Function at 0x5bab90
Capabilities:
Resolve function by parsing pe exports

Disassembly:
sub esp, 0x60
call dword [sym.imp.KERNEL32.dll_GetCurrentThreadId]
cmp dword [0x704b3c], eax
je 0x5babba
push 0
push 0x184
push str..Source_r3dTex.cpp
push str.gMainThreadID__GetCurrentThreadId__
call fcn.005ac680
add esp, 0x10
mov ecx, dword [esp + 0x64]
push ebx
push ebp
push esi
push edi
call fcn.005afa40
mov ebp, dword [esp + 0x78]
lea ecx, [esp + 0x30]
mov ebx, eax
mov eax, dword [ebx]
mov edx, dword [eax + 0x44]
push ecx
push ebp
push ebx
call edx
mov esi, eax
test esi, esi
je 0x5bac05
mov ecx, dword [0x6fffe4]
push esi
call fcn.005affa0
push 0x18a
push str..Source_r3dTex.cpp
push esi
push str.D3D_call_failed___d__in_file__s_line__d._D3D_Call:tex2D__GetLevelDesc__mipsDown__desc__
call fcn.005ac540
add esp, 0x10
mov eax, dword [ebx]
mov ecx, dword [eax + 0x34]
push ebx
call ecx
mov ecx, dword [0x6fffe4]
mov esi, eax
add ecx, 0x50
sub esi, ebp
call fcn.005aee50
mov edx, dword [eax]
mov edx, dword [edx + 0x5c]
push 0
lea ecx, [esp + 0x14]
push ecx
mov ecx, dword [esp + 0x84]
push ecx
mov ecx, dword [esp + 0x3c]
push ecx
mov ecx, dword [esp + 0x5c]
push 0
push esi
push ecx
mov ecx, dword [esp + 0x64]
push ecx
push eax
call edx
mov ecx, dword [0x6fffe4]
mov edi, eax
push edi
call fcn.005affa0
test edi, edi
je 0x5baca0
cmp edi, 0x8007000e
jne 0x5bac69
push str.DownTex2D:_out_of_memory__n
jmp 0x5bac76
cmp edi, 0x8876017c
jne 0x5bac7e
push str.DownTex2D:_out_VIDEO_memory__n
call fcn.005ac370
add esp, 4
mov eax, dword [esp + 0x3c]
mov ecx, dword [esp + 0x30]
mov edx, dword [esp + 0x4c]
push eax
mov eax, dword [esp + 0x4c]
push ecx
push esi
push edx
push eax
push str.DownTex2D:_CreateTexture_call_failed:_Width___d__Height___d__mips___d__format___d__pool___d_n
call fcn.005ac540
add esp, 0x18
mov eax, dword [esp + 0x10]
mov ecx, dword [eax]
mov edx, dword [ecx + 0x34]
push eax
xor edi, edi
call edx
mov dword [esp + 0x1c], eax
test eax, eax
jle 0x5baf28
lea ebx, [ebx]
cmp dword [esp + 0x7c], 0
mov eax, dword [ebx]
jne 0x5badad
mov eax, dword [eax + 0x48]
lea ecx, [esp + 0x14]
push ecx
lea edx, [edi + ebp]
push edx
push ebx
call eax
mov esi, eax
test esi, esi
je 0x5bad06
mov ecx, dword [0x6fffe4]
push esi
call fcn.005affa0
push 0x1ac
push str..Source_r3dTex.cpp
push esi
push str.D3D_call_failed___d__in_file__s_line__d._D3D_Call:tex2D__GetSurfaceLevel__i__mipsDown___sourceSurf__
call fcn.005ac540
add esp, 0x10
mov eax, dword [esp + 0x10]
mov ecx, dword [eax]
lea edx, [esp + 0x18]
push edx
push edi
push eax
mov eax, dword [ecx + 0x48]
call eax
mov esi, eax
test esi, esi
je 0x5bad42
mov ecx, dword [0x6fffe4]
push esi
call fcn.005affa0
push 0x1ad
push str..Source_r3dTex.cpp
push esi
push str.D3D_call_failed___d__in_file__s_line__d._D3D_Call:res__GetSurfaceLevel__i___targSurf__
call fcn.005ac540
add esp, 0x10
mov ecx, dword [0x6fffe4]
add ecx, 0x50
call fcn.005aee50
mov edx, dword [esp + 0x18]
mov ecx, dword [eax]
push 0
push edx
mov edx, dword [esp + 0x1c]
push 0
push edx
push eax
mov eax, dword [ecx + 0x78]
call eax
mov esi, eax
test esi, esi
je 0x5bad90
mov ecx, dword [0x6fffe4]
push esi
call fcn.005affa0
push 0x1af
push str..Source_r3dTex.cpp
push esi
push str.D3D_call_failed___d__in_file__s_line__d._D3D_Call:r3dRenderer__pd3ddev__UpdateSurface__sourceSurf__NULL__targSurf__NULL__
call fcn.005ac540
add esp, 0x10
mov eax, dword [esp + 0x14]
mov ecx, dword [eax]
mov edx, dword [ecx + 8]
push eax
call edx
mov eax, dword [esp + 0x18]
mov ecx, dword [eax]
mov edx, dword [ecx + 8]
push eax
call edx
jmp 0x5baf1d
mov edx, dword [eax + 0x4c]
push 0x10
push 0
lea ecx, [esp + 0x30]
push ecx
add ebp, edi
push ebp
push ebx
call edx
mov esi, eax
test esi, esi
je 0x5bade9
mov ecx, dword [0x6fffe4]
push esi
call fcn.005affa0
push 0x1b8
push str..Source_r3dTex.cpp
push esi
push str.D3D_call_failed___d__in_file__s_line__d._D3D_Call:tex2D__LockRect__i__mipsDown__from__NULL__D3DLOCK_READONLY__
call fcn.005ac540
add esp, 0x10
mov eax, dword [esp + 0x10]
mov ecx, dword [eax]
push 0
push 0
lea edx, [esp + 0x28]
push edx
push edi
push eax
mov eax, dword [ecx + 0x4c]
call eax
mov esi, eax
test esi, esi
je 0x5bae29
mov ecx, dword [0x6fffe4]
push esi
call fcn.005affa0
push 0x1b9
push str..Source_r3dTex.cpp
push esi
push str.D3D_call_failed___d__in_file__s_line__d._D3D_Call:res__LockRect__i__to__NULL__0__
call fcn.005ac540
add esp, 0x10
mov eax, dword [esp + 0x10]
mov ecx, dword [eax]
lea edx, [esp + 0x50]
push edx
push edi
push eax
mov eax, dword [ecx + 0x44]
call eax
mov esi, eax
test esi, esi
je 0x5bae65
mov ecx, dword [0x6fffe4]
push esi
call fcn.005affa0
push 0x1bd
push str..Source_r3dTex.cpp
push esi
push str.D3D_call_failed___d__in_file__s_line__d._D3D_Call:res__GetLevelDesc__i__desc__
call fcn.005ac540
add esp, 0x10
mov ecx, dword [esp + 0x28]
cmp ecx, dword [esp + 0x20]
je 0x5bae88
push 0
push 0x1bf
push str..Source_r3dTex.cpp
push str.from.Pitch__to.Pitch
call fcn.005ac680
add esp, 0x10
mov edx, dword [esp + 0x50]
mov eax, dword [esp + 0x6c]
push edx
push eax
call fcn.005ac320
imul eax, dword [esp + 0x28]
mov ecx, dword [esp + 0x34]
mov edx, dword [esp + 0x2c]
push eax
push ecx
push edx
call fcn.005d5a60
mov eax, dword [ebx]
mov ecx, dword [eax + 0x50]
add esp, 0x14
push ebp
push ebx
call ecx
mov esi, eax
test esi, esi
je 0x5baee2
mov ecx, dword [0x6fffe4]
push esi
call fcn.005affa0
push 0x1c2
push str..Source_r3dTex.cpp
push esi
push str.D3D_call_failed___d__in_file__s_line__d._D3D_Call:tex2D__UnlockRect__i__mipsDown__
call fcn.005ac540
add esp, 0x10
mov eax, dword [esp + 0x10]
mov edx, dword [eax]
push edi
push eax
mov eax, dword [edx + 0x50]
call eax
mov esi, eax
test esi, esi
je 0x5baf19
mov ecx, dword [0x6fffe4]
push esi
call fcn.005affa0
push 0x1c3
push str..Source_r3dTex.cpp
push esi
push str.D3D_call_failed___d__in_file__s_line__d._D3D_Call:res__UnlockRect__i__
call fcn.005ac540
add esp, 0x10
mov ebp, dword [esp + 0x78]
inc edi
cmp edi, dword [esp + 0x1c]
jl 0x5bacc0
mov edi, dword [esp + 0x74]
mov ecx, edi
call fcn.005af020
mov esi, dword [esp + 0x10]
call dword [sym.imp.KERNEL32.dll_GetCurrentThreadId]
cmp dword [0x704b3c], eax
je 0x5baf5e
push 0
push 0x4a0
push str.c:winghorizon_srceternityinclude_r3dRender.h
push str.gMainThreadID__GetCurrentThreadId__
call fcn.005ac680
add esp, 0x10
mov dword [edi], esi
pop edi
pop esi
pop ebp
pop ebx
add esp, 0x60
ret