Pathfinder
After the Viking ship he is on runs aground on the coast of North America, a stranded young boy is taken in by a tribe of Native Americans. As he grows older, he is keenly aware of his differences, and he can't seem to cast his past aside. Then the Vikings return and slaughter the Indians, setting the boy on the road to his destiny as Pathfinder and the seeker of justice for his chosen people. Hauntingly beautiful, this well-executed graphic novel, recently turned into a movie of the same name, is part folktale and part ghost story. Shy's artwork adds a dreamlike quality to Kalogridis' telling, blurring the symbolism and tempering the violence by veiling the details in a dark, smoky palette. Art and words combine smoothly to give the story both the power and the strength of myth.Tina ColemanCopyright © American Library Association. All rights reserved