Dark Souls
Throughout the game, players encounter different types of enemies, each with different behaviors. Some of them change their combat pattern during battles. New combat features are introduced in "Dark Souls III", including weapon and shield "Skills", which are special abilities that vary from weapon to weapon that enable unique attacks and features at the cost of focus points. The game places more focus on role-playing; the expanded character builder and improved weapons provide the player with more tactical options. The game features fewer overall maps than its predecessor "Dark Souls II", but they are larger and more detailed, which encourages exploration. The adaptability stat from "Dark Souls II" was removed in "Dark Souls III", with other stats being adjusted, alongside the introduction of the luck stat. The game features multiplayer elements like the previous games in the series.