Patent ID: 10912995

Abstract:
A gaming system including a computing arrangement that is connected, when in operation, via a data communication network arrangement to an environmental unit and at least one gaming device that is spatially local to the environmental unit, characterized in that the gaming system is implemented in an environment to emulate an electronic game to play in a physical gaming environment by its one or more users, wherein the gaming system is arranged such that: (i) the at least one gaming device includes a first sensing arrangement for sensing a first information comprising inputs from at least user while playing the electronic game and generating at least one first event by processing the first information, (ii) the environmental unit includes a second sensing arrangement for sensing a second information associated with the at least one gaming device while playing the electronic game and generating at least one second event by processing the second information associated with the at least one gaming device, wherein the at least one first event and the at least one second event are provided as input to the computing arrangement and (iii) the computing arrangement including a processor that, when in operation, implements a set of first rules to: determine a modification to at least one of: (a) a first parameter by processing the at least one first event, or (b) a second parameter by processing the at least one second event, based on a set of second rules of the electronic game; and generate commands to implement modifications to at least one of: (a) the first parameter in the at least one gaming device, or (b) the second parameter in the environmental unit for compensating at least one element of the gaming system for a predefined period of time and for enabling the at least one user to play the electronic game in the physical gaming environment with the improved user experience.