Patent ID: 10029178

Abstract:
A computer-implemented system and method for facilitating the exchange of information amongst two or more individuals is provided, which can be effectively implemented into a myriad of applications. By way of example, in some applications (e.g., Contract Bridge card games) the method may be employed to increasingly improve the ability of card game playing partners to more accurately assess, and therefore more accurately predict, each other's strategies and moves in a card game scenario, wherein the sheer quantity of available card game moves results in the possibility of making such improvements via conventional means—such as practice games incorporating various different moves, verbal strategy-based discussions and the like—a statistical impossibility. In yet other applications (e.g., teaching in academic-type settings) the system and method incorporates an Internet website wherein teachers are able to utilize a host of website functions to efficiently analyze, via data feedback, the overall effectiveness of specific lessons, as well as a detailed analysis of individual student performance. In this manner, the method provides a unique means for teachers to continuously improve the overall effectiveness of their homework, lessons and exams, while also having an effective means for tailoring student-specific homework, lessons and exams, based upon what is most effective to optimize a particular student's learning.