ゼノブレイド
The game was first announced in 2013 under the working title "X", set for a release date the following year, but was later delayed to 2015. The game's localization was handled by Nintendo Treehouse and 8-4, undergoing changes for its Western release. Its exploration, combat, visuals, and multi-player functions were generally praised. Criticism was levied on its narrative, mission structure and complicated gameplay. The basic game engine and foundation work of "Xenoblade Chronicles X" was used in the team's next "Xeno" game, "Xenoblade Chronicles 2".