# Talk:Mega Man X2

Why do we need "(game)" at the end of the title of the page? With Mega Man X (game) we have a reason (Mega Man X already exists) but this won't be disambiguous with anything. I nominate we move it back to Mega Man X2. --Shadow Hog 5 July 2005 16:50 (UTC)

Seconded.  If there are no objections by the above time tomorrow I suggest the next person to read this make the move. --Boco XLVII 5 July 2005 19:39 (UTC)

The Mega Man X entry has some nice grpahics of the main charecters. Think we could steal 'em?

Just like the article for MMX1, the Boss FAQ sounds more like an FAQ than an article. I think that we should re-write it. I guess I can start working on it tomorrow... --ShadowJester07 04:44, 4 April 2006 (UTC)

Can we get some kind of source on this, since I can't seem to find any mention of this game anywhere else? --208.104.166.30 10:50, 3 May 2006 (UTC)
...? Have you been hiding under a rock? Go to MMN. Or better yet, go to gamespy, and check out the interview with Inafune. He stated he wanted to re-make both X2 and X3.
In addition, go to Planet Mega Man, and watch the interview with Inafune. Geez.

Uh, if this is true, post a link.  The 'this article needs a source' thing looks ridiculous on an article for a videogame.

Hello fellow Wikipedians,
I have just modified 3 external links on Mega Man X2. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:

Added archive https://www.webcitation.org/6BEja8EpM?url=http://japan.gamespot.com/news/20393122/ to http://japan.gamespot.com/news/story/0,3800076565,20393122,00.htm?ref=rss
Added archive https://web.archive.org/web/20160111200836/http://www.1up.com/do/feature?pager.offset=1&cId=3159550 to http://www.1up.com/do/feature?pager.offset=1&cId=3159550
Added archive https://www.webcitation.org/6BEjgyXg9?url=http://www.1up.com/features/jumping-shark-man to http://www.1up.com/do/feature?cId=3159529
When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.
This message was posted before February 2018. After February 2018, "External links modified" talk page sections are no longer generated or monitored by InternetArchiveBot. No special action is required regarding these talk page notices, other than regular verification using the archive tool instructions below. Editors have permission to delete these "External links modified" talk page sections if they want to de-clutter talk pages, but see the RfC before doing mass systematic removals. This message is updated dynamically through the template {{source check}} (last update: 5 June 2024).

If you have discovered URLs which were erroneously considered dead by the bot, you can report them with this tool.
If you found an error with any archives or the URLs themselves, you can fix them with this tool.
Cheers.—InternetArchiveBot (Report bug) 05:42, 10 January 2018 (UTC)

The source for this is "Mega Man X: Official Complete Works". I don't have that specific edition, but I have "MM25 - Mega Man & Mega Man X Official Complete Works". It's the same thing, just merging both the Official Complete Works for both the original series and the X series in one book. As such, it's the same content, but may mess up exact page number references. 
At no place does Inafune claim to be the director. In fact, I can't think of a single time when Inafune has ever claimed to be a director. I think instead that someone is confusing something he said. Several devs in the book talk of an unnamed "project leader". I think this was Fujiwara. There's a tendency for the devs in this book to not name devs who are no longer with Capcom at the time, and instead refer to them by their title. That might cause some confusion. 
Here's some quotes from "MM25 - Mega Man & Mega Man X Official Complete Works" where he discusses his exact role:
162:

"I was leaning more towards the planning and producing side of things at this point, trying to bring more advanced thinking to the project"
Page 168:

"I was totally hands off with the design aspect of 'X2'. I left that up to Tazaki, who had worked on '5', '7', and 'X1' as well. I limited my involvement to that of a superior. Oh except Zero... I worked on him (laughs)"
Neither of these sound like directing. I think this game had a producer acting as a manager, and then several designers, but it didn't have a specific "director" role. 
Reading the context of the page, I suspect the 20th anniversary version said "directing and producing", and the 25th anniversary version says "planning and producing". "Planning" is an English loan-word meaning designing. It's not quite a director role. So it sounds like Inafune was inputing on the story and setting, and such, but it doesn't mean he was the director. And the 25th version likely instead chose to not translate "planning" as "directing" but instead chose to leave it as "planning". Harizotoh9 (talk) 18:51, 27 April 2019 (UTC)