Wii Fit European box artDeveloper(s)	Nintendo EAD Group No. 5Publisher(s)	NintendoDirector(s)	Motoi OkamotoProducer(s)	Tadashi SugiyamaComposer(s)	Toru MinegishiManaka TominagaShiho FujiiSeries	WiiEngine	Wii Sports (modified)Platform(s)	WiiRelease date(s)	JP December 1, 2007[1]EU April 25, 2008[2]AUS May 8, 2008b[›][3]NA May 21, 2008a[›]Genre(s)	Fitness gameDistribution	Wii Optical DiscWii Fit (Wiiフィット Wī Fitto?) is a video game developed by Nintendo for the company's home video game console, Wii,[4] designed by Hiroshi Matsunaga.[5] It is an exercise game consisting of activities using the Wii Balance Board peripheral. Wii Fit is currently the third best selling console game in history (among games not packaged with a console) with 22.67 million copies sold as of March 2012.[6] The game uses a unique platform peripheral called the Wii Balance Board, on which the player stands during exercise. The game features yoga, strength training, aerobics, and balance games. Matsunaga described the game as a "way to help get families exercising together".[7] Wii Fit has been used for physiotherapy rehabilitation[8][9] and has been adopted by various health clubs around the world. Additionally, the game has been used in nursing homes to improve posture in the elderly. The game has received generally positive reviews, despite criticism over the lack of intensity in some of its workoutReception[edit][hide]ReceptionAggregate scoresAggregator	ScoreGameRankings	81.18%[23]Metacritic	80/100[26]Review scoresPublication	Score1UP.com	B+[10]Computer and Video Games	6.8/10[20]Eurogamer	8/10[21]Game Revolution	C+[22]GameSpot	7.0/10[24]IGN	8.0/10[25]Official Nintendo Magazine	91%[28]X-Play	4/5[29]Wii Fit was well received by video game critics. It currently holds an 81.18% score on Game Rankings, aggregated from the scores of 57 media outlets,[23] and got an average score of 81 on MobyGames.[27] While the playful balance and aerobics