Patent ID: 10843084

Abstract:
Embodiments of the present invention provide a novel solution which can be used to detect and analyze instances of micro stutter within a given game, GPU and/or driver version. Embodiments of the present invention may be operable to divide an application session into a set of sub-sessions and perform multiple derivative calculations on time-varying application parameters (e.g., frame rates) measured during each sub-session. Embodiments of the present invention may also be operable to generate separate histograms for each derivative calculation performed. As such, based on calculations performed, embodiments of the present invention may synchronously increment histogram bins representing a corresponding range of performance in real-time. Upon the completion of the application session, sub-session histograms may be compressed and then saved into a log which can be fetched and uploaded to a host computer system for aggregation and storage into a database for server-side optimization analysis.