joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Vanguard Suppressor

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Flying
Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.
Steamflogger Boss

Other Riggers you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
Wings of Hubris

Equipped creature has flying.
Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Eye to Eye

You and target creature's controller have a staring contest. If you win, destroy that creature.
Prophet of Kruphix

Untap all creatures and lands you control during each other player's untap step.
You may cast creature spells as though they had flash.
Springbloom Druid

When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Quantum Misalignment

Create a token that's a copy of target creature you control, except it isn't legendary.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sure Strike

Target creature gets +3/+0 and gains first strike until end of turn.
Opposition Agent

Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Release to Memory

Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
Lure of Prey

Cast this spell only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.
Life // Death

All lands you control become 1/1 creatures until end of turn. They're still lands.
Gustrider Exuberant

Flying
Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.
Myr Reservoir

{T}: Add {C}{C}. Spend this mana only to cast Myr spells or activate abilities of Myr.
{3}, {T}: Return target Myr card from your graveyard to your hand.
Seal of Fire

Sacrifice Seal of Fire: It deals 2 damage to any target.
When Will You Learn?

When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs.
Crazed Skirge

Flying, haste
Daggerback Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Tribute to the World Tree

Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip {2}
Flensing Raptor

Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
Sage's Row Denizen

Whenever another blue creature enters the battlefield under your control, target player mills two cards.
Brand of Ill Omen

Enchant creature
Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchanted creature's controller can't cast creature spells.
Gollum, Scheming Guide

Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
Burn Down the House

Choose one —
• Burn Down the House deals 5 damage to each creature and each planeswalker.
• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.
Smogbelcher Chariot

Menace, deathtouch, lifelink
Whenever Smogbelcher Chariot attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink.
Crew 3
Chaos Dragon

Flying, haste
Chaos Dragon attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
Wasteland Viper

Deathtouch
Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Stalking Drone

Devoid (This card has no color.)
{C}: Stalking Drone gets +1/+2 until end of turn. Activate only once each turn. ({C} represents colorless mana.)
Scorn Effigy

Foretell {0} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Squirrel Sanctuary

When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token.
Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand.
Unspeakable Symbol

Pay 3 life: Put a +1/+1 counter on target creature.
Marsh Lurker

Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Lux Cannon

{T}: Put a charge counter on Lux Cannon.
{T}, Remove three charge counters from Lux Cannon: Destroy target permanent.
Crystal Rod

Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.
Unstable Glyphbridge // Sandswirl Wanderglyph

When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.
Craft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Obelisk of Esper

{T}: Add {W}, {U}, or {B}.
Drake-Skull Cameo

{T}: Add {U} or {B}.
Errand of Duty

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Hoard Robber

Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Wei Scout

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Initiates of the Ebon Hand

{1}: Add {B}. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.
Rock Hydra

Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
{R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
{R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.
Marang River Prowler

Marang River Prowler can't block and can't be blocked.
You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.
Firespout

Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. (Do both if {R}{G} was spent.)
Viridian Scout

{2}{G}, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying.
Obsessive Stitcher

{T}: Draw a card, then discard a card.
{2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
Amoeboid Changeling

Changeling (This card is every creature type.)
{T}: Target creature gains all creature types until end of turn.
{T}: Target creature loses all creature types until end of turn.
Mirror of Galadriel

{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
Court of Garenbrig

When Court of Garenbrig enters the battlefield, you become the monarch.
At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.
Pyroclastic Hellion

When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent.
Hornbash Mentor

When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.
{2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.
Severed Strands

As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.
Grim Guardian

Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.
Tatsumasa, the Dragon's Fang

Equipped creature gets +5/+5.
{6}, Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.
Equip {3}
Gang of Elk

Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
Protective Parents

When Protective Parents dies, create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
Complicate

Counter target spell unless its controller pays {3}.
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
When you cycle Complicate, you may counter target spell unless its controller pays {1}.
Gaea's Skyfolk

Flying
Nezumi Graverobber // Nighteyes the Desecrator

{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.
Jewel Thief

Vigilance, trample
When Jewel Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Magma Giant

When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.
Gravitic Punch

Target creature you control deals damage equal to its power to target player.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Mirage Mirror

{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Chronomancer

Flying
Atomic Transmutation — {1}, {T}, Sacrifice another artifact: Draw a card.
Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Oppressive Will

Counter target spell unless its controller pays {1} for each card in your hand.
Living Airship

Flying
{2}{G}: Regenerate Living Airship.
Noble Banneret

Draft Noble Banneret face up.
As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down.
As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have lifelink.
Arctic Merfolk

Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.
Avenger en-Dal

{2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
Just Desserts

Just Desserts deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.))
Elesh Norn // The Argent Etchings

Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}.
{2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Secluded Courtyard

As Secluded Courtyard enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type.
Kruphix, God of Horizons

Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead.
Fire Shrine Keeper

Menace
{7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.
Benevolent Hydra

Benevolent Hydra enters the battlefield with X +1/+1 counters on it.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
{T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.
Taoist Hermit

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Provoke the Trolls

Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.
Serra's Liturgy

At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy.
{W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.
Rules Lawyer

State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
Barbed Wire

At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.
{2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
Soul Bleed

Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Chakram Retriever

Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.)
Whenever you cast a spell during your turn, untap target creature.
Replicating Ring

{T}: Add one mana of any color.
At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
Scrollshift

Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control.
Draw a card.
Sparkmage Apprentice

When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.
Reign of Terror

Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Territorial Roc

Flying
Lost in a Labyrinth

Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Commander Eesha

Flying, protection from creatures
Zada's Commando

First strike
Cohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker.
Spinneret Sliver

All Sliver creatures have reach.
A-Lantern of Revealing

{T}: Add one mana of any color.
{3}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Shu Grain Caravan

When Shu Grain Caravan enters the battlefield, you gain 2 life.
Mirrodin Besieged

As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.
• Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.
• Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
Squirming Emergence

Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.
Fledgling Dragon

Flying
Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn."
Midnight Guard

Whenever another creature enters the battlefield, untap Midnight Guard.
Teferi's Isle

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters the battlefield tapped.
{T}: Add {U}{U}.
Gate to Phyrexia

Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.
Steadfastness

Creatures you control get +0/+3 until end of turn.
Scavenged Blade

When Scavenged Blade enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)
Encircling Fissure

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Shalai's Acolyte

Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
Flying
If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it.
Defiant Vanguard

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.
{5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Incandescent Soulstoke

Other Elemental creatures you control get +1/+1.
{1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Flame Sweep

Flame Sweep deals 2 damage to each creature except for creatures you control with flying.
Kharasha Foothills

Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
Snow Day

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Draw two cards, then discard a card.
Spurred Wolverine

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.
Ood Sphere

Song of the Ood — Noncreature spells have convoke. (A player's creatures can help cast those spells. Each creature they tap while casting a noncreature spell pays for 1 or one mana of that creature's color.)
Red-Eye — Whenever chaos ensues, for each opponent, goad up to one target creature that opponent controls. Until end of turn, those creatures can't become tapped unless they're being declared as attackers.
Curse of Chaos

Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.
Lembas

When Lembas enters the battlefield, scry 1, then draw a card.
{2}, {T}, Sacrifice Lembas: You gain 3 life.
When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library.
Champion's Victory

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return target attacking creature to its owner's hand.
Dunes of the Dead

{T}: Add {C}.
When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
Graven Abomination

Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
Mystic of the Hidden Way

Mystic of the Hidden Way can't be blocked.
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Interpret the Signs

Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Polis Crusher

Trample, protection from enchantments
{4}{R}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.
Joyful Stormsculptor

When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens.
Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect.
Hanged Executioner

Flying
When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.
{3}{W}, Exile Hanged Executioner: Exile target creature.
Atraxa, Praetors' Voice

Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Auriok Windwalker

Flying
{T}: Attach target Equipment you control to target creature you control.
Palace Jailer

When Palace Jailer enters the battlefield, you become the monarch.
When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch.
Dee Kay, Finder of the Lost

When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction.
Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.
Whenever you roll a 4, you may tap or untap target artifact or creature.
Whenever you roll a 6, return target creature card from your graveyard to your hand.
Disruptor Wanderglyph

Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard.
Wall of Ice

Defender (This creature can't attack.)