Function at 0x1000ff50
Capabilities:
Access peb ldr_data

Disassembly:
push ebx
mov ebx, esp
sub esp, 8
and esp, 0xfffffff0
add esp, 4
push ebp
mov ebp, dword [ebx + 4]
mov dword [esp + 4], ebp
mov ebp, esp
push 0xffffffffffffffff
push 0x100af328
mov eax, dword fs:[0]
push eax
push ebx
sub esp, 0x40
mov eax, dword [0x100db274]
xor eax, ebp
push eax
lea eax, [ebp - 0xc]
mov dword fs:[0], eax
push 0x58
call fcn.1008c9b0
add esp, 4
mov dword [ebp - 0x14], eax
mov dword [ebp - 4], 0
lea ecx, [ebp - 0x48]
vmovdqa xmm0, xmmword [0x100d5060]
push ecx
mov ecx, eax
mov dword [ebp - 0x38], 0
vmovdqu xmmword [ebp - 0x48], xmm0
mov dword [ebp - 0x34], 1
call fcn.10020490
mov dword [ebp - 4], 0xffffffff
push 0x28ac
mov dword [0x100e1620], eax
call fcn.1008c9b0
add esp, 4
mov dword [ebp - 0x14], eax
mov dword [ebp - 4], 1
mov ecx, eax
push dword [0x100e1620]
call fcn.10023130
mov dword [ebp - 4], 0xffffffff
push 0xb0
mov dword [0x100e1624], eax
call fcn.1008c9b0
add esp, 4
mov dword [ebp - 0x14], eax
push 0
mov ecx, eax
mov dword [ebp - 4], 2
call fcn.10021ef0
push 0x10
mov dword [ebp - 4], 0xffffffff
push pe_nt_image_headers32
mov dword [0x100e1628], eax
call fcn.10071340
add esp, 8
mov dword [ebp - 0x14], eax
mov dword [ebp - 4], 3
test eax, eax
je 0x10010051
mov ecx, eax
call fcn.10057210
jmp 0x10010053
xor eax, eax
push 0x10
mov dword [ebp - 4], 0xffffffff
push 0x180
mov dword [0x100e162c], eax
call fcn.10071340
add esp, 8
mov dword [ebp - 0x14], eax
mov dword [ebp - 4], 4
test eax, eax
je 0x1001009d
push dword [0x100e1620]
mov ecx, eax
push dword [0x100e162c]
push dword [0x100e1628]
push dword [0x100e1624]
call fcn.10050de0
jmp 0x1001009f
xor eax, eax
push 0x10
mov dword [ebp - 4], 0xffffffff
push 0x80
mov dword [0x100e1630], eax
call fcn.10071340
mov edx, eax
add esp, 8
mov dword [ebp - 0x14], edx
test edx, edx
je 0x1001016e
vmovss xmm1, dword [0x100d4ee4]
mov dword [edx], vtable.CPhysicsDebugDraw.0
mov dword [edx + 4], 0x1801
vxorps xmm0, xmm0, xmm0
vmovss dword [edx + 0x10], xmm1
vmovss dword [edx + 0x14], xmm1
vmovss dword [edx + 0x18], xmm1
vmovss dword [edx + 0x1c], xmm0
vmovss dword [edx + 0x20], xmm0
vmovss dword [edx + 0x24], xmm1
vmovss dword [edx + 0x28], xmm0
vmovss dword [edx + 0x2c], xmm0
vmovss dword [edx + 0x30], xmm0
vmovss dword [edx + 0x34], xmm1
vmovss dword [edx + 0x38], xmm1
vmovss dword [edx + 0x3c], xmm0
vmovss dword [edx + 0x40], xmm1
vmovss dword [edx + 0x44], xmm0
vmovss dword [edx + 0x48], xmm0
vmovss dword [edx + 0x4c], xmm0
vmovss dword [edx + 0x50], xmm1
vmovss dword [edx + 0x54], xmm1
vmovss dword [edx + 0x58], xmm0
vmovss dword [edx + 0x5c], xmm0
vmovss dword [edx + 0x60], xmm1
vmovss dword [edx + 0x64], xmm0
vmovss dword [edx + 0x68], xmm0
vmovss dword [edx + 0x6c], xmm0
vmovss dword [edx + 0x70], xmm1
vmovss dword [edx + 0x74], xmm1
vmovss dword [edx + 0x78], xmm0
vmovss dword [edx + 0x7c], xmm0
jmp 0x10010170
xor edx, edx
mov ecx, dword [0x100e1630]
mov dword [0x100e1634], edx
push edx
mov eax, dword [ecx]
call dword [eax + 0xc]
push 4
call fcn.1008c9b0
add esp, 4
mov dword [eax], vtable.GameFilterCallback.0
mov dword [0x100e1638], eax
mov eax, dword [0x100e1630]
mov ecx, dword [eax + 0x48]
mov eax, dword [ecx]
mov eax, dword [eax + 0x24]
call eax
push dword [0x100e1638]
mov ecx, eax
mov edx, dword [eax]
call dword [edx + 0x30]
mov ecx, dword [0x100e1630]
lea edx, [ebp - 0x30]
vxorps xmm0, xmm0, xmm0
vmovaps xmmword [ebp - 0x30], xmm0
push edx
mov eax, dword [ecx]
call dword [eax + 0x48]
mov ecx, dword [ebp - 0xc]
mov dword fs:[0], ecx
pop ecx
mov esp, ebp
pop ebp
mov esp, ebx
pop ebx
ret