joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Ghastly Demise

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Canopy Claws

Target creature loses flying until end of turn.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Batterhorn

When Batterhorn enters the battlefield, you may destroy target artifact.
Perplexing Chimera

Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
Workshop Warchief

Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Path of the Schemer

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Longhorn Firebeast

When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.
Final Judgment

Exile all creatures.
Siege Veteran

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.
Pack's Favor

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn.
Skyclave Squid

Defender
Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.
Exuberant Firestoker

At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player or planeswalker.
{T}: Add {C}.
Gathan Raiders

Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand.
Morph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Pack Hunt

Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.
Power Armor

Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Call the Coppercoats

Strive — This spell costs {1}{W} more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
Deglamer

Choose target artifact or enchantment. Its owner shuffles it into their library.
Ingenious Mastery

You may pay {2}{U} rather than pay this spell's mana cost.
If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.
Curse of Leeches // Leeching Lurker

Enchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Artifact Blast

Counter target artifact spell.
Branchloft Pathway // Boulderloft Pathway

{T}: Add {G}.
The Fair Basilica

The Fair Basilica enters the battlefield tapped.
{T}: Add {W}.
{1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card.
Ohran Frostfang

Attacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card.
Boggart Arsonists

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
{2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
Everflame Eidolon

Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
{R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.
Enchanted creature gets +1/+1.
Mind Ravel

Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.
Loam Dweller

Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Thirsting Bloodlord

Other Vampires you control get +1/+1.
Bant Charm

Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.
Gravelgill Axeshark

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Dirty Rat

When this creature enters the battlefield, target opponent discards a card.
Mind Harness

Enchant red or green creature
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
You control enchanted creature.
Shed Weakness

Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
Galvanic Arc

Enchant creature
When Galvanic Arc enters the battlefield, it deals 3 damage to any target.
Enchanted creature has first strike.
Compelling Deterrence

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
Charity Extractor

Lifelink
Mindeye Drake

Flying
When Mindeye Drake dies, target player mills five cards.
Aven Gagglemaster

Flying
When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.
Working Stiff

As Working Stiff enters the battlefield, straighten your arms.
When you bend an elbow, sacrifice Working Stiff.
Deserter's Quarters

You may choose not to untap Deserter's Quarters during your untap step.
{6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.
Seasoned Marshal

Whenever Seasoned Marshal attacks, you may tap target creature.
Vein Drinker

Flying
{R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.
Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker.
Chronic Flooding

Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.
Enslaved Dwarf

{R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.
Hired Blade

Flash (You may cast this spell any time you could cast an instant.)
Old Guard

{W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.)
Sea Kings' Blessing

One or more target creatures become blue until end of turn.
Mountain Goat

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Rona, Sheoldred's Faithful

Whenever you cast an instant or sorcery spell, each opponent loses 1 life.
You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.
Game of Chaos

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Keeneye Aven

Flying
Cycling {2} ({2}, Discard this card: Draw a card.)
Norn's Inquisitor

When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.
Gimli, Counter of Kills

Trample
Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
Oathsworn Knight

Oathsworn Knight enters the battlefield with four +1/+1 counters on it.
Oathsworn Knight attacks each combat if able.
If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.
Ashuza's Breath

For each creature, choose a number from 0 to 2 at random. Ashuza's Breath deals that much damage to that creature.
Selvala, Explorer Returned

Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.
Coal Stoker

When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}.
Goblin Outlander

Protection from white
Wall of Fire

Defender (This creature can't attack.)
{R}: Wall of Fire gets +1/+0 until end of turn.
Voltaic Servant

At the beginning of your end step, untap target artifact.
Call from the Grave

Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost.
The Brothers' War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two tapped Powerstone tokens.
II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.
III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.
Defensive Maneuvers

Creatures of the creature type of your choice get +0/+4 until end of turn.
Abrupt Decay

This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Sundering Stroke

Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.
Fabrication Module

Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control.
{4}, {T}: You get {E}.
Markov Blademaster

Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.
Soldier of Fortune

{R}, {T}: Target player shuffles their library.
Kraken's Eye

Whenever a player casts a blue spell, you may gain 1 life.
Wrench Mind

Target player discards two cards unless they discard an artifact card.
Ironclad Slayer

When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.
Mystic Visionary

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.
Eidolon of Inspiration

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
Time Warp

Target player takes an extra turn after this one.
Thran Quarry

At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.
{T}: Add one mana of any color.
Perish the Thought

Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
Perilous Voyage

Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
Memory Erosion

Whenever an opponent casts a spell, that player mills two cards.
Clockwork Servant

Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.
D'Avenant Archer

{T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
Toxic Iguanar

Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Rally to Battle

Creatures you control get +1/+3 until end of turn. Untap them.
Reezug, the Bonecobbler

{T}: Target creature card in your graveyard perpetually becomes an artifact. You may cast that card this turn. (It loses all other card types.)
Sovereign's Bite

Target player loses 3 life and you gain 3 life.
Sigiled Paladin

First strike
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Extravagant Replication

At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
Loxodon Smiter

This spell can't be countered.
If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
Diminishing Returns

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Spare Supplies

Spare Supplies enters the battlefield tapped.
When Spare Supplies enters the battlefield, draw a card.
{2}, {T}, Sacrifice Spare Supplies: Draw a card.
Dominating Licid

{1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
You control enchanted creature.
Fleetwheel Cruiser

Trample, haste
When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Tanglebloom

{1}, {T}: You gain 1 life.
Cephalid Illusionist

Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.
{2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Which of You Burns Brightest?

When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
Eyes of Gitaxias

Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Draw a card.
Falling Star

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
Treasure Mage

When Treasure Mage enters the battlefield, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Commune with the Gods

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Cranial Extraction

Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
Force of Rage

If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.
Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
Mistform Warchief

Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast.
{T}: Mistform Warchief becomes the creature type of your choice until end of turn.
Warteye Witch

Whenever Warteye Witch or another creature you control dies, scry 1.
Witch's Clinic

{T}: Add {C}.
{2}, {T}: Target commander gains lifelink until end of turn.
Ink-Treader Nephilim

Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
Jester's Sombrero

{2}, {T}, Sacrifice Jester's Sombrero: Look at target player's sideboard, choose three cards from it, and remove those cards from the match.
Heat Ray

Heat Ray deals X damage to target creature.
Danitha Capashen, Paragon

First strike, vigilance, lifelink
Aura and Equipment spells you cast cost {1} less to cast.
Daring Piracy

At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.
Grim Strider

Grim Strider gets -1/-1 for each card in your hand.
Exhilarating Elocution

Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn.
Skyshroud Forest

Skyshroud Forest enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you.
The Fallen Apart

The Fallen Apart enters the battlefield with two arms and two legs.
Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.
The Fallen Apart can't attack if it has no legs and can't block if it has no arms.
Red Herring

{1}{U}: Exchange Red Herring from your hand with a permanent you control on the battlefield or a spell you control on the stack. If that permanent or spell was the target of a spell or ability, change that target to Red Herring.
Mad Ratter

Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.
Storm Spirit

Flying
{T}: Storm Spirit deals 2 damage to target creature.
Sex Appeal

Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.
Ugin, the Spirit Dragon

[+2]: Ugin, the Spirit Dragon deals 3 damage to any target.
[−X]: Exile each permanent with mana value X or less that's one or more colors.
[−10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Untamed Wilds

Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Silumgar Scavenger

Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
Telekinetic Sliver

All Slivers have "{T}: Tap target permanent."
Wings of the Guard

Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Storm Entity

Haste
Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
Ancient Stirrings

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Kagha, Shadow Archdruid

Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.)
Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.
Vengeful Strangler // Strangling Grasp

Vengeful Strangler can't block.
When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.
Searing Touch

Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)
Searing Touch deals 1 damage to any target.
Improbable Alliance

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
{4}{U}{R}: Draw a card, then discard a card.
Banish to Another Universe

Affinity for historic permanents (This spell costs {1} less to cast for each artifact, legendary, and/or Saga permanent you control.)
When Banish to Another Universe enters the battlefield, exile target nonland permanent an opponent controls until Banish to Another Universe leaves the battlefield.
Nissa Revane

[+1]: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.
[+1]: You gain 2 life for each Elf you control.
[−7]: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.
Bedrock Tortoise

As long as it's your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Thraben Watcher

Flying, vigilance
Other nontoken creatures you control get +1/+1 and have vigilance.
Scourge of the Nobilis

Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn."
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Woodland Acolyte // Mend the Wilds

When Woodland Acolyte enters the battlefield, draw a card.
Starnheim Aspirant

Angel spells you cast cost {2} less to cast.
Marshmist Titan

This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Markov Crusader

Lifelink
Markov Crusader has haste as long as you control another Vampire.
Teneb, the Harvester

Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.
Well of Life

At the beginning of your end step, if you control no untapped lands, you gain 2 life.
Yawgmoth's Vile Offering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
Veiled Shade

{1}{B}: Veiled Shade gets +1/+1 until end of turn.
Gruul Beastmaster

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.
Planar Overlay

Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.
Sequestered Stash

{T}: Add {C}.
{4}, {T}, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.
Thriving Grove

Thriving Grove enters the battlefield tapped.
As Thriving Grove enters the battlefield, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
Fylgja

Enchant creature
Fylgja enters the battlefield with four healing counters on it.
Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.
{2}{W}: Put a healing counter on Fylgja.
Glissa's Scorn

Destroy target artifact. Its controller loses 1 life.
Flaming Sword

Flash
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Barbarian General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Necratog

Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
Drooling Groodion

{2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Vraska the Unseen

[+1]: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.
[−3]: Destroy target nonland permanent.
[−7]: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."