Function at 0x405610
Capabilities:
Contain obfuscated stackstrings
Resolve function by parsing pe exports

Disassembly:
push 0xffffffffffffffff
push 0x40cec1
mov eax, dword fs:[0]
push eax
sub esp, 0x1b0
mov eax, dword [0x41901c]
xor eax, esp
mov dword [esp + 0x1a8], eax
push ebx
push ebp
push esi
push edi
mov eax, dword [0x41901c]
xor eax, esp
push eax
lea eax, [esp + 0x1c4]
mov dword fs:[0], eax
mov eax, dword [esp + 0x1d4]
mov edi, ecx
lea ecx, [edi + 0x64]
push ecx
lea ecx, [esp + 0x1c]
mov dword [esp + 0x90], edi
mov dword [esp + 0x9c], eax
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__]
mov dword [esp + 0x1cc], 0
mov ebx, dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__]
mov ebp, dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__]
mov esi, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
xor eax, eax
mov dword [esp + 0x104], eax
mov dword [esp + 0x108], eax
mov dword [esp + 0x10c], eax
mov eax, dword [edi + 0x60]
test eax, eax
mov dword [esp + 0xe4], str.DETAIL
mov dword [esp + 0xe8], str.ALBUM
mov dword [esp + 0xec], str.DOWNPIC
mov dword [esp + 0xf0], str.DOWNRECOMMEND
mov dword [esp + 0xf4], str.START
mov dword [esp + 0xf8], str.PCALBUM
mov dword [esp + 0xfc], str.FLASHALBUM
mov dword [esp + 0x100], str.INNERWEB
je 0x405dab
lea ecx, [esp + 0x2c]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
mov byte [esp + 0x1cc], 1
mov ecx, dword [edi + 0x5c]
mov edx, dword [ecx]
lea eax, [edi + 0x58]
mov dword [esp + 0x20], edx
mov dword [esp + 0x1c], eax
lea esp, [esp]
mov eax, dword [edi + 0x5c]
lea esi, [edi + 0x58]
mov dword [esp + 0x28], eax
mov eax, dword [esp + 0x1c]
test eax, eax
je 0x405746
cmp eax, esi
je 0x405750
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esp + 0x1c]
mov ecx, dword [esp + 0x20]
cmp ecx, dword [esp + 0x28]
je 0x405840
test eax, eax
jne 0x40576c
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esp + 0x1c]
mov edx, dword [esp + 0x20]
cmp edx, dword [eax + 4]
jne 0x40577b
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esp + 0x20]
add eax, 0x10
push eax
lea ecx, [esp + 0xcc]
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 8
mov byte [esp + 0x1cc], 2
cmp dword [eax + 0x18], 0x10
jb 0x4057a7
mov eax, dword [eax + 4]
jmp 0x4057aa
add eax, 4
push eax
lea ecx, [esp + 0x40]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov esi, eax
mov byte [esp + 0x1cc], 3
mov edx, dword [esp + 0x1c]
mov eax, dword [esp + 0x20]
cmp eax, dword [edx + 4]
jne 0x4057d2
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ecx, dword [esp + 0x20]
mov edx, dword [ecx + 0xc]
mov eax, dword [esp + edx*4 + 0xe4]
push eax
lea ecx, [esp + 0x68]
push ecx
lea ecx, [esp + 0x34]
call ebp
push esi
mov ecx, eax
mov byte [esp + 0x1d0], 4
call ebx
lea ecx, [esp + 0x64]
mov byte [esp + 0x1cc], 3
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1cc], 2
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
lea ecx, [esp + 0xc8]
mov byte [esp + 0x1cc], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea esi, [esp + 0x1c]
call fcn.00404fd0
jmp 0x405730
mov edx, dword [esi + 4]
mov eax, dword [edx + 4]
push eax
mov ecx, esi
call fcn.004072b0
mov eax, dword [esi + 4]
mov dword [eax + 4], eax
mov eax, dword [esi + 4]
mov dword [esi + 8], 0
mov dword [eax], eax
mov esi, dword [esi + 4]
lea ecx, [esp + 0x2c]
mov dword [esi + 8], esi
call dword [sym.imp.K8Common.dll_public_virtual:_unsigned_int___thiscall_GameMgr::GMJsonValue::Size_void_const]
test eax, eax
jbe 0x405d93
lea ecx, [esp + 0x5c]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
push str.page
lea ecx, [esp + 0x28]
push ecx
lea ecx, [esp + 0x64]
mov byte [esp + 0x1d4], 5
call ebp
lea edx, [esp + 0x2c]
push edx
mov ecx, eax
mov byte [esp + 0x1d0], 6
call ebx
lea ecx, [esp + 0x24]
mov byte [esp + 0x1cc], 5
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x64]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::constructor_void_]
lea eax, [esp + 0x5c]
push eax
lea ecx, [esp + 0x168]
push ecx
lea ecx, [esp + 0x6c]
mov byte [esp + 0x1d4], 7
call dword [sym.imp.K8Common.dll_public_virtual:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____thiscall_GameMgr::GMJsonWriter::Write_class_GameMgr::GMJsonValue_const__]
mov byte [esp + 0x1cc], 8
cmp dword [esp + 0x17c], 0x10
mov eax, dword [esp + 0x168]
jae 0x405906
lea eax, [esp + 0x168]
push eax
lea edx, [esp + 0x130]
push edx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringConvert::CharToGMString_char_const__]
add esp, 8
lea eax, [esp + 0x12c]
push eax
lea ecx, [esp + 0xa0]
mov byte [esp + 0x1d0], 9
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
push 0x40e7bc
lea ecx, [esp + 0x70]
mov byte [esp + 0x1d0], 0xa
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea ecx, [edi + 0x44]
push ecx
lea ecx, [esp + 0x58]
mov byte [esp + 0x1d0], 0xc
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__]
push str.dynamic_stat.php
lea ecx, [esp + 0xcc]
mov byte [esp + 0x1d0], 0xd
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
push eax
lea esi, [edi + 0x88]
mov byte [esp + 0x1d0], 0xe
call fcn.00407870
add esp, 4
cmp eax, 0xffffffff
lea ecx, [esp + 0xc8]
setne byte [esp + 0x3b]
mov byte [esp + 0x1cc], 0xd
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
cmp byte [esp + 0x3b], 0
jne 0x405d0c
lea edx, [esp + 0x148]
push edx
push edi
call fcn.00406d40
mov byte [esp + 0x1cc], 0xf
cmp dword [esp + 0x80], 0
je 0x405a11
push 0
lea ecx, [esp + 0x70]
call dword [sym.imp.MSVCP80.dll_public:_wchar_t____thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator___unsigned_int_]
cmp word [eax], 0x26
je 0x4059ff
push 0x40ef34
lea ecx, [esp + 0x14c]
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_wchar_t_const__]
lea eax, [esp + 0x6c]
push eax
lea ecx, [esp + 0x14c]
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
push 8
call sub.MSVCR80.dll_void____cdecl_operator_new_unsigned_int_
mov esi, eax
add esp, 4
mov dword [esp + 0x1c], esi
test esi, esi
mov byte [esp + 0x1cc], 0x11
je 0x405a3d
mov ecx, esi
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
mov dword [esi], vtable.GameMgr::GMJsonValue.0
jmp 0x405a3f
xor esi, esi
mov byte [esp + 0x1cc], 0xf
push 0
mov dword [esp + 0x20], esi
call dword [sym.imp.MSVCR80.dll__time64]
mov dword [esp + 0x4c], edx
mov edx, dword [esi]
mov dword [esp + 0x48], eax
mov eax, dword [edx + 0x38]
add esp, 4
mov ecx, esi
call eax
push str.dynamic_stat.php
lea ecx, [esp + 0x40]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov dword [esp + 0x4c], eax
push 0x40ef38
lea ecx, [esp + 0x28]
push ecx
mov ecx, esi
mov byte [esp + 0x1d4], 0x12
call ebp
mov byte [esp + 0x1cc], 0x13
mov edx, dword [esp + 0x4c]
push edx
mov ecx, eax
call ebx
lea ecx, [esp + 0x24]
mov byte [esp + 0x1cc], 0x12
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1cc], 0xf
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
mov eax, dword [esp + 0x44]
push eax
lea ecx, [esp + 0x40]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_int_]
mov dword [esp + 0x4c], eax
push str.localtime
lea ecx, [esp + 0x28]
push ecx
mov ecx, esi
mov byte [esp + 0x1d4], 0x14
call ebp
mov byte [esp + 0x1cc], 0x15
mov edx, dword [esp + 0x4c]
push edx
mov ecx, eax
call ebx
lea ecx, [esp + 0x24]
mov byte [esp + 0x1cc], 0x14
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1cc], 0xf
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
push 0xfde9
lea eax, [esp + 0x14c]
push eax
lea ecx, [esp + 0xd0]
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::UnicodeStringToMultiByte_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___unsigned_int_]
add esp, 0xc
mov byte [esp + 0x1cc], 0x16
cmp dword [eax + 0x18], 0x10
jb 0x405b54
mov eax, dword [eax + 4]
jmp 0x405b57
add eax, 4
push eax
lea ecx, [esp + 0x40]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov dword [esp + 0x4c], eax
push str.params
lea edx, [esp + 0x28]
push edx
mov ecx, esi
mov byte [esp + 0x1d4], 0x17
call ebp
mov byte [esp + 0x1cc], 0x18
mov ecx, dword [esp + 0x4c]
push ecx
mov ecx, eax
call ebx
lea ecx, [esp + 0x24]
mov byte [esp + 0x1cc], 0x17
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1cc], 0x16
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
lea ecx, [esp + 0xc8]
mov byte [esp + 0x1cc], 0xf
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
cmp dword [esp + 0xb0], 0
je 0x405ca1
push 0xfde9
lea edx, [esp + 0xa0]
push edx
lea eax, [esp + 0x118]
push eax
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::UnicodeStringToMultiByte_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___unsigned_int_]
add esp, 0xc
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1cc], 0x19
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonReader::constructor_void_]
lea ecx, [esp + 0x4c]
mov byte [esp + 0x1cc], 0x1a
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
push 0
lea ecx, [esp + 0x50]
push ecx
lea edx, [esp + 0x118]
push edx
lea ecx, [esp + 0x48]
mov byte [esp + 0x1d8], 0x1b
call dword [sym.imp.K8Common.dll_public_virtual:_bool___thiscall_GameMgr::GMJsonReader::Parse_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const___class_GameMgr::GMJsonValue___bool_]
push str.post
lea eax, [esp + 0x28]
push eax
mov ecx, esi
call ebp
lea ecx, [esp + 0x4c]
push ecx
mov ecx, eax
mov byte [esp + 0x1d0], 0x1c
call ebx
lea ecx, [esp + 0x24]
mov byte [esp + 0x1cc], 0x1b
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x4c]
mov byte [esp + 0x1cc], 0x1a
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1cc], 0x19
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonReader::destructor_void_]
lea ecx, [esp + 0x110]
mov byte [esp + 0x1cc], 0xf
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x19c]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
mov byte [esp + 0x1cc], 0x1d
mov edx, dword [esp + 0x48]
mov eax, dword [esp + 0x44]
push edx
push eax
lea ecx, [esp + 0x1a4]
push 0x40ef58
push ecx
call dword [sym.imp.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__]
add esp, 0x10
lea esi, [edi + 0x48]
lea ebx, [esp + 0x1c]
call fcn.00408b50
lea ecx, [esp + 0x19c]
mov byte [esp + 0x1cc], 0xf
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x148]
mov byte [esp + 0x1cc], 0xd
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x54]
mov byte [esp + 0x1cc], 0xc
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea ecx, [esp + 0x6c]
mov byte [esp + 0x1cc], 0xb
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x9c]
mov byte [esp + 0x1cc], 9
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x12c]
mov byte [esp + 0x1cc], 8
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x164]
mov byte [esp + 0x1cc], 7
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x64]
mov byte [esp + 0x1cc], 5
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::destructor_void_]
lea ecx, [esp + 0x5c]
mov byte [esp + 0x1cc], 1
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
lea ecx, [esp + 0x2c]
mov byte [esp + 0x1cc], 0
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
mov esi, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
or ebx, 0xffffffff
lea ecx, [esp + 0x18]
mov dword [esp + 0x1cc], ebx
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea edx, [edi + 0x78]
push edx
lea ecx, [esp + 0x50]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__]
mov dword [esp + 0x1cc], 0x1e
cmp dword [edi + 0x74], 0
je 0x406729
mov esi, dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
lea ecx, [esp + 0x44]
call esi
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1cc], 0x1f
call esi
lea ecx, [esp + 0x148]
mov byte [esp + 0x1cc], 0x20
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_void_]
mov byte [esp + 0x1cc], 0x21
mov eax, dword [edi + 0x70]
mov eax, dword [eax]
lea esi, [edi + 0x6c]
mov ebp, eax
test esi, esi
mov eax, dword [esi + 4]
mov dword [esp + 0x68], eax
je 0x405e32
cmp esi, esi
je 0x405e38
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp ebp, dword [esp + 0x68]
mov ebx, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
je 0x406152
test esi, esi
jne 0x405e4e
call ebx
cmp ebp, dword [esi + 4]
jne 0x405e55
call ebx
cmp dword [ebp + 8], 0
je 0x406140
cmp ebp, dword [esi + 4]
jne 0x405e66
call ebx
mov ecx, dword [ebp + 8]
mov edx, dword [ecx]
push edx
lea ecx, [esp + 0x30]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_int_]
mov ebx, eax
push str.type
lea eax, [esp + 0x60]
push eax
lea ecx, [esp + 0x4c]
mov byte [esp + 0x1d4], 0x22
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push ebx
mov ecx, eax
mov byte [esp + 0x1d0], 0x23
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x5c]
mov byte [esp + 0x1cc], 0x22
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x2c]
mov byte [esp + 0x1cc], 0x21
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
cmp ebp, dword [esi + 4]
jne 0x405ed4
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ecx, dword [ebp + 8]
mov edx, dword [ecx + 4]
push edx
lea ecx, [esp + 0x58]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_unsigned_int_]
mov ebx, eax
push 0x40efc0
lea eax, [esp + 0x20]
push eax
lea ecx, [esp + 0x4c]
mov byte [esp + 0x1d4], 0x24
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push ebx
mov ecx, eax
mov byte [esp + 0x1d0], 0x25
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x1c]
mov byte [esp + 0x1cc], 0x24
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x54]
mov byte [esp + 0x1cc], 0x21
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
cmp ebp, dword [esi + 4]
jne 0x405f43
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ebx, dword [ebp + 8]
mov esi, dword [ebx + 0xc]
add ebx, 8
cmp esi, dword [ebx + 8]
jbe 0x405f57
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp ebp, dword [edi + 0x70]
lea eax, [edi + 0x6c]
jne 0x405f65
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edi, dword [ebp + 8]
mov eax, dword [edi + 0x10]
add edi, 8
cmp dword [edi + 4], eax
mov dword [esp + 0x18], eax
jbe 0x405f7d
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
test ebx, ebx
je 0x405f85
cmp ebx, edi
je 0x405f8b
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp esi, dword [esp + 0x18]
je 0x4060bb
test ebx, ebx
jne 0x405f9f
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp esi, dword [ebx + 8]
jb 0x405faa
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ecx, dword [esi]
push ecx
lea edx, [esp + 0x130]
push edx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringUtils::ConvertUInt32ToString_unsigned_int_]
push eax
lea eax, [esp + 0xf0]
push eax
mov byte [esp + 0x1dc], 0x26
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 0x10
push eax
lea ecx, [esp + 0x14c]
mov byte [esp + 0x1d0], 0x27
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char______thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::operator_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const__]
lea ecx, [esp + 0xe4]
mov byte [esp + 0x1cc], 0x26
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x12c]
mov byte [esp + 0x1cc], 0x21
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
cmp esi, dword [ebx + 8]
jb 0x406020
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ecx, dword [esi + 4]
push ecx
lea ecx, [esp + 0x94]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_unsigned_int_]
mov edi, eax
mov byte [esp + 0x1cc], 0x28
cmp dword [esp + 0x160], 0x10
mov eax, dword [esp + 0x14c]
jae 0x406053
lea eax, [esp + 0x14c]
push eax
lea edx, [esp + 0xc4]
push edx
lea ecx, [esp + 0x4c]
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__]
push edi
mov ecx, eax
mov byte [esp + 0x1d0], 0x29
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0xc0]
mov byte [esp + 0x1cc], 0x28
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x90]
mov byte [esp + 0x1cc], 0x21
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
cmp esi, dword [ebx + 8]
jb 0x4060ac
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edi, dword [esp + 0x8c]
add esi, 8
jmp 0x405f57
lea eax, [esp + 0x44]
push eax
lea ecx, [esp + 0x70]
push ecx
lea ecx, [esp + 0x44]
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::Append_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x6c]
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
lea ecx, [esp + 0x44]
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::Clear_void_]
mov eax, dword [esp + 0x8c]
add eax, 0x6c
mov ebx, eax
cmp ebp, dword [ebx + 4]
jne 0x4060fa
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edi, dword [ebp + 8]
xor esi, esi
cmp edi, esi
je 0x406125
mov eax, dword [edi + 0xc]
cmp eax, esi
je 0x406113
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
push edi
mov dword [edi + 0xc], esi
mov dword [edi + 0x10], esi
mov dword [edi + 0x14], esi
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
cmp ebp, dword [ebx + 4]
jne 0x406130
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edi, dword [esp + 0x8c]
mov ebx, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov dword [ebp + 8], esi
cmp ebp, dword [edi + 0x70]
lea esi, [edi + 0x6c]
jne 0x40614a
call ebx
mov ebp, dword [ebp]
jmp 0x405e23
mov ecx, dword [esi + 4]
mov eax, dword [ecx]
mov dword [ecx], ecx
mov ecx, dword [esi + 4]
mov dword [ecx + 4], ecx
cmp eax, dword [esi + 4]
mov dword [esi + 8], 0
je 0x406182
jmp 0x406170
mov ebx, dword [eax]
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
cmp ebx, dword [esi + 4]
mov eax, ebx
jne 0x406170
lea ecx, [esp + 0x24]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::constructor_void_]
lea edx, [esp + 0x3c]
push edx
lea eax, [esp + 0x114]
push eax
lea ecx, [esp + 0x2c]
mov byte [esp + 0x1d4], 0x2a
call dword [sym.imp.K8Common.dll_public_virtual:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____thiscall_GameMgr::GMJsonWriter::Write_class_GameMgr::GMJsonValue_const__]
mov byte [esp + 0x1cc], 0x2b
cmp dword [esp + 0x128], 0x10
mov eax, dword [esp + 0x114]
jae 0x4061cb
lea eax, [esp + 0x114]
push eax
lea ecx, [esp + 0xcc]
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringConvert::CharToGMString_char_const__]
add esp, 8
lea edx, [esp + 0xc8]
push edx
lea ecx, [esp + 0x1a0]
mov byte [esp + 0x1d0], 0x2c
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
push 0x40e7bc
lea ecx, [esp + 0xa0]
mov byte [esp + 0x1d0], 0x2d
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea eax, [edi + 0x44]
push eax
lea ecx, [esp + 0x58]
mov byte [esp + 0x1d0], 0x2f
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__]
push str.pagecount.php
lea ecx, [esp + 0x130]
mov byte [esp + 0x1d0], 0x30
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
push eax
lea esi, [edi + 0x88]
mov byte [esp + 0x1d0], 0x31
call fcn.00407870
add esp, 4
cmp eax, 0xffffffff
lea ecx, [esp + 0x12c]
setne bl
mov byte [esp + 0x1cc], 0x30
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
test bl, bl
je 0x4062c1
lea ecx, [esp + 0x54]
mov byte [esp + 0x1cc], 0x2f
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea ecx, [esp + 0x9c]
mov byte [esp + 0x1cc], 0x2e
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x19c]
mov byte [esp + 0x1cc], 0x2c
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
mov ebp, dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
jmp 0x4066b3
lea ecx, [esp + 0x164]
push ecx
push edi
call fcn.00406d40
mov byte [esp + 0x1cc], 0x32
cmp dword [esp + 0xb0], 0
je 0x40631d
push 0
lea ecx, [esp + 0xa0]
call dword [sym.imp.MSVCP80.dll_public:_wchar_t____thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator___unsigned_int_]
cmp word [eax], 0x26
je 0x406308
push 0x40ef34
lea ecx, [esp + 0x168]
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_wchar_t_const__]
lea edx, [esp + 0x9c]
push edx
lea ecx, [esp + 0x168]
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
push 8
call sub.MSVCR80.dll_void____cdecl_operator_new_unsigned_int_
mov esi, eax
add esp, 4
mov dword [esp + 0x18], esi
test esi, esi
mov byte [esp + 0x1cc], 0x34
je 0x406349
mov ecx, esi
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
mov dword [esi], vtable.GameMgr::GMJsonValue.0
jmp 0x40634b
xor esi, esi
mov byte [esp + 0x1cc], 0x32
push 0
mov dword [esp + 0x20], esi
call dword [sym.imp.MSVCR80.dll__time64]
mov dword [esp + 0x30], eax
mov eax, dword [esi]
mov dword [esp + 0x34], edx
mov edx, dword [eax + 0x38]
add esp, 4
mov ecx, esi
call edx
push str.pagecount.php
lea ecx, [esp + 0x94]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov ebx, eax
push 0x40ef38
lea eax, [esp + 0x70]
push eax
mov ecx, esi
mov byte [esp + 0x1d4], 0x35
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__]
mov byte [esp + 0x1cc], 0x36
push ebx
mov ebx, dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__]
mov ecx, eax
call ebx
lea ecx, [esp + 0x6c]
mov byte [esp + 0x1cc], 0x35
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
mov byte [esp + 0x1cc], 0x32
mov ebp, dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
lea ecx, [esp + 0x90]
call ebp
mov ecx, dword [esp + 0x2c]
push ecx
lea ecx, [esp + 0x94]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_int_]
mov dword [esp + 0x18], eax
push str.localtime
lea edx, [esp + 0x70]
push edx
mov ecx, esi
mov byte [esp + 0x1d4], 0x37
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__]
mov byte [esp + 0x1cc], 0x38
mov ecx, dword [esp + 0x18]
push ecx
mov ecx, eax
call ebx
lea ecx, [esp + 0x6c]
mov byte [esp + 0x1cc], 0x37
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x90]
mov byte [esp + 0x1cc], 0x32
call ebp
push 0xfde9
lea edx, [esp + 0x168]
push edx
lea eax, [esp + 0x134]
push eax
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::UnicodeStringToMultiByte_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___unsigned_int_]
add esp, 0xc
mov byte [esp + 0x1cc], 0x39
cmp dword [eax + 0x18], 0x10
jb 0x406472
mov eax, dword [eax + 4]
jmp 0x406475
add eax, 4
push eax
lea ecx, [esp + 0x94]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__]
mov dword [esp + 0x18], eax
push str.params
lea ecx, [esp + 0x70]
push ecx
mov ecx, esi
mov byte [esp + 0x1d4], 0x3a
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__]
mov byte [esp + 0x1cc], 0x3b
mov edx, dword [esp + 0x18]
push edx
mov ecx, eax
call ebx
lea ecx, [esp + 0x6c]
mov byte [esp + 0x1cc], 0x3a
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x90]
mov byte [esp + 0x1cc], 0x39
call ebp
lea ecx, [esp + 0x12c]
mov byte [esp + 0x1cc], 0x32
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
cmp dword [esp + 0x1b0], 0
je 0x4065c5
push 0xfde9
lea eax, [esp + 0x1a0]
push eax
lea ecx, [esp + 0x134]
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::UnicodeStringToMultiByte_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___unsigned_int_]
add esp, 0xc
lea ecx, [esp + 0x64]
mov byte [esp + 0x1cc], 0x3c
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonReader::constructor_void_]
lea ecx, [esp + 0x5c]
mov byte [esp + 0x1cc], 0x3d
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
push 0
lea edx, [esp + 0x60]
push edx
lea eax, [esp + 0x134]
push eax
lea ecx, [esp + 0x70]
mov byte [esp + 0x1d8], 0x3e
call dword [sym.imp.K8Common.dll_public_virtual:_bool___thiscall_GameMgr::GMJsonReader::Parse_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const___class_GameMgr::GMJsonValue___bool_]
push str.post
lea ecx, [esp + 0x70]
push ecx
mov ecx, esi
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__]
lea edx, [esp + 0x5c]
push edx
mov ecx, eax
mov byte [esp + 0x1d0], 0x3f
call ebx
lea ecx, [esp + 0x6c]
mov byte [esp + 0x1cc], 0x3e
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_]
lea ecx, [esp + 0x5c]
mov byte [esp + 0x1cc], 0x3d
call ebp
lea ecx, [esp + 0x64]
mov byte [esp + 0x1cc], 0x3c
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonReader::destructor_void_]
lea ecx, [esp + 0x12c]
mov byte [esp + 0x1cc], 0x32
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0xe4]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
mov byte [esp + 0x1cc], 0x40
mov eax, dword [esp + 0x30]
mov ecx, dword [esp + 0x2c]
push eax
push ecx
lea edx, [esp + 0xec]
push 0x40ef58
push edx
call dword [sym.imp.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__]
mov eax, dword [edi + 0x4c]
lea ebx, [edi + 0x48]
add esp, 0x10
test eax, eax
jne 0x406608
xor edx, edx
jmp 0x406610
mov edx, dword [ebx + 8]
sub edx, eax
sar edx, 2
test eax, eax
je 0x40662d
mov ecx, dword [ebx + 0xc]
sub ecx, eax
sar ecx, 2
cmp edx, ecx
jae 0x40662d
mov eax, dword [ebx + 8]
mov dword [eax], esi
add eax, 4
mov dword [ebx + 8], eax
jmp 0x40664d
mov esi, dword [ebx + 8]
cmp eax, esi
jbe 0x40663a
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
push esi
push ebx
lea eax, [esp + 0x24]
push eax
lea ecx, [esp + 0x78]
push ecx
mov eax, ebx
call fcn.00408bb0
lea ecx, [esp + 0xe4]
mov byte [esp + 0x1cc], 0x32
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x164]
mov byte [esp + 0x1cc], 0x30
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x54]
mov byte [esp + 0x1cc], 0x2f
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea ecx, [esp + 0x9c]
mov byte [esp + 0x1cc], 0x2e
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x19c]
mov byte [esp + 0x1cc], 0x2c
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xc8]
mov byte [esp + 0x1cc], 0x2b
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x110]
mov byte [esp + 0x1cc], 0x2a
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x24]
mov byte [esp + 0x1cc], 0x21
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::destructor_void_]
lea ecx, [esp + 0x148]
mov byte [esp + 0x1cc], 0x20
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1cc], 0x1f
call ebp
lea ecx, [esp + 0x44]
mov byte [esp + 0x1cc], 0x1e
call ebp
mov esi, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
or ebx, 0xffffffff
lea ecx, [esp + 0x4c]
mov dword [esp + 0x1cc], ebx
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
lea ecx, [esp + 0x180]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_void_]
lea edx, [edi + 0x44]
push edx
lea ecx, [esp + 0x58]
mov dword [esp + 0x1d0], 0x41
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__]
mov byte [esp + 0x1cc], 0x42
mov eax, dword [edi + 0x4c]
test eax, eax
je 0x406779
mov ecx, dword [edi + 0x50]
sub ecx, eax
sar ecx, 2
jne 0x406797
lea ecx, [esp + 0x54]
mov byte [esp + 0x1cc], 0x41
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
mov dword [esp + 0x1cc], ebx
jmp 0x406b04
lea ecx, [esp + 0x2c]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_]
lea ecx, [esp + 0x24]
mov byte [esp + 0x1cc], 0x43
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::constructor_void_]
mov byte [esp + 0x1cc], 0x44
xor ebx, ebx
lea ecx, [ecx]
mov ecx, dword [edi + 0x4c]
test ecx, ecx
je 0x4068eb
mov eax, dword [edi + 0x50]
sub eax, ecx
sar eax, 2
cmp ebx, eax
jae 0x4068eb
push 0x40ef38
lea ecx, [esp + 0xcc]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
mov byte [esp + 0x1cc], 0x45
mov ecx, dword [edi + 0x4c]
test ecx, ecx
je 0x406808
mov eax, dword [edi + 0x50]
sub eax, ecx
sar eax, 2
cmp ebx, eax
jb 0x40680a
call esi
mov eax, dword [edi + 0x4c]
lea edx, [esp + 0xc8]
lea ebp, [ebx*4]
push edx
lea ecx, [esp + 0xe8]
add eax, ebp
push ecx
mov ecx, dword [eax]
call dword [sym.imp.K8Common.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____thiscall_GameMgr::GMJsonValue::GetStringMember_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const__]
push eax
lea edx, [esp + 0x114]
push edx
mov byte [esp + 0x1d4], 0x46
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToUtf8_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 8
lea ecx, [esp + 0xe4]
mov byte [esp + 0x1cc], 0x48
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xc8]
mov byte [esp + 0x1cc], 0x49
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea eax, [esp + 0x110]
push eax
lea esi, [edi + 0x88]
call fcn.00407870
add esp, 4
cmp eax, 0xffffffff
jne 0x4068c8
mov ecx, dword [edi + 0x4c]
test ecx, ecx
je 0x4068a0
mov eax, dword [edi + 0x50]
sub eax, ecx
sar eax, 2
cmp ebx, eax
jb 0x4068a6
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [edi + 0x4c]
mov ecx, dword [eax + ebp]
add eax, ebp
push ecx
lea edx, [esp + 0x70]
push edx
lea ecx, [esp + 0x34]
call dword [sym.imp.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::Append_class_GameMgr::GMJsonValue_const__]
lea ecx, [esp + 0x6c]
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
lea ecx, [esp + 0x110]
mov byte [esp + 0x1cc], 0x44
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
mov esi, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
add ebx, 1
jmp 0x4067c0
lea ecx, [esp + 0x2c]
call dword [sym.imp.K8Common.dll_public_virtual:_unsigned_int___thiscall_GameMgr::GMJsonValue::Size_void_const]
test eax, eax
jbe 0x40693b
lea eax, [esp + 0x2c]
push eax
lea ecx, [esp + 0xcc]
push ecx
lea ecx, [esp + 0x2c]
call dword [sym.imp.K8Common.dll_public_virtual:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____thiscall_GameMgr::GMJsonWriter::Write_class_GameMgr::GMJsonValue_const__]
push eax
lea ecx, [esp + 0x184]
mov byte [esp + 0x1d0], 0x4a
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char______thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::operator_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const__]
lea ecx, [esp + 0xc8]
mov byte [esp + 0x1cc], 0x44
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
xor ebx, ebx
lea ecx, [ecx]
mov ecx, dword [edi + 0x4c]
test ecx, ecx
je 0x40697c
mov eax, dword [edi + 0x50]
sub eax, ecx
sar eax, 2
cmp ebx, eax
jae 0x40697c
test ecx, ecx
je 0x406963
mov eax, dword [edi + 0x50]
sub eax, ecx
sar eax, 2
cmp ebx, eax
jb 0x406965
call esi
mov edx, dword [edi + 0x4c]
mov ecx, dword [edx + ebx*4]
test ecx, ecx
je 0x406977
mov eax, dword [ecx]
mov edx, dword [eax]
push 1
call edx
add ebx, 1
jmp 0x406940
mov ebp, dword [edi + 0x50]
cmp ecx, ebp
jbe 0x406985
call esi
mov ebx, dword [edi + 0x4c]
cmp ebx, dword [edi + 0x50]
jbe 0x40698f
call esi
cmp ebx, ebp
je 0x4069b9
mov eax, dword [edi + 0x50]
sub eax, ebp
sar eax, 2
test eax, eax
lea ecx, [eax*4]
lea esi, [ebx + ecx]
jle 0x4069b6
push ecx
push ebp
push ecx
push ebx
call dword [sym.imp.MSVCR80.dll_memmove_s]
add esp, 0x10
mov dword [edi + 0x50], esi
lea ecx, [esp + 0x24]
mov byte [esp + 0x1cc], 0x43
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::destructor_void_]
lea ecx, [esp + 0x2c]
mov byte [esp + 0x1cc], 0x42
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_]
lea ecx, [esp + 0x54]
mov byte [esp + 0x1cc], 0x41
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_]
mov eax, dword [esp + 0x194]
cmp eax, 3
mov ebx, eax
jbe 0x406af9
xor esi, esi
xor ecx, ecx
cmp eax, esi
mov ebp, vtable.GameMgr::GMBuffer_unsigned_char_.0
mov dword [esp + 0x6c], ebp
mov dword [esp + 0x70], esi
mov dword [esp + 0x74], ecx
mov dword [esp + 0x78], esi
mov edi, eax
je 0x406a6e
test eax, eax
jbe 0x406a62
push eax
call fcn.0040aea8
mov esi, eax
mov eax, dword [esp + 0x74]
add esp, 4
test eax, eax
jbe 0x406a51
mov ecx, dword [esp + 0x74]
test ecx, ecx
je 0x406a62
cmp eax, edi
jb 0x406a45
mov eax, edi
push eax
push ecx
push esi
call dword [sym.imp.MSVCR80.dll_memmove]
add esp, 0xc
mov eax, dword [esp + 0x74]
test eax, eax
je 0x406a62
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete___void__
add esp, 4
mov ecx, esi
mov dword [esp + 0x74], ecx
mov dword [esp + 0x70], edi
xor esi, esi
mov byte [esp + 0x1cc], 0x4b
cmp dword [esp + 0x198], 0x10
mov eax, dword [esp + 0x184]
jae 0x406a8e
lea eax, [esp + 0x184]
push ebx
push eax
push ecx
call sub.MSVCR80.dll_memcpy
mov eax, dword [esp + 0x7c]
add esp, 0xc
cmp ebx, eax
mov dword [esp + 0x78], eax
ja 0x406aa9
mov dword [esp + 0x78], ebx
mov eax, dword [esp + 0x98]
push eax
lea ecx, [esp + 0x70]
push 3
push ecx
call dword [sym.imp.K8Common.dll_public:_static_bool___cdecl_GameMgr::GMSecretDownload::EncodeData_class_GameMgr::GMBuffer_unsigned_char__const___enum_GameMgr::GMKeyTypes__class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t____]
mov eax, dword [esp + 0x80]
add esp, 0xc
cmp eax, esi
mov dword [esp + 0x6c], ebp
je 0x406add
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete___void__
add esp, 4
mov dword [esp + 0x74], esi
lea ecx, [esp + 0x180]
mov dword [esp + 0x1cc], 0xffffffff
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
mov al, 1
jmp 0x406b13
mov dword [esp + 0x1cc], 0xffffffff
lea ecx, [esp + 0x180]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
xor al, al
mov ecx, dword [esp + 0x1c4]
mov dword fs:[0], ecx
pop ecx
pop edi
pop esi
pop ebp
pop ebx
mov ecx, dword [esp + 0x1a8]
xor ecx, esp
call fcn.0040af16
add esp, 0x1bc
ret 4