Function at 0x100010c7
Capabilities:
Create thread

Disassembly:
push ebp
mov ebp, esp
sub esp, 0x2c
mov dword [ebp - 4], 0
push 0x10
call fcn.10009b5e
add esp, 4
mov dword [ebp - 8], eax
mov ebx, eax
mov dword [ebx], 0
mov dword [ebx + 4], 0
mov dword [ebx + 8], 0
mov dword [ebx + 0xc], 0
cmp dword [ebp + 8], 0x49468ec
je 0x10001116
jmp 0x100017fe
mov eax, dword [ebp + 0xc]
mov dword [0x10016cf8], eax
call fcn.10001810
mov dword [ebp - 0xc], eax
mov eax, dword [ebp - 0xc]
push eax
mov ebx, dword [0x10016cfc]
test ebx, ebx
je 0x1000113d
push ebx
call fcn.10009b64
add esp, 4
pop eax
mov dword [0x10016cfc], eax
push str.Dll_Log.txt
push dword [0x10016cfc]
mov ecx, 2
call fcn.1000106b
add esp, 8
mov dword [ebp - 0xc], eax
push 0x80000301
push 0
push 3
push 0x80000301
push 0
push 5
push VariantClear
push 0
mov eax, dword [ebp - 0xc]
test eax, eax
jne 0x10001189
mov eax, 0x1001623d
push eax
push 3
mov ebx, 0x270
call fcn.10009eb0
add esp, 0x28
mov dword [ebp - 0x10], eax
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x100011af
push ebx
call fcn.10009b64
add esp, 4
mov eax, dword [ebp - 0x10]
mov dword [0x10016d00], eax
push str.Res_v1.wav
push dword [0x10016cfc]
mov ecx, 2
call fcn.1000106b
add esp, 8
mov dword [ebp - 0xc], eax
push VariantClear
push 0
mov eax, dword [ebp - 0xc]
test eax, eax
jne 0x100011e5
mov eax, 0x1001623d
push eax
push 1
mov ebx, 0x268
call fcn.10009f90
add esp, 0x10
mov dword [ebp - 0x10], eax
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x1000120b
push ebx
call fcn.10009b64
add esp, 4
mov eax, dword [ebp - 0x10]
push eax
mov ebx, dword [0x10016d04]
test ebx, ebx
je 0x10001222
push ebx
call fcn.10009b64
add esp, 4
pop eax
mov dword [0x10016d04], eax
mov eax, str.LOLBoxD3D:in
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x10001249
push ebx
call fcn.10009b64
add esp, 4
push 0x1000620f
mov eax, str.Direct3DCreate9
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
mov eax, str.d3d9.dll
mov dword [ebp - 0x10], eax
lea eax, [ebp - 0x10]
push eax
push 0x10016d08
mov eax, dword [esp]
mov eax, dword [eax]
mov eax, dword [eax]
call dword [eax + 0xc]
mov dword [ebp - 0x14], eax
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x10001288
push ebx
call fcn.10009b64
add esp, 4
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x10001298
push ebx
call fcn.10009b64
add esp, 4
cmp dword [ebp - 0x14], 0
je 0x10001354
mov eax, str.LOLBoxD3D:Direct3DCreate9:Hook:d3d9.dll:ok
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x100012c3
push ebx
call fcn.10009b64
add esp, 4
mov eax, str.FZLanTingHei_L_GBK
push eax
mov ebx, dword [0x10016d0c]
test ebx, ebx
je 0x100012dc
push ebx
call fcn.10009b64
add esp, 4
pop eax
mov dword [0x10016d0c], eax
push dword [0x10016d0c]
push str.LOLBoxD3D:Font:
mov ecx, 2
call fcn.1000106b
add esp, 8
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x10001316
push ebx
call fcn.10009b64
add esp, 4
call fcn.10001bce
push dword [0x10016d0c]
push str.LOLBoxD3D:Font:
mov ecx, 2
call fcn.1000106b
add esp, 8
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x1000134f
push ebx
call fcn.10009b64
add esp, 4
jmp 0x1000145a
push 0x1000620f
mov eax, str.Direct3DCreate9
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
mov eax, str.D3DX9_39.dll
mov dword [ebp - 0x10], eax
lea eax, [ebp - 0x10]
push eax
push 0x10016d08
mov eax, dword [esp]
mov eax, dword [eax]
mov eax, dword [eax]
call dword [eax + 0xc]
mov dword [ebp - 0x14], eax
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x10001393
push ebx
call fcn.10009b64
add esp, 4
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x100013a3
push ebx
call fcn.10009b64
add esp, 4
cmp dword [ebp - 0x14], 0
je 0x1000145a
mov eax, str.LOLBoxD3D:Direct3DCreate9:Hook:D3DX9_39.dll:ok
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x100013ce
push ebx
call fcn.10009b64
add esp, 4
mov eax, str.FZLanTingHei_L_GBK
push eax
mov ebx, dword [0x10016d0c]
test ebx, ebx
je 0x100013e7
push ebx
call fcn.10009b64
add esp, 4
pop eax
mov dword [0x10016d0c], eax
push dword [0x10016d0c]
push str.LOLBoxD3D:Font:
mov ecx, 2
call fcn.1000106b
add esp, 8
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x10001421
push ebx
call fcn.10009b64
add esp, 4
call fcn.10001bce
push dword [0x10016d0c]
push str.LOLBoxD3D:Font:
mov ecx, 2
call fcn.1000106b
add esp, 8
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x1000145a
push ebx
call fcn.10009b64
add esp, 4
mov eax, str.League_of_Legends__TM__Client
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.100021d6
mov dword [ebp - 0x10], eax
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x1000147e
push ebx
call fcn.10009b64
add esp, 4
mov eax, dword [ebp - 0x10]
mov dword [ebp - 4], eax
push 0x80000301
push 0
push dword [ebp - 4]
push 1
mov ebx, 0x168
call fcn.1000a070
add esp, 0x10
mov dword [ebp - 0xc], eax
push dword [ebp - 0xc]
push str.League_of_Legends__TM__Client:H:
mov ecx, 2
call fcn.1000106b
add esp, 8
mov dword [ebp - 0x10], eax
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x100014cb
push ebx
call fcn.10009b64
add esp, 4
lea eax, [ebp - 0x10]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x100014e4
push ebx
call fcn.10009b64
add esp, 4
cmp dword [ebp - 4], 0
jg 0x1000173a
mov eax, str.League_of_Legends__TM__Client
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.100021d6
mov dword [ebp - 0x10], eax
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x10001512
push ebx
call fcn.10009b64
add esp, 4
mov eax, dword [ebp - 0x10]
mov dword [ebp - 4], eax
cmp dword [ebp - 4], 0
jle 0x10001717
mov eax, dword [ebp - 4]
mov dword [0x10016d10], eax
lea eax, [ebp - 8]
push eax
push dword [0x10016d10]
call fcn.10002213
mov eax, dword [ebp - 8]
push eax
push 0x10
call fcn.10009b5e
pop ecx
pop esi
mov edi, eax
rep movsb byte es:[edi], byte [esi]
push eax
mov ebx, dword [0x10016d14]
push ebx
call fcn.10009b64
add esp, 4
pop eax
mov dword [0x10016d14], eax
push 0x80000301
push 0
push dword [0x10016d10]
push 1
mov ebx, 0x168
call fcn.1000a070
add esp, 0x10
mov dword [ebp - 0xc], eax
push dword [ebp - 0xc]
push str.LOLBoxD3D:GameWindow:
mov ecx, 2
call fcn.1000106b
add esp, 8
mov dword [ebp - 0x10], eax
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x100015ad
push ebx
call fcn.10009b64
add esp, 4
lea eax, [ebp - 0x10]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x100015c6
push ebx
call fcn.10009b64
add esp, 4
mov ebx, dword [0x10016d14]
add ebx, 4
mov dword [ebp - 0xc], ebx
push 0x80000301
push 0
mov ebx, dword [ebp - 0xc]
push dword [ebx]
push 1
mov ebx, 0x168
call fcn.1000a070
add esp, 0x10
mov dword [ebp - 0x10], eax
mov ebx, dword [0x10016d14]
mov dword [ebp - 0x14], ebx
push 0x80000301
push 0
mov ebx, dword [ebp - 0x14]
push dword [ebx]
push 1
mov ebx, 0x168
call fcn.1000a070
add esp, 0x10
mov dword [ebp - 0x18], eax
mov ebx, dword [0x10016d14]
add ebx, 8
mov dword [ebp - 0x1c], ebx
push 0x80000301
push 0
mov ebx, dword [ebp - 0x1c]
push dword [ebx]
push 1
mov ebx, 0x168
call fcn.1000a070
add esp, 0x10
mov dword [ebp - 0x20], eax
mov ebx, dword [0x10016d14]
add ebx, 0xc
mov dword [ebp - 0x24], ebx
push 0x80000301
push 0
mov ebx, dword [ebp - 0x24]
push dword [ebx]
push 1
mov ebx, 0x168
call fcn.1000a070
add esp, 0x10
mov dword [ebp - 0x28], eax
push dword [ebp - 0x28]
push 0x1001634f
push dword [ebp - 0x20]
push 0x1001634f
push dword [ebp - 0x18]
push 0x1001634f
push dword [ebp - 0x10]
push str.LOLBoxD3D:Rect:
mov ecx, 8
call fcn.1000106b
add esp, 0x20
mov dword [ebp - 0x2c], eax
mov ebx, dword [ebp - 0x10]
test ebx, ebx
je 0x100016b7
push ebx
call fcn.10009b64
add esp, 4
mov ebx, dword [ebp - 0x18]
test ebx, ebx
je 0x100016c7
push ebx
call fcn.10009b64
add esp, 4
mov ebx, dword [ebp - 0x20]
test ebx, ebx
je 0x100016d7
push ebx
call fcn.10009b64
add esp, 4
mov ebx, dword [ebp - 0x28]
test ebx, ebx
je 0x100016e7
push ebx
call fcn.10009b64
add esp, 4
lea eax, [ebp - 0x2c]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0x2c]
test ebx, ebx
je 0x10001700
push ebx
call fcn.10009b64
add esp, 4
push 0x10006f92
push dword [ebp - 4]
push 0x10016d18
mov eax, dword [esp]
mov eax, dword [eax]
mov eax, dword [eax]
call dword [eax + 8]
push 0x80000301
push 0
push 0x3e8
push 1
mov ebx, 0x67c
call fcn.1000a340
add esp, 0x10
jmp 0x100014e4
mov eax, str.LOLBoxD3D:SetTimer
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x1000175b
push ebx
call fcn.10009b64
add esp, 4
push VariantClear
push 0
push 0x10007199
push 1
mov ebx, 0x9dc
call fcn.1000a350
add esp, 0x10
mov dword [ebp - 0xc], eax
mov dword [ebp - 0x10], esp
push 0
push 0
push 0
push dword [ebp - 0xc]
push 0
push 0
call dword [sym.imp.KERNEL32.dll_CreateThread]
nop
nop
nop
nop
cmp dword [ebp - 0x10], esp
je 0x100017b7
push 6
call fcn.10009b6a
add esp, 4
mov eax, str.LOLBoxD3D:SetTimer:Over
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x100017d8
push ebx
call fcn.10009b64
add esp, 4
call fcn.10002287
mov eax, str.LOLBoxD3D:Teamdata:Over
mov dword [ebp - 0xc], eax
lea eax, [ebp - 0xc]
push eax
call fcn.1000194a
mov ebx, dword [ebp - 0xc]
test ebx, ebx
je 0x100017fe
push ebx
call fcn.10009b64
add esp, 4
mov ebx, dword [ebp - 8]
push ebx
call fcn.10009b64
add esp, 4
mov esp, ebp
pop ebp
ret 8