Function at 0x180054720
Capabilities:
Allocate or change rwx memory
Execute shellcode via indirect call

Disassembly:
mov qword [rsp + 8], rbx
mov qword [rsp + 0x10], rsi
mov qword [rsp + 0x18], rdi
push rbp
mov rbp, rsp
sub rsp, 0x70
mov rsi, rcx
call fcn.1800543b0
movsxd rdx, eax
xor ecx, ecx
lea r9d, [rcx + 0x40]
mov r8d, 0x3000
call qword [sym.imp.KERNEL32.dll_VirtualAlloc]
mov rdi, rax
test rax, rax
je 0x180054b59
mov ecx, dword [0x1801fdfb0]
mov rax, qword gs:[0x58]
mov edx, reloc.WS2_32.dll_recv
mov rbx, qword [rax + rcx*8]
add rbx, rdx
mov eax, dword [rbx]
cmp dword [0x1801ffe88], eax
jle 0x180054818
lea rcx, [0x1801ffe88]
call fcn.180164d30
cmp dword [0x1801ffe88], 0xffffffff
jne 0x180054818
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, listen
lea rdx, str.ActiveCount
lea rcx, [rbp - 0x20]
call fcn.180053e70
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x40]
call fcn.180053e70
nop
lea rdx, [rbp - 0x20]
lea rcx, [rbp - 0x40]
call fcn.180054000
nop
lea rcx, [rbp - 0x40]
call fcn.1800560b0
nop
lea rcx, [rbp - 0x20]
call fcn.1800560b0
nop
lea rcx, [0x1801ffe88]
call fcn.180164cc4
mov eax, dword [rbx]
cmp qword [0x1801fed70], 0
je 0x18005487f
cmp dword [0x1801ffe9c], eax
jle 0x18005485b
lea rcx, [0x1801ffe9c]
call fcn.180164d30
cmp dword [0x1801ffe9c], 0xffffffff
jne 0x18005485b
mov rax, qword [0x1801fed70]
mov qword [0x1801ffea8], rax
lea rcx, [0x1801ffe9c]
call fcn.180164cc4
mov qword [rsp + 0x20], 0
mov r9d, 0xffffffff
lea r8d, [r9 + 2]
mov rdx, rsi
mov rcx, rdi
call qword [0x1801ffea8]
jmp 0x180054b56
cmp dword [0x1801ffeb0], eax
jle 0x18005491f
lea rcx, [0x1801ffeb0]
call fcn.180164d30
cmp dword [0x1801ffeb0], 0xffffffff
jne 0x18005491f
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 5
lea rdx, str.Level
lea rcx, [rbp - 0x40]
call fcn.180053e70
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180053e70
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054000
mov dword [0x1801ffec0], eax
lea rcx, [rbp - 0x20]
call fcn.1800560b0
nop
lea rcx, [rbp - 0x40]
call fcn.1800560b0
nop
lea rcx, [0x1801ffeb0]
call fcn.180164cc4
mov eax, dword [rbx]
cmp dword [0x1801fff1c], eax
jle 0x1800549c1
lea rcx, [0x1801fff1c]
call fcn.180164d30
cmp dword [0x1801fff1c], 0xffffffff
jne 0x1800549c1
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, listen
lea rdx, str.SourceObject
lea rcx, [rbp - 0x40]
call fcn.180053e70
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180053e70
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054000
mov dword [0x1801ffe2c], eax
lea rcx, [rbp - 0x20]
call fcn.1800560b0
nop
lea rcx, [rbp - 0x40]
call fcn.1800560b0
nop
lea rcx, [0x1801fff1c]
call fcn.180164cc4
mov eax, dword [rbx]
cmp dword [0x1801fff10], eax
jle 0x180054a63
lea rcx, [0x1801fff10]
call fcn.180164d30
cmp dword [0x1801fff10], 0xffffffff
jne 0x180054a63
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, 7
lea rdx, str.InputID
lea rcx, [rbp - 0x40]
call fcn.180053e70
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180053e70
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054000
mov dword [0x1801fff38], eax
lea rcx, [rbp - 0x20]
call fcn.1800560b0
nop
lea rcx, [rbp - 0x40]
call fcn.1800560b0
nop
lea rcx, [0x1801fff10]
call fcn.180164cc4
mov eax, dword [rbx]
cmp dword [0x1801ffe38], eax
jle 0x180054b00
lea rcx, [0x1801ffe38]
call fcn.180164d30
cmp dword [0x1801ffe38], 0xffffffff
jne 0x180054b00
xorps xmm0, xmm0
movups xmmword [rbp - 0x40], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x30], xmm1
mov r8d, reloc.WS2_32.dll_sendto
lea rdx, str.GameplayEffectHandle
lea rcx, [rbp - 0x40]
call fcn.180053e70
nop
xorps xmm0, xmm0
movups xmmword [rbp - 0x20], xmm0
xorps xmm1, xmm1
movdqu xmmword [rbp - 0x10], xmm1
mov r8d, 0x2d
lea rdx, str._Script_GameplayAbilities.GameplayAbilitySpec
lea rcx, [rbp - 0x20]
call fcn.180053e70
nop
lea rdx, [rbp - 0x40]
lea rcx, [rbp - 0x20]
call fcn.180054000
nop
lea rcx, [rbp - 0x20]
call fcn.1800560b0
nop
lea rcx, [rbp - 0x40]
call fcn.1800560b0
nop
lea rcx, [0x1801ffe38]
call fcn.180164cc4
mov qword [rdi + 4], 0xffffffffffffffff
mov dword [rdi], 0xffffffff
call qword [sym.imp.api_ms_win_crt_utility_l1_1_0.dll_rand]
mov ebx, eax
mov rcx, rdi
call fcn.180054630
mov dword [rax], ebx
mov rcx, rdi
call fcn.180054540
mov qword [rax], rsi
movsxd rax, dword [0x1801ffec0]
mov dword [rax + rdi], 1
movsxd rax, dword [0x1801fff38]
mov dword [rax + rdi], 0xffffffff
movsxd rax, dword [0x1801ffe2c]
mov qword [rax + rdi], 0
mov rax, rdi
lea r11, [rsp + 0x70]
mov rbx, qword [r11 + 0x10]
mov rsi, qword [r11 + 0x18]
mov rdi, qword [r11 + 0x20]
mov rsp, r11
pop rbp
ret