joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Errand-Rider of Gondor

When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
Kayla's Command

Choose two —
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
• You gain 2 life and scry 2.
Nantuko Vigilante

Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
Grim Affliction

Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Moonsilver Spear

Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
Equip {4}
Rubblebelt Recluse

Rubblebelt Recluse attacks each combat if able.
Dream Leash

Enchant permanent
You can't choose an untapped permanent as this spell's target as you cast it.
You control enchanted permanent.
Merfolk Tunnel-Guide

When Merfolk Tunnel-Guide enters the battlefield, you get a three-time boon with "Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores."
Eladamri, Lord of Leaves Avatar

At the beginning of each player's precombat main phase, that player adds {G}{G}.
Sweep the Skies

Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell.
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Curse of Unbinding

Enchant player
At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard.
Krovikan Horror

At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.
{1}, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.
Cagemail

Enchant creature
Enchanted creature gets +2/+2 and can't attack.
Withercrown

Enchant creature
Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."
Disturbing Plot

Return target creature card from a graveyard to its owner's hand.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Temporary Lockdown

When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield.
Sliver Overlord

{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
{3}: Gain control of target Sliver. (This effect lasts indefinitely.)
Highborn Ghoul

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Wild Ox

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Goblin King

Other Goblins get +1/+1 and have mountainwalk.
Frondland Felidar

Vigilance
Creatures you control with vigilance have "{1}, {T}: Tap target creature."
Jinxed Choker

At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it.
At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.
{3}: Put a charge counter on Jinxed Choker or remove one from it.
Edgin, Larcenous Lutenist

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you cast your second spell each turn, goad target creature an opponent controls.
Tazeem Roilmage

Kicker {4} (You may pay an additional {4} as you cast this spell.)
When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Dimir Charm

Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Spear of Heliod

Creatures you control get +1/+1.
{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Devil's Play

Devil's Play deals X damage to any target.
Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Skyclave Sentinel

Kicker {4} (You may pay an additional {4} as you cast this spell.)
Flying, defender
If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
Psychic Transfer

If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
Crypt Ripper

Haste
{B}: Crypt Ripper gets +1/+1 until end of turn.
Ancient Imperiosaur

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Trample, ward {2}
Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it.
Hullbreacher

Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Rampaging Spiketail

When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn.
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Desert of the Fervent

Desert of the Fervent enters the battlefield tapped.
{T}: Add {R}.
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
Ravenous Rotbelly

When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.
Patchwork Gnomes

Discard a card: Regenerate Patchwork Gnomes. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Turbo-Thwacking Auto-Hammer

Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.
Drizzt Do'Urden

Double strike
When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.
Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.
Vedalken Aethermage

Flash (You may cast this spell any time you could cast an instant.)
When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.
Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Galazeth Prismari

Flying
When Galazeth Prismari enters the battlefield, create a Treasure token.
Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
Call of the Ring

At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
Ornithopter of Paradise

Flying
{T}: Add one mana of any color.
Pangosaur

Whenever a player plays a land, return Pangosaur to its owner's hand.
Calix, Guided by Fate

Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
Marchesa, the Black Rose

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
Syphon Life

Target player loses 2 life and you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Hallowed Ground

{W}{W}: Return target nonsnow land you control to its owner's hand.
Duskwielder

Boast — {1}: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.)
Soul Servitude

Target player sacrifices a nontoken creature. When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Stratozeppelid

Flying
Stratozeppelid can block only creatures with flying.
Armistice

{3}{W}{W}: You draw a card and target opponent gains 3 life.
The Ninth Doctor

Haste
Into the TARDIS — Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step.
Gray Merchant of Alphabet

When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.
Wall of Runes

Defender (This creature can't attack.)
When Wall of Runes enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Goblin Burrows

{T}: Add {C}.
{1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Caustic Hound

When Caustic Hound dies, each player loses 4 life.
Wakestone Gargoyle

Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
Jenara, Asura of War

Flying
{1}{W}: Put a +1/+1 counter on Jenara, Asura of War.
Thrash // Threat

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Wanted Scoundrels

When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Vec Townships

{T}: Add {C}.
{T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step.
Selesnya Guildgate

Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}.
Galvanic Key

Flash
{3}, {T}: Untap target artifact.
Still Life

{G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.
Ghost Quarter

{T}: Add {C}.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Coastal Drake

Flying
{1}{U}, {T}: Return target Kavu to its owner's hand.
Toxrill, the Corrosive

At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
{U}{B}, Sacrifice a Slug: Draw a card.
Wishful Merfolk

Defender
{1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn.
Diplomatic Escort

{U}, {T}, Discard a card: Counter target spell or ability that targets a creature.
Red Elemental Blast

Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Arc Trail

Arc Trail deals 2 damage to any target and 1 damage to another target.
Doran, the Siege Tower

Each creature assigns combat damage equal to its toughness rather than its power.
Cytoshape

Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
Multani

Creatures you control get +X/+0, where X is the number of cards in your hand.
Andúril, Narsil Reforged

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip {3}
Summoning Trap

If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Lantern of Undersight

You draw cards from the bottom of your library instead of the top of your library.
Serpentine Spike

Devoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
Witch-king, Bringer of Ruin

Flying
Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control.
Ravenous Pursuit

Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.
A-Kargan Warleader

Ward {1}
Other Warriors you control get +1/+1 and have ward {1}.
Weakstone

Attacking creatures get -1/-0.
Jhoira of the Ghitu

{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)
Corpse Knight

Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
Chandra's Firemaw

Haste
When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.
Cooped Up

Enchant creature
Enchanted creature can't attack or block.
{2}{W}: Exile enchanted creature.
Crushing Canopy

Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Deputy of Detention

When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
Okina Nightwatch

As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.
Torment of Hailfire

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
Profane Transfusion

Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.
Spirit of the Labyrinth

Each player can't draw more than one card each turn.
Khalni Gem

When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.
{T}: Add two mana of any one color.
Take Heart

Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Groom's Finery

Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Mana Vortex

When you cast this spell, counter it unless you sacrifice a land.
At the beginning of each player's upkeep, that player sacrifices a land.
When there are no lands on the battlefield, sacrifice Mana Vortex.
Sylvan Tutor

Search your library for a creature card, reveal it, then shuffle and put that card on top.
Vampire's Kiss

Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Predators' Hour

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Reckless Impulse

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Reiver Demon

Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
Letter of Acceptance

{T}: Add one mana of any color.
{2}, {T}, Sacrifice Letter of Acceptance: Draw a card.
Cephalid Pathmage

Cephalid Pathmage can't be blocked.
{T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.
Saffi Eriksdotter

Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield.
Kitesail Freebooter

Flying
When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
Inscription of Ruin

Kicker {2}{B}{B}
Choose one. If this spell was kicked, choose any number instead.
• Target opponent discards two cards.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Destroy target creature with mana value 3 or less.
Mardu Shadowspear

Whenever Mardu Shadowspear attacks, each opponent loses 1 life.
Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Blowfly Infestation

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Umara Mystic

Flying
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
Spy Network

Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Caldaia Strongarm

When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.
Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Strafe

Strafe deals 3 damage to target nonred creature.
Spireside Infiltrator

Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.
Imaginary Threats

Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap.
Cycling {2} ({2}, Discard this card: Draw a card.)
Overgrowth Elemental

When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.
Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.
Fly

Enchant creature
Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
City of Ass

City of Ass enters the battlefield tapped.
{T}: Add one and one-half mana of any one color.
Major Teroh

Flying
{3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures.
Rebellion of the Flamekin

Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
Dan Lewis

Noncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip {1}.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Elgaud Shieldmate

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Angelic Curator

Flying, protection from artifacts
Oxidda Scrapmelter

When Oxidda Scrapmelter enters the battlefield, destroy target artifact.
Phantom Flock

Flying
Phantom Flock enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
Axelrod Gunnarson

Trample
Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker.
Enraging Licid

{R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.
Enchanted creature has haste.
Darksteel Mutation

Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Test of Faith

Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Goblin Rabblemaster

Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Tomakul Honor Guard

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Kjeldoran War Cry

Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.
Jaheira, Insightful Harper

Hexproof from artifacts and enchantments
When this creature specializes, destroy up to one target artifact or enchantment. Scry 2.
Jenny, Generated Anomaly

Double strike
Whenever Jenny deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Minthara of the Absolute

Starting intensity 0
Creatures you control get +X/+0, where X is Minthara of the Absolute's intensity.
Whenever one or more permanents you control leave the battlefield, perpetually increase Minthara's intensity and the intensity of cards named Minthara of the Absolute in your hand, graveyard, and library by 1. This ability triggers only once each turn.
Stonewood Invocation

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)