100%
Set in a gritty near-future,100%juggles three separate but interconnected stories that revolve around a downtown Manhattan nightclub catering to demimonde habitues including artists, erotic dancers (whose internal organs are projected onto viewscreens for the ultimate voyeuristic kick), prizefighters, barmaids, and busboys. The meandering story line isn't particularly plot-heavy, but Pope more than makes up for any narrative slackness by skillfully using the comics medium to convince, rather than simply tell, us about this slightly futuristic, highly recognizable world. In the end,100%is like a William Gibson novel filmed by Wong Kar-wai to a punk-rock soundtrack. Pope's gray-toned drawings, aided by his expressive brushwork, are highly detailed but remarkably clear; visual complexity never gets in the way of impressive storytelling. Pope is one of the few American artists--if not the only one--to have drawnmangafor Japanese publishers and show the strong influence of Eurocomics, too. His globalized approach and emphasis on style over substance, which mirrors trends in other media, perhaps point to the future of the comics medium.Gordon FlaggCopyright © American Library Association. All rights reserved--This text refers to an out of print or unavailable edition of this title.