Function at 0x410fe0
Capabilities:
Check os version

Disassembly:
push ebp
mov ebp, esp
and esp, 0xfffffff8
push 0xffffffffffffffff
push 0x42e1e5
mov eax, dword fs:[0]
push eax
sub esp, 0xf0
mov eax, dword [0x44901c]
xor eax, esp
mov dword [esp + 0xe8], eax
push ebx
push esi
push edi
mov eax, dword [0x44901c]
xor eax, esp
push eax
lea eax, [esp + 0x100]
mov dword fs:[0], eax
mov eax, dword [ebp + 8]
mov ebx, ecx
push eax
lea edx, [esp + 0xe0]
mov dword [esp + 0x44], ebx
call fcn.004107b0
push 0x42fd3c
lea ecx, [esp + 0x68]
mov dword [esp + 0x10c], 0
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea ecx, [esp + 0xdc]
push ecx
lea ecx, [esp + 0x48]
mov byte [esp + 0x10c], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
mov edi, dword [ebx + 0x34]
mov dword [esp + 0x3c], edi
lea edx, [edi + 0x44]
push edx
lea ecx, [esp + 0x30]
mov byte [esp + 0x10c], 3
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__]
push str.rtl_fix.php
lea ecx, [esp + 0x8c]
mov byte [esp + 0x10c], 4
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
push eax
lea esi, [edi + 0x88]
mov byte [esp + 0x10c], 5
call fcn.00414e30
add esp, 4
cmp eax, 0xffffffff
lea ecx, [esp + 0x88]
setne byte [esp + 0x13]
mov byte [esp + 0x108], 4
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
cmp byte [esp + 0x13], 0
je 0x411117
lea ecx, [esp + 0x2c]
mov byte [esp + 0x108], 3
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea ecx, [esp + 0x44]
mov byte [esp + 0x108], 2
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x64]
mov byte [esp + 0x108], 0
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
jmp 0x41150c
add edi, 0x98
push edi
lea ecx, [esp + 0xa8]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
mov byte [esp + 0x108], 6
call fcn.0040dc30
push eax
push 0x432260
lea eax, [esp + 0x90]
push str._s_d
push eax
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringUtils::FormatResult_wchar_t_const__]
add esp, 0x10
push eax
lea ecx, [esp + 0xa8]
mov byte [esp + 0x10c], 8
call dword [0x42fafc]
lea ecx, [esp + 0x88]
mov byte [esp + 0x108], 6
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
cmp dword [esp + 0x58], 0
je 0x4111bc
push 0
lea ecx, [esp + 0x48]
call dword [sym.imp.MSVCP80.dll_public:_wchar_t____thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator___unsigned_int_]
cmp word [eax], 0x26
je 0x4111aa
push 0x43415c
lea ecx, [esp + 0xa8]
call dword [0x42fb00]
lea ecx, [esp + 0x44]
push ecx
lea ecx, [esp + 0xa8]
call dword [0x42fafc]
push 8
call sub.MSVCR80.dll_void____cdecl_operator_new_unsigned_int_
mov esi, eax
add esp, 4
mov dword [esp + 0x30], esi
test esi, esi
mov byte [esp + 0x108], 9
je 0x4111e8
mov ecx, esi
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
mov dword [esi], vtable.GameMgr::GMJsonValue.0
jmp 0x4111ea
xor esi, esi
mov byte [esp + 0x108], 6
push 0
mov dword [esp + 0x34], esi
call dword [sym.imp.MSVCR80.dll__time64]
mov dword [esp + 0x3c], edx
mov edx, dword [esi]
mov dword [esp + 0x38], eax
mov eax, dword [edx + 0x38]
add esp, 4
mov ecx, esi
call eax
push str.rtl_fix.php
lea ecx, [esp + 0x18]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov edi, eax
push 0x434160
lea ecx, [esp + 0x20]
mov byte [esp + 0x10c], 0xa
mov ebx, dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push ecx
mov ecx, esi
call ebx
mov byte [esp + 0x108], 0xb
push edi
mov edi, dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__]
mov ecx, eax
call edi
lea ecx, [esp + 0x1c]
mov byte [esp + 0x108], 0xa
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x14]
mov byte [esp + 0x108], 6
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
mov edx, dword [esp + 0x34]
push edx
lea ecx, [esp + 0x28]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_int_]
mov dword [esp + 0x14], eax
push 0x434164
lea eax, [esp + 0x20]
push eax
mov ecx, esi
mov byte [esp + 0x110], 0xc
call ebx
mov byte [esp + 0x108], 0xd
mov ecx, dword [esp + 0x14]
push ecx
mov ecx, eax
call edi
lea ecx, [esp + 0x1c]
mov byte [esp + 0x108], 0xc
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x24]
mov byte [esp + 0x108], 6
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
push 0xfde9
lea edx, [esp + 0xa8]
push edx
lea eax, [esp + 0x90]
push eax
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::UnicodeStringToMultiByte_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___unsigned_int_]
add esp, 0xc
mov byte [esp + 0x108], 0xe
cmp dword [eax + 0x18], 0x10
jb 0x411305
mov eax, dword [eax + 4]
jmp 0x411308
add eax, 4
push eax
lea ecx, [esp + 0x20]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov dword [esp + 0x14], eax
push str.params
lea ecx, [esp + 0x28]
push ecx
mov ecx, esi
mov byte [esp + 0x110], 0xf
call ebx
mov byte [esp + 0x108], 0x10
mov edx, dword [esp + 0x14]
push edx
mov ecx, eax
call edi
lea ecx, [esp + 0x24]
mov byte [esp + 0x108], 0xf
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x1c]
mov byte [esp + 0x108], 0xe
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
lea ecx, [esp + 0x88]
mov byte [esp + 0x108], 6
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
cmp dword [esp + 0x78], 0
je 0x41144c
push 0xfde9
lea eax, [esp + 0x68]
push eax
lea ecx, [esp + 0x90]
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::UnicodeStringToMultiByte_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___unsigned_int_]
add esp, 0xc
lea ecx, [esp + 0x1c]
mov byte [esp + 0x108], 0x11
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonReader::constructor_void_]
lea ecx, [esp + 0x14]
mov byte [esp + 0x108], 0x12
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
push 0
lea edx, [esp + 0x18]
push edx
lea eax, [esp + 0x90]
push eax
lea ecx, [esp + 0x28]
mov byte [esp + 0x114], 0x13
call dword [sym.imp.K8Common.dll_public_virtual:_bool___thiscall_GameMgr::GMJsonReader::Parse_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const___class_GameMgr::GMJsonValue___bool_]
push str.post
lea ecx, [esp + 0x28]
push ecx
mov ecx, esi
call ebx
lea edx, [esp + 0x14]
push edx
mov ecx, eax
mov byte [esp + 0x10c], 0x14
call edi
lea ecx, [esp + 0x24]
mov byte [esp + 0x108], 0x13
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x14]
mov byte [esp + 0x108], 0x12
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
lea ecx, [esp + 0x1c]
mov byte [esp + 0x108], 0x11
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonReader::destructor_void_]
lea ecx, [esp + 0x88]
mov byte [esp + 0x108], 6
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0xc0]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
mov eax, dword [esp + 0x38]
mov ecx, dword [esp + 0x34]
push eax
push ecx
lea edx, [esp + 0xc8]
push 0x434180
push edx
mov byte [esp + 0x118], 0x15
call dword [sym.imp.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__]
mov edi, dword [esp + 0x4c]
add esp, 0x10
lea esi, [edi + 0x48]
lea ebx, [esp + 0x30]
call fcn.004241c0
add dword [edi + 0xb4], 1
cmp dword [edi + 0xb4], 5
jb 0x4114a8
mov esi, edi
call fcn.004126e0
lea ecx, [esp + 0xc0]
mov byte [esp + 0x108], 6
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xa4]
mov byte [esp + 0x108], 4
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x2c]
mov byte [esp + 0x108], 3
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea ecx, [esp + 0x44]
mov byte [esp + 0x108], 2
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x64]
mov byte [esp + 0x108], 0
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov ebx, dword [esp + 0x40]
mov ecx, dword [ebp + 8]
add ecx, 0xffffffff
cmp ecx, 3
ja 0x41151e
mov eax, ebx
call fcn.00410f60
lea ecx, [esp + 0xdc]
mov dword [esp + 0x108], 0xffffffff
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov ecx, dword [esp + 0x100]
mov dword fs:[0], ecx
pop ecx
pop edi
pop esi
pop ebx
mov ecx, dword [esp + 0xe8]
xor ecx, esp
call fcn.00429602
mov esp, ebp
pop ebp
ret 4