joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Junk Winder

Affinity for tokens (This spell costs {1} less to cast for each token you control.)
Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
Medicine Runner

When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
Onakke Javelineer

Reach
{T}: Onakke Javelineer deals 2 damage to target player or battle.
Chandra's Ignition

Target creature you control deals damage equal to its power to each other creature and each opponent.
Vile Redeemer

Devoid (This card has no color.)
Flash
When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}."
Talent of the Telepath

Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.
Blackcleave Goblin

Haste
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Cool Fluffy Loxodon

{TK}{TK} — When this permanent leaves the battlefield, draw a card.
{TK}{TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, this permanent becomes a 13/13 Eldrazi creature in addition to its other types until end of turn.
{TK}{TK} — 4/2
{TK}{TK}{TK}{TK} — 5/6
Banewhip Punisher

When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.
{B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.
Wei Strike Force

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Daring Sleuth // Bearer of Overwhelming Truths

When you sacrifice a Clue, transform Daring Sleuth.
Traumatic Prank

Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."
Briarpack Alpha

Flash (You may cast this spell any time you could cast an instant.)
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.
Statute of Denial

Counter target spell. If you control a blue creature, draw a card, then discard a card.
Stalking Yeti

When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.
{2}{S}: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ({S} can be paid with one mana from a snow source.)
Finale of Devastation

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Triton Cavalry

Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.
Argivian Cavalier

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.
Hikari, Twilight Guardian

Flying
Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
Hammer Dropper

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Shape the Sands

Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)
Grim Bounty

Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Gnarled Sage

Reach (This creature can block creatures with flying.)
As long as you've drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.)
Candelabra of Tawnos

{X}, {T}: Untap X target lands.
Remodel

If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost.
Exile target artifact.
Mesa Chicken

Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn.
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
Cloak of Feathers

Target creature gains flying until end of turn.
Draw a card.
Machine Over Matter

This spell costs {1} less to cast if you control an artifact creature.
Return target nonland permanent to its owner's hand.
Slingbow Trap

If a black creature with flying is attacking, you may pay {G} rather than pay this spell's mana cost.
Destroy target attacking creature with flying.
Empyrial Armor

Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
Junkyo Bell

At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
Zabaz, the Glimmerwasp

Modular 1
If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.
{R}: Destroy target artifact you control.
{W}: Zabaz, the Glimmerwasp gains flying until end of turn.
Mire in Misery

Each opponent sacrifices a creature or enchantment.
Sweet-Gum Recluse

Flash
Cascade
Reach
When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn.
Unwilling Recruit

Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Herald of Slaanesh

Locus of Slaanesh — Demon spells you cast cost {2} less to cast.
Other Demons you control have haste.
Gnarlback Rhino

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever you cast a spell that targets Gnarlback Rhino, draw a card.
Captive Weird // Compleated Conjurer

Defender
{3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)
Chakram Slinger

Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)
{R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.
Valkyrie Harbinger

Flying, lifelink
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
Vizier of Many Faces

You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
Embalm {3}{U}{U}
The Elderspell

Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.
Deserted Beach

Deserted Beach enters the battlefield tapped unless you control two or more other lands.
{T}: Add {W} or {U}.
Noxious Ghoul // Noxious Ghoul

Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
Curious Altisaur

Vigilance, reach
Whenever a Dinosaur you control deals combat damage to a player, draw a card.
Vindictive Mob

When Vindictive Mob enters the battlefield, sacrifice a creature.
Vindictive Mob can't be blocked by Saprolings.
Sky Tether

Enchant creature
Enchanted creature has defender and loses flying.
Temple Bell

{T}: Each player draws a card.
Scour from Existence

Exile target permanent.
Ironscale Hydra

If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra.
Mirran Safehouse

As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards.
Aether Tunnel

Enchant creature
Enchanted creature gets +1/+0 and can't be blocked.
Odunos River Trawler

When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand.
{W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.
Revenant Patriarch

When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips their next combat phase.
Revenant Patriarch can't block.
Eyeless Watcher

Devoid (This card has no color.)
When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Rotlung Reanimator

Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.
Soar

You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.
Circuits Act

Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.
Restore

Put target land card from a graveyard onto the battlefield under your control.
Instigator

{1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able.
Bequeathal

Enchant creature
When enchanted creature dies, you draw two cards.
Silver Myr

{T}: Add {U}.
Holy Justiciar

{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.
Grim Reminder

Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.
{B}{B}: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.
Crovax, Ascendant Hero

Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.
Heart of Yavimaya

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {G}.
{T}: Target creature gets +1/+1 until end of turn.
Nettlecyst

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip {2}
Skorpekh Lord

Menace
Command Protocols — Other artifact creatures you control get +1/+0 and have menace.
Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Now You See Me . . .

Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat.
Takeno, Samurai General

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
Wolfbriar Elemental

Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.
Seismic Strike

Seismic Strike deals damage to target creature equal to the number of Mountains you control.
Castigate

Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Shield Sphere

Defender
Whenever Shield Sphere blocks, put a -0/-1 counter on it.
Yurlok of Scorch Thrash

Vigilance
A player losing unspent mana causes that player to lose that much life.
{1}, {T}: Each player adds {B}{R}{G}.
Hooded Blightfang

Deathtouch
Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.
Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.
Mysterious Pathlighter

Flying
Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)
Bane, Lord of Darkness

As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.
Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.
Zodiac Pig

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Ebony Horse

{2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Squallmonger

{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.
Neck Snap

Destroy target attacking or blocking creature.
Necrobite

Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Cursed Monstrosity

Flying
Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.
Canyon Jerboa

Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
Teferi's Tutelage

When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.
Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Crown of Fury

Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
Sewer Nemesis

As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player mills a card.
Destiny Spinner

Creature and enchantment spells you control can't be countered.
{3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
Slimefoot, the Stowaway

Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.
{4}: Create a 1/1 green Saproling creature token.
Witching Well

When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{3}{U}, Sacrifice Witching Well: Draw two cards.
Goro-Goro, Disciple of Ryusei

{R}: Creatures you control gain haste until end of turn.
{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)
Deluxe Dragster

Deluxe Dragster can't be blocked except by Vehicles.
Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Crew 2
Barrier of Bones

Defender
When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
King of the Oathbreakers

Flying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
Deceiver of Form

({C} represents colorless mana.)
At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.
Fist of Suns

You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
Thundercloud Shaman

When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
Myr Battlesphere

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Terminal Moraine

{T}: Add {C}.
{2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Void Beckoner

Deathtouch
Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)
When you cycle Void Beckoner, put a deathtouch counter on target creature you control.
Timely Reinforcements

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
Kindle

Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
Trailblazer

Target creature can't be blocked this turn.
Recycla-bird

Flying
When Recycla-bird dies, put a flying counter on target creature you control.
Skillful Lunge

Target creature gets +2/+0 and gains first strike until end of turn.
Dread Wight

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature."
Wavesifter

Flying
When Wavesifter enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Mage Hunter

Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life.
Cliffgate

Cliffgate enters the battlefield tapped.
As Cliffgate enters the battlefield, choose a color other than red.
{T}: Add {R} or one mana of the chosen color.
Pious Interdiction

Enchant creature
When Pious Interdiction enters the battlefield, you gain 2 life.
Enchanted creature can't attack or block.
Danitha, Benalia's Hope

First strike, vigilance, lifelink
When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
Cragplate Baloth

Kicker {2}{G}
This spell can't be countered.
Hexproof, haste
If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.
Complete the Circuit

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
You may cast sorcery spells this turn as though they had flash.
When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies.
Vivify

Target land becomes a 3/3 creature until end of turn. It's still a land.
Draw a card.
Saprazzan Breaker

{U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
Firebrand Ranger

{G}, {T}: You may put a basic land card from your hand onto the battlefield.
Baral's Expertise

Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Hellfire

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.
Sacred Peaks

({T}: Add {R} or {W}.)
Sacred Peaks enters the battlefield tapped.
Extinguish the Light

Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.
Gisa's Favorite Shovel

Equipped creature gets +2/+0 and has menace.
Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. (It's a 2/2 black Zombie creature.)
Equip {4}
Finale of Eternity

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
Fight or Flight

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Torn Between Heads

Tap up to two Heads. They don't untap during the Hydra's next untap step. Torn Between Heads deals 5 damage to each player.
Hardy of Myra's Marvels

As Hardy of Myra's Marvels enters the battlefield, choose a number.
Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
Departed Deckhand

When Departed Deckhand becomes the target of a spell, sacrifice it.
Departed Deckhand can't be blocked except by Spirits.
{3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
Unlucky Drop

Target artifact or creature's owner puts it on the top or bottom of their library.
Vivid Meadow

Vivid Meadow enters the battlefield tapped with two charge counters on it.
{T}: Add {W}.
{T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Blight Titan

Deathtouch
Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Reins of Power

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Aid from the Cowl

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Greed

{B}, Pay 2 life: Draw a card.
Spawn of Thraxes

Flying
When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control.
Mr. Orfeo, the Boulder

Whenever you attack, double target creature's power until end of turn.
Markov Enforcer

Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls.
Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")