Function at 0x18002d5f0
Capabilities:
Write file on windows

Disassembly:
push rbp
lea rbp, [rsp - 0x1f0]
sub rsp, 0x2f0
mov rax, qword [0x1801023b0]
xor rax, rsp
mov qword [rbp + 0x140], rax
mov rdx, rcx
xor r8d, r8d
lea rcx, str.Dear_ImGui_Metrics_Debugger
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::Begin_char_const____ptr64__bool____ptr64__int_
test al, al
je 0x18002f5d3
mov qword [rsp + 0x308], rbx
lea rdx, str.1.84.2
mov qword [rsp + 0x310], rsi
lea rcx, str.Dear_ImGui__s
mov qword [rsp + 0x2e0], r13
mov qword [rsp + 0x2d8], r14
mov qword [rsp + 0x2d0], r15
mov r15, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
movaps xmmword [rsp + 0x2c0], xmm6
movaps xmmword [rsp + 0x2a0], xmm8
movaps xmmword [rsp + 0x280], xmm10
movaps xmmword [rsp + 0x270], xmm11
lea rsi, [r15 + 0x313c]
movaps xmmword [rsp + 0x250], xmm13
mov qword [rbp - 0x50], r15
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
movss xmm1, dword [r15 + 0x39c]
lea rcx, str.Application_average__.3f_ms_frame___.1f_FPS_
movss xmm0, dword [0x1800e2e98]
divss xmm0, xmm1
cvtps2pd xmm2, xmm1
cvtps2pd xmm1, xmm0
movq r8, xmm2
movq rdx, xmm1
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov r8d, dword [r15 + 0x3a4]
lea rcx, str._d_vertices___d_indices___d_triangles_
mov eax, 0x55555556
imul r8d
mov r9d, edx
shr r9d, 0x1f
add r9d, edx
mov edx, dword [r15 + 0x3a0]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov r8d, dword [r15 + 0x3a8]
lea rcx, str._d_active_windows___d_visible_
mov edx, dword [r15 + 0x3ac]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov edx, dword [r15 + 0x3b0]
lea rcx, str._d_active_allocations
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rcx, qword [rax + 0x1c08]
cmp byte [rcx + 0x93], 0
jne 0x18002d758
mov eax, dword [rcx + 0x184]
neg eax
sbb ecx, ecx
add ecx, 6
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::SeparatorEx_int_
lea rax, str.OuterRectClipped
mov qword [rbp - 0x18], rax
lea r9, str.OuterRect
lea rax, str.Content
mov qword [rbp - 0x20], r9
mov qword [rbp + 8], rax
lea rdx, str.InnerRect
lea rax, str.ContentIdeal
mov qword [rbp - 0x10], rdx
mov qword [rbp + 0x10], rax
lea r8, str.InnerClipRect
lea rax, str.ContentRegionRect
mov qword [rbp - 8], r8
mov qword [rbp + 0x18], rax
lea rcx, str.WorkRect
lea rax, str.HostClipRect
mov qword [rbp], rcx
mov qword [rbp + 0x38], rax
lea rbx, [rsi + 8]
lea rax, str.BackgroundClipRect
mov qword [rbp + 0x20], r9
mov qword [rbp + 0x48], rax
lea rax, str.ColumnsRect
mov qword [rbp + 0x50], rax
lea rax, str.ColumnsWorkRect
mov qword [rbp + 0x58], rax
lea rax, str.ColumnsClipRect
mov qword [rbp + 0x60], rax
lea rax, str.ColumnsContentHeadersUsed
mov qword [rbp + 0x68], rax
lea rax, str.ColumnsContentHeadersIdeal
mov qword [rbp + 0x70], rax
lea rax, str.ColumnsContentFrozen
mov qword [rbp + 0x78], rax
lea rax, str.ColumnsContentUnfrozen
mov qword [rbp + 0x80], rax
mov qword [rbp + 0x28], rdx
mov qword [rbp + 0x30], rcx
mov qword [rbp + 0x40], r8
cmp dword [rbx], 0
mov qword [rbp - 0x38], rbx
jge 0x18002d839
mov dword [rbx], 4
cmp dword [rsi + 0xc], 0
lea r14, [rsi + 0xc]
mov qword [rbp - 0x60], r14
jge 0x18002d84e
mov dword [r14], 2
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
xor r13d, r13d
movss xmm13, dword [0x1800e2ef0]
xorps xmm11, xmm11
movss xmm10, dword [0x1800e2d1c]
mov qword [rsp + 0x318], rdi
mov rax, qword [rcx + 0x1c08]
mov qword [rsp + 0x2e8], r12
movaps xmmword [rsp + 0x2b0], xmm7
movaps xmmword [rsp + 0x290], xmm9
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
cmp byte [rax + 0x93], r13b
jne 0x18002e25d
movsxd rcx, dword [rax + 0xc8]
xor edx, edx
mov rax, qword [rax + 0xd0]
mov r8d, dword [rax + rcx*4 - 4]
lea rcx, str.Tools
call sym.UnrealEngineModLoader.dll_unsigned_int___cdecl_ImHashStr_char_const____ptr64__unsigned_long_long_unsigned___int64___unsigned_int_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
cmp dword [rcx + 0x1c50], eax
jne 0x18002d8e7
mov dword [rcx + 0x1c54], eax
cmp dword [rcx + 0x1c90], eax
jne 0x18002d8f6
mov byte [rcx + 0x1c94], 1
xor r9d, r9d
lea r8, str.Tools
xor edx, edx
mov ecx, eax
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNodeBehavior_unsigned_int__int__char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002e25d
xor r8d, r8d
mov qword [rsp + 0x68], r13
lea rdx, [rsp + 0x68]
lea rcx, str.Item_Picker..
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::ButtonEx_char_const____ptr64__struct_ImVec2_const____ptr64__int_
test al, al
je 0x18002d93c
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov byte [rax + 0x3134], 1
movaps xmm1, xmm13
xorps xmm0, xmm0
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::SameLine_float__float_
lea rcx, str.Will_call_the_IM_DEBUG_BREAK___macro_to_break_in_debugger._nWarning:_If_you_dont_have_a_debugger_attached__this_will_probably_crash.
call fcn.18002d460
lea rdx, [rsi + 1]
lea rcx, str.Show_windows_begin_order
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::Checkbox_char_const____ptr64__bool____ptr64_
mov rdx, rsi
lea rcx, str.Show_windows_rectangles
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::Checkbox_char_const____ptr64__bool____ptr64_
movaps xmm1, xmm13
xorps xmm0, xmm0
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::SameLine_float__float_
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea r9, [rbp - 0x20]
movss xmm8, dword [0x1800e2de4]
lea r8, [0x180085c70]
mov dword [rsp + 0x28], 8
lea rcx, str.show_windows_rect_type
mov rdx, rbx
mov dword [rsp + 0x20], 8
movss xmm0, dword [rax + 0x1978]
or dword [rax + 0x1cac], 1
mulss xmm0, xmm8
movss dword [rax + 0x1cb0], xmm0
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::Combo_char_const____ptr64__int____ptr64__bool____cdecl___void____ptr64__int__char_const____ptr64____ptr64___void____ptr64__int__int_
or byte [rsi], al
je 0x18002db24
mov rdx, qword [r15 + 0x1df0]
test rdx, rdx
je 0x18002db24
mov rdx, qword [rdx]
lea rcx, str._s:
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::BulletText_char_const____ptr64_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea rdi, [rbp - 0x20]
mov ebx, r13d
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
movss xmm0, dword [rcx + 0x15c4]
addss xmm0, dword [rax + 0x118]
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
nop dword [rax]
mov rdx, qword [r15 + 0x1df0]
lea rcx, [rbp - 0x48]
mov r8d, ebx
call fcn.18002f800
movss xmm2, dword [rbp - 0x3c]
lea rcx, str.__6.1f__6.1f____6.1f__6.1f__Size___6.1f__6.1f___s
movss xmm1, dword [rbp - 0x40]
movaps xmm4, xmm2
movss xmm6, dword [rbp - 0x44]
movaps xmm0, xmm1
mov rax, qword [rdi]
subss xmm4, xmm6
mov qword [rsp + 0x38], rax
cvtps2pd xmm3, xmm1
cvtps2pd xmm7, xmm4
movss xmm4, dword [rbp - 0x48]
movq r9, xmm3
subss xmm0, xmm4
movsd qword [rsp + 0x30], xmm7
cvtps2pd xmm1, xmm4
cvtps2pd xmm5, xmm0
cvtps2pd xmm0, xmm2
cvtps2pd xmm2, xmm6
movsd qword [rsp + 0x28], xmm5
movq rdx, xmm1
movq r8, xmm2
movsd qword [rsp + 0x20], xmm0
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
inc ebx
add rdi, 8
cmp ebx, 8
jl 0x18002da50
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
movss xmm0, dword [rax + 0x118]
subss xmm0, dword [rcx + 0x15c4]
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
lea rdx, [rsi + 3]
lea rcx, str.Show_ImDrawCmd_mesh_when_hovering
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::Checkbox_char_const____ptr64__bool____ptr64_
lea rdx, [rsi + 4]
lea rcx, str.Show_ImDrawCmd_bounding_boxes_when_hovering
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::Checkbox_char_const____ptr64__bool____ptr64_
lea rdx, [rsi + 2]
lea rcx, str.Show_tables_rectangles
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::Checkbox_char_const____ptr64__bool____ptr64_
movaps xmm1, xmm13
movaps xmm0, xmm11
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::SameLine_float__float_
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea r9, [rbp + 0x20]
mov dword [rsp + 0x28], 0xd
lea r8, [0x180085c70]
mov rdx, r14
mov dword [rsp + 0x20], 0xd
lea rcx, str.show_table_rects_type
movss xmm0, dword [rax + 0x1978]
or dword [rax + 0x1cac], 1
mulss xmm0, xmm8
movss dword [rax + 0x1cb0], xmm0
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::Combo_char_const____ptr64__int____ptr64__bool____cdecl___void____ptr64__int__char_const____ptr64____ptr64___void____ptr64__int__int_
or byte [rsi + 2], al
je 0x18002e258
cmp qword [r15 + 0x1df0], r13
je 0x18002e258
mov r12d, r13d
cmp dword [r15 + 0x2038], r13d
jle 0x18002e258
movaps xmmword [rsp + 0x260], xmm12
movss xmm12, dword [0x1800e2d68]
nop word [rax + rax]
mov rax, qword [r15 + 0x2040]
movsxd rcx, dword [rax + r13 + 8]
cmp ecx, 0xffffffff
je 0x18002e238
imul rdi, rcx, 0x208
add rdi, qword [r15 + 0x2030]
je 0x18002e238
mov eax, dword [r15 + 0x1b88]
dec eax
cmp dword [rdi + 0x70], eax
jl 0x18002e238
mov r9, qword [rdi + 0x188]
mov rax, qword [r15 + 0x1df0]
cmp r9, rax
je 0x18002dc4b
cmp qword [rdi + 0x190], rax
jne 0x18002e238
mov r9, qword [r9]
lea rcx, str.Table_0x_08X___d_columns__in__s_
mov r8d, dword [rdi + 0x74]
mov edx, dword [rdi]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::BulletText_char_const____ptr64_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
cmp byte [rcx + 0x1e47], 0
mov rdx, qword [rcx + 0x1c08]
je 0x18002dcac
cmp byte [rcx + 0x1e46], 0
jne 0x18002dcac
test byte [rcx + 0x1cc4], 4
jne 0x18002ddf1
mov eax, dword [rcx + 0x1df8]
cmp eax, dword [rcx + 0x1cc0]
jne 0x18002ddf1
test eax, eax
je 0x18002ddf1
jmp 0x18002dd58
mov eax, dword [rcx + 0x1cc8]
test al, 1
je 0x18002ddf1
cmp qword [rcx + 0x1c10], rdx
je 0x18002dccb
test al, al
jns 0x18002ddf1
mov eax, dword [rcx + 0x1c50]
test eax, eax
je 0x18002dcef
cmp eax, dword [rcx + 0x1cc0]
je 0x18002dcef
cmp byte [rcx + 0x1c5d], 0
jne 0x18002dcef
cmp eax, dword [rdx + 0x54]
jne 0x18002ddf1
mov rax, qword [rcx + 0x1df0]
test rax, rax
je 0x18002dd33
mov rax, qword [rax + 0x358]
test rax, rax
je 0x18002dd33
cmp byte [rax + 0x8f], 0
je 0x18002dd33
cmp rax, qword [rdx + 0x358]
je 0x18002dd33
mov r8d, dword [rax + 0xc]
bt r8d, 0x1b
jb 0x18002ddf1
bt r8d, 0x1a
jb 0x18002ddf1
test byte [rcx + 0x1cc4], 4
jne 0x18002ddf1
mov eax, dword [rdx + 0x54]
cmp dword [rcx + 0x1cc0], eax
jne 0x18002dd58
cmp byte [rdx + 0x90], 0
jne 0x18002ddf1
mov rax, qword [rcx + 0x1de8]
lea r8, str.Foreground
mov edx, 1
mov rcx, qword [rax]
call fcn.180017ad0
movss xmm0, dword [rdi + 0xfc]
lea r8, [rsp + 0x68]
movss xmm1, dword [rdi + 0x100]
addss xmm0, xmm10
addss xmm1, xmm10
movss dword [rsp + 0x30], xmm12
mov dword [rsp + 0x28], 0
lea rdx, [rbp - 0x70]
mov r9d, 0xff00ffff
movss dword [rsp + 0x20], xmm11
mov rcx, rax
movss dword [rsp + 0x68], xmm0
movss xmm0, dword [rdi + 0xf4]
movss dword [rsp + 0x6c], xmm1
subss xmm0, xmm10
movss xmm1, dword [rdi + 0xf8]
subss xmm1, xmm10
movss dword [rbp - 0x70], xmm0
movss dword [rbp - 0x6c], xmm1
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::AddRect_struct_ImVec2_const____ptr64__struct_ImVec2_const____ptr64__unsigned_int__float__int__float____ptr64
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rax, qword [rcx + 0x1c08]
lea r14, [rbp + 0x20]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
movss xmm0, dword [rcx + 0x15c4]
xor ecx, ecx
mov esi, ecx
addss xmm0, dword [rax + 0x118]
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
nop dword [rax + rax]
cmp esi, 6
jb 0x18002dfb1
lea eax, [rsi - 6]
test eax, 0xfffffffd
jne 0x18002e1e0
cmp dword [rdi + 0x74], 0
mov ebx, ecx
jle 0x18002e1e0
mov qword [rbp - 0x68], 0
nop dword [rax + rax]
mov r9d, ebx
lea rcx, [rbp - 0x48]
mov r8d, esi
mov rdx, rdi
call fcn.18002f5f0
movss xmm6, dword [rbp - 0x3c]
lea r8, str.__6.1f__6.1f____6.1f__6.1f__Size___6.1f__6.1f__Col__d__s
movss xmm8, dword [rbp - 0x40]
lea rcx, [rbp + 0xc0]
movss xmm7, dword [rbp - 0x44]
movaps xmm3, xmm6
movss xmm9, dword [rbp - 0x48]
subss xmm3, xmm7
mov rax, qword [r14]
movaps xmm0, xmm8
mov qword [rsp + 0x50], rax
subss xmm0, xmm9
mov dword [rsp + 0x48], ebx
mov edx, 0x80
cvtps2pd xmm2, xmm6
cvtps2pd xmm5, xmm3
cvtps2pd xmm1, xmm0
movsd qword [rsp + 0x40], xmm5
movsd qword [rsp + 0x38], xmm1
movsd qword [rsp + 0x30], xmm2
cvtps2pd xmm4, xmm8
cvtps2pd xmm3, xmm9
cvtps2pd xmm0, xmm7
movsd qword [rsp + 0x28], xmm4
movq r9, xmm3
movsd qword [rsp + 0x20], xmm0
call sym.UnrealEngineModLoader.dll_int___cdecl_ImFormatString_char____ptr64__unsigned_long_long_unsigned___int64___char_const____ptr64_
lea r9, [rbp - 0x68]
xor r8d, r8d
xor edx, edx
lea rcx, [rbp + 0xc0]
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::Selectable_char_const____ptr64__bool__int__struct_ImVec2_const____ptr64_
xor ecx, ecx
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::IsItemHovered_int_
test al, al
je 0x18002dfa1
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea r8, str.Foreground
mov edx, 1
mov rcx, qword [rax + 0x1de8]
mov rcx, qword [rcx]
call fcn.180017ad0
movss dword [rsp + 0x30], xmm12
addss xmm8, xmm10
addss xmm6, xmm10
mov dword [rsp + 0x28], 0
subss xmm9, xmm10
movss dword [rsp + 0x20], xmm11
subss xmm7, xmm10
mov r9d, 0xff00ffff
lea r8, [rsp + 0x70]
mov rcx, rax
lea rdx, [rsp + 0x78]
movss dword [rsp + 0x70], xmm8
movss dword [rsp + 0x74], xmm6
movss dword [rsp + 0x78], xmm9
movss dword [rsp + 0x7c], xmm7
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::AddRect_struct_ImVec2_const____ptr64__struct_ImVec2_const____ptr64__unsigned_int__float__int__float____ptr64
inc ebx
cmp ebx, dword [rdi + 0x74]
jl 0x18002de70
jmp 0x18002e1de
mov r9d, 0xffffffff
lea rcx, [rbp + 0x90]
mov r8d, esi
mov rdx, rdi
call fcn.18002f5f0
movss xmm6, dword [rbp + 0x9c]
lea r8, str.__6.1f__6.1f____6.1f__6.1f__Size___6.1f__6.1f___s
movss xmm8, dword [rbp + 0x98]
lea rcx, [rbp + 0xc0]
movss xmm7, dword [rbp + 0x94]
movaps xmm3, xmm6
movss xmm9, dword [rbp + 0x90]
subss xmm3, xmm7
mov rax, qword [r14]
movaps xmm0, xmm8
mov qword [rsp + 0x48], rax
subss xmm0, xmm9
cvtps2pd xmm2, xmm6
mov edx, 0x80
cvtps2pd xmm5, xmm3
cvtps2pd xmm1, xmm0
movsd qword [rsp + 0x40], xmm5
movsd qword [rsp + 0x38], xmm1
movsd qword [rsp + 0x30], xmm2
cvtps2pd xmm4, xmm8
cvtps2pd xmm3, xmm9
cvtps2pd xmm0, xmm7
movsd qword [rsp + 0x28], xmm4
movq r9, xmm3
movsd qword [rsp + 0x20], xmm0
call sym.UnrealEngineModLoader.dll_int___cdecl_ImFormatString_char____ptr64__unsigned_long_long_unsigned___int64___char_const____ptr64_
lea r9, [rbp - 0x80]
mov qword [rbp - 0x80], 0
xor r8d, r8d
lea rcx, [rbp + 0xc0]
xor edx, edx
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::Selectable_char_const____ptr64__bool__int__struct_ImVec2_const____ptr64_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
cmp byte [rcx + 0x1e47], 0
mov rdx, qword [rcx + 0x1c08]
je 0x18002e0bb
cmp byte [rcx + 0x1e46], 0
jne 0x18002e0bb
test byte [rcx + 0x1cc4], 4
jne 0x18002e1de
mov eax, dword [rcx + 0x1df8]
cmp eax, dword [rcx + 0x1cc0]
jne 0x18002e1de
test eax, eax
je 0x18002e1de
jmp 0x18002e163
mov eax, dword [rcx + 0x1cc8]
test al, 1
je 0x18002e1de
cmp qword [rcx + 0x1c10], rdx
je 0x18002e0da
test al, al
jns 0x18002e1de
mov eax, dword [rcx + 0x1c50]
test eax, eax
je 0x18002e0fe
cmp eax, dword [rcx + 0x1cc0]
je 0x18002e0fe
cmp byte [rcx + 0x1c5d], 0
jne 0x18002e0fe
cmp eax, dword [rdx + 0x54]
jne 0x18002e1de
mov rax, qword [rcx + 0x1df0]
test rax, rax
je 0x18002e142
mov rax, qword [rax + 0x358]
test rax, rax
je 0x18002e142
cmp byte [rax + 0x8f], 0
je 0x18002e142
cmp rax, qword [rdx + 0x358]
je 0x18002e142
mov r8d, dword [rax + 0xc]
bt r8d, 0x1b
jb 0x18002e1de
bt r8d, 0x1a
jb 0x18002e1de
test byte [rcx + 0x1cc4], 4
jne 0x18002e1de
mov eax, dword [rdx + 0x54]
cmp dword [rcx + 0x1cc0], eax
jne 0x18002e163
cmp byte [rdx + 0x90], 0
jne 0x18002e1de
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea r8, str.Foreground
mov edx, 1
mov rcx, qword [rax + 0x1de8]
mov rcx, qword [rcx]
call fcn.180017ad0
movss dword [rsp + 0x30], xmm12
addss xmm8, xmm10
addss xmm6, xmm10
mov dword [rsp + 0x28], 0
subss xmm9, xmm10
movss dword [rsp + 0x20], xmm11
subss xmm7, xmm10
mov r9d, 0xff00ffff
lea r8, [rbp - 0x78]
mov rcx, rax
lea rdx, [rsp + 0x60]
movss dword [rbp - 0x78], xmm8
movss dword [rbp - 0x74], xmm6
movss dword [rsp + 0x60], xmm9
movss dword [rsp + 0x64], xmm7
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::AddRect_struct_ImVec2_const____ptr64__struct_ImVec2_const____ptr64__unsigned_int__float__int__float____ptr64
xor ecx, ecx
inc esi
add r14, 8
cmp esi, 0xd
jl 0x18002de40
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
movss xmm0, dword [rax + 0x118]
subss xmm0, dword [rcx + 0x15c4]
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
inc r12d
add r13, 0x10
cmp r12d, dword [r15 + 0x2038]
jl 0x18002dbf0
movaps xmm12, xmmword [rsp + 0x260]
xor r13d, r13d
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov r9d, dword [r15 + 0x1ba8]
lea r8, str.Windows
lea rdx, str._s___d_
lea rcx, str.Windows
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002e2e6
lea rcx, str._In_front_to_back_order:_
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov eax, dword [r15 + 0x1ba8]
sub eax, 1
movsxd rbx, eax
js 0x18002e2e1
nop dword [rax]
mov rcx, qword [r15 + 0x1bb0]
mov rcx, qword [rcx + rbx*8]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::PushID_void_const____ptr64_
mov rcx, qword [r15 + 0x1bb0]
lea rdx, str.Window
mov rcx, qword [rcx + rbx*8]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::DebugNodeWindow_struct_ImGuiWindow____ptr64__char_const____ptr64_
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rcx, qword [rax + 0x1c08]
dec dword [rcx + 0xc8]
sub rbx, 1
jns 0x18002e2a0
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
movsxd r9, dword [r15 + 0x1de0]
mov r8d, r13d
test r9, r9
jle 0x18002e319
mov rdx, qword [r15 + 0x1de8]
nop dword [rax]
mov rax, qword [rdx]
lea rdx, [rdx + 8]
mov ecx, dword [rax + 0x80]
add ecx, dword [rax + 0x70]
add r8d, ecx
sub r9, 1
jne 0x18002e300
lea rdx, str.DrawLists___d_
lea rcx, str.DrawLists
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002e3a4
cmp dword [r15 + 0x1de0], 0
mov r12d, r13d
jle 0x18002e39f
nop dword [rax]
mov rax, qword [r15 + 0x1de8]
mov rsi, qword [rax + r13]
add rsi, 0x70
xor eax, eax
lea r14d, [rax + 2]
cmp dword [rsi], 0
mov edi, eax
jle 0x18002e382
mov rbx, rax
nop
mov rdx, qword [rsi + 8]
lea r8, str.DrawList
xor ecx, ecx
mov rdx, qword [rbx + rdx]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::DebugNodeDrawList_struct_ImGuiWindow____ptr64__struct_ImDrawList_const____ptr64__char_const____ptr64_
inc edi
lea rbx, [rbx + 8]
cmp edi, dword [rsi]
jl 0x18002e360
xor eax, eax
add rsi, 0x10
sub r14, 1
jne 0x18002e355
inc r12d
add r13, 8
cmp r12d, dword [r15 + 0x1de0]
jl 0x18002e340
xor r13d, r13d
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov r8d, dword [r15 + 0x1de0]
lea rdx, str.Viewports___d_
lea rcx, str.Viewports
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002e4d4
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
movss xmm0, dword [rcx + 0x1594]
mov rax, qword [rcx + 0x1c08]
addss xmm0, xmm0
addss xmm0, dword [rcx + 0x1978]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
ucomiss xmm0, xmm11
jp 0x18002e406
jne 0x18002e406
movss xmm0, dword [rcx + 0x15c4]
addss xmm0, dword [rax + 0x118]
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
call fcn.18002d100
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
movss xmm1, dword [rcx + 0x1594]
mov rax, qword [rcx + 0x1c08]
addss xmm1, xmm1
addss xmm1, dword [rcx + 0x1978]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
ucomiss xmm1, xmm11
jp 0x18002e470
jne 0x18002e470
movss xmm1, dword [rcx + 0x15c4]
movss xmm0, dword [rax + 0x118]
mov edi, r13d
subss xmm0, xmm1
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
cmp dword [r15 + 0x1de0], 0
jle 0x18002e4cf
mov rbx, r13
nop dword [rax]
mov rcx, qword [r15 + 0x1de8]
mov rcx, qword [rbx + rcx]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::DebugNodeViewport_struct_ImGuiViewportP____ptr64_
inc edi
lea rbx, [rbx + 8]
cmp edi, dword [r15 + 0x1de0]
jl 0x18002e4b0
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov r8d, dword [r15 + 0x1dc0]
lea rdx, str.Popups___d_
lea rcx, str.Popups
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
lea r14, str.NULL
test al, al
je 0x18002e591
cmp dword [r15 + 0x1dc0], 0
mov edi, r13d
jle 0x18002e58c
mov rbx, r13
mov rdx, qword [r15 + 0x1dc8]
mov rax, qword [rbx + rdx + 8]
test rax, rax
je 0x18002e534
test dword [rax + 0xc], 0x10000000
je 0x18002e534
lea rcx, str._ChildMenu
jmp 0x18002e540
lea rcx, [0x1800c9966]
test rax, rax
je 0x18002e555
test dword [rax + 0xc], 0x1000000
je 0x18002e555
mov r8, qword [rax]
lea r9, str._ChildWindow
jmp 0x18002e569
lea r9, [0x1800c9966]
test rax, rax
je 0x18002e566
mov r8, qword [rax]
jmp 0x18002e569
mov r8, r14
mov edx, dword [rbx + rdx]
mov qword [rsp + 0x20], rcx
lea rcx, str.PopupID:__08x__Window:__s_s_s
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::BulletText_char_const____ptr64_
inc edi
add rbx, 0x30
cmp edi, dword [r15 + 0x1dc0]
jl 0x18002e511
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov r8d, dword [r15 + 0x20ac]
lea rdx, str.Tab_Bars___d_
lea rcx, str.TabBars
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002e620
cmp dword [r15 + 0x2098], 0
mov esi, r13d
jle 0x18002e61b
mov rdi, r13
nop
mov rax, qword [r15 + 0x20a0]
movsxd rcx, dword [rdi + rax + 8]
cmp ecx, 0xffffffff
je 0x18002e60c
imul rbx, rcx, 0x98
add rbx, qword [r15 + 0x2090]
je 0x18002e60c
mov rcx, rbx
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::PushID_void_const____ptr64_
lea rdx, [0x1800cee70]
mov rcx, rbx
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::DebugNodeTabBar_struct_ImGuiTabBar____ptr64__char_const____ptr64_
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rcx, qword [rax + 0x1c08]
dec dword [rcx + 0xc8]
inc esi
add rdi, 0x10
cmp esi, dword [r15 + 0x2098]
jl 0x18002e5c0
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov r8d, dword [r15 + 0x204c]
lea rdx, str.Tables___d_
lea rcx, str.Tables
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002e68a
cmp dword [r15 + 0x2038], 0
mov edi, r13d
jle 0x18002e685
mov rbx, r13
nop
mov rax, qword [r15 + 0x2040]
movsxd rcx, dword [rbx + rax + 8]
cmp ecx, 0xffffffff
je 0x18002e676
imul rcx, rcx, 0x208
add rcx, qword [r15 + 0x2030]
je 0x18002e676
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::DebugNodeTable_struct_ImGuiTable____ptr64_
inc edi
add rbx, 0x10
cmp edi, dword [r15 + 0x2038]
jl 0x18002e650
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov rbx, qword [r15 + 0xa8]
lea rdx, str.Fonts___d_
lea rcx, str.Fonts
mov r8d, dword [rbx + 0x48]
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002e6b9
mov rcx, rbx
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::ShowFontAtlas_struct_ImFontAtlas____ptr64_
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
cmp byte [rax + 0x93], 0
jne 0x18002eaeb
movsxd rcx, dword [rax + 0xc8]
xor edx, edx
mov rax, qword [rax + 0xd0]
mov r8d, dword [rax + rcx*4 - 4]
lea rcx, str.Settings
call sym.UnrealEngineModLoader.dll_unsigned_int___cdecl_ImHashStr_char_const____ptr64__unsigned_long_long_unsigned___int64___unsigned_int_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
cmp dword [rcx + 0x1c50], eax
jne 0x18002e718
mov dword [rcx + 0x1c54], eax
cmp dword [rcx + 0x1c90], eax
jne 0x18002e727
mov byte [rcx + 0x1c94], 1
xor r9d, r9d
lea r8, str.Settings
xor edx, edx
mov ecx, eax
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNodeBehavior_unsigned_int__int__char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002eaeb
mov rbx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea rdx, [rsp + 0x60]
mov r8d, 0x8000
mov qword [rsp + 0x60], 0
lea rcx, str.Clear
movss xmm6, dword [rbx + 0x1598]
mov dword [rbx + 0x1598], r13d
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::ButtonEx_char_const____ptr64__struct_ImVec2_const____ptr64__int_
movss dword [rbx + 0x1598], xmm6
test al, al
je 0x18002e789
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::ClearIniSettings_void_
movaps xmm1, xmm13
movaps xmm0, xmm11
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::SameLine_float__float_
mov rbx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea rdx, [rsp + 0x60]
mov r8d, 0x8000
mov qword [rsp + 0x60], 0
lea rcx, str.Save_to_memory
movss xmm6, dword [rbx + 0x1598]
mov dword [rbx + 0x1598], r13d
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::ButtonEx_char_const____ptr64__struct_ImVec2_const____ptr64__int_
movss dword [rbx + 0x1598], xmm6
test al, al
je 0x18002e7df
xor ecx, ecx
call sym.UnrealEngineModLoader.dll_char_const____ptr64___cdecl_ImGui::SaveIniSettingsToMemory_unsigned_long_long_unsigned___int64_____ptr64_
movaps xmm1, xmm13
movaps xmm0, xmm11
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::SameLine_float__float_
mov rbx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea rdx, [rsp + 0x60]
mov r8d, 0x8000
mov qword [rsp + 0x60], 0
lea rcx, str.Save_to_disk
movss xmm6, dword [rbx + 0x1598]
mov dword [rbx + 0x1598], r13d
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::ButtonEx_char_const____ptr64__struct_ImVec2_const____ptr64__int_
movss dword [rbx + 0x1598], xmm6
test al, al
je 0x18002e88d
mov rbx, qword [r15 + 0x20]
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov dword [rax + 0x3094], r13d
test rbx, rbx
je 0x18002e88d
lea rcx, [rsp + 0x60]
mov qword [rsp + 0x60], r13
call sym.UnrealEngineModLoader.dll_char_const____ptr64___cdecl_ImGui::SaveIniSettingsToMemory_unsigned_long_long_unsigned___int64_____ptr64_
lea rdx, [0x1800ce8e0]
mov rcx, rbx
mov rdi, rax
call sym.UnrealEngineModLoader.dll_struct__iobuf____ptr64___cdecl_ImFileOpen_char_const____ptr64__char_const____ptr64_
mov rbx, rax
test rax, rax
je 0x18002e88d
mov r8, qword [rsp + 0x60]
mov r9, rax
mov edx, 1
mov rcx, rdi
call qword [sym.imp.api_ms_win_crt_stdio_l1_1_0.dll_fwrite]
mov rcx, rbx
call qword [sym.imp.api_ms_win_crt_stdio_l1_1_0.dll_fclose]
movaps xmm1, xmm13
movaps xmm0, xmm11
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::SameLine_float__float_
mov rdx, qword [r15 + 0x20]
test rdx, rdx
je 0x18002e8b1
lea rcx, str.__s_
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
jmp 0x18002e8c3
mov r8d, 1
lea rcx, str._NULL_
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TextEx_char_const____ptr64__char_const____ptr64__int_
movss xmm1, dword [r15 + 0x3094]
lea rcx, str.SettingsDirtyTimer__.2f
cvtps2pd xmm1, xmm1
movq rdx, xmm1
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov r8d, dword [r15 + 0x30a8]
lea rdx, str.Settings_handlers:___d_
lea rcx, str.SettingsHandlers
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002e93b
cmp dword [r15 + 0x30a8], 0
mov ebx, r13d
jle 0x18002e936
mov rdi, r13
nop
mov rdx, qword [r15 + 0x30b0]
lea rcx, [0x1800c9ae4]
mov rdx, qword [rdi + rdx]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::BulletText_char_const____ptr64_
inc ebx
lea rdi, [rdi + 0x48]
cmp ebx, dword [r15 + 0x30a8]
jl 0x18002e910
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov r8d, dword [r15 + 0x30b8]
lea rdx, str.Settings_packed_data:_Windows:__d_bytes
lea rcx, str.SettingsWindows
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002e9d9
mov rbx, qword [r15 + 0x30c0]
test rbx, rbx
je 0x18002e9d4
add rbx, 4
je 0x18002e9d4
nop
movsx ecx, word [rbx + 0xa]
lea r8, [rbx + 0x10]
movsx edx, word [rbx + 8]
movzx eax, byte [rbx + 0xc]
movsx r10d, word [rbx + 6]
movsx r9d, word [rbx + 4]
mov dword [rsp + 0x38], eax
mov dword [rsp + 0x30], ecx
lea rcx, str.0x_08X___s__Pos___d__d__Size___d__d__Collapsed_d
mov dword [rsp + 0x28], edx
mov edx, dword [rbx]
mov dword [rsp + 0x20], r10d
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
movsxd r8, dword [rbx - 4]
mov rdx, qword [r15 + 0x30c0]
add r8, rbx
movsxd rcx, dword [r15 + 0x30b8]
add rdx, 4
add rdx, rcx
mov rbx, r13
cmp r8, rdx
cmovne rbx, r8
test rbx, rbx
jne 0x18002e970
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov r8d, dword [r15 + 0x30c8]
lea rdx, str.Settings_packed_data:_Tables:__d_bytes
lea rcx, str.SettingsTables
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002ea48
mov rbx, qword [r15 + 0x30d0]
test rbx, rbx
je 0x18002ea43
add rbx, 4
je 0x18002ea43
nop dword [rax]
mov rcx, rbx
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::DebugNodeTableSettings_struct_ImGuiTableSettings____ptr64_
movsxd r8, dword [rbx - 4]
mov rdx, qword [r15 + 0x30d0]
add r8, rbx
movsxd rcx, dword [r15 + 0x30c8]
add rdx, 4
add rdx, rcx
mov rbx, r13
cmp r8, rdx
cmovne rbx, r8
test rbx, rbx
jne 0x18002ea10
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov eax, dword [r15 + 0x3098]
lea rdx, str.Settings_unpacked_data__.ini_:__d_bytes
test eax, eax
lea rcx, str.SettingsIniData
lea r8d, [rax - 1]
cmove r8d, r13d
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNode_char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002eae6
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea r8, [sym.UnrealEngineModLoader.dll_char__ImGuiTextBuffer::EmptyString]
movss xmm0, dword [0x1800e2ed0]
lea rcx, str.Ini
mov r9d, dword [r15 + 0x3098]
mov qword [rsp + 0x38], r13
movss xmm1, dword [rax + 0x1978]
mov rax, qword [r15 + 0x30a0]
mulss xmm1, dword [0x1800e2dfc]
test rax, rax
mov qword [rsp + 0x30], r13
cmovne r8, rax
mov dword [rsp + 0x28], 0x4004000
lea rax, [rsp + 0x60]
movss dword [rsp + 0x60], xmm0
xor edx, edx
mov qword [rsp + 0x20], rax
movss dword [rsp + 0x64], xmm1
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::InputTextEx_char_const____ptr64__char_const____ptr64__char____ptr64__int__struct_ImVec2_const____ptr64__int__int____cdecl___struct_ImGuiInputTextCallbackData____ptr64___void____ptr64_
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
movaps xmm13, xmmword [rsp + 0x250]
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
cmp byte [rax + 0x93], 0
jne 0x18002f001
movsxd rcx, dword [rax + 0xc8]
xor edx, edx
mov rax, qword [rax + 0xd0]
mov r8d, dword [rax + rcx*4 - 4]
lea rcx, str.Internal_state
call sym.UnrealEngineModLoader.dll_unsigned_int___cdecl_ImHashStr_char_const____ptr64__unsigned_long_long_unsigned___int64___unsigned_int_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
cmp dword [rcx + 0x1c50], eax
jne 0x18002eb53
mov dword [rcx + 0x1c54], eax
cmp dword [rcx + 0x1c90], eax
jne 0x18002eb62
mov byte [rcx + 0x1c94], 1
xor r9d, r9d
lea r8, str.Internal_state
xor edx, edx
mov ecx, eax
call sym.UnrealEngineModLoader.dll_bool___cdecl_ImGui::TreeNodeBehavior_unsigned_int__int__char_const____ptr64__char_const____ptr64_
test al, al
je 0x18002f001
lea rax, [0x1800ceff8]
mov qword [rbp + 0x90], rax
lea rcx, str.WINDOWING
lea rax, str.Mouse
mov qword [rbp + 0x98], rax
lea rax, str.Keyboard
mov qword [rbp + 0xa0], rax
lea rax, str.Gamepad
mov qword [rbp + 0xa8], rax
lea rax, [0x1800cf020]
mov qword [rbp + 0xb0], rax
lea rax, str.Clipboard
mov qword [rbp + 0xb8], rax
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
movss xmm0, dword [rcx + 0x15c4]
addss xmm0, dword [rax + 0x118]
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
mov rdx, qword [r15 + 0x1c10]
test rdx, rdx
je 0x18002ec37
mov rdx, qword [rdx]
jmp 0x18002ec3a
mov rdx, r14
lea rcx, str.HoveredWindow:__s
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rax, qword [r15 + 0x1c10]
test rax, rax
je 0x18002ec5e
mov rax, qword [rax + 0x358]
mov rdx, qword [rax]
jmp 0x18002ec61
mov rdx, r14
lea rcx, str.HoveredWindow__Root:__s
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rdx, qword [r15 + 0x1c18]
test rdx, rdx
je 0x18002ec7e
mov rdx, qword [rdx]
jmp 0x18002ec81
mov rdx, r14
lea rcx, str.HoveredWindowUnderMovingWindow:__s
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rax, qword [r15 + 0x1c20]
test rax, rax
je 0x18002ec9e
mov rdx, qword [rax]
jmp 0x18002eca1
mov rdx, r14
lea rcx, str.MovingWindow:__s
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
movss xmm0, dword [rax + 0x118]
subss xmm0, dword [rcx + 0x15c4]
lea rcx, str.ITEMS
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
movss xmm0, dword [rcx + 0x15c4]
addss xmm0, dword [rax + 0x118]
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
movzx ecx, byte [r15 + 0x1c5d]
movss xmm3, dword [r15 + 0x1c58]
movsxd rax, dword [r15 + 0x1c88]
mov r8d, dword [r15 + 0x1c90]
mov edx, dword [r15 + 0x1c50]
cvtps2pd xmm3, xmm3
mov rax, qword [rbp + rax*8 + 0x90]
mov qword [rsp + 0x28], rax
mov dword [rsp + 0x20], ecx
lea rcx, str.ActiveId:_0x_08X_0x_08X___.2f_sec___AllowOverlap:__d__Source:__s
movq r9, xmm3
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rdx, qword [r15 + 0x1c80]
test rdx, rdx
je 0x18002eda7
mov rdx, qword [rdx]
jmp 0x18002edaa
mov rdx, r14
lea rcx, str.ActiveIdWindow:__s
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rax, qword [r15 + 0x1c70]
lea rcx, str.ActiveIdUsing:_Wheel:__d__NavDirMask:__X__NavInputMask:__X__KeyInputMask:__llX
movzx edx, byte [r15 + 0x1c62]
mov r9d, dword [r15 + 0x1c68]
mov r8d, dword [r15 + 0x1c64]
mov qword [rsp + 0x20], rax
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
movss xmm2, dword [r15 + 0x1c48]
lea rcx, str.HoveredId:_0x_08X___.2f_sec___AllowOverlap:__d
movzx r9d, byte [r15 + 0x1c44]
mov edx, dword [r15 + 0x1c40]
cvtps2pd xmm2, xmm2
movq r8, xmm2
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov eax, dword [r15 + 0x1f90]
lea r9, [r15 + 0x1fa0]
movzx edx, byte [r15 + 0x1f74]
lea rcx, str.DragDrop:__d__SourceId__0x_08X__Payload___s____d_bytes_
mov r8d, dword [r15 + 0x1f94]
mov dword [rsp + 0x20], eax
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
movss xmm0, dword [rax + 0x118]
subss xmm0, dword [rcx + 0x15c4]
lea rcx, str.NAV_FOCUS
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
movss xmm0, dword [rcx + 0x15c4]
addss xmm0, dword [rax + 0x118]
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
mov rdx, qword [r15 + 0x1df0]
test rdx, rdx
je 0x18002eeec
mov rdx, qword [rdx]
jmp 0x18002eeef
mov rdx, r14
lea rcx, str.NavWindow:__s
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov r8d, dword [r15 + 0x1e3c]
lea rcx, str.NavId:_0x_08X__NavLayer:__d
mov edx, dword [r15 + 0x1df8]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
movsxd rdx, dword [r15 + 0x1e24]
lea rcx, str.NavInputSource:__s
mov rdx, qword [rbp + rdx*8 + 0x90]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
movzx r8d, byte [r15 + 0x39a]
lea rcx, str.NavActive:__d__NavVisible:__d
movzx edx, byte [r15 + 0x399]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov r8d, dword [r15 + 0x1e0c]
lea rcx, str.NavActivateId:_0x_08X__NavInputId:_0x_08X
mov edx, dword [r15 + 0x1e00]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
movzx r8d, byte [r15 + 0x1e47]
lea rcx, str.NavDisableHighlight:__d__NavDisableMouseHover:__d
movzx edx, byte [r15 + 0x1e46]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov edx, dword [r15 + 0x1dfc]
lea rcx, str.NavFocusScopeId__0x_08X
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rax, qword [r15 + 0x1f20]
test rax, rax
je 0x18002efa4
mov r14, qword [rax]
mov rdx, r14
lea rcx, str.NavWindowingTarget:__s
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::Text_char_const____ptr64_
mov rcx, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov rax, qword [rcx + 0x1c08]
mov byte [rax + 0x90], 1
mov rax, qword [rcx + 0x1c08]
movss xmm0, dword [rax + 0x118]
subss xmm0, dword [rcx + 0x15c4]
movss dword [rax + 0x118], xmm0
addss xmm0, dword [rax + 0x10]
addss xmm0, dword [rax + 0x11c]
movss dword [rax + 0xd8], xmm0
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::TreePop_void_
cmp byte [r15 + 0x313c], 0
movss xmm6, dword [0x1800e2cd4]
movss xmm8, dword [0x1800e2cd0]
jne 0x18002f02a
cmp byte [r15 + 0x313d], 0
je 0x18002f285
cmp dword [r15 + 0x1ba8], 0
mov r14d, r13d
jle 0x18002f285
mov r12, qword [rbp - 0x38]
mov rsi, r13
mov rax, qword [r15 + 0x1bb0]
mov rdi, qword [rsi + rax]
cmp byte [rdi + 0x8f], 0
je 0x18002f271
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea r8, str.Foreground
mov edx, 1
mov rcx, qword [rax + 0x1de8]
mov rcx, qword [rcx]
call fcn.180017ad0
cmp byte [r15 + 0x313c], 0
mov rbx, rax
je 0x18002f160
mov r8d, dword [r12]
lea rcx, [rbp - 0x38]
mov rdx, rdi
call fcn.18002f800
test byte [rbx + 0x30], 1
movaps xmm3, xmm11
movss xmm0, dword [rbp - 0x30]
mov rcx, rbx
movss xmm1, dword [rbp - 0x2c]
mov dword [rsp + 0x20], r13d
je 0x18002f0f4
subss xmm0, xmm6
subss xmm1, xmm6
lea r8, [rsp + 0x60]
lea rdx, [rbp - 0x78]
movss dword [rsp + 0x60], xmm0
movss xmm0, dword [rbp - 0x38]
movss dword [rsp + 0x64], xmm1
addss xmm0, xmm6
movss xmm1, dword [rbp - 0x34]
addss xmm1, xmm6
movss dword [rbp - 0x78], xmm0
movss dword [rbp - 0x74], xmm1
jmp 0x18002f12f
subss xmm0, xmm8
subss xmm1, xmm8
lea r8, [rbp - 0x80]
lea rdx, [rsp + 0x78]
movss dword [rbp - 0x80], xmm0
movss xmm0, dword [rbp - 0x38]
movss dword [rbp - 0x7c], xmm1
addss xmm0, xmm6
movss xmm1, dword [rbp - 0x34]
addss xmm1, xmm6
movss dword [rsp + 0x78], xmm0
movss dword [rsp + 0x7c], xmm1
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::PathRect_struct_ImVec2_const____ptr64__struct_ImVec2_const____ptr64__float__int____ptr64
mov r8d, dword [rbx + 0x78]
mov r9d, 0xff8000ff
mov rdx, qword [rbx + 0x80]
mov rcx, rbx
movss dword [rsp + 0x28], xmm10
mov dword [rsp + 0x20], 1
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::AddPolyline_struct_ImVec2_const____ptr64__int__unsigned_int__int__float____ptr64
mov dword [rbx + 0x78], r13d
cmp byte [r15 + 0x313d], 0
je 0x18002f271
test dword [rdi + 0xc], 0x1000000
jne 0x18002f271
movsx r9d, word [rdi + 0x9e]
lea r8, [0x1800cf30c]
mov edx, 0x20
lea rcx, [rbp + 0x90]
call sym.UnrealEngineModLoader.dll_int___cdecl_ImFormatString_char____ptr64__unsigned_long_long_unsigned___int64___char_const____ptr64_
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
mov edx, 6
mov rcx, rbx
movss xmm1, dword [rax + 0x1978]
lea r8d, [rdx - 2]
movaps xmm0, xmm1
addss xmm0, dword [rdi + 0x10]
addss xmm1, dword [rdi + 0x14]
movss dword [rsp + 0x70], xmm0
movss dword [rsp + 0x74], xmm1
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::PrimReserve_int__int____ptr64
mov r9d, 0xff6464c8
lea r8, [rsp + 0x70]
lea rdx, [rdi + 0x10]
mov rcx, rbx
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::PrimRect_struct_ImVec2_const____ptr64__struct_ImVec2_const____ptr64__unsigned_int____ptr64
lea rcx, [rbp + 0x90]
mov rax, 0xffffffffffffffff
nop dword [rax]
inc rax
cmp byte [rcx + rax], 0
jne 0x18002f200
lea rcx, [rbp + 0x90]
add rcx, rax
lea rax, [rbp + 0x90]
cmp rax, rcx
je 0x18002f271
mov rax, qword [rbx + 0x38]
mov rdx, rbx
movups xmm0, xmmword [rbx + 0x88]
mov r9, qword [rdi + 0x10]
mov byte [rsp + 0x48], 0
movss xmm2, dword [rax + 0x10]
movss dword [rsp + 0x40], xmm11
mov qword [rsp + 0x38], rcx
lea rcx, [rbp + 0x90]
mov qword [rsp + 0x30], rcx
lea rcx, [rbp - 0x48]
mov qword [rsp + 0x28], rcx
mov rcx, qword [rax + 8]
movups xmmword [rbp - 0x48], xmm0
mov dword [rsp + 0x20], 0xffffffff
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImFont::RenderText_struct_ImDrawList____ptr64__float__struct_ImVec2__unsigned_int__struct_ImVec4_const____ptr64__char_const____ptr64__char_const____ptr64__float__bool_const___ptr64
inc r14d
add rsi, 8
cmp r14d, dword [r15 + 0x1ba8]
jl 0x18002f042
cmp byte [r15 + 0x313e], 0
je 0x18002f567
cmp dword [r15 + 0x2038], 0
mov r12d, r13d
mov dword [rsp + 0x68], r13d
jle 0x18002f567
movss xmm9, dword [0x1800e2d8c]
mov r14, qword [rbp - 0x60]
mov qword [rbp - 0x38], r13
nop word [rax + rax]
mov rax, qword [r15 + 0x2040]
movsxd rcx, dword [rax + r13 + 8]
cmp ecx, 0xffffffff
je 0x18002f54a
imul rsi, rcx, 0x208
add rsi, qword [r15 + 0x2030]
je 0x18002f54a
mov eax, dword [r15 + 0x1b88]
dec eax
cmp dword [rsi + 0x70], eax
jl 0x18002f54a
mov rax, qword [sym.UnrealEngineModLoader.dll_struct_ImGuiContext____ptr64___ptr64_GImGui]
lea r8, str.Foreground
mov edx, 1
mov rcx, qword [rax + 0x1de8]
mov rcx, qword [rcx]
call fcn.180017ad0
mov r8d, dword [r14]
mov rbx, rax
cmp r8d, 6
jl 0x18002f476
xor eax, eax
mov edi, eax
cmp dword [rsi + 0x74], eax
jle 0x18002f54a
mov r15, qword [rbp - 0x60]
xor r12d, r12d
mov r13d, 0xff80ffff
nop word [rax + rax]
mov r8d, dword [r15]
lea rcx, [rbp + 0x90]
mov r9d, edi
mov rdx, rsi
call fcn.18002f5f0
movsx edx, byte [rsi + 0x1e4]
mov r14d, 0xff8000ff
cmp edx, edi
cmove r14d, r13d
jne 0x18002f380
movaps xmm7, xmm9
jmp 0x18002f384
movaps xmm7, xmm10
test byte [rbx + 0x30], 1
movaps xmm3, xmm11
movss xmm0, dword [rbp + 0x98]
mov rcx, rbx
movss xmm1, dword [rbp + 0x9c]
mov dword [rsp + 0x20], r12d
je 0x18002f3e7
subss xmm0, xmm6
subss xmm1, xmm6
lea r8, [rsp + 0x60]
lea rdx, [rbp - 0x78]
movss dword [rsp + 0x60], xmm0
movss xmm0, dword [rbp + 0x90]
movss dword [rsp + 0x64], xmm1
addss xmm0, xmm6
movss xmm1, dword [rbp + 0x94]
addss xmm1, xmm6
movss dword [rbp - 0x78], xmm0
movss dword [rbp - 0x74], xmm1
jmp 0x18002f428
subss xmm0, xmm8
subss xmm1, xmm8
lea r8, [rbp - 0x80]
lea rdx, [rsp + 0x78]
movss dword [rbp - 0x80], xmm0
movss xmm0, dword [rbp + 0x90]
movss dword [rbp - 0x7c], xmm1
addss xmm0, xmm6
movss xmm1, dword [rbp + 0x94]
addss xmm1, xmm6
movss dword [rsp + 0x78], xmm0
movss dword [rsp + 0x7c], xmm1
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::PathRect_struct_ImVec2_const____ptr64__struct_ImVec2_const____ptr64__float__int____ptr64
mov r8d, dword [rbx + 0x78]
mov r9d, r14d
mov rdx, qword [rbx + 0x80]
mov rcx, rbx
movss dword [rsp + 0x28], xmm7
mov dword [rsp + 0x20], 1
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::AddPolyline_struct_ImVec2_const____ptr64__int__unsigned_int__int__float____ptr64
inc edi
mov dword [rbx + 0x78], r12d
cmp edi, dword [rsi + 0x74]
jl 0x18002f350
mov r15, qword [rbp - 0x50]
mov r12d, dword [rsp + 0x68]
mov r13, qword [rbp - 0x38]
mov r14, qword [rbp - 0x60]
jmp 0x18002f54a
mov r9d, 0xffffffff
lea rcx, [rbp - 0x48]
mov rdx, rsi
call fcn.18002f5f0
movss xmm0, dword [rbp - 0x40]
xor eax, eax
test byte [rbx + 0x30], 1
movaps xmm3, xmm11
movss xmm1, dword [rbp - 0x3c]
mov rcx, rbx
mov dword [rsp + 0x20], eax
je 0x18002f4e0
subss xmm0, xmm6
subss xmm1, xmm6
lea r8, [rsp + 0x70]
lea rdx, [rbp - 0x68]
movss dword [rsp + 0x70], xmm0
movss xmm0, dword [rbp - 0x48]
movss dword [rsp + 0x74], xmm1
addss xmm0, xmm6
movss xmm1, dword [rbp - 0x44]
addss xmm1, xmm6
movss dword [rbp - 0x68], xmm0
movss dword [rbp - 0x64], xmm1
jmp 0x18002f518
subss xmm0, xmm8
subss xmm1, xmm8
lea r8, [rbp - 0x70]
lea rdx, [rbp - 0x58]
movss dword [rbp - 0x70], xmm0
movss xmm0, dword [rbp - 0x48]
movss dword [rbp - 0x6c], xmm1
addss xmm0, xmm6
movss xmm1, dword [rbp - 0x44]
addss xmm1, xmm6
movss dword [rbp - 0x58], xmm0
movss dword [rbp - 0x54], xmm1
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::PathRect_struct_ImVec2_const____ptr64__struct_ImVec2_const____ptr64__float__int____ptr64
mov r8d, dword [rbx + 0x78]
mov r9d, 0xff8000ff
mov rdx, qword [rbx + 0x80]
mov rcx, rbx
movss dword [rsp + 0x28], xmm10
mov dword [rsp + 0x20], 1
call sym.UnrealEngineModLoader.dll_public:_void___cdecl_ImDrawList::AddPolyline_struct_ImVec2_const____ptr64__int__unsigned_int__int__float____ptr64
xor eax, eax
mov dword [rbx + 0x78], eax
inc r12d
add r13, 0x10
mov dword [rsp + 0x68], r12d
mov qword [rbp - 0x38], r13
cmp r12d, dword [r15 + 0x2038]
jl 0x18002f2c0
mov r12, qword [rsp + 0x2e8]
movaps xmm9, xmmword [rsp + 0x290]
movaps xmm7, xmmword [rsp + 0x2b0]
mov rdi, qword [rsp + 0x318]
movaps xmm6, xmmword [rsp + 0x2c0]
mov r15, qword [rsp + 0x2d0]
mov r14, qword [rsp + 0x2d8]
mov r13, qword [rsp + 0x2e0]
movaps xmm8, xmmword [rsp + 0x2a0]
movaps xmm10, xmmword [rsp + 0x280]
mov rsi, qword [rsp + 0x310]
mov rbx, qword [rsp + 0x308]
movaps xmm11, xmmword [rsp + 0x270]
call sym.UnrealEngineModLoader.dll_void___cdecl_ImGui::End_void_
mov rcx, qword [rbp + 0x140]
xor rcx, rsp
call fcn.1800c2600
add rsp, 0x2f0
pop rbp
ret