WhatsNewReaper7Summary_r2.pdf — page 12

REAPER 7.0: What’s New
Context menu command
Items in Comp Lane - Comments
Split comp area here
Splits comp area at current cursor position.
Delete comp area
Deletes comp area under mouse cursor and removes media from comp.
Delete comp area but not 
media items
Removes comp area but leaves media item in palce.
Delete comp area edge
Removes edge line between two comp areas in same lane.
Add comp area at time 
selection
Adds a comp area matching current time selection.
Panel context menu 
Comments (see also Managing Comp Lanes, below)
Comping, Delete comp 
area inc source media
Removes all comp areas from selected lane along with the actual media. 
Delete comp area alone will remove the comp area but leave media.
Comping, Turn off 
comping
Turns comping off. To turn it back on, use one of the Comp into … 
commands explained below. 
Track panel context menu
Comments
Fixed item lanes
Toggles fixed item lanes status on/off.
REAPER Options menu
Comments
Offset overlapping items 
vertically
Can be toggled off if you wish to show cross-faded comped material 
overlapping.
Snap/grid, Snap/grid 
settings
Toggle options to Snap media items to media items in other fixed 
lanes and Snap fixed lane comp area to media items.
Tip: Working with comp lanes can involve a lot of mouse movements, and especially dragging. It can be quite 
tricky at first, and you might find that slip up from time to time! A handy tip is to keep your Undo History 
window open so that if you do get into strife you can easily go back to your last known safe spot.
Managing Comp Lanes
To add additional comp lanes, from the context menu choose Comp into a new empty lane. You can drag 
and drop this new lane up or down the lane order.
To make a copy of a currently active comp lane for further editing either use 
the context menu command Comping, Comp into a new empty lane, 
automatically creating comp area.
These commands, as well as Comping, Comp into new copy of this lane 
and Comping, Comp into this lane, are also available on the track panel’s right click context menu. 
When you have multiple comping lanes you can change which one is active with Shift Ctrl click over the lane 
button.
To make an empty media lane into a comp lane, Double click on its panel button.
See Mouse Modifiers for Power Users for a full list of relevant mouse modifiers.
Mouse Gestures in Comp Lanes and Media Lanes
Remember that by default you can edit media items in comp lanes in the same way as other media items. To 
make this possible without interfering with your comping, you will see that comp lanes are horizontally divided 
into two areas.
When the comp lane is selected the larger upper area behaves like any normal track. You can make time 
selections, edit media items and so on by using your mouse in this area. The smaller lower area can be used for 
comping – for example, to drag and move comp borders.
For example, you can make a time selection in the upper area, then right click in the lower area within that 
selection and Add comp area at time selection. This will insert two yellow marker lines and create an empty 
area that you can fill later.
This will not apply to your media lanes if you have Allow editing source media while comping disabled. 
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