Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch
Kyle Richterstarted writing code in the early 90's on the Commodore 64, and soon after progressed to a Mac SE. Since then he has been dedicated to working exclusively with Apple products. In 2004Kyle Richterfounded Dragon Forged Software to release a new shareware title. Since that time Dragon Forged has grown into a much larger entity which now provides custom software and training. Dragon Forged was behind the release of the first iOS trivia game, as well as the first game to support true non-local multiplayer. He also worked on other popular iOS titles such as Handshake and Transactions. Kyle has devoted the last couple of years to managing Dragon Forged Software and writing custom software for corporations and startups. He is also a frequent speaker on software development and entrepreneurship at technology conferences and other events across the globe. Kyle is an outspoken supporter of the indie development community and spends a considerable amount of time moderating and contributing to various software development forums. In his spare time he enjoys traveling, nature, and sport shooting. He can be found on twitter @kylerichter.