Project Manager: Um and we've sorted of discussed costs , um . I guess we'll a that's gonna be uh a thing , if we run a bit over-budget , that might be okay , um .
Industrial Designer: Sorry about the uh lack of information on cost , I just haven't been provided that information by our manufacturers
Marketing: Okay .
Project Manager: We'll have more of an idea when the prototype have more of a Industrial Designer: and I'm just having to guess .
Project Manager: we'll have more of an idea later on . Um . And we just yeah go from there . Um , so
User Interface: Project Manager: we've revisited the touch screen and more or less ruled that out , um , I think so we're more or less con we wh wh we're more or less in agreement that we want to have a um a simple kind of function , you know , not too complex .
Marketing: Mm . Right . Well when the majority of people are only using the most primary functions on a daily basis , although I'm not saying we should completely rule out major functions , they should be secondary , at least if not functionally then visually , like those shouldn't be Industrial Designer: Right .
Project Manager: Like maybe have menu things .
Marketing: Take precedence ,
Industrial Designer: If , if we're not going the touch-screen route then we can um just incorporate maybe something that folds out
Marketing: yeah .
Industrial Designer: like what you often see on these kinds of remotes is the most basic functions up here
Project Manager: Mm .
Marketing: Right .
Industrial Designer: and something that slides down to reveal the you know more complicated things .
Marketing: And they slide .
Project Manager: Yes .
Marketing: Well and do we wanna consider like an iPod screen which isn't a touch screen but you're still scrolling through menu options , in p
User Interface: Think then we're hitting our cost issue again .
Project Manager: Yeah
Marketing: True ,
Project Manager: we've also got the the me the thing of ,
Industrial Designer: Yeah .
Marketing: we're still not making it easier then .
Project Manager: if we're gonna have a non-remote-looking remote , how do we yeah .
Marketing: True .
Project Manager: B But no I mean
Marketing: Fair enough .
Project Manager: we could do a slide or a compartment , you know , like if it say it's a lit little vaguely ovoidal type of thing , it'd be easy to have a compartment in there .
Marketing: Yeah .
Project Manager: Or you know , a b a b a a series of you know three or four buttons with a menu button and then a side an s up and down type of thing , like on um like on a D_V_D_ player . You know you see the modern D_V_D_ players'll just have um a menu button on the side and then four buttons around them
Marketing: Mm-hmm . Yeah it's just a scroll .
Project Manager: and you can just kind of manoeuvre through the menu like that .
Industrial Designer: Right .
Marketing: Yeah .
Industrial Designer: So are we gonna are we talking we need to figure out what kind of buttons we're going to use , are we going to use scroll buttons ? Rubber buttons ? Um Project Manager: Well it seems like I dunno it seems to me that we could just do the um stick with the rubber 'cause since we're probably gonna be using some kind of um rubber for the outside case
Marketing: Yeah . Probably .
Project Manager: we might as well stick with that um .
Industrial Designer: Right .
User Interface: I think to a certain extent we have to stick with uh kind of uh a little bit traditional in terms of the buttons and then and then make our unique feature our casing and what not and our voice command .
Marketing: Right . Mm . Well no it's basic just like four directions that are that can use as menu or channel and volume or however you wanna do it , are really versatile and everybody's already got them to some extent on the remotes they already own so it's not like we're dealing with everybody relearning things 'cause that's not something anybody's gonna wanna buy a new for .
Industrial Designer: Right .
Project Manager: Mm 'kay , um . We've already kind of covered this as well . That seems to be selling um and we we've more or less agreed that we want to kar target this youth market , um .
Marketing: Mm .
Project Manager: Especially now with eighteen to thirty five year olds being such a large quantity of the population . Marketing: Right , particularly in technological fields ,
Project Manager: Mm-hmm , mm-hmm .
Marketing: so that's exactly where we're headed .
Project Manager: Okay . Um . Yeah alright , well , more or less covered what we need to cover I think fi an an any final thoughts before we think about doing the protot moving on to the prototype .
User Interface: Well what are we actually doing ?
Project Manager: Right .
User Interface: What were Project Manager: I was just gonna step on to um  Marketing: Uh . Oh it wasn't in the way but yeah , whatever .
Project Manager: I wasn't ? Oh , my bad um sorry .
Industrial Designer: Marketing: No , don't worry about it .
Project Manager: The um , yeah okay I was just gonna assign tasks in the next b anyth any oth
User Interface: Sure .
Project Manager: any other final thoughts before we go ahead and
Marketing: Okay .
Project Manager: cool ?
Industrial Designer: So
Marketing: Yeah .
Industrial Designer: have we decided that we are gonna go with different style cases for different people ?
Project Manager: Um .
Industrial Designer: Or are we just going to go with one ? ..It's very , it's very hard thing to predict because you have different cases
Marketing: Yeah .
Industrial Designer: and that might open up your market a little bit obviously , but if you have just one case and it doesn't go very well mm .
Project Manager: Yeah .
Industrial Designer: It's a tough situation ,
Marketing: Right .
Industrial Designer: but obviously having more cases also costs more so Project Manager: Well then again colours wouldn't be so hard to do , you could have uh a , you know , a um uh kind of a natural wood colour , like a stained wood and um , I don't know , olive green or something .
Industrial Designer: There's an idea .
Marketing: Mm . Yeah .
Project Manager: That wouldn't be so much of a problem to incorporate into the colour of the thing .
User Interface: And again copying iMac's kind of for iPod Mac Apple's uh colour scheme .
Marketing: Yeah , get in there . Yeah , totally .
Project Manager: Yeah , I think that's probably a good id okay so let's work on uh multiple case colours . But yeah , stick with the same kind of kinda yeah , the same basic non-remote kind of remote design . Cool . Alright , so we'll have the next meeting about half an hour , um . I want the uh I'd like Nathan , I'd like you to work on just the basic look and feel , what can we accomplish , um , given these parameters that we're just gonna sort of have this kind of uh non-remote remote . Um , what are our broad constraints before we deve design a prototype . Industrial Designer: Right .
Project Manager: And um Ron if you can figure out how probably best to lay out this idea of this simple design with the voice recognition built in and also this kind of drop down or s on the side kind of menu options simple . Somehow work out how we can get this all s in the same place . Um , and if you can check product evaluation with m some pilots and stuff . Um I need you guys to work together on making a prototype , um using um prototype building materials um .
Industrial Designer:  User Interface: Marketing: Project Manager: And also um specific instructions will be sent to you by your coaches as well .
Industrial Designer: Oh excellent yeah .
Project Manager: So that's what to start with for now , is that alright , you guys feel clear about this ?
Marketing: Cool .
Industrial Designer: That sounds good .
User Interface: Fabulous .
Project Manager: Alright . I guess we'll just hit the bricks . Thanks guys .
Marketing: Cool .