joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Phyrexian Juggernaut

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Phyrexian Juggernaut attacks each combat if able.
Sanctuary Raptor

Flying
Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.
Tivadar's Crusade

Destroy all Goblins.
Dirtcowl Wurm

Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.
Banishing Stroke

Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Dumb Ass

At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.
Whelming Wave

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
Embodiment of Fury

Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Squee

Your opponents play with their hands revealed.
Bonded Herdbeast // Plated Kilnbeast

{4}{R/P}: Transform Bonded Herdbeast. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)
Rain of Filth

Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
Venomthrope

Flying, deathtouch, hexproof
Riptide Laboratory

{T}: Add {C}.
{1}{U}, {T}: Return target Wizard you control to its owner's hand.
Grave Bramble

Defender, protection from Zombies
Necroskitter

Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
Soul Partition

Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.
Tainted Adversary

Deathtouch
When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Mage Slayer

Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking.
Equip {3}
Circle of Despair

{1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Cathedral of Serra

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Varina, Lich Queen

Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.
{2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
Temple of Malady

Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1.
{T}: Add {B} or {G}.
Benthic Infiltrator

Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Benthic Infiltrator can't be blocked.
Thought Erasure

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Chosen by Heliod

Enchant creature
When Chosen by Heliod enters the battlefield, draw a card.
Enchanted creature gets +0/+2.
Blue, Loyal Raptor

Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.)
For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it.
Gavony Township

{T}: Add {C}.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Elvish Lyrist

{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.
Advocate of the Beast

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
Rite of Replication

Kicker {5} (You may pay an additional {5} as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Vine Dryad

You may exile a green card from your hand rather than pay this spell's mana cost.
Flash
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Bill Potts

Whenever you cast an instant or sorcery spell that targets only Bill Potts or activate an ability that targets only Bill Potts, copy that spell or ability. You may choose new targets for the copy. This ability triggers only once each turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Blinding Powder

Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Wirefly Hive

{3}, {T}: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly.
Revival // Revenge

Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Falkenrath Marauders

Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
Mystic Penitent

Vigilance
Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.
Abzan Guide

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Fauna Shaman

{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Kaijin of the Vanishing Touch

Defender (This creature can't attack.)
Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Urgent Exorcism

Destroy target Spirit or enchantment.
Red Mana Battery

{2}, {T}: Put a charge counter on Red Mana Battery.
{T}, Remove any number of charge counters from Red Mana Battery: Add {R}, then add an additional {R} for each charge counter removed this way.
Kuldotha Phoenix

Flying, haste
Metalcraft — {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
Path of Peace

Destroy target creature. Its owner gains 4 life.
Mox Ruby

{T}: Add {R}.
Eye Gouge

Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.
Molten Psyche

Each player shuffles the cards from their hand into their library, then draws that many cards.
Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Soul Stair Expedition

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.
Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
Skyward Eye Prophets

Vigilance
{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
Sivvi's Valor

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
All damage that would be dealt to target creature this turn is dealt to you instead.
Renegade Map

Renegade Map enters the battlefield tapped.
{T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sudden Disappearance

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Rhizome Lurcher

Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
Sakiko, Mother of Summer

Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end.
Cubwarden

Mutate {2}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Lifelink
Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.
Thornscape Master

{R}{R}, {T}: Thornscape Master deals 2 damage to target creature.
{W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.
Seaside Citadel

Seaside Citadel enters the battlefield tapped.
{T}: Add {G}, {W}, or {U}.
Sewerdreg

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Sacrifice Sewerdreg: Exile target card from a graveyard.
Tajuru Preserver

Spells and abilities your opponents control can't cause you to sacrifice permanents.
Jokulhaups

Destroy all artifacts, creatures, and lands. They can't be regenerated.
Sicken

Enchant creature
Enchanted creature gets -1/-1.
Cycling {2} ({2}, Discard this card: Draw a card.)
Meet and Greet "Sisay"

Whenever you cast a spell, choose one —
• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.
• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.
Leaping Ambush

Target creature gets +1/+3 and gains reach until end of turn. Untap it.
Tayam, Luminous Enigma

Each other creature you control enters the battlefield with an additional vigilance counter on it.
{3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.
Brushstroke Paintermage

{T}: Target permanent's artist becomes the artist of your choice until end of turn.
Hunting Triad

Create three 1/1 green Elf Warrior creature tokens.
Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)
Dismiss into Dream

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Rograkh, Son of Rohgahh

First strike, menace, trample
Partner (You can have two commanders if both have partner.)
Stonewood Invoker

{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.
Animation Module

Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token.
{3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Cyclops Tyrant

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Cyclops Tyrant can't block creatures with power 2 or less.
Silvergill Douser

{T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
Quash

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Needle Spires

Needle Spires enters the battlefield tapped.
{T}: Add {R} or {W}.
{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
The Second Doctor

Players have no maximum hand size.
How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
Herald of War

Flying
Whenever Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War.
Walking Desecration

{B}, {T}: Creatures of the creature type of your choice attack this turn if able.
Skyrider Trainee

Skyrider Trainee has flying as long as it's enchanted.
Aesthir Glider

Flying
Aesthir Glider can't block.
Feast of Blood

Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
Makeshift Mauler

As an additional cost to cast this spell, exile a creature card from your graveyard.
Emberwilde Djinn

Flying
At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of Emberwilde Djinn.
Lurking Predators

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
Tormentor's Trident

Equipped creature gets +3/+0 and attacks each combat if able.
Equip {3}
The Mighty Will Fall

When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life.
Phantom Nomad

Phantom Nomad enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.
Pierce Strider

When Pierce Strider enters the battlefield, target opponent loses 3 life.
Wernog, Rider's Chaplain

When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way.
Friends forever (You can have two commanders if both have friends forever.)
Rooting Kavu

When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
Thundering Mightmare

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."
Dark Banishing

Destroy target nonblack creature. It can't be regenerated.
Leonin Battlemage

{T}: Target creature gets +1/+1 until end of turn.
Whenever you cast a spell, you may untap Leonin Battlemage.
You've Been Caught Stealing

Choose one —
• Threaten the Merchant — Each creature blocks this turn if able.
• Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Assault // Battery

Assault deals 2 damage to any target.
Deflecting Swat

If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Alpha Guard

When Alpha Guard enters the battlefield, choose a letter.
{T}: Untap another target permanent whose name starts with the chosen letter.
Festering March

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.
Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
The Explorer

You may play an additional land on each of your turns.
Enduring Renewal

Play with your hand revealed.
If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.
Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
Lurking Roper

Lurking Roper doesn't untap during your untap step.
Whenever you gain life, untap Lurking Roper.
Isleback Spawn

Shroud (This creature can't be the target of spells or abilities.)
Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.
Hobble

Enchant creature
When Hobble enters the battlefield, draw a card.
Enchanted creature can't attack.
Enchanted creature can't block if it's black.
Zenith Flare

Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
Spellbreaker Behemoth

This spell can't be countered.
Creature spells you control with power 5 or greater can't be countered.
Goblin Masons

When Goblin Masons dies, destroy target Wall.
Dragonlord Ojutai

Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Timberpack Wolf

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
Infinite Authority

Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
Drannith Ruins

{T}: Add {C}.
{2}, {T}: Put two +1/+1 counters on target non-Human creature that entered the battlefield this turn.
Segmented Wurm

Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.
Bellowing Fiend

Flying
Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.
Frost Fair Lure Fish

When Frost Fair Lure Fish enters the battlefield, create two 1/1 blue Fish creature tokens and two tapped Treasure tokens.
Fish you control have haste and can't be blocked by Humans.
Foretell {3}{U}{R}
Disciple of Bolas

When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Roots of Wisdom

Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
Basal Thrull

{T}, Sacrifice Basal Thrull: Add {B}{B}.
Longbow Archer

First strike; reach (This creature can block creatures with flying.)
Acolyte's Reward

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Lighthouse Chronologist

Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4
LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.
Sloppity Bilepiper

Jolly Gutpipes — {2}, {T}, Sacrifice a creature: The next creature spell you cast this turn has cascade. (When you cast your next creature spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Delay

Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
Olivia's Dragoon

Discard a card: Olivia's Dragoon gains flying until end of turn.
Tempered Veteran

{W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it.
{4}{W}{W}, {T}: Put a +1/+1 counter on target creature.
Warehouse Tabby

Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block."
{1}{B}: Warehouse Tabby gains deathtouch until end of turn.
Gretchen Titchwillow

{2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.
Sorin, Solemn Visitor

[+1]: Until your next turn, creatures you control get +1/+0 and gain lifelink.
[−2]: Create a 2/2 black Vampire creature token with flying.
[−6]: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."
See Red

Enchant creature
Enchanted creature gets +2/+1 and has first strike.
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.
Necromantic Thirst

Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Enslaved Scout

{2}: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Gearsmith Prodigy

Gearsmith Prodigy gets +1/+0 as long as you control an artifact.
Mirko Vosk, Mind Drinker

Flying
Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
Kavu Climber

When Kavu Climber enters the battlefield, draw a card.
Syr Ginger, the Meal Ender

Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power.
Seafarer's Quay

Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Lithomantic Barrage

This spell can't be countered.
Lithomantic Barrage deals 1 damage to target creature or planeswalker. It deals 5 damage instead if that target is white and/or blue.
Ritual of Rejuvenation

You gain 4 life.
Draw a card.
A-Demon's Due

Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Trestle Troll

Defender
Reach (This creature can block creatures with flying.)
{1}{B}{G}: Regenerate Trestle Troll.
Duskmantle Guildmage

{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
{2}{U}{B}: Target player mills two cards.
How Is This a Par Three?!

Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.
Cloud Crusader

Flying
First strike (This creature deals combat damage before creatures without first strike.)
Zephid's Embrace

Enchant creature
Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)