Function at 0x100b9090
Capabilities:
Enumerate pe sections

Disassembly:
sub esp, 0x54
push ebx
push ebp
mov ebp, ecx
mov ebx, dword [ebp + 0x1c]
mov dword [esp + 0x14], ebp
mov dword [esp + 0x10], ebx
test ebx, ebx
je 0x100b9606
push esi
push edi
jmp 0x100b90b4
mov ebx, dword [esp + 0x18]
lea eax, [ebx + 0x20]
xor edi, edi
mov dword [esp + 0x14], eax
lea ecx, [ecx]
cmp edi, dword [ebx + 0xb0]
jl 0x100b90d6
push edi
push ebx
mov ecx, ebp
call sym.i3FrameworkDx.dll_protected:_void___thiscall_i3UIText::_FreeSprite_class_i3UILetter___int_
jmp 0x100b95e3
test edi, edi
jge 0x100b9101
push 0
push str.class_i3UIGlyph___thiscall_i3UILetter::getGlyph_int_
push 0x94
push 0
call dword [0x10123834]
push str.__nIdx____0_____nIdx_____m_nSpriteCount__
push str.Asserted_:__s
call dword [0x10123838]
add esp, 0x18
mov ecx, dword [esp + 0x14]
mov eax, dword [ecx - 8]
mov dword [esp + 0x24], eax
test eax, eax
jne 0x100b911e
push edi
push ebx
mov ecx, ebp
call sym.i3FrameworkDx.dll_protected:_void___thiscall_i3UIText::_FreeSprite_class_i3UILetter___int_
jmp 0x100b95e3
lea esi, [ebp + 0x4c]
mov ecx, esi
call dword [0x10123bd8]
dec eax
push eax
mov ecx, esi
call dword [0x10123bdc]
dec eax
push eax
push 0
push 0
lea ecx, [esp + 0x64]
call dword [0x10123bd4]
movzx esi, word [ebx]
test edi, edi
jl 0x100b9152
cmp edi, dword [ebx + 0xb0]
jl 0x100b9179
push 0
push str.int___thiscall_i3UILetter::getSpritePosX_int_
push 0xa3
push 0
call dword [0x10123834]
push str.__nIdx____0_____nIdx_____m_nSpriteCount__
push str.Asserted_:__s
call dword [0x10123838]
add esp, 0x18
mov edx, dword [esp + 0x14]
mov eax, dword [esp + 0x1c]
movzx ecx, word [ebx + 6]
movsx esi, si
sub esi, dword [ebp + 0x6c]
movsx ebp, word [ebx + 2]
add esi, dword [edx - 0xc]
sub ebp, dword [eax + 0x70]
mov dword [esp + 0x28], ecx
test edi, edi
jl 0x100b91a5
cmp edi, dword [ebx + 0xb0]
jl 0x100b91cc
push 0
push str.int___thiscall_i3UILetter::getGlyphWidth_int_
push 0xaf
push 0
call dword [0x10123834]
push str.__nIdx____0_____nIdx_____m_nSpriteCount__
push str.Asserted_:__s
call dword [0x10123838]
add esp, 0x18
movsx edx, word [esp + 0x28]
mov eax, dword [esp + 0x14]
mov ecx, dword [eax]
add edx, ebp
push edx
add ecx, esi
push ecx
push ebp
push esi
lea ecx, [esp + 0x54]
call dword [0x10123bd4]
lea edx, [esp + 0x34]
push edx
lea eax, [esp + 0x48]
push eax
lea ecx, [esp + 0x5c]
call dword [0x10123b60]
mov byte [esp + 0x13], 0
test eax, eax
jne 0x100b9216
mov ecx, dword [esp + 0x1c]
push edi
push ebx
call sym.i3FrameworkDx.dll_protected:_void___thiscall_i3UIText::_FreeSprite_class_i3UILetter___int_
jmp 0x100b95df
cmp eax, 2
jne 0x100b9220
mov byte [esp + 0x13], 1
mov ecx, dword [esp + 0x1c]
push edi
push ebx
call sym.i3FrameworkDx.dll_protected:_void___thiscall_i3UIText::_AllocSprite_class_i3UILetter___int_
test edi, edi
jl 0x100b9234
cmp edi, 8
jl 0x100b925b
push 0
push str.int___thiscall_i3UILetter::getSprite_int_
push 0x88
push 0
call dword [0x10123834]
push str.__nIdx____0_____nIdx_____8__
push str.Asserted_:__s
call dword [0x10123838]
add esp, 0x18
mov ecx, dword [esp + 0x14]
mov edx, dword [esp + 0x18]
mov ebx, dword [ecx - 0x10]
mov eax, dword [edx + 0xc]
mov ecx, dword [esp + 0x1c]
cmp eax, dword [ecx + 0xc0]
jl 0x100b9295
cmp eax, dword [ecx + 0xc4]
jge 0x100b9295
fldz
cvtsi2ss xmm0, dword [ecx + 0x34]
sub esp, 0x10
movss dword [esp + 0xc], xmm0
fstp dword [esp + 8]
fld1
jmp 0x100b92a9
fldz
cvtsi2ss xmm0, dword [ecx + 0x34]
sub esp, 0x10
movss dword [esp + 0xc], xmm0
fst dword [esp + 8]
mov ecx, dword [0x101ea6b0]
fstp dword [esp + 4]
fld dword [0x10124638]
fstp dword [esp]
push ebx
call sym.i3FrameworkDx.dll_public:_void___thiscall_i3UIRenderer::setTexRange_int__float__float__float__float_
mov eax, dword [esp + 0x18]
mov eax, dword [eax + 0xb4]
mov ecx, eax
mov edx, eax
mov byte [esp + 0x20], al
shr eax, 0x18
mov byte [esp + 0x23], al
shr ecx, 8
lea eax, [esp + 0x20]
push eax
mov byte [esp + 0x25], cl
mov ecx, dword [0x101ea6b0]
shr edx, 0x10
push ebx
mov byte [esp + 0x2a], dl
call sym.i3FrameworkDx.dll_public:_void___thiscall_i3UIRenderer::setColor_int__struct_I3COLOR__
fldz
mov eax, dword [esp + 0x1c]
mov ecx, dword [eax + 0x50]
mov edx, dword [eax + 0x4c]
sub esp, 0xc
add eax, 0x4c
fstp dword [esp + 8]
cmp byte [esp + 0x1f], 0
jne 0x100b94a4
add ecx, ebp
cvtsi2ss xmm0, ecx
mov ecx, dword [0x101ea6b0]
movss dword [esp + 4], xmm0
add edx, esi
cvtsi2ss xmm0, edx
movss dword [esp], xmm0
push ebx
call sym.i3FrameworkDx.dll_public:_void___thiscall_i3UIRenderer::setPos_int__float__float__float_
mov eax, dword [esp + 0x18]
movzx ecx, word [eax + 6]
mov dword [esp + 0x28], ecx
test edi, edi
jl 0x100b9356
cmp edi, dword [eax + 0xb0]
jl 0x100b9383
mov esi, dword [0x10123834]
push 0
push str.int___thiscall_i3UILetter::getGlyphWidth_int_
push 0xaf
push 0
call esi
mov ebp, dword [0x10123838]
push str.__nIdx____0_____nIdx_____m_nSpriteCount__
push str.Asserted_:__s
call ebp
add esp, 0x18
jmp 0x100b938f
mov ebp, dword [0x10123838]
mov esi, dword [0x10123834]
movsx edx, word [esp + 0x28]
fldz
mov eax, dword [esp + 0x14]
cvtsi2ss xmm0, dword [eax]
mov ecx, dword [0x101ea6b0]
sub esp, 0xc
mov dword [esp + 0x34], edx
fstp dword [esp + 8]
fild dword [esp + 0x34]
fadd qword [0x10124650]
fstp dword [esp + 0x34]
fld dword [esp + 0x34]
fstp dword [esp + 4]
movss dword [esp], xmm0
push ebx
call sym.i3FrameworkDx.dll_public:_void___thiscall_i3UIRenderer::setSizeAndRotate_int__float__float__float_
mov ecx, dword [esp + 0x24]
mov edx, dword [ecx + 0xc]
mov dword [esp + 0x28], edx
test edi, edi
jl 0x100b93eb
mov eax, dword [esp + 0x18]
cmp edi, dword [eax + 0xb0]
jl 0x100b940a
push 0
push str.int___thiscall_i3UILetter::getGlyphOffsetX_int_
push 0xa9
push 0
call esi
push str.__nIdx____0_____nIdx_____m_nSpriteCount__
push str.Asserted_:__s
call ebp
add esp, 0x18
mov ecx, dword [esp + 0x14]
fild dword [ecx - 4]
mov edx, dword [esp + 0x24]
cvtsi2ss xmm0, dword [edx + 0x10]
movss dword [esp + 0x2c], xmm0
fiadd dword [esp + 0x28]
fstp dword [esp + 0x28]
test edi, edi
jl 0x100b9438
mov eax, dword [esp + 0x18]
cmp edi, dword [eax + 0xb0]
jl 0x100b9457
push 0
push str.int___thiscall_i3UILetter::getGlyphWidth_int_
push 0xaf
push 0
call esi
push str.__nIdx____0_____nIdx_____m_nSpriteCount__
push str.Asserted_:__s
call ebp
add esp, 0x18
mov ecx, dword [esp + 0x24]
fild dword [ecx + 8]
mov edx, dword [esp + 0x14]
fld dword [esp + 0x2c]
sub esp, 0x10
fld st(0)
faddp st(2)
fxch st(1)
fsub qword [0x10124650]
fstp dword [esp + 0x34]
fld dword [esp + 0x34]
fstp dword [esp + 0xc]
fild dword [edx]
fld dword [esp + 0x38]
fld st(0)
faddp st(2)
fxch st(1)
fstp dword [esp + 0x38]
fld dword [esp + 0x38]
fstp dword [esp + 8]
fxch st(1)
fstp dword [esp + 4]
jmp 0x100b95cc
add ecx, dword [esp + 0x44]
add edx, dword [esp + 0x40]
cvtsi2ss xmm0, ecx
mov ecx, dword [0x101ea6b0]
movss dword [esp + 4], xmm0
cvtsi2ss xmm0, edx
movss dword [esp], xmm0
push ebx
call sym.i3FrameworkDx.dll_public:_void___thiscall_i3UIRenderer::setPos_int__float__float__float_
fldz
push ecx
fstp dword [esp]
lea ecx, [esp + 0x38]
call dword [0x10123bd8]
push ecx
cvtsi2ss xmm0, eax
lea ecx, [esp + 0x3c]
movss dword [esp], xmm0
call dword [0x10123bdc]
push ecx
mov ecx, dword [0x101ea6b0]
cvtsi2ss xmm0, eax
movss dword [esp], xmm0
push ebx
call sym.i3FrameworkDx.dll_public:_void___thiscall_i3UIRenderer::setSizeAndRotate_int__float__float__float_
mov esi, dword [esp + 0x24]
mov ebp, dword [esi + 0xc]
test edi, edi
jl 0x100b951c
mov eax, dword [esp + 0x18]
cmp edi, dword [eax + 0xb0]
jl 0x100b9543
push 0
push str.int___thiscall_i3UILetter::getGlyphOffsetX_int_
push 0xa9
push 0
call dword [0x10123834]
push str.__nIdx____0_____nIdx_____m_nSpriteCount__
push str.Asserted_:__s
call dword [0x10123838]
add esp, 0x18
mov ecx, dword [esp + 0x14]
mov edx, dword [ecx - 4]
sub edx, dword [esp + 0x44]
mov eax, dword [esi + 0x10]
sub eax, dword [esp + 0x48]
add edx, ebp
add edx, dword [esp + 0x34]
add eax, dword [esp + 0x38]
mov dword [esp + 0x2c], edx
fild dword [esp + 0x2c]
mov dword [esp + 0x2c], eax
lea ecx, [esp + 0x34]
fstp dword [esp + 0x28]
fild dword [esp + 0x2c]
fstp dword [esp + 0x2c]
call dword [0x10123bdc]
mov dword [esp + 0x24], eax
fild dword [esp + 0x24]
lea ecx, [esp + 0x34]
fadd dword [esp + 0x28]
fstp dword [esp + 0x30]
call dword [0x10123bd8]
mov dword [esp + 0x24], eax
fild dword [esp + 0x24]
sub esp, 0x10
fld dword [esp + 0x3c]
fld st(0)
faddp st(2)
fxch st(1)
fstp dword [esp + 0x34]
fld dword [esp + 0x34]
fstp dword [esp + 0xc]
fld dword [esp + 0x40]
fstp dword [esp + 8]
fstp dword [esp + 4]
fld dword [esp + 0x38]
mov ecx, dword [0x101ea6b0]
fstp dword [esp]
push ebx
call sym.i3FrameworkDx.dll_public:_void___thiscall_i3UIRenderer::setTexCoord_int__float__float__float__float_
mov ebx, dword [esp + 0x18]
mov ebp, dword [esp + 0x1c]
add dword [esp + 0x14], 0x14
inc edi
cmp edi, 8
jl 0x100b90c0
mov ebx, dword [ebx + 0xc0]
mov dword [esp + 0x18], ebx
test ebx, ebx
jne 0x100b90b0
pop edi
pop esi
pop ebp
pop ebx
add esp, 0x54
ret