Task: Tree traversal
C: #include <stdlib.h>
#include <stdio.h>

typedef struct node_s
{
  int value;
  struct node_s* left;
  struct node_s* right;
} *node;

node tree(int v, node l, node r)
{
  node n = malloc(sizeof(struct node_s));
  n->value = v;
  n->left  = l;
  n->right = r;
  return n;
}

void destroy_tree(node n)
{
  if (n->left)
    destroy_tree(n->left);
  if (n->right)
    destroy_tree(n->right);
  free(n);
}

void preorder(node n, void (*f)(int))
{
  f(n->value);
  if (n->left)
    preorder(n->left, f);
  if (n->right)
    preorder(n->right, f);
}

void inorder(node n, void (*f)(int))
{
  if (n->left)
    inorder(n->left, f);
  f(n->value);
  if (n->right)
    inorder(n->right, f);
}

void postorder(node n, void (*f)(int))
{
  if (n->left)
    postorder(n->left, f);
  if (n->right)
    postorder(n->right, f);
  f(n->value);
}


typedef struct qnode_s
{
  struct qnode_s* next;
  node value;
} *qnode;

typedef struct { qnode begin, end; } queue;

void enqueue(queue* q, node n)
{
  qnode node = malloc(sizeof(struct qnode_s));
  node->value = n;
  node->next = 0;
  if (q->end)
    q->end->next = node;
  else
    q->begin = node;
  q->end = node;
}

node dequeue(queue* q)
{
  node tmp = q->begin->value;
  qnode second = q->begin->next;
  free(q->begin);
  q->begin = second;
  if (!q->begin)
    q->end = 0;
  return tmp;
}

int queue_empty(queue* q)
{
  return !q->begin;
}

void levelorder(node n, void(*f)(int))
{
  queue nodequeue = {};
  enqueue(&nodequeue, n);
  while (!queue_empty(&nodequeue))
  {
    node next = dequeue(&nodequeue);
    f(next->value);
    if (next->left)
      enqueue(&nodequeue, next->left);
    if (next->right)
      enqueue(&nodequeue, next->right);
  }
}

void print(int n)
{
  printf("%d ", n);
}

int main()
{
  node n = tree(1,
                tree(2,
                     tree(4,
                          tree(7, 0, 0),
                          0),
                     tree(5, 0, 0)),
                tree(3,
                     tree(6,
                          tree(8, 0, 0),
                          tree(9, 0, 0)),
                     0));

  printf("preorder:    ");
  preorder(n, print);
  printf("\n");

  printf("inorder:     ");
  inorder(n, print);
  printf("\n");

  printf("postorder:   ");
  postorder(n, print);
  printf("\n");

  printf("level-order: ");
  levelorder(n, print);
  printf("\n");

  destroy_tree(n);

  return 0;
}

C#: using System;
using System.Collections.Generic;
using System.Linq;

class Node
{
    int Value;
    Node Left;
    Node Right;

    Node(int value = default(int), Node left = default(Node), Node right = default(Node))
    {
        Value = value;
        Left = left;
        Right = right;
    }

    IEnumerable<int> Preorder()
    {
        yield return Value;
        if (Left != null)
            foreach (var value in Left.Preorder())
                yield return value;
        if (Right != null)
            foreach (var value in Right.Preorder())
                yield return value;
    }

    IEnumerable<int> Inorder()
    {
        if (Left != null)
            foreach (var value in Left.Inorder())
                yield return value;
        yield return Value;
        if (Right != null)
            foreach (var value in Right.Inorder())
                yield return value;
    }

    IEnumerable<int> Postorder()
    {
        if (Left != null)
            foreach (var value in Left.Postorder())
                yield return value;
        if (Right != null)
            foreach (var value in Right.Postorder())
                yield return value;
        yield return Value;
    }

    IEnumerable<int> LevelOrder()
    {
        var queue = new Queue<Node>();
        queue.Enqueue(this);
        while (queue.Any())
        {
            var node = queue.Dequeue();
            yield return node.Value;
            if (node.Left != null)
                queue.Enqueue(node.Left);
            if (node.Right != null)
                queue.Enqueue(node.Right);
        }
    }

    static void Main()
    {
        var tree = new Node(1, new Node(2, new Node(4, new Node(7)), new Node(5)), new Node(3, new Node(6, new Node(8), new Node(9))));
        foreach (var traversal in new Func<IEnumerable<int>>[] { tree.Preorder, tree.Inorder, tree.Postorder, tree.LevelOrder })
            Console.WriteLine("{0}:\t{1}", traversal.Method.Name, string.Join(" ", traversal()));
    }
}