joyce8/EMBER2024-capa huggingface dataset:
Function at 0x407b00
Capabilities:
Create thread

Disassembly:
push ebp
mov ebp, esp
and esp, 0xfffffff8
push 0xffffffffffffffff
push 0x42e990
mov eax, dword fs:[0]
push eax
sub esp, 0x24
push ebx
push esi
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x30]
mov dword fs:[0], eax
xor ebx, ebx
mov dword [esp + 0x20], ebx
mov dword [esp + 0x24], ebx
mov dword [esp + 0x28], ebx
push 1
lea eax, [edi + 0x244]
push eax
lea eax, [esp + 0x24]
mov dword [esp + 0x40], ebx
call fcn.00404a70
mov esi, eax
mov dword [esp + 0x10], ebx
mov dword [esp + 0x14], ebx
mov dword [esp + 0x18], ebx
push 1
lea ecx, [edi + 0x260]
push ecx
lea eax, [esp + 0x14]
mov byte [esp + 0x40], 1
call fcn.00404a70
add esi, eax
mov eax, dword [esp + 0x10]
jne 0x407bbc
cmp eax, ebx
je 0x407b89
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
mov eax, dword [esp + 0x20]
cmp eax, ebx
mov dword [esp + 0x10], ebx
mov dword [esp + 0x14], ebx
mov dword [esp + 0x18], ebx
je 0x407cbb
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
mov ecx, dword [esp + 0x30]
mov dword fs:[0], ecx
pop ecx
pop esi
pop ebx
mov esp, ebp
pop ebp
ret
cmp eax, ebx
je 0x407bc9
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
mov dword [esp + 0x38], 0xffffffff
mov eax, dword [esp + 0x20]
cmp eax, ebx
mov dword [esp + 0x10], ebx
mov dword [esp + 0x14], ebx
mov dword [esp + 0x18], ebx
je 0x407bee
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
push ebx
push 0x44957c
push 0x4490fc
push ebx
lea esi, [edi + 0x28]
mov dword [esp + 0x30], ebx
mov dword [esp + 0x34], ebx
mov dword [esp + 0x38], ebx
push 0x102
mov ecx, esi
mov byte [edi + 0x27d], bl
call dword [sym.imp.K8UIRender.dll_public:_class_GameMgr::GMControl____thiscall_GameMgr::GMPaintManager::FindControl_unsigned_int_const]
push eax
call sub.MSVCR80.dll___RTDynamicCast
add esp, 0x14
cmp eax, ebx
je 0x407c37
mov edx, dword [eax]
mov ecx, eax
mov eax, dword [edx + 0xd8]
push 1
call eax
push ebx
push 0x44957c
push 0x4490fc
push ebx
push 0xce
mov ecx, esi
call dword [sym.imp.K8UIRender.dll_public:_class_GameMgr::GMControl____thiscall_GameMgr::GMPaintManager::FindControl_unsigned_int_const]
push eax
call sub.MSVCR80.dll___RTDynamicCast
add esp, 0x14
cmp eax, ebx
je 0x407c6a
mov edx, dword [eax]
mov ecx, eax
mov eax, dword [edx + 0xd8]
push ebx
call eax
push 0x103
mov ecx, esi
call dword [sym.imp.K8UIRender.dll_public:_class_GameMgr::GMControl____thiscall_GameMgr::GMPaintManager::FindControl_unsigned_int_const]
cmp eax, ebx
je 0x407c88
mov edx, dword [eax]
mov ecx, eax
mov eax, dword [edx + 0xd8]
push ebx
call eax
mov ecx, esi
mov dword [edi + 0x23c], 4
call dword [sym.imp.K8UIRender.dll_public:_void___thiscall_GameMgr::GMPaintManager::UpdateAndInvalidate_void_]
lea eax, [edi + 0x334]
call fcn.00411710
push ebx
push ebx
push edi
push 0x409530
push ebx
push ebx
call dword [sym.imp.KERNEL32.dll_CreateThread]
mov dword [edi + 0x280], eax
mov ecx, dword [esp + 0x30]
mov dword fs:[0], ecx
pop ecx
pop esi
pop ebx
mov esp, ebp
pop ebp
ret
Function at 0x40d910
Capabilities:
Read .ini file

Disassembly:
push 0xffffffffffffffff
push 0x42bc98
mov eax, dword fs:[0]
push eax
sub esp, 0x20
push ebx
push edi
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x2c]
mov dword fs:[0], eax
mov ecx, 0x449fa0
mov dword [esp + 0xc], 0x449fa0
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
xor ebx, ebx
mov ecx, 0x449fbc
mov dword [esp + 0x34], ebx
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
mov ecx, 0x449fd8
mov byte [esp + 0x34], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
mov ecx, 0x449ff4
mov byte [esp + 0x34], 2
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
push 0x44a028
mov byte [esp + 0x38], 3
call fcn.0040dc90
mov dword [0x44a044], ebx
mov dword [0x44a048], ebx
mov ecx, 0x44a04c
mov byte [esp + 0x34], 5
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMBaseEvent::constructor_void_]
mov byte [esp + 0x34], 6
push ebx
push ebx
push ebx
push ebx
mov ecx, 0x44a04c
mov dword [0x44a010], ebx
mov dword [0x44a014], ebx
mov dword [0x44a06c], ebx
mov dword [0x44a070], ebx
mov word [0x44a03c], bx
mov word [0x44a03e], bx
mov word [0x44a040], bx
mov word [0x44a042], bx
mov dword [0x44a024], 0xfffffffe
call dword [sym.imp.K8Common.dll_public:_unsigned_long_int___thiscall_GameMgr::GMBaseEvent::Create_bool__bool__wchar_t_const___struct__SECURITY_ATTRIBUTES__]
lea edi, [esp + 0x10]
call fcn.00418470
cmp dword [eax + 0x18], 8
jb 0x40da0a
mov eax, dword [eax + 4]
jmp 0x40da0d
add eax, 4
push eax
push ebx
push 0x432220
push str.GUEST
call dword [sym.imp.KERNEL32.dll_GetPrivateProfileIntW]
lea ecx, [esp + 0x10]
mov dword [0x44a018], eax
mov dword [0x44a01c], ebx
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov byte [0x44a07c], bl
mov dword [0x44a074], ebx
mov dword [0x44a078], ebx
mov eax, 0x449fa0
mov ecx, dword [esp + 0x2c]
mov dword fs:[0], ecx
pop ecx
pop edi
pop ebx
add esp, 0x2c
ret
Function at 0x40f450
Capabilities:
Access peb ldr_data

Disassembly:
push 0xffffffffffffffff
push 0x42b113
mov eax, dword fs:[0]
push eax
sub esp, 0x28
mov eax, dword [0x44901c]
xor eax, esp
mov dword [esp + 0x24], eax
push esi
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x30]
mov dword fs:[0], eax
mov esi, ecx
mov dword [esp + 0xc], edi
mov dword [esp + 8], 0
call fcn.0040f0a0
test al, al
jne 0x40f4a0
mov ecx, edi
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
jmp 0x40f4e8
lea ecx, [esp + 0x10]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
lea eax, [esp + 0x10]
push eax
push str.uuid
mov ecx, esi
mov dword [esp + 0x40], 1
call dword [sym.imp.K8Common.dll_public:_bool___thiscall_GameMgr::GMRegFile::GetValue_wchar_t_const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t____]
lea ecx, [esp + 0x10]
push ecx
mov ecx, edi
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
lea ecx, [esp + 0x10]
mov dword [esp + 8], 1
mov byte [esp + 0x38], 0
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov eax, edi
mov ecx, dword [esp + 0x30]
mov dword fs:[0], ecx
pop ecx
pop esi
mov ecx, dword [esp + 0x24]
xor ecx, esp
call fcn.00429602
add esp, 0x34
ret
Function at 0x40f510
Capabilities:
Access peb ldr_data

Disassembly:
push 0xffffffffffffffff
push 0x42b543
mov eax, dword fs:[0]
push eax
sub esp, 0x28
mov eax, dword [0x44901c]
xor eax, esp
mov dword [esp + 0x24], eax
push esi
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x30]
mov dword fs:[0], eax
mov esi, ecx
mov dword [esp + 0xc], edi
mov dword [esp + 8], 0
call fcn.0040f0a0
test al, al
jne 0x40f560
mov ecx, edi
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
jmp 0x40f5a8
lea ecx, [esp + 0x10]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
lea eax, [esp + 0x10]
push eax
push str.SubChannel
mov ecx, esi
mov dword [esp + 0x40], 1
call dword [sym.imp.K8Common.dll_public:_bool___thiscall_GameMgr::GMRegFile::GetValue_wchar_t_const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t____]
lea ecx, [esp + 0x10]
push ecx
mov ecx, edi
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
lea ecx, [esp + 0x10]
mov dword [esp + 8], 1
mov byte [esp + 0x38], 0
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov eax, edi
mov ecx, dword [esp + 0x30]
mov dword fs:[0], ecx
pop ecx
pop esi
mov ecx, dword [esp + 0x24]
xor ecx, esp
call fcn.00429602
add esp, 0x34
ret

Function at 0x40f840
Capabilities:
Access peb ldr_data

Disassembly:
push 0xffffffffffffffff
push 0x42c3e9
mov eax, dword fs:[0]
push eax
push ecx
push esi
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0xc]
mov dword fs:[0], eax
mov esi, dword [esp + 0x1c]
mov ecx, esi
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMBaseEvent::constructor_void_]
xor eax, eax
mov dword [esi + 0x20], eax
mov byte [esi + 0x24], al
mov dword [esi + 0x2c], eax
mov dword [esi + 0x30], eax
mov dword [esi + 0x34], eax
mov eax, esi
mov ecx, dword [esp + 0xc]
mov dword fs:[0], ecx
pop ecx
pop esi
add esp, 0x10
ret 4
Function at 0x4105e0
Capabilities:
Access peb ldr_data

Disassembly:
push 0xffffffffffffffff
push 0x42ebcc
mov eax, dword fs:[0]
push eax
push ecx
push ebx
push esi
push edi
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x14]
mov dword fs:[0], eax
mov esi, dword [esp + 0x24]
mov dword [esi], vtable.GameMgr::GMRuntimeStatistic.0
call fcn.004121d0
mov dword [esi + 8], eax
mov bl, 1
mov byte [eax + 0x15], bl
mov eax, dword [esi + 8]
mov dword [eax + 4], eax
mov eax, dword [esi + 8]
mov dword [eax], eax
mov eax, dword [esi + 8]
xor edi, edi
mov dword [eax + 8], eax
mov dword [esi + 0xc], edi
mov dword [esp + 0x1c], edi
call fcn.004121d0
mov dword [esi + 0x14], eax
mov byte [eax + 0x15], bl
mov eax, dword [esi + 0x14]
mov dword [eax + 4], eax
mov eax, dword [esi + 0x14]
mov dword [eax], eax
mov eax, dword [esi + 0x14]
mov dword [eax + 8], eax
mov dword [esi + 0x18], edi
mov byte [esp + 0x1c], bl
call fcn.004121d0
mov dword [esi + 0x20], eax
mov byte [eax + 0x15], bl
mov eax, dword [esi + 0x20]
mov dword [eax + 4], eax
mov eax, dword [esi + 0x20]
mov dword [eax], eax
mov eax, dword [esi + 0x20]
mov dword [eax + 8], eax
mov dword [esi + 0x24], edi
mov byte [esp + 0x1c], 2
call fcn.004121d0
mov dword [esi + 0x2c], eax
mov byte [eax + 0x15], bl
mov eax, dword [esi + 0x2c]
mov dword [eax + 4], eax
mov eax, dword [esi + 0x2c]
mov dword [eax], eax
mov eax, dword [esi + 0x2c]
mov dword [eax + 8], eax
mov dword [esi + 0x30], edi
mov byte [esp + 0x1c], 3
call fcn.0040ed20
mov dword [esi + 0x34], eax
mov eax, esi
mov ecx, dword [esp + 0x14]
mov dword fs:[0], ecx
pop ecx
pop edi
pop esi
pop ebx
add esp, 0x10
ret 4
Function at 0x415800
Capabilities:
Access peb ldr_data

Disassembly:
push 0xffffffffffffffff
push 0x42a81b
mov eax, dword fs:[0]
push eax
sub esp, 0x44
mov eax, dword [0x44901c]
xor eax, esp
mov dword [esp + 0x40], eax
push ebx
push ebp
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x50]
mov dword fs:[0], eax
mov eax, dword [esp + 0x64]
mov ebp, dword [esp + 0x60]
mov ecx, esi
mov dword [esp + 0x10], esi
mov dword [esp + 0xc], eax
call dword [sym.imp.K8UIRender.dll_public:_void___thiscall_GameMgr::GMWindowImplBase::constructor_void_]
xor ebx, ebx
mov dword [esp + 0x58], ebx
lea ecx, [esp + 0x30]
mov dword [esi], vtable.GameMgr::GMMessageDlg.0
mov dword [esi + 0x24], vtable.GameMgr::GMMessageDlg.1.0
mov byte [esi + 0x23c], bl
mov dword [esi + 0x240], 2
mov dword [esi + 0x244], 0x3c
mov dword [esi + 0x248], ebx
mov byte [esi + 0x24c], bl
mov dword [esi + 0x250], 4
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
cmp edi, ebx
mov byte [esp + 0x58], 1
je 0x4158cc
lea ecx, [esp + 0x14]
push edi
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMWindowUtils::GetWindowTextValue_struct_HWND____]
add esp, 8
push eax
lea ecx, [esp + 0x34]
mov byte [esp + 0x5c], 2
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
lea ecx, [esp + 0x14]
mov byte [esp + 0x58], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
cmp dword [esp + 0x48], 8
mov eax, dword [esp + 0x34]
jae 0x4158db
lea eax, [esp + 0x34]
push ebx
push 0x80000000
push 0x80000000
push 0x80000000
push 0x80000000
push 1
push 0x86c00000
push eax
push edi
mov ecx, esi
call dword [sym.imp.K8UIRender.dll_public:_struct_HWND______thiscall_GameMgr::GMWindowWnd::Create_struct_HWND_____wchar_t_const___unsigned_long_int__unsigned_long_int__int__int__int__int__struct_HMENU____]
push ebp
mov ecx, esi
call fcn.00415e70
push 0x67
lea ecx, [esi + 0x28]
call dword [sym.imp.K8UIRender.dll_public:_class_GameMgr::GMControl____thiscall_GameMgr::GMPaintManager::FindControl_unsigned_int_const]
cmp eax, ebx
je 0x415929
mov ecx, dword [esp + 0xc]
mov edx, dword [eax]
mov edx, dword [edx + 0x174]
push ecx
mov ecx, eax
call edx
lea ecx, [esp + 0x30]
mov byte [esp + 0x58], bl
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov eax, esi
mov ecx, dword [esp + 0x50]
mov dword fs:[0], ecx
pop ecx
pop ebp
pop ebx
mov ecx, dword [esp + 0x40]
xor ecx, esp
call fcn.00429602
add esp, 0x50
ret 8
Function at 0x418390
Capabilities:
Access peb ldr_data

Disassembly:
push 0xffffffffffffffff
push 0x42a443
mov eax, dword fs:[0]
push eax
sub esp, 0x28
mov eax, dword [0x44901c]
xor eax, esp
mov dword [esp + 0x24], eax
push edi
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x30]
mov dword fs:[0], eax
lea eax, [esp + 0x10]
push eax
mov dword [esp + 0x10], esi
mov dword [esp + 0xc], 0
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMShellUtils::GetCUAppDataDirectory_void_]
add esp, 4
mov dword [esp + 0x38], 1
cmp dword [esp + 0x24], 0
je 0x418426
mov edi, dword [sym.imp.K8Common.dll_public:_static_wchar_t___cdecl_GameMgr::GMFileName::GetDirDelimiter_void_]
call edi
lea ecx, [esp + 0x10]
push eax
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_wchar_t_]
push str.Kuai8
lea ecx, [esp + 0x14]
call dword [0x42fb00]
call edi
lea ecx, [esp + 0x10]
push eax
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_wchar_t_]
lea ecx, [esp + 0x10]
push ecx
mov ecx, esi
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
jmp 0x418433
push 0x42fd3c
mov ecx, esi
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea ecx, [esp + 0x10]
mov dword [esp + 8], 1
mov byte [esp + 0x38], 0
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov eax, esi
mov ecx, dword [esp + 0x30]
mov dword fs:[0], ecx
pop ecx
pop edi
mov ecx, dword [esp + 0x24]
xor ecx, esp
call fcn.00429602
add esp, 0x34
ret
Function at 0x4186c0
Capabilities:
Access peb ldr_data

Disassembly:
push 0xffffffffffffffff
push 0x42b113
mov eax, dword fs:[0]
push eax
sub esp, 0x28
mov eax, dword [0x44901c]
xor eax, esp
mov dword [esp + 0x24], eax
push esi
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x30]
mov dword fs:[0], eax
mov dword [esp + 8], 0
cmp byte [0x449f39], 0
mov dword [esp + 0xc], edi
jne 0x41870d
mov esi, edi
call fcn.00418130
jmp 0x418741
lea esi, [esp + 0x10]
call fcn.00418130
lea eax, [esp + 0x10]
push eax
mov esi, 1
push edi
mov dword [esp + 0x40], esi
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMFileName::GetParentDirectory_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 8
lea ecx, [esp + 0x10]
mov dword [esp + 8], esi
mov byte [esp + 0x38], 0
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov eax, edi
mov ecx, dword [esp + 0x30]
mov dword fs:[0], ecx
pop ecx
pop esi
mov ecx, dword [esp + 0x24]
xor ecx, esp
call fcn.00429602
add esp, 0x34
ret
Function at 0x4187d0
Capabilities:
Access peb ldr_data

Disassembly:
push 0xffffffffffffffff
push 0x42b0cc
mov eax, dword fs:[0]
push eax
sub esp, 0x40
push ebx
push esi
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x4c]
mov dword fs:[0], eax
xor ebx, ebx
mov dword [esp + 0x54], ebx
mov esi, ecx
mov dword [esp + 0x10], esi
mov dword [esp + 0xc], ebx
call fcn.00418390
mov dword [esp + 0x54], ebx
push str.dlruntime.xml
lea ecx, [esp + 0x18]
mov dword [esp + 0x10], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea eax, [esp + 0x14]
push eax
lea ecx, [esp + 0x34]
push esi
push ecx
mov dword [esp + 0x60], 1
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMFileName::JoinFileName_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 0xc
push eax
mov ecx, esi
mov byte [esp + 0x58], 2
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
lea ecx, [esp + 0x30]
mov byte [esp + 0x54], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x14]
mov byte [esp + 0x54], bl
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov eax, esi
mov ecx, dword [esp + 0x4c]
mov dword fs:[0], ecx
pop ecx
pop esi
pop ebx
add esp, 0x4c
ret
Function at 0x41d6b0
Capabilities:
Access peb ldr_data

Disassembly:
push 0xffffffffffffffff
push 0x42b06c
mov eax, dword fs:[0]
push eax
sub esp, 0x48
mov eax, dword [0x44901c]
xor eax, esp
mov dword [esp + 0x44], eax
push ebp
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x50]
mov dword fs:[0], eax
mov ebp, dword [esp + 0x60]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x2c], esi
mov dword [esp + 0x28], 0
mov dword [esp + 0x24], esp
call fcn.00418270
lea ecx, [esp + 0x4c]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMIniFile::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___]
push str.Config
lea ecx, [esp + 0x18]
mov dword [esp + 0x5c], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x24], esp
push ebp
mov byte [esp + 0x78], 2
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
push edi
lea eax, [esp + 0x34]
push eax
push esi
lea ecx, [esp + 0x58]
call dword [sym.imp.K8Common.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____thiscall_GameMgr::GMIniFile::GetStringValue_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___]
lea ecx, [esp + 0x14]
mov dword [esp + 0xc], 1
mov byte [esp + 0x58], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x30]
mov byte [esp + 0x58], 0
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMIniFile::destructor_void_]
mov eax, esi
mov ecx, dword [esp + 0x50]
mov dword fs:[0], ecx
pop ecx
pop ebp
mov ecx, dword [esp + 0x44]
xor ecx, esp
call fcn.00429602
add esp, 0x54
ret 4