Function at 0x443aa9
Capabilities:
Delete file
Move file

Disassembly:
push ebp
mov ebp, esp
sub esp, 0x18
push eax
nop
mov eax, 0xe8903459
nop
mov eax, 0xa77e858d
nop
pop eax
mov ebx, dword [0x6788b1]
mov dword [ebp - 4], ebx
push 0x632c84
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x443af7
mov eax, 0x50a0b5
push eax
push 1
mov ebx, 0x24c
call fcn.004a0100
add esp, 0x10
mov dword [ebp - 0xc], eax
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x443b1d
push ebx
call fcn.0049e494
add esp, 4
cmp dword [ebp - 0xc], 1
jne 0x443e32
mov ebx, dword [0x6788b1]
mov dword [ebp - 4], ebx
push 0x632c84
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 0xc], ebx
push str.ConfigXxmSets.json
mov ebx, dword [ebp - 0xc]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 0x10], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 0x10]
test eax, eax
jne 0x443b83
mov eax, 0x50a0b5
push eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x443b97
mov eax, 0x50a0b5
push eax
push 2
mov ebx, 0x23c
call fcn.004a25c0
add esp, 0x1c
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x443bba
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x443bca
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 4], ebx
push str.LibSkinData.tmp
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 0xc], ebx
push str.LibSkinData
mov ebx, dword [ebp - 0xc]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 0x10], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 0x10]
test eax, eax
jne 0x443c29
mov eax, 0x50a0b5
push eax
push 1
mov ebx, 0x268
call fcn.004a0bd0
add esp, 0x10
mov dword [ebp - 0x14], eax
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x443c4f
push ebx
call fcn.0049e494
add esp, 4
lea eax, [ebp - 0x14]
push eax
call fcn.0044420d
mov dword [ebp - 0x18], eax
mov ebx, dword [ebp - 0x14]
test ebx, ebx
je 0x443c6b
push ebx
call fcn.0049e494
add esp, 4
push htons
push 0
mov eax, dword [ebp - 0x18]
test eax, eax
jne 0x443c7e
mov eax, 0x50a11d
push eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x443c92
mov eax, 0x50a0b5
push eax
push 2
mov ebx, 0x26c
call fcn.004a25e0
add esp, 0x1c
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x443cb5
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [ebp - 0x18]
test ebx, ebx
je 0x443cc5
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 4], ebx
push str.LibSkinData.tmp
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
mov ebx, dword [0x6788b1]
mov dword [ebp - 0xc], ebx
push str.Gamedevrtl.dll
mov ebx, dword [ebp - 0xc]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 0x10], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 0x10]
test eax, eax
jne 0x443d21
mov eax, 0x50a0b5
push eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x443d35
mov eax, 0x50a0b5
push eax
push 2
mov ebx, 0x23c
call fcn.004a25c0
add esp, 0x1c
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x443d58
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x443d68
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 4], ebx
push str.LibSkinData.tmp
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x443da1
mov eax, 0x50a0b5
push eax
push 1
mov ebx, 0x244
call fcn.004a0ae0
add esp, 0x10
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x443dc4
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [0x6788b1]
mov dword [ebp - 4], ebx
push str.Gamedevrtl.dll
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
mov dword [ebp - 0xc], esp
push 4
push 0
push dword [ebp - 8]
xor eax, eax
call dword [sym.imp.KERNEL32.dll_MoveFileExA]
nop
nop
cmp dword [ebp - 0xc], esp
je 0x443e1d
push 0x2b7
push 0x401aa09
push 6
call fcn.0049e4a6
add esp, 0xc
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x443e2d
push ebx
call fcn.0049e494
add esp, 4
jmp 0x4441ff
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 4], ebx
push str.ConfigXxmSets.json
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x443e6b
mov eax, 0x50a0b5
push eax
push 1
mov ebx, 0x24c
call fcn.004a0100
add esp, 0x10
mov dword [ebp - 0xc], eax
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x443e91
push ebx
call fcn.0049e494
add esp, 4
cmp dword [ebp - 0xc], 1
jne 0x4441a6
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 4], ebx
push str.ConfigXxmSets.json
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
mov ebx, dword [0x6788b1]
mov dword [ebp - 0xc], ebx
push 0x632c84
mov ebx, dword [ebp - 0xc]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 0x10], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 0x10]
test eax, eax
jne 0x443ef7
mov eax, 0x50a0b5
push eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x443f0b
mov eax, 0x50a0b5
push eax
push 2
mov ebx, 0x23c
call fcn.004a25c0
add esp, 0x1c
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x443f2e
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x443f3e
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 4], ebx
push str.LibSkinData.tmp
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 0xc], ebx
push str.LibSkinData
mov ebx, dword [ebp - 0xc]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 0x10], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 0x10]
test eax, eax
jne 0x443f9d
mov eax, 0x50a0b5
push eax
push 1
mov ebx, 0x268
call fcn.004a0bd0
add esp, 0x10
mov dword [ebp - 0x14], eax
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x443fc3
push ebx
call fcn.0049e494
add esp, 4
lea eax, [ebp - 0x14]
push eax
call fcn.0044420d
mov dword [ebp - 0x18], eax
mov ebx, dword [ebp - 0x14]
test ebx, ebx
je 0x443fdf
push ebx
call fcn.0049e494
add esp, 4
push htons
push 0
mov eax, dword [ebp - 0x18]
test eax, eax
jne 0x443ff2
mov eax, 0x50a11d
push eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x444006
mov eax, 0x50a0b5
push eax
push 2
mov ebx, 0x26c
call fcn.004a25e0
add esp, 0x1c
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x444029
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [ebp - 0x18]
test ebx, ebx
je 0x444039
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 4], ebx
push str.LibSkinData.tmp
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
mov ebx, dword [0x6788b1]
mov dword [ebp - 0xc], ebx
push str.Gamedevrtl.dll
mov ebx, dword [ebp - 0xc]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 0x10], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 0x10]
test eax, eax
jne 0x444095
mov eax, 0x50a0b5
push eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x4440a9
mov eax, 0x50a0b5
push eax
push 2
mov ebx, 0x23c
call fcn.004a25c0
add esp, 0x1c
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x4440cc
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x4440dc
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [0x6788a9]
add ebx, 0x10
mov dword [ebp - 4], ebx
push str.LibSkinData.tmp
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x444115
mov eax, 0x50a0b5
push eax
push 1
mov ebx, 0x244
call fcn.004a0ae0
add esp, 0x10
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x444138
push ebx
call fcn.0049e494
add esp, 4
mov ebx, dword [0x6788b1]
mov dword [ebp - 4], ebx
push str.Gamedevrtl.dll
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
mov dword [ebp - 0xc], esp
push 4
push 0
push dword [ebp - 8]
xor eax, eax
call dword [sym.imp.KERNEL32.dll_MoveFileExA]
nop
nop
cmp dword [ebp - 0xc], esp
je 0x444191
push 0x59f
push 0x401aa09
push 6
call fcn.0049e4a6
add esp, 0xc
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x4441a1
push ebx
call fcn.0049e494
add esp, 4
jmp 0x4441ff
mov ebx, dword [0x6788b1]
mov dword [ebp - 4], ebx
push str.Gamedevrtl.dll
mov ebx, dword [ebp - 4]
push dword [ebx]
mov ecx, 2
call fcn.00412daf
add esp, 8
mov dword [ebp - 8], eax
push reloc.WS2_32.dll_connect
push 0
mov eax, dword [ebp - 8]
test eax, eax
jne 0x4441dc
mov eax, 0x50a0b5
push eax
push 1
mov ebx, 0x244
call fcn.004a0ae0
add esp, 0x10
mov ebx, dword [ebp - 8]
test ebx, ebx
je 0x4441ff
push ebx
call fcn.0049e494
add esp, 4
push 0
call fcn.0049e482
add esp, 4
mov esp, ebp
pop ebp
ret