Task: Intersecting number wheels
Go: package main

import (
    "fmt"
    "sort"
    "strconv"
)

type wheel struct {
    next   int
    values []string
}

type wheelMap = map[string]wheel

func generate(wheels wheelMap, start string, maxCount int) {
    count := 0
    w := wheels[start]
    for {
        s := w.values[w.next]
        v, err := strconv.Atoi(s)
        w.next = (w.next + 1) % len(w.values)
        wheels[start] = w
        if err == nil {
            fmt.Printf("%d ", v)
            count++
            if count == maxCount {
                fmt.Println("...\n")
                return
            }
        } else {
            for {
                w2 := wheels[s]
                ss := s
                s = w2.values[w2.next]
                w2.next = (w2.next + 1) % len(w2.values)
                wheels[ss] = w2
                v, err = strconv.Atoi(s)
                if err == nil {
                    fmt.Printf("%d ", v)
                    count++
                    if count == maxCount {
                        fmt.Println("...\n")
                        return
                    }
                    break
                }
            }
        }
    }
}

func printWheels(wheels wheelMap) {
    var names []string
    for name := range wheels {
        names = append(names, name)
    }
    sort.Strings(names)
    fmt.Println("Intersecting Number Wheel group:")
    for _, name := range names {
        fmt.Printf("  %s: %v\n", name, wheels[name].values)
    }
    fmt.Print("  Generates:\n    ")
}

func main() {
    wheelMaps := []wheelMap{
        {
            "A": {0, []string{"1", "2", "3"}},
        },
        {
            "A": {0, []string{"1", "B", "2"}},
            "B": {0, []string{"3", "4"}},
        },
        {
            "A": {0, []string{"1", "D", "D"}},
            "D": {0, []string{"6", "7", "8"}},
        },
        {
            "A": {0, []string{"1", "B", "C"}},
            "B": {0, []string{"3", "4"}},
            "C": {0, []string{"5", "B"}},
        },
    }
    for _, wheels := range wheelMaps {
        printWheels(wheels)
        generate(wheels, "A", 20)
    }
}

Python: from itertools import islice

class INW():
    

    def __init__(self, **wheels):
        self._wheels = wheels
        self.isect = {name: self._wstate(name, wheel) 
                      for name, wheel in wheels.items()}
    
    def _wstate(self, name, wheel):
        "Wheel state holder"
        assert all(val in self._wheels for val in wheel if type(val) == str), \
               f"ERROR: Interconnected wheel not found in {name}: {wheel}"
        pos = 0
        ln = len(wheel)
        while True:
            nxt, pos = wheel[pos % ln], pos + 1
            yield next(self.isect[nxt]) if type(nxt) == str else nxt
                
    def __iter__(self):
        base_wheel_name = next(self.isect.__iter__())
        yield from self.isect[base_wheel_name]
        
    def __repr__(self):
        return f"{self.__class__.__name__}({self._wheels})"
    
    def __str__(self):
        txt = "Intersecting Number Wheel group:"
        for name, wheel in self._wheels.items():
            txt += f"\n  {name+':':4}" + ' '.join(str(v) for v in wheel)
        return txt

def first(iter, n):
    "Pretty print first few terms"
    return ' '.join(f"{nxt}" for nxt in islice(iter, n))

if __name__ == '__main__':
    for group in[
      {'A': (1, 2, 3)},
      {'A': (1, 'B', 2),
       'B': (3, 4)},
      {'A': (1, 'D', 'D'),
       'D': (6, 7, 8)},
      {'A': (1, 'B', 'C'),
       'B': (3, 4),
       'C': (5, 'B')}, 
     ]:
        w = INW(**group)
        print(f"{w}\n  Generates:\n    {first(w, 20)} ...\n")