joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Chaos Terminator Lord

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.
Sivvi's Ruse

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.
Sea Legs

Flash
Enchant creature
Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.
Ancestral Tribute

You gain 2 life for each card in your graveyard.
Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Saheeli, the Sun's Brilliance

{U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
A-Cosmos Elixir

At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life and scry 1.
Carrion Wurm

Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.
Grassland Crusader

{T}: Target Elf or Soldier creature gets +2/+2 until end of turn.
Headlong Rush

Attacking creatures gain first strike until end of turn.
You See a Pair of Goblins

Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens.
Savage Gorger

Flying
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)
Streetwise Negotiator

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature assigns combat damage equal to its toughness rather than its power.
Scale of Chiss-Goria

Flash
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
{T}: Target creature gets +0/+1 until end of turn.
Hidden Stag

Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature.
Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.
Daretti, Ingenious Iconoclast

[+1]: Create a 1/1 colorless Construct artifact creature token with defender.
[−1]: You may sacrifice an artifact. If you do, destroy target artifact or creature.
[−6]: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
Barter in Blood

Each player sacrifices two creatures.
Underworld Connections

Enchant land
Enchanted land has "{T}, Pay 1 life: Draw a card."
Surrak, the Hunt Caller

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.
Ensnare

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Tap all creatures.
Restless Ridgeline

Restless Ridgeline enters the battlefield tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
Urza's Bauble

{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Skarrgan Skybreaker

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
{1}, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.
Hostile Minotaur

Haste (This creature can attack and {T} as soon as it comes under your control.)
Sharding Sphinx

Flying
Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
Tranquil Garden

{T}: Add {C}.
{T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step.
Harmony of Nature

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Coastal Breach

Undaunted (This spell costs {1} less to cast for each opponent.)
Return all nonland permanents to their owners' hands.
Sunmane Pegasus

Flying
{1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn.
Flowstone Surge

Creatures you control get +1/-1.
Flaming Tyrannosaurus

Menace
Paradox — Whenever you cast a spell from anywhere other than your hand, Flaming Tyrannosaurus deals 3 damage to any target. Then put a +1/+1 counter on Flaming Tyrannosaurus.
When Flaming Tyrannosaurus dies, it deals damage equal to its power to each opponent.
Kheru Bloodsucker

Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
{2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.
Mogg Squad

Mogg Squad gets -1/-1 for each other creature on the battlefield.
Leonin Squire

When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand.
Stone-Cold Basilisk

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.
Mercadian Atlas

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.
Eastern Paladin

{B}{B}, {T}: Destroy target green creature.
Butcher of Malakir

Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Double Deal

Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.
Esper

Artifact spells cost {1} less to cast.
Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.
Vizier of the True

You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, tap target creature an opponent controls.
Ur-Golem's Eye

{T}: Add {C}{C}.
Kithkin Greatheart

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.
Knight of the Holy Nimbus

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
Ranger's Hawk

Flying
{3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Incriminate

Choose two target creatures controlled by the same player. That player sacrifices one of them.
Sleep with the Fishes

Enchant creature
When Sleep with the Fishes enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked."
Enchanted creature doesn't untap during its controller's untap step.
Second Wind

Enchant creature
{T}: Tap enchanted creature.
{T}: Untap enchanted creature.
Topple the Statue

Tap target permanent. If it's an artifact, destroy it.
Draw a card.
Outfitted Jouster

When Outfitted Jouster enters the battlefield, conjure a card named Steelclaw Lance and a card named Brawler's Plate onto the battlefield and attach them to Outfitted Jouster.
If damage would be dealt to Outfitted Jouster while it's equipped, prevent that damage. When damage is prevented this way, sacrifice an Equipment attached to Outfitted Jouster.
Borrowing 100,000 Arrows

Draw a card for each tapped creature target opponent controls.
Horned Loch-Whale // Lagoon Breach

Flash
Ward {2}
Horned Loch-Whale enters the battlefield tapped unless it's your turn.
Scorch Spitter

Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking.
Ghost-Lit Nourisher

{2}{G}, {T}: Target creature gets +2/+2 until end of turn.
Channel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.
Rowan Kenrith

[+2]: During target player's next turn, each creature that player controls attacks if able.
[−2]: Rowan Kenrith deals 3 damage to each tapped creature target player controls.
[−8]: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy."
Partner with Will Kenrith
Rowan Kenrith can be your commander.
Vexilus Praetor

Flash
Vigilance
Aegis of the Emperor — Commanders you control have protection from everything.
Benalish Emissary

Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.
Emrakul's Evangel

{T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.
Void Rend

This spell can't be countered.
Destroy target nonland permanent.
Firefly

Flying
{R}: Firefly gets +1/+0 until end of turn.
Sunhome Enforcer

Whenever Sunhome Enforcer deals combat damage, you gain that much life.
{1}{R}: Sunhome Enforcer gets +1/+0 until end of turn.
Dream Coat

Enchant creature
{0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.
Deathforge Shaman

Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.)
When Deathforge Shaman enters the battlefield, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.
Trial of Zeal

When Trial of Zeal enters the battlefield, it deals 3 damage to any target.
When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
Lightning Axe

As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
Fodder Cannon

{4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.
Sphinx Mindbreaker

Flying
When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards.
Obelisk of Bant

{T}: Add {G}, {W}, or {U}.
Tooth and Nail

Choose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
• Put up to two creature cards from your hand onto the battlefield.
Entwine {2} (Choose both if you pay the entwine cost.)
Give No Ground

Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
Furyborn Hellkite

Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.)
Flying
Heckling Fiends

{2}{R}: Target creature attacks this turn if able.
Vexing Beetle

This spell can't be countered.
Vexing Beetle gets +3/+3 as long as no opponent controls a creature.
Accident-Prone Apprentice // Amphibian Accident

Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile.
Darkest Hour

All creatures are black.
Dimir Machinations

Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Aleatory

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Heedless One

Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
Stiltstrider

Reach
When Stiltstrider enters the battlefield, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own.
Read the Runes

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Sibilant Spirit

Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.
Temporal Eddy

Put target creature or land on top of its owner's library.
Revered Elder

{1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn.
Gruul Guildgate

Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G}.
Tradewind Rider

Flying
{T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
Two-Handed Axe // Sweeping Cleave

Whenever equipped creature attacks, double its power until end of turn.
Equip {1}{R}
Ulvenwald Bear

Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
Norn's Annex

({W/P} can be paid with either {W} or 2 life.)
Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
Angel of Glory's Rise

Flying
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Rally the Ranks

As Rally the Ranks enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Hellion Crucible

{T}: Add {C}.
{1}{R}, {T}: Put a pressure counter on Hellion Crucible.
{1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and {T} as soon as it comes under your control.)
Wall of Faith

Defender (This creature can't attack.)
{W}: Wall of Faith gets +0/+1 until end of turn.
Sanctum Custodian

{T}: Prevent the next 2 damage that would be dealt to any target this turn.
Restoration Specialist

{W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
Sensation Gorger

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.
Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Nourishing Shoal

You may exile a green card with mana value X from your hand rather than pay this spell's mana cost.
You gain X life.
Sphinx of Lost Truths

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Flying
When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.
Armed and Armored

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
Cragganwick Cremator

When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.
Flickerwisp

Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Skinrender

When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
Swarming Goblins

When Swarming Goblins enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens.
Maw of Kozilek

Devoid (This card has no color.)
{C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.)
Font of Progress

Font of Progress enters the battlefield with two oil counters on it.
{3}, {T}: Target player mills X cards, where X is the number of oil counters on Font of Progress.
Deadeye Tormentor

Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
Simian Simulacrum

When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control.
Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Soul of New Phyrexia

Trample
{5}: Permanents you control gain indestructible until end of turn.
{5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.
Goblin Wizardry

Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
Hunter's Insight

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Deadeye Navigator

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
Yisan, the Wanderer Bard

{2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.
Ruination Guide

Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Other colorless creatures you control get +1/+0.
Ironsoul Enforcer

Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.
Argothian Opportunist

When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Cleanfall

Destroy all enchantments.
Wake the Past

Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
Akroan Jailer

{2}{W}, {T}: Tap target creature.
Savage Gorilla

{U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.
Dwynen, Gilt-Leaf Daen

Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.
Ajani's Mantra

At the beginning of your upkeep, you may gain 1 life.
Charm School

As Charm School enters the battlefield, choose a color and balance Charm School on your head.
Prevent all damage that would be dealt to you by sources of the chosen color.
When Charm School falls off your head, sacrifice Charm School.
Pillaging Horde

When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.
Trip Wire

Destroy target creature with horsemanship.
Lychguard

Guardian Protocols — {3}{B}, Sacrifice Lychguard: Return all legendary creature cards from your graveyard to your hand.
Mortus Strider

When Mortus Strider dies, return it to its owner's hand.
Harbor Serpent

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
Winding Wurm

Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Ettercap // Web Shot

Reach
Wall of Mist

Defender
Rosethorn Halberd

When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control.
Equipped creature gets +2/+1.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Skeletal Wurm

{B}: Regenerate Skeletal Wurm.
Kangee's Lieutenant

Flying
Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Krosan Colossus

Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Mesmeric Fiend

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
R&D's Secret Lair

Play cards as written. Ignore all errata.
{T}: Add {C}. (This mana is still added to your mana pool.)
Skyclave Cleric // Skyclave Basilica

When Skyclave Cleric enters the battlefield, you gain 2 life.
Dr. Julius Jumblemorph

Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).
Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle.
Alhammarret's Archive

If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Flame Blitz

At the beginning of your end step, Flame Blitz deals 5 damage to each planeswalker.
Cycling {2} ({2}, Discard this card: Draw a card.)
Deserted Temple

{T}: Add {C}.
{1}, {T}: Untap target land.
Musician

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
Murderous Betrayal

{B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Guul Draz Overseer

Flying
Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
Wolfkin Bond

Enchant creature
When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2.
Corrupt Eunuchs

When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.
Spearpoint Oread

Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First strike
Enchanted creature gets +2/+2 and has first strike.
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.
{1}{B}: Each player mills a card.
Shoal Serpent

Defender
Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.
Olivia, Mobilized for War

Flying
Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.