Function at 0x18005bf10
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rcx
call fcn.18005bba0
movsxd rdx, eax
xor ecx, ecx
lea r9d, [rcx + 0x40]
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x18005c364
mov ecx, dword [0x18027f6b0]
mov rax, qword gs:[0x58]
mov edx, 8
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x180281870], eax
jle 0x18005c00b
lea rcx, [0x180281870]
call fcn.1801c3c10
cmp dword [0x180281870], 0xffffffff
jne 0x18005c00b
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, recv
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.18005b260
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.18005b260
nop
xor r8d, r8d
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.18005b3f0
nop
lea rcx, [rbp - 0x40]
call fcn.18005f090
nop
lea rcx, [rbp - 0x20]
call fcn.18005f090
nop
lea rcx, [0x180281870]
call fcn.1801c3ba4
mov eax, dword [rbx]
cmp qword [0x1802806f8], 0
je 0x18005c072
cmp dword [0x180281884], eax
jle 0x18005c04e
lea rcx, [0x180281884]
call fcn.1801c3c10
cmp dword [0x180281884], 0xffffffff
jne 0x18005c04e
mov rax, qword [0x1802806f8]
mov qword [0x180281890], rax
lea rcx, [0x180281884]
call fcn.1801c3ba4
mov qword [rsp + 0x20], 0
mov r9d, 0xffffffff
lea r8d, [r9 + 2]
mov rdx, rsi
mov rcx, rdi
call qword [0x180281890]
jmp 0x18005c361
cmp dword [0x180281898], eax
jle 0x18005c119
lea rcx, [0x180281898]
call fcn.1801c3c10
cmp dword [0x180281898], 0xffffffff
jne 0x18005c119
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.18005b260
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005b260
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005b3f0
mov dword [0x1802818a8], eax
lea rcx, [rbp - 0x20]
call fcn.18005f090
nop
lea rcx, [rbp - 0x40]
call fcn.18005f090
nop
lea rcx, [0x180281898]
call fcn.1801c3ba4
mov eax, dword [rbx]
cmp dword [0x1802818f8], eax
jle 0x18005c1c2
lea rcx, [0x1802818f8]
call fcn.1801c3c10
cmp dword [0x1802818f8], 0xffffffff
jne 0x18005c1c2
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, recv
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.18005b260
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005b260
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005b3f0
mov dword [0x180281814], eax
lea rcx, [rbp - 0x20]
call fcn.18005f090
nop
lea rcx, [rbp - 0x40]
call fcn.18005f090
nop
lea rcx, [0x1802818f8]
call fcn.1801c3ba4
mov eax, dword [rbx]
cmp dword [0x1802818ec], eax
jle 0x18005c26b
lea rcx, [0x1802818ec]
call fcn.1801c3c10
cmp dword [0x1802818ec], 0xffffffff
jne 0x18005c26b
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.18005b260
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005b260
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005b3f0
mov dword [0x180281910], eax
lea rcx, [rbp - 0x20]
call fcn.18005f090
nop
lea rcx, [rbp - 0x40]
call fcn.18005f090
nop
lea rcx, [0x1802818ec]
call fcn.1801c3ba4
mov eax, dword [rbx]
cmp dword [0x180281820], eax
jle 0x18005c30b
lea rcx, [0x180281820]
call fcn.1801c3c10
cmp dword [0x180281820], 0xffffffff
jne 0x18005c30b
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.18005b260
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005b260
nop
xor r8d, r8d
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005b3f0
nop
lea rcx, [rbp - 0x20]
call fcn.18005f090
nop
lea rcx, [rbp - 0x40]
call fcn.18005f090
nop
lea rcx, [0x180281820]
call fcn.1801c3ba4
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.18005be20
mov dword [rax], ebx
mov rcx, rdi
call fcn.18005bd30
mov qword [rax], rsi
movsxd rax, dword [0x1802818a8]
mov dword [rax + rdi], 1
movsxd rax, dword [0x180281910]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x180281814]
mov qword [rax + rdi], 0
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov rsp, r11
pop rbp
ret