Function at 0x180048a20
Capabilities:
Create thread
Execute command
Set console window title
Terminate process

Disassembly:
sub rsp, 0x48
mov rax, qword [0x180061040]
xor rax, rsp
mov qword [rsp + 0x38], rax
call qword [sym.imp.KERNEL32.dll_AllocConsole]
call qword [sym.imp.KERNEL32.dll_GetCurrentProcessId]
mov ecx, eax
call qword [sym.imp.KERNEL32.dll_AttachConsole]
lea rcx, str.PARANORMAL_CONSOLE_BANANA_SHOOTER_2.79
call qword [sym.imp.KERNEL32.dll_SetConsoleTitleA]
lea rcx, str.color_a
call qword [sym.imp.api_ms_win_crt_runtime_l1_1_0.dll_system]
mov ecx, 1
call qword [sym.imp.api_ms_win_crt_stdio_l1_1_0.dll___acrt_iob_func]
mov r9, rax
lea r8, [0x180057dd8]
lea rdx, str.CONOUT_
lea rcx, [rsp + 0x30]
call qword [sym.imp.api_ms_win_crt_stdio_l1_1_0.dll_freopen_s]
lea rcx, [0x1800580c0]
call qword [sym.imp.api_ms_win_crt_runtime_l1_1_0.dll_system]
cmp qword [0x180088940], 0
jne 0x180048ac9
nop
lea rcx, str.GameAssembly.dll
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
mov ecx, 0x3e8
mov qword [0x180088940], rax
call qword [sym.imp.KERNEL32.dll_Sleep]
cmp qword [0x180088940], 0
je 0x180048aa0
call fcn.180001c00
test al, al
je 0x180048cd3
lea rcx, str.PARANORMAL_CONSOLE_2.79_DEVBUILD___Only_meant_for_FSI_n
mov qword [rsp + 0x40], rbx
call fcn.180002f00
lea rcx, str.__DEBUG___Il2Cpp_started_n
call fcn.180002f00
lea rcx, str.__DEBUG___Il2Cpp_initialized_n
call fcn.180002f00
lea rcx, str.___FSI____Keep_the_CONSOLE_OPENED__ITS_IMPORTANT_n
call fcn.180002f00
lea rcx, str.___FSI____Much_fun_scaring_kids____n
call fcn.180002f00
lea rcx, str.___FSI____ALERT__This_is_only_the_visual_version__n
call fcn.180002f00
xor ecx, ecx
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
mov rdx, rax
mov qword [0x180088b08], rax
lea rcx, str.__DEBUG___Base_Address:_0x_llX_n
call fcn.180002f00
lea rcx, str.GameAssembly.dll
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
mov rdx, rax
mov qword [0x180088b18], rax
lea rcx, str.__DEBUG___GameAssembly_Base_Address:_0x_llX_n
call fcn.180002f00
lea rcx, str.UnityPlayer.dll
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
mov rdx, rax
mov qword [0x180088b20], rax
lea rcx, str.__DEBUG___UnityPlayer_Base_Address:_0x_llX_n
call fcn.180002f00
lea rcx, str.___________________________________________________________n
call fcn.180002f00
lea rcx, [0x180050150]
call fcn.180002f00
lea rcx, str.UnityEngine.Camera
call fcn.1800018f0
mov r9, qword [0x180088968]
lea rdx, str.get_main
mov r8d, 0xffffffff
mov rcx, rax
mov rbx, rax
call r9
test rax, rax
jne 0x180048bd1
xor ecx, ecx
jmp 0x180048bd4
mov rcx, qword [rax]
mov qword [0x180088af8], rcx
lea rcx, str.UnityEngine.Transform
call fcn.1800018f0
mov rax, qword [0x180088968]
lea rdx, str.get_forward
mov r8d, 0xffffffff
mov rcx, rbx
call rax
test rax, rax
je 0x180048c08
mov rax, qword [rax]
mov r8d, 0xffffffff
mov qword [0x180088af0], rax
lea rdx, [0x18004d302]
mov rcx, rbx
call qword [0x180088968]
mov r8, qword [0x180088af0]
lea rdx, str.getmaintransform
sub r8, qword [0x180088b18]
lea rcx, str.__LOG____s:_0x_llX_n
call fcn.180002f00
mov r8, qword [0x180088af8]
lea rdx, str.getmaincamera
sub r8, qword [0x180088b18]
lea rcx, str.__LOG____s:_0x_llX_n
call fcn.180002f00
call fcn.180001620
cmp dword [0x180088cd8], 0
je 0x180048c97
mov rax, qword [0x180088cd0]
mov rbx, qword [rax + 0x40]
mov rcx, rbx
call fcn.180043ee0
test eax, eax
jne 0x180048c97
lea edx, [rax + 1]
mov rcx, rbx
call fcn.180044240
mov qword [rsp + 0x28], 0
lea r8, [0x1800475f0]
xor r9d, r9d
mov dword [rsp + 0x20], 0
xor edx, edx
xor ecx, ecx
call qword [sym.imp.KERNEL32.dll_CreateThread]
mov rbx, qword [rsp + 0x40]
mov rcx, qword [rsp + 0x38]
xor rcx, rsp
call fcn.1800499f0
add rsp, 0x48
ret
lea rcx, str.__DEBUG___Il2Cpp_initialize_failed__quitting_process...
call fcn.180002f00
mov ecx, 0x12c
call qword [sym.imp.KERNEL32.dll_Sleep]
xor ecx, ecx
call qword [sym.imp.api_ms_win_crt_runtime_l1_1_0.dll_exit]
int3