joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Soltari Visionary

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
Recollect

Return target card from your graveyard to your hand.
Passageway Seer

Lifelink
When Passageway Seer enters the battlefield, you take the initiative.
At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.
Flesh Carver

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
{1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.
When Flesh Carver dies, create an X/X black Horror creature token, where X is Flesh Carver's power.
Najal, the Storm Runner

You may cast sorcery spells as though they had flash.
Whenever Najal, the Storm Runner attacks, you may pay {2}. If you do, when you cast your next instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Thing in the Ice // Awoken Horror

Defender
Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
Katilda and Lier

Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Noble Benefactor

When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.
Defiler of Souls

Flying
At the beginning of each player's upkeep, that player sacrifices a monocolored creature.
Inspired Sphinx

Flying
When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have.
{3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying.
Weatherlight Compleated

Flying
As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types.
Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.
Assemble the Legion

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
Arcum's Sleigh

{2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land.
Safehold Sentry

{2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.)
Mossbeard Ancient

Trample
When Mossbeard Ancient enters the battlefield, you gain 5 life.
Slith Firewalker

Haste
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.
Mischievous Poltergeist

Flying
Pay 1 life: Regenerate Mischievous Poltergeist.
Batterskull

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +4/+4 and has vigilance and lifelink.
{3}: Return Batterskull to its owner's hand.
Equip {5}
Konda's Banner

Konda's Banner can be attached only to a legendary creature.
Creatures that share a color with equipped creature get +1/+1.
Creatures that share a creature type with equipped creature get +1/+1.
Equip {2}
Fierce Witchstalker

Trample
When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Elusive Krasis

Elusive Krasis can't be blocked.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Norn's Disassembly

{1}{W}, Sacrifice a historic permanent: Seek a historic card.
Ballroom Brawlers

Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.
Serra Avatar

Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
Edgewall Inn

Edgewall Inn enters the battlefield tapped.
As Edgewall Inn enters the battlefield, choose a color.
{T}: Add one mana of the chosen color.
{3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.
Diffusion Sliver

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
Stensia Masquerade

Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Radiant's Judgment

Destroy target creature with power 4 or greater.
Cycling {2} ({2}, Discard this card: Draw a card.)
Bog Rats

Bog Rats can't be blocked by Walls.
Magister Sphinx

Flying
When Magister Sphinx enters the battlefield, target player's life total becomes 10.
Swarm of Rats

Swarm of Rats's power is equal to the number of Rats you control.
Hoarding Broodlord

Convoke
Flying
When Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.
Spells you cast from exile have convoke.
Reviving Vapors

Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
Nostalgic Dreams

As an additional cost to cast this spell, discard X cards.
Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
Umbra Stalker

Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.
Gríma Wormtongue

Your opponents can't gain life.
{T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.
Gnoll Hunter

Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.
Mesmerizing Benthid

When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."
Mesmerizing Benthid has hexproof as long as you control an Illusion.
Single Combat

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Old One Eye

Trample
Other creatures you control have trample.
When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
Hazezon Tamar

When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.
When Hazezon leaves the battlefield, exile all Sand Warriors.
Dagger of the Worthy

Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Gisela, the Broken Blade // Brisela, Voice of Nightmares

Flying, first strike, lifelink
At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.
Enchantment Alteration

Attach target Aura attached to a creature or land to another permanent of that type.
Spirit of Resistance

As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Ebony Owl Netsuke

At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player.
Unsettled Mariner

Changeling (This card is every creature type.)
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Bladed Battle-Fan

Flash
When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn.
Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Necra Sanctuary

At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Ancestral Statue

When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.
Disciples of Gix

When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle.
Jackhammer

Equipped creature gets +2/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Psychic Battle

Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Thragtusk

When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.
Rockslide Ambush

Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
Crackle with Power

Crackle with Power deals five times X damage to each of up to X targets.
Den of the Bugbear

If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
{T}: Add {R}.
{3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Crackling Drake

Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When Crackling Drake enters the battlefield, draw a card.
Coal Golem

{3}, Sacrifice Coal Golem: Add {R}{R}{R}.
Rosheen Meanderer

{T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}.
Grand Master of Flowers

As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.
[+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.
[+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.
Anaconda

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Master Trinketeer

Servos and Thopters you control get +1/+1.
{3}{W}: Create a 1/1 colorless Servo artifact creature token.
Arcbound Overseer

At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.
Modular 6 (This creature enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Spiteful Sliver

Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Echoing Calm

Destroy target enchantment and all other enchantments with the same name as that enchantment.
Extinguish

Counter target sorcery spell.
Call of the Nightwing

Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Gemini Engine

Whenever Gemini Engine attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.
Belbe, Corrupted Observer

At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)
Dawnbreak Reclaimer

Flying
At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.
Scorchmark

Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Cultist of the Absolute

Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."
Plateau

({T}: Add {R} or {W}.)
War Falcon

Flying
War Falcon can't attack unless you control a Knight or a Soldier.
Banishment

Flash
When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.
Defiler of Dreams

Flying
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
A-Sigardian Paladin

As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Aven Squire

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Fumigate

Destroy all creatures. You gain 1 life for each creature destroyed this way.
Disharmony

Cast this spell only during combat before blockers are declared.
Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
Reality Shaping

When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)
Voracious Fell Beast

Flying
When Voracious Fell Beast enters the battlefield, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Start from Scratch

Choose one —
• Start from Scratch deals 1 damage to any target.
• Destroy target artifact.
Ghostblade Eidolon

Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Double strike (This creature deals both first-strike and regular combat damage.)
Enchanted creature gets +1/+1 and has double strike.
Rummaging Wizard

{2}{U}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Monsoon

At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
Pyric Salamander

{R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.
Narset of the Ancient Way

[+1]: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell.
[−2]: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker.
[−6]: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
Tinker

As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Court Archers

Reach (This creature can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Oath of Teferi

When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
A-Death-Priest of Myrkul

Skeletons, Vampires, and Zombies you control get +1/+1.
At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token.
Tangle Golem

Affinity for Forests (This spell costs {1} less to cast for each Forest you control.)
Retaliate

Destroy all creatures that dealt damage to you this turn.
Capashen Unicorn

{1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
Gate of the Black Dragon

Gate of the Black Dragon enters the battlefield tapped.
{3}{B}, {T}: Seek a nonland card. Activate only once.
{T}: Add {B}.
Rakdos Signet

{1}, {T}: Add {B}{R}.
Ainok Artillerist

Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)
God-Eternal Kefnet

Flying
You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.
When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
The Great Aurora

Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
Join the Dead

Target creature gets -5/-5 until end of turn.
Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.
Well Done

Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller.
Fledgling Mawcor

Flying
{T}: Fledgling Mawcor deals 1 damage to any target.
Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Evolving Door

{1}, {T}, Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.
Wild Evocation

At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Thelon of Havenwood

Each Fungus creature gets +1/+1 for each spore counter on it.
{B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
Wee Dragonauts

Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
Emerald Charm

Choose one —
• Untap target permanent.
• Destroy target non-Aura enchantment.
• Target creature loses flying until end of turn.
Ragged Veins

Flash
Enchant creature
Whenever enchanted creature is dealt damage, its controller loses that much life.
Divination

Draw two cards.
Mogg Cannon

{T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Razortip Whip

{1}, {T}: Razortip Whip deals 1 damage to target opponent or planeswalker.
Lapse of Certainty

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Pieces of the Puzzle

Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
Seer's Vision

Your opponents play with their hands revealed.
Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Raiding Party

Raiding Party can't be the target of white spells or abilities from white sources.
Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.
Sailors' Bane

This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.
Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
Insidious Will

Choose one —
• Counter target spell.
• You may choose new targets for target spell.
• Copy target instant or sorcery spell. You may choose new targets for the copy.
Flash of Defiance

Green creatures and white creatures can't block this turn.
Flashback—{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dynacharge

Target creature you control gets +2/+0 until end of turn.
Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Waste Away

As an additional cost to cast this spell, discard a card.
Target creature gets -5/-5 until end of turn.
Skyclave Apparition

When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Axebane Guardian

Defender
{T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control.
Myntasha, Honored One

As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order.
Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.)
A-Falcon Abomination

Flash
Flying
When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Roaring Earth

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control.
Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
Suppression Bonds

Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Tide Shaper

Kicker {1} (You may pay an additional {1} as you cast this spell.)
When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.
Tide Shaper gets +1/+1 as long as an opponent controls an Island.