343 Industries

**343 Industries** is a video game developer owned by the American technology company Microsoft, and is located in Redmond, Washington. They are responsible for the Halo video game franchise after taking over from Bungie Studios.

## Formation

Bungie was a video game developer working on their next project when Microsoft bought them in 2000. _Halo: Combat Evolved_, the game they were working on, turned into a launch title for Microsoft's Xbox console. Bungie and Microsoft never fit together very well. After the release of _Halo 2_, Bungie started trying to get better profit sharing for their next game, _Halo 3_. These discussions led to Bungie becoming independent from Microsoft in 2007. While Bungie was still had a contract to make new _Halo_ games, Microsoft owned the franchise. Xbox general manager Bonnie Ross said that her coworkers thought _Halo_ was a dying franchise and looked at contracting an outside company to make new games. Ross really liked the series, and she wanted a different approach. Ross' pitch convinced Microsoft Game Studios general manager Shane Kim, and she was put in charge of a new internal _Halo_ studio, 343 Industries. The studio was named after the _Halo_ character 343 Guilty Spark.

343 Industries started with roughly a dozen workers in late 2007. Bungie employee Frank O'Connor helped with the transition. He quit Bungie to serve as 343 Industries' franchise director. During the transition, 343 Industries worked with the company Starlight Runner to interview Bungie employees and put together a central story for the franchise. 343 Industries also worked with Bungie on their last _Halo_ projects, _Halo 3: ODST_ (2009) and _Reach_ (2010). art director Kiki Wolfkill, who joined the team as a studio head. During the transition, 343 Industries worked with the company Starlight Runner to interview Bungie staff and compile a centralized story bible for the universe. 343 Industries also worked with Bungie on their last _Halo_ projects, _Halo 3: ODST_ (2009) and _Reach_ (2010).

## Games

|Year|Game|Platform(s)|Notes||
| --- | --- | --- | --- | --- |
|2011|_Halo: Combat Evolved Anniversary_|rowspan="2"|Xbox 360|Collaboration with Saber Interactive|
|2012|_Halo 4_|Collaboration with Certain Affinity|||
|2013|_Halo: Spartan Assault_|iOS, Microsoft Windows, Windows Phone, Xbox 360, Xbox One|Collaboration with Vanguard Games||
|2014|_Halo: The Master Chief Collection_|Xbox One, Microsoft Windows, Xbox Series X/S|Includes _Halo: Reach_, _Halo: Combat Evolved Anniversary_, _Halo 2 Anniversary_, _Halo 3_, _Halo 3: ODST_ and _Halo 4_||
|2015|_Halo: Spartan Strike_|iOS, Microsoft Windows, Windows Phone|Collaboration with Vanguard Games||
|2015|_Halo 5: Guardians_|Xbox One|_Halo 5: Forge_ was released on Microsoft Windows||
|2016|_Halo Wars: Definitive Edition_|rowspan="2"|Microsoft Windows, Xbox One|Collaboration with Behaviour Interactive|
|rowspan="2"|2017|_Halo Wars 2_|Collaboration with Creative Assembly||
|_Halo Recruit_|Microsoft Windows|Collaboration with Endeavor One|||
|2018|_Halo: Fireteam Raven_|Arcade Cabinet|Collaboration with Play Mechanix and Endeavor One||
|2021|_Halo Infinite_|Microsoft Windows, Xbox One, Xbox Series X/S|Collaboration with SkyBox Labs, Sperasoft, The Coalition and Certain Affinity||

## Infobox (company)

- **logo**: 343 Industries logo.svg
- **type**: Division (business), Division
- **industry**: Video game industry, Video games
- **founder**: Bonnie Ross
- **hq location city**: Redmond, Washington
- **hq location country**: US
- **key people**: Pierre Hintze (studio head)
- **products**: Halo (series), _Halo_ series
- **parent**: Xbox Game Studios