ZBrush Digital Sculpting Human Anatomy
Create memorable human figures for movies and gamesTo create compelling characters, you need to make them realistic, and ZBrush by itself can take you only so far. You also need solid artistic skills. This full-color, illustrated guide teaches you the basics of human anatomy, so you can create captivating human figures that really come to life on screen.Using ZBrush 3.5 tools, you'll sculpt a heroic male figure, learning each body part as you go, including head, neck, torso, arms, legs, bones, and muscle. This book emphasizes concepts that have guided artists for centuries, such as gesture, form, and proportion, helping you develop foundational skills you can draw upon throughout your career. Transform your animation into professional-level artistry with this must-have guide.Understand the basic tenets of form, proportion, gesture, and rhythmMaster basic anatomical terms for skeletal regions and muscle groupsBreak down the regions of the body into simple geometric shapesBegin roughing in your figure with Claytubes and other toolsCreate the impression of flesh over underlying muscle and boneLearn ZBrush remeshing and color-mapping techniquesFlesh out your figure with fine detail and costumingRepurpose your figure for film, video games, Web, or digital outputBuild skills you can also apply to Maya®, 3ds Max, Blender, and PhotoshopVALUABLE COMPANION DVDEnhance your learning with video instruction that walks you through the projects in the book. You'll also find anatomy models to use for practice.Use ZBrush tools to perfect the fine detail of muscle constructionSculpt different kinds of fabric to clad a heroic characterLay the groundwork for believable facial expression with a solid foundation