Yoshiki Okamoto
"Battle Circuit" was developed by producers Noritaka Funamizu and Yoshiki Okamoto of Capcom's arcade production team in early 1997. While structurally very similar to the company's early scrolling action games like "Final Fight" and "Alien vs. Predator", "Battle Circuit" is set apart stylistically by employing a manga-style science fiction approach to story and character artwork. The art staff, overseen by Ohnishi Hiroki and Yamamoto Kouji, created an assortment of characters with features reminiscent of older Capcom characters and superfluous comic book elements.