kaushik-systalyze/customer-transcript-long-dialog huggingface dataset:
Project Manager: Okay , is everybody ready ?
Industrial Designer: Yeah ?
Marketing: Yeah I'd to just put on my microphone here and I'll be right with you .
Project Manager: Mm-hmm .
Marketing: Okay ?
Project Manager: Um I take it you all have received instructions as to what you were supposed to do
Industrial Designer: Mm ?
User Interface: Yes .
Project Manager: and um I think the Marketing Manager probably should go first , addressing the needs and desires .
Marketing: Okay you want me to start right now ?
Project Manager: Yeah , mm-hmm .
Marketing: Okay .
Project Manager: Marketing: Well , could you um put my slides up 'cause I think it might be helpful if uh we looked at the slides at the same time .
Project Manager: Okay . You're participant four .
Marketing: I'm participant four I believe . Yes uh-huh .
Project Manager: Okay , and now I can uh full screen .
Marketing: 'Kay .
Industrial Designer: Open .
Project Manager: Uh , okay , okay .
Marketing: There we go . Okay well I think we have introduced ourselves ,
Industrial Designer: And then full screen .
Marketing: so the functional requirements are is is part of my goal but why don't we pass right to the second slide . Cause that's where m my discussion starts . Right well um since I'm in charge of trying to figure out what we should put on this thing since I have to try to sell it .
Industrial Designer: Mm-hmm .
Marketing: Um I thought that the method I should follow would be gather suggestions from everybody , and th the reason I just put that there like that is that uh in the init in the initial stage I think I should just be open to lots of suggestions . You know you can say anything you want no matter how silly it sounds you know it should run your car , it should heat up your motor if should um turn on your C_D_ whatever you want it to do Industrial Designer: 'Kay .
Marketing: um and then as we go on what we'll have to do is accept and eliminate these suggestions according to um design and budget feasibility . So I'll be coming to you um frequently as the Industrial Expert to tell me how hard it's gonna be to add a feature or how expensive it's gonna be or if your time , if it takes five years to develop this it's just something we can't do .
Industrial Designer: Mm-hmm . Yeah . Yeah . Yeah . Hmm hmm . Mm .
Marketing: So in the beginning just have a big puddle of things that we anybody can th throw anything in
Industrial Designer: Yeah .
Marketing: and then just weed things out that can't be done for one reason or another , and then the things that seem the most attractive that to uh to a customer we'll try to then prioritise those .
Industrial Designer: Mm-hmm . Yeah .
Project Manager: Um , right . What if I mean , if you're thinking of the design of it now , like the a you know , physical attributes ,
User Interface: Yeah .
Project Manager: um , and you just have this , it's like just a long silver thing ,
Industrial Designer: Project Manager: or whatever we're thinking . I mean are you you gonna have any buttons on that besides power and this thing ? Or User Interface: It doesn't seem that you would need anything besides pow I mean and the power button could even be like hold down the menu button for like longer than one second and it turns on the T_V_ .
Project Manager: Yeah . So can we imagine that this would be smaller than the remote controls that you showed us before . I mean User Interface: Yeah . Yeah definitely .
Project Manager: okay .
User Interface: Like , I think we're looking at something that could be , like like even maybe like a cir I'm f I'm seeing almost like a circular sort of like handheld like thing .
Project Manager: Yeah .
User Interface: I mean it it needs to be easy to Marketing: Yeah but should be comfortable .
Industrial Designer: Yeah .
Project Manager: Yeah .
User Interface: somehow it needs to be easy to like manipulate and use your Project Manager: Yeah .
User Interface: I mean how do how do I'm not really Like when I use an iPod , I end up just kind of using my index finger to like control it . So Project Manager: Yeah , I've seen some people just going like that with their thumb , yeah .
Industrial Designer: User Interface: Yeah . Or your thumb or something . So Marketing: Yeah I use it like that .
Industrial Designer: W when we had the wheely remote control , we it was on the top I think , if you held it like that .
Project Manager: Yeah .
User Interface: Yeah .
Marketing: Yeah .
Project Manager: But , were there buttons on there as well ?
User Interface: Yeah , so Industrial Designer: Yeah well it had the wheely thing and then it had those eighteen different buttons that I don't know what they do .
Project Manager: Mm . Yeah .
Industrial Designer: So we just used the top part .
User Interface: Mm yeah .
Project Manager: Yeah .
User Interface: Yeah , so but I mean I think it could be pretty small .
Marketing: Uh .
User Interface: Like , I d I mean , you you want it to be large enough that you can Project Manager: What if , um , you had like a b a cover that went over buttons that you don't use very much ? Like you so you could slide it up if you needed to like change the contrast or something like that ? So the options are there but they're not in interfering with the design and the practicality of it .
User Interface: But can't you just get Project Manager: Do do you know what I'm talking about though ? Like , uh , yeah just something Industrial Designer: Yeah . Yeah like maybe something on the side where you slip a panel down and it's got a whole bunch of User Interface: K
Marketing: Well you can have it on the settings ,
Project Manager: Yeah , that you can flip over , yeah , yeah .
Marketing: no ?
User Interface: Yeah , But , I mean , do you need that ? If if you can get to , you know if so long as you're able to bring up the menu on the T_V_ screen .