Task: Forest fire
Python: 

L = 15

initial_trees = 0.55
p = 0.01
f = 0.001

try:
    raw_input
except:
    raw_input = input
    
import random


tree, burning, space = 'TB.'
hood = ((-1,-1), (-1,0), (-1,1),
        (0,-1),          (0, 1),
        (1,-1),  (1,0),  (1,1))

def initialise():
    grid = {(x,y): (tree if random.random()<= initial_trees else space)
            for x in range(L)
            for y in range(L) }
    return grid

def gprint(grid):
    txt = '\n'.join(''.join(grid[(x,y)] for x in range(L))
                    for y in range(L))
    print(txt)

def quickprint(grid):
    t = b = 0
    ll = L * L
    for x in range(L):
        for y in range(L):
            if grid[(x,y)] in (tree, burning):
                t += 1
                if grid[(x,y)] == burning:
                    b += 1
    print(('Of %6i cells, %6i are trees of which %6i are currently burning.'
          + ' (%6.3f%%, %6.3f%%)')
          % (ll, t, b, 100. * t / ll, 100. * b / ll))
                

def gnew(grid):
    newgrid = {}
    for x in range(L):
        for y in range(L):
            if grid[(x,y)] == burning:
                newgrid[(x,y)] = space
            elif grid[(x,y)] == space:
                newgrid[(x,y)] = tree if random.random()<= p else space
            elif grid[(x,y)] == tree:
                newgrid[(x,y)] = (burning
                                   if any(grid.get((x+dx,y+dy),space) == burning
                                            for dx,dy in hood)
                                        or random.random()<= f 
                                   else tree)
    return newgrid

if __name__ == '__main__':
    grid = initialise()
    iter = 0
    while True:
        quickprint(grid)
        inp = raw_input('Print/Quit/<int>/<return> %6i: ' % iter).lower().strip()
        if inp:
            if inp[0] == 'p':
                gprint(grid)
            elif inp.isdigit():
                for i in range(int(inp)):
                    iter +=1
                    grid = gnew(grid)
                    quickprint(grid)
            elif inp[0] == 'q':
                break
        grid = gnew(grid)
        iter +=1

VB: Public Class ForestFire
    Private _forest(,) As ForestState
    Private _isBuilding As Boolean
    Private _bm As Bitmap
    Private _gen As Integer
    Private _sw As Stopwatch

    Private Const _treeStart As Double = 0.5
    Private Const _f As Double = 0.00001
    Private Const _p As Double = 0.001

    Private Const _winWidth As Integer = 300
    Private Const _winHeight As Integer = 300

    Private Enum ForestState
        Empty
        Burning
        Tree
    End Enum

    Private Sub ForestFire_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
        Me.ClientSize = New Size(_winWidth, _winHeight)
        ReDim _forest(_winWidth, _winHeight)

        Dim rnd As New Random()
        For i As Integer = 0 To _winHeight - 1
            For j As Integer = 0 To _winWidth - 1
                _forest(j, i) = IIf(rnd.NextDouble <= _treeStart, ForestState.Tree, ForestState.Empty)
            Next
        Next

        _sw = New Stopwatch
        _sw.Start()
        DrawForest()
        Timer1.Start()
    End Sub

    Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
        If _isBuilding Then Exit Sub

        _isBuilding = True
        GetNextGeneration()

        DrawForest()
        _isBuilding = False
    End Sub

    Private Sub GetNextGeneration()
        Dim forestCache(_winWidth, _winHeight) As ForestState
        Dim rnd As New Random()

        For i As Integer = 0 To _winHeight - 1
            For j As Integer = 0 To _winWidth - 1
                Select Case _forest(j, i)
                    Case ForestState.Tree
                        If forestCache(j, i) <> ForestState.Burning Then
                            forestCache(j, i) = IIf(rnd.NextDouble <= _f, ForestState.Burning, ForestState.Tree)
                        End If

                    Case ForestState.Burning
                        For i2 As Integer = i - 1 To i + 1
                            If i2 = -1 OrElse i2 >= _winHeight Then Continue For
                            For j2 As Integer = j - 1 To j + 1
                                If j2 = -1 OrElse i2 >= _winWidth Then Continue For
                                If _forest(j2, i2) = ForestState.Tree Then forestCache(j2, i2) = ForestState.Burning
                            Next
                        Next
                        forestCache(j, i) = ForestState.Empty

                    Case Else
                        forestCache(j, i) = IIf(rnd.NextDouble <= _p, ForestState.Tree, ForestState.Empty)
                End Select
            Next
        Next

        _forest = forestCache
        _gen += 1
    End Sub

    Private Sub DrawForest()
        Dim bmCache As New Bitmap(_winWidth, _winHeight)

        For i As Integer = 0 To _winHeight - 1
            For j As Integer = 0 To _winWidth - 1
                Select Case _forest(j, i)
                    Case ForestState.Tree
                        bmCache.SetPixel(j, i, Color.Green)

                    Case ForestState.Burning
                        bmCache.SetPixel(j, i, Color.Red)
                End Select
            Next
        Next

        _bm = bmCache
        Me.Refresh()
    End Sub

    Private Sub ForestFire_Paint(ByVal sender As System.Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint
        e.Graphics.DrawImage(_bm, 0, 0)

        Me.Text = "Gen " & _gen.ToString() & " @ " & (_gen / (_sw.ElapsedMilliseconds / 1000)).ToString("F02") & " FPS: Forest Fire"
    End Sub
End Class