Function at 0x4260c0
Capabilities:
Create process on windows

Disassembly:
push ebp
mov ebp, esp
push 0xffffffffffffffff
push 0x5eedd0
mov eax, dword fs:[0]
push eax
sub esp, 0x78
mov eax, dword [0x674ff8]
xor eax, ebp
mov dword [ebp - 0x10], eax
push ebx
push esi
push edi
push eax
lea eax, [ebp - 0xc]
mov dword fs:[0], eax
mov esi, ecx
mov dword [ebp - 0x84], esi
lea eax, [ebp - 0x14]
push eax
call fcn.0041a330
mov ecx, eax
call fcn.00456030
mov ecx, 0x63ca44
mov eax, dword [eax]
nop word [eax + eax]
mov dx, word [eax]
cmp dx, word [ecx]
jne 0x426136
test dx, dx
je 0x426132
mov dx, word [eax + 2]
cmp dx, word [ecx + 2]
jne 0x426136
add eax, 4
add ecx, 4
test dx, dx
jne 0x426110
xor eax, eax
jmp 0x42613b
sbb eax, eax
or eax, 1
mov edx, dword [ebp - 0x14]
test eax, eax
sete byte [ebp - 0x71]
or ebx, 0xffffffff
add edx, 0xfffffff0
mov eax, ebx
lock xadd dword [edx + 0xc], eax
dec eax
test eax, eax
jg 0x42615e
mov ecx, dword [edx]
push edx
mov eax, dword [ecx]
call dword [eax + 4]
cmp byte [ebp - 0x71], 0
je 0x42616b
xor al, al
jmp 0x426337
push str.CKakaoGameDlg::RunWatcher
push str.__s__:_start
call fcn.0040f620
push eax
call fcn.0043a270
add esp, 0xc
test esi, esi
jne 0x42618b
xor eax, eax
jmp 0x42618e
mov eax, dword [esi + 0x20]
lea ecx, [ebp - 0x18]
push ecx
push eax
call dword [sym.imp.USER32.dll_GetWindowThreadProcessId]
call fcn.0047d277
mov ecx, eax
test ecx, ecx
jne 0x4261ae
push 0x80004005
call fcn.004050a0
mov eax, dword [ecx]
call dword [eax + 0xc]
add eax, 0x10
mov dword [ebp - 0x14], eax
lea eax, [ebp - 0x80]
mov dword [ebp - 4], 0
push eax
call fcn.0041a330
mov ecx, eax
call fcn.00455d60
mov edi, eax
lea eax, [ebp - 0x7c]
mov byte [ebp - 4], 1
push eax
call fcn.0041a330
mov ecx, eax
call fcn.00456030
mov esi, eax
lea eax, [ebp - 0x78]
mov byte [ebp - 4], 2
push eax
call fcn.0040b470
mov ecx, eax
call fcn.0047ac60
mov byte [ebp - 4], 3
push dword [edi]
push dword [esi]
push dword [ebp - 0x18]
push 0x640038
push dword [eax]
lea eax, [ebp - 0x14]
push str.__s_s___u___s____s_
push eax
call fcn.00404790
mov byte [ebp - 4], 2
add esp, 0x1c
mov edx, dword [ebp - 0x78]
mov eax, ebx
add edx, 0xfffffff0
lock xadd dword [edx + 0xc], eax
dec eax
test eax, eax
jg 0x42623d
mov ecx, dword [edx]
push edx
mov eax, dword [ecx]
call dword [eax + 4]
mov byte [ebp - 4], 1
mov eax, ebx
mov edx, dword [ebp - 0x7c]
add edx, 0xfffffff0
lock xadd dword [edx + 0xc], eax
dec eax
test eax, eax
jg 0x42625b
mov ecx, dword [edx]
push edx
mov eax, dword [ecx]
call dword [eax + 4]
mov byte [ebp - 4], 0
mov eax, ebx
mov edx, dword [ebp - 0x80]
add edx, 0xfffffff0
lock xadd dword [edx + 0xc], eax
dec eax
test eax, eax
jg 0x426279
mov ecx, dword [edx]
push edx
mov eax, dword [ecx]
call dword [eax + 4]
mov esi, dword [ebp - 0x14]
push esi
push str.CKakaoGameDlg::RunWatcher
push str.__s__:_command__s_
call fcn.0040f620
push eax
call fcn.0043a270
push 0x40
lea eax, [ebp - 0x58]
push 0
push eax
call fcn.005c7190
add esp, 0x1c
mov dword [ebp - 0x5c], 0x44
lea eax, [ebp - 0x70]
push eax
lea eax, [ebp - 0x5c]
push eax
push 0
push 0
push 0
push 0
push 0
push 0
push esi
push 0
call dword [sym.imp.KERNEL32.dll_CreateProcessW]
test eax, eax
jne 0x4262d6
push str.CKakaoGameDlg::RunWatcher
push str.__s__:_CreateProcess_fail
jmp 0x426300
push 8
push 0xffffffffffffffff
push dword [ebp - 0x84]
lea eax, [ebp - 0x60]
push 0x426090
push dword [ebp - 0x70]
push eax
call dword [sym.imp.KERNEL32.dll_RegisterWaitForSingleObject]
test eax, eax
jne 0x426314
push str.CKakaoGameDlg::RunWatcher
push str.__s__:_RegisterWaitForSingleObject_fail
call fcn.0040f620
push eax
call fcn.0043a270
add esp, 0xc
mov byte [ebp - 0x71], 0
jmp 0x426318
mov byte [ebp - 0x71], 1
mov dword [ebp - 4], 0xffffffff
add esi, 0xfffffff0
lock xadd dword [esi + 0xc], ebx
dec ebx
test ebx, ebx
jg 0x426334
mov ecx, dword [esi]
push esi
mov edx, dword [ecx]
call dword [edx + 4]
mov al, byte [ebp - 0x71]
mov ecx, dword [ebp - 0xc]
mov dword fs:[0], ecx
pop ecx
pop edi
pop esi
pop ebx
mov ecx, dword [ebp - 0x10]
xor ecx, ebp
call fcn.005c2ae8
mov esp, ebp
pop ebp
ret