Mathematics for Game Developers (Game Development)
Christopher Tremblay lives in the California bay area, where he works for Motorola building a 3D graphics engine that will enable cell phones to empower the next-generation games. He holds a degree in Software Engineering from the University of Ottawa, Canada, and is currently a semester away from a mathematics degree.His work in the games industry includes game AI, core-networking, software rendering algorithms, 3D geometry algorithms, and optimization. Although mostof his work is PC-based, a fair amount of it was done on embedded devices, ranging from bottom-line TI-calculators, Z80 and 68K palm processors, up to speedyPocketPC strong-arm processors with games such as LemmingZ.