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Around the same time, the Lego Group (as well as other toy manufacturers) were trying to explore or gain a foothold in the video game industry. The previously only Lego-branded video game was "Lego Fun to Build", which was released by Sega in December 1995 for the Japanese Sega Pico market. The Lego Group had established the Futura research and development group in Boston, which was looking at possible intersections between Lego products and digital media, including video games and virtual reality experiences. In 1995, the Lego Group employee Tormod Askildsen was tasked with exploring the company's potential venture into the video game market. He hired a handful of people and prepared a report, titled "Elvis", which he presented during a workshop on December 21, 1995. The report stated that the Lego Group's entrance into the video game market was a necessity, rather than an option. Mindscape and the Lego Group jointly announced their collaboration for a Lego-branded personal computer game on January 27, 1996, then targeting to release the game in the fourth quarter of that year.