岡本吉起
Angel Studios began working on "Red Dead Revolver" under the oversight and funding of Japanese video game publisher Capcom in 2000. The project stemmed from Angel Studios and Capcom's partnership on the "Resident Evil 2" port for the Nintendo 64. Capcom's Yoshiki Okamoto then approached Angel Studios with the idea for an original intellectual property entitled "S.W.A.T." It later adopted a Western theme at Okamoto's recommendation, redefining the acronym as "Spaghetti Western Action Team". It was intended to be a spiritual successor to Capcom's "Gun.Smoke", a 1985 arcade shoot 'em up originally designed by Yoshiki Okamoto. Capcom announced the game in March 2002. Its development was troubled, partially due to cultural differences between the two companies, and the game remained unplayable.