ベセスダ・ソフトワークス
In 2001, ZeniMax Media, the parent company of Bethesda Softworks, decided that the two operational units at Bethesda Softworks, development and publishing, should be split apart. Subsequently, Bethesda Softworks retained the publishing, while development staff was moved to the newly established Bethesda Game Studios. Initially, BGS had around 40 people.