Hench
Using ingenuity and a nice sense of humanity, Beechen and Bello provide an original take on the notion of superheroes and super villains by focusing not on the stars but on the bit players: the villains' henchmen. Readers don't pay much attention to such characters; they're just the awkward thugs in drab outfits who get thrown out of the way as the attractively costumed hero lunges at the equally stylish boss evildoer. Nobody really notices them as people or wonders how they ever could imagine that they'd be more than anonymous losers. Beechen's script gives one henchman, Mike, a convincing history, and Bello's simple but clear art gives him a stoic yet vulnerable face. Mike's just an average guy with more brawn than brains. He wants to provide for his family and thinks the pay a super villain offers for henching is worth the risk. Even knowing he's probably going to fail, Mike doesn't know how to stop. In-joke references fill the writing and art, but the overall effect is serious as Mike discovers things about himself and the other characters, in particular the fact that dangerously obsessive, monomaniacal heroes are much closer to the villains than they'd like to admit. At that point, Mike can stop being a henchman, and readers can put down the comic feeling satisfied that they've watched someone grow up.Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.