Function at 0x43f960
Capabilities:
Contain obfuscated stackstrings
Resolve function by parsing pe exports

Disassembly:
push 0xffffffffffffffff
push 0x466404
mov eax, dword fs:[0]
push eax
sub esp, 0x230
mov eax, dword [0x49001c]
xor eax, esp
mov dword [esp + 0x228], eax
push ebx
push ebp
push esi
push edi
mov eax, dword [0x49001c]
xor eax, esp
push eax
lea eax, [esp + 0x244]
mov dword fs:[0], eax
mov eax, dword [esp + 0x254]
mov ebx, ecx
lea ecx, [ebx + 0x48]
push ecx
lea ecx, [esp + 0x60]
mov dword [esp + 0x34], ebx
mov dword [esp + 0x98], eax
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex__]
xor ecx, ecx
mov dword [esp + 0x24c], ecx
mov eax, dword [ebx + 0x44]
cmp eax, ecx
mov ebp, dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
mov dword [esp + 0xb4], str.DETAIL
mov dword [esp + 0xb8], str.ALBUM
mov dword [esp + 0xbc], str.DOWNPIC
mov dword [esp + 0xc0], str.DOWNRECOMMEND
mov dword [esp + 0xc4], str.START
mov dword [esp + 0xc8], str.PCALBUM
mov dword [esp + 0xcc], str.FLASHALBUM
mov dword [esp + 0xd0], str.INNERWEB
mov dword [esp + 0xd4], ecx
je 0x440329
lea ecx, [esp + 0x54]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
mov byte [esp + 0x24c], 1
mov ecx, dword [ebx + 0x40]
mov esi, dword [ecx]
lea eax, [ebx + 0x3c]
mov dword [esp + 0x1c], esi
mov dword [esp + 0x18], eax
jmp 0x43fa60
mov eax, dword [esp + 0x18]
test eax, eax
mov edx, dword [ebx + 0x40]
lea edi, [ebx + 0x3c]
mov dword [esp + 0x38], edx
je 0x43fa76
cmp eax, edi
je 0x43fa80
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esp + 0x18]
cmp esi, dword [esp + 0x38]
je 0x43fb60
test eax, eax
jne 0x43fa98
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esp + 0x18]
cmp esi, dword [eax + 4]
jne 0x43faa3
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
lea eax, [esi + 0x10]
push eax
lea ecx, [esp + 0xdc]
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 8
mov byte [esp + 0x24c], 2
cmp dword [eax + 0x18], 0x10
jb 0x43facb
mov eax, dword [eax + 4]
jmp 0x43face
add eax, 4
push eax
lea ecx, [esp + 0x50]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov edi, eax
mov byte [esp + 0x24c], 3
mov edx, dword [esp + 0x18]
cmp esi, dword [edx + 4]
jne 0x43faf2
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esi + 0xc]
mov ecx, dword [esp + eax*4 + 0xb4]
push ecx
lea edx, [esp + 0x24]
push edx
lea ecx, [esp + 0x5c]
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x250], 4
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x20]
mov byte [esp + 0x24c], 3
call ebp
lea ecx, [esp + 0x4c]
mov byte [esp + 0x24c], 2
call ebp
lea ecx, [esp + 0xd8]
mov byte [esp + 0x24c], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea esi, [esp + 0x18]
call fcn.00441720
mov esi, dword [esp + 0x1c]
jmp 0x43fa60
mov eax, dword [edi + 4]
mov ecx, dword [eax + 4]
push ecx
mov ecx, edi
call fcn.00441220
mov eax, dword [edi + 4]
mov dword [eax + 4], eax
mov eax, dword [edi + 4]
mov dword [edi + 8], 0
mov dword [eax], eax
mov edi, dword [edi + 4]
lea ecx, [esp + 0x54]
mov dword [edi + 8], edi
call dword [sym.imp.K8Common.dll_public_virtual:_unsigned_int___thiscall_GameMgr::GMJsonValue::Size_void_const]
test eax, eax
jbe 0x44031b
lea ecx, [esp + 0x4c]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
push str.page
lea edx, [esp + 0x24]
push edx
lea ecx, [esp + 0x54]
mov byte [esp + 0x254], 5
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
lea ecx, [esp + 0x54]
push ecx
mov ecx, eax
mov byte [esp + 0x250], 6
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x20]
mov byte [esp + 0x24c], 5
call ebp
lea ecx, [esp + 0x34]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::constructor_void_]
lea edx, [esp + 0x4c]
push edx
lea eax, [esp + 0x178]
push eax
lea ecx, [esp + 0x3c]
mov byte [esp + 0x254], 7
call dword [sym.imp.K8Common.dll_public_virtual:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____thiscall_GameMgr::GMJsonWriter::Write_class_GameMgr::GMJsonValue__]
mov byte [esp + 0x24c], 8
cmp dword [esp + 0x18c], 0x10
mov eax, dword [esp + 0x178]
jae 0x43fc2a
lea eax, [esp + 0x178]
push eax
lea ecx, [esp + 0xb8]
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringConvert::CharToGMString_char_const__]
add esp, 8
lea edx, [esp + 0xb4]
push edx
lea ecx, [esp + 0xf8]
mov byte [esp + 0x250], 9
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
push 0x46a2ac
lea ecx, [esp + 0x138]
mov byte [esp + 0x250], 0xa
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea eax, [ebx + 0x30]
push eax
lea ecx, [esp + 0x64]
mov byte [esp + 0x250], 0xc
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex__]
lea ecx, [esp + 0x98]
mov byte [esp + 0x24c], 0xd
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
push 0x17ce
push 6
push 4
push 2
lea ecx, [esp + 0xa8]
push str.soft_d._d._d._d
push ecx
mov byte [esp + 0x264], 0xe
call dword [sym.imp.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__]
add esp, 0x18
lea ecx, [esp + 0x3c]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMRegFile::constructor_void_]
mov dword [esp + 0x44], 1
mov byte [esp + 0x48], 0
lea edi, [esp + 0x200]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x24c], 0xf
call fcn.00434f40
mov byte [esp + 0x24c], 0x10
cmp dword [esp + 0x214], 0
je 0x43fd2a
push str.softinstalltime
lea ecx, [esp + 0x9c]
call dword [0x469ee0]
mov edx, edi
push edx
lea ecx, [esp + 0x9c]
call dword [0x469edc]
lea ecx, [esp + 0x3c]
call fcn.00435150
push str.channel
lea ecx, [esp + 0x9c]
mov esi, eax
call dword [0x469ee0]
push 0
lea eax, [esp + 0xdc]
push esi
push eax
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringUtils::ConvertUInt64ToString_unsigned_long_long_unsigned___int64__]
add esp, 0xc
push eax
lea ecx, [esp + 0x9c]
mov byte [esp + 0x250], 0x11
call dword [0x469edc]
lea ecx, [esp + 0xd8]
mov byte [esp + 0x24c], 0x10
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea edi, [esp + 0x154]
lea esi, [esp + 0x3c]
call fcn.00435330
push 0
mov ecx, edi
push ecx
lea edx, [esp + 0xe0]
push edx
mov byte [esp + 0x258], 0x12
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMUrlEncode::Encode_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___bool_]
add esp, 0xc
push eax
mov ecx, edi
mov byte [esp + 0x250], 0x13
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
lea ecx, [esp + 0xd8]
mov byte [esp + 0x24c], 0x12
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
push str.subchannel
lea ecx, [esp + 0x9c]
call dword [0x469ee0]
mov eax, edi
push eax
lea ecx, [esp + 0x9c]
call dword [0x469edc]
lea edi, [esp + 0x1c8]
call fcn.00435250
mov byte [esp + 0x24c], 0x14
cmp dword [esp + 0x1dc], 0
je 0x43fe3c
push 0x46db58
lea ecx, [esp + 0x9c]
call dword [0x469ee0]
mov ecx, edi
push ecx
lea ecx, [esp + 0x9c]
call dword [0x469edc]
call fcn.00407040
mov esi, dword [eax + 0x74]
test esi, esi
mov edi, dword [eax + 0x70]
ja 0x43fe53
test edi, edi
jbe 0x43fef6
lea ecx, [esp + 0x190]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
push esi
lea edx, [esp + 0x11c]
push edi
push edx
mov byte [esp + 0x258], 0x16
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringUtils::ConvertUInt64ToString_unsigned_long_long_unsigned___int64__]
add esp, 0xc
mov byte [esp + 0x24c], 0x17
cmp dword [esp + 0x130], 8
mov eax, dword [esp + 0x11c]
jae 0x43fe9b
lea eax, [esp + 0x11c]
push eax
push 0x46db70
lea eax, [esp + 0x198]
push str._s_s
push eax
call dword [sym.imp.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__]
add esp, 0x10
lea ecx, [esp + 0x190]
push ecx
lea ecx, [esp + 0x9c]
call dword [0x469edc]
lea ecx, [esp + 0x118]
mov byte [esp + 0x24c], 0x16
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x190]
mov byte [esp + 0x24c], 0x14
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
cmp dword [esp + 0x148], 0
je 0x43ff3c
push 0
lea ecx, [esp + 0x138]
call dword [sym.imp.MSVCP80.dll_public:_wchar_t____thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator___unsigned_int_]
cmp word [eax], 0x26
je 0x43ff27
push 0x470b2c
lea ecx, [esp + 0x9c]
call dword [0x469ee0]
lea edx, [esp + 0x134]
push edx
lea ecx, [esp + 0x9c]
call dword [0x469edc]
lea ecx, [esp + 0x18]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
push 0
mov byte [esp + 0x250], 0x18
call dword [sym.imp.MSVCR80.dll__time64]
add esp, 4
lea ecx, [esp + 0x18]
mov esi, eax
mov dword [esp + 0x68], edx
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::Clear_void_]
push str.dynamic_stat.php
lea ecx, [esp + 0x2c]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov edi, eax
push 0x470b30
lea eax, [esp + 0x24]
push eax
lea ecx, [esp + 0x20]
mov byte [esp + 0x254], 0x19
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x250], 0x1a
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x20]
mov byte [esp + 0x24c], 0x19
call ebp
lea ecx, [esp + 0x28]
mov byte [esp + 0x24c], 0x18
call ebp
push esi
lea ecx, [esp + 0x2c]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_int_]
mov edi, eax
push str.localtime
lea ecx, [esp + 0x24]
push ecx
lea ecx, [esp + 0x20]
mov byte [esp + 0x254], 0x1b
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x250], 0x1c
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x20]
mov byte [esp + 0x24c], 0x1b
call ebp
lea ecx, [esp + 0x28]
mov byte [esp + 0x24c], 0x18
call ebp
lea edx, [esp + 0x98]
push edx
lea eax, [esp + 0xdc]
push eax
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 8
mov byte [esp + 0x24c], 0x1d
cmp dword [eax + 0x18], 0x10
jb 0x440045
mov eax, dword [eax + 4]
jmp 0x440048
add eax, 4
push eax
lea ecx, [esp + 0x2c]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov edi, eax
push str.params
lea ecx, [esp + 0x24]
push ecx
lea ecx, [esp + 0x20]
mov byte [esp + 0x254], 0x1e
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x250], 0x1f
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x20]
mov byte [esp + 0x24c], 0x1e
call ebp
lea ecx, [esp + 0x28]
mov byte [esp + 0x24c], 0x1d
call ebp
lea ecx, [esp + 0xd8]
mov byte [esp + 0x24c], 0x18
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
cmp dword [esp + 0x108], 0
je 0x4401c2
lea edx, [esp + 0xf4]
push edx
lea eax, [esp + 0xdc]
push eax
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 8
mov byte [esp + 0x24c], 0x20
cmp dword [eax + 0x18], 0x10
jb 0x4400ed
mov eax, dword [eax + 4]
jmp 0x4400f0
add eax, 4
push eax
lea ecx, [esp + 0x220]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0xd8]
mov byte [esp + 0x24c], 0x22
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x20]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonReader::constructor_void_]
lea ecx, [esp + 0x28]
mov byte [esp + 0x24c], 0x23
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
push 0
lea ecx, [esp + 0x2c]
push ecx
lea edx, [esp + 0x224]
push edx
lea ecx, [esp + 0x2c]
mov byte [esp + 0x258], 0x24
call dword [sym.imp.K8Common.dll_public_virtual:_bool___thiscall_GameMgr::GMJsonReader::Parse_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const___class_GameMgr::GMJsonValue___bool_]
push str.post
lea eax, [esp + 0x88]
push eax
lea ecx, [esp + 0x20]
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
lea ecx, [esp + 0x28]
push ecx
mov ecx, eax
mov byte [esp + 0x250], 0x25
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x84]
mov byte [esp + 0x24c], 0x24
call ebp
lea ecx, [esp + 0x28]
mov byte [esp + 0x24c], 0x23
call ebp
lea ecx, [esp + 0x20]
mov byte [esp + 0x24c], 0x22
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonReader::destructor_void_]
lea ecx, [esp + 0x21c]
mov byte [esp + 0x24c], 0x18
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x1e4]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
mov byte [esp + 0x24c], 0x26
mov edx, dword [esp + 0x68]
push edx
push esi
lea eax, [esp + 0x1ec]
push 0x4707a8
push eax
call dword [sym.imp.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__]
add esp, 0x10
lea ecx, [esp + 0x18]
push ecx
lea edx, [esp + 0x68]
push edx
lea ecx, [ebx + 0x34]
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::Append_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x64]
call ebp
lea ecx, [esp + 0x1e4]
mov byte [esp + 0x24c], 0x18
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x18]
mov byte [esp + 0x24c], 0x14
call ebp
lea ecx, [esp + 0x1c8]
mov byte [esp + 0x24c], 0x12
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x154]
mov byte [esp + 0x24c], 0x10
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x200]
mov byte [esp + 0x24c], 0xf
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x24c], 0xe
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMRegFile::destructor_void_]
lea ecx, [esp + 0x98]
mov byte [esp + 0x24c], 0xd
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x60]
mov byte [esp + 0x24c], 0xc
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea ecx, [esp + 0x134]
mov byte [esp + 0x24c], 0xb
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xf4]
mov byte [esp + 0x24c], 9
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xb4]
mov byte [esp + 0x24c], 8
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x174]
mov byte [esp + 0x24c], 7
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x34]
mov byte [esp + 0x24c], 5
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::destructor_void_]
lea ecx, [esp + 0x4c]
mov byte [esp + 0x24c], 1
call ebp
lea ecx, [esp + 0x54]
mov byte [esp + 0x24c], 0
call ebp
or edi, 0xffffffff
lea ecx, [esp + 0x5c]
mov dword [esp + 0x24c], edi
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea eax, [ebx + 0x5c]
push eax
lea ecx, [esp + 0x64]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex__]
mov dword [esp + 0x24c], 0x27
cmp dword [ebx + 0x58], 0
je 0x440eaf
mov esi, dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
lea ecx, [esp + 0x54]
call esi
lea ecx, [esp + 0x28]
mov byte [esp + 0x24c], 0x28
call esi
lea ecx, [esp + 0x118]
mov byte [esp + 0x24c], 0x29
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_void_]
mov byte [esp + 0x24c], 0x2a
mov eax, dword [ebx + 0x54]
mov esi, dword [eax]
lea edi, [ebx + 0x50]
mov eax, edi
mov dword [esp + 0x18], eax
test eax, eax
mov ecx, dword [edi + 4]
mov dword [esp + 0x1c], esi
mov dword [esp + 0x68], ecx
je 0x4403b8
cmp eax, edi
je 0x4403c2
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esp + 0x18]
cmp esi, dword [esp + 0x68]
je 0x4406ed
test eax, eax
jne 0x4403da
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esp + 0x18]
cmp esi, dword [eax + 4]
jne 0x4403e9
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esp + 0x18]
cmp dword [esi + 8], 0
je 0x4406ce
cmp esi, dword [eax + 4]
jne 0x4403fe
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edx, dword [esi + 8]
mov eax, dword [edx]
push eax
lea ecx, [esp + 0x38]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_int_]
mov edi, eax
push 0x470ba8
lea ecx, [esp + 0x88]
push ecx
lea ecx, [esp + 0x5c]
mov byte [esp + 0x254], 0x2b
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x250], 0x2c
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x84]
mov byte [esp + 0x24c], 0x2b
call ebp
lea ecx, [esp + 0x34]
mov byte [esp + 0x24c], 0x2a
call ebp
mov ebx, dword [esp + 0x18]
cmp esi, dword [ebx + 4]
jne 0x44046e
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edx, dword [esi + 8]
mov eax, dword [edx + 4]
push eax
lea ecx, [esp + 0x90]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_unsigned_int_]
mov edi, eax
push 0x470bb0
lea ecx, [esp + 0x50]
push ecx
lea ecx, [esp + 0x5c]
mov byte [esp + 0x254], 0x2d
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x250], 0x2e
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x4c]
mov byte [esp + 0x24c], 0x2d
call ebp
lea ecx, [esp + 0x8c]
mov byte [esp + 0x24c], 0x2a
call ebp
cmp esi, dword [ebx + 4]
jne 0x4404db
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov esi, dword [esi + 8]
mov edi, dword [esi + 0xc]
add esi, 8
cmp edi, dword [esi + 8]
jbe 0x4404ef
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ebx, esi
mov esi, edi
mov eax, dword [esp + 0x30]
mov edx, dword [esp + 0x1c]
add eax, 0x50
cmp edx, dword [eax + 4]
jne 0x440509
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esp + 0x1c]
mov edi, dword [eax + 8]
mov eax, dword [edi + 0x10]
add edi, 8
cmp dword [edi + 4], eax
mov dword [esp + 0x5c], eax
jbe 0x440525
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
test ebx, ebx
je 0x44052d
cmp ebx, edi
je 0x440533
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp esi, dword [esp + 0x5c]
je 0x44064b
test ebx, ebx
jne 0x440547
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp esi, dword [ebx + 8]
jb 0x440552
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ecx, dword [esi]
push ecx
lea edx, [esp + 0x1e8]
push edx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringUtils::ConvertUInt32ToString_unsigned_int_]
push eax
lea eax, [esp + 0xc0]
push eax
mov byte [esp + 0x25c], 0x2f
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 0x10
push eax
lea ecx, [esp + 0x11c]
mov byte [esp + 0x250], 0x30
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char______thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::operator_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const__]
lea ecx, [esp + 0xb4]
mov byte [esp + 0x24c], 0x2f
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x1e4]
mov byte [esp + 0x24c], 0x2a
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
cmp esi, dword [ebx + 8]
jb 0x4405c8
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ecx, dword [esi + 4]
push ecx
lea ecx, [esp + 0x78]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_unsigned_int_]
mov edi, eax
mov byte [esp + 0x24c], 0x31
cmp dword [esp + 0x130], 0x10
mov eax, dword [esp + 0x11c]
jae 0x4405f8
lea eax, [esp + 0x11c]
push eax
lea edx, [esp + 0x80]
push edx
lea ecx, [esp + 0x5c]
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x250], 0x32
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x7c]
mov byte [esp + 0x24c], 0x31
call ebp
lea ecx, [esp + 0x74]
mov byte [esp + 0x24c], 0x2a
call ebp
cmp esi, dword [ebx + 8]
jb 0x440643
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
add esi, 8
jmp 0x4404f3
lea eax, [esp + 0x54]
push eax
lea ecx, [esp + 0x40]
push ecx
lea ecx, [esp + 0x30]
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::Append_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x3c]
call ebp
lea ecx, [esp + 0x54]
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::Clear_void_]
mov eax, dword [esp + 0x30]
mov esi, dword [esp + 0x1c]
add eax, 0x50
cmp esi, dword [eax + 4]
mov dword [esp + 0x18], eax
jne 0x440689
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ebx, dword [esi + 8]
xor edi, edi
cmp ebx, edi
je 0x4406b4
mov eax, dword [ebx + 0xc]
cmp eax, edi
je 0x4406a2
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
push ebx
mov dword [ebx + 0xc], edi
mov dword [ebx + 0x10], edi
mov dword [ebx + 0x14], edi
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
mov edx, dword [esp + 0x18]
cmp esi, dword [edx + 4]
jne 0x4406c3
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ebx, dword [esp + 0x30]
mov dword [esi + 8], edi
mov esi, dword [esp + 0x1c]
lea edi, [ebx + 0x50]
mov eax, edi
cmp esi, dword [eax + 4]
mov dword [esp + 0x18], eax
jne 0x4406e2
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov esi, dword [esi]
mov eax, dword [esp + 0x18]
jmp 0x4403a5
mov ecx, dword [edi + 4]
mov eax, dword [ecx]
mov dword [ecx], ecx
mov ecx, dword [edi + 4]
mov dword [ecx + 4], ecx
cmp eax, dword [edi + 4]
mov dword [edi + 8], 0
je 0x440718
mov esi, dword [eax]
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
cmp esi, dword [edi + 4]
mov eax, esi
jne 0x440706
lea ecx, [esp + 0x20]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::constructor_void_]
lea eax, [esp + 0x28]
push eax
lea ecx, [esp + 0x194]
push ecx
lea ecx, [esp + 0x28]
mov byte [esp + 0x254], 0x33
call dword [sym.imp.K8Common.dll_public_virtual:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____thiscall_GameMgr::GMJsonWriter::Write_class_GameMgr::GMJsonValue__]
mov byte [esp + 0x24c], 0x34
cmp dword [esp + 0x1a8], 0x10
mov eax, dword [esp + 0x194]
jae 0x440761
lea eax, [esp + 0x194]
push eax
lea edx, [esp + 0xdc]
push edx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringConvert::CharToGMString_char_const__]
add esp, 8
lea eax, [esp + 0xd8]
push eax
lea ecx, [esp + 0x220]
mov byte [esp + 0x250], 0x35
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
push 0x46a2ac
lea ecx, [esp + 0x158]
mov byte [esp + 0x250], 0x36
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea ecx, [ebx + 0x30]
push ecx
lea ecx, [esp + 0x60]
mov byte [esp + 0x250], 0x38
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex__]
lea ecx, [esp + 0x98]
mov byte [esp + 0x24c], 0x39
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
push 0x17ce
push 6
push 4
push 2
lea edx, [esp + 0xa8]
push str.soft_d._d._d._d
push edx
mov byte [esp + 0x264], 0x3a
call dword [sym.imp.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__]
add esp, 0x18
lea ecx, [esp + 0x64]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMRegFile::constructor_void_]
mov dword [esp + 0x6c], 1
mov byte [esp + 0x70], 0
lea edi, [esp + 0x1c8]
lea ecx, [esp + 0x64]
mov byte [esp + 0x24c], 0x3b
call fcn.00434f40
mov byte [esp + 0x24c], 0x3c
cmp dword [esp + 0x1dc], 0
je 0x440861
push str.softinstalltime
lea ecx, [esp + 0x9c]
call dword [0x469ee0]
mov eax, edi
push eax
lea ecx, [esp + 0x9c]
call dword [0x469edc]
lea ecx, [esp + 0x64]
call fcn.00435150
push str.channel
lea ecx, [esp + 0x9c]
mov esi, eax
call dword [0x469ee0]
push 0
lea ecx, [esp + 0xb8]
push esi
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringUtils::ConvertUInt64ToString_unsigned_long_long_unsigned___int64__]
add esp, 0xc
push eax
lea ecx, [esp + 0x9c]
mov byte [esp + 0x250], 0x3d
call dword [0x469edc]
lea ecx, [esp + 0xb4]
mov byte [esp + 0x24c], 0x3c
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea edi, [esp + 0x134]
lea esi, [esp + 0x64]
call fcn.00435330
push 0
mov edx, edi
push edx
lea eax, [esp + 0xfc]
push eax
mov byte [esp + 0x258], 0x3e
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMUrlEncode::Encode_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___bool_]
add esp, 0xc
push eax
mov ecx, edi
mov byte [esp + 0x250], 0x3f
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
lea ecx, [esp + 0xf4]
mov byte [esp + 0x24c], 0x3e
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
push str.subchannel
lea ecx, [esp + 0x9c]
call dword [0x469ee0]
mov ecx, edi
push ecx
lea ecx, [esp + 0x9c]
call dword [0x469edc]
lea edi, [esp + 0x200]
call fcn.00435250
mov byte [esp + 0x24c], 0x40
cmp dword [esp + 0x214], 0
je 0x440973
push 0x46db58
lea ecx, [esp + 0x9c]
call dword [0x469ee0]
mov edx, edi
push edx
lea ecx, [esp + 0x9c]
call dword [0x469edc]
test byte [0x4916a4], 1
jne 0x4409a5
or dword [0x4916a4], 1
mov byte [esp + 0x24c], 0x42
call fcn.0041e7d0
push 0x4689f0
call fcn.0045d171
add esp, 4
mov byte [esp + 0x24c], 0x40
mov eax, dword [0x49163c]
test eax, eax
mov esi, dword [0x491638]
mov edi, eax
ja 0x4409be
test esi, esi
jbe 0x440a61
lea ecx, [esp + 0xf4]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
push edi
lea eax, [esp + 0x178]
push esi
push eax
mov byte [esp + 0x258], 0x43
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringUtils::ConvertUInt64ToString_unsigned_long_long_unsigned___int64__]
add esp, 0xc
mov byte [esp + 0x24c], 0x44
cmp dword [esp + 0x18c], 8
mov eax, dword [esp + 0x178]
jae 0x440a06
lea eax, [esp + 0x178]
push eax
push 0x46db70
lea ecx, [esp + 0xfc]
push str._s_s
push ecx
call dword [sym.imp.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__]
add esp, 0x10
lea edx, [esp + 0xf4]
push edx
lea ecx, [esp + 0x9c]
call dword [0x469edc]
lea ecx, [esp + 0x174]
mov byte [esp + 0x24c], 0x43
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xf4]
mov byte [esp + 0x24c], 0x40
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
cmp dword [esp + 0x168], 0
je 0x440aa7
push 0
lea ecx, [esp + 0x158]
call dword [sym.imp.MSVCP80.dll_public:_wchar_t____thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator___unsigned_int_]
cmp word [eax], 0x26
je 0x440a92
push 0x470b2c
lea ecx, [esp + 0x9c]
call dword [0x469ee0]
lea eax, [esp + 0x154]
push eax
lea ecx, [esp + 0x9c]
call dword [0x469edc]
lea ecx, [esp + 0x18]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
push 0
mov byte [esp + 0x250], 0x45
call dword [sym.imp.MSVCR80.dll__time64]
add esp, 4
lea ecx, [esp + 0x18]
mov esi, eax
mov dword [esp + 0x90], edx
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::Clear_void_]
push str.pagecount.php
lea ecx, [esp + 0x78]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov edi, eax
push 0x470b30
lea ecx, [esp + 0x40]
push ecx
lea ecx, [esp + 0x20]
mov byte [esp + 0x254], 0x46
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x250], 0x47
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x24c], 0x46
call ebp
lea ecx, [esp + 0x74]
mov byte [esp + 0x24c], 0x45
call ebp
push esi
lea ecx, [esp + 0x80]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_int_]
mov edi, eax
push str.localtime
lea edx, [esp + 0x40]
push edx
lea ecx, [esp + 0x20]
mov byte [esp + 0x254], 0x48
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x250], 0x49
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x24c], 0x48
call ebp
lea ecx, [esp + 0x7c]
mov byte [esp + 0x24c], 0x45
call ebp
lea eax, [esp + 0x98]
push eax
lea ecx, [esp + 0xb8]
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 8
mov byte [esp + 0x24c], 0x4a
cmp dword [eax + 0x18], 0x10
jb 0x440bb6
mov eax, dword [eax + 4]
jmp 0x440bb9
add eax, 4
push eax
lea ecx, [esp + 0x78]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov edi, eax
push str.params
lea edx, [esp + 0x40]
push edx
lea ecx, [esp + 0x20]
mov byte [esp + 0x254], 0x4b
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x250], 0x4c
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x24c], 0x4b
call ebp
lea ecx, [esp + 0x74]
mov byte [esp + 0x24c], 0x4a
call ebp
lea ecx, [esp + 0xb4]
mov byte [esp + 0x24c], 0x45
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
cmp dword [esp + 0x230], 0
je 0x440d2d
lea eax, [esp + 0x21c]
push eax
lea ecx, [esp + 0xf8]
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 8
mov byte [esp + 0x24c], 0x4d
cmp dword [eax + 0x18], 0x10
jb 0x440c5e
mov eax, dword [eax + 4]
jmp 0x440c61
add eax, 4
push eax
lea ecx, [esp + 0xb8]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0xf4]
mov byte [esp + 0x24c], 0x4f
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x34]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonReader::constructor_void_]
lea ecx, [esp + 0x4c]
mov byte [esp + 0x24c], 0x50
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
push 0
lea edx, [esp + 0x50]
push edx
lea eax, [esp + 0xbc]
push eax
lea ecx, [esp + 0x40]
mov byte [esp + 0x258], 0x51
call dword [sym.imp.K8Common.dll_public_virtual:_bool___thiscall_GameMgr::GMJsonReader::Parse_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const___class_GameMgr::GMJsonValue___bool_]
push str.post
lea ecx, [esp + 0x40]
push ecx
lea ecx, [esp + 0x20]
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::operator___char_const__]
lea edx, [esp + 0x4c]
push edx
mov ecx, eax
mov byte [esp + 0x250], 0x52
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue____thiscall_GameMgr::GMJsonValue::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x24c], 0x51
call ebp
lea ecx, [esp + 0x4c]
mov byte [esp + 0x24c], 0x50
call ebp
lea ecx, [esp + 0x34]
mov byte [esp + 0x24c], 0x4f
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonReader::destructor_void_]
lea ecx, [esp + 0xb4]
mov byte [esp + 0x24c], 0x45
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x1e4]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
mov byte [esp + 0x24c], 0x53
mov eax, dword [esp + 0x90]
push eax
push esi
lea ecx, [esp + 0x1ec]
push 0x4707a8
push ecx
call dword [sym.imp.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__]
add esp, 0x10
lea edx, [esp + 0x18]
push edx
lea eax, [esp + 0x40]
push eax
lea ecx, [ebx + 0x34]
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::Append_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x3c]
call ebp
lea ecx, [esp + 0x1e4]
mov byte [esp + 0x24c], 0x45
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x18]
mov byte [esp + 0x24c], 0x40
call ebp
lea ecx, [esp + 0x200]
mov byte [esp + 0x24c], 0x3e
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x134]
mov byte [esp + 0x24c], 0x3c
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x1c8]
mov byte [esp + 0x24c], 0x3b
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x64]
mov byte [esp + 0x24c], 0x3a
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMRegFile::destructor_void_]
lea ecx, [esp + 0x98]
mov byte [esp + 0x24c], 0x39
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x5c]
mov byte [esp + 0x24c], 0x38
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea ecx, [esp + 0x154]
mov byte [esp + 0x24c], 0x37
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x21c]
mov byte [esp + 0x24c], 0x35
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xd8]
mov byte [esp + 0x24c], 0x34
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x190]
mov byte [esp + 0x24c], 0x33
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x20]
mov byte [esp + 0x24c], 0x2a
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::destructor_void_]
lea ecx, [esp + 0x118]
mov byte [esp + 0x24c], 0x29
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x28]
mov byte [esp + 0x24c], 0x28
call ebp
lea ecx, [esp + 0x54]
mov byte [esp + 0x24c], 0x27
call ebp
or edi, 0xffffffff
lea ecx, [esp + 0x60]
mov dword [esp + 0x24c], edi
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea ecx, [esp + 0x1ac]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_void_]
lea ecx, [ebx + 0x30]
push ecx
lea ecx, [esp + 0x34]
mov dword [esp + 0x250], 0x54
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex__]
mov byte [esp + 0x24c], 0x55
mov edx, dword [ebx + 0x34]
mov eax, dword [edx + 0x44]
lea esi, [ebx + 0x34]
mov ecx, esi
call eax
test al, al
je 0x440f51
lea ecx, [esp + 0x30]
mov byte [esp + 0x24c], 0x54
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea ecx, [esp + 0x1ac]
mov dword [esp + 0x24c], edi
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
xor al, al
mov ecx, dword [esp + 0x244]
mov dword fs:[0], ecx
pop ecx
pop edi
pop esi
pop ebp
pop ebx
mov ecx, dword [esp + 0x228]
xor ecx, esp
call fcn.0045d098
add esp, 0x23c
ret 4
lea ecx, [esp + 0x34]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::constructor_void_]
push esi
lea ecx, [esp + 0xdc]
push ecx
mov bl, 0x56
lea ecx, [esp + 0x3c]
mov byte [esp + 0x254], bl
call dword [sym.imp.K8Common.dll_public_virtual:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____thiscall_GameMgr::GMJsonWriter::Write_class_GameMgr::GMJsonValue__]
push eax
lea ecx, [esp + 0x1b0]
mov byte [esp + 0x250], 0x57
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char______thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::operator_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const__]
lea ecx, [esp + 0xd8]
mov byte [esp + 0x24c], bl
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
mov edx, dword [esi]
mov eax, dword [edx + 0x38]
mov ecx, esi
call eax
lea ecx, [esp + 0x34]
mov byte [esp + 0x24c], 0x55
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::destructor_void_]
lea ecx, [esp + 0x30]
mov byte [esp + 0x24c], 0x54
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
mov eax, dword [esp + 0x1c0]
cmp eax, 3
mov esi, eax
jbe 0x440f11
push eax
lea ecx, [esp + 0x40]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMBuffer_unsigned_char_::constructor_unsigned_int_]
mov byte [esp + 0x24c], 0x58
cmp dword [esp + 0x1c4], 0x10
mov eax, dword [esp + 0x1b0]
jae 0x44100b
lea eax, [esp + 0x1b0]
push esi
push eax
lea ecx, [esp + 0x44]
call dword [sym.imp.K8Common.dll_public:_unsigned_char____thiscall_GameMgr::GMBuffer_unsigned_char_::data_void_]
push eax
call sub.MSVCR80.dll_memcpy
add esp, 0xc
push esi
lea ecx, [esp + 0x40]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMBuffer_unsigned_char_::SetDataLength_unsigned_int_]
mov ecx, dword [esp + 0x94]
push ecx
lea edx, [esp + 0x40]
push 3
push edx
call dword [sym.imp.K8Common.dll_public:_static_bool___cdecl_GameMgr::GMSecretDownload::EncodeData_class_GameMgr::GMBuffer_unsigned_char__const___enum_GameMgr::GMKeyTypes__class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t____]
add esp, 0xc
lea ecx, [esp + 0x3c]
mov byte [esp + 0x24c], 0x54
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMBuffer_unsigned_char_::destructor_void_]
lea ecx, [esp + 0x1ac]
mov dword [esp + 0x24c], edi
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
mov al, 1
jmp 0x440f27