Function at 0x40fdd0
Capabilities:
Resolve function by parsing pe exports

Disassembly:
push 0xffffffffffffffff
push 0x416a2e
mov eax, dword fs:[0]
push eax
sub esp, 0x1dc
mov eax, dword [0x42301c]
xor eax, esp
mov dword [esp + 0x1d8], eax
push ebx
push ebp
push esi
push edi
mov eax, dword [0x42301c]
xor eax, esp
push eax
lea eax, [esp + 0x1f0]
mov dword fs:[0], eax
mov ebp, dword [esp + 0x200]
mov eax, dword [esp + 0x204]
lea ecx, [ebp + 0x64]
push ecx
lea ecx, [esp + 0x1c]
mov dword [esp + 0x64], eax
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__
mov dword [esp + 0x1f8], 0
mov ebx, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
xor eax, eax
mov dword [esp + 0x8c], eax
mov dword [esp + 0x90], eax
mov dword [esp + 0x94], eax
mov dword [esp + 0x98], eax
mov dword [esp + 0x9c], eax
mov dword [esp + 0xa0], eax
mov dword [esp + 0xa4], eax
mov eax, dword [ebp + 0x60]
test eax, eax
mov dword [esp + 0x6c], str.DETAIL
mov dword [esp + 0x70], str.ALBUM
mov dword [esp + 0x74], str.DOWNPIC
mov dword [esp + 0x78], str.DOWNRECOMMEND
mov dword [esp + 0x7c], str.START
mov dword [esp + 0x80], str.PCALBUM
mov dword [esp + 0x84], str.FLASHALBUM
mov dword [esp + 0x88], str.INNERWEB
je 0x410591
lea ecx, [esp + 0x34]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_
mov byte [esp + 0x1f8], 1
mov eax, dword [ebp + 0x5c]
mov esi, dword [eax]
lea edi, [ebp + 0x58]
mov ebx, edi
mov dword [esp + 0x28], esi
mov dword [esp + 0x24], ebx
test ebx, ebx
mov edx, dword [edi + 4]
mov dword [esp + 0x20], edx
je 0x40fef4
cmp ebx, edi
je 0x40fefa
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp esi, dword [esp + 0x20]
je 0x40ffd9
test ebx, ebx
jne 0x40ff0e
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp esi, dword [ebx + 4]
jne 0x40ff19
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
lea eax, [esi + 0x10]
push eax
lea ecx, [esp + 0xd8]
push ecx
call sub.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
mov byte [esp + 0x1f8], 2
cmp dword [eax + 0x18], 0x10
jb 0x40ff40
mov eax, dword [eax + 4]
jmp 0x40ff43
add eax, 4
push eax
lea ecx, [esp + 0x40]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__
mov ebx, eax
mov byte [esp + 0x1f8], 3
mov edx, dword [esp + 0x24]
cmp esi, dword [edx + 4]
jne 0x40ff66
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [esi + 0xc]
mov ecx, dword [esp + eax*4 + 0x6c]
push ecx
lea edx, [esp + 0x50]
push edx
lea ecx, [esp + 0x3c]
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
push ebx
mov ecx, eax
mov byte [esp + 0x1fc], 4
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0x4c]
mov byte [esp + 0x1f8], 3
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1f8], 2
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
lea ecx, [esp + 0xd4]
mov byte [esp + 0x1f8], 1
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea esi, [esp + 0x24]
call fcn.0040f870
mov esi, dword [esp + 0x28]
mov ebx, dword [esp + 0x24]
jmp 0x40fee5
mov eax, dword [edi + 4]
mov ecx, dword [eax + 4]
push ecx
mov ecx, edi
call fcn.00412870
mov eax, dword [edi + 4]
mov dword [eax + 4], eax
mov eax, dword [edi + 4]
mov dword [edi + 8], 0
mov dword [eax], eax
mov edi, dword [edi + 4]
lea ecx, [esp + 0x34]
mov dword [edi + 8], edi
call sub.K8Common.dll_public_virtual:_unsigned_int___thiscall_GameMgr::GMJsonValue::Size_void_const
test eax, eax
jbe 0x41057a
lea ecx, [esp + 0x44]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_
push str.page
lea edx, [esp + 0x20]
push edx
lea ecx, [esp + 0x4c]
mov byte [esp + 0x200], 5
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
lea ecx, [esp + 0x34]
push ecx
mov ecx, eax
mov byte [esp + 0x1fc], 6
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0x1c]
mov byte [esp + 0x1f8], 5
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x4c]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::constructor_void_
lea edx, [esp + 0x44]
push edx
lea eax, [esp + 0x170]
push eax
lea ecx, [esp + 0x54]
mov byte [esp + 0x200], 7
call sub.K8Common.dll_public_virtual:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____thiscall_GameMgr::GMJsonWriter::Write_class_GameMgr::GMJsonValue_const__
mov byte [esp + 0x1f8], 8
cmp dword [esp + 0x184], 0x10
mov eax, dword [esp + 0x170]
jae 0x4100a0
lea eax, [esp + 0x170]
push eax
lea ecx, [esp + 0xf4]
push ecx
call sub.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringConvert::CharToGMString_char_const__
add esp, 8
lea edx, [esp + 0xf0]
push edx
lea ecx, [esp + 0x150]
mov byte [esp + 0x1fc], 9
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
push 0x4187e8
lea ecx, [esp + 0x110]
mov byte [esp + 0x1fc], 0xa
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea eax, [ebp + 0x44]
push eax
lea ecx, [esp + 0x30]
mov byte [esp + 0x1fc], 0xc
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__
push str.dynamic_stat.php
lea ecx, [esp + 0xd8]
mov byte [esp + 0x1fc], 0xd
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
push eax
lea esi, [ebp + 0x88]
mov byte [esp + 0x1fc], 0xe
call fcn.00412ff0
add esp, 4
cmp eax, 0xffffffff
lea ecx, [esp + 0xd4]
setne bl
mov byte [esp + 0x1f8], 0xd
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
test bl, bl
jne 0x4104f3
lea ecx, [ebp + 0x98]
push ecx
lea ecx, [esp + 0xbc]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
mov byte [esp + 0x1f8], 0xf
call fcn.00407b30
push eax
push 0x419250
lea edx, [esp + 0xdc]
push str._s_d
push edx
call sub.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringUtils::FormatResult_wchar_t_const__
add esp, 0x10
push eax
lea ecx, [esp + 0xbc]
mov byte [esp + 0x1fc], 0x11
call dword [0x418388]
lea ecx, [esp + 0xd4]
mov byte [esp + 0x1f8], 0xf
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
cmp dword [esp + 0x120], 0
je 0x4101fe
push 0
lea ecx, [esp + 0x110]
call dword [sym.imp.MSVCP80.dll_public:_wchar_t____thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator___unsigned_int_]
cmp word [eax], 0x26
je 0x4101e9
push 0x41a05c
lea ecx, [esp + 0xbc]
call dword [0x418384]
lea eax, [esp + 0x10c]
push eax
lea ecx, [esp + 0xbc]
call dword [0x418388]
push 8
call sub.MSVCR80.dll_void____cdecl_operator_new_unsigned_int_
add esp, 4
mov dword [esp + 0x54], eax
test eax, eax
mov byte [esp + 0x1f8], 0x12
je 0x410223
mov ecx, eax
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_
mov esi, eax
jmp 0x410225
xor esi, esi
mov byte [esp + 0x1f8], 0xf
push 0
mov dword [esp + 0x58], esi
call dword [sym.imp.MSVCR80.dll__time64]
mov dword [esp + 0x6c], edx
mov edx, dword [esi]
mov edi, eax
mov eax, dword [edx + 0x38]
add esp, 4
mov ecx, esi
call eax
push str.dynamic_stat.php
lea ecx, [esp + 0x40]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__
mov ebx, eax
push 0x41a060
lea ecx, [esp + 0x20]
push ecx
mov ecx, esi
mov byte [esp + 0x200], 0x13
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
push ebx
mov ecx, eax
mov byte [esp + 0x1fc], 0x14
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0x1c]
mov byte [esp + 0x1f8], 0x13
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1f8], 0xf
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
push edi
lea ecx, [esp + 0x40]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_int_
mov ebx, eax
push 0x41a064
lea edx, [esp + 0x20]
push edx
mov ecx, esi
mov byte [esp + 0x200], 0x15
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
push ebx
mov ecx, eax
mov byte [esp + 0x1fc], 0x16
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0x1c]
mov byte [esp + 0x1f8], 0x15
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1f8], 0xf
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
push 0xfde9
lea eax, [esp + 0xbc]
push eax
lea ecx, [esp + 0xdc]
push ecx
call sub.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::UnicodeStringToMultiByte_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___unsigned_int_
add esp, 0xc
mov byte [esp + 0x1f8], 0x17
cmp dword [eax + 0x18], 0x10
jb 0x41032d
mov eax, dword [eax + 4]
jmp 0x410330
add eax, 4
push eax
lea ecx, [esp + 0x40]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__
mov ebx, eax
push str.params
lea edx, [esp + 0x20]
push edx
mov ecx, esi
mov byte [esp + 0x200], 0x18
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
push ebx
mov ecx, eax
mov byte [esp + 0x1fc], 0x19
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0x1c]
mov byte [esp + 0x1f8], 0x18
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1f8], 0x17
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
lea ecx, [esp + 0xd4]
mov byte [esp + 0x1f8], 0xf
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
cmp dword [esp + 0x160], 0
je 0x410476
push 0xfde9
lea eax, [esp + 0x150]
push eax
lea ecx, [esp + 0x138]
push ecx
call sub.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::UnicodeStringToMultiByte_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___unsigned_int_
add esp, 0xc
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1f8], 0x1a
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonReader::constructor_void_
lea ecx, [esp + 0x24]
mov byte [esp + 0x1f8], 0x1b
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_
push 0
lea edx, [esp + 0x28]
push edx
lea eax, [esp + 0x138]
mov bl, 0x1c
push eax
lea ecx, [esp + 0x48]
mov byte [esp + 0x204], bl
call sub.K8Common.dll_public_virtual:_bool___thiscall_GameMgr::GMJsonReader::Parse_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const___class_GameMgr::GMJsonValue___bool_
push str.post
lea ecx, [esp + 0x20]
push ecx
mov ecx, esi
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
lea edx, [esp + 0x24]
push edx
mov ecx, eax
mov byte [esp + 0x1fc], 0x1d
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0x1c]
mov byte [esp + 0x1f8], bl
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x24]
mov byte [esp + 0x1f8], 0x1b
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1f8], 0x1a
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonReader::destructor_void_
lea ecx, [esp + 0x130]
mov byte [esp + 0x1f8], 0xf
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x1ac]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
mov eax, dword [esp + 0x68]
push eax
push edi
lea ecx, [esp + 0x1b4]
push 0x418ac8
push ecx
mov byte [esp + 0x208], 0x1e
call sub.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__
add esp, 0x10
lea esi, [ebp + 0x48]
lea ebx, [esp + 0x54]
call fcn.004126f0
add dword [ebp + 0xb4], 1
cmp dword [ebp + 0xb4], 5
jb 0x4104c9
mov esi, ebp
call fcn.0040fc80
lea ecx, [esp + 0x1ac]
mov byte [esp + 0x1f8], 0xf
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xb8]
mov byte [esp + 0x1f8], 0xd
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x2c]
mov byte [esp + 0x1f8], 0xc
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_
lea ecx, [esp + 0x10c]
mov byte [esp + 0x1f8], 0xb
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x14c]
mov byte [esp + 0x1f8], 9
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xf0]
mov byte [esp + 0x1f8], 8
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x16c]
mov byte [esp + 0x1f8], 7
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x4c]
mov byte [esp + 0x1f8], 5
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonWriter::destructor_void_
lea ecx, [esp + 0x44]
mov byte [esp + 0x1f8], 1
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
lea ecx, [esp + 0x34]
mov byte [esp + 0x1f8], 0
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
mov ebx, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
lea ecx, [esp + 0x18]
mov dword [esp + 0x1f8], 0xffffffff
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_
lea edx, [ebp + 0x78]
push edx
lea ecx, [esp + 0x58]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__
mov dword [esp + 0x1f8], 0x1f
cmp dword [ebp + 0x74], 0
je 0x410ecc
lea ecx, [esp + 0x24]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1f8], 0x20
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_
lea ecx, [esp + 0x14c]
mov byte [esp + 0x1f8], 0x21
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_void_]
mov byte [esp + 0x1f8], 0x22
mov eax, dword [ebp + 0x70]
mov eax, dword [eax]
lea esi, [ebp + 0x6c]
mov edi, eax
test esi, esi
mov eax, dword [esi + 4]
mov dword [esp + 0x30], edi
mov dword [esp + 0x68], eax
je 0x41061b
cmp esi, esi
je 0x410621
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp edi, dword [esp + 0x68]
je 0x410937
test esi, esi
mov ebx, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
jne 0x410637
call ebx
cmp edi, dword [esi + 4]
jne 0x41063e
call ebx
cmp dword [edi + 8], 0
je 0x410926
cmp edi, dword [esi + 4]
jne 0x41064f
call ebx
mov ecx, dword [edi + 8]
mov edx, dword [ecx]
push edx
lea ecx, [esp + 0x48]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_int_
mov ebx, eax
push str.type
lea eax, [esp + 0x50]
push eax
lea ecx, [esp + 0x2c]
mov byte [esp + 0x200], 0x23
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
push ebx
mov ecx, eax
mov byte [esp + 0x1fc], 0x24
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0x4c]
mov byte [esp + 0x1f8], 0x23
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x44]
mov byte [esp + 0x1f8], 0x22
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
cmp edi, dword [esi + 4]
jne 0x4106b8
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ecx, dword [edi + 8]
mov edx, dword [ecx + 4]
push edx
lea ecx, [esp + 0xb4]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_unsigned_int_
mov ebx, eax
push 0x41a0e0
lea eax, [esp + 0x38]
push eax
lea ecx, [esp + 0x2c]
mov byte [esp + 0x200], 0x25
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
push ebx
mov ecx, eax
mov byte [esp + 0x1fc], 0x26
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0x34]
mov byte [esp + 0x1f8], 0x25
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0xb0]
mov byte [esp + 0x1f8], 0x22
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
cmp edi, dword [esi + 4]
jne 0x410728
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov esi, dword [edi + 8]
mov eax, dword [esi + 0xc]
add esi, 8
cmp eax, dword [esi + 8]
mov dword [esp + 0x18], eax
jbe 0x410740
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ebx, esi
mov esi, dword [esp + 0x18]
cmp edi, dword [ebp + 0x70]
lea eax, [ebp + 0x6c]
jne 0x410754
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov ecx, dword [esp + 0x30]
mov edi, dword [ecx + 8]
mov eax, dword [edi + 0x10]
add edi, 8
cmp dword [edi + 4], eax
mov dword [esp + 0x18], eax
jbe 0x410770
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
test ebx, ebx
je 0x410778
cmp ebx, edi
je 0x41077e
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp esi, dword [esp + 0x18]
je 0x41089e
test ebx, ebx
jne 0x410792
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp esi, dword [ebx + 8]
jb 0x41079d
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edx, dword [esi]
push edx
lea eax, [esp + 0xf4]
push eax
call sub.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringUtils::ConvertUInt32ToString_unsigned_int_
push eax
lea ecx, [esp + 0x1dc]
push ecx
mov byte [esp + 0x208], 0x27
call sub.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToGMStringA_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 0x10
push eax
lea ecx, [esp + 0x150]
mov byte [esp + 0x1fc], 0x28
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char______thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::operator_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const__]
lea ecx, [esp + 0x1d0]
mov byte [esp + 0x1f8], 0x27
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0xf0]
mov byte [esp + 0x1f8], 0x22
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
cmp esi, dword [ebx + 8]
jb 0x410811
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edx, dword [esi + 4]
push edx
lea ecx, [esp + 0x5c]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_unsigned_int_
mov edi, eax
mov byte [esp + 0x1f8], 0x29
cmp dword [esp + 0x164], 0x10
mov eax, dword [esp + 0x150]
jae 0x410840
lea eax, [esp + 0x150]
push eax
lea eax, [esp + 0xac]
push eax
lea ecx, [esp + 0x2c]
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
push edi
mov ecx, eax
mov byte [esp + 0x1fc], 0x2a
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0xa8]
mov byte [esp + 0x1f8], 0x29
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x58]
mov byte [esp + 0x1f8], 0x22
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
cmp esi, dword [ebx + 8]
jb 0x410892
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edi, dword [esp + 0x30]
add esi, 8
jmp 0x410746
lea ecx, [esp + 0x24]
push ecx
lea edx, [esp + 0xbc]
push edx
lea ecx, [esp + 0x44]
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::Append_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0xb8]
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
lea ecx, [esp + 0x24]
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::Clear_void_
mov esi, dword [esp + 0x30]
cmp esi, dword [ebp + 0x70]
lea eax, [ebp + 0x6c]
mov dword [esp + 0x2c], eax
jne 0x4108df
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edi, dword [esi + 8]
xor ebx, ebx
cmp edi, ebx
je 0x41090a
mov eax, dword [edi + 0xc]
cmp eax, ebx
je 0x4108f8
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
push edi
mov dword [edi + 0xc], ebx
mov dword [edi + 0x10], ebx
mov dword [edi + 0x14], ebx
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
mov eax, dword [esp + 0x2c]
cmp esi, dword [eax + 4]
jne 0x410919
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov edi, dword [esp + 0x30]
mov dword [esi + 8], ebx
mov ebx, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
cmp edi, dword [ebp + 0x70]
lea esi, [ebp + 0x6c]
jne 0x410930
call ebx
mov edi, dword [edi]
jmp 0x410608
mov ecx, dword [esi + 4]
mov eax, dword [ecx]
mov dword [ecx], ecx
mov ecx, dword [esi + 4]
mov dword [ecx + 4], ecx
cmp eax, dword [esi + 4]
mov dword [esi + 8], 0
je 0x410962
mov edi, dword [eax]
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete_void__
add esp, 4
cmp edi, dword [esi + 4]
mov eax, edi
jne 0x410950
lea ecx, [esp + 0x1c]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::constructor_void_
lea ecx, [esp + 0x3c]
push ecx
lea edx, [esp + 0x134]
push edx
lea ecx, [esp + 0x24]
mov byte [esp + 0x200], 0x2b
call sub.K8Common.dll_public_virtual:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____thiscall_GameMgr::GMJsonWriter::Write_class_GameMgr::GMJsonValue_const__
mov byte [esp + 0x1f8], 0x2c
cmp dword [esp + 0x148], 0x10
mov eax, dword [esp + 0x134]
jae 0x4109a9
lea eax, [esp + 0x134]
push eax
lea eax, [esp + 0xd8]
push eax
call sub.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringConvert::CharToGMString_char_const__
add esp, 8
lea ecx, [esp + 0xd4]
push ecx
lea ecx, [esp + 0x1b0]
mov byte [esp + 0x1fc], 0x2d
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
push 0x4187e8
lea ecx, [esp + 0x170]
mov byte [esp + 0x1fc], 0x2e
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_wchar_t_const__]
lea edx, [ebp + 0x44]
push edx
lea ecx, [esp + 0x30]
mov byte [esp + 0x1fc], 0x30
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__
push str.pagecount.php
lea ecx, [esp + 0xf4]
mov byte [esp + 0x1fc], 0x31
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
push eax
lea esi, [ebp + 0x88]
mov byte [esp + 0x1fc], 0x32
call fcn.00412ff0
add esp, 4
cmp eax, 0xffffffff
lea ecx, [esp + 0xf0]
setne bl
mov byte [esp + 0x1f8], 0x31
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
test bl, bl
jne 0x410e19
lea eax, [ebp + 0x98]
push eax
lea ecx, [esp + 0x110]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__]
mov bl, 0x33
mov byte [esp + 0x1f8], bl
call fcn.00407b30
push eax
push 0x419250
lea ecx, [esp + 0xf8]
push str._s_d
push ecx
call sub.K8Common.dll_public:_static_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____cdecl_GameMgr::GMStringUtils::FormatResult_wchar_t_const__
add esp, 0x10
push eax
lea ecx, [esp + 0x110]
mov byte [esp + 0x1fc], 0x35
call dword [0x418388]
lea ecx, [esp + 0xf0]
mov byte [esp + 0x1f8], bl
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
cmp dword [esp + 0x180], 0
je 0x410b07
push 0
lea ecx, [esp + 0x170]
call dword [sym.imp.MSVCP80.dll_public:_wchar_t____thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::operator___unsigned_int_]
cmp word [eax], 0x26
je 0x410af2
push 0x41a05c
lea ecx, [esp + 0x110]
call dword [0x418384]
lea edx, [esp + 0x16c]
push edx
lea ecx, [esp + 0x110]
call dword [0x418388]
push 8
call sub.MSVCR80.dll_void____cdecl_operator_new_unsigned_int_
add esp, 4
mov dword [esp + 0x18], eax
test eax, eax
mov byte [esp + 0x1f8], 0x36
je 0x410b2c
mov ecx, eax
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_
mov esi, eax
jmp 0x410b2e
xor esi, esi
mov byte [esp + 0x1f8], bl
push 0
mov dword [esp + 0x1c], esi
call dword [sym.imp.MSVCR80.dll__time64]
mov dword [esp + 0x38], eax
mov eax, dword [esi]
mov dword [esp + 0x3c], edx
mov edx, dword [eax + 0x38]
add esp, 4
mov ecx, esi
call edx
push str.pagecount.php
lea ecx, [esp + 0x5c]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__
mov edi, eax
push 0x41a060
lea eax, [esp + 0xbc]
push eax
mov ecx, esi
mov byte [esp + 0x200], 0x37
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
push edi
mov ecx, eax
mov byte [esp + 0x1fc], 0x38
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0xb8]
mov byte [esp + 0x1f8], 0x37
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x58]
mov byte [esp + 0x1f8], bl
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
mov ecx, dword [esp + 0x34]
push ecx
lea ecx, [esp + 0x5c]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_int_
mov edi, eax
push 0x41a064
lea edx, [esp + 0xbc]
push edx
mov ecx, esi
mov byte [esp + 0x200], 0x39
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
push edi
mov ecx, eax
mov byte [esp + 0x1fc], 0x3a
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0xb8]
mov byte [esp + 0x1f8], 0x39
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x58]
mov byte [esp + 0x1f8], bl
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
push 0xfde9
lea eax, [esp + 0x110]
push eax
lea ecx, [esp + 0xf8]
push ecx
call sub.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::UnicodeStringToMultiByte_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___unsigned_int_
add esp, 0xc
mov byte [esp + 0x1f8], 0x3b
cmp dword [eax + 0x18], 0x10
jb 0x410c45
mov eax, dword [eax + 4]
jmp 0x410c48
add eax, 4
push eax
lea ecx, [esp + 0x5c]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_char_const__
mov edi, eax
push str.params
lea edx, [esp + 0xbc]
push edx
mov ecx, esi
mov byte [esp + 0x200], 0x3c
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
push edi
mov ecx, eax
mov byte [esp + 0x1fc], 0x3d
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0xb8]
mov byte [esp + 0x1f8], 0x3c
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x58]
mov byte [esp + 0x1f8], 0x3b
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
lea ecx, [esp + 0xf0]
mov byte [esp + 0x1f8], bl
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
cmp dword [esp + 0x1c0], 0
je 0x410d98
push 0xfde9
lea eax, [esp + 0x1b0]
push eax
lea ecx, [esp + 0xf8]
push ecx
call sub.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::UnicodeStringToMultiByte_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const___unsigned_int_
add esp, 0xc
lea ecx, [esp + 0x4c]
mov byte [esp + 0x1f8], 0x3e
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonReader::constructor_void_
lea ecx, [esp + 0x44]
mov byte [esp + 0x1f8], 0x3f
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_
push 0
lea edx, [esp + 0x48]
push edx
lea eax, [esp + 0xf8]
push eax
lea ecx, [esp + 0x58]
mov byte [esp + 0x204], 0x40
call sub.K8Common.dll_public_virtual:_bool___thiscall_GameMgr::GMJsonReader::Parse_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const___class_GameMgr::GMJsonValue___bool_
push str.post
lea ecx, [esp + 0xbc]
push ecx
mov ecx, esi
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef___thiscall_GameMgr::GMJsonValue::operator___char_const__
lea edx, [esp + 0x44]
push edx
mov ecx, eax
mov byte [esp + 0x1fc], 0x41
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValueRetRef____thiscall_GameMgr::GMJsonValueRetRef::operator_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0xb8]
mov byte [esp + 0x1f8], 0x40
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValueRetRef::destructor_void_
lea ecx, [esp + 0x44]
mov byte [esp + 0x1f8], 0x3f
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
lea ecx, [esp + 0x4c]
mov byte [esp + 0x1f8], 0x3e
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonReader::destructor_void_
lea ecx, [esp + 0xf0]
mov byte [esp + 0x1f8], bl
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x1d0]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::constructor_void_]
mov byte [esp + 0x1f8], 0x42
mov eax, dword [esp + 0x38]
mov ecx, dword [esp + 0x34]
push eax
push ecx
lea edx, [esp + 0x1d8]
push 0x418ac8
push edx
call sub.K8Common.dll_public:_static_void___cdecl_GameMgr::GMStringUtils::Format_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____wchar_t_const__
add esp, 0x10
lea esi, [ebp + 0x48]
lea ebx, [esp + 0x18]
call fcn.004126f0
add dword [ebp + 0xb4], 1
cmp dword [ebp + 0xb4], 5
jb 0x410def
mov esi, ebp
call fcn.0040fc80
lea ecx, [esp + 0x1d0]
mov byte [esp + 0x1f8], 0x33
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x10c]
mov byte [esp + 0x1f8], 0x31
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x2c]
mov byte [esp + 0x1f8], 0x30
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_
lea ecx, [esp + 0x16c]
mov byte [esp + 0x1f8], 0x2f
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x1ac]
mov byte [esp + 0x1f8], 0x2d
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xd4]
mov byte [esp + 0x1f8], 0x2c
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0x130]
mov byte [esp + 0x1f8], 0x2b
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x1c]
mov byte [esp + 0x1f8], 0x22
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonWriter::destructor_void_
lea ecx, [esp + 0x14c]
mov byte [esp + 0x1f8], 0x21
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea ecx, [esp + 0x3c]
mov byte [esp + 0x1f8], 0x20
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
lea ecx, [esp + 0x24]
mov byte [esp + 0x1f8], 0x1f
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
mov ebx, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
or esi, 0xffffffff
lea ecx, [esp + 0x54]
mov dword [esp + 0x1f8], esi
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_
lea ecx, [esp + 0x190]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_void_]
lea eax, [ebp + 0x44]
push eax
lea ecx, [esp + 0x30]
mov dword [esp + 0x1fc], 0x43
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::constructor_class_GameMgr::GMMutex_const__
mov byte [esp + 0x1f8], 0x44
mov eax, dword [ebp + 0x4c]
test eax, eax
je 0x410f1d
mov ecx, dword [ebp + 0x50]
sub ecx, eax
sar ecx, 2
jne 0x410f3a
lea ecx, [esp + 0x2c]
mov byte [esp + 0x1f8], 0x43
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_
mov dword [esp + 0x1f8], esi
jmp 0x4112d0
lea ecx, [esp + 0x34]
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonValue::constructor_void_
lea ecx, [esp + 0x1c]
mov byte [esp + 0x1f8], 0x45
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMJsonWriter::constructor_void_
mov byte [esp + 0x1f8], 0x46
xor edi, edi
mov edi, edi
mov ecx, dword [ebp + 0x4c]
test ecx, ecx
je 0x41108d
mov eax, dword [ebp + 0x50]
sub eax, ecx
sar eax, 2
cmp edi, eax
jae 0x41108d
push 0x41a060
lea ecx, [esp + 0xd8]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::constructor_char_const__]
mov byte [esp + 0x1f8], 0x47
mov ecx, dword [ebp + 0x4c]
test ecx, ecx
je 0x410fa8
mov eax, dword [ebp + 0x50]
sub eax, ecx
sar eax, 2
cmp edi, eax
jb 0x410faa
call ebx
mov eax, dword [ebp + 0x4c]
lea edx, [esp + 0xd4]
lea ebx, [edi*4]
push edx
lea ecx, [esp + 0x1d4]
add eax, ebx
push ecx
mov ecx, dword [eax]
call sub.K8Common.dll_public:_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t_____thiscall_GameMgr::GMJsonValue::GetStringMember_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const__
push eax
lea edx, [esp + 0x134]
push edx
mov byte [esp + 0x200], 0x48
call sub.K8Common.dll_public:_static_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____cdecl_GameMgr::GMStringConvert::GMStringToUtf8_class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t___const__
add esp, 8
lea ecx, [esp + 0x1d0]
mov byte [esp + 0x1f8], 0x4a
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t__::destructor_void_]
lea ecx, [esp + 0xd4]
mov byte [esp + 0x1f8], 0x4b
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
lea eax, [esp + 0x130]
push eax
lea esi, [ebp + 0x88]
call fcn.00412ff0
add esp, 4
cmp eax, 0xffffffff
jne 0x41106a
mov ecx, dword [ebp + 0x4c]
test ecx, ecx
je 0x41103e
mov eax, dword [ebp + 0x50]
sub eax, ecx
sar eax, 2
cmp edi, eax
jb 0x411044
call dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
mov eax, dword [ebp + 0x4c]
mov ecx, dword [eax + ebx]
add eax, ebx
push ecx
lea edx, [esp + 0xbc]
push edx
lea ecx, [esp + 0x3c]
call sub.K8Common.dll_public:_class_GameMgr::GMJsonValue___thiscall_GameMgr::GMJsonValue::Append_class_GameMgr::GMJsonValue_const__
lea ecx, [esp + 0xb8]
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
lea ecx, [esp + 0x130]
mov byte [esp + 0x1f8], 0x46
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
mov ebx, dword [sym.imp.MSVCR80.dll__invalid_parameter_noinfo]
add edi, 1
jmp 0x410f60
lea ecx, [esp + 0x34]
call sub.K8Common.dll_public_virtual:_unsigned_int___thiscall_GameMgr::GMJsonValue::Size_void_const
test eax, eax
jbe 0x4110db
lea eax, [esp + 0x34]
push eax
lea ecx, [esp + 0xd8]
push ecx
lea ecx, [esp + 0x24]
call sub.K8Common.dll_public_virtual:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char_____thiscall_GameMgr::GMJsonWriter::Write_class_GameMgr::GMJsonValue_const__
push eax
lea ecx, [esp + 0x194]
mov byte [esp + 0x1fc], 0x4c
call dword [sym.imp.MSVCP80.dll_public:_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char______thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::operator_class_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char___const__]
lea ecx, [esp + 0xd4]
mov byte [esp + 0x1f8], 0x46
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
xor esi, esi
lea ecx, [ecx]
mov ecx, dword [ebp + 0x4c]
test ecx, ecx
je 0x41111c
mov eax, dword [ebp + 0x50]
sub eax, ecx
sar eax, 2
cmp esi, eax
jae 0x41111c
test ecx, ecx
je 0x411103
mov eax, dword [ebp + 0x50]
sub eax, ecx
sar eax, 2
cmp esi, eax
jb 0x411105
call ebx
mov edx, dword [ebp + 0x4c]
mov ecx, dword [edx + esi*4]
test ecx, ecx
je 0x411117
mov eax, dword [ecx]
mov edx, dword [eax]
push 1
call edx
add esi, 1
jmp 0x4110e0
mov edi, dword [ebp + 0x50]
cmp ecx, edi
jbe 0x411125
call ebx
mov esi, dword [ebp + 0x4c]
cmp esi, dword [ebp + 0x50]
jbe 0x41112f
call ebx
cmp esi, edi
je 0x411159
mov eax, dword [ebp + 0x50]
sub eax, edi
sar eax, 2
test eax, eax
lea ecx, [eax*4]
lea ebx, [esi + ecx]
jle 0x411156
push ecx
push edi
push ecx
push esi
call dword [sym.imp.MSVCR80.dll_memmove_s]
add esp, 0x10
mov dword [ebp + 0x50], ebx
xor esi, esi
lea ecx, [esp + 0x1c]
mov dword [ebp + 0xb4], esi
mov byte [esp + 0x1f8], 0x45
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonWriter::destructor_void_
lea ecx, [esp + 0x34]
mov byte [esp + 0x1f8], 0x44
call sub.K8Common.dll_public_virtual:_void___thiscall_GameMgr::GMJsonValue::destructor_void_
lea ecx, [esp + 0x2c]
mov byte [esp + 0x1f8], 0x43
call sub.K8Common.dll_public:_void___thiscall_GameMgr::GMMutexLock::destructor_void_
mov eax, dword [esp + 0x1a4]
cmp eax, 3
mov ebx, eax
jbe 0x4112c5
xor ecx, ecx
cmp eax, esi
mov ebp, vtable.GameMgr::GMBuffer_unsigned_char_.0
mov dword [esp + 0xb8], ebp
mov dword [esp + 0xbc], esi
mov dword [esp + 0xc0], ecx
mov dword [esp + 0xc4], esi
mov edi, eax
je 0x41122c
test eax, eax
jbe 0x41121a
push eax
call fcn.0041357a
mov esi, eax
mov eax, dword [esp + 0xc0]
add esp, 4
test eax, eax
jbe 0x411206
mov ecx, dword [esp + 0xc0]
test ecx, ecx
je 0x41121a
cmp eax, edi
jb 0x4111fa
mov eax, edi
push eax
push ecx
push esi
call dword [sym.imp.MSVCR80.dll_memmove]
add esp, 0xc
mov eax, dword [esp + 0xc0]
test eax, eax
je 0x41121a
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete___void__
add esp, 4
mov ecx, esi
mov dword [esp + 0xc0], ecx
mov dword [esp + 0xbc], edi
xor esi, esi
mov byte [esp + 0x1f8], 0x4d
cmp dword [esp + 0x1a8], 0x10
mov eax, dword [esp + 0x194]
jae 0x41124c
lea eax, [esp + 0x194]
push ebx
push eax
push ecx
call sub.MSVCR80.dll_memcpy
mov eax, dword [esp + 0xc8]
add esp, 0xc
cmp ebx, eax
mov dword [esp + 0xc4], eax
ja 0x411270
mov dword [esp + 0xc4], ebx
mov eax, dword [esp + 0x60]
push eax
lea ecx, [esp + 0xbc]
push 3
push ecx
call sub.K8Common.dll_public:_static_bool___cdecl_GameMgr::GMSecretDownload::EncodeData_class_GameMgr::GMBuffer_unsigned_char__const___enum_GameMgr::GMKeyTypes__class_std::basic_string_wchar_t__struct_std::char_traits_wchar_t___class_std::allocator_wchar_t____
mov eax, dword [esp + 0xcc]
add esp, 0xc
cmp eax, esi
mov dword [esp + 0xb8], ebp
je 0x4112a9
push eax
call sub.MSVCR80.dll_void___cdecl_operator_delete___void__
add esp, 4
mov dword [esp + 0xc0], esi
lea ecx, [esp + 0x190]
mov dword [esp + 0x1f8], 0xffffffff
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
mov al, 1
jmp 0x4112df
mov dword [esp + 0x1f8], 0xffffffff
lea ecx, [esp + 0x190]
call dword [sym.imp.MSVCP80.dll_public:_void___thiscall_std::basic_string_char__struct_std::char_traits_char___class_std::allocator_char__::destructor_void_]
xor al, al
mov ecx, dword [esp + 0x1f0]
mov dword fs:[0], ecx
pop ecx
pop edi
pop esi
pop ebp
pop ebx
mov ecx, dword [esp + 0x1d8]
xor ecx, esp
call fcn.00413592
add esp, 0x1e8
ret 8