# Talk:Mojang Studios

So, User:IceWelder reverted my edit claiming that Minecraft in https://classic.minecraft.net is not, in fact, a remake.
This is confusing to me, considering that the original Minecraft Classic is written in Java (see: how the Java Edition launcher has 0.30), but the online one is in Javascript, an entirely different language, and shares no code (see: Inspect Element).
I really have no better way to explain this without going deep into the woods, sorry.
(ps: if this sounds blunt or insulting, sorry)
FavoritoHJS (talk) 00:19, 29 October 2021 (UTC)

I reverted your edit for two reasons: First, it made it sound as though there had already been an official release called "Minecraft Classic". This name previously only existed in a Notch blog post, not actually as part of a release. Second, no source seems to describe the new version as a remake, even if it now runs on JavaScript. Only verifiable details should be included; calling it a "remake" because we checked the source code would be original research. IceWelder [✉] 07:59, 29 October 2021 (UTC)
Yeah, this is hard to reliably source from the PCGN source currently attached. The source itself is making the mistake of calling it the "original build" and "very first version". Even "restored the first version" is ambiguous. Something like RPS says "Mojang have dusted off an early 2009 iteration, packaged it up into free, browser-friendly format and called it Minecraft Classic" even if they still use technically-incorrect "nearly-decade-old build" wording. I looked at few other sources, but they all just regurgitate the Mojang's announcement without any fact-checking or, you know, journalism. So I am not sure we can improve the wording much, although we can probably improve it a little bit based on said RPS source, for example. —  HELLKNOWZ   ▎TALK 10:47, 29 October 2021 (UTC)

I created Category:Markus Persson and Template:Markus Persson and would like to add them to the article. OsloKristianiaKøbenhavn (talk) 19:58, 19 July 2022 (UTC)

 Not done: According to the page's protection level you should be able to edit the page yourself. If you seem to be unable to, please reopen the request with further details. Aaron Liu (talk) 07:28, 20 July 2022 (UTC)
 Done —  HELLKNOWZ ∣ TALK 14:56, 20 July 2022 (UTC)

Last week a lawsuit made by Kian Brose filed a lawsuit to sue Mojang SnappyRiffs (talk) 19:40, 11 December 2024 (UTC)

Seems like something rather minor, and no reliable source appears to have talked about this either. I'll keep my eyes peeled but the is nothing to include right now. IceWelder [✉] 21:46, 11 December 2024 (UTC)
If anything comes out of this, should this be moved to a separate page? Tall Tall Mountain (talk) 13:38, 6 February 2025 (UTC)
With the current velocity on sources (that being 0 sources in 2 months), I highly doubt there to be a case for notability. IceWelder [✉] 16:46, 6 February 2025 (UTC)

I'm unable to edit this article due to my account's age, so I'll complain here. The article incorrectly states that Mojang Specifications was founded in 2009 for Minecraft. This is false information. The company existed at least since 2004 with Wayback Machine captures going as far back as 2003 (source). These citations in the article refer to Minecraft NOT Mojang:

Mojang Studios was founded by [[Markus Persson]], a Swedish independent [[video game designer]] and [[Video game programmer|programmer]], in 2009.<ref name="TechRadar: History" /><ref name="Wired UK: Origins" />
This is straight up incorrect because Mojang worked on Wurm Online which released in 2006:

Mojang Studios was founded by the independent video game designer Markus Persson in 2009 as Mojang Specifications for Minecraft's development. Dell en (talk) 06:57, 16 July 2025 (UTC)
Are you confusing this company with Code Club AB, formerly known as Mojang Specifications AB? IceWelder [✉] 07:33, 16 July 2025 (UTC)
That's a great point, I'm glad you mentioned that. I did consider that and those sources are still invalid and the year is still incorrect for Mojang Specifications. Thanks! Dell en (talk) 22:17, 16 July 2025 (UTC)
The year is correct. As I mentioned here, and as the article states merely two sentences after the bit you quoted, there were two separate companies named Mojang Specifications: one incorporated in 2007 and today called Code Club, one incorporated in 2009 and today called Mojang Studios. They are legally and functionally distinct companies, despite having had the same name at some point. The longevity of the domain name is irrelevant. IceWelder [✉] 04:52, 17 July 2025 (UTC)
As per above, the references do not cite the information they are pertaining to. The infobox is incorrect as "Formerly Mojang Specifications (2009–2010)" refers to the same Mojang Specifications which existed since 2003. Please fix this. Dell en (talk) 09:08, 20 July 2025 (UTC)
I'm not sure whether my wording was unclear or you haven't actually read my response. Allow me to elaborate:
This company, now called Mojang Studios, was founded in 2009 as Mojang Specifications, specifically on 18 June 2009, and was converted into Mojang AB on 17 September 2010 (and since adopted the "Mojang Studios" trade name). The TechRadar article also outlines this information clearly, even if more informally: "Minecraft's Alpha sales began on June 13th 2009. Less than a month later it had sold over 1,000 copies and gained over 20,000 registered players, enough for Persson to scale back the hours spent on his day job and dedicate more time to Minecraft's development under the Mojang Specifications banner." The former Mojang.com website states: "Mojang AB is a games studio based in Stockholm, Sweden. We were founded in 2009 by Markus “Notch” Persson."
The company that developed Wurm Online is Code Club AB. It was incorporated on 14 May 2007 with the name Mojang Specifications AB, renamed Onetoofree AB in 2007 and Code Club AB in 2011. As the company's website denotes: "Founded by Rolf Jansson and Markus Persson back in 2007 we started out as Mojang Specifications. When Markus left he wanted to keep using the name Mojang since he had made that cool logo, and the company went under the name of OneTooFree for a while. In 2011 we decided to change name once again to Code Club." Prior to this incorporation, "Mojang Specifications" was an informal partnership between Persson and Jansson, whereas 2009's Mojang began as Persson's solo project.
To make this clear: There are two separate companies, both live today, that were at one point called "Mojang Specifications". The Mojang Specifications that made Wurm Online is not the same Mojang Specifications that made Minecraft. Neither the prior incorporation of Code Club AB (Mojang Specifications AB), nor the prior existence of the name "Mojang Specifications", nor the prior existence of the website "mojang.com" in any way means that the company that made Minecraft existed before 2009, and neither company claims this to be the case. Multiple companies have the same name over time is not even a rare occurence. The Atari name, which originated in the United States in 1972, is currently in use by a French company founded in 1983. The company adopted the name in a subsidiary in 2003 and for itself in 2009. Telltale Games is a company founded in 2018 that (in 2019) bought the name and IPs of Telltale Games, which had been founded in 2004 and closed in 2018. Despite having the same name (and even making the same games), the newer company was founded in 2018, not 2004, and it does not claim that.
The year 2009 for the company that made Minecraft is correct and well documented, plus a brief history of the name is already outlined in the article. There is nothing to fix. IceWelder [✉] 11:29, 20 July 2025 (UTC)
"I'm not sure whether my wording was unclear or you haven't actually read my response." ditto. I'm not reading this though. Someone from WP:Simple can understand my previous reply and make the changes please. Dell en (talk) 13:30, 20 July 2025 (UTC)
I understood your reply perfectly. You believe that, because there was a Mojang Specifications around in 2003, it must this Mojang Specifications. This is incorrect, as I described in detail above. Persson and Jansson came up with a name in 2003, made it a company in 2007, Persson left in 2007 and created a new company with the same name in 2009. This article is about the company created in 2009, not the "Mojang Specifications" name in general, although the history is briefly discussed here. The 2009 founding year is captured not only by reliable secondary sources but also Mojang itself, as I noted above. There is nothing to fix here. IceWelder [✉] 13:52, 20 July 2025 (UTC)
For the sake of addressing your sourcing worries, I replaced the previous two sources on the opening sentence with ones that state, verbatim:
"Mojang Specifications has come a long way since it first officially opened its doors in 2009" [1]
"Mojang -- the Sweden-based studio Persson set up in 2009 to take charge of Minecraft development" [2]
Emphasis added. IceWelder [✉] 14:30, 20 July 2025 (UTC)