Function at 0x40fd80
Capabilities:
Resolve function by parsing pe exports

Disassembly:
push 0xffffffffffffffff
push 0x41795d
mov eax, dword fs:[0]
push eax
sub esp, 0x1b4
mov eax, dword [0x42601c]
xor eax, esp
mov dword [esp + 0x1b0], eax
push ebx
push ebp
push esi
push edi
mov eax, dword [0x42601c]
xor eax, esp
push eax
lea eax, [esp + 0x1c8]
mov dword fs:[0], eax
mov edi, edx
xor esi, esi
cmp edi, esi
mov ebx, ecx
mov dword [esp + 0x1c], ebx
je 0x40fe64
push 0x80
call sub.MSVCR80.dll_void____cdecl_operator_new_unsigned_int_
add esp, 4
mov dword [esp + 0x14], eax
cmp eax, esi
mov dword [esp + 0x1d0], esi
je 0x40fdf1
push eax
call fcn.0040f860
mov esi, eax
mov dword [esp + 0x1d0], 0xffffffff
push esi
lea ecx, [esp + 0x1c]
mov dword [esp + 0x18], esi
call fcn.00411060
push esi
push esi
call fcn.00401160
add esp, 8
mov dword [esp + 0x1d0], 1
mov ebp, dword [esp + 0x14]
test ebp, ebp
jne 0x40fe6b
mov dword [esp + 0x1d0], 0xffffffff
mov esi, dword [esp + 0x18]
test esi, esi
je 0x40fe64
lea eax, [esi + 4]
or ecx, 0xffffffff
lock xadd dword [eax], ecx
jne 0x40fe64
mov edx, dword [esi]
mov eax, dword [edx + 4]
mov ecx, esi
call eax
lea ecx, [esi + 8]
or edx, 0xffffffff
lock xadd dword [ecx], edx
jne 0x40fe64
mov eax, dword [esi]
mov edx, dword [eax + 8]
mov ecx, esi
call edx
xor al, al
jmp 0x4105af
lea ecx, [esp + 0x154]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
mov byte [esp + 0x1d0], 2
mov ecx, dword [ebx + 0x68]
mov eax, dword [ecx]
mov edx, dword [eax + 0x24]
push edi
call edx
mov edi, eax
test edi, edi
je 0x41051d
mov ecx, dword [ebx + 0x68]
mov eax, dword [ecx]
mov eax, dword [eax + 0x34]
lea edx, [esp + 0x154]
push edx
push edi
call eax
test al, al
je 0x410508
mov ecx, dword [ebx + 0x68]
mov edx, dword [ecx]
mov eax, dword [edx + 0x18]
push edi
call eax
mov ecx, dword [ebx + 0x68]
mov edx, dword [ecx]
mov edx, dword [edx + 0x14]
mov esi, eax
push edi
lea eax, [esp + 0x174]
push eax
call edx
mov byte [esp + 0x1d0], 3
movsx eax, byte [esi]
add eax, 0xffffffbf
cmp eax, 0x2c
ja case.0x40feee.66
movzx eax, byte [eax + 0x4105fc]
jmp dword [eax*4 + 0x4105d8]
push 0x41ad44
lea ecx, [esp + 0xb0]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea ecx, [esp + 0xac]
push ecx
lea edx, [esp + 0x174]
push edx
mov byte [esp + 0x1d8], 4
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0xac]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je 0x40ff70
cmp dword [esp + 0x16c], 8
mov eax, dword [esp + 0x158]
jae 0x40ff5d
lea eax, [esp + 0x158]
push 0
push eax
call sub.K8Common.dll_public:_static_unsigned_long_long_unsigned___int64____cdecl_GameMgr::GMStringUtils::ConvertStringToUInt64_wchar_t_const___wchar_t_const___
add esp, 8
mov dword [ebp], eax
jmp case.0x40feee.66
push 0x41acb4
lea ecx, [esp + 0xe8]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea eax, [esp + 0xe4]
push eax
lea ecx, [esp + 0x174]
push ecx
mov byte [esp + 0x1d8], 5
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0xe4]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je case.0x40feee.66
cmp dword [esp + 0x16c], 8
mov eax, dword [esp + 0x158]
jae 0x40ffdc
lea eax, [esp + 0x158]
push 0
push eax
call sub.K8Common.dll_public:_static_unsigned_long_long_unsigned___int64____cdecl_GameMgr::GMStringUtils::ConvertStringToUInt64_wchar_t_const___wchar_t_const___
add esp, 8
or eax, edx
je 0x40fff8
mov eax, 1
mov byte [ebp + 0x79], al
jmp case.0x40feee.66
xor eax, eax
mov byte [ebp + 0x79], al
jmp case.0x40feee.66
push str.Type
lea ecx, [esp + 0x40]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea edx, [esp + 0x3c]
push edx
lea eax, [esp + 0x174]
push eax
mov byte [esp + 0x1d8], 6
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0x3c]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je 0x410074
cmp dword [esp + 0x16c], 8
mov eax, dword [esp + 0x158]
jae 0x410061
lea eax, [esp + 0x158]
push 0
push eax
call sub.K8Common.dll_public:_static_unsigned_long_long_unsigned___int64____cdecl_GameMgr::GMStringUtils::ConvertStringToUInt64_wchar_t_const___wchar_t_const___
add esp, 8
mov dword [ebp + 4], eax
jmp case.0x40feee.66
push str.Target
lea ecx, [esp + 0x78]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea ecx, [esp + 0x74]
push ecx
lea edx, [esp + 0x174]
push edx
mov byte [esp + 0x1d8], 7
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0x74]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je case.0x40feee.66
lea eax, [esp + 0x154]
push eax
lea ecx, [ebp + 0x5c]
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
jmp case.0x40feee.66
push 0x41ad30
lea ecx, [esp + 0x5c]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea ecx, [esp + 0x58]
push ecx
lea edx, [esp + 0x174]
push edx
mov byte [esp + 0x1d8], 8
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0x58]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je case.0x40feee.66
lea eax, [esp + 0x154]
push eax
lea ecx, [ebp + 8]
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
jmp case.0x40feee.66
push str.Size
lea ecx, [esp + 0x94]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea ecx, [esp + 0x90]
push ecx
lea edx, [esp + 0x174]
push edx
mov byte [esp + 0x1d8], 9
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0x90]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je case.0x40feee.66
cmp dword [esp + 0x16c], 8
mov eax, dword [esp + 0x158]
jae 0x4101a2
lea eax, [esp + 0x158]
push 0
push eax
call sub.K8Common.dll_public:_static_unsigned_long_long_unsigned___int64____cdecl_GameMgr::GMStringUtils::ConvertStringToUInt64_wchar_t_const___wchar_t_const___
add esp, 8
mov dword [ebp + 0x40], eax
mov dword [ebp + 0x44], edx
jmp case.0x40feee.66
push str.Window
lea ecx, [esp + 0xcc]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea eax, [esp + 0xc8]
push eax
lea ecx, [esp + 0x174]
push ecx
mov byte [esp + 0x1d8], 0xa
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0xc8]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je case.0x40feee.66
cmp dword [esp + 0x168], 0
je case.0x40feee.66
push 0
push 0x2a
lea ecx, [esp + 0x15c]
call dword [sym.imp.MSVCP80.dll_public:_unsigned_int___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::find_wchar_t__unsigned_int_const]
mov edx, dword [sym.imp.MSVCP80.dll_unsigned_int_const_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::npos]
mov esi, eax
cmp esi, dword [edx]
je case.0x40feee.66
push esi
push 0
lea eax, [esp + 0x1b0]
push eax
lea ecx, [esp + 0x160]
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::substr_unsigned_int__unsigned_int_]
push 0xffffffffffffffff
add esi, 1
push esi
lea ecx, [esp + 0x194]
push ecx
lea ecx, [esp + 0x160]
mov byte [esp + 0x1dc], 0xb
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::substr_unsigned_int__unsigned_int_]
mov byte [esp + 0x1d0], 0xc
mov eax, dword [esp + 0x1ac]
mov esi, 8
cmp dword [esp + 0x1c0], esi
jae 0x41029a
lea eax, [esp + 0x1ac]
push 0
push eax
call sub.K8Common.dll_public:_static_unsigned_long_long_unsigned___int64____cdecl_GameMgr::GMStringUtils::ConvertStringToUInt64_wchar_t_const___wchar_t_const___
mov dword [ebp + 0x48], eax
mov eax, dword [esp + 0x198]
add esp, 8
cmp dword [esp + 0x1a4], esi
jae 0x4102bf
lea eax, [esp + 0x190]
push 0
push eax
call sub.K8Common.dll_public:_static_unsigned_long_long_unsigned___int64____cdecl_GameMgr::GMStringUtils::ConvertStringToUInt64_wchar_t_const___wchar_t_const___
add esp, 8
lea ecx, [esp + 0x18c]
mov dword [ebp + 0x4c], eax
mov byte [esp + 0x1d0], 0xb
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x1a8]
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
jmp case.0x40feee.66
push str.maxTime
lea ecx, [esp + 0x104]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea edx, [esp + 0x100]
push edx
lea eax, [esp + 0x174]
push eax
mov byte [esp + 0x1d8], 0xd
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0x100]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je 0x410377
cmp dword [esp + 0x16c], 8
mov eax, dword [esp + 0x158]
jae 0x410364
lea eax, [esp + 0x158]
push 0
push eax
call sub.K8Common.dll_public:_static_unsigned_long_long_unsigned___int64____cdecl_GameMgr::GMStringUtils::ConvertStringToUInt64_wchar_t_const___wchar_t_const___
add esp, 8
mov dword [ebp + 0x50], eax
jmp case.0x40feee.66
push str.minTime
lea ecx, [esp + 0x13c]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea ecx, [esp + 0x138]
push ecx
lea edx, [esp + 0x174]
push edx
mov byte [esp + 0x1d8], 0xe
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0x138]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je case.0x40feee.66
cmp dword [esp + 0x16c], 8
mov eax, dword [esp + 0x158]
jae 0x4103e3
lea eax, [esp + 0x158]
push 0
push eax
call sub.K8Common.dll_public:_static_unsigned_long_long_unsigned___int64____cdecl_GameMgr::GMStringUtils::ConvertStringToUInt64_wchar_t_const___wchar_t_const___
add esp, 8
mov dword [ebp + 0x54], eax
jmp case.0x40feee.66
push str.Action
lea ecx, [esp + 0x120]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea eax, [esp + 0x11c]
push eax
lea ecx, [esp + 0x174]
push ecx
mov byte [esp + 0x1d8], 0xf
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0x11c]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je case.0x40feee.66
cmp dword [esp + 0x16c], 8
mov eax, dword [esp + 0x158]
jae 0x410462
lea eax, [esp + 0x158]
push 0
push eax
call sub.K8Common.dll_public:_static_unsigned_long_long_unsigned___int64____cdecl_GameMgr::GMStringUtils::ConvertStringToUInt64_wchar_t_const___wchar_t_const___
add esp, 8
mov dword [ebp + 0x58], eax
jmp case.0x40feee.66
push str.Quick
lea ecx, [esp + 0x24]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea edx, [esp + 0x20]
push edx
lea eax, [esp + 0x174]
push eax
mov byte [esp + 0x1d8], 0x10
call sub.K8Common.dll_public:_static_int___cdecl_GameMgr::GMStringUtils::Compare_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
test eax, eax
lea ecx, [esp + 0x20]
sete bl
mov byte [esp + 0x1d0], 3
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
test bl, bl
je case.0x40feee.66
cmp dword [esp + 0x16c], 8
mov eax, dword [esp + 0x158]
jae 0x4104d4
lea eax, [esp + 0x158]
push 0
push eax
call sub.K8Common.dll_public:_static_unsigned_long_long_unsigned___int64____cdecl_GameMgr::GMStringUtils::ConvertStringToUInt64_wchar_t_const___wchar_t_const___
add esp, 8
or eax, edx
je 0x4104ea
mov eax, 1
jmp 0x4104ec
xor eax, eax
mov byte [ebp + 0x78], al
lea ecx, [esp + 0x170]
mov byte [esp + 0x1d0], 2
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov ebx, dword [esp + 0x1c]
mov ecx, dword [ebx + 0x68]
mov edx, dword [ecx]
mov eax, dword [edx + 0x2c]
push edi
call eax
mov edi, eax
test edi, edi
jne 0x40fe95
lea ecx, [esp + 0x20]
push ecx
push ebp
call fcn.0040f8e0
push eax
lea ecx, [ebp + 0x24]
mov byte [esp + 0x1d4], 0x11
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
lea ecx, [esp + 0x20]
mov byte [esp + 0x1d0], 2
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea edi, [ebx + 0x80]
lea eax, [esp + 0x14]
call fcn.00410af0
lea ecx, [esp + 0x154]
mov byte [esp + 0x1d0], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov dword [esp + 0x1d0], 0xffffffff
mov esi, dword [esp + 0x18]
test esi, esi
je 0x4105ad
lea edx, [esi + 4]
or eax, 0xffffffff
lock xadd dword [edx], eax
jne 0x4105ad
mov edx, dword [esi]
mov eax, dword [edx + 4]
mov ecx, esi
call eax
lea ecx, [esi + 8]
or edx, 0xffffffff
lock xadd dword [ecx], edx
jne 0x4105ad
mov eax, dword [esi]
mov edx, dword [eax + 8]
mov ecx, esi
call edx
mov al, 1
mov ecx, dword [esp + 0x1c8]
mov dword fs:[0], ecx
pop ecx
pop edi
pop esi
pop ebp
pop ebx
mov ecx, dword [esp + 0x1b0]
xor ecx, esp
call fcn.004149a0
add esp, 0x1c0
ret