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"Grim Fandango" was created by Tim Schafer, his final work for LucasArts. The game follows the tale of Manny Calavera, a travel agent in the Land of the Dead, as he becomes embroiled in a web of crime and corruption. As well as drawing inspiration from Aztec concepts of the afterlife, "Grim Fandango" is strongly rooted in film noir tradition. Peter McConnell composed the musical score; as with Schafer, this was McConnell's last LucasArts project. As with "The Curse of Monkey Island", the game was only released for Windows.