Motion capture
Video games also began to use motion capture to animate in-game characters. As early as 1988, an early form of motion capture was used to animate the 2D main character of the Martech video game "Vixen", which was performed by model Corinne Russell. Motion capture was later notably used to animate the 3D character models in the Sega Model 2 arcade game "Virtua Fighter 2" in 1994. In 1995, examples included the Atari Jaguar CD-based game "", and the arcade fighting game "Soul Edge", which was the first video game to use passive optical motion-capture technology.