スレンダーマン
Several scholars have argued that, despite being a fictional work with an identifiable origin point, the Slender Man represents a form of digital folklore. Shira Chess argues that the Slender Man exemplifies the similarities between traditional folklore and the open source ethos of the Internet, and that, unlike those of traditional monsters such as vampires and werewolves, the fact that the Slender Man's mythos can be tracked and signposted offers a powerful insight into how myth and folklore form. Chess identifies three aspects of the Slender Man mythos that tie it to folklore: collectivity (meaning that it is created by a collective, rather than a single individual), variability (meaning that the story changes depending on the teller), and performance (meaning that the storyteller's narrative changes to reflect the audience's response).