joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Obsessive Collector

Flying
Ward {2}
Whenever Obsessive Collector deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand.
Punish the Enemy

Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Boing!

Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.
Extraordinary Journey

When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.
Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
Sanguine Brushstroke

When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.
Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.
Quiet Purity

Destroy target enchantment.
Aetherflux Reservoir

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
Sylvan Echoes

Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
Donal, Herald of Wings

Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)
Angelic Voices

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Excavation

{1}, Sacrifice a land: Draw a card. Any player may activate this ability.
Relic Amulet

Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on Relic Amulet.
{2}, {T}, Remove all charge counters from Relic Amulet: It deals that much damage to target creature.
Timeless Dragon

Flying
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
Grove of the Burnwillows

{T}: Add {C}.
{T}: Add {R} or {G}. Each opponent gains 1 life.
Hada Spy Patrol

Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Hada Spy Patrol can't be blocked.
LEVEL 3+
3/3
Shroud (This creature can't be the target of spells or abilities.)
Hada Spy Patrol can't be blocked.
Mind's Desire

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Keep Watch

Draw a card for each attacking creature.
Dark Apostle

Gift of Chaos — {3}, {T}: The next noncreature spell you cast this turn has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Wall of Resistance

Defender (This creature can't attack.)
Flying
At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.
Death by Dragons

Each player other than target player creates a 5/5 red Dragon creature token with flying.
Demon of Wailing Agonies

Flying
Lieutenant — As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature."
Head Banger

Whenever you crank Head Banger, target creature must be blocked this turn if able.
Warhorn Blast

Creatures you control get +2/+1 until end of turn.
Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Cosima, God of the Voyage // The Omenkeel

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."
Disappearing Act

As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Counter target spell.
Hoodwink

Return target artifact, enchantment, or land to its owner's hand.
Fiery Cannonade

Fiery Cannonade deals 2 damage to each non-Pirate creature.
Taigam's Scheming

Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Crystal Chimes

{3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
A-Tenured Inkcaster

When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Rangers of Ithilien

Vigilance
When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.
Spirit of the Aldergard

When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.
Dune-Brood Nephilim

Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
Putrid Raptor

Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Old-Growth Dryads

When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Incursion Specialist

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.
Greymond, Avacyn's Stalwart

As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
Sentinel's Eyes

Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Bonfire of the Damned

Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Bontu the Glorified

Menace, indestructible
Bontu the Glorified can't attack or block unless a creature died under your control this turn.
{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
Curse of Conformity

Enchant player
Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.
Pewter Golem

{1}{B}: Regenerate Pewter Golem.
Dragonlord Dromoka

This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.
Lae'zel, Blessed Warrior

Double strike
When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less.
Ravenloft Adventurer

When Ravenloft Adventurer enters the battlefield, you take the initiative.
If a creature an opponent controls would die, instead exile it and put a hit counter on it.
Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
Spyglass Siren

Flying
When Spyglass Siren enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Pentagram of the Ages

{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Sudden Substitution

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.
Genesis Storm

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
Deepglow Skate

When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.
Armory of Iroas

Whenever equipped creature attacks, put a +1/+1 counter on it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
The Magic Mirror

This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
You have no maximum hand size.
At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
War-Wing Siren

Flying
Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
Arcum Dagsson

{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.
Painwracker Oni

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.
Crypt Incursion

Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Lantern of Insight

Players play with the top card of their libraries revealed.
{T}, Sacrifice Lantern of Insight: Target player shuffles.
Sadistic Hypnotist

Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
Jeweled Torque

As Jeweled Torque enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
Grand Architect

Other blue creatures you control get +1/+1.
{U}: Target artifact creature becomes blue until end of turn.
Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Magma Pummeler

Magma Pummeler enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.
Cephalid Scout

Flying
{2}{U}, Sacrifice a land: Draw a card.
Shared Triumph

As Shared Triumph enters the battlefield, choose a creature type.
Creatures of the chosen type get +1/+1.
Shriekmaw

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Blood Cultist

{T}: Blood Cultist deals 1 damage to target creature.
Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist.
Leonin Warleader

Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
Harvester Druid

{T}: Add one mana of any color that a land you control could produce.
Genesis of the Daleks

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.
IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
Wyll of the Fiend Pact

When this creature specializes, you may sacrifice another creature or an artifact. When you do, draw three cards unless target opponent pays 5 life.
Noosegraf Mob

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
Null Chamber

As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.
Plague Witch

{B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.
Chandra's Defeat

Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
Breathstealer's Crypt

If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
Righteousness

Target blocking creature gets +7/+7 until end of turn.
Ravaging Blaze

Ravaging Blaze deals X damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.
O-Naginata

O-Naginata can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Thought Dissector

{X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard.
Voltaic Key

{1}, {T}: Untap target artifact.
Axis of Mortality

At the beginning of your upkeep, you may have two target players exchange life totals.
Crashing Boars

Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.
Phyrexian Altar

Sacrifice a creature: Add one mana of any color.
Ashiok, Wicked Manipulator

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.
[+1]: Look at the top two cards of your library. Exile one of them and put the other into your hand.
[−2]: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."
[−7]: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.
Mardu Heart-Piercer

Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.
Scythe Specter

Flying
Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value.
Carnassid

Trample
{1}{G}: Regenerate Carnassid.
Hollowhenge Spirit

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.
Force of Negation

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Settle the Wreckage

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Tel-Jilad Lifebreather

{G}, {T}, Sacrifice a Forest: Regenerate target creature.
Resolute Strike

Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
Xathrid Slyblade

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
{3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)
Melek, Izzet Paragon

Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Touch of Brilliance

Draw two cards.
Pygmy Kavu

When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
Dungeon Map

{T}: Add {C}.
{3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Tezzeret, Master of Metal

[+1]: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
[−3]: Target opponent loses life equal to the number of artifacts you control.
[−8]: Gain control of all artifacts and creatures target opponent controls.
The Fifteenth Doctor

When The Fifteenth Doctor enters the battlefield or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand.
The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Gond Gate

Gates you control enter the battlefield untapped.
{T}: Add {C}.
{T}: Add one mana of any color that a Gate you control could produce.
Mana Skimmer

Flying
Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.
Scab-Clan Giant

When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
Snickering Squirrel

You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.
Ready // Willing

Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Nesting Dovehawk

Flying
At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.)
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk.
True Polymorph

Target artifact or creature becomes a copy of another target artifact or creature.
Ulvenwald Captive // Ulvenwald Abomination

Defender
{T}: Add {G}.
{5}{G}{G}: Transform Ulvenwald Captive.
Kick in the Door

Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
Breath of Darigaaz

Kicker {2} (You may pay an additional {2} as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Zndrsplt, Eye of Wisdom

Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, draw a card.
Grave Upheaval

Put target creature card from a graveyard onto the battlefield under your control. It gains haste.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Flooded Woodlands

Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.)
Abzan Falconer

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
Curtains' Call

Undaunted (This spell costs {1} less to cast for each opponent.)
Destroy two target creatures.
Dhund Operative

As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch.
Flame Burst

Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
Storm Caller

When Storm Caller enters the battlefield, it deals 2 damage to each opponent.
Primordial Sage

Whenever you cast a creature spell, you may draw a card.
Foul Presence

Enchant creature
Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."
Viashino Outrider

Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Drag to the Bottom

Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
Demonic Lore

When Demonic Lore enters the battlefield, draw three cards.
At the beginning of your end step, you lose 2 life for each card in your hand.
Horror of Horrors

Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Might Weaver

{2}: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Mana Cannons

Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.
Sage of Epityr

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.
White Sun's Zenith

Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Waterkin Shaman

Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.
Mazemind Tome

{T}, Put a page counter on Mazemind Tome: Scry 1.
{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
Clash of Wills

Counter target spell unless its controller pays {X}.
Dive Bomber

Flying
{T}, Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature.
Goblin Fire Fiend

Haste
Goblin Fire Fiend must be blocked if able.
{R}: Goblin Fire Fiend gets +1/+0 until end of turn.
Kumano, Master Yamabushi

{1}{R}: Kumano, Master Yamabushi deals 1 damage to any target.
If a creature dealt damage by Kumano this turn would die, exile it instead.
Wrenn's Resolve

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.