坂口博信
Initial concept talks for "Final Fantasy VII" began in 1994 at "Final Fantasy" developer Square, following the completion of "Final Fantasy VI". As with the previous installment, series creator Hironobu Sakaguchi reduced his role to producer and granted others a more active role in development: these included Yoshinori Kitase, one of the directors of "Final Fantasy VI". The next installment was planned as a 2D game for Nintendo's Super Nintendo Entertainment System (SNES). After creating an early 2D prototype of it, the team postponed development to help finish "Chrono Trigger" for SNES. The team resumed discussions for "Final Fantasy VII" in 1995.