Windows Game Programming For Dummies
Get the scoop on DirectDraw, DirectInput physics modeling, and more! The one book you need to begin building your own games Game programming is a challenge - even if you're a veteran C/C++ programmer. This friendly guide by a legendary game developer delivers just what you need to get started on 2D games. It shows you step by step how to tackle everything from graphics and sound to input and installation - even games marketing!