Tales of Phantasia
In May 2002, Namco and Nintendo entered into a partnership that both allowed the two companies to cooperate on a new installment of the "Star Fox" franchise, "", and for Namco to develop several exclusive titles for Nintendo's GameCube and Game Boy Advance hardware. One such title, a Game Boy Advance version of "Tales of Phantasia", was announced shortly after the deal signing for an originally expected release of December 2002. Namco first showcased the game in March 2003 with a revised release date set for the following June, and eventually received granted it a finalized release for August 2003, one month before "Tales of Symphonia" on the GameCube. The Game Boy Advance version was based on both preceding versions of the game, and included the Super Famicom release's original opening and two-dimensional world map, and the PlayStation remake's character voices, reduced enemy encounter rate and gameplay tweaks. An English-language version of "Tales of Phantasia" was announced for the first time in November 2005 by Nintendo Vice President of Sales and Marketing Reggie Fils-Aime for release in North America and Europe in March 2006.