Function at 0x5d1de0
Capabilities:
Create thread

Disassembly:
push 0xffffffffffffffff
push 0x647a86
mov eax, dword fs:[0]
push eax
mov dword fs:[0], esp
sub esp, 0x138
push ebx
push ebp
push esi
push edi
push 0x7d5214
mov esi, ecx
call dword [sym.imp.KERNEL32.dll_InitializeCriticalSection]
call fcn.005e15d0
call fcn.005ec080
call fcn.005ec6e0
mov dword [esi + 0x102578], 1
call dword [sym.imp.KERNEL32.dll_GetCurrentThreadId]
mov dword [0x7d8558], eax
call fcn.005ed3f0
mov edi, dword [sym.imp.KERNEL32.dll_GetCurrentProcess]
xor ebx, ebx
push ebx
push 1
push 0x1f0fff
push 0x75029c
call edi
push eax
call edi
push eax
call edi
mov ebp, dword [sym.imp.KERNEL32.dll_DuplicateHandle]
push eax
call ebp
push ebx
push 1
push 0x1f03ff
push 0x750284
call edi
push eax
call dword [sym.imp.KERNEL32.dll_GetCurrentThread]
push eax
call edi
push eax
call ebp
lea eax, [esp + 0x14]
push eax
push ebx
push ebx
push 0x5cc380
push ebx
push ebx
call dword [sym.imp.KERNEL32.dll_CreateThread]
mov ecx, dword [esp + 0x158]
mov dword [0x7d5478], eax
push 1
lea ebp, [esi + 0x10]
push 1
mov dword [esi + 4], 0x30001
mov dword [esi + 8], ecx
mov dword [esi + 0x4d4], 0xff000000
mov dword [ebp], ebx
mov dword [esi + 0x14], ebx
mov dword [esi + 0x480], ebx
call fcn.005cdef0
add esp, 8
mov dword [esp + 0x10], eax
mov dword [esp + 0x150], ebx
cmp eax, ebx
je 0x5d1ede
mov ecx, eax
call fcn.005ceb10
jmp 0x5d1ee0
xor eax, eax
push 1
or ebx, 0xffffffff
push 0xc
mov dword [esp + 0x158], ebx
mov dword [0x7502cc], eax
call fcn.005cdef0
add esp, 8
mov dword [esp + 0x10], eax
mov dword [esp + 0x150], 1
test eax, eax
je 0x5d1f17
mov ecx, eax
call fcn.005ce6f0
jmp 0x5d1f19
xor eax, eax
push 1
push 0x3c
mov dword [esp + 0x158], ebx
mov dword [0x7502c8], eax
call fcn.005cdef0
mov edi, eax
add esp, 8
mov dword [esp + 0x10], edi
mov dword [esp + 0x150], 2
test edi, edi
je 0x5d1f4f
mov ecx, edi
call fcn.005cec10
jmp 0x5d1f51
xor edi, edi
push 0
push ebp
push 0x6f9094
push 0x800
push 0
mov dword [esp + 0x164], ebx
mov dword [0x7502d0], edi
call dword [sym.imp.KERNEL32.dll_GetModuleHandleA]
push eax
call sub.DINPUT8.dll_DirectInput8Create
test eax, eax
jne 0x5d1f88
mov ecx, dword [0x7502cc]
call fcn.005cedf0
push 0x20
call sub.d3d9.dll_Direct3DCreate9
mov edi, eax
xor ebx, ebx
mov dword [esi + 0x14], edi
cmp edi, ebx
jne 0x5d1fa1
xor eax, eax
jmp 0x5d20c4
push 0x130
lea edx, [esp + 0x1c]
push ebx
push edx
call fcn.005f4bd0
mov eax, dword [edi]
mov edx, dword [eax + 0x38]
add esp, 0xc
lea ecx, [esp + 0x18]
push ecx
push 1
push ebx
push edi
call edx
mov ecx, dword [0x7d89a0]
cmp ecx, ebx
je 0x5d2012
mov eax, dword [esp + 0x70]
mov edi, dword [esp + 0x74]
cmp eax, edi
jae 0x5d1fdc
mov edi, eax
push edi
call fcn.005e6a00
mov ecx, dword [0x7d89b8]
mov eax, dword [ecx + 0x184]
cmp edi, eax
jge 0x5d1ff4
mov eax, edi
push eax
call fcn.005e6a00
mov ecx, dword [0x7d89b0]
mov eax, dword [ecx + 0x184]
cmp edi, eax
jge 0x5d200c
mov eax, edi
push eax
call fcn.005e6a00
push str.Default.ini
mov byte [esi + 0x102604], bl
mov dword [esi + 0x568], ebx
mov dword [esi + 0x8156c], ebx
call fcn.005f3f0b
push str.DefaultShaderFile.shader
call fcn.005f3f0b
call fcn.005d0de0
mov esi, eax
call fcn.005d0e70
mov edi, eax
mov eax, esi
cdq
and edx, 0x3ff
add eax, edx
sar eax, 0xa
cdq
and edx, 0x3ff
add eax, edx
sar eax, 0xa
push eax
push str.VMEM_As_seen_through_DDRaw:__d_n
call fcn.005cbf10
mov eax, edi
cdq
and edx, 0x3ff
add eax, edx
sar eax, 0xa
cdq
and edx, 0x3ff
add eax, edx
sar eax, 0xa
push eax
push str.VMEM_As_seen_through_WMI:__d_n
call fcn.005cbf10
add esp, 0x18
cmp esi, edi
mov eax, esi
jg 0x5d209b
mov eax, edi
mov ecx, dword [0x7d8a9c]
push eax
call fcn.005e6a00
mov ecx, dword [0x7d8aa0]
push esi
call fcn.005e6a00
mov ecx, dword [0x7d8aa4]
push edi
call fcn.005e6a00
mov eax, 1
mov ecx, dword [esp + 0x148]
pop edi
pop esi
pop ebp
pop ebx
mov dword fs:[0], ecx
add esp, 0x144
ret 8