joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Marauding Looter

Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
Kelsien, the Plague

Vigilance, haste
Kelsien, the Plague gets +1/+1 for each experience counter you have.
{T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.
Greenbelt Rampager

When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
Temporary Truce

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Mana Prism

{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Twisted Justice

Target player sacrifices a creature. You draw cards equal to that creature's power.
Colfenor's Plans

When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.
You may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards.
Skip your draw step.
You can't cast more than one spell each turn.
Wormwood Dryad

{G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.)
{B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.)
Xorn

If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Quag Sickness

Enchant creature
Enchanted creature gets -1/-1 for each Swamp you control.
Raugrin Triome

({T}: Add {U}, {R}, or {W}.)
Raugrin Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
Master Apothecary

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
Imaginary Pet

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.
Wirewood Channeler

{T}: Add X mana of any one color, where X is the number of Elves on the battlefield.
Archaeomancer

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Grinning Ignus

{R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery.
Molten Hydra

{1}{R}{R}: Put a +1/+1 counter on Molten Hydra.
{T}, Remove all +1/+1 counters from Molten Hydra: It deals damage to any target equal to the number of +1/+1 counters removed this way.
Heliophial

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
{2}, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.
Cavern Lampad

Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchanted creature gets +2/+2 and has intimidate.
All in Good Time

When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
Troll-Horn Cameo

{T}: Add {R} or {G}.
Might of the Old Ways

Target creature gets +2/+2 until end of turn.
Coven — Then if you control three or more creatures with different powers, draw a card.
Exponential Growth

Until end of turn, double target creature's power X times.
Lunar Frenzy

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Lightning Crafter

Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)
{T}: Lightning Crafter deals 3 damage to any target.
Flavor Judge

{T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability.
Purple-Crystal Crab

When Purple-Crystal Crab dies, draw a card.
Spara's Bodyguard

When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard.
At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.
Blight

Enchant land
When enchanted land becomes tapped, destroy it.
Goggles of Night

Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Searing Blaze

Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Draining Whelk

Flash
Flying
When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value.
Master Splicer

When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control get +1/+1.
Walk the Plank

Destroy target non-Merfolk creature.
Venomous Brutalizer

Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
When Venomous Brutalizer enters the battlefield, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Blossoming Tortoise

Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost {1} less to activate.
Land creatures you control get +1/+1.
Deathsprout

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Hagra Constrictor

Hagra Constrictor enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)
Leshrac's Sigil

Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card.
{B}{B}: Return Leshrac's Sigil to its owner's hand.
Mercurial Transformation

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
Fog of War

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.
Razaketh, the Foulblooded

Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Relentless Skaabs

As an additional cost to cast this spell, exile a creature card from your graveyard.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Strength of Solidarity

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Bonehoard

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip {2}
Glyph of Delusion

Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."
Seasoned Pyromancer

When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
{3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.
Seascape Aerialist

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.
Obsidian Battle-Axe

Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it.
Equip {3}
Pardic Swordsmith

{R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn.
Wave Goodbye

Return each creature without a +1/+1 counter on it to its owner's hand.
Snapdax, Apex of the Hunt

Mutate {2}{B/R}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Double strike
Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
Bargaining Table

{X}, {T}: Draw a card. X is the number of cards in an opponent's hand.
Chronatog Totem

{T}: Add {U}.
{1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.
{0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.
Rootwater Thief

{U}: Rootwater Thief gains flying until end of turn.
Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles.
Phyrexian Slayer

Flying
Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.
Zebra Unicorn

Whenever Zebra Unicorn deals damage, you gain that much life.
Glyph of Reincarnation

Cast this spell only after combat.
Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.
Galvanic Relay

Exile the top card of your library. During your next turn, you may play that card.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Citanul Centaurs

Shroud (This creature can't be the target of spells or abilities.)
Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Invocation of Saint Traft

Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
Anafenza, the Foremost

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Necrosynthesis

Enchant creature
Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature."
When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Cruel Celebrant

Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Indrik Stomphowler

When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.
Don't Try This at Home

If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.)
{1}{R}, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.
Weldfast Engineer

At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.
Settle the Score

Exile target creature. Put two loyalty counters on a planeswalker you control.
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Akoum Battlesinger

Haste
Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kaladesh enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Eiganjo Free-Riders

Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand.
Ivory Guardians

Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
Archon of Coronation

Flying
When Archon of Coronation enters the battlefield, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
Sandsteppe War Riders

Trample
At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
Goblin Flectomancer

Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
Benefactor's Draught

Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.
Draw a card.
Flourishing Strike

Choose one —
• Flourishing Strike deals 5 damage to target creature with flying.
• Target creature gets +3/+3 until end of turn.
Entwine {2}{G} (Choose both if you pay the entwine cost.)
Souvenir Snatcher

Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, gain control of target noncreature artifact.
Invasion of Tarkir // Defiant Thundermaw

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)
Horned Cheetah

Whenever Horned Cheetah deals damage, you gain that much life.
Cinder Barrens

Cinder Barrens enters the battlefield tapped.
{T}: Add {B} or {R}.
Humility

All creatures lose all abilities and have base power and toughness 1/1.
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental

Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)
Piercing Light

Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Hedron Crab

Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.
When Fluffy Bunnies Attack

Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.
The Golden Throne

Arcane Life-support — If you would lose the game, instead exile The Golden Throne and your life total becomes 1.
A Thousand Souls Die Every Day — {T}, Sacrifice a creature: Add three mana in any combination of colors.
Warpath

Warpath deals 3 damage to each blocking creature and each blocked creature.
Evolution Vat

{3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."
Valki, God of Lies // Tibalt, Cosmic Impostor

When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
{X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.
Shared Animosity

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Shaper Parasite

Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
Instill Infection

Put a -1/-1 counter on target creature.
Draw a card.
Nirkana Cutthroat

Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
4/3
Deathtouch
LEVEL 3+
5/4
First strike, deathtouch
Arms Scavenger

At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until end of turn, you may play that card.
Equip abilities you activate cost {1} less to activate.
Zealot of the God-Pharaoh

{4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.
Searing Barb

Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Academic Dispute

Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Wu Spy

When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard.
Loxodon Anchorite

{T}: Prevent the next 2 damage that would be dealt to any target this turn.
Might of Alara

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Liliana, the Last Hope

[+1]: Up to one target creature gets -2/-1 until your next turn.
[−2]: Mill two cards, then you may return a creature card from your graveyard to your hand.
[−7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
Deep Gnome Terramancer

Flash
Mold Earth — Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
Neck Tangle

If there are five or more Heads on the battlefield, tap two of them and they don't untap during the Hydra's next untap step. Otherwise, reveal the top card of the Hydra's library and the Hydra casts that card.
Grim Haruspex

Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever another nontoken creature you control dies, draw a card.
Aether Adept

When Aether Adept enters the battlefield, return target creature to its owner's hand.
Inexorable Tide

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Spinehorn Minotaur

As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.
Acclaimed Contender

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Kraul Foragers

Undergrowth — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.
Mizzium Tank

Trample
Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Sedge Troll

Sedge Troll gets +1/+1 as long as you control a Swamp.
{B}: Regenerate Sedge Troll.
Ash Zealot

First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
Gluttonous Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Dusk Feaster

Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard.
Flying
Sting, the Glinting Dagger

Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip {2}
Diviner of Fates

When Diviner of Fates enters the battlefield, it connives.
Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.
Skyhunter Strike Force

Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Lieutenant — As long as you control your commander, other creatures you control have melee.
Saprazzan Raider

When Saprazzan Raider becomes blocked, return it to its owner's hand.
Embolden

Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ghor-Clan Bloodscale

First strike
{3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.
Mardu Strike Leader

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.
Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Seton, Krosan Protector

Tap an untapped Druid you control: Add {G}.
Bloodrite Invoker

{8}: Target player loses 3 life and you gain 3 life.
Deathknell Berserker

When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.
Galvanic Giant // Storm Reading

Whenever you cast a spell with mana value 5 or greater, tap target creature an opponent controls and put a stun counter on it.
Ruthless Cullblade

Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
Pyre of Heroes

{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Raven Guild Master

Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.
Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)