The Writer's Complete Fantasy Reference
The fantasy writer has a lot to keep track of: fantasy cultures and races, magic, mythological creatures, unusual punishments, castles and fortifications, and more. Plus, though fantasy writing "must be grounded in both truth and life experience if it is to work," says Terry Brooks  (A Knight of the Word) in his introduction here, it must also be "as inventive and creative as the writer can make it." Find your groundedness elsewhere. This is the place to turn for all the other stuff. Need a refresher on the difference betweenaleuromancy(fortune cookies) andalomancy(fortune-telling by salt)? Can't remember the term for starting a new witches' coven (hiving off)? Need a glossary of particularly gruesome punishments from the Middle Ages? It's all here, and more.  With illustrations of architectural structures, Maori weapons, and various types of dress and armor; and references to many more sources, should you crave even greater detail.--Jane Steinberg--This text refers to an out of print or unavailable edition of this title.