不思議のダンジョン
A primary difference between the "Mystery Dungeon" games and Western roguelikes following the Berlin Interpretation is the lack of permadeath – in "Mystery Dungeon" games, player-characters may die or become too injured, resetting their progress to the start of the dungeon, but the games typically provide means to store and recover equipment and other items from the previous run. The "Mystery Dungeon" games were not as successful in Western markets when published there, as the target players – younger players who likely had not experienced games like "Rogue" – found the lack of a traditional role-playing game save system odd.