Function at 0x1800e9970
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
mov qword [rsp + 0x20], r14
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rdx
mov r14, rcx
call fcn.1800543b0
movsxd rdx, eax
xor ecx, ecx
lea r9d, [rcx + 0x40]
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x1800e9da9
mov ecx, dword [0x1801fdfb0]
mov rax, qword gs:[0x58]
mov edx, reloc.WS2_32.dll_recv
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x180201c0c], eax
jle 0x1800e9a70
lea rcx, [0x180201c0c]
call fcn.180164d30
cmp dword [0x180201c0c], 0xffffffff
jne 0x1800e9a70
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, listen
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.180053e70
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.180053e70
nop
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.180054000
nop
lea rcx, [rbp - 0x40]
call fcn.1800560b0
nop
lea rcx, [rbp - 0x20]
call fcn.1800560b0
nop
lea rcx, [0x180201c0c]
call fcn.180164cc4
mov eax, dword [rbx]
cmp qword [0x1801fed70], 0
je 0x1800e9ad3
cmp dword [0x180201cc0], eax
jle 0x1800e9ab3
lea rcx, [0x180201cc0]
call fcn.180164d30
cmp dword [0x180201cc0], 0xffffffff
jne 0x1800e9ab3
mov rax, qword [0x1801fed70]
mov qword [0x180201d10], rax
lea rcx, [0x180201cc0]
call fcn.180164cc4
mov qword [rsp + 0x20], rsi
mov r9d, 0xffffffff
lea r8d, [r9 + 2]
mov rdx, r14
mov rcx, rdi
call qword [0x180201d10]
jmp 0x1800e9da6
cmp dword [0x180201d1c], eax
jle 0x1800e9b73
lea rcx, [0x180201d1c]
call fcn.180164d30
cmp dword [0x180201d1c], 0xffffffff
jne 0x1800e9b73
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.180053e70
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180053e70
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054000
mov dword [0x180201d2c], eax
lea rcx, [rbp - 0x20]
call fcn.1800560b0
nop
lea rcx, [rbp - 0x40]
call fcn.1800560b0
nop
lea rcx, [0x180201d1c]
call fcn.180164cc4
mov eax, dword [rbx]
cmp dword [0x180201dcc], eax
jle 0x1800e9c15
lea rcx, [0x180201dcc]
call fcn.180164d30
cmp dword [0x180201dcc], 0xffffffff
jne 0x1800e9c15
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, listen
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.180053e70
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180053e70
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054000
mov dword [0x180201a9c], eax
lea rcx, [rbp - 0x20]
call fcn.1800560b0
nop
lea rcx, [rbp - 0x40]
call fcn.1800560b0
nop
lea rcx, [0x180201dcc]
call fcn.180164cc4
mov eax, dword [rbx]
cmp dword [0x180201da4], eax
jle 0x1800e9cb7
lea rcx, [0x180201da4]
call fcn.180164d30
cmp dword [0x180201da4], 0xffffffff
jne 0x1800e9cb7
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.180053e70
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180053e70
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054000
mov dword [0x180201de8], eax
lea rcx, [rbp - 0x20]
call fcn.1800560b0
nop
lea rcx, [rbp - 0x40]
call fcn.1800560b0
nop
lea rcx, [0x180201da4]
call fcn.180164cc4
mov eax, dword [rbx]
cmp dword [0x180201ac0], eax
jle 0x1800e9d54
lea rcx, [0x180201ac0]
call fcn.180164d30
cmp dword [0x180201ac0], 0xffffffff
jne 0x1800e9d54
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.180053e70
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180053e70
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054000
nop
lea rcx, [rbp - 0x20]
call fcn.1800560b0
nop
lea rcx, [rbp - 0x40]
call fcn.1800560b0
nop
lea rcx, [0x180201ac0]
call fcn.180164cc4
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.180054630
mov dword [rax], ebx
mov rcx, rdi
call fcn.180054540
mov qword [rax], r14
movsxd rax, dword [0x180201d2c]
mov dword [rax + rdi], 1
movsxd rax, dword [0x180201de8]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x180201a9c]
mov qword [rax + rdi], rsi
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov r14, qword [r11 + 0x28]
mov rsp, r11
pop rbp
ret