Function at 0x442b20
Capabilities:
Contain obfuscated stackstrings

Disassembly:
push 0xffffffffffffffff
push 0x45e2ed
mov eax, dword fs:[0]
push eax
sub esp, 0x70
mov eax, dword [0x49001c]
xor eax, esp
mov dword [esp + 0x6c], eax
push ebx
push ebp
push edi
mov eax, dword [0x49001c]
xor eax, esp
push eax
lea eax, [esp + 0x80]
mov dword fs:[0], eax
cmp dword [esi + 0x14], 0
je 0x442cd0
lea ecx, [esp + 0x10]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMBlowFish::constructor_void_]
mov dword [esp + 0x88], 0
mov al, 0x61
mov byte [esp + 0x6e], al
mov byte [esp + 0x72], al
mov al, 0x73
mov byte [esp + 0x73], al
mov byte [esp + 0x74], al
push 0xd
lea eax, [esp + 0x70]
push eax
lea ecx, [esp + 0x18]
mov byte [esp + 0x74], 0x4b
mov byte [esp + 0x75], 0x75
mov byte [esp + 0x77], 0x69
mov byte [esp + 0x78], 0x38
mov byte [esp + 0x79], 0x50
mov byte [esp + 0x7d], 0x77
mov byte [esp + 0x7e], 0x6f
mov byte [esp + 0x7f], 0x72
mov byte [esp + 0x80], 0x64
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMBlowFish::Initialize_unsigned_char__const__int_]
lea ecx, [esp + 0x50]
push esi
push ecx
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
add esp, 8
mov byte [esp + 0x88], 1
mov edx, dword [esp + 0x64]
push edx
lea ecx, [esp + 0x14]
call dword [sym.imp.K8Common.dll_public:_unsigned_int___thiscall_GameMgr::GMBlowFish::GetOutputLength_unsigned_int_]
push eax
lea ecx, [esp + 0x1c]
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMBuffer_unsigned_char_::constructor_unsigned_int_]
mov byte [esp + 0x88], 2
cmp dword [esp + 0x68], 0x10
mov ebp, dword [esp + 0x64]
mov ebx, dword [esp + 0x54]
jae 0x442c14
lea ebx, [esp + 0x54]
mov edi, dword [sym.imp.K8Common.dll_public:_unsigned_char____thiscall_GameMgr::GMBuffer_unsigned_char_::data_void_]
lea ecx, [esp + 0x18]
call edi
push eax
push ebp
push ebx
lea ecx, [esp + 0x1c]
call dword [sym.imp.K8Common.dll_public:_unsigned_int___thiscall_GameMgr::GMBlowFish::Encode_unsigned_char___unsigned_int__unsigned_char__]
lea ecx, [esp + 0x28]
mov ebp, eax
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMBase64::constructor_void_]
mov bl, 3
push ebp
lea ecx, [esp + 0x1c]
mov byte [esp + 0x8c], bl
call edi
push eax
lea ecx, [esp + 0x30]
call dword [sym.imp.K8Common.dll_public:_char____thiscall_GameMgr::GMBase64::Encrypt_char_const___int_]
push eax
lea eax, [esp + 0x38]
push eax
call dword [sym.imp.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringConvert::CharToGMString_char_const__]
add esp, 8
push eax
mov ecx, esi
mov byte [esp + 0x8c], 4
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t______thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
lea ecx, [esp + 0x34]
mov byte [esp + 0x88], bl
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x28]
mov byte [esp + 0x88], 2
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMBase64::destructor_void_]
lea ecx, [esp + 0x18]
mov byte [esp + 0x88], 1
call dword [sym.imp.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMBuffer_unsigned_char_::destructor_void_]
lea ecx, [esp + 0x50]
mov byte [esp + 0x88], 0
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x10]
mov dword [esp + 0x88], 0xffffffff
call dword [sym.imp.K8Common.dll_public:_void___thiscall_GameMgr::GMBlowFish::destructor_void_]
mov ecx, dword [esp + 0x80]
mov dword fs:[0], ecx
pop ecx
pop edi
pop ebp
pop ebx
mov ecx, dword [esp + 0x6c]
xor ecx, esp
call fcn.0045d098
add esp, 0x7c
ret