Function at 0x5d0d90
Capabilities:
Link many functions at runtime

Disassembly:
push str.fmod.dll
mov dword [esi], vtable.Sexy::FMOD_INSTANCE.0
call dword [sym.imp.kernel32.dll_LoadLibraryA]
test eax, eax
mov dword [esi + 4], eax
je 0x5d10f9
push edi
mov edi, dword [sym.imp.kernel32.dll_GetProcAddress]
push str._FSOUND_SetBufferSize_4
push eax
call edi
push str.__FSOUND_SetBufferSize_4_
push eax
mov dword [esi + 8], eax
call fcn.005d0d20
mov eax, dword [esi + 4]
add esp, 8
push str._FSOUND_SetHWND_4
push eax
call edi
push str.__FSOUND_SetHWND_4_
push eax
mov dword [esi + 0xc], eax
call fcn.005d0d20
mov ecx, dword [esi + 4]
add esp, 8
push str._FSOUND_Init_12
push ecx
call edi
push str.__FSOUND_Init_12_
push eax
mov dword [esi + 0x10], eax
call fcn.005d0d20
mov edx, dword [esi + 4]
add esp, 8
push str._FSOUND_Close_0
push edx
call edi
push str.__FSOUND_Close_0_
push eax
mov dword [esi + 0x14], eax
call fcn.005d0d20
mov eax, dword [esi + 4]
add esp, 8
push str._FSOUND_Sample_Load_16
push eax
call edi
push str.__FSOUND_Sample_Load_16_
push eax
mov dword [esi + 0x18], eax
call fcn.005d0d20
mov ecx, dword [esi + 4]
add esp, 8
push str._FSOUND_Sample_Alloc_28
push ecx
call edi
push str.__FSOUND_Sample_Alloc_28_
push eax
mov dword [esi + 0x1c], eax
call fcn.005d0d20
mov edx, dword [esi + 4]
add esp, 8
push str._FSOUND_Sample_Free_4
push edx
call edi
push str.__FSOUND_Sample_Free_4_
push eax
mov dword [esi + 0x20], eax
call fcn.005d0d20
mov eax, dword [esi + 4]
add esp, 8
push str._FSOUND_Sample_Lock_28
push eax
call edi
push str.__FSOUND_Sample_Lock_28_
push eax
mov dword [esi + 0x24], eax
call fcn.005d0d20
mov ecx, dword [esi + 4]
add esp, 8
push str._FSOUND_Sample_Unlock_20
push ecx
call edi
push str.__FSOUND_Sample_Unlock_20_
push eax
mov dword [esi + 0x28], eax
call fcn.005d0d20
mov edx, dword [esi + 4]
add esp, 8
push str._FSOUND_Sample_SetLoopPoints_12
push edx
call edi
push str.__FSOUND_Sample_SetLoopPoints_12_
push eax
mov dword [esi + 0x2c], eax
call fcn.005d0d20
mov eax, dword [esi + 4]
add esp, 8
push str._FSOUND_Sample_GetLength_4
push eax
call edi
push str.__FSOUND_Sample_GetLength_4_
push eax
mov dword [esi + 0x30], eax
call fcn.005d0d20
mov ecx, dword [esi + 4]
add esp, 8
push str._FSOUND_Sample_GetDefaults_20
push ecx
call edi
push str.__FSOUND_Sample_GetDefaults_20_
push eax
mov dword [esi + 0x34], eax
call fcn.005d0d20
mov edx, dword [esi + 4]
add esp, 8
push str._FSOUND_Sample_GetMode_4
push edx
call edi
push str.__FSOUND_Sample_GetMode_4_
push eax
mov dword [esi + 0x38], eax
call fcn.005d0d20
mov eax, dword [esi + 4]
add esp, 8
push str._FSOUND_PlaySound_8
push eax
call edi
push str.__FSOUND_PlaySound_8_
push eax
mov dword [esi + 0x3c], eax
call fcn.005d0d20
mov ecx, dword [esi + 4]
add esp, 8
push str._FSOUND_StopSound_4
push ecx
call edi
push str.__FSOUND_StopSound_4_
push eax
mov dword [esi + 0x40], eax
call fcn.005d0d20
mov edx, dword [esi + 4]
add esp, 8
push str._FSOUND_SetVolume_8
push edx
call edi
push str.__FSOUND_SetVolume_8_
push eax
mov dword [esi + 0x44], eax
call fcn.005d0d20
mov eax, dword [esi + 4]
add esp, 8
push str._FSOUND_SetPaused_8
push eax
call edi
push str.__FSOUND_SetPaused_8_
push eax
mov dword [esi + 0x48], eax
call fcn.005d0d20
mov ecx, dword [esi + 4]
add esp, 8
push str._FSOUND_SetLoopMode_8
push ecx
call edi
push str.__FSOUND_SetLoopMode_8_
push eax
mov dword [esi + 0x4c], eax
call fcn.005d0d20
mov edx, dword [esi + 4]
add esp, 8
push str._FSOUND_IsPlaying_4
push edx
call edi
push str.__FSOUND_IsPlaying_4_
push eax
mov dword [esi + 0x50], eax
call fcn.005d0d20
mov eax, dword [esi + 4]
add esp, 8
push str._FSOUND_Stream_OpenFile_12
push eax
call edi
push str.__FSOUND_Stream_OpenFile_12_
push eax
mov dword [esi + 0x54], eax
call fcn.005d0d20
mov ecx, dword [esi + 4]
add esp, 8
push str._FSOUND_Stream_Close_4
push ecx
call edi
push str.__FSOUND_Stream_Close_4_
push eax
mov dword [esi + 0x58], eax
call fcn.005d0d20
mov edx, dword [esi + 4]
add esp, 8
push str._FSOUND_Stream_Play_8
push edx
call edi
push str.__FSOUND_Stream_Play_8_
push eax
mov dword [esi + 0x5c], eax
call fcn.005d0d20
mov eax, dword [esi + 4]
add esp, 8
push str._FMUSIC_LoadSong_4
push eax
call edi
push str.__FMUSIC_LoadSong_4_
push eax
mov dword [esi + 0x60], eax
call fcn.005d0d20
mov ecx, dword [esi + 4]
add esp, 8
push str._FMUSIC_PlaySong_4
push ecx
call edi
push str.__FMUSIC_PlaySong_4_
push eax
mov dword [esi + 0x64], eax
call fcn.005d0d20
mov edx, dword [esi + 4]
add esp, 8
push str._FMUSIC_StopSong_4
push edx
call edi
push str.__FMUSIC_StopSong_4_
push eax
mov dword [esi + 0x68], eax
call fcn.005d0d20
mov eax, dword [esi + 4]
add esp, 8
push str._FMUSIC_SetLooping_8
push eax
call edi
push str.__FMUSIC_SetLooping_8_
push eax
mov dword [esi + 0x6c], eax
call fcn.005d0d20
mov ecx, dword [esi + 4]
add esp, 8
push str._FMUSIC_SetOrder_8
push ecx
call edi
push str.__FMUSIC_SetOrder_8_
push eax
mov dword [esi + 0x70], eax
call fcn.005d0d20
mov edx, dword [esi + 4]
add esp, 8
push str._FMUSIC_SetPaused_8
push edx
call edi
push str.__FMUSIC_SetPaused_8_
push eax
mov dword [esi + 0x74], eax
call fcn.005d0d20
mov eax, dword [esi + 4]
add esp, 8
push str._FMUSIC_SetMasterVolume_8
push eax
call edi
push str.__FMUSIC_SetMasterVolume_8_
push eax
mov dword [esi + 0x78], eax
call fcn.005d0d20
mov ecx, dword [esi + 4]
add esp, 8
push str._FMUSIC_IsPlaying_4
push ecx
call edi
push str.__FMUSIC_IsPlaying_4_
push eax
mov dword [esi + 0x7c], eax
call fcn.005d0d20
add esp, 8
pop edi
mov eax, esi
ret