Final Fantasy IV
"Final Fantasy IV" was lead designer Takashi Tokita's first project at Square as a full-time employee. Before this, Tokita wanted a career as a theater actor, but working on the game made him decide to become a "great creator" of video games. Initially Hiromichi Tanaka, the main designer of "Final Fantasy III", was also involved in the development of the game. However, Tanaka wanted to create a seamless battle system that had no separate battle screen and was not menu-driven, and since "Final Fantasy IV" was not going in that direction, he changed development teams to work on the action RPG "Secret of Mana" instead. According to Tanaka, he originally wanted "Final Fantasy IV" to have a "more action-based, dynamic overworld" but it "wound up not being" "Final Fantasy IV" anymore, instead becoming a separate project that eventually became "Seiken Densetsu 2" ("Secret of Mana"), which was codenamed "Chrono Trigger" during development. The development team of "Final Fantasy IV" contained 14 people in total, and the game was completed in roughly one year.