Super X
"The Rift" won the Audience Choice Award at the 2000 Independent Games Festival. Subsequently, it was renamed "Far Gate" and developed for full retail release with Microids attached as a publisher (Microids having been attracted to the project by its IGF success), and in September 2000 Thrushwave Technology changed its name to Super X Studios. By the time the game was finished, the development team had grown to a size of 10 people, still headed by James Thrush. Super X Studios developed an entirely new game engine for "Far Gate". After "Far Gate" was released, this engine code was refined and rebranded as the Super X Engine, and used in other games by Super X Studios.