Confusion: Espionage and Deception in The Cold War
Confusion takes players back to the early 1960s and the Cold War between the United States and the USSR. Each player takes on the role of their selected nation's spy agency: the CIA or the KGB. At the start of a game of Confusion, players aren't aware of the talents and skills their spies possess. Your opponent can see what your spies can do, but you cannot. Your job as a wise leader is to first deduce exactly how each of your spies move, then employ your knowledge by using each spy for maximum effect. But be on alert, because your opponent has placed a double-agent in your team of spies. The first player to take the Top Secret Briefcase from the middle of the board and deliver it to his opponent's side of the board is the winner.