Function at 0x1800ecb10
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
mov qword [rsp + 0x20], r14
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rdx
mov r14, rcx
call fcn.1800547d0
movsxd rdx, eax
xor ecx, ecx
mov r9d, 0x40
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x1800ecf4d
mov ecx, dword [0x180204ff4]
mov rax, qword gs:[0x58]
mov edx, reloc.WS2_32.dll_recv
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x180208dec], eax
jle 0x1800ecc12
lea rcx, [0x180208dec]
call fcn.1801689b0
cmp dword [0x180208dec], 0xffffffff
jne 0x1800ecc12
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, ntohl
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.1800542a0
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.1800542a0
nop
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.180054430
nop
lea rcx, [rbp - 0x40]
call fcn.180056630
nop
lea rcx, [rbp - 0x20]
call fcn.180056630
nop
lea rcx, [0x180208dec]
call fcn.180168944
mov eax, dword [rbx]
cmp qword [0x180205d98], 0
je 0x1800ecc77
cmp dword [0x180208ec0], eax
jle 0x1800ecc55
lea rcx, [0x180208ec0]
call fcn.1801689b0
cmp dword [0x180208ec0], 0xffffffff
jne 0x1800ecc55
mov rax, qword [0x180205d98]
mov qword [0x180208f08], rax
lea rcx, [0x180208ec0]
call fcn.180168944
mov qword [rsp + 0x20], rsi
mov r9d, 0xffffffff
mov r8d, 1
mov rdx, r14
mov rcx, rdi
call qword [0x180208f08]
jmp 0x1800ecf4a
cmp dword [0x180208f18], eax
jle 0x1800ecd17
lea rcx, [0x180208f18]
call fcn.1801689b0
cmp dword [0x180208f18], 0xffffffff
jne 0x1800ecd17
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.1800542a0
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.1800542a0
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054430
mov dword [0x180208f28], eax
lea rcx, [rbp - 0x20]
call fcn.180056630
nop
lea rcx, [rbp - 0x40]
call fcn.180056630
nop
lea rcx, [0x180208f18]
call fcn.180168944
mov eax, dword [rbx]
cmp dword [0x180208fd4], eax
jle 0x1800ecdb9
lea rcx, [0x180208fd4]
call fcn.1801689b0
cmp dword [0x180208fd4], 0xffffffff
jne 0x1800ecdb9
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, recvfrom
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.1800542a0
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.1800542a0
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054430
mov dword [0x180208c58], eax
lea rcx, [rbp - 0x20]
call fcn.180056630
nop
lea rcx, [rbp - 0x40]
call fcn.180056630
nop
lea rcx, [0x180208fd4]
call fcn.180168944
mov eax, dword [rbx]
cmp dword [0x180208fa8], eax
jle 0x1800ece5b
lea rcx, [0x180208fa8]
call fcn.1801689b0
cmp dword [0x180208fa8], 0xffffffff
jne 0x1800ece5b
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.1800542a0
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.1800542a0
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054430
mov dword [0x180208ff4], eax
lea rcx, [rbp - 0x20]
call fcn.180056630
nop
lea rcx, [rbp - 0x40]
call fcn.180056630
nop
lea rcx, [0x180208fa8]
call fcn.180168944
mov eax, dword [rbx]
cmp dword [0x180208c78], eax
jle 0x1800ecef8
lea rcx, [0x180208c78]
call fcn.1801689b0
cmp dword [0x180208c78], 0xffffffff
jne 0x1800ecef8
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.1800542a0
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.1800542a0
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054430
nop
lea rcx, [rbp - 0x20]
call fcn.180056630
nop
lea rcx, [rbp - 0x40]
call fcn.180056630
nop
lea rcx, [0x180208c78]
call fcn.180168944
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.180054a50
mov dword [rax], ebx
mov rcx, rdi
call fcn.180054960
mov qword [rax], r14
movsxd rax, dword [0x180208f28]
mov dword [rax + rdi], 1
movsxd rax, dword [0x180208ff4]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x180208c58]
mov qword [rax + rdi], rsi
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov r14, qword [r11 + 0x28]
mov rsp, r11
pop rbp
ret