Keiji Inafune
Capcom outsourced the development of "Mega Man II" to a different company than the one that had worked on "Mega Man: Dr. Wily's Revenge". Series artist Keiji Inafune admitted that the design quality of "Mega Man II" feeling different from the other games was the result of the developer having very little knowledge of the series. For the next game in the Game Boy line, they decided to forgo using the developer for "Mega Man II" again.