The Magic of Houdini
1. Introduction and Welcome 2. 3D Concepts Reviewed 3. The Houdini Interface 4. Object Operators (OBJs) 5. Surface Operators (SOPs) 6. Addition SOPs Practice 7. Animation 8. Particle Operators (POPs) 9. Shader Operators (SHOPs) 10. VEX Operators (VOPs) 11. Digital Assets 12. Dynamic Operators (DOPs) 13. Render Outputs (ROPs) 14. And So It Ends?