joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Darksteel Myr

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Riverwise Augur

When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
Mocking Sprite

Flying
Instant and sorcery spells you cast cost {1} less to cast.
Wand of Ith

{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
Ekundu Griffin

Flying, first strike
Emblem of the Warmind

Enchant creature you control
Creatures you control have haste.
Benthicore

When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.
Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)
Bronzebeak Moa

Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
Empty City Ruse

Target opponent skips all combat phases of their next turn.
Scuzzback Marauders

Trample
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Despoiler of Souls

Despoiler of Souls can't block.
{B}{B}, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.
Cryptic Gateway

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Masked Vandal

Changeling (This card is every creature type.)
When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Snow Devil

Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.
Overgrowth

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
Barkshell Blessing

Target creature gets +2/+2 until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Tyrant's Familiar

Flying, haste
Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
Unbreakable Formation

Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Reveille Squad

Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.
Impetuous Protege

Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.
Pathway Arrows

Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."
Equip {2}
Befuddle

Target creature gets -4/-0 until end of turn.
Draw a card.
The Five Doctors

Kicker {5} (You may pay an additional {5} as you cast this spell.)
Search your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.
Setessan Tactics

Strive — This spell costs {G} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."
Selenia, Dark Angel

Flying
Pay 2 life: Return Selenia, Dark Angel to its owner's hand.
Sparkspitter

{R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."
Voracious Vermin

When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block."
Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin.
Rogue Class

(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
{1}{U}{B}: Level 2
Creatures you control have menace.
{2}{U}{B}: Level 3
You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.
Vampiric Feast

Vampiric Feast deals 4 damage to any target and you gain 4 life.
Blood Crypt

({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Graveyard Shovel

{2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.
Tome of Gadwick

Whenever equipped creature deals combat damage to a player, conjure a random card from Tome of Gadwick's spellbook into your hand.
Equip {1}
Hisoka, Minamo Sensei

{2}{U}, Discard a card: Counter target spell if it has the same mana value as the discarded card.
Wary Thespian

When Wary Thespian enters the battlefield or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Panopticon

When you planeswalk to Panopticon, draw a card.
At the beginning of your draw step, draw an additional card.
Whenever chaos ensues, draw a card.
Soltari Crusader

Shadow (This creature can block or be blocked by only creatures with shadow.)
{1}{W}: Soltari Crusader gets +1/+0 until end of turn.
Goliath Spider

Reach (This creature can block creatures with flying.)
Elvish Dreadlord

Deathtouch
When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn.
Encore {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Self-Reflection

Create a token that's a copy of target creature you control.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Invasion of Kylem // Valor's Reach Tag Team

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.
Phantasmagorian

When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian.
Discard three cards: Return Phantasmagorian from your graveyard to your hand.
Enchanted Evening

All permanents are enchantments in addition to their other types.
Eddytrail Hawk

Flying
When Eddytrail Hawk enters the battlefield, you get {E}{E} (two energy counters).
Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn.
Gaea's Cradle

{T}: Add {G} for each creature you control.
Beamtown Beatstick

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Flames of the Firebrand

Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
Seekers' Squire

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Feline Sovereign

Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
Treacherous Trapezist

Flying
Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.)
Other alliterative creatures you control have flying.
Bronze Tablet

Remove Bronze Tablet from your deck before playing if you're not playing for ante.
Bronze Tablet enters the battlefield tapped.
{4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
Shielded Passage

Prevent all damage that would be dealt to target creature this turn.
Lightning Bolt

Lightning Bolt deals 3 damage to any target.
Kalastria Highborn

Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
Gird for Battle

Put a +1/+1 counter on each of up to two target creatures.
Goblin Morale Sergeant

Haste
Enlist
Whenever Goblin Morale Sergeant enlists a nontoken creature, you may conjure a duplicate of that creature into the top five cards of your library at random. The duplicate perpetually gets +1/+0 and gains haste.
Kaya the Inexorable

[+1]: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."
[−3]: Exile target nonland permanent.
[−7]: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
Maga, Traitor to Mortals

Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.
When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.
Curious Herd

Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls.
Phytotitan

When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.
Flickering Spirit

Flying
{3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control.
Raiders' Wake

Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.
Rabbit Battery

Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Winding Way

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Rings a Bell

As Rings a Bell enters the battlefield, choose a word with four or more letters.
After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card.
Skred

Skred deals damage to target creature equal to the number of snow permanents you control.
Cemetery Recruitment

Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
Lurking Skirge

When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying.
Purphoros's Intervention

Choose one —
• Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.
• Purphoros's Intervention deals twice X damage to target creature or planeswalker.
Umara Raptor

Flying
Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.
Jousting Lance

Equipped creature gets +2/+0.
As long as it's your turn, equipped creature has first strike.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Organic Extinction

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Destroy all nonartifact creatures.
Storm Herald

Haste
When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
Argothian Wurm

Trample
When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
Claim the Precious

Destroy target creature. The Ring tempts you.
Celebrate the Harvest

Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Illithid Harvester // Plant Tadpoles

Ceremorphosis — When Illithid Harvester enters the battlefield, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures.
Staggering Size

Target creature gets +3/+3 and gains trample until end of turn.
Realm-Cloaked Giant // Cast Off

Vigilance
Thelon's Curse

Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures.
Burrowing Razormaw

When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)
Merchant Scroll

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Volcano Imp

Flying
{1}{R}: Volcano Imp gains first strike until end of turn.
Sphinx's Herald

{2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.
Covetous Dragon

Flying
When you control no artifacts, sacrifice Covetous Dragon.
Tamiyo, the Moon Sage

[+1]: Tap target permanent. It doesn't untap during its controller's next untap step.
[−2]: Draw a card for each tapped creature target player controls.
[−8]: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
Chrome Replicator

When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.
Bash to Bits

Destroy target artifact.
Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Balance of Power

If target opponent has more cards in hand than you, draw cards equal to the difference.
Mindleech Mass

Trample
Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Giant Ladybug

Reach
When Giant Ladybug enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Songbirds' Blessing

Enchant creature
Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
Tel-Jilad Archers

Protection from artifacts; reach (This creature can block creatures with flying.)
Errant Minion

Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Stromgald Spy

Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.
Cabal Coffers

{2}, {T}: Add {B} for each Swamp you control.
Stone Idol Trap

This spell costs {1} less to cast for each attacking creature.
Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.
Porcelain Legionnaire

({W/P} can be paid with either {W} or 2 life.)
First strike
Risk Factor

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Tendo Ice Bridge

Tendo Ice Bridge enters the battlefield with a charge counter on it.
{T}: Add {C}.
{T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color.
Mirrorpool

Mirrorpool enters the battlefield tapped.
{T}: Add {C}.
{2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
{4}{C}, {T}, Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.
Spike Feeder

Spike Feeder enters the battlefield with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
Zada, Hedron Grinder

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
Drown in Ichor

Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Oran-Rief Invoker

{8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.
Vivien, Arkbow Ranger

[+1]: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn.
[−3]: Target creature you control deals damage equal to its power to target creature or planeswalker.
[−5]: You may reveal a creature card you own from outside the game and put it into your hand.
Cutthroat Maneuver

Up to two target creatures each get +1/+1 and gain lifelink until end of turn.
Sunder

Return all lands to their owners' hands.
Cleansing Wildfire

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.
Orgg

Trample
Orgg can't attack if defending player controls an untapped creature with power 3 or greater.
Orgg can't block creatures with power 3 or greater.
The Dross Pits

The Dross Pits enters the battlefield tapped.
{T}: Add {B}.
{1}{B}, {T}, Sacrifice The Dross Pits: Draw a card.
Marching Duodrone

Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Skull Fracture

Target player discards a card.
Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Kusari-Gama

Equipped creature has "{2}: This creature gets +1/+0 until end of turn."
Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Pietra, Crafter of Clowns

Haste
Robots you control get +1/+1.
{R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn.
Keldon Strike Team

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)
When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.
As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste.
Duggan, Private Detective

Duggan's power and toughness are each equal to the number of cards in your hand.
Whenever Duggan enters the battlefield or attacks, investigate.
The Most Important Punch in History — {1}{G}, {T}: Duggan deals damage equal to twice its power to another target creature. Activate only once.
Takenuma, Abandoned Mire

{T}: Add {B}.
Channel — {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Smite

Destroy target blocked creature.
Solar Blaze

Each creature deals damage to itself equal to its power.
Electrostatic Infantry

Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.
Synapse Necromage

When Synapse Necromage dies, create two 1/1 black Fungus creature tokens with "This creature can't block."
Sea Monster

Sea Monster can't attack unless defending player controls an Island.
Fated Intervention

Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Kutzil's Flanker

Flash
When Kutzil's Flanker enters the battlefield, choose one —
• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
Restore the Peace

Return each creature that dealt damage this turn to its owner's hand.
Chittering Doom

Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.
Ridgescale Tusker

When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.
Fraying Omnipotence

Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
Royal Trooper

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.
Hatchet Bully

{2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.
Ire Shaman

Menace (This creature can't be blocked except by two or more creatures.)
Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.
Advice from the Fae

({2/U} can be paid with any two mana or with {U}. This card's mana value is 6.)
Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
Foul Watcher

Flying
When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.
Senate Guildmage

{W}, {T}: You gain 2 life.
{U}, {T}: Draw a card, then discard a card.