Function at 0x180055390
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
push rbp
push r14
push r15
mov rbp, rsp
sub rsp, 0x60
mov r14, r9
mov rbx, rdx
mov r15, rcx
mov edx, dword [0x1801fe004]
mov rax, qword gs:[0x58]
mov ecx, reloc.WS2_32.dll_recv
mov rdi, qword [rax + rdx*8]
add rdi, rcx
mov eax, dword [rdi]
cmp dword [0x1801ffeb0], eax
jle 0x180055418
lea rcx, [0x1801ffeb0]
call fcn.1801651e0
cmp dword [0x1801ffeb0], 0xffffffff
jne 0x180055418
mov rax, qword [0x1801feda0]
xor r9d, r9d
lea r8, [0x1801aef40]
xor edx, edx
xor ecx, ecx
call rax
mov qword [0x1801fff68], rax
lea rcx, [0x1801ffeb0]
call fcn.180165174
mov rcx, qword [0x1801fff68]
mov rax, qword [0x1801fee40]
movsxd rdx, dword [rax + rcx]
xor ecx, ecx
mov r9d, 0x40
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rsi, rax
mov ecx, dword [rdi]
cmp dword [0x1801fffa4], ecx
jle 0x1800554e3
lea rcx, [0x1801fffa4]
call fcn.1801651e0
cmp dword [0x1801fffa4], 0xffffffff
jne 0x1800554e3
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, reloc.WS2_32.dll_ntohl
lea rdx, str.GameplayCueTag
lea rcx, [rbp - 0x20]
call fcn.180054270
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x54
lea rdx, str._Script_GameplayAbilities.AbilitySystemComponent.NetMulticast_InvokeGameplayCueAdded
lea rcx, [rbp - 0x40]
call fcn.180054270
nop
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.180054400
mov dword [0x1801ffea0], eax
lea rcx, [rbp - 0x40]
call fcn.180056b60
nop
lea rcx, [rbp - 0x20]
call fcn.180056b60
nop
lea rcx, [0x1801fffa4]
call fcn.180165174
mov eax, dword [rdi]
cmp dword [0x1801fffac], eax
jle 0x180055580
lea rcx, [0x1801fffac]
call fcn.1801651e0
cmp dword [0x1801fffac], 0xffffffff
jne 0x180055580
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_listen
lea rdx, str.PredictionKey
lea rcx, [rbp - 0x40]
call fcn.180054270
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x54
lea rdx, str._Script_GameplayAbilities.AbilitySystemComponent.NetMulticast_InvokeGameplayCueAdded
lea rcx, [rbp - 0x20]
call fcn.180054270
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054400
nop
lea rcx, [rbp - 0x20]
call fcn.180056b60
nop
lea rcx, [rbp - 0x40]
call fcn.180056b60
nop
lea rcx, [0x1801fffac]
call fcn.180165174
mov eax, dword [rdi]
cmp dword [0x1801fffa8], eax
jle 0x180055622
lea rcx, [0x1801fffa8]
call fcn.1801651e0
cmp dword [0x1801fffa8], 0xffffffff
jne 0x180055622
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_listen
lea rdx, str.EffectContext
lea rcx, [rbp - 0x40]
call fcn.180054270
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x54
lea rdx, str._Script_GameplayAbilities.AbilitySystemComponent.NetMulticast_InvokeGameplayCueAdded
lea rcx, [rbp - 0x20]
call fcn.180054270
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054400
mov dword [0x1801ffe9c], eax
lea rcx, [rbp - 0x20]
call fcn.180056b60
nop
lea rcx, [rbp - 0x40]
call fcn.180056b60
nop
lea rcx, [0x1801fffa8]
call fcn.180165174
movsxd rax, dword [0x1801ffea0]
mov qword [rax + rsi], rbx
movsxd rax, dword [0x1801ffe9c]
movaps xmm0, xmmword [r14]
movups xmmword [rax + rsi], xmm0
movsd xmm1, qword [r14 + 0x10]
movsd qword [rax + rsi + 0x10], xmm1
mov r8, rsi
mov rdx, qword [0x1801fff68]
mov rcx, r15
call qword [0x1801fed78]
xor edx, edx
mov r8d, 0x8000
mov rcx, rsi
lea r11, [rsp + 0x60]
mov rbx, qword [r11 + 0x20]
mov rsi, qword [r11 + 0x28]
mov rdi, qword [r11 + 0x30]
mov rsp, r11
pop r15
pop r14
pop rbp
jmp qword [sym.imp.KERNEL32.dll_VirtualFree]