Maya Studio Projects Photorealistic Characters
CREATE REALISTIC CHARACTERS WITH MAYA 2012How do you make human characters look really human? Step into the studio with veteran animator Todd Palamar and learn how to use Autodesk Maya 2012's sophisticated tools to create amazingly realistic characters for film, games, and television.  As you work on a series of projects, you'll learn body and facial rigging and how to do hair, skin, muscles, lighting, motion-capture, and much more. An Autodesk Official Training Guide, this book offers you the very best, professional-level training for a career.Create a character named Jack, starting with his skeletonBuild facial rigging that allows Jack to talk and show emotionUnderstand hair in all its glory—bangs, bowl cuts, wet hair, thinning hair, growing hair, and moreMaster fur tools and create eyebrows, eyelashes, and Jack's beardAdd blood, sweat, tears, and more with textures and nParticlesOutfit your character in field pants, safari shirt, and a bomber jacketBring Jack to vivid life with Performance Capture, made famous in AvatarSimulate hair, fur, clothing, and skinCreate your own motion-capture studioSimulate muscle motion using motion captureVALUABLE COMPANION DVDEnhance your learning with real-world videos on the DVD. The DVD also provides support files, textures, tools, professional shaders, and more.