Secret of Mana
The score for "Seiken Densetsu 3" was composed by Hiroki Kikuta, who had previously composed the music for "Secret of Mana" as his first video game score. Kikuta performed the sound selection, editing, effect design, and data encoding himself. Just as he did for "Secret of Mana", Kikuta spent nearly 24 hours a day in his office, alternating between composing and editing to create a soundtrack that would be, according to him, "immersive" and "three-dimensional". Similarly, rather than use premade MIDI samples of instruments like most game music composers of the time, Kikuta made his own MIDI samples that matched the hardware capabilities of the Super Famicom so that he would know exactly how the pieces would sound on the system's hardware instead of having to deal with audio hardware differences between the original MIDI sampler and the SNES. The soundtrack's music has been described by Freddie W. of RPGFan as "bouncy, energetic, flowing, and serene", and is noted for its use of piano and drums. He further called it a "more refined and matured" version of the "Secret of Mana" soundtrack.