# Talk:Hugo's House of Horrors

I added reference to Maniac Mansion (amazingly, not there!) and LucasArts.  I doubt this is controversial in any way (but Wikipedia has a way of surprising you).217.44.106.142 00:00, 16 November 2007 (UTC)

Well, I welcome any contributions to pages like this, but I'm not sure I'd agree with this.  The theme of the two games is similar, but the type of game HHH is, is much more reminiscent of the text-parsing games that Sierra produced.
I didn't want to remove the reference though, so I've placed it further down. With best regards, CountingPine (talk) 18:02, 17 November 2007 (UTC)
I suspect the use of parser technology had less to do with a love of Sierra, and more to do with a lack of a SCUMM-like engine.  It seems to have been a pretty universal point of agreement at the time that point and click was better than type and hope (to the extent that Sierra also introduced a GUI for their adventure games), and that the change didn't change the genre in any dramatic way (if at all) so as to necessitate a sub-categorization.  I think a similarity in theme (and overall genre) is more relevant than the particularities of the interface.
That being said, I don't care enough to actually worry about what order the claim is made.  What you've done is fine by me.86.145.233.142 (talk) 15:50, 20 November 2007 (UTC)
For what it's worth, I also just saw that the game was updated for windows, and a point and click interface was added.  —Preceding unsigned comment added by 86.145.233.142 (talk) 15:57, 20 November 2007 (UTC)