# Talk:Nier

Hi, I'm not a huge Wiki editor myself, so I don't really want to get involved in all the politics that happen in these situations, but the major bulk of information covered in this article is actually wrong, at least within the scope of its development and release. Nier Gestalt is not "formerly known" as Nier, as stated in the article, but is simply the game's Japanese title, whereas the rest of the world is getting it as just plain old Nier. Similarly, its not exclusive to the 360, that again is Japan-only, because they're getting the seperate Nier Replicant (which is not being released in the rest of the world) for the PS3.
Nier (or Nier Gestalt just to make things clear) has been designed with a primarily Western audience in mind (hell, the Japanese version of the game is keeping the English voices, as they're dedicating their Japanese resources to the other title), and since we're not getting Nier Replicant, we're getting it under the title of just Nier, both on 360 and PS3 at the same time. The reason for the additional title was to create a version in Japan that would appeal to Japanese gamers, thus reducing the age of the protagonist, giving him a more androgenous appearance, changing his relation to his daughter in Gestalt to being his sister, etc... Like I say, its a pretty major overhaul of information required, and as a minor editor I don't really feel equipped to do it myself, but I was hoping some of the regular editors may be able to have a stab at it.  —Preceding unsigned comment added by TonyKM (talk • contribs) 17:32, 6 November 2009 (UTC) 

Nier Replicant should be merged to this article since they are the same game. Protagonist's appearance and a relationship change to one character don't merit its own article. --Mika1h (talk) 19:59, 21 April 2010 (UTC)

Agreed! It's the same game! Alistair Stevenson (talk) 18:24, 24 April 2010 (UTC)
Agree, for the same reason as above. --CoolingGibbon (talk) 07:09, 27 April 2010 (UTC)
Disagree, they're two separate games for two separate systems (in Japan, anyway). This isn't the same case as, say, the Pokémon series. The Mach Turtle (talk) 04:19, 28 April 2010 (UTC)
They are essentially ports. We don't have usually separate articles for Xbox 360 and PlayStation 3 versions. --Mika1h (talk) 20:26, 1 May 2010 (UTC)
Agreed. As stated before, these are not different games. --jj984jj (talk) 06:50, 3 May 2010 (UTC)
Also, the main page should be Nier and an explanation of Gestalt and Replicant should be in a separate section considering there are no differences in the English version whatsoever. --jj984jj (talk) 01:19, 4 May 2010 (UTC)
Merge done. I posted a move request at WP:RM, since it can't be moved without a mod. --Mika1h (talk) 18:57, 4 May 2010 (UTC)
Have you actually played Replicant? Gestalt and Replicant, although the majority of the story is the same, are two separate entities occurring in two different places in time. I'm not arguing about merging the two articles together because it is much more concise that way, but to say that they are essentially ports of the same game is a little inaccurate. drakengard-3.com (talk) 17:36, 31 March 2015 (UTC)

This article needs to be expanded to include a plot and more information about in-game references to real life objects/concepts.  It is fully possible to tie the game plot and dialogue to what is considered the 'past' in game (with it being 1300 years into the future). I will contribute to the writing in anyway I can, but i cannot write the bulk of it because it wouldn't make sense to people who haven't played the game.  —Preceding unsigned comment added by Majes1990 (talk • contribs) 04:49, 21 June 2010 (UTC) 

Not too familiar with the proper channels/procedures...so I figure I throw it over in the discussion (heck...hope I'm going to do this correctly).
In the section about "Development", someone inserted the following line: "The action is set a thousand years after the events depicted in one of the endings of the game Drakengard, by the same developer". Someone subsequently tagged that it needed citation. Found two different blogs that reference an interview...but it looks like the interview since is no longer available. One blog is over at Joystiq ( http://www.joystiq.com/2010/04/16/nier-dlc-already-in-the-works/ ) and the other one I haven't heard of before AndriaSang ( http://www.andriasang.com/e/blog/2010/04/16/nier_download_content/ ). Along those lines...I think that that the tidbit of information should be moved into the plot instead? AnimeKid --(talk) 09:57, 27 December 2010 (UTC)

Following up on further information I happened to find...over at TvTropes ( http://tvtropes.org/pmwiki/pmwiki.php/Main/Nier ) it is mentioned as well. --AnimeKid (talk) 09:29, 28 December 2010 (UTC)
It was stated in the DOD3 Complete Guide in the article regarding the DOD1.3 novella that Nier takes place along Branch E ending of DOD1.  drakengard-3.com (talk) 17:41, 31 March 2015 (UTC)

...you're replying to a comment from over 4 years ago. The statement is in the article, and already has a source. --PresN 17:59, 31 March 2015 (UTC)
Talk:Nier (video game)/GA1

i'm a little confuse at how this is explained...The game was initially two versions exclusively for PS3 and 360 and internationally was released for both systems combined? maybe if they explain the japanese version first than international release later, it would be alot easier. i'm havin a hard time understanding.Lucia Black (talk) 04:48, 25 March 2012 (UTC)

"Nier is an action role-playing video game developed by Cavia and published by Square Enix. It was released for the Xbox 360 and PlayStation 3 in Australia, Europe, Japan and North America in April 2010. In Japan, the game was an Xbox 360 exclusive titled Nier Gestalt, while an alternate version titled Nier Replicant was released for PlayStation 3 with a younger main character." - first sentences of the article. Not sure how to make it clearer- in NA/Europe there is only Nier, with the older main character, for PS3/X360. In Japan, that version of the game is called Nier Gestalt, and is only for the X360. In Japan, there is also a version called Nier Replicant, only for the PS3, that has a younger main character. --PresN 20:01, 25 March 2012 (UTC)
You see...thats where the confusion starts. which one is "Nier" in english territories? Is it Nier gestalt? or Nier Gestalt combined with Nier Replicant?Lucia Black (talk) 03:18, 27 March 2012 (UTC)
Given that the only difference between Gestalt and Replicant is that Replicant has a younger protagonist, I'm not sure how you would go about combining the two. That's why Replicant is described as an alternate version, which means that Nier and Gestalt are the same game. --PresN 17:55, 27 March 2012 (UTC)
The consoles and no nihongo next to the name, so the way it starts out makes it difficult to interpret. Maybe if it was mentioned at the very start that it is known as Gestalt in japan and an alternate version was released as Nier Replicant later in the header, it would be easier to understand which one is which.Lucia Black (talk) 19:37, 27 March 2012 (UTC)
Also, Nier Replicant redirects here. So some clarification can be done. I'm pretty sure we can make it even clearer.Lucia Black (talk) 19:30, 28 March 2012 (UTC)

Wouldn't the word legacy be used for games that are actually important or left their mark? This game didn't really accomplish much in terms of reviews and the sales were merely okay in Japan and fairly bad outside of Japan. Legacy builds the game to a level I don't think it deserves. Maybe I'm wrong. Just my thoughts.  — Preceding unsigned comment added by 67.193.193.247 (talk) 03:23, 5 March 2013 (UTC) 

It has built something of a cult reputation for its depth of story and setting. Regardless, as it was the last game made by Cavia I suppose legacy is an appropriate term. 212.225.121.134 (talk) 23:54, 5 April 2013 (UTC)

If we're only giving a single name for the voice actors, it's the Japanese VAs from the original version that should be listed, not the English-language cast. (Fine to list both and best to have a separate section on it, but still...) — LlywelynII 23:13, 20 March 2017 (UTC)

http://firesanctuary.com/blog/2020/12/29/a-couple-interesting-facts-about-nier-revealed-on-saitos-christmas-special/ 

Q: What is the reason for the official site listing Nier as “Protagonist”? 

Yoko: It’s because “Nier” isn’t his name. (...) NieR is the name of the title, it’s not his name. I keep telling people this, but nobody listens to me. 

109.236.4.20 (talk) 11:40, 17 January 2021 (UTC)

The article has a clear focus on Gestalt, presenting it as the "main" version of the game. This is clearly not the case. Yoko Taro has stated in interviews that Gestalt was only made, against his will, because he was told that Americans would not want to play a game with a young boy as the protagonist. The middle-aged father version of the main character clearly goes against aspects of the story. Replicant is the canon version which is referenced in all of its and Automata's (side) materials. With the HD remaster, they aren't even bothering to make one for Gestalt, only making Replicant. I think this article's fixation on Gestalt is unwarranted and misplaced. 109.236.4.20 (talk) 11:51, 17 January 2021 (UTC)

Citations of in-game dialogue are being attributed to Cavia (and to the rodent rather than the company at that), but shouldn't they be attributed to the IP owner, Square Enix? 109.236.4.20 (talk) 20:16, 19 January 2021 (UTC)

No? Check the actual citation- it's cited explicitly to the developer (Cavia) and publisher (Square Enix), not to any rights holder. Good catch on the links, though. --PresN 21:53, 19 January 2021 (UTC)

@ProtoDrake:
I haven't played the remaster (only the 360 version) but I know the basics of it. Shouldn't we include an image that compares the the two versions? At least the younger protagonist from Replicant and visuals like this to make it faster to show how the team handled the narrative depending on version.Tintor2 (talk) 22:05, 9 May 2023 (UTC)