Function at 0x100236a0
Capabilities:
Check for time delay via gettickcount

Disassembly:
push ebp
mov ebp, esp
sub esp, 0x3c
mov dword [ebp - 0x3c], ecx
mov eax, dword [0x100dcf00]
mov edx, dword [eax]
mov ecx, dword [0x100dcf00]
mov eax, dword [edx + 0x68]
call eax
movzx ecx, al
movzx edx, byte [0x100db801]
cmp ecx, edx
je 0x100236ea
mov dword [0x100ac1b0], 0xffffffff
mov eax, dword [0x100dcf00]
mov edx, dword [eax]
mov ecx, dword [0x100dcf00]
mov eax, dword [edx + 0x68]
call eax
mov byte [0x100db801], al
call dword [sym.imp.KERNEL32.dll_GetTickCount]
cmp eax, dword [0x100ac1b0]
jl 0x10023874
movzx ecx, byte [0x100db801]
test ecx, ecx
je 0x10023874
mov edx, dword [0x100dcedc]
mov eax, dword [edx]
mov ecx, dword [eax + 0x44]
mov dword [ebp - 0x20], ecx
push str.weapon_recoil_scale
mov ecx, dword [0x100dcedc]
call dword [ebp - 0x20]
mov dword [ebp - 4], eax
mov edx, dword [ebp - 4]
mov eax, dword [edx]
mov ecx, dword [ebp - 4]
mov edx, dword [eax + 0x30]
call edx
fstp dword [0x100dceb8]
mov eax, dword [0x100dcedc]
mov ecx, dword [eax]
mov edx, dword [ecx + 0x44]
mov dword [ebp - 0x24], edx
push str.sv_usercmd_custom_random_seed
mov ecx, dword [0x100dcedc]
call dword [ebp - 0x24]
mov dword [ebp - 8], eax
mov eax, dword [ebp - 8]
mov edx, dword [eax]
mov ecx, dword [ebp - 8]
mov eax, dword [edx + 0x34]
call eax
mov dword [0x100dceb4], eax
mov ecx, dword [0x100dcedc]
mov edx, dword [ecx]
mov eax, dword [edx + 0x44]
mov dword [ebp - 0x28], eax
push str.weapon_accuracy_nospread
mov ecx, dword [0x100dcedc]
call dword [ebp - 0x28]
mov dword [ebp - 0xc], eax
mov ecx, dword [ebp - 0xc]
mov edx, dword [ecx]
mov ecx, dword [ebp - 0xc]
mov eax, dword [edx + 0x34]
call eax
mov dword [0x100dcebc], eax
mov ecx, dword [0x100dcedc]
mov edx, dword [ecx]
mov eax, dword [edx + 0x44]
mov dword [ebp - 0x2c], eax
push str.sv_clip_penetration_traces_to_players
mov ecx, dword [0x100dcedc]
call dword [ebp - 0x2c]
mov dword [ebp - 0x10], eax
mov ecx, dword [ebp - 0x10]
mov edx, dword [ecx]
mov ecx, dword [ebp - 0x10]
mov eax, dword [edx + 0x34]
call eax
mov dword [0x100dcec0], eax
mov ecx, dword [0x100dcedc]
mov edx, dword [ecx]
mov eax, dword [edx + 0x44]
mov dword [ebp - 0x30], eax
push str.ff_damage_bullet_penetration
mov ecx, dword [0x100dcedc]
call dword [ebp - 0x30]
mov dword [ebp - 0x14], eax
mov ecx, dword [ebp - 0x14]
mov edx, dword [ecx]
mov ecx, dword [ebp - 0x14]
mov eax, dword [edx + 0x30]
call eax
fstp dword [0x100dcec8]
mov ecx, dword [0x100dcedc]
mov edx, dword [ecx]
mov eax, dword [edx + 0x44]
mov dword [ebp - 0x34], eax
push str.ff_damage_reduction_bullets
mov ecx, dword [0x100dcedc]
call dword [ebp - 0x34]
mov dword [ebp - 0x18], eax
mov ecx, dword [ebp - 0x18]
mov edx, dword [ecx]
mov ecx, dword [ebp - 0x18]
mov eax, dword [edx + 0x30]
call eax
fstp dword [0x100dcec4]
mov ecx, dword [0x100dcedc]
mov edx, dword [ecx]
mov eax, dword [edx + 0x44]
mov dword [ebp - 0x38], eax
push str.sv_penetration_type
mov ecx, dword [0x100dcedc]
call dword [ebp - 0x38]
mov dword [ebp - 0x1c], eax
mov ecx, dword [ebp - 0x1c]
mov edx, dword [ecx]
mov ecx, dword [ebp - 0x1c]
mov eax, dword [edx + 0x34]
call eax
mov dword [0x100dcecc], eax
call dword [sym.imp.KERNEL32.dll_GetTickCount]
add eax, 0xea60
mov dword [0x100ac1b0], eax
mov esp, ebp
pop ebp
ret