A Magical Medley
A Magical Medley Within This Tome...Medicine man,   astromancer, magician, monk, sorcerer, occultist: A Magical Medley has   something for everyone! We've compiled a variety of magic systems and   magic-related miscellany for use with FUDGE and other role-playing   games. Here's what you'll find inside:FUDGE Magics and Other RPGs   Never heard of FUDGE? That's all right; we give you tips on how to use   this book with other role-playing games. But just in case you're   interested:FUDGE is a customizable role-playing game - a game   designer's construction kit. The magic systems in A Magical Medley show   just how flexible the FUDGE game is. And if you'd like to explore FUDGE   further, the complete FUDGE rules are free on the internet! (See page   128.)Magical Design Have you ever wanted to design your own magic   system, to get magic "just right" for your campaign? Here's   how!African Spirit Magic Meet the Mganga, Mchawi, and Walozi - the   medicine men, sorcerers, and witches of Africa. Characters can use   masks, amulets, and fetishes to commune with the spirits and perform   magic.Bioenergetics Bioenergetics presents a science fiction   "magic" system with telepathy, telekinesis, and other mind powers.   Bioenergetics skills can be used to heal,  to protect, and to navigate   between the stars. But not every Bioenergetic Scientist uses his powers   for Good....Celtic Magic Many fantasy worlds draw on Celtic myth   for inspiration. Celtic Magic provides information on the Celts, plus a   magic system for druids, bards, and other Celtic   characters.Chinese Magic Buddhist and Taoist Monks, Feng-shui Men,   and Chinese Doctors and Alchemists all have different magical powers in   this system, based on Chinese myths, legends, and philosophies.The   Gramarye The Gramarye is a powerful and versatile magic system for   typical fantasy campaigns. A mage can do almost anything within the   scope of the "Realms" and "Colleges" he knows, if he has enough mana to   power the spell....Occultism Inspired by the works of H.P.   Lovecraft, Occultism is a flexible magic system that does nasty things   with a Sanity attribute. Perfect for 20th Century "occult"   role-playing, Occultism works with historical and fantasy games as   well.Magical Items From the Amulet of Beneficial Quantum   Manipulation to the multi-purpose Wizard's Cloak,  A Magical Medley   offers unique and interesting magical items.Magical Adventures The   Tomb of Shrak Ironfist is a complete adventure in the classical   "dungeon crawl" style, rich in magical traps and treasure. Several   adventure "seeds" will help you design your own adventures.