いのまたむつみ
"Tales of Destiny" was originally developed by members of Telnet Japan and Wolf Team, who had previously worked on "Tales of Phantasia". The game features character designs by anime and manga artist Mutsumi Inomata, as well as animated cutscenes produced by Japanese studio Production I.G. It was exhibited at the September 1997 Tokyo Game Show. An English version was announced for North America originally for the third or fourth quarter of 1998, and would later appear at the 1998 Electronic Entertainment Expo in Atlanta. Its North American producer commented that since the game's two-dimensional graphics were so "ordinary", the translation team focused on creating "an outstanding localization" to compensate. Namco America had originally intended to dub the character voices into English, and searched for "excellent voice talent to fill [the] positions", yet the final version still retains the original Japanese audio.