# Talk:999: Nine Hours, Nine Persons, Nine Doors

A recent edit has been made to the page revealing the characters' true identities. Given the relatively recent (mid-November 2010) release of this game, and given the nature of this game (suspense/thriller mystery), it seems particularly ruinous to players' gameplay experiences to couple a spoiler-free plot synopsis with a spoiler-riddled character list. I think that the page should either be entirely spoiler-free or else entirely spoiler-laden. Trying to strike a middle balance ends up helping no one since it spoilers those who don't want to be spoilered (bad) and it provides minimal information to those seeking the maximum (also bad).
Might I suggest the person who made this edit at least consider adding a spoiler warning to the top of the Characters section? In fact, I think I will add it myself and I certainly hope that he or she will not object to this. 00:47, 11 December 2010 (UTC)  —Preceding unsigned comment added by 98.223.107.176 (talk)  
PLEASE add SPOILERS to the characters section.  —Preceding unsigned comment added by 67.68.226.55 (talk) 02:07, 13 December 2010 (UTC) 

I'd love to, but it's against wikipedia's standards for some dumb reason.

Here's one thing I can do. I removed spoiler info from the Characters section, outside of the names (which I feel are important for people discussing the game and not particularly spoiler-rific) from the character section. I'll rewrite the pertinent information in the Plot section in an hour or two under a section entitled 'in-depth plot analysis' or something.  —Preceding unsigned comment added by 128.8.201.93 (talk) 17:24, 13 December 2010 (UTC) 
http://en.wikipedia.org/wiki/Wikipedia:Spoiler  —Preceding unsigned comment added by 128.8.201.93 (talk) 17:15, 13 December 2010 (UTC) 

Thanks. The spoilers about Ace and 9th Man were disgusting.--67.68.226.55 (talk) 23:04, 13 December 2010 (UTC)

I actually didn't do that one. It was someone else. All I really did was expand upon the spoilers, since they were there anyway, and add in the real names, which I feel are good for documentation and discussion purposes. But let's leave the 'spoiler warning' someone added up there... It's against wikipedia policies though, so it might get removed by someone other than myself.  —Preceding unsigned comment added by 96.255.198.238 (talk) 18:20, 14 December 2010 (UTC) 
Removed the spoiler warning. Against Wikipedia policy and utterly pointless on a wiki. If you don't want spoilers, don't read the plot or character sections, really simple as that. Also added more detail to the character portion which is completely riddled with problems due to people having such a huge problem with spoilers that they want to leave any important detail out, even when it would be an acceptable addition. Forgot to login at first. Ryokashi (talk)

Should not be here, so I removed them.--In Donaldismo Veritas (talk) 09:54, 15 January 2011 (UTC)

Alright.  For as much as some of you refer to Wikipedia policy, some of you have apparently not read it.  
Wikipedia is not the place for publishing full plot reveals of video games.  If you want to rewrite an entire video game and publish a full list of plot details and spoilers, try an alternative outlet like GameFAQs.  It's really as simple as that.
The old version was poorly written and had absolutely no references.  Generally, any article of that length without citations is either completely false or original research, and either way that too is against wikipedia policy.  
I edited the plot summary into a plot summary:

No spoilers.
No spoiler tags.
Everyone wins.
Wwwwwwwwwvw (talk) 13:22, 16 June 2011 (UTC)

Actually, we do reveal the full plot of the game - we are a comprehensive work.  We don't hide spoilers or employ spoiler warnings. WP:SPOILER.  As this is a rather complicated plot (involving time travel and multiple POVs) it does need to be a tad longer, but it certainly was nowhere near a complete dissection of the plot. --MASEM (t) 13:27, 16 June 2011 (UTC)
Additionally, plots of published works need not be referenced (though if they can , great). it is presumed the work itself is the reference for these.  --MASEM (t) 13:27, 16 June 2011 (UTC)
It is indeed "presumed."  Too bad what's listed here is pretty much just indiscriminate collection of information.  Some unqualified, unsubstantiated, and completely false assertions include Allice being frozen in ice-9, that you start over with knowledge from the previous game, that the game is told from Akane's point of view, and that Akane has been guiding Junpei from the past.  The article discusses trivial things like ice-9 or the names of Lotus's children and is sure to catch the easter egg in the ending--things that are not relevant to the plot-- but is completely absent of plot points like the "q" door or what's behind door 3 and why-- things that are crucial to the plot.  I'm not going to make another edit here, since my definition of "concise" doesn't mesh with yours, but I would hope that if this article is going to go into detail that it at least gets it right.
Wwwwwwwwwvw (talk) 14:30, 16 June 2011 (UTC)

All of that is verifiable by playing through the game (and understanding that unlike other games with multiple endings, there's a logical consistency that all the endings are part of the actual game).  --MASEM (t) 15:05, 16 June 2011 (UTC)

[1] regarding improvement made to Virtue from missteps taken here.  Obviously spoilers for Virtue's (which I've yet to play so can't add immediately here). --MASEM (t) 15:14, 13 February 2013 (UTC)

I don't think that the article should be titled as it is, but I can't decide whether I would prefer simply the subtitle used in all versions of the game or the new series brand for consistency with its sequel. Thoughts? - New Age Retro Hippie (talk) (contributions) 01:06, 22 December 2013 (UTC)

I'd say the common name is clearly "Nine Hours, ..." without the "999" or "Zero Escape" title. We can redirect and such as necessary, and explain that in 2012 the game was brought into the "Zero Escape" series by Arkane, but it's common name , at least with English audiences, remains "Nine Hours...". --MASEM (t) 02:26, 22 December 2013 (UTC)

In the very end it says that Junpei recognized the hitchhiker as Alice and let her in the car, but I don't think that's correct. In the game it only stated that Junpei recognized the woman. They didn't say it was Alice and in my opinion it most likely wasn't. Her outfit was historically inaccurate, she was hitch hiking even though she is an ancient Egyptian and she some how defrosted even though they carried her through Egypt without incident.  
I understand if no one wants to use my reasoning because its really just my theory, but the article should reflect what truly happened in the game; that is having the hitchhiker be ambiguous.  — Preceding unsigned comment added by 71.219.218.129 (talk) 14:11, 18 August 2014 (UTC) 

It's already been confirmed by Uchikoshi, the game's director, that the hitchhiker was supposed to be All-Ice/Alice, and if you play the sequel, it elaborates on her identity. Besides, WP is not a place for fan theories.IDVtalk 16:00, 18 August 2014 (UTC)
I don't doubt this, but it would be good to source that point since it is "interpretive" from the game's fiction. --MASEM (t) 22:00, 18 August 2014 (UTC)
Uchikoshi used to answer questions about the two games on Twitter, and someone asked him about what he intended with the hitchhiker, to which he responded that in 999, she was "All-Ice". - it's unclear whether her being All-Ice has been retconned or not in VLR, but I suppose that's only relevant for the VLR article, or a ZE series article if one were to be made. IDVtalk 03:01, 19 August 2014 (UTC)

I can't access the site at all except for the page title (couldn't last night, either), the page is not archived on the Wayback Machine, and I can't get it archived on either the Wayback Machine or WebCite. Does it work for anyone else? Famous Hobo?--IDVtalk 20:16, 27 February 2016 (UTC)

All right, now the site loads for me, but very slowly. I won't be editing anymore tonight, but I've got it archived now in case it becomes unavailable again.--IDVtalk 01:55, 28 February 2016 (UTC)
Talk:Nine Hours, Nine Persons, Nine Doors/GA1

Looks like a PC/Steam release is coming [2]. Not confirmed yet but seems logical given the 3rd title is coming. --MASEM (t) 15:47, 10 June 2016 (UTC)

A Vita version is also all but confirmed. Pretty cool.--IDVtalk 15:51, 10 June 2016 (UTC)
[3] Confirmation ports are happening but not which systems yet. --MASEM (t) 02:40, 3 July 2016 (UTC)

So obviously I'm still a bit preoccupied with the VLR FAC, but I came across this just now on the Zero Escape Wiki. Apparently Uchikoshi did an interview with Nintendo Power back in 2011, and it's got some great information. Unfortunately, while it does say it's from issue 267, it doesn't list the page numbers. So does anyone have a copy of that issue? Famous Hobo (talk) 03:31, 25 July 2016 (UTC)

I'm pretty sure I have a copy of it, gonna see if I can find it. I didn't really know anything about 999 until 2012, so I guess the interview just didn't stick in my mind after I read that issue in 2011.--IDVtalk 06:24, 25 July 2016 (UTC)
@Famous Hobo: Update: I looked through my Nintendo Power issues and did not find that issue, but I did find some from before and after that, so I definitely do have a copy of it somewhere since I was a subscriber. It's likely in the garage, so I'll look for it there tomorrow. Also, wanted to apologize for not having helped out with the VLR FAC - been unexpectedly busy lately, and you addressed Dissident93's issues before I even saw them due to time zone differences.--IDVtalk 21:45, 26 July 2016 (UTC)
If you can't find the copy, then I'm sure we can always ask the VG/WP for some help. As for the VLR FAC, no worries, real life is always more important than an article. Famous Hobo (talk) 21:49, 26 July 2016 (UTC)

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@Alexandra IDV: Hi there! Long time no see. Hope your doing well. I've been messing around with music articles for the past few months, but I've always been interested in getting back to this article. Now I feel like I should stop procrastinating and begin working on this article again. Personally, I think it's in great shape and close to FA quality. I'm going to try and make a push for an FA nom in the next few weeks. Would you be interested in helping? Don't feel like you have to help, you've already done an absurd amount of work with this article and articles on the series as a whole. I'm just putting on some finishing touches, so to speak. Famous Hobo (talk) 07:31, 13 March 2018 (UTC)

@Famous Hobo: Hi! Yes, of course I want to help out! I'm sick right now (in addition to the health problems I mentioned on my user page), so I might be limited in how much time I can spend on WP every day, but I'll definitely contribute.--Alexandra IDVtalk 13:07, 13 March 2018 (UTC)
Great! For now I'm mainly going to be working on expanding the development section with the Nintendo Power interview. Would you be willing to try and look at the Famitsu url in the possible references tab? I put it through google translate, and even though I have a hard time making out what it's saying, I think Uchikoshi does mention some stuff about 999. Maybe you'll have an easier time trying to decipher it. Famous Hobo (talk) 17:33, 14 March 2018 (UTC)
I'll take a look at it, but my Japanese is extremely basic.--Alexandra IDVtalk 17:43, 14 March 2018 (UTC)
@Famous Hobo: There were some parts I could not decipher, but these are the notes I made that I feel confident about:

"『428 ～封鎖された渋谷で～』と『極限脱出 9時間9人9の扉』について聞く、ロングインタビュー完全版". Famitsu (in Japanese). Enterbrain. July 15, 2009. Archived from the original on May 17, 2013. Retrieved March 17, 2018. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
Produced by Jiro Ishii
Executive producer is Koichi Nakamura (do we include this on WP typically?)
Uchikoshi got invited by Ishii to join Chunsoft while working on the scenario for the mobile game Kamaitachi no Yoru Niwango-ban
Uchikoshi joined the company "a year and a half ago". Article was published in July 2009
Ishii had wanted to work with Uchikoshi since playing Never 7 and Ever 17, which is how Uchikoshi got the Kamaitachi job
Ishii also wanted Uchikoshi to work on his game 428, but he did not join the company in time for that - 999 ended up being his first project as a Chunsoft employee
Kinu Nishimura, known for her Street Figher artwork, was chosen as the character designer as they wanted the characters to stand out as much as possible
The artwork affected the writing - parts of the script were tweaked to fit the illustration
Uchikoshi enjoyed browser-based escape games, but thought that they typically were not very story-heavy, and that it would make for a more interesting game if a story with some depth was added to the formula
--Alexandra IDVtalk 11:53, 17 March 2018 (UTC)

Nice! I threw in a few important parts of the interview into the development section. I'd work further on the development section, but I don't have the Nintendo Power interview on me. I'll see what I can do with it later tonight. Famous Hobo (talk) 01:56, 18 March 2018 (UTC)

The updated version added voice acting and higher resolution graphics, but this version didn't get mentioned in the reception section. This could arguably be a problem for the article's GA status, as one of the criteria is that the article should address the main aspects of the topic. Two or three additional sentences should be enough to fix this issue.--Megaman en m (talk) 10:15, 8 June 2019 (UTC)

The first two sentences of the paragraph about Funyarinpa are unsourced. Since there was detailed coverage of the localization, a source probably would have commented on why the localizers decided to directly include a Japanese-esque nonsense word instead of making a new English-esque nonsense word or changing the joke altogether when the localization team was already replacing Japanese jokes with entirely new English jokes.
For the third sentence about Funyarinpa becoming a meme among English-speaking 9H9P9D fans, the RHS Arrow source only mentions Funyarinpa being a meme once in the text and uses a Funyarinpa joke one other time in the text, while the Gaming Trend (who are unreliable in WP:VG/S) source doesn't even talk about Funyarinpa being a meme, only using Funyarinpa for a pun in the title ("Funyarinpa for the whole family"). QuietCicada (talk) 18:33, 25 July 2023 (UTC)