# Talk:Crash Bandicoot 2: N-Tranced

The article looks really good, the only thing missing for a B-Class rating is a development section.  Well done! --Teancum (talk) 12:44, 23 September 2009 (UTC)

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Hi I have added Manfred Linzer as composer as he did compose the music for this game and he is credited in the games credits under special thanks.Crash4563 (talk) 22:16, 21 August 2018 (UTC)

This review is transcluded from Talk:Crash Bandicoot 2: N-Tranced/GA1. The edit link for this section can be used to add comments to the review.
Nominator: Cat's Tuxedo (talk · contribs) 14:34, 26 April 2025 (UTC)
Reviewer: Cukie Gherkin (talk · contribs) 20:21, 26 April 2025 (UTC)

Infobox

With this many people in the infobox, you should use Template:Collapsible list to shrink the infobox size.
Done Cat's Tuxedo (talk) 23:36, 27 April 2025 (UTC)
As far as staff goes, I think that meeting in the middle is good; i.e., for who you can't cite directly, maybe only include lead programmers, lead designers, lead artists, etc.
The credits for each basic position were listed as equal unified blocks, which I guess makes sense given such a small production as a GBA game. Cat's Tuxedo (talk) 23:36, 27 April 2025 (UTC)
Gameplay

How many players in the multiplayer modes?
Fixed Cat's Tuxedo (talk) 21:00, 29 April 2025 (UTC)
Plot

Can the plot be shortened at all? I just wonder if it could be shortened, given that Crash Bandicoot games don't tend to be super plot-heavy. I feel that this is further enforced by the reception about the lack of story cohesion.
Done Cat's Tuxedo (talk) 21:00, 29 April 2025 (UTC)
Development and release

I didn't find much extra, just this Guardian contest.
I don't see this being very notable; looks like it was a regular contest the Guardian was holding at the time that gave away whatever GBA game, DVD or whatever other goodie suited their fancy on any given week. Cat's Tuxedo (talk) 23:36, 27 April 2025 (UTC)
Reception

Review box is a bit long; in my experience, 10 is a good number.
Never heard that complaint before, but I went ahead and hid Nintendo Power away since that seems more like an advertisement than a real review. Cat's Tuxedo (talk) 21:00, 29 April 2025 (UTC)
Should mention the GotM win outside the box (could put it after the first mention of IGN's opinion)
Done Cat's Tuxedo (talk) 21:00, 29 April 2025 (UTC)
"Marriott and Nintendo Power noted the nonlinear level progression" Noted what about it?
Zapped to accommodate for the hidden NP review. Cat's Tuxedo (talk) 21:00, 29 April 2025 (UTC)
Here and there, I feel there are things that could be done to make the text flow better. For instance: "Critics observed a lack of innovation, determining the game to be a rehash of previous Crash titles and other platformers. Reed and Electronic Gaming Monthly's Mark MacDonald found the side-scrolling levels repetitive and lacking variety in their core design. IGN, MacDonald and GamePro's Fennec Fox said that the physics in the Atlas Sphere levels were slightly unpolished, and MacDonald added that the levels featuring Coco in space felt sloppy." This feels a bit too much like "X said Y. X said Y. X said Y."
Made some adjustments and hoping what I managed reads more coherently. Cat's Tuxedo (talk) 21:00, 29 April 2025 (UTC)
"Mason and Marriott noted the lack of a cohesive narrative tying the levels together, though Mason remarked that this allowed creative freedom." This feels a little non-neutral, as it implies a lack of a cohesive narrative is an accepted truth.
Fixed Cat's Tuxedo (talk) 21:00, 29 April 2025 (UTC)
Spotcheck

Checked [1]; mostly good, though I note they don't mention Mario or Sonic, so the line mentioning them in Reception should be tweaked to account for that.
Done Cat's Tuxedo (talk) 00:30, 7 May 2025 (UTC)
Checked [2]; seems good.
Checked [3]; seems good.
Checked [4]; seems good.
Comments
Hey, sorry about the delay, will get this done today. - Cukie Gherkin (talk) 22:27, 4 May 2025 (UTC)
All right, passed. Nice job - Cukie Gherkin (talk) 23:58, 7 May 2025 (UTC)