Function at 0x18005c070
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rcx
call fcn.18005bd00
movsxd rdx, eax
xor ecx, ecx
mov r9d, 0x40
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x18005c4c8
mov ecx, dword [0x18026c784]
mov rax, qword gs:[0x58]
mov edx, 8
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x18026e868], eax
jle 0x18005c16d
lea rcx, [0x18026e868]
call fcn.1801b7d80
cmp dword [0x18026e868], 0xffffffff
jne 0x18005c16d
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, recv
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.18005b430
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.18005b430
nop
xor r8d, r8d
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.18005b5c0
nop
lea rcx, [rbp - 0x40]
call fcn.18005f020
nop
lea rcx, [rbp - 0x20]
call fcn.18005f020
nop
lea rcx, [0x18026e868]
call fcn.1801b7d14
mov eax, dword [rbx]
cmp qword [0x18026d708], 0
je 0x18005c1d6
cmp dword [0x18026e87c], eax
jle 0x18005c1b0
lea rcx, [0x18026e87c]
call fcn.1801b7d80
cmp dword [0x18026e87c], 0xffffffff
jne 0x18005c1b0
mov rax, qword [0x18026d708]
mov qword [0x18026e888], rax
lea rcx, [0x18026e87c]
call fcn.1801b7d14
mov qword [rsp + 0x20], 0
mov r9d, 0xffffffff
mov r8d, 1
mov rdx, rsi
mov rcx, rdi
call qword [0x18026e888]
jmp 0x18005c4c5
cmp dword [0x18026e890], eax
jle 0x18005c27d
lea rcx, [0x18026e890]
call fcn.1801b7d80
cmp dword [0x18026e890], 0xffffffff
jne 0x18005c27d
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.18005b430
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005b430
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005b5c0
mov dword [0x18026e8a0], eax
lea rcx, [rbp - 0x20]
call fcn.18005f020
nop
lea rcx, [rbp - 0x40]
call fcn.18005f020
nop
lea rcx, [0x18026e890]
call fcn.1801b7d14
mov eax, dword [rbx]
cmp dword [0x18026e8f0], eax
jle 0x18005c326
lea rcx, [0x18026e8f0]
call fcn.1801b7d80
cmp dword [0x18026e8f0], 0xffffffff
jne 0x18005c326
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, recv
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.18005b430
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005b430
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005b5c0
mov dword [0x18026e80c], eax
lea rcx, [rbp - 0x20]
call fcn.18005f020
nop
lea rcx, [rbp - 0x40]
call fcn.18005f020
nop
lea rcx, [0x18026e8f0]
call fcn.1801b7d14
mov eax, dword [rbx]
cmp dword [0x18026e8e4], eax
jle 0x18005c3cf
lea rcx, [0x18026e8e4]
call fcn.1801b7d80
cmp dword [0x18026e8e4], 0xffffffff
jne 0x18005c3cf
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.18005b430
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005b430
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005b5c0
mov dword [0x18026e908], eax
lea rcx, [rbp - 0x20]
call fcn.18005f020
nop
lea rcx, [rbp - 0x40]
call fcn.18005f020
nop
lea rcx, [0x18026e8e4]
call fcn.1801b7d14
mov eax, dword [rbx]
cmp dword [0x18026e818], eax
jle 0x18005c46f
lea rcx, [0x18026e818]
call fcn.1801b7d80
cmp dword [0x18026e818], 0xffffffff
jne 0x18005c46f
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.18005b430
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005b430
nop
xor r8d, r8d
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005b5c0
nop
lea rcx, [rbp - 0x20]
call fcn.18005f020
nop
lea rcx, [rbp - 0x40]
call fcn.18005f020
nop
lea rcx, [0x18026e818]
call fcn.1801b7d14
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.18005bf80
mov dword [rax], ebx
mov rcx, rdi
call fcn.18005be90
mov qword [rax], rsi
movsxd rax, dword [0x18026e8a0]
mov dword [rax + rdi], 1
movsxd rax, dword [0x18026e908]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x18026e80c]
mov qword [rax + rdi], 0
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov rsp, r11
pop rbp
ret