Backgammon
This book is the first book every aspiring backgammon player should read. After an introductory section in which he gives examples of the four most common types of game (running game, holding game, attacking game and priming game) and some basic doubling cube strategy and maths, Magriel goes on to tackle most of the fundamental points of chequer play in chapters such as 'Safe Play vs. Bold Play,' 'Action Game,' 'When You Are Forced to Leave Shots' and 'The Golden Point' (on making your opponent's five point). An understanding of these chapters will raise anyone's game from the hitting twice is fun, so it must be right level to knowing what are the issues involved in a position, what sort of game one is trying to play, and how best to bring one's objectives about. --gammoned dot com reviewBy far the best introductory backgammon book is Magriel Backgammon. When I first read Magriel, about 15 years ago, I was very weak, and it transformed my game. I always recommend reading Magriel to anyone trying to improve. For players who don't understand the fundamentals of the game, studying this book and trying to apply its concepts over the board invariably leads to tremendous improvement. --bkgm dot com reviewMagriel Backgammon is an excellent book for players of all levels. It does a fine job of communicating the fundamentals of sound backgammon play. I have read it many times: first, to become familiar with the concepts; later, to reinforce those concepts and to learn how to put them into practice; and continually, to maintain the fundamental ideas upon which the overwhelming majority of backgammon decisions are built. --bkgm dot com review--This text refers to an alternateHardcoveredition.