joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Scrapheap Scrounger

Scrapheap Scrounger can't block.
{1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
Wildwood Escort

When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand.
If Wildwood Escort would die, exile it instead.
Kamahl, Pit Fighter

Haste (This creature can attack and {T} as soon as it comes under your control.)
{T}: Kamahl, Pit Fighter deals 3 damage to any target.
Silhana Wayfinder

When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
The Lux Foundation Library

Players have no maximum hand size.
Whenever a creature you control deals combat damage to a player, you may draw a card.
Whenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.)
Fall of the Hammer

Target creature you control deals damage equal to its power to another target creature.
Mirror Gallery

The "legend rule" doesn't apply.
Nefashu

Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
Extract

Search target player's library for a card and exile it. Then that player shuffles.
Pulse of the Grid

Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
Paragon of New Dawns

Other white creatures you control get +1/+1.
{W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)
No One Will Hear Your Cries

When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest.
Camouflage

Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Double Dip

Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.
Tyrranax Rex

This spell can't be countered.
Trample, ward {4}, haste
Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)
Healing Leaves

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Thresher Lizard

Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
Maximize Velocity

Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Endure

Prevent all damage that would be dealt to you and permanents you control this turn.
Rowan's Stalwarts

When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.
Spelldrain Assassin

When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2.
Cogwork Tracker

Reveal Cogwork Tracker as you draft it and note the player who passed it to you.
Cogwork Tracker attacks each combat if able.
Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each combat if able.
Mirran Bardiche

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+1 and has vigilance.
Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
Serene Steward

Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature.
Ironclaw Orcs

Ironclaw Orcs can't block creatures with power 2 or greater.
Marsh Viper

Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Kyoki, Sanity's Eclipse

Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
Kura, the Boundless Sky

Flying, deathtouch
When Kura, the Boundless Sky dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.
Orcish Oriflamme

Attacking creatures you control get +1/+0.
Flowstone Infusion

Target creature gets +2/-2 until end of turn.
Discovery // Dispersal

Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Crowded Crypt

{T}: Add {B}.
Whenever a creature you control dies, put a corpse counter on Crowded Crypt.
{4}{B}{B}, {T}, Sacrifice Crowded Crypt: Create a 2/2 black Zombie creature token with decayed for each corpse counter on Crowded Crypt. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Circle of Dreams Druid

{T}: Add {G} for each creature you control.
Sanctum Weaver

{T}: Add X mana of any one color, where X is the number of enchantments you control.
Martyr of Ashes

{2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.
Violet Pall

Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.
Syndicate Recruiter

Flying
Ward {1}
Whenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.
Spawnbinder Mage

Cohort — {T}, Tap an untapped Ally you control: Tap target creature.
Tapestry of the Ages

{2}, {T}: Draw a card. Activate only if you've cast a noncreature spell this turn.
Repeating Barrage

Repeating Barrage deals 3 damage to any target.
Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn.
Pharagax Giant

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.
Serra Advocate

Flying
{T}: Target attacking or blocking creature gets +2/+2 until end of turn.
Blaster, Combat DJ // Blaster, Morale Booster

More Than Meets the Eye {1}{R}{G} (You may cast this card converted for {1}{R}{G}.)
Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)
Whenever you put one or more +1/+1 counters on Blaster, convert it.
Assemble the Team

Search the top third of your library, rounded up, for a card. Put that card into your hand, then shuffle.
The Drum, Mining Facility

Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.
Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Nightmare Shepherd

Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
Stonebinder's Familiar

Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.
Lathiel, the Bounteous Dawn

Lifelink
At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
Devastation

Destroy all creatures and lands.
Boggart Brute

Menace (This creature can't be blocked except by two or more creatures.)
Klauth, Unrivaled Ancient

Flying, haste
Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
Spitemare

Whenever Spitemare is dealt damage, it deals that much damage to any target.
Esquire of the King

{4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature.
Goblin War Drums

Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Hyperion Blacksmith

{T}: You may tap or untap target artifact an opponent controls.
Absolute Grace

All creatures have protection from black.
Ravenous Intruder

Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.
Autumn's Veil

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Cultivator's Caravan

{T}: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Giant Inheritance

Enchant creature
Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)
When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand.
Simic Signet

{1}, {T}: Add {G}{U}.
Samwise Gamgee

Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Lorehold Apprentice

Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent."
A-Stimulus Package

When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Scry 1.
Makindi Shieldmate

Defender
Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.
Unerring Sling

{3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
Argoth, Sanctum of Nature // Titania, Gaea Incarnate

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
{T}: Add {G}.
{2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
Blood Beckoning

Kicker {3} (You may pay an additional {3} as you cast this spell.)
Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.
Stirring Address

Target creature you control gets +2/+2 until end of turn.
Overload {5}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Roller Coaster

Visit — Creatures you control get +2/+0 until end of turn.
Lord of the Forsaken

Flying, trample
{B}, Sacrifice another creature: Target player mills three cards.
Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard.
Putrefy

Destroy target artifact or creature. It can't be regenerated.
Nephalia

At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand.
Whenever chaos ensues, return target card from your graveyard to your hand.
Pilgrim of Virtue

Protection from black
{W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
Bearer of Memory

{5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.
Seal Away

Flash
When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Carnival Elephant Meteor

{TK}{TK} — Sacrifice this permanent: Draw two cards.
{TK}{TK}{TK} — Whenever this creature attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{TK}{TK} — 4/1
{TK}{TK}{TK}{TK}{TK} — 8/7
Eye of Ojer Taq // Apex Observatory

{T}: Add one mana of any color.
Craft with two that share a card type {6} ({6}, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Auton Soldier

You may have Auton Soldier enter the battlefield as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Gutter Grime

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
Stop That

Target player discards a card.
Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return Stop That from your graveyard to your hand.
Vedalken Orrery

You may cast spells as though they had flash.
Tanglesap

Prevent all combat damage that would be dealt this turn by creatures without trample.
Leaf Dancer

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Phantasmal Mount

Flying
{T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.
Stroke of Luck

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.
Sword Coast Serpent // Capsizing Wave

Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.
Rockslide Sorcerer

Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.
Massive Raid

Massive Raid deals damage to any target equal to the number of creatures you control.
Marshdrinker Giant

When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.
Patron of the Wild

Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.
Astral Cornucopia

Astral Cornucopia enters the battlefield with X charge counters on it.
{T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Infernal Tribute

{2}, Sacrifice a nontoken permanent: Draw a card.
Sigil of Distinction

Sigil of Distinction enters the battlefield with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.
Equip—Remove a charge counter from Sigil of Distinction.
Fieldmist Borderpost

You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.
Fieldmist Borderpost enters the battlefield tapped.
{T}: Add {W} or {U}.
Castaway's Despair

Enchant creature
When Castaway's Despair enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Make Obsolete

Creatures your opponents control get -1/-1 until end of turn.
Damping Engine

A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.
Applejack

Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token.
Painful Lesson

Target player draws two cards and loses 2 life.
Carnival Barker

{T}: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a sorcery and only once.
The War Games

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as The War Games remains on the battlefield.
II, III — Put a +1/+1 counter on each Warrior creature.
IV — You may exile a nontoken creature you control. When you do, exile all Warriors.
Harvest Hand // Scrounged Scythe

When Harvest Hand dies, return it to the battlefield transformed under your control.
Stoneforge Masterwork

Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.
Equip {2}
Barkhide Troll

Barkhide Troll enters the battlefield with a +1/+1 counter on it.
{1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Cold Storage

{3}: Exile target creature you control.
Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
Rocco, Street Chef

At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way.
Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Undercity Plague

Target player loses 1 life, discards a card, then sacrifices a permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Molten Tributary

({T}: Add {U} or {R}.)
Molten Tributary enters the battlefield tapped.
Relic Robber

Haste
Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."
Surgical Skullbomb

{1}, Sacrifice Surgical Skullbomb: Draw a card.
{2}{U}, Sacrifice Surgical Skullbomb: Return target creature to its owner's hand. Draw a card. Activate only as a sorcery.
Barrow Witches

When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.
Extinction Event

Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
Disciple of Grace

Protection from black
Cycling {2} ({2}, Discard this card: Draw a card.)
Jaheira, Friend of the Forest

Tokens you control have "{T}: Add {G}."
Choose a Background (You can have a Background as a second commander.)
Wall of Glare

Defender (This creature can't attack.)
Wall of Glare can block any number of creatures.
Run Afoul

Target opponent sacrifices a creature with flying.
Concerted Effort

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Warrior's Honor

Creatures you control get +1/+1 until end of turn.
Trench Wurm

{2}{R}, {T}: Destroy target nonbasic land.
Sound the Call

Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
Crop Sigil

At the beginning of your upkeep, you may mill a card.
Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.
Champion of Arashin

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Toolcraft Exemplar

At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
Imaginary Friends

Create three 0/0 white Spirit creature tokens with flying.
Your Fate Is Thrice Sealed

When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand.
Shiny Impetus

Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Catacomb Sifter

Devoid (This card has no color.)
When Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Angelic Armaments

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Mind Spike

Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card.
Criminal Past

Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)
Naiad of Hidden Coves

As long as it's not your turn, spells you cast cost {1} less to cast.
Atalya, Samite Master

{X}, {T}: Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
Arena Trickster

Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster.
Segovian Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Against All Odds

Choose one or both —
• Exile target artifact or creature you control, then return it to the battlefield under its owner's control.
• Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.