The Video Game Theory Reader
If anyone has doubts that video games warrant serious reflection and examination as a creative medium,The Video Game Theory Readerwill dispel them.  If anyone involved in the creation of video games is looking for fresh perspectives on their art, they'll find them right here.–D.B. Weiss, author ofLucky Wander BoyComputer and video games have been with us for only a few short decades. As with any young medium, important questions remain unanswered: What exactly are video games and how do they function? How do video games relate to other forms of media and culture? What is their effect on the minds and lives of players? And what are the larger implications for society?The Video Game Theory Readerbegins to answer these questions, and in doing so, sketches out an exciting, emerging field of vital importance for the future of design, technology, and culture.–Eric Zimmerman, CEO of gameLab, co-author ofRules of Play: Game Design FundamentalsThe Video Game Theory Readeris a crucial and timely edited volume which focuses exclusively on the theorization of video games, and thereby makes great strides towards ameliorating a persisting gap in the academic literature..–Robert T. Wood, University of Lethbridge--New Media & SocietyThe Video Game Theory Readerserves as an excellent introduction to video game studies, the current positions in the field, and the current problems with video game studies..–Laurie Taylor, University of Florida,Journal of Film and Video, Winter 2003