Sonic Adventure
Sonic Team USA translated "Sonic Adventure" and tested "ChuChu Rocket!" in America before beginning work on "Sonic Adventure 2". They took inspiration from their location in San Francisco, as well as Yosemite National Park and other areas of the United States. "Sonic Adventure 2" was released on 23 June 2001, and was ported to the GameCube. The next Sonic Team USA project was "Sonic Heroes" (2003), the first "Sonic" game developed for multiple platforms. Sonic Team USA took a different approach with "Heroes" from the "Sonic Adventure" games, focusing on gameplay more similar to the Genesis games to which even casual gamers could adapt.