Function at 0x4330d0
Capabilities:
Check for peb ntglobalflag flag

Disassembly:
push 0xffffffffffffffff
push 0x64bb50
mov eax, dword fs:[0]
push eax
mov dword fs:[0], esp
sub esp, 0x70
push ebx
push ebp
push esi
mov esi, dword [esp + 0x8c]
push edi
push 6
xor ebx, ebx
mov ebp, 0xf
push 0x657cbc
lea ecx, [esp + 0x50]
mov dword [esp + 0x68], ebp
mov dword [esp + 0x64], ebx
mov byte [esp + 0x54], bl
call fcn.00404330
mov dword [esp + 0x88], ebx
push ebx
push 0x65540c
lea ecx, [esp + 0x34]
mov dword [esp + 0x4c], ebp
mov dword [esp + 0x48], ebx
mov byte [esp + 0x38], bl
call fcn.00404330
mov byte [esp + 0x88], 1
push 0xe
push str.CONTINUE_GAME_
lea ecx, [esp + 0x18]
mov dword [esp + 0x30], ebp
mov dword [esp + 0x2c], ebx
mov byte [esp + 0x1c], bl
call fcn.00404330
mov edx, dword [esp + 0x94]
push 3
lea eax, [esp + 0x4c]
push eax
lea ecx, [esp + 0x34]
push ecx
push 1
push 0x25
push edx
push esi
lea ecx, [esp + 0x2c]
mov byte [esp + 0xa4], 2
call fcn.00456a80
mov edi, 0x10
cmp dword [esp + 0x28], edi
jb 0x43319e
mov eax, dword [esp + 0x14]
push eax
call fcn.0061c19a
add esp, 4
mov dword [esp + 0x28], ebp
mov dword [esp + 0x24], ebx
mov byte [esp + 0x14], bl
cmp dword [esp + 0x44], edi
jb 0x4331bd
mov ecx, dword [esp + 0x30]
push ecx
call fcn.0061c19a
add esp, 4
mov dword [esp + 0x44], ebp
mov dword [esp + 0x40], ebx
mov byte [esp + 0x30], bl
mov byte [esp + 0x88], 6
cmp dword [esp + 0x60], edi
jb 0x4331e4
mov edx, dword [esp + 0x4c]
push edx
call fcn.0061c19a
add esp, 4
mov eax, dword [esp + 0x94]
lea edi, [esi + 0x88]
mov dword [esi], 0x657e28
mov dword [edi], method.Sexy::ButtonListener.virtual_0
cmp dword [eax + 0x7f8], ebx
mov dword [esp + 0x60], ebp
mov dword [esp + 0x5c], ebx
mov byte [esp + 0x4c], bl
lea ecx, [esi + 0xd8]
jne 0x4332df
push 0x3f
push str.Do_you_want_to_continue_your_current_game_or_restart_the_level_
call fcn.00404330
push 8
push str.Continue
lea ecx, [esp + 0x6c]
mov dword [esp + 0x84], ebp
mov dword [esp + 0x80], ebx
mov byte [esp + 0x70], bl
call fcn.00404330
lea ecx, [esp + 0x64]
push ecx
push edi
push ebx
mov byte [esp + 0x94], 7
call fcn.00448620
add esp, 0xc
mov byte [esp + 0x88], 6
cmp dword [esp + 0x7c], 0x10
mov dword [esi + 0x16c], eax
jb 0x433282
mov edx, dword [esp + 0x68]
push edx
call fcn.0061c19a
add esp, 4
push 0xd
push str.Restart_Level
lea ecx, [esp + 0x6c]
mov dword [esp + 0x84], ebp
mov dword [esp + 0x80], ebx
mov byte [esp + 0x70], bl
call fcn.00404330
lea eax, [esp + 0x64]
push eax
push edi
push 1
mov byte [esp + 0x94], 8
call fcn.00448620
add esp, 0xc
mov byte [esp + 0x88], 6
cmp dword [esp + 0x7c], 0x10
mov dword [esi + 0x170], eax
jb 0x4333a2
mov ecx, dword [esp + 0x68]
push ecx
jmp 0x43339a
push 0x3e
push str.Do_you_want_to_continue_your_current_game_or_start_a_new_game_
call fcn.00404330
push 8
push str.Continue
lea ecx, [esp + 0x6c]
mov dword [esp + 0x84], ebp
mov dword [esp + 0x80], ebx
mov byte [esp + 0x70], bl
call fcn.00404330
lea edx, [esp + 0x64]
push edx
push edi
push ebx
mov byte [esp + 0x94], 9
call fcn.00448620
add esp, 0xc
mov byte [esp + 0x88], 6
cmp dword [esp + 0x7c], 0x10
mov dword [esi + 0x16c], eax
jb 0x433346
mov eax, dword [esp + 0x68]
push eax
call fcn.0061c19a
add esp, 4
push 8
push str.New_Game
lea ecx, [esp + 0x6c]
mov dword [esp + 0x84], ebp
mov dword [esp + 0x80], ebx
mov byte [esp + 0x70], bl
call fcn.00404330
lea ecx, [esp + 0x64]
push ecx
push edi
push 1
mov byte [esp + 0x94], 0xa
call fcn.00448620
add esp, 0xc
mov byte [esp + 0x88], 6
cmp dword [esp + 0x7c], 0x10
mov dword [esi + 0x170], eax
jb 0x4333a2
mov edx, dword [esp + 0x68]
push edx
call fcn.0061c19a
add esp, 4
push 0x3c
push 0xa
mov byte [esi + 0x168], 1
call fcn.00456f30
mov ecx, dword [esp + 0x80]
pop edi
mov eax, esi
pop esi
pop ebp
mov dword fs:[0], ecx
pop ebx
add esp, 0x7c
ret 8