A: Hello again .
C: Hi . B: Hello .
D: Hey , Project Manager .
A: B: Um , Project Manager , I have something to tell you .
A: Mm yeah .
B: I have a little problems with my laptop .
A: Okay .
B: And uh s s s so I had a little less time to complete .
A: Okay .
B: No , a little problem , uh big problem .
B: I just thought D: What was it , problem ?
B: Um , it didn't work anymore . D: The laptop ?
B: The entire Windows uh D: It hang hung .
B: It it hung . A: D: Ha-ha .
D: Oh .
D: Project Manager .
A: Yes . C: D: You're our Project Manager .
A: Yes .
A: Your project manager . C: B: A: Welcome to the conceptual design meeting
C:  D: A: for Real Reaction .
D: A: Uh , hello again .
A: Uh it's uh the same as the last time .
A: Uh uh , also this time there will be uh three presentations .
C: A: And we um must uh reach a decision on uh the remote control concepts .
A: Um uh , and at the end , uh I uh , when I finish it off I have some uh input from uh a master class I uh visited .  information . D: C: B: During lunch , yeah .
D: Master .
B: He's the master , yeah .  A: C: D: Master of A: The the the the the concepts on uh we uh where we uh must reach a decision on . Um uh , our from uh are of two sorts .
A: Components concepts and user interface concepts .
A: Uh , the first one is uh really about the the the the the total package uh with uh A: Well , we have decided to do a do the uh with a touch-screen
A: that must be a case around it so uh it won't be uh uh as breakable .
A: Uh how how about the energy ?
A: Can you uh can you reload it or uh just have batteries which you must exchange ?
A: Uh , the user interface concept . Uh , with the type and uh the the supplements .
A: So uh where to put what button .
A: And uh uh I would say uh Jans , can you begin ?
C: Yeah , sure .
D: A: Okay .
A: At the end , uh A: I will take notes
A: uh and at the end of the minutes uh will uh be at the shared folder .
C: Okay .
C: Uh , let me see .
C: I think it's this one .
C: Ha .
B: Wow .
C: Right . Uh , well ,
C: I'll be talking about the components .
D: C: Uh , what I did was I reviewed previously used items uh by uh two two uh different uh age groups .
A: Mm-hmm .
C: Uh below forty five and above .
C: And uh I just uh watch what the differences are and I checked uh , well , what what d do we want , and how can we uh d aim a at uh the target group .
C: Well uh what I found was that a senior um A: D: I'm sorry . C: senior citizens uh  C: Ye Ah , it's it's okay .
D: Okay . Go on . C: Uh  C: They , well , they like more the they like the traditional materials , like wood and and such more .
D: C: Wood and chrome .
A: C: And uh uh they like uh straightforward shapes .
C: Um , uh they they they they like luxurious uh styles ,
C: where whereas the young and dynamic , they like a more uh soft materials .
C: Think of the Teletubbies , for instance .
C: Uh uh , soft and fluffy and colourful and D: A: C: Well uh , shapes are curved and round .
D: C: Y y you get the picture .
C: And uh they like sports and gaming , and that gives them uh the vitality .
C: Uh , so w well uh , firs
A: One one little question .
A: Um about the the material .
C: Yes .
C: Yeah .
A: Uh a soft material for a remote control ?
C: No , I'll I'll get to that .
A: Okay . Yeah .
C: You you'll see . Yeah .
A: Thank you . C: Uh , well f first off , let's start start with the energy .
C: W I uh I had a choice between uh a few different uh sources .
A: Mm-hmm .
C: But uh the two basic sources that I found were the best possible were the battery uh versus kinetic .
C: Uh kinetic , that's when you move something , then uh it gets energy .
C: I figured , well that's ki kinda high-tech , when when you have a remote control that well , when you pick it up , it has power .
C: That would be actually very nice , uh I figured .
A: Oh .
C: Well , we could also use a battery ,
C: that's a bit D: Yeah but when the power gets low , you have to shake it or something ?
A: C: Yeah . Yeah yeah , you c just you have to shake it around a little bit .
B: D: Uh , and uh uh C: And then then it d then it has some more uh energy .
A: C: Well , y you could just go for a battery .
D: Hmm .
C: Or you can go for both ?
B: Oh , have you considered the option of using a solar panel ?
C: Yeah , I actually did .
C: But uh the thing is about solar panel is you have to have l uh light .
C: Well , sunlight preferably .
B: W nah .
C: Uh , and you you could you could use normal light , but uh you wouldn't get the same amount of energy that you would from a battery or something .
B: Mm .
B: Yeah .
C: Uh for uh ultimate b uh n uh use of uh solar panels , you could actually use uh C: you could use uh solar panels , but uh you ha you'd have to implement them into uh the remote control , leaving you uh a bit less space for the interface .
D: Mm yeah . It's too less space .
B: Yeah .
C: So uh C: so i i it it wo what's actually I I c just in f
C: I've figured it out that well , uh seeing that you'll always be uh within the l uh distance of T_V_ , and the from T_V_ there comes a a a whole bunch of light .
D: C: So it would actually power itself uh from a T_V_ .
B: Yeah .
C: But , well you just take up all the space ,
C: and you wouldn't uh have the full amount of power actually used .
B: Okay .
A: But you prefer kinetic ?
C: So C: I I prefer kinetic because it's uh well , the costs aren't that much higher , and um , ju just a bit more high-tech than than a normal battery .
A: Okay .
C: I mean , if A: Yeah , but you don't move a a remote control too much .
C: No , but uh d Well , you pick it up and you press buttons and y well , you A: And that's enough to to keep the energy level uh C: Yeah , well uh actually it is .
A: Okay .
C: And it it C: if it isn't , you just shake it a bit and and add add with power up again .
D: A: B: Yeah .
C: But , what l what Jarek said , you could you could use a battery that you'd just keep it on the recharging whenever it moves .
C: And for rest , you'd just add juice on the battery .
A: Okay .
D: And when the battery doesn't work , I usually shake it too . So C: Exactly . B: A: Thank you , Tim . D: Like slamming on it . D: It's exactly the same . C: And so that Uh  Uh well ,
B: C: f furthermore , you you we  uh checked uh the cases .
D: A: C: We have uh different options uh concerning the cases .
C: You ha I you sim uh you simply add a basic uh standard uh model uh C: it was kind of square
C: and uh I figured that's a bit boring .
C: So you you C: we could go for uh the single curved or the double curved .
C: Um , single curve , it's just a well , uh , you know , it's just uh a nice curve .
C: Or but but you could go in a in an double curves . And that's like several different dimensions .
C: That gives you an whole new uh effec
A: Yeah .
A: Dynamic dynamic look ?
D: Hmm .
C: Yeah , that gives you a younger and uh more high-tech look , I f I figured .
C: But , that uh we'll discuss later .
D: But , are you going to draw it ?
C: What ?
D: The C: You want me to draw in three-D_ ?
B: Th th yeah . Yeah .
D: Yeah .
D: Yeah .
D: Uh , I c I can't imagine .
A: C: Uh , yeah , I ca I ca I could I could show you . I could show you .
D: I can't imagine how how how it looks like .
B: C: Well uh let's say y uh you uh D: Yeah .
C: Let's say that's your standard uh D: Design .
B: Yeah .
C: That's a bit your d standard design .
D: Mm-hmm .
C: But you could actually go like uh something like this .
C: And then uh in three-D_ effect you could go  B: Um  D: Uh C: So y you you just A:  D: C: Yeah , this is a this bit uh difficulty in B: C: I didn't take a major in art .
C: So  But
C: but you could have uh uh a whole new uh the back back the the the depth , you could you could uh just play around a bit with .
D: Oh , okay .
D: Okay .
C: You you don't have to use standard uh D: Oh , okay .
A: A little artistic .
C: Yeah you could y It leaves more space for creativity .
A: Okay .
D: Okay .
C: Uh that might be an idea ,
C: but just a C: Well , furthermore , uh well , uh plastic versus rubber ?
C: You We could choose uh what uh what's better , plastic um or rubber .
C: I I ch prefer rubber because it feels uh Yeah .
A: It's soft .
C: Yeah , it's soft and it's that  I like soft .