Rayman 2: The Great Escapepacks more charm and surprises  in a single level than most games can muster in their entire length. This 3-D  platformer is designed in the same vein asSuper Mario 64for the  Nintendo 64  and theGexseries  on the PlayStation. With the notable exception ofSonic  Adventure, Dreamcast owners have suffered through a dry spell when  it comes to action jumping games on the 128-bit system.Rayman 2was worth the wait.The back of the case describesRayman 2's graphics as "lush," but  that may be an understatement. The game's environments and effects are  impressive. We were awed by the amount of detail that has been designed  into many of the game's environments. Perhaps more amazing is that the  game suffers no slowdown despite the high-resolution visuals.Pretty graphics aside,Rayman 2delivers solid gameplay that will  suck in both casual and hardcore gamers. The controls are intuitive and  special moves are easy to pull off. Rayman has a limited set of  moves--basically he can run, jump, and shoot energy balls. Analog speed control  is fully implemented, letting users pounce through a field of  butterflies or tiptoe around a sleeping guard. Several puzzles are  scattered throughout the game, but they are so ingeniously designed that  you'll never feel overwhelmed by their complication.We were hard-pressed to come up with many drawbacks to this game. One  slight flaw is the camera angle, which can sometimes interfere with your  ability to accurately control the on-screen action. Fortunately, this  can usually be amended with a few quick presses of the camera control  buttons. Other than that,Rayman 2is as good as it gets in this  genre. Better still, Dreamcast owners get a special bonus: this version  contains some extra levels you won't find anywhere else. If you have  multiple systems, this is the version to get.--T. Byrl BakerPros:Outstanding visualsTight controlExcellent level designCons:Has some 3-D camera problemsSound effects lack punch