A: Oh .
B: It's not saved yet .
C: Okay .
B: So A: Okay .
B: Our beautiful drawing .
A: So just f um A: So this is our agenda .
A: You're A: F You're going to show your pr prototype presentation after me .
D: Oops .
C: Okay .
A: Uh I didn't A: Oh yeah .
A: So these are the C: Oh , okay . Yeah .
A: So these are the um last notes we I made .
A: If anything doesn't look right , just say it to me then .
A: I don't have to put it in the report .
B: Are we doing the the speech recognition ?
B: Because we didn't have enough time to uh de um design the inside as well .
A: Okay , but it's still possible uh uh financially .
A: So if you want to , it's okay .
B: Okay yeah . Well then then we're gonna put it in .
A: Okay , just   B: Yeah , just uh we have to design the inside then ,
B: but it should be uh C: Yeah , and  C: Or are we making a slide open , like underneath ?
C: Or fold open ?
C: I don't know .
A: Slide open is uh quite usable for remote controls .
C: It's probably better .
C: Yeah , s Like underneath uh you can slide it open and you other functions .
B: It's may maybe uh a bit stronger as well .
A: Maybe that's better .
C: Yeah .
A: Yeah , that's that's a very good point .
B: Okay , so when you have a lot of room inside .
C: Think that's better .
B: So you can make it very easy to use . 'Cause you can write a lot of comments besides it .
A: Yeah .
A: Okay .
A: So this is okay ? B: No .
B: Yeah , we're gonna use the advanced chip then .
A: Okay ,
A: so that's C: The A: Uh I'll just have a look how much that is .
A: But um B: Advanced chip was for uh spee Yeah .
A: Okay , for the C: Yeah , I I think so . I don't know .
A: Okay .
A: No , you have a different chip for speech recognition . So B: Okay .
C: Ah okay .
A: So I already calculated that and it's still in the budget .
A: So it's okay .
B: Good .
A: So you can show your prototype if you want to .
C: Yeah .
B: Together ?
C: Yeah , it's Let's do it together .
B: I'll give comments .
C: Okay .
C: Yeah , we just made a Word file with the basic elements .
C: Uh the look-and-feel model .
C: Uh well the form , the case um as drawn there .
C: Simply a square with uh round corners .
C: So that's basically it .
C: Uh the material should be hard plastic .
D: Mm-hmm .
C: Uh colour changeable , and also transparent .
C: And colour and transparent , or just transparent ,
C: I don't know .
C: Um then the elements .
C: Uh we have C: The functions are just basic .
C: Like uh I've pointed them here .
C: Mute function , on-off function , text functions .
C: This uh switch channel .
A: Okay , cool . C: And this is the
C: the num-pad .
C: And the logo is over here , and the mic .
A: Okay .
C: And the scrollwheel , no ?
C: You operate that with your pointing finger .
D: Means C: So you hold it like this in your right hand and A: Mm .
A: So how many functions do you need for for uh the microphone ?
D: B: Speech recognition .
A: Yeah , speech recognition .
A: Just B: Um I didn't have a specification of that . But um I can imagine that you have to input your voice or something .
A: Only one button to say it's on or off .
C: Uh I dunno .
B: Um so I've C: Yeah , maybe maybe uh you have to configure it .
B: Yes , you need options to configure it , and after that you don't need 'em anymore .
A: So you can put it on the back as well if you want to .
B: Yeah , you can put 'em all on the back . That's for sure .
C: Yeah , or or on the slide function , I don't know .
A: Okay .
B: That's uh D: Okay .
C: Well we haven't had time to design that , the slide pad .
B: We also don't know how many buttons are required , or what kind of buttons .
B: But B: You have a lot of room if you can slide it open .
A: Yeah , you can put it separate .
B: You B: Yeah I know .
B: I can imagine you need at least four buttons or something . So B: But it's enough room .
C: Yeah .
C: Um the position ?
C: Yeah , you write uh B: Uh well C: You wrote this , so .
B: Well the main , the main zap buttons are most central .
D: B: That was the the most important thing .
B: So uh the best place ,
B: the best reach place B: Um on-off buttons , text buttons , mute buttons are together and at a place they easily are , easy to find .
B: Um the on-off button is a bit bigger , uh so it stands out .
B: That way you don't have to make it red , 'cause it's will uh will show up .
B: Uh scrollwheel is on the left side .
B: It's basically the be standard place for scrollwheel , as far as I know .
C: Yeah .
C: But it's not uh impossible to use it , if you're left handed . So y Because you can use your thumb then .
B: Yeah .
D: Just just one thing now .
D: Um y you need to have more uh one two th
D: You've got one two three four five six seven eight nine .
B: Okay yeah ,
B: they  D: But you missed the no uh the zero and uh the two stripes .
C: Mm yeah .
B: Yeah okay .
B: That's that's below that then .
C: Yeah , okay .
B: It's uh twelve buttons .
C: just so you get that .
D: Okay , but  It's rather important . C: Yeah .
B: Yeah okay , just we just missed that .
B: But um I'll just uh B: I'll get back to later .
B: F the form well , we've taken that from the iPod , other popular technical device .
B: So um should be popular .
B: Um B: The f uh the buttons creating ?
B: Uh if you B: That or all round shapes , not uh rounded corners .
A: Okay .
B: So that , you know , you get a bit round feeling .
B: Um we'll use hard plastic . Since that allows us to use uh two D_ buttons , uh non-rubber buttons .
B: Colour changeable .
B: Well and um the backlight thing , the thing that lights up .
B: We have decided uh in the the channel buttons , there's a little uh colour around it .
D: Okay .
B: And also in the num-pads , there's also colour light behind it .
A: And do you still can , do you still can choose what colour , kind of colour you want ?
B: So when you pre
B: Yeah .
A: How do you want to implement that ?
A: Just on the B: We're going to implement .
A: Maybe on the second level as well ?
B: Yeah .
B: Mm just a little D: Ah .
C: Yeah , these are just basic functions , so C: All the non-basic are in A: Okay , just draw draw the second level , because we need that as well .
B: Yeah .
C: Okay .
C: Um D: Okay , there is one uh function I use uh daily , and it's not on the basic functions .
D: It's uh to switch to uh uh your Scart .
D: Play Station or uh D_V_D_ player .
D: That function must be C: Okay , maybe we use this button for the D: Yeah , maybe
D: Or you can uh i uh lay it uh beneath in the uh other uh functions .
B: Yeah ,
B: I um A: Yeah , as well .
A: Just make make a  B: To your video device .
C: Yeah .
A: Just just draw a second level one and say all options that are still left or something . C: A second level ?
B: Yeah . A: Yeah .
C: Like a a new blank one or Or just here ?
A: No no , just on Down there .
B: Is i Ah okay .
C: Okay .
A: So uh C: Yeah .
D: And h how does the second level come out ?
A: Just uh if you s
D: Uh it slides uh along ?
B: Um slides I think .
A: Yeah , y Maybe , yeah .
B: It's
D: From from the uh beneath ?
A: For the bottom .
B: You can do it that it claps open ,
B: but I think that's not solid enough .
A: No , you gotta slide it .
B: If that breaks then you're screwed .
A: Yeah , it's right .
B: So it do doesn't even have to slide all the way open .
B: Um C: So what do we need ?
B: Uh i the the speech functions buttons .
C: Yeah ,
C: just D: Menu ?
B: Menu button .
B: With uh maybe uh arrows .
B: So you can uh
A: B: scroll in the , navigate the menu .
B: Um C: God damn it .
D: Scart ?
B: I think we can even put a  B: We have one for the zero and one for the for the more digit uh channels .
D: Uh yeah .
D: And so y you keep you keep one , you have one left . Yes . B: So you have one left for the C: So this is the B: Right , the video channel , Play Station , etcetera . That's used pretty often .
D: Yeah .
C: B: If you have a Play Station , mm you use it every day .
D: It's a f basic uh A: Yeah .
C: Extern or something .
B: A: You want to save that file as well ? The drawing ?
B: That was it .
C: So here are multiple speech buttons ,
C: I don't know how many .
B: Uh A: Doesn't really matter .
C: I don't know the functions .
A: Just just uh B: It doesn't really matter .