Fantasy Zone
"Shadow Squadron" was developed by Sega in conjunction with Artmic, who assisted in the mechanical design work, becoming their only involvement with video games. Its creation was helmed by designer and director Koji Tsuchida, who was previously involved with projects such as the Sharp X68000 conversion of "Fantasy Zone" and "Star Wars: Attack on the Death Star", alongside producers Hiroshi Aso and Mamoru Shigeta. Shigeru Yoshida and Toshiyuki Kuwabara served as its programmers while composers Masaru Setsumaru and Tatsuya Kozaki led the sound department with Teruhiko Nakagawa, who did the sound effects. Japanese mecha designer Kimitoshi Yamane provided the mechanical designs that would later be modeled in-game by artist Tomohiro Maki, among other people collaborating in its development.