The Art of Maya: An Introduction to 3D Computer Graphics
The Art of Maya 3rd editionis an introduction to 3D computer graphics unlike any other. Join the thousands of users who've garnered the knowledge they needed to enter the 3rd dimension with this full color visual exploration of the theory of Maya. Rich with diagrams and illustrations that demonstrate the critical concepts of 3D time and space, this book will help you understand the concepts critical to conveying your artistic vision through the medium of 3D. If you are an artist looking to incorporate 3D into your toolkit, this is the resource you need.Understand:3D Computer GraphicsTime and SpaceAnimationSetting KeysNon-linear AnimationRigid Body DynamicsModelingNURBSPolygonsSubdivision SurfacesDeformationsDeforming ObjectsLattices and ClustersCharacter AnimationMaterials and TexturesShading NetworksTexture MapsBumps and DisplacementsDigital CinematographyShadowsLightingCamerasRenderingEffectsParticle EffectsPaint EffectsMaya Fluid EffectsMaya ClothMaya Long HairInteractive 3DGame CreationBuilding LevelsThe Art of Mayaincludes Maya Personal Learning Edition to allow you to start practicing right away. The book closes with a series of Production Notes detailing how skilled Maya artists have worked with the software to create production quality films, games, visualizations and animations.Get an inside look at the use of Maya by:The Canadian Broadcast CorporationTurner StudiosDigital Domain for the making of I-RobotWeta Digital in the making of The Lord of the Rings: The Return of the KingThe AOES MedialabBioDigitalThe MillOddworld Inhabitants in the making of Oddworld Stranger's Wrath--This text refers to an out of print or unavailable edition of this title.