L.A. Noire
Preliminary work on "L.A. Noire" began after the founding of developer Team Bondi in 2003. Though Team Bondi oversaw development, work was shared between the core team and multiple other studios owned by publisher Rockstar Games. Unlike other games published by Rockstar, "L.A. Noire" uses a custom engine, which includes a combination of facial motion capture and animation software. The game also uses MotionScan to capture actor's facial expressions. BBC News reporter Kev Geoghegan estimated that the development budget for the game exceeded US$50 million, making "L.A. Noire" one of the most expensive video games ever made.