Function at 0x18011d2a0
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
mov qword [rsp + 0x20], r14
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rdx
mov r14, rcx
call fcn.180059420
movsxd rdx, eax
xor ecx, ecx
mov r9d, 0x40
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x18011d6f8
mov ecx, dword [0x18024f6b4]
mov rax, qword gs:[0x58]
mov edx, reloc.WS2_32.dll_recv
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x180253700], eax
jle 0x18011d3a5
lea rcx, [0x180253700]
call fcn.18019f9f0
cmp dword [0x180253700], 0xffffffff
jne 0x18011d3a5
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, ntohs
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.180058a20
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.180058a20
nop
xor r8d, r8d
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.180058cd0
nop
lea rcx, [rbp - 0x40]
call fcn.18005cb00
nop
lea rcx, [rbp - 0x20]
call fcn.18005cb00
nop
lea rcx, [0x180253700]
call fcn.18019f984
mov eax, dword [rbx]
cmp qword [0x180250698], 0
je 0x18011d40a
cmp dword [0x180253790], eax
jle 0x18011d3e8
lea rcx, [0x180253790]
call fcn.18019f9f0
cmp dword [0x180253790], 0xffffffff
jne 0x18011d3e8
mov rax, qword [0x180250698]
mov qword [0x1802537c0], rax
lea rcx, [0x180253790]
call fcn.18019f984
mov qword [rsp + 0x20], rsi
mov r9d, 0xffffffff
mov r8d, 1
mov rdx, r14
mov rcx, rdi
call qword [0x1802537c0]
jmp 0x18011d6f5
cmp dword [0x1802537cc], eax
jle 0x18011d4b1
lea rcx, [0x1802537cc]
call fcn.18019f9f0
cmp dword [0x1802537cc], 0xffffffff
jne 0x18011d4b1
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.180058a20
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180058a20
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180058cd0
mov dword [0x1802537dc], eax
lea rcx, [rbp - 0x20]
call fcn.18005cb00
nop
lea rcx, [rbp - 0x40]
call fcn.18005cb00
nop
lea rcx, [0x1802537cc]
call fcn.18019f984
mov eax, dword [rbx]
cmp dword [0x180253884], eax
jle 0x18011d55a
lea rcx, [0x180253884]
call fcn.18019f9f0
cmp dword [0x180253884], 0xffffffff
jne 0x18011d55a
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, ntohs
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.180058a20
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180058a20
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180058cd0
mov dword [0x1802535a4], eax
lea rcx, [rbp - 0x20]
call fcn.18005cb00
nop
lea rcx, [rbp - 0x40]
call fcn.18005cb00
nop
lea rcx, [0x180253884]
call fcn.18019f984
mov eax, dword [rbx]
cmp dword [0x180253850], eax
jle 0x18011d603
lea rcx, [0x180253850]
call fcn.18019f9f0
cmp dword [0x180253850], 0xffffffff
jne 0x18011d603
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.180058a20
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180058a20
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180058cd0
mov dword [0x1802538a0], eax
lea rcx, [rbp - 0x20]
call fcn.18005cb00
nop
lea rcx, [rbp - 0x40]
call fcn.18005cb00
nop
lea rcx, [0x180253850]
call fcn.18019f984
mov eax, dword [rbx]
cmp dword [0x1802535bc], eax
jle 0x18011d6a3
lea rcx, [0x1802535bc]
call fcn.18019f9f0
cmp dword [0x1802535bc], 0xffffffff
jne 0x18011d6a3
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.180058a20
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180058a20
nop
xor r8d, r8d
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180058cd0
nop
lea rcx, [rbp - 0x20]
call fcn.18005cb00
nop
lea rcx, [rbp - 0x40]
call fcn.18005cb00
nop
lea rcx, [0x1802535bc]
call fcn.18019f984
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.1800596a0
mov dword [rax], ebx
mov rcx, rdi
call fcn.1800595b0
mov qword [rax], r14
movsxd rax, dword [0x1802537dc]
mov dword [rax + rdi], 1
movsxd rax, dword [0x1802538a0]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x1802535a4]
mov qword [rax + rdi], rsi
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov r14, qword [r11 + 0x28]
mov rsp, r11
pop rbp
ret