坂口博信
In early 1987, Square released "3-D WorldRunner", designed by Hironobu Sakaguchi and Nasir Gebelli. Using a forward-scrolling effect similar to Sega's 1985 third-person rail shooter "Space Harrier". "3-D WorldRunner" was an early forward-scrolling pseudo-3D third-person platform-action game where players were free to move in any forward-scrolling direction and could leap over obstacles and chasms. It was notable for being one of the first stereoscopic 3-D games. Square released its sequel, "JJ", later that year.