Function at 0x180030b60
Capabilities:
Create thread
Terminate process

Disassembly:
mov qword [rsp + 8], rbx
push rdi
sub rsp, 0x50
mov ecx, 0xfffffff5
mov edi, 3
call qword [sym.imp.KERNEL32.dll_GetStdHandle]
mov rcx, rax
movzx edx, di
call qword [sym.imp.KERNEL32.dll_SetConsoleTextAttribute]
lea rcx, [0x18003d4f0]
call fcn.180001630
mov ecx, 0xfffffff5
lea ebx, [rdi - 1]
call qword [sym.imp.KERNEL32.dll_GetStdHandle]
mov rcx, rax
movzx edx, bx
call qword [sym.imp.KERNEL32.dll_SetConsoleTextAttribute]
mov ecx, 0xfffffff5
call qword [sym.imp.KERNEL32.dll_GetStdHandle]
mov rcx, rax
movzx edx, di
call qword [sym.imp.KERNEL32.dll_SetConsoleTextAttribute]
lea rcx, str._n_n
call fcn.180001630
mov ecx, 0xfffffff5
lea ebx, [rdi + 0xc]
call qword [sym.imp.KERNEL32.dll_GetStdHandle]
mov rcx, rax
movzx edx, bx
call qword [sym.imp.KERNEL32.dll_SetConsoleTextAttribute]
cmp qword [0x18006a6a0], 0
jne 0x180030c1c
lea rcx, str.GameAssembly.dll
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
mov ecx, 0x3e8
mov qword [0x18006a6a0], rax
call qword [sym.imp.KERNEL32.dll_Sleep]
cmp qword [0x18006a6a0], 0
je 0x180030bf3
call fcn.180001d40
lea rdx, [rsp + 0x30]
movups xmm0, xmmword [str.INTERNAL]
movups xmm1, xmmword [0x180069fd0]
movaps xmmword [rsp + 0x30], xmm0
movaps xmmword [rsp + 0x40], xmm1
test al, al
je 0x180030db1
lea rcx, str.___s___Il2Cpp_initialized_n
call fcn.180001630
xor ecx, ecx
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
movups xmm0, xmmword [str.INTERNAL]
mov r8, rax
lea rdx, [rsp + 0x30]
movups xmm1, xmmword [0x180069fd0]
lea rcx, str.___s___Base_Address_____0x_llX_n
mov qword [0x18006a908], rax
movaps xmmword [rsp + 0x30], xmm0
movaps xmmword [rsp + 0x40], xmm1
call fcn.180001630
lea rcx, str.GameAssembly.dll
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
movups xmm0, xmmword [str.INTERNAL]
mov r8, rax
lea rdx, [rsp + 0x30]
movups xmm1, xmmword [0x180069fd0]
lea rcx, str.___s___GameAssembly_Base_Address_____0x_llX_n
mov qword [0x18006a910], rax
movaps xmmword [rsp + 0x30], xmm0
movaps xmmword [rsp + 0x40], xmm1
call fcn.180001630
lea rcx, str.UnityPlayer.dll
call qword [sym.imp.KERNEL32.dll_GetModuleHandleA]
movups xmm0, xmmword [str.INTERNAL]
mov r8, rax
lea rdx, [rsp + 0x30]
movups xmm1, xmmword [0x180069fd0]
lea rcx, str.___s___UnityPlayer_Base_Address_____0x_llX_n
mov qword [0x18006a918], rax
movaps xmmword [rsp + 0x30], xmm0
movaps xmmword [rsp + 0x40], xmm1
call fcn.180001630
lea rcx, str._n
call fcn.180001630
lea rcx, [0x180036b80]
call fcn.180001630
call fcn.180001350
call fcn.18002e9a0
call fcn.18002fce0
cmp dword [0x18006abe0], 0
je 0x180030d6a
mov rax, qword [0x18006abd8]
lea r8, [0x18006a7d0]
lea rdx, [0x1800305c0]
mov rbx, qword [rax + 0x40]
mov rcx, rbx
call fcn.18002ce10
test eax, eax
jne 0x180030d6a
mov rcx, rbx
call fcn.18002d150
xor ebx, ebx
lea r8, [0x18002e960]
mov qword [rsp + 0x28], rbx
xor r9d, r9d
xor edx, edx
mov dword [rsp + 0x20], ebx
xor ecx, ecx
call qword [sym.imp.KERNEL32.dll_CreateThread]
xor r9d, r9d
mov qword [rsp + 0x28], rbx
lea r8, [0x1800309e0]
mov dword [rsp + 0x20], ebx
xor edx, edx
xor ecx, ecx
call qword [sym.imp.KERNEL32.dll_CreateThread]
mov rbx, qword [rsp + 0x60]
add rsp, 0x50
pop rdi
ret
lea rcx, str.___s___Il2Cpp_initialize_failed__quitting...
call fcn.180001630
mov ecx, 0x12c
call qword [sym.imp.KERNEL32.dll_Sleep]
xor ecx, ecx
call qword [sym.imp.api_ms_win_crt_runtime_l1_1_0.dll_exit]
int3