いのまたむつみ
Development for "Tales of Berseria" began in the fall of 2014 at Bandai Namco Studios, after active development had finished on "Zestiria". A notable change was Hideo Baba not acting as producer, his role instead being filled by Yasuhiro Fukaya while Baba himself took over general supervision of the "Tales" series. Yoshimasa Tanaka acted as director; the music was composed by Motoi Sakuraba; the battle system was designed by Tatsuro Udo; while the characters were designed by Mutsumi Inomata, Kōsuke Fujishima, Minoru Iwamoto and Daigo Okumura. While it is the first original "Tales" title to be developed for the PlayStation 4, it will also release on the PlayStation 3 in Japan: the game was first developed on PS3, then upgraded to PS4. Using a similar engine to past "Tales" titles, the majority of updating went into technical improvements to ensure smooth performance on all platforms. "Berseria" is intended to be the last mainline "Tales" title for seventh-generation consoles.