At its core, this game is an updated version ofSim Theme Parkfor the PC. In fact, it should become obvious moments after you plug this game  into your PS2 that this title has "PC port" written all over it. For some,  this  will be heralded as good news, asTheme Park Roller Coasteris unlike  nearly any other game ever published for a video game console.The game, using an unnamed mascot, nicely guides you through your very first  park. The mascot tells you how to get golden tickets, which you'll use to get  into other parks with different themes, such as Halloween, space, and dinosaur  ages. The menus are a little convoluted, and the loading time for a park  approaches one minute, but once inside you get access to that park's  attractions.Once you've set down an attraction's layout, you can then ride on it in  first-person 3-D--an experience that is just about as vertigo inducing as its  real-life counterpart. There is even variety in the roller coasters available:  hanging steel, wood coasters, and even water rides.The nameTheme Park Roller Coasterimplies that you'll spend most of  your  time designing and riding these roller coasters. Unfortunately, the game has  more insane micromanagement features thanSimBureaucrat. Every stage  has  at least three goals. The first is to stay in business for a specified period  of  time. The second is to make a certain amount of money within a year. The third  is to get a certain amount of people to visit.But if you are a roller coaster buff, or you enjoy the business simulation  aspects of games like these, you'll want to add this game to your PS2  collection.--Todd MowattPros:Offers up something different for console gamersCreating and riding your own roller coaster in first-person mode is a blastBuilding your own park in this game is much cheaper than going to a real  theme parkCons:Game's fun factor is watered down by business objectivesVery steep learning curve will turn away younger, less patient gamers