Sakura Wars
Following "Thou Shalt Not Die", the team moved onto the Dreamcast to develop "Sakura Wars 3", rebuilding the game engine and utilising the console's functions for gameplay elements. Following the release of "Sakura Wars 3", Sega discontinued the Dreamcast because of declining console sales, transitioning to a software developer and publisher. Rather than move their planned next entry to the PlayStation 2, the team created a final Dreamcast entry as a celebratory title for series fans. This became "Sakura Wars 4", which was completed in 10 months as opposed to the usual two year development period of other entries. The original story planned for "Sakura Wars 4" was moved for the team's next entry on the PlayStation 2.