Function at 0x4575e0
Capabilities:
Access peb ldr_data
Get kernel32 base address
Get process heap flags
Get process heap force flags

Disassembly:
push 0xffffffffffffffff
push 0x62c069
mov eax, dword fs:[0]
push eax
mov dword fs:[0], esp
sub esp, 0x18
push ebx
push ebp
push esi
push edi
mov esi, ecx
mov dword [esp + 0x14], 0
push 1
push esi
lea ecx, [esp + 0x24]
mov dword [esp + 0x38], 1
call fcn.0041f7f0
mov eax, dword [esi + 0xc]
mov ecx, dword [eax + 4]
lea ebp, [esi + 0xc]
lea eax, [ecx + esi + 0xc]
cmp dword [eax], 0
mov byte [esp + 0x30], 2
jne 0x45767a
push 0x5d
push str.c:work_fishdom_aqua_gameXmlNode.h
sub esp, 0x18
mov ecx, esp
mov dword [esp + 0x30], esp
lea edx, [esp + 0x58]
push edx
push str._nextNode___NULL
call fcn.00403db0
sub esp, 0x18
mov ecx, esp
mov dword [esp + 0x50], esp
lea eax, [esp + 0x70]
push eax
push str.Assertion_failed
mov byte [esp + 0x70], 4
call fcn.00403db0
mov byte [esp + 0x68], 2
call fcn.00405c50
add esp, 0x38
mov ecx, dword [esi + 0x18]
mov edx, dword [ecx + 4]
mov ecx, dword [edx + esi + 0x18]
test ecx, ecx
lea ebx, [esi + 0x18]
lea eax, [edx + esi + 0x18]
jne 0x4576d8
push 0x5e
push str.c:work_fishdom_aqua_gameXmlNode.h
sub esp, 0x18
mov ecx, esp
mov dword [esp + 0x38], esp
lea eax, [esp + 0x58]
push eax
push str._prevNode___NULL
call fcn.00403db0
sub esp, 0x18
mov ecx, esp
mov dword [esp + 0x48], esp
lea edx, [esp + 0x70]
push edx
push str.Assertion_failed
mov byte [esp + 0x70], 6
call fcn.00403db0
mov byte [esp + 0x68], 2
call fcn.00405c50
add esp, 0x38
mov edi, dword [esp + 0x1c]
mov eax, dword [edi + 4]
mov edx, dword [ebp]
lea ecx, [esp + eax + 0x1c]
mov eax, dword [edx + 4]
mov dword [esp + 0x10], ecx
lea ecx, [eax + esi + 0xc]
call fcn.004304e0
add eax, 0x18
jne 0x4576ff
xor ecx, ecx
jmp 0x457706
mov ecx, dword [eax]
mov ecx, dword [ecx + 4]
add ecx, eax
mov edx, dword [ecx]
mov eax, dword [esp + 0x10]
cmp edx, dword [eax]
je 0x457759
push 0x5f
push str.c:work_fishdom_aqua_gameXmlNode.h
sub esp, 0x18
mov ecx, esp
mov dword [esp + 0x38], esp
lea edx, [esp + 0x58]
push edx
push str._nextNode___prevNode__thisNode
call fcn.00403db0
sub esp, 0x18
mov ecx, esp
mov dword [esp + 0x48], esp
lea eax, [esp + 0x70]
push eax
push str.Assertion_failed
mov byte [esp + 0x70], 7
call fcn.00403db0
mov byte [esp + 0x68], 2
call fcn.00405c50
add esp, 0x38
mov ecx, dword [ebx]
mov edx, dword [ecx + 4]
mov edi, dword [edi + 4]
lea ecx, [edx + esi + 0x18]
lea edi, [esp + edi + 0x1c]
call fcn.004304e0
add eax, 0xc
jne 0x457777
xor ecx, ecx
jmp 0x45777e
mov ecx, dword [eax]
mov ecx, dword [ecx + 4]
add ecx, eax
mov edx, dword [ecx]
cmp edx, dword [edi]
je 0x4577cd
push 0x60
push str.c:work_fishdom_aqua_gameXmlNode.h
sub esp, 0x18
mov ecx, esp
mov dword [esp + 0x38], esp
lea eax, [esp + 0x58]
push eax
push str._prevNode___nextNode__thisNode
call fcn.00403db0
sub esp, 0x18
mov ecx, esp
mov dword [esp + 0x48], esp
lea edx, [esp + 0x70]
push edx
push str.Assertion_failed
mov byte [esp + 0x70], 8
call fcn.00403db0
mov byte [esp + 0x68], 2
call fcn.00405c50
add esp, 0x38
mov edi, dword [esp + 0x3c]
mov ecx, dword [edi + 4]
push ebp
lea ecx, [esp + ecx + 0x40]
call fcn.004304e0
mov ecx, eax
add ecx, 0xc
call fcn.00422700
mov ecx, dword [edi + 4]
push ebx
lea ecx, [esp + ecx + 0x40]
call fcn.004304e0
mov ecx, eax
add ecx, 0x18
call fcn.004228b0
mov eax, dword [edi + 4]
mov edx, dword [ebx]
lea ecx, [esp + eax + 0x3c]
mov eax, dword [edx + 4]
push ecx
lea ecx, [eax + esi + 0x18]
call fcn.004304e0
mov ecx, eax
add ecx, 0xc
call fcn.00422b90
mov edx, dword [ebp]
mov eax, dword [edx + 4]
lea ecx, [esp + 0x3c]
push ecx
lea ecx, [eax + esi + 0xc]
call fcn.004304e0
mov ecx, eax
add ecx, 0x18
call fcn.004228b0
mov eax, dword [edi + 4]
mov esi, dword [esp + 0x38]
lea eax, [esp + eax + 0x3c]
push eax
mov ecx, esi
mov dword [esi], 0x6580c8
call fcn.00420750
lea ecx, [esp + 0x1c]
mov dword [esp + 0x14], 1
mov byte [esp + 0x30], 1
call fcn.0042ce80
lea ecx, [esp + 0x3c]
mov byte [esp + 0x30], 0
call fcn.0041fe40
mov ecx, dword [esp + 0x28]
pop edi
mov eax, esi
pop esi
pop ebp
mov dword fs:[0], ecx
pop ebx
add esp, 0x24
ret 0x10