Second Person: Role-Playing and Story in Games and Playable Media
"If you hold the traditional views that games are something you play (such as chess), role playing is something you do (such as acting), and stories are something that a writer writes and a reader reads, brace yourself--this book will turn these ideas inside out. It is a thought-provoking, intimidating, revealing, and encouraging work." J. M. Artz Computing Reviews"The book is not 100 percent a how-to guide for designing better video games, but rather is a thought-provoker, spanning both the theoretical and the practical." Game Developer