Yuji Horii
Horii in a 1989 interview stated he was working on a board game with former Famitsu editor Yoshimitsu Shiozaki and that working in a "completely different genre" to the "Dragon Quest" games was worthwhile. While creating the first stage, a play test revealed the board was really hard, so a practice stage was constructed and was also too difficult, leading to stage one eventually becoming stage four. The game was later incorporated into remakes of "Dragon Quest III" as a new minigame. In 2011, game creator Yuji Horii stated he had considered bringing "Itadaki Street" to international audiences.