藤島康介
Mutsumi Inomata and Kōsuke Fujishima were the character designers of "Tales of Xillia". They were each given characters which played to their strengths. During development, an old woman design was considered but dropped. For the antagonists, the development team gave them motives that were equally sound to the protagonists. During the development of "Tales of Xillia", the developers intended the players to recruit Gaius and antagonist Muzét or vice versa; the idea was dropped due to time constraints. Since both artists had different sizes for their character's anatomy in the concept art, the in-game models were rescaled for consistency.