ドラゴンクエスト
Bill Johnson compared "Dragon Warrior" to modern RPGs and noted the game's lack of replay value, which is due to the game's requirement of total completion and to its overall difficulty. He noted the game's historical importance, saying, "[Playing "Dragon Warrior" is] a tough road to walk, but reaching its end will instill a new appreciation of what today's RPGs are all about." The 2009 book "Vintage Games" contrasted "Dragon Warrior" to the 1986 NES game "The Legend of Zelda", saying that though both games share common RPG elements, "Zelda" features a fantasy setting and magic but no level or turn-based combat system, and "Dragon Warrior" features both. "Nintendo Power" said the game's historical significance is its greatest aspect, and noted that "playing "Dragon Warrior" these days can be a bit of a chore". "GamePro" wrote that their favorite aspect of the game was the Elizabethan-English dialogue, and that they were disappointed by its removal in the GBC remake.