Unreal Tournament Game Programming for Teens (For Teens (Course Technology))
CHAPTER 1. GETTING STARTED Unreal Ed and Unreal Tournament Viewing Unreal Tournament features CHAPTER 2. SETTING UP TO PROGRAM WITH UNREALSCRIPT Hello World with Unreal Script Variables Operators and operators The Guessing Game CHAPTER 3. BASIC PROGRAMMING ACTIVITIES Repetition Methods Arrays Classes CHAPTER 4 MODIFYING A WEAPON Inheritance Overloading Overriding Adding customized ammo Loading our work into the game CHAPTER 5 CREATING YOUR OWN LEVEL The floor plan Creating structures Adding textures Adding lights Adding events Trying it out CHAPTER 6 CREATING YOUR OWN MODEL WITH MILKSHAPE Staring with the model snowflake Modifying the model Customizing the texture Adding your work to a level Adding lights and events Playing in the snow CHAPTER 7 DEALING WITH PHYSICS THROUGH BUBBLE MAKING Vectors Iterators Rotators Adding bubbles CHAPTER 8 SCORING AND INTERACTION WITH WACK-A-MOLE Adding the models Setting up the level AI Setting up controls Voice and sound interaction Keeping score Winning and losing CHAPTER 9 GOING DEEPER WITH LASER TAG Working with physics and light Selecting targets Creating a beam Modifying controls Fire away! CHAPTER 10 SPACE SHOOTERS UNREAL STYLE Working with the level Programming the actions Implementing controls Making it happen CHAPTER 13 HACKY SACK JOE OR JOSEPHINE Understanding the loading the model Controlling events Making it happen