Game Development Essentials: Game Interface Design
1. History of Game Interface Design: how did we get here? 2. Goals and Considerations: what are we trying to accomplish? 3. Platforms: consoles, mobile devices, PCs. 4. Genres: game styles and interface conventions. 5. Control Schemes: empowering the player. 6. Feedback Schemes: informing the player. 7. Process of Interface Design: how interfaces are created. 8. Prototype Interface Design: putting it all together. 9. Future of Interface Design: where are we heading?