Package: python3-vedo (2021.0.7-1)
Section: universe/python
Homepage: https://vedo.embl.es/
Depends: python3-vtk9 | python3-vtk7, python3-numpy, python3-deprecated, python3:any
Description:  python module for 3D scientific visualization with VTK A python module for scientific visualization, analysis and animation of 3D objects and point clouds based on VTK and numpy. . Intuitive and straightforward API which can be combined with VTK seamlessly in a program, whilst maintaining access to the full range of VTK native classes. . It includes a large set of working examples for the all following functionalities: .   *   Import meshes from VTK format, STL, Wavefront OBJ, 3DS, XML,       Neutral, GMSH, OFF, PCD (PointCloud), volumetric TIFF stacks, SLC,       MHD, 2D images PNG, JPEG.   *   Export meshes as ASCII or binary to VTK, STL, OBJ, PLY formats.   *   Mesh analysis through the built-in methods of VTK package.       Additional analysis tools like Moving Least Squares, mesh       morphing.   *   Tools to visualize and edit meshes (cutting a mesh with another       mesh, slicing, normalizing, moving vertex positions, etc..).       Interactive cutter widget.   *   Split mesh based on surface connectivity. Extract the largest       connected area.   *   Calculate mass properties, like area, volume, center of mass,       average size etc.   *   Calculate vertex and face normals, curvatures, feature edges.       Fill mesh holes.   *   Subdivide faces of a mesh, increasing the number of vertex       points. Mesh simplification.   *   Coloring and thresholding of meshes based on associated scalar       or vectorial data.   *   Point-surface operations: find nearest points, determine if a       point lies inside or outside a mesh.   *   Create primitive objects like: spheres, arrows, cubes, torus,       ellipsoids...   *   Generate glyphs (associating a mesh to each vertex of a source       mesh).   *   Create animations easily by just defining the position of the       displayed objects in the 3D scene. Add trailing lines to moving       objects automatically.   *   Straightforward support for multiple sync-ed or independent       renderers in the same window.   *   Registration (alignment) of meshes with different techniques.   *   Mesh smoothing with Laplacian and WindowedSinc algorithms.   *   Delaunay triangulation in 2D and 3D.   *   Generate meshes by joining nearby lines in space.   *   Find the closest path from one point to another, travelling       along the edges of a mesh.   *   Find the intersection of a mesh with a line (or with another       mesh).   *   Analysis of Point Clouds:       -  Moving Least Squares smoothing of 2D, 3D and 4D clouds       -  Fit lines, planes and spheres in space       -  Perform PCA (Principal Component Analysis) on point          coordinates       -  Identify outliers in a distribution of points       -  Decimate a cloud to a uniform distribution.   *   Basic histogramming and function plotting in 1D and 2D.   *   Interpolate scalar and vectorial fields with Radial Basis       Functions and Thin Plate Splines.   *   Analysis of volumetric datasets:       -  Isosurfacing of volumes       -  Direct maximum projection rendering       -  Generate volumetric signed-distance data from an input          surface mesh       -  Probe a volume with lines and planes.   *   Add sliders and buttons to interact with the scene and the       individual objects.   *   Examples using SHTools package for spherical harmonics       expansion of a mesh shape.   *   Integration with the Qt5 framework.   *   Support for FEniCS/dolfin package. . vedo is published in M. Musy et al. "vedo, a python module for scientific visualization and analysis of 3D objects and point clouds based on VTK (Visualization Toolkit)", Zenodo, 10 February 2019, doi:10.5281/zenodo.2561401. Formerly known as vtkplotter. . This package installs the library for Python 3. It also include vedo and vtkconvert executables.