The Battle of Corrin (Legends of Dune)
Dune addicts will happily devour Herbert and Anderson's spicy conclusion (after 2003's Dune: The Machine Crusade) to their second prequel trilogy, Legends of Dune. A fearsome robot-engineered plague opens the tumultuous Battle of Corrin, climaxing the century-long galactic war between humans and the computer Omnius's robotic Synchronized Empire. Vorian Atredies, supreme commander of the human Army of the Jihad, initiates the no-holds-barred feud between House Atreides and House Harkonnen by exiling Abulurd Harkonnen for cowardice, while Vorian's granddaughter Raquella molds the Sorceress survivors into a biochemically based sisterhood and Ishmael leads his people into Arrakis's sandwormy desert to become Fremen of Dune. All the Dune themes-religion and politics, fanaticism, ecology, opportunism, totalitarianism, the power of myth-exhaustively prepare the way for Frank Herbert's sweeping classic of corruptibility and survival.Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.--This text refers to an out of print or unavailable edition of this title.