Patent ID: 10460503

Abstract:
Apparatus ad method for texturing a 3D model by UV map in-painting, generates a first UV map from the 3D model and applies color values to the first UV map based on correspondence between a first color image and the first UV map mapped to the first region of the 3D model. A first point is detected on a boundary between a textured region and a first non-textured region within the textured region of the first UV map and a region-of-interest is detected around the first point on the boundary that is utilized to determine texture information of a specific patch of the textured region. A first portion of the first non-textured region of the detected region-of-interest is texturized to obtain a textured region-of-interest in the first UV map, which is utilized to generate a second UV map and texture the at least the first region of the 3D model.