Function at 0x481b10
Capabilities:
Access peb ldr_data
Get process heap flags
Get process heap force flags

Disassembly:
push 0xffffffffffffffff
push 0x546b58
mov eax, dword fs:[0]
push eax
mov dword fs:[0], esp
sub esp, 0x8c
mov eax, dword [esp + 0x9c]
push ebx
push eax
lea ecx, [esp + 0x78]
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
push str.RanOnlinePH.ini
lea ecx, [esp + 0x78]
mov dword [esp + 0x9c], 0
call dword [0x5d0508]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x20], esp
push 0x5d3e5c
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x28]
call fcn.0047e760
push 0
mov ebx, 1
push ebx
sub esp, 0x1c
lea edx, [esp + 0x98]
mov ecx, esp
mov dword [esp + 0x28], esp
push edx
mov byte [esp + 0xc0], bl
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const__]
lea ecx, [esp + 0x30]
call fcn.0047e9c0
test al, al
jne 0x481be5
lea ecx, [esp + 0xc]
mov byte [esp + 0x98], al
call fcn.0047ef40
lea ecx, [esp + 0x74]
mov dword [esp + 0x98], 0xffffffff
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
xor eax, eax
mov ecx, dword [esp + 0x90]
mov dword fs:[0], ecx
pop ebx
add esp, 0x98
ret
push 0x2aaccac
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x2c], esp
push str.bFeatureProduct
mov dword [esp + 0x9c], 0
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x4c], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 2
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccb0
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureQuickSlotDelay
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 3
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x640888
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.dwFeatureQuickSlotDelay
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 4
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042a480
push 0x2aaccb4
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureStudentRecord
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 5
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccb8
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureActivity
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 6
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccbc
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureModernQuestWindow
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 7
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccc0
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureViewCharInfo
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 8
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccc4
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureRegister
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 9
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccc8
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureRegisterUseMD5
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xa
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
mov byte [esp + 0xdc], bl
lea ecx, [esp + 0x50]
call fcn.0042c4e0
push 0x2aacccc
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureCharacterDelete
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xb
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccd0
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureCharacterDeleteMD5
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xc
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccd4
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureUseRecoveryEXP
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xd
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccd8
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureHideGMInfo
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xe
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x64088c
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.wFeatureSkillRangeCheckAdd
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0xf
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042a580
push 0x2aaccdc
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeaturePetSkilDisplay
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x10
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aacce0
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureRegionalChatColor
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x11
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aacce4
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.nFeatureRegionalChatColorR
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x12
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00481a10
push 0x64088e
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.nFeatureRegionalChatColorG
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x13
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
mov byte [esp + 0xdc], bl
lea ecx, [esp + 0x50]
call fcn.00481a10
push 0x64088f
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.nFeatureRegionalChatColorB
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x14
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.00481a10
push 0x640890
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.dwFeatureRegionalChatCost
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x15
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042a480
push 0x2aacce8
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureBlockDamageBack
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x16
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x640894
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.fFeatureBlockDamageBackTimer
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x17
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042a970
push 0x2aaccec
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureClubWarVerifyDisablePushPull
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x18
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccf0
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureChatShowStaffName
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x19
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccf4
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureChangeSchoolReqCleanQuest
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1a
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccf8
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureChangeSchoolReqCleanGuild
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1b
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aaccfc
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureChangeSchoolReqMaxLevel
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1c
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
mov byte [esp + 0xdc], bl
lea ecx, [esp + 0x50]
call fcn.0042c4e0
push 0x2aacd00
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureChangeSchoolWipeQuest
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1d
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x2aacd04
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.dwFeatureItemTransferCost
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1e
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042a480
push 0x2aacd08
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureDisplayCP
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x1f
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
push 0x29cf740
push ebx
push 0
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x30], esp
push str.bFeatureDisplayBuffIcon
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
sub esp, 0x1c
mov ecx, esp
mov dword [esp + 0x48], esp
push str.GAME_FEATURE
mov byte [esp + 0xe0], 0x20
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
lea ecx, [esp + 0x50]
mov byte [esp + 0xdc], bl
call fcn.0042c4e0
lea ecx, [esp + 0xc]
mov byte [esp + 0x98], 0
call fcn.0047ef40
lea ecx, [esp + 0x74]
mov dword [esp + 0x98], 0xffffffff
call dword [sym.imp.MSVCP71.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
mov ecx, dword [esp + 0x90]
mov eax, ebx
mov dword fs:[0], ecx
pop ebx
add esp, 0x98
ret