Introducing Character Animation with Blender
FROM CONCEPTS TO FULLY RIGGED CHARACTERSCompanion  WebSiteFind source files for the tutorials in the book, useful Blender links, and much more on the companion website.www.sybex.com/go/introducingblenderTap the power of Blender, blend in your creativity, and build memorable animated characters with this practical guide from Blender guru Tony Mullen. Covering the new Blender 2.5, this book offers clear, step-by-step tutorials, a complete discussion of all tools, and illustrations that will both enlighten and inspire you.Follow all the projects and you'll soon have the skills you need to build and animate a well-modeled, fully-rigged character of your own. A full-color insert presents dazzling examples from some of the most talented artists in the Blender community.Get up to speed on Blender 2.5's extensively redesigned user interfaceMaster organic mesh modeling tools and build a complex character meshFashion skin, hair, and clothing with material shaders, textures, and slotsUse Blender's new Rigify add-on to create complete, professional-quality character rigs with easeLearn to sync lip movements with a sound fileUnderstand function curves, keyframes, and the basics of animatingLearn to link assets and use Armature proxies to organize your productionsAnalyze the Blender short film, Sintel, and read what its creators have to sayAnimate a rigged character to get him runningUse particles and subsurface scattering to create hair and skinExplore open content from the Blender Foundation Open Movie Projects