Task: 100 prisoners
C: #include<stdbool.h>
#include<stdlib.h>
#include<stdio.h>
#include<time.h>

#define LIBERTY false
#define DEATH true

typedef struct{
	int cardNum;
	bool hasBeenOpened;
}drawer;

drawer *drawerSet;

void initialize(int prisoners){
	int i,j,card;
	bool unique;

	drawerSet = ((drawer*)malloc(prisoners * sizeof(drawer))) -1;

	card = rand()%prisoners + 1;
	drawerSet[1] = (drawer){.cardNum = card, .hasBeenOpened = false};

	for(i=1 + 1;i<prisoners + 1;i++){
		unique = false;
		while(unique==false){
			for(j=0;j<i;j++){
				if(drawerSet[j].cardNum == card){
					card = rand()%prisoners + 1;
					break;
				}
			}
			if(j==i){
				unique = true;
			}
		}
		drawerSet[i] = (drawer){.cardNum = card, .hasBeenOpened = false};
	}

}

void closeAllDrawers(int prisoners){
	int i;
	for(i=1;i<prisoners + 1;i++)
		drawerSet[i].hasBeenOpened = false;
}

bool libertyOrDeathAtRandom(int prisoners,int chances){
	int i,j,chosenDrawer;

	for(i= 1;i<prisoners + 1;i++){
		bool foundCard = false;
		for(j=0;j<chances;j++){
			do{
				chosenDrawer = rand()%prisoners + 1;
			}while(drawerSet[chosenDrawer].hasBeenOpened==true);
			if(drawerSet[chosenDrawer].cardNum == i){
				foundCard = true;
				break;
			}
			drawerSet[chosenDrawer].hasBeenOpened = true;
		}
		closeAllDrawers(prisoners);
		if(foundCard == false)
			return DEATH;
	}

	return LIBERTY;
}

bool libertyOrDeathPlanned(int prisoners,int chances){
	int i,j,chosenDrawer;
	for(i=1;i<prisoners + 1;i++){
		chosenDrawer = i;
		bool foundCard = false;
		for(j=0;j<chances;j++){
			drawerSet[chosenDrawer].hasBeenOpened = true;

			if(drawerSet[chosenDrawer].cardNum == i){
				foundCard = true;
				break;
			}
			if(chosenDrawer == drawerSet[chosenDrawer].cardNum){
				do{
                    chosenDrawer = rand()%prisoners + 1;
				}while(drawerSet[chosenDrawer].hasBeenOpened==true);
			}
			else{
				chosenDrawer = drawerSet[chosenDrawer].cardNum;
			}

		}

		closeAllDrawers(prisoners);
		if(foundCard == false)
			return DEATH;
	}

	return LIBERTY;
}

int main(int argc,char** argv)
{
	int prisoners, chances;
	unsigned long long int trials,i,count = 0;
        char* end;

	if(argc!=4)
		return printf("Usage : %s <Number of prisoners> <Number of chances> <Number of trials>",argv[0]);

	prisoners = atoi(argv[1]);
	chances = atoi(argv[2]);
	trials = strtoull(argv[3],&end,10);

	srand(time(NULL));

	printf("Running random trials...");
	for(i=0;i<trials;i+=1L){
		initialize(prisoners);

		count += libertyOrDeathAtRandom(prisoners,chances)==DEATH?0:1;
	}

	printf("\n\nGames Played : %llu\nGames Won : %llu\nChances : %lf %% \n\n",trials,count,(100.0*count)/trials);

        count = 0;

	printf("Running strategic trials...");
	for(i=0;i<trials;i+=1L){
		initialize(prisoners);

		count += libertyOrDeathPlanned(prisoners,chances)==DEATH?0:1;
	}

	printf("\n\nGames Played : %llu\nGames Won : %llu\nChances : %lf %% \n\n",trials,count,(100.0*count)/trials);
	return 0;
}

VB: Sub HundredPrisoners()

    NumberOfPrisoners = Int(InputBox("Number of Prisoners", "Prisoners", 100))
    Tries = Int(InputBox("Numer of Tries", "Tries", 1000))
    Selections = Int(InputBox("Number of Selections", "Selections", NumberOfPrisoners / 2))

    StartTime = Timer

    AllFoundOptimal = 0
    AllFoundRandom = 0
    AllFoundRandomMem = 0

    For i = 1 To Tries
        OptimalCount = HundredPrisoners_Optimal(NumberOfPrisoners, Selections)
        RandomCount = HundredPrisoners_Random(NumberOfPrisoners, Selections)
        RandomMemCount = HundredPrisoners_Random_Mem(NumberOfPrisoners, Selections)
        
        If OptimalCount = NumberOfPrisoners Then
            AllFoundOptimal = AllFoundOptimal + 1
        End If
        If RandomCount = NumberOfPrisoners Then
            AllFoundRandom = AllFoundRandom + 1
        End If
        If RandomMemCount = NumberOfPrisoners Then
            AllFoundRandomMem = AllFoundRandomMem + 1
        End If
    Next i


    ResultString = "Optimal: " & AllFoundOptimal & " of " & Tries & ": " & AllFoundOptimal / Tries * 100 & "%"
    ResultString = ResultString & Chr(13) & "Random: " & AllFoundRandom & " of " & Tries & ": " & AllFoundRandom / Tries * 100 & "%"
    ResultString = ResultString & Chr(13) & "RandomMem: " & AllFoundRandomMem & " of " & Tries & ": " & AllFoundRandomMem / Tries * 100 & "%"

    EndTime = Timer

    ResultString = ResultString & Chr(13) & "Elapsed Time: " & Round(EndTime - StartTime, 2) & " s"
    ResultString = ResultString & Chr(13) & "Trials/sec: " & Tries / Round(EndTime - StartTime, 2)

    MsgBox ResultString, vbOKOnly, "Results"

End Sub

Function HundredPrisoners_Optimal(ByVal NrPrisoners, ByVal NrSelections) As Long
    Dim DrawerArray() As Long
    
    ReDim DrawerArray(NrPrisoners - 1)
    
    For Counter = LBound(DrawerArray) To UBound(DrawerArray)
        DrawerArray(Counter) = Counter + 1
    Next Counter

    FisherYates DrawerArray
    
    For i = 1 To NrPrisoners
        NumberFromDrawer = DrawerArray(i - 1)
        For j = 1 To NrSelections - 1
            If NumberFromDrawer = i Then
                FoundOwnNumber = FoundOwnNumber + 1
                Exit For
            End If
            NumberFromDrawer = DrawerArray(NumberFromDrawer - 1)
        Next j
    Next i
    HundredPrisoners_Optimal = FoundOwnNumber
End Function

Function HundredPrisoners_Random(ByVal NrPrisoners, ByVal NrSelections) As Long
    Dim DrawerArray() As Long
    ReDim DrawerArray(NrPrisoners - 1)
    
    FoundOwnNumber = 0
    
    For Counter = LBound(DrawerArray) To UBound(DrawerArray)
        DrawerArray(Counter) = Counter + 1
    Next Counter

    FisherYates DrawerArray
    
    
    For i = 1 To NrPrisoners
        For j = 1 To NrSelections
            RandomDrawer = Int(NrPrisoners * Rnd)
            NumberFromDrawer = DrawerArray(RandomDrawer)
            If NumberFromDrawer = i Then
                FoundOwnNumber = FoundOwnNumber + 1
                Exit For
            End If
        Next j
    Next i
    HundredPrisoners_Random = FoundOwnNumber
End Function

Function HundredPrisoners_Random_Mem(ByVal NrPrisoners, ByVal NrSelections) As Long
    Dim DrawerArray() As Long
    Dim SelectionArray() As Long
    ReDim DrawerArray(NrPrisoners - 1)
    ReDim SelectionArray(NrPrisoners - 1)
    
    HundredPrisoners_Random_Mem = 0
    FoundOwnNumberMem = 0
    
    For Counter = LBound(DrawerArray) To UBound(DrawerArray)
        DrawerArray(Counter) = Counter + 1
    Next Counter
    
    For Counter = LBound(SelectionArray) To UBound(SelectionArray)
        SelectionArray(Counter) = Counter + 1
    Next Counter

    FisherYates DrawerArray
    
    For i = 1 To NrPrisoners
        FisherYates SelectionArray
        For j = 1 To NrSelections
            NumberFromDrawer = DrawerArray(SelectionArray(j - 1) - 1)
            If NumberFromDrawer = i Then
                FoundOwnNumberMem = FoundOwnNumberMem + 1
                Exit For
            End If
        Next j
    Next i
    HundredPrisoners_Random_Mem = FoundOwnNumberMem
End Function

Sub FisherYates(ByRef InputArray() As Long)
 
    Dim Temp As Long
    Dim PosRandom As Long
    Dim Counter As Long
    Dim Upper As Long
    Dim Lower As Long
     
    Lower = LBound(InputArray)
    Upper = UBound(InputArray)
     
    Randomize
     
    For Counter = Upper To (Lower + 1) Step -1
        PosRandom = CLng(Int((Counter - Lower + 1) * Rnd + Lower))
        Temp = InputArray(Counter)
        InputArray(Counter) = InputArray(PosRandom)
        InputArray(PosRandom) = Temp
    Next Counter
 
End Sub