Function at 0x41c250
Capabilities:
Access peb ldr_data
Contain obfuscated stackstrings
Get process heap flags
Get process heap force flags

Disassembly:
push 0xffffffffffffffff
push 0x45b960
mov eax, dword fs:[0]
push eax
mov dword fs:[0], esp
sub esp, 0x8c
mov eax, dword [esp + 0x9c]
push ebx
push eax
lea ecx, [esp + 0x78]
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
mov eax, dword [0x4c1f34]
test eax, eax
mov dword [esp + 0x98], 0
lea ecx, [esp + 0x74]
je 0x41c29d
push str._ranonline_cn.ini
jmp 0x41c2a2
push str.Config.ini
call dword [0x4643fc]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x20], esp
push 0x4654b8
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x28]
call fcn.0041b4e0
push 0
mov ebx, 1
push ebx
sub esp, 0x1c
lea edx, [esp + 0x98]
mov ecx, esp
mov dword [esp + 0x28], esp
push edx
mov byte [esp + 0xc0], bl
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const__]
lea ecx, [esp + 0x30]
call fcn.0041b740
test al, al
jne 0x41c335
lea ecx, [esp + 0xc]
mov byte [esp + 0x98], al
call fcn.0041bcc0
lea ecx, [esp + 0x74]
mov dword [esp + 0x98], 0xffffffff
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
xor eax, eax
mov ecx, dword [esp + 0x90]
mov dword fs:[0], ecx
pop ebx
add esp, 0x98
ret
push 0x4c4d50
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x2c], esp
push str.bFeatureProduct
mov dword [esp + 0x9c], 0
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x4c], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 2
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d5c
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureItemShop
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 3
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d54
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureGlobalRanking
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 4
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d58
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureAttendance
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 5
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d60
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureQuickSlotDelay
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 6
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4a977c
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.dwFeatureQuickSlotDelay
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 7
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d64
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureStudentRecord
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 8
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d68
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bPVPWarsFeatures
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 9
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d6c
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureActivity
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xa
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
mov byte [esp + 0xdc], bl
lea ecx, [esp + 0x50]
call fcn.00414110
push 0x4c4d70
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureActivityTittleButton
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xb
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d74
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureModernQuestWindow
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xc
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d78
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureViewCharInfo
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xd
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d7c
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureRegister
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xe
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d80
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureRegisterButton
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xf
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d84
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureForgotPwdButton
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x10
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d88
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureRegisterUseMD5
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x11
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d8c
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureCharacterDelete
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x12
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d90
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureCharacterDeleteMD5
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x13
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
mov byte [esp + 0xdc], bl
lea ecx, [esp + 0x50]
call fcn.00414110
push 0x4c4d94
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureUseRecoveryEXP
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x14
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d98
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureHideGMInfo
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x15
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4a9780
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.wFeatureSkillRangeCheckAdd
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x16
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0041bf50
push 0x4c4d9c
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeaturePetSkilDisplay
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x17
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4da0
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureRegionalChatColor
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x18
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4da4
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.nFeatureRegionalChatColorR
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x19
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0041c050
push 0x4a9782
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.nFeatureRegionalChatColorG
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1a
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0041c050
push 0x4a9783
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.nFeatureRegionalChatColorB
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1b
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0041c050
push 0x4a9784
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.dwFeatureRegionalChatCost
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1c
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
mov byte [esp + 0xdc], bl
lea ecx, [esp + 0x50]
call fcn.00414110
push 0x4c4da8
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureBlockDamageBack
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1d
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4a9788
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.fFeatureBlockDamageBackTimer
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1e
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0041c150
push 0x4c4dac
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureClubWarVerifyDisablePushPull
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1f
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4db0
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureChatShowStaffName
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x20
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4db4
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureChangeSchoolReqCleanQuest
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x21
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4db8
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureChangeSchoolReqCleanGuild
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x22
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4dbc
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureChangeSchoolReqMaxLevel
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x23
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4dc0
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureChangeSchoolWipeQuest
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x24
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4dc4
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.dwFeatureItemTransferCost
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x25
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
mov byte [esp + 0xdc], bl
lea ecx, [esp + 0x50]
call fcn.00414110
push 0x4c4dd4
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureDisplayCP
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x26
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4d4c
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bLoginLauncher
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x27
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4dc8
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeaturePartySearch
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x28
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4dcc
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeaturePandora
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x29
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
push 0x4c4dd0
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureIngameFeature
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x2a
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00414110
lea ecx, [esp + 0xc]
mov byte [esp + 0x98], 0
call fcn.0041bcc0
lea ecx, [esp + 0x74]
mov dword [esp + 0x98], 0xffffffff
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
mov ecx, dword [esp + 0x90]
mov eax, ebx
mov dword fs:[0], ecx
pop ebx
add esp, 0x98
ret