UDK Game Development
Part I: GETTING STARTED. Introduction. Introducing the UDK (Unreal Development Kit). Getting to know the User Interface. Building a Simple First Project. Part II: UDK ESSENTIALS. Beginning with Unreal Script. Taking Unreal Script Further. Managing Game Assets with the UDK. Geometry - Building Game Worlds. Lighting - Creating Atmosphere. Materials - Giving Spark to Geometry. Sounds - Feedback and Details. Particles - Creating Special Effects. User Interfaces - Responding to User Commands. Part III: BUILDING A PROJECT (THE NEXUS GAME). Designing and Planning The Nexus. Importing Assets and Designing Worlds. Cinematics and Physics. Scripting the Nexus with Unreal Script. Finalizing and Testing. Conclusion. Glossary. Index. Appendices.