Romancing SaGa
While in the original "Romancing SaGa", scenarios were changed according to dialogue choices during conversations, "Romancing SaGa 2" further expanded the open-endedness by having unique storylines for each character that can change depending on the player's actions, including who is chosen, what is said in conversation, what events have occurred, and who is present in the party. "Romancing SaGa 3" featured a storyline that could be told differently from the perspectives of up to eight different characters and introduced a level-scaling system where the enemies get stronger as the characters do, a mechanic that was later used in "Final Fantasy VIII", ', "Silverfall", ', "Fallout 3", and "". "SaGa Frontier" further expanded on the non-linear gameplay of its "Romancing SaGa" predecessors, with a setting that spans multiple planets and an overarching plot that becomes apparent after playing through each of the different characters' quests that tie together at certain places.