# Talk:Metroid Prime Hunters

The subject of cheating in this game doesn't seem to get covered here. This game is infamous for bringing out cheaters on Nintendo Wi-Fi Connection that more or less ruined the multiplayer experience because it was so ubiquitous until nintendo got around to banning players and such. They never really fixed cheating in this game, but apparently learned from it in future Wi-Fi titles which don't have as severe a cheating problem. 74.75.15.247 (talk) 00:59, 29 December 2008 (UTC)

Do you have a reference to verify this? Gary King (talk) 01:01, 29 December 2008 (UTC)
At one point there was actually a notice on the WFC website (on the Hunters hub) from nintendo about the corruption of the game's leaderboards by cheating. Currently the only evidence of the cheating problem still on the site is the corrupted leaderboard statistics (which have not been corrected in some time). Currently nintendowifi.com seems to be having issues; I'll post more when I can actually get there. 74.75.15.247 (talk) 17:38, 1 January 2009 (UTC)
Okay, I look forward to references. Please only provide reliable sources, though; it'd be preferable if a reliable news source could be provided as a reference, perhaps an article that someone has written which mentions the cheating going on in the game. Gary King (talk) 17:41, 1 January 2009 (UTC)
Apparently, Nintendowifi now redirects to the Nintendo homepage. Oh well, I guess we'll have to wait till the DS2 to get online statistics. If Nintendo ever stops milking the DS, that is.--ZXCVBNM 05:15, 14 January 2009 (UTC)

The gameplay section is a bit lacking, I think there should be a paragraph on the single player mode, then the multiplayer mode. A one-sentence mention of multiplayer does not fully do justice to a game based around multiplayer (or at least with a far more popular multiplayer mode). I can't source that it's far more popular, but you get the idea. So, finding more sources would be appreciated and help this article immensely.--ZXCVBNM 07:01, 31 December 2008 (UTC)

I've expanded the MP paragraph. It should be better now. Gary King (talk) 19:46, 31 December 2008 (UTC)
I'll add some information on the modes because it seriously lacks the whole multiplayer aspect still. 74.166.95.229 (talk) 01:06, 18 March 2009 (UTC)
Let's vote on this, who thinks we should re add the stuff I added and Garry took away, I used references(though an incorrect tag because I didn't know how) and had the details of the best part of the game, it might need grammar clean up be to be removed all together is not fair to multiplayer fans. it was less then 1/3 of the article, and multiplayer is the number one reason people buy this game. 74.166.95.229 (talk) 17:20, 20 March 2009 (UTC)

What you added was essentially against WP:GAMEGUIDE; we are here to explain the subject in a neutral point of view, giving the appropriate weight to each aspect. Gary King (talk) 18:00, 20 March 2009 (UTC)

1. Pow! Straight to the Moon
Toronto Star, The (Ontario, Canada)
January 24, 2009.
2. 'Moon' a disappointment for DS players
Battle Creek Enquirer (MI)
January 22, 2009.
3. Moon review
Blast Magazine
January 22, 2009.
4. 'Moon' Ships for Nintendo DS
Gaming Bits
January 13, 2009.
5. The Most Ridiculous Evil Twins In The Multiverse [Triviagasm]
io9
January 13, 2009.
6. Moon Boss Demo Video From Renegade Kid
Gaming Bits
January 6, 2009.
7. The Portable Holiday Gift Guide [2008 Kotaku Holiday Gift Guide]
Kotaku
November 19, 2008.
8. Breaking Records: How Not to Get in the Guiness Book With a DS [Feature]
Kotaku
October 28, 2008.
9. Behold the up and coming superstars: Renegade Kid
Nintendo
August 31, 2008.
10. A Week In Comments [Hyper Multi-tap]
Kotaku
May 24, 2008.
11. Great pinball video games do an amazing job of simulation
Battle Creek Enquirer (MI)
April 10, 2008.
12. Simple 2000: The Japanese Software Chart [Media Create]
Kotaku
March 20, 2008.
13. Simple 2000: The Japanese Software Chart [Only In Japan]
Kotaku
March 13, 2008.
14. Nintendo DS Review: Dementium: The Ward
Blogcritics.org Gaming
February 14, 2008.
15. You'll have time to sleigh them all
Courier Mail, The (Brisbane, Australia)
December 19, 2007.
16. Hand-held games need no power
Joplin Globe, The (MO)
December 14, 2007.
17. Santa shares his mail
Leaf-Chronicle, The (Clarksville, TN)
December 14, 2007.
18. The Daily Telegraph: GAME REVIEWS
Daily Telegraph, The (London, England)
December 8, 2007.
19. 1UP Network Announces 2007 Game of the Year Nominations
PR Newswire (USA)
December 3, 2007.
20. Dementium: the Ward.(Product/service evaluation)
Variety (0042-2738)
Nov 12, 2007.Vol.408,Iss.13;p.52(1)
21. GadgetZone.
The Evening Standard (London, England) (0307-2088)
Oct 30, 2006.p.8
22. reviews archive.
Electronic Gaming Monthly (1058-918X)
7/1/2006.Iss.205;p.99-99
23. METROID PRIME HUNTERS.
Electronic Gaming Monthly (1058-918X)
5/1/2006.Iss.203;p.109-109
24. Metroid Prime Hunters and Tetris DS Begin a New Era of Competition.
PR Newswire
March 20, 2006.p.NA
25. COMING SOON.
Electronic Gaming Monthly (1058-918X)
3/1/2006.Iss.201;p.64-64

Ling.Nut (talk—WP:3IAR) 01:01, 29 January 2009 (UTC)

There isn't much mention of the other hunters. The names aren't even mentioned. Should we consider putting some details in here, or even making a new article for the six hunters? ConstantCabbage (talk) 22:34, 26 May 2009 (UTC)

If you have enough reliable sources for them, then go for it. Gary King (talk) 00:05, 27 May 2009 (UTC)
I'm not so sure a new article dedicated to the six hunters would pass WP:N.And I always thought the hunters get killed when Gorea absorbs their power right before Samus fights it, and that the six colored lights shown during the best ending are the hunters' spirits being released from the exploding Gorea. I re-watched the game's cut scenes today and it doesn't show what happens to the hunters' bodies after their powers are absorbed, so... Do either of you have the Nintendo Power guide for this game, or know where we could get ahold of someone who does? I ask because NP guides sometimes provide additional plot details that are not in the game itself (which are considered official as NP guides were all published by Nintendo). -sesuPRIME talk • contribs 01:54, 27 May 2009 (UTC)
You might be right about the fact that a new article for the hunters might not work. I had just thought so because of articles for minor characters of other games. I have heard a lot of people talk about this game, and all of them thought the hunters were still alive, so I inferred that it was inferred. However, I will try to find a source for it. ConstantCabbage (talk) 23:22, 27 May 2009 (UTC)

Mike Harrington, Metroid Prime Hunter's art director, said this in one of my old issues of Nintendo Power:

Early in the project, we met with Retro down in Austin, Texas. We had a million and one questions for them. They not only had answers to many of our questions, but they lent us the talents of Andrew Jones, Retro's lead concept artist, to create the character and enemy designs for Hunters. Then they added the help of Todd Keller, art director on Metroid Prime, to head up the creation of character assets for the cinematic sequences. It was great working with everyone a Retro Studios—they really helped kick-start the development.
From Metroid Prime Hunter's intro:

Nintendo presents
A Nintendo Software Technology Corporation game
Special thanks to Retro Studios
These two sources make it quite clear that Nintendo Software Technology and Retro Studios did not co-develop this game. NST developed it and Retro merely assisted with the art direction. I think Retro should still be mentioned in the article, but not listed as a developer in the infobox. -sesuPRIME 22:53, 21 August 2009 (UTC)

http://ds.ign.com/articles/616/616902p2.html
Kensuke Tanabe: This game is its own universe, cut off from any other Metroid game, so there's no link between these characters and any game. We're going to start from this point with these guys.
That's right. A spinoff. So why does this constantly show up in fan-made Metroid timelines? It has nothing to do with anything. 208.101.163.145 (talk) 21:18, 30 August 2009 (UTC)

Spin-off ≠ non-canon. In an interview from 2006, Nintendo Power asked Richard Vorodi, game designer for Metroid Prime Hunters:
Where does Hunters fit in chronologically with the rest of the Metroid series?
Vorodi responded:
Mission File 79109 sits somewhere between Metroid Prime and Echoes. You'll notice that Samus is piloting her ship from Prime, but she's wearing the Varia Suit from Echoes.
So, yes, Hunters is canon and no, that's not a fan-made timeline. Cheers. -sesuPRIME 23:05, 30 August 2009 (UTC)

Noxus redirects here, though he is never mentioned in the page Feathered serpent (talk) 08:07, 16 May 2013 (UTC)

He is mentioned (along with nearly all other new characters) in the second paragraph of "Setting and characters" in "Synopsis". Quote: "During the investigation, Samus is confronted by six other bounty hunters: Sylux, a deadly sharpshooter who harbors a strong hatred for the Federation and Samus by association; Weavel, a cybernetic Space Pirate warrior who was injured in a battle with Samus; Trace, a feared member of the Kriken Empire; Kanden, a lab experiment and a supersoldier that was invincible; Noxus, a bounty hunter of the proud and reclusive Vhozon race; and Spire, the last of the silicon-based Diamonts." 109.225.98.60 (talk) 07:27, 4 August 2018 (UTC)

How do we know NST wrote the manual? I don't see that stated in it (besides in the credits, which are for the game itself, not the booklet). Would suggest removing it unless someone can clarify. Glades12 (talk) 05:47, 29 May 2020 (UTC)

No-one has said anything yet, so I've gone ahead and removed the parameter. Glades12 (talk) 20:10, 6 June 2020 (UTC)