The DC Comics Guide to Writing Comics
There must be dozens of books on how to draw comics, but even the best artists need to tell a good story.  Who can teach them?  Dennis O'Neil.  A comics writer and editor for more than 20 years, O'Neil oversees DC Comics' Batman titles--one of the most successful comics franchises ever.  In addition, he's a bestselling novelist, a screenwriter, and a writing teacher. So when it comes to storytelling, O'Neil knows his stuff.  In this guide he delivers his knowledge in a succinct, no-nonsense style.O'Neil explains three-act story structure and examines subplots, characterization, and methods for developing drama and suspense. He then applies these concepts to comics' specific forms: graphic novels, miniseries, maxiseries, and the rare megaseries (such asBatman: No Man's Land, a year-long über-narrative played out across five comics titles).  As in good comics, words and images work together in this book.  Every idea is illustrated by panels or pages from great moments in DC Comics lore. Especially illuminating are the script excerpts that come  paired with the comic book pages they describe.Strangely, the book ignores the visual side of comics writing. Modern comics scripts specify shots, angles, and blocking in movie-director fashion, but that craft is never addressed. (DC has a good opportunity here for a second volume.) However, what this book sets out to  teach--storytelling--it does quite well. Aspiring comics writers won't just learn theory, they'll be empowered, because O'Neil provides a framework for crafting new tales.--J.B. Peck