   http://www.warrenellis.com/?p=6274   http://uk.pc.ign.com/articles/909/909306p2.html   http://www.comicbookresources.com/?page=article&id=12439  —Preceding unsigned comment added by 86.156.4.254 (talk) 23:04, 20 December 2009 (UTC)
Thank you!  Geoff B (talk) 23:18, 20 December 2009 (UTC)

The whole Nicole thing seems to me to be like a reference to the Polish novel and subsequent film adaptations. Notable the first of these adaptations was by Andrei Tarkovsky, considered to be one of the greatest arthouse directors of all time. He also directed the movie Stalker, based off the novel Roadside Picnic. The movie and novel are both major influences in the game S.T.A.L.K.E.R.  —Preceding unsigned comment added by 122.106.165.83 (talk) 15:14, 22 April 2010 (UTC) 

Again, I have reverted the additions of links to this website for 2 reasons, per WP:ELNO only wikis with a substantial number of editors and editing history can be permitted. Few few wikis fall into that criteria, this is not one of them. Secondly, user Subtank is an admin at the wiki and should not be adding these links as it is a conflict of interest. I have raised this issue here for other edits to weigh in, it is clear in my mind that this link does not follow the criteria, but I, like Subtank, am just one person; so there should be a consensus. I strongly discouraged Subtank from adding further links, and I'd link to see the issue resolved before any further mainspace edits are made. Cheers. Rehevkor ✉ 16:13, 13 May 2010 (UTC)

Why does the franchise section omit the comics and animated movie when there are already pages here about them: http://en.wikipedia.org/wiki/Dead_Space_(comics) and http://en.wikipedia.org/wiki/Dead_Space:_Downfall respectively. I would add them myself except it is so fucking hot here that my brain can't function well enough to cut and paste a synopsis.
On an unrelated note, I censored one of the headings here since it just spoiled the whole game for me, which I am currently playing, and will spoil it for more people in the future who might have wanted to check out this game when the sequel or book or movie comes out. Whitereflection (talk) 19:17, 5 June 2010 (UTC)

I think this page needs a better screenshot. Existing one is too dark and, as far as I understand, from rather early stage of game development. --Scorp27 (talk) 16:00, 9 August 2010 (UTC)

What program was used to model the carachters and Maps? by programs i dont mean an SDK, but software like Maya or 3Ds MAX  —16:27, 5 February 2011 (UTC) 

Just so you all know: Isaac Clarke (note: it's currently a stub).
—017Bluefield (talk) 22:53, 28 May 2013 (UTC)

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Let me begin by apologising profoundly for the frustration, ilk and ire I have raised.  I am NOT savvy in the ways of this thing called "Wikipedia".  All I know is, that it is a very large database of knowledge, and that J.G. Hertzler was irritated that he is not "credited" for his significant contribution to the game Dead Space. I was completely unaware of all the rules and concerns I was "violating" in making what I thought....honestly thought....were minor edits.  When my edits "disappeared" I assumed I'd failed to save my work, so I made the revision(s) again.  I'm sincerely embarrassed this gave the appearance of an "editing war".  I can see how that perception would arise. Additionally, I was admonished regarding a potential "Conflict of Interest", in that I referenced that JG Hertzler is my "client".  I felt that more appropriate and professional than divulging the personal nature of my relationship to my "client".  I do act as J.G.'s publicist, agent, and attorney, however, it is "off the books".  Notwithstanding the foregoing, I can understand a perceived potential CoI. 
I've been advised of my missteps, and the suggestion was made that I resolve this matter here....on the game "talk page".  Here is what I'd like to have added in the most appropriate manner possible:
1)  J.G. Hertzler provided the voice of the game avatar Captain Benjamin Mathius.  Here is the citation I used:  http://voicechasers.com/database/showactor.php?actorid=9878
2)  J.G. Hertzler is, quite literally, Capt Mathius.  J.G. went to New York (if memory serves), and was on a sound stage connected to CG sensors that captured his directed movements.  The graphic artists used his "real" physical likeness to create the game avatar.  I don't know if there is a way to provide this information in the "development" section, or if it's restricted by a non-disclosure....I'd have to go to our files and read the contract.  Can J.G. have his voice credit acknowledged in the very least?
Again, please accept my most sincere apologies.  I did not intend to create this controversy.
--JGHSMC (talk) 15:49, 19 June 2016 (UTC)

We're not questioning that he may have provided the voice. The problem is that with most video games, we do not go into casting information unless the voice cast itself is noted in other sources. There's no reason this information cannot be on J.G. Hertzler's page, but as we have no other casting information here, there's no need to add him to this page (otherwise, it stands out compared to other talent that was not credited either). --MASEM (t) 16:27, 19 June 2016 (UTC)

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Talk:Dead Space (video game)/GA1

Hi. I think it’s misleading and premature to add the new systems to the infobox. It’s a remake but it’s a separate product. I think the information being presented in the body and lead makes much more sense. Regarding moving the bit about the remake to the lead's first paragraph, it makes more sense in the last paragraph, being part of the game's legacy and success (thus warranting a remake). — ImaginesTigers (talk∙contribs) 19:13, 22 July 2021 (UTC)

@ImaginesTigers: Okay, that's a fair point. It was a little shocking to see that whole paragraph go rather than be moved/rephrased, but I admit I was precipitate in my actions regarding the infobox and lead. --ProtoDrake (talk) 19:19, 22 July 2021 (UTC)
Not pinging you because I figure you follow this! Give me 15 or so to do a copy-edit and I'll re-add some info! — ImaginesTigers (talk∙contribs) 19:21, 22 July 2021 (UTC)
There's already a paragraph in the body (under sequels and remakes). I have a feeling when more info is announced we'll have a separate article on the remake but its far too early for that now, nor should that reflecdt in the current infobox. (It if was a remaster, that might be different). --Masem (t) 19:37, 22 July 2021 (UTC)
A standalone article is inevitable, much like the Resident Evil remakes, but too little information is available at this time. Any substantial information can be listed at its own entry on the main franchise page, since it is its own product and not a port. Haleth (talk) 02:36, 23 July 2021 (UTC)

Dead Space Remake Devs Discuss How EA Motive Is Using Next-Gen Tech to Revive a Horror Classic - IGN
Meet the Team Leading the Remake of Dead Space - EA
The Dead Space remake is being directed by Assassin’s Creed Valhalla’s director - VG247
--ProtoDrake (talk) 17:45, 2 August 2021 (UTC)