Function at 0x18002fde0
Capabilities:
Create thread
Terminate process

Disassembly:
mov qword [rsp + 8], rbx
push rdi
sub rsp, 0x50
mov ecx, 0xfffffff5
mov edi, 3
call qword [sym.imp.KERNEL32.dll_GetStdHandle]
mov rcx, rax
movzx edx, di
call qword [sym.imp.KERNEL32.dll_SetConsoleTextAttribute]
lea rcx, [0x18003c620]
call fcn.180001670
mov ecx, 0xfffffff5
mov ebx, 2
call qword [sym.imp.KERNEL32.dll_GetStdHandle]
mov rcx, rax
movzx edx, bx
call qword [sym.imp.KERNEL32.dll_SetConsoleTextAttribute]
mov ecx, 0xfffffff5
call qword [sym.imp.KERNEL32.dll_GetStdHandle]
mov rcx, rax
movzx edx, di
call qword [sym.imp.KERNEL32.dll_SetConsoleTextAttribute]
lea rcx, str._n_n
call fcn.180001670
mov ecx, 0xfffffff5
mov ebx, 0xf
call qword [sym.imp.KERNEL32.dll_GetStdHandle]
mov rcx, rax
movzx edx, bx
call qword [sym.imp.KERNEL32.dll_SetConsoleTextAttribute]
cmp qword [0x18006a6c0], 0
jne 0x18002fea9
nop word [rax + rax]
lea rcx, str.GameAssembly.dll
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
mov ecx, 0x3e8
mov qword [0x18006a6c0], rax
call qword [sym.imp.KERNEL32.dll_Sleep]
cmp qword [0x18006a6c0], 0
je 0x18002fe80
call fcn.180001d80
lea rdx, [rsp + 0x30]
movups xmm0, xmmword [str.COMPETITVE]
movups xmm1, xmmword [0x180069fe0]
movaps xmmword [rsp + 0x30], xmm0
movaps xmmword [rsp + 0x40], xmm1
test al, al
je 0x18003003e
lea rcx, str.___s___Il2Cpp_initialized_n
call fcn.180001670
xor ecx, ecx
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
movups xmm0, xmmword [str.COMPETITVE]
mov r8, rax
lea rdx, [rsp + 0x30]
movups xmm1, xmmword [0x180069fe0]
lea rcx, str.___s___Base_Address_____0x_llX_n
mov qword [0x18006a908], rax
movaps xmmword [rsp + 0x30], xmm0
movaps xmmword [rsp + 0x40], xmm1
call fcn.180001670
lea rcx, str.GameAssembly.dll
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
movups xmm0, xmmword [str.COMPETITVE]
mov r8, rax
lea rdx, [rsp + 0x30]
movups xmm1, xmmword [0x180069fe0]
lea rcx, str.___s___GameAssembly_Base_Address_____0x_llX_n
mov qword [0x18006a910], rax
movaps xmmword [rsp + 0x30], xmm0
movaps xmmword [rsp + 0x40], xmm1
call fcn.180001670
lea rcx, str.UnityPlayer.dll
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
movups xmm0, xmmword [str.COMPETITVE]
mov r8, rax
lea rdx, [rsp + 0x30]
movups xmm1, xmmword [0x180069fe0]
lea rcx, str.___s___UnityPlayer_Base_Address_____0x_llX_n
mov qword [0x18006a918], rax
movaps xmmword [rsp + 0x30], xmm0
movaps xmmword [rsp + 0x40], xmm1
call fcn.180001670
lea rcx, str._n
call fcn.180001670
lea rcx, [0x180035be0]
call fcn.180001670
call fcn.180001360
call fcn.18002deb0
call fcn.18002efb0
cmp dword [0x18006abb0], 0
je 0x18002fff7
mov rax, qword [0x18006aba8]
lea r8, [0x18006a800]
lea rdx, [0x18002f7f0]
mov rbx, qword [rax + 0x40]
mov rcx, rbx
call fcn.18002c660
test eax, eax
jne 0x18002fff7
mov rcx, rbx
call fcn.18002c9a0
xor ebx, ebx
lea r8, [0x18002ddf0]
mov qword [rsp + 0x28], rbx
xor r9d, r9d
xor edx, edx
mov dword [rsp + 0x20], ebx
xor ecx, ecx
call qword [sym.imp.KERNEL32.dll_CreateThread]
xor r9d, r9d
mov qword [rsp + 0x28], rbx
lea r8, [0x18002fc40]
mov dword [rsp + 0x20], ebx
xor edx, edx
xor ecx, ecx
call qword [sym.imp.KERNEL32.dll_CreateThread]
mov rbx, qword [rsp + 0x60]
add rsp, 0x50
pop rdi
ret
lea rcx, str.___s___Il2Cpp_initialize_failed__quitting...
call fcn.180001670
mov ecx, 0x12c
call qword [sym.imp.KERNEL32.dll_Sleep]
xor ecx, ecx
call qword [sym.imp.api_ms_win_crt_runtime_l1_1_0.dll_exit]
int3