Function at 0x180054b80
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rcx
call fcn.180054810
movsxd rdx, eax
xor ecx, ecx
lea r9d, [rcx + 0x40]
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x180054fb9
mov ecx, dword [0x1801ff010]
mov rax, qword gs:[0x58]
mov edx, reloc.WS2_32.dll_recv
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x1802010d0], eax
jle 0x180054c78
lea rcx, [0x1802010d0]
call fcn.180165d70
cmp dword [0x1802010d0], 0xffffffff
jne 0x180054c78
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, listen
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.1800542d0
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.1800542d0
nop
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.180054460
nop
lea rcx, [rbp - 0x40]
call fcn.180056680
nop
lea rcx, [rbp - 0x20]
call fcn.180056680
nop
lea rcx, [0x1802010d0]
call fcn.180165d04
mov eax, dword [rbx]
cmp qword [0x1801ffda0], 0
je 0x180054cdf
cmp dword [0x1802010e4], eax
jle 0x180054cbb
lea rcx, [0x1802010e4]
call fcn.180165d70
cmp dword [0x1802010e4], 0xffffffff
jne 0x180054cbb
mov rax, qword [0x1801ffda0]
mov qword [0x1802010f0], rax
lea rcx, [0x1802010e4]
call fcn.180165d04
mov qword [rsp + 0x20], 0
mov r9d, 0xffffffff
lea r8d, [r9 + 2]
mov rdx, rsi
mov rcx, rdi
call qword [0x1802010f0]
jmp 0x180054fb6
cmp dword [0x1802010f8], eax
jle 0x180054d7f
lea rcx, [0x1802010f8]
call fcn.180165d70
cmp dword [0x1802010f8], 0xffffffff
jne 0x180054d7f
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.1800542d0
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.1800542d0
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054460
mov dword [0x180201108], eax
lea rcx, [rbp - 0x20]
call fcn.180056680
nop
lea rcx, [rbp - 0x40]
call fcn.180056680
nop
lea rcx, [0x1802010f8]
call fcn.180165d04
mov eax, dword [rbx]
cmp dword [0x180201164], eax
jle 0x180054e21
lea rcx, [0x180201164]
call fcn.180165d70
cmp dword [0x180201164], 0xffffffff
jne 0x180054e21
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, recvfrom
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.1800542d0
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.1800542d0
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054460
mov dword [0x180201074], eax
lea rcx, [rbp - 0x20]
call fcn.180056680
nop
lea rcx, [rbp - 0x40]
call fcn.180056680
nop
lea rcx, [0x180201164]
call fcn.180165d04
mov eax, dword [rbx]
cmp dword [0x180201158], eax
jle 0x180054ec3
lea rcx, [0x180201158]
call fcn.180165d70
cmp dword [0x180201158], 0xffffffff
jne 0x180054ec3
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.1800542d0
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.1800542d0
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054460
mov dword [0x180201180], eax
lea rcx, [rbp - 0x20]
call fcn.180056680
nop
lea rcx, [rbp - 0x40]
call fcn.180056680
nop
lea rcx, [0x180201158]
call fcn.180165d04
mov eax, dword [rbx]
cmp dword [0x180201080], eax
jle 0x180054f60
lea rcx, [0x180201080]
call fcn.180165d70
cmp dword [0x180201080], 0xffffffff
jne 0x180054f60
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.1800542d0
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.1800542d0
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054460
nop
lea rcx, [rbp - 0x20]
call fcn.180056680
nop
lea rcx, [rbp - 0x40]
call fcn.180056680
nop
lea rcx, [0x180201080]
call fcn.180165d04
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.180054a90
mov dword [rax], ebx
mov rcx, rdi
call fcn.1800549a0
mov qword [rax], rsi
movsxd rax, dword [0x180201108]
mov dword [rax + rdi], 1
movsxd rax, dword [0x180201180]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x180201074]
mov qword [rax + rdi], 0
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov rsp, r11
pop rbp
ret