Function at 0x180054b30
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rcx
call fcn.1800547c0
movsxd rdx, eax
xor ecx, ecx
mov r9d, 0x40
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x180054f6d
mov ecx, dword [0x1801fe014]
mov rax, qword gs:[0x58]
mov edx, reloc.WS2_32.dll_recv
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x1801ffef8], eax
jle 0x180054c2a
lea rcx, [0x1801ffef8]
call fcn.180164ec0
cmp dword [0x1801ffef8], 0xffffffff
jne 0x180054c2a
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, listen
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.180054290
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.180054290
nop
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.180054420
nop
lea rcx, [rbp - 0x40]
call fcn.1800564e0
nop
lea rcx, [rbp - 0x20]
call fcn.1800564e0
nop
lea rcx, [0x1801ffef8]
call fcn.180164e54
mov eax, dword [rbx]
cmp qword [0x1801fedd0], 0
je 0x180054c93
cmp dword [0x1801fff0c], eax
jle 0x180054c6d
lea rcx, [0x1801fff0c]
call fcn.180164ec0
cmp dword [0x1801fff0c], 0xffffffff
jne 0x180054c6d
mov rax, qword [0x1801fedd0]
mov qword [0x1801fff18], rax
lea rcx, [0x1801fff0c]
call fcn.180164e54
mov qword [rsp + 0x20], 0
mov r9d, 0xffffffff
mov r8d, 1
mov rdx, rsi
mov rcx, rdi
call qword [0x1801fff18]
jmp 0x180054f6a
cmp dword [0x1801fff20], eax
jle 0x180054d33
lea rcx, [0x1801fff20]
call fcn.180164ec0
cmp dword [0x1801fff20], 0xffffffff
jne 0x180054d33
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.180054290
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180054290
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054420
mov dword [0x1801fff30], eax
lea rcx, [rbp - 0x20]
call fcn.1800564e0
nop
lea rcx, [rbp - 0x40]
call fcn.1800564e0
nop
lea rcx, [0x1801fff20]
call fcn.180164e54
mov eax, dword [rbx]
cmp dword [0x1801fff8c], eax
jle 0x180054dd5
lea rcx, [0x1801fff8c]
call fcn.180164ec0
cmp dword [0x1801fff8c], 0xffffffff
jne 0x180054dd5
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, listen
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.180054290
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180054290
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054420
mov dword [0x1801ffe9c], eax
lea rcx, [rbp - 0x20]
call fcn.1800564e0
nop
lea rcx, [rbp - 0x40]
call fcn.1800564e0
nop
lea rcx, [0x1801fff8c]
call fcn.180164e54
mov eax, dword [rbx]
cmp dword [0x1801fff80], eax
jle 0x180054e77
lea rcx, [0x1801fff80]
call fcn.180164ec0
cmp dword [0x1801fff80], 0xffffffff
jne 0x180054e77
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.180054290
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180054290
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054420
mov dword [0x1801fffa8], eax
lea rcx, [rbp - 0x20]
call fcn.1800564e0
nop
lea rcx, [rbp - 0x40]
call fcn.1800564e0
nop
lea rcx, [0x1801fff80]
call fcn.180164e54
mov eax, dword [rbx]
cmp dword [0x1801ffea8], eax
jle 0x180054f14
lea rcx, [0x1801ffea8]
call fcn.180164ec0
cmp dword [0x1801ffea8], 0xffffffff
jne 0x180054f14
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.180054290
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180054290
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054420
nop
lea rcx, [rbp - 0x20]
call fcn.1800564e0
nop
lea rcx, [rbp - 0x40]
call fcn.1800564e0
nop
lea rcx, [0x1801ffea8]
call fcn.180164e54
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.180054a40
mov dword [rax], ebx
mov rcx, rdi
call fcn.180054950
mov qword [rax], rsi
movsxd rax, dword [0x1801fff30]
mov dword [rax + rdi], 1
movsxd rax, dword [0x1801fffa8]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x1801ffe9c]
mov qword [rax + rdi], 0
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov rsp, r11
pop rbp
ret