Game Design Theory: A New Philosophy for Understanding Games
"How do we make better entertaining interactive systems, "games," specifically? That's the question Burgun is trying to answer here, and I  think his "philosophy for understanding games" does an excellent job of  helping all of its readers answer that question."- Ryan RigneyWIRED ContributorWhile literature and music, for example, stand on a solid theoretical foundation, the theory of game design is much less developed. … It is possible that thought-provoking books such as this one may be just the spark required to kick start the industrial revolution of game design.—From the Foreword by Reiner Knizia