Function at 0x180138730
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
mov qword [rsp + 0x20], r14
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rdx
mov r14, rcx
call fcn.18005add0
movsxd rdx, eax
xor ecx, ecx
lea r9d, [rcx + 0x40]
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x180138b84
mov ecx, dword [0x1802766a0]
mov rax, qword gs:[0x58]
mov edx, 8
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x18027a5d4], eax
jle 0x180138833
lea rcx, [0x18027a5d4]
call fcn.1801beed0
cmp dword [0x18027a5d4], 0xffffffff
jne 0x180138833
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, recv
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.18005a490
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.18005a490
nop
xor r8d, r8d
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.18005a620
nop
lea rcx, [rbp - 0x40]
call fcn.18005e2c0
nop
lea rcx, [rbp - 0x20]
call fcn.18005e2c0
nop
lea rcx, [0x18027a5d4]
call fcn.1801bee64
mov eax, dword [rbx]
cmp qword [0x1802776c8], 0
je 0x180138896
cmp dword [0x18027a668], eax
jle 0x180138876
lea rcx, [0x18027a668]
call fcn.1801beed0
cmp dword [0x18027a668], 0xffffffff
jne 0x180138876
mov rax, qword [0x1802776c8]
mov qword [0x18027a6b8], rax
lea rcx, [0x18027a668]
call fcn.1801bee64
mov qword [rsp + 0x20], rsi
mov r9d, 0xffffffff
lea r8d, [r9 + 2]
mov rdx, r14
mov rcx, rdi
call qword [0x18027a6b8]
jmp 0x180138b81
cmp dword [0x18027a6c4], eax
jle 0x18013893d
lea rcx, [0x18027a6c4]
call fcn.1801beed0
cmp dword [0x18027a6c4], 0xffffffff
jne 0x18013893d
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.18005a490
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005a490
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005a620
mov dword [0x18027a6cc], eax
lea rcx, [rbp - 0x20]
call fcn.18005e2c0
nop
lea rcx, [rbp - 0x40]
call fcn.18005e2c0
nop
lea rcx, [0x18027a6c4]
call fcn.1801bee64
mov eax, dword [rbx]
cmp dword [0x18027a774], eax
jle 0x1801389e6
lea rcx, [0x18027a774]
call fcn.1801beed0
cmp dword [0x18027a774], 0xffffffff
jne 0x1801389e6
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, recv
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.18005a490
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005a490
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005a620
mov dword [0x18027a478], eax
lea rcx, [rbp - 0x20]
call fcn.18005e2c0
nop
lea rcx, [rbp - 0x40]
call fcn.18005e2c0
nop
lea rcx, [0x18027a774]
call fcn.1801bee64
mov eax, dword [rbx]
cmp dword [0x18027a738], eax
jle 0x180138a8f
lea rcx, [0x18027a738]
call fcn.1801beed0
cmp dword [0x18027a738], 0xffffffff
jne 0x180138a8f
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.18005a490
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005a490
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005a620
mov dword [0x18027a798], eax
lea rcx, [rbp - 0x20]
call fcn.18005e2c0
nop
lea rcx, [rbp - 0x40]
call fcn.18005e2c0
nop
lea rcx, [0x18027a738]
call fcn.1801bee64
mov eax, dword [rbx]
cmp dword [0x18027a494], eax
jle 0x180138b2f
lea rcx, [0x18027a494]
call fcn.1801beed0
cmp dword [0x18027a494], 0xffffffff
jne 0x180138b2f
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.18005a490
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.18005a490
nop
xor r8d, r8d
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.18005a620
nop
lea rcx, [rbp - 0x20]
call fcn.18005e2c0
nop
lea rcx, [rbp - 0x40]
call fcn.18005e2c0
nop
lea rcx, [0x18027a494]
call fcn.1801bee64
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.18005b050
mov dword [rax], ebx
mov rcx, rdi
call fcn.18005af60
mov qword [rax], r14
movsxd rax, dword [0x18027a6cc]
mov dword [rax + rdi], 1
movsxd rax, dword [0x18027a798]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x18027a478]
mov qword [rax + rdi], rsi
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov r14, qword [r11 + 0x28]
mov rsp, r11
pop rbp
ret