Realistic Ray Tracing
Peter Shirley is a professor in the School of Computing at the University of Utah. He is a member of the Visual Simulation Group, whose work focuses on the creation of images for the human visual system, including static and dynamic imagery for traditional displays and immersive environments. He has held positions at Indiana University and the Cornell Program of Computer Graphics.R. Keith Morley is currently attending the University of Utah School of Computing. His research interests include parallel programming, interactive ray tracing, and realistic image synthesis.--This text refers to an out of print or unavailable edition of this title.