Tales of Eternia
Development began after the release of "Tales of Eternia" in 2000, taking approximately two years to complete, and was the last "Tales" game to be developed by the original Wolfteam before it became Namco Tales Studio. The scenario was handled by Japanese writing company Gekko, the characters were designed by Mutsumi Inomata, and the music was composed by Motoi Sakuraba and Shinji Tamura. The PSP port was made after a similar port of "Eternia" met with commercial success. It was a highly anticipated game, and Namco promoted it heavily in the months prior to release. The game sold over 700,000 units by January 2003, and received critical acclaim from both Japanese and western critics.