Find the clues that lead to the capture ofDr. XProduct InformationUse your 5th Grade problem-solving skills to stop the villainous Dr. X fromdestroying the City!  Pack extreme fun and exciting adventure into learningwhile you search out the clues unlock secret codes and expose the villain'smenacing plan.  Master over 25 skills in Math Reading History Scienceand more.Enter the world of Jo Hammet a 5th grade gumshoe who's hot on a case.  While visiting the museum on a field trip she uncovers a sinister plotto destroy all of the city's factories! Her mission is to find clues leading to the capture of the mad genius Dr. X. Armed with her wits and her skateboardJo plays curriculum-building games while dodging Dr. X's goons and searching for clues to unravel the mystery.Skills Learned Reading Comprehension Addition Subtraction Multiplication Division Geometry Fractions Decimals Environmental Science Art History and Appreciation U.S. History Geography Critical Thinking and Reference SkillsProduct FeaturesEndless Fun Creative Games Challenging Activities Exciting Adventures Keeps children involved for hours of learning funContinuous Challenge Auto-leveling helps children learn at the pace that suits them Windows System Requirements Windows 2000 XP Vista Windows 7 (32-bit and 64-bit) Pentium II 300MHz or faster processor 128MB of RAM 10MB of free hard disk space 640 x 480 resolution 16-bit color Windows patible sound card and speakers 12X CD-ROM drive