Function at 0x180053b30
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rcx
call fcn.1800537c0
movsxd rdx, eax
xor ecx, ecx
lea r9d, [rcx + 0x40]
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x180053f84
mov ecx, dword [0x1802433b4]
mov rax, qword gs:[0x58]
mov edx, 8
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x1802452b0], eax
jle 0x180053c2b
lea rcx, [0x1802452b0]
call fcn.180198ab0
cmp dword [0x1802452b0], 0xffffffff
jne 0x180053c2b
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, ntohs
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.180052e60
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.180052e60
nop
xor r8d, r8d
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.180052ff0
nop
lea rcx, [rbp - 0x40]
call fcn.180056ce0
nop
lea rcx, [rbp - 0x20]
call fcn.180056ce0
nop
lea rcx, [0x1802452b0]
call fcn.180198a50
mov eax, dword [rbx]
cmp qword [0x180244218], 0
je 0x180053c92
cmp dword [0x1802452c4], eax
jle 0x180053c6e
lea rcx, [0x1802452c4]
call fcn.180198ab0
cmp dword [0x1802452c4], 0xffffffff
jne 0x180053c6e
mov rax, qword [0x180244218]
mov qword [0x1802452d0], rax
lea rcx, [0x1802452c4]
call fcn.180198a50
mov qword [rsp + 0x20], 0
mov r9d, 0xffffffff
lea r8d, [r9 + 2]
mov rdx, rsi
mov rcx, rdi
call qword [0x1802452d0]
jmp 0x180053f81
cmp dword [0x1802452d8], eax
jle 0x180053d39
lea rcx, [0x1802452d8]
call fcn.180198ab0
cmp dword [0x1802452d8], 0xffffffff
jne 0x180053d39
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.180052e60
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180052e60
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180052ff0
mov dword [0x1802452e8], eax
lea rcx, [rbp - 0x20]
call fcn.180056ce0
nop
lea rcx, [rbp - 0x40]
call fcn.180056ce0
nop
lea rcx, [0x1802452d8]
call fcn.180198a50
mov eax, dword [rbx]
cmp dword [0x180245338], eax
jle 0x180053de2
lea rcx, [0x180245338]
call fcn.180198ab0
cmp dword [0x180245338], 0xffffffff
jne 0x180053de2
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, ntohs
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.180052e60
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180052e60
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180052ff0
mov dword [0x180245254], eax
lea rcx, [rbp - 0x20]
call fcn.180056ce0
nop
lea rcx, [rbp - 0x40]
call fcn.180056ce0
nop
lea rcx, [0x180245338]
call fcn.180198a50
mov eax, dword [rbx]
cmp dword [0x18024532c], eax
jle 0x180053e8b
lea rcx, [0x18024532c]
call fcn.180198ab0
cmp dword [0x18024532c], 0xffffffff
jne 0x180053e8b
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.180052e60
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180052e60
nop
mov r8b, 1
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180052ff0
mov dword [0x180245350], eax
lea rcx, [rbp - 0x20]
call fcn.180056ce0
nop
lea rcx, [rbp - 0x40]
call fcn.180056ce0
nop
lea rcx, [0x18024532c]
call fcn.180198a50
mov eax, dword [rbx]
cmp dword [0x180245260], eax
jle 0x180053f2b
lea rcx, [0x180245260]
call fcn.180198ab0
cmp dword [0x180245260], 0xffffffff
jne 0x180053f2b
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.180052e60
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180052e60
nop
xor r8d, r8d
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180052ff0
nop
lea rcx, [rbp - 0x20]
call fcn.180056ce0
nop
lea rcx, [rbp - 0x40]
call fcn.180056ce0
nop
lea rcx, [0x180245260]
call fcn.180198a50
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.180053a40
mov dword [rax], ebx
mov rcx, rdi
call fcn.180053950
mov qword [rax], rsi
movsxd rax, dword [0x1802452e8]
mov dword [rax + rdi], 1
movsxd rax, dword [0x180245350]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x180245254]
mov qword [rax + rdi], 0
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov rsp, r11
pop rbp
ret