Beginning C# Game Programming (Game Development)
Part I - Learning C# 1. The History of C# 2. The Basics 3. A Brief Introduction to Classes 4. Advanced C# 5. One More C# Chapter Part II - Game Programming in C# 6. Setting Up a Framework 7. Direct3D 8. DirectInput 9. DirectSound 10. Putting It All Together Appendix A - Answers To Questions Appendix B - Setting Up DirectX and .NET