Function at 0x1800e9800
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
mov qword [rsp + 0x20], r14
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rdx
mov r14, rcx
call fcn.1800547a0
movsxd rdx, eax
xor ecx, ecx
mov r9d, 0x40
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x1800e9c3d
mov ecx, dword [0x1801fe004]
mov rax, qword gs:[0x58]
mov edx, reloc.WS2_32.dll_recv
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x180201c04], eax
jle 0x1800e9902
lea rcx, [0x180201c04]
call fcn.180164cd0
cmp dword [0x180201c04], 0xffffffff
jne 0x1800e9902
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, listen
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.180054270
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.180054270
nop
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.180054400
nop
lea rcx, [rbp - 0x40]
call fcn.1800564c0
nop
lea rcx, [rbp - 0x20]
call fcn.1800564c0
nop
lea rcx, [0x180201c04]
call fcn.180164c64
mov eax, dword [rbx]
cmp qword [0x1801fed90], 0
je 0x1800e9967
cmp dword [0x180201cb8], eax
jle 0x1800e9945
lea rcx, [0x180201cb8]
call fcn.180164cd0
cmp dword [0x180201cb8], 0xffffffff
jne 0x1800e9945
mov rax, qword [0x1801fed90]
mov qword [0x180201cf8], rax
lea rcx, [0x180201cb8]
call fcn.180164c64
mov qword [rsp + 0x20], rsi
mov r9d, 0xffffffff
mov r8d, 1
mov rdx, r14
mov rcx, rdi
call qword [0x180201cf8]
jmp 0x1800e9c3a
cmp dword [0x180201d04], eax
jle 0x1800e9a07
lea rcx, [0x180201d04]
call fcn.180164cd0
cmp dword [0x180201d04], 0xffffffff
jne 0x1800e9a07
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.180054270
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180054270
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054400
mov dword [0x180201d18], eax
lea rcx, [rbp - 0x20]
call fcn.1800564c0
nop
lea rcx, [rbp - 0x40]
call fcn.1800564c0
nop
lea rcx, [0x180201d04]
call fcn.180164c64
mov eax, dword [rbx]
cmp dword [0x180201dc4], eax
jle 0x1800e9aa9
lea rcx, [0x180201dc4]
call fcn.180164cd0
cmp dword [0x180201dc4], 0xffffffff
jne 0x1800e9aa9
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, listen
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.180054270
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180054270
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054400
mov dword [0x180201aac], eax
lea rcx, [rbp - 0x20]
call fcn.1800564c0
nop
lea rcx, [rbp - 0x40]
call fcn.1800564c0
nop
lea rcx, [0x180201dc4]
call fcn.180164c64
mov eax, dword [rbx]
cmp dword [0x180201d90], eax
jle 0x1800e9b4b
lea rcx, [0x180201d90]
call fcn.180164cd0
cmp dword [0x180201d90], 0xffffffff
jne 0x1800e9b4b
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.180054270
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180054270
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054400
mov dword [0x180201de0], eax
lea rcx, [rbp - 0x20]
call fcn.1800564c0
nop
lea rcx, [rbp - 0x40]
call fcn.1800564c0
nop
lea rcx, [0x180201d90]
call fcn.180164c64
mov eax, dword [rbx]
cmp dword [0x180201ac8], eax
jle 0x1800e9be8
lea rcx, [0x180201ac8]
call fcn.180164cd0
cmp dword [0x180201ac8], 0xffffffff
jne 0x1800e9be8
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.180054270
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180054270
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054400
nop
lea rcx, [rbp - 0x20]
call fcn.1800564c0
nop
lea rcx, [rbp - 0x40]
call fcn.1800564c0
nop
lea rcx, [0x180201ac8]
call fcn.180164c64
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.180054a20
mov dword [rax], ebx
mov rcx, rdi
call fcn.180054930
mov qword [rax], r14
movsxd rax, dword [0x180201d18]
mov dword [rax + rdi], 1
movsxd rax, dword [0x180201de0]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x180201aac]
mov qword [rax + rdi], rsi
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov r14, qword [r11 + 0x28]
mov rsp, r11
pop rbp
ret