joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Deepwater Hypnotist

Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.
Foe-Razer Regent

Flying
When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.
Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
Curious Homunculus // Voracious Reader

{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.
At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.
Tura Kennerüd, Skyknight

Flying
Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.
Boneyard Parley

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Resplendent Angel

Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
Elder Deep-Fiend

Flash
Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, tap up to four target permanents.
Toxic Scorpion

Deathtouch
When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn.
Skeletonize

Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature."
Island of Wak-Wak

{T}: Target creature with flying has base power 0 until end of turn.
Ash Barrens

{T}: Add {C}.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Savai Crystal

{T}: Add {R}, {W}, or {B}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Femeref Enchantress

Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
Timid Drake

Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.
Runic Shot

Kicker {U} (You may pay an additional {U} as you cast this spell.)
Destroy target tapped creature. If this spell was kicked, scry 2.
Drifting Djinn

Flying
At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Greater Realm of Preservation

{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Rune of Mortality

Enchant permanent
When Rune of Mortality enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has deathtouch.
As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."
A-Fires of Invention

You can cast spells only during your turn and you can cast no more than two spells each turn.
You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
Hollow Trees

Hollow Trees enters the battlefield tapped.
You may choose not to untap Hollow Trees during your untap step.
At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Hollow Trees: Add {G} for each storage counter removed this way.
Scepter of Fugue

{1}{B}, {T}: Target player discards a card. Activate only during your turn.
Puncture Blast

Wither (This deals damage to creatures in the form of -1/-1 counters.)
Puncture Blast deals 3 damage to any target.
Mistvault Bridge

Mistvault Bridge enters the battlefield tapped.
Indestructible
{T}: Add {U} or {B}.
Desert of the Mindful

Desert of the Mindful enters the battlefield tapped.
{T}: Add {U}.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
Diplomatic Immunity

Enchant creature
Shroud (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creature has shroud.
Samite Elder

{T}: Creatures you control gain protection from the colors of target permanent you control until end of turn.
Purgatory

Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.
At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
Isolate

Exile target permanent with mana value 1.
Arterial Alchemy

When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.
Baloth Packhunter

Trample
When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.
Forgeborn Oreads

Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.
Trove Warden

Vigilance
Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard.
When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
Tenured Inkcaster

When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Jace's Archivist

{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Asmira, Holy Avenger

Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.
A-Public Enemy

Enchant creature
All creatures attack enchanted creature's controller each combat if able.
When enchanted creature dies, draw two cards.
Goblin Airbrusher

Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Devouring Greed

As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
Harper Recruiter

Flying
Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.
Goblin Bookie

{R}, {T}: Reflip any coin or reroll any die. (Activate only any time it makes sense.)
Prize Wall

Defender
{U}, {T}: You get {TK}.
{4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery.
Aerial Engineer

As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.
Oracle of Nectars

{X}, {T}: You gain X life.
Orcish Squatters Avatar

At the beginning of your precombat main phase, add {C} for each land target opponent controls.
Embereth Skyblazer

As long as it's your turn, Embereth Skyblazer has flying.
Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.
Mind Slash

{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Army Ants

{T}, Sacrifice a land: Destroy target land.
Ancient Spring

Ancient Spring enters the battlefield tapped.
{T}: Add {U}.
{T}, Sacrifice Ancient Spring: Add {W}{B}.
Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Debtor's Pulpit

Enchant land
Enchanted land has "{T}: Tap target creature."
Hull Breach

Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
Corpse Hauler

{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.
Cower in Fear

Creatures your opponents control get -1/-1 until end of turn.
Vat of Rebirth

Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on Vat of Rebirth.
{2}{B}, {T}, Remove four oil counters from Vat of Rebirth: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Assimilate Essence

Counter target creature or battle spell unless its controller pays {4}. If they do, you incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Familiar Beeble Mascot

{TK}{TK} — Whenever this creature attacks, untap target permanent.
{TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
{TK}{TK} — 2/3
{TK}{TK}{TK} — 5/3
Nightwing Shade

Flying
{1}{B}: Nightwing Shade gets +1/+1 until end of turn.
Wharf Infiltrator

Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Shipwreck Dowser

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Tar Snare

Target creature gets -3/-2 until end of turn.
Hinterland Logger // Timber Shredder

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.
Resistance Fighter

Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.
Redcap Thief

When Redcap Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Inspired Tinkering

Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
Create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Mirror Golem

Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard.
Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Rootbreaker Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Lulu, Loyal Hollyphant

Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.
Choose a Background (You can have a Background as a second commander.)
Aven Warcraft

Creatures you control get +0/+2 until end of turn.
Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
Mobilized District

{T}: Add {C}.
{4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
Gruul Nodorog

{R}: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Mind Funeral

Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
Lost in the Mist

Counter target spell. Return target permanent to its owner's hand.
Insolence

Enchant creature
Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
Honor the Fallen

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.
Prosper, Tome-Bound

Deathtouch
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
Capsize

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.
Wolfrider's Saddle

When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
The One Ring

Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Tendrils of Despair

As an additional cost to cast this spell, sacrifice a creature.
Target opponent discards two cards.
Spiritual Asylum

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)
When a creature you control attacks, sacrifice Spiritual Asylum.
Eyekite

Flying
Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.
Viashino Firstblade

Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.
Amphibious Kavu

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.
Pendrell Flux

Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
Cherished Hatchling

When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
Yeva's Forcemage

When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
Sarkhan the Mad

[0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.
[−2]: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.
[−4]: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.
Skyscythe Engulfer

Reach, trample
Skyscythe Engulfer can't be blocked by creatures with flying.
Smash

Destroy target artifact.
Draw a card.
Thousand Moons Smithy // Barracks of the Thousand

When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Hunted Lammasu

Flying
When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.
Rushed Rebirth

Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.
Thicket Basilisk

Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Warden of the Eye

When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.
Jace, Ingenious Mind-Mage

[+1]: Draw a card.
[+1]: Untap all creatures you control.
[−9]: Gain control of up to three target creatures.
Goldmane Griffin

Flying, vigilance
When Goldmane Griffin enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle.
Wicked Guardian

When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card.
Crushing Vines

Choose one —
• Destroy target creature with flying.
• Destroy target artifact.
Gavony Trapper

{2}, {T}: Tap target creature.
Lorescale Coatl

Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.
Orim's Cure

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Prevent the next 4 damage that would be dealt to any target this turn.
Startled Awake // Persistent Nightmare

Target opponent mills thirteen cards.
{3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.
Pitiless Gorgon

Deathtouch
Frozen Solid

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.
Chain of Smog

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.
Revel of the Fallen God

Create four 2/2 red and green Satyr creature tokens with haste.
Shredding Winds

Shredding Winds deals 7 damage to target creature with flying.
Wiitigo

Wiitigo enters the battlefield with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
Static Discharge

Starting intensity 3
Static Discharge deals damage equal to its intensity to any target, then perpetually increase the intensity of all cards you own named Static Discharge by 1.
Kite Shield

Equipped creature gets +0/+3.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Horror of the Broken Lands

Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.
Cycling {B} ({B}, Discard this card: Draw a card.)
Nazgûl

Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Inferno Titan

{R}: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Rat in the Hat

{T}, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hat from your graveyard.
A-Tanazir Quandrix

Flying, trample
When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.
Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
Aerial Volley

Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
For the Ancestors

Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mammoth Spider

Reach (This creature can block creatures with flying.)
Shadowheart, Sharran Cleric

Deathtouch
Specialize {2}. Activate only if a player has 13 or less life.
At the beginning of your end step, Shadowheart, Sharran Cleric deals 1 damage to each player.
Skullcrack

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.
Aysen Abbey

{T}: Add {C}.
{1}, {T}: Add {W}.
{2}, {T}: Add {G} or {U}.
Restless Fortress

Restless Fortress enters the battlefield tapped.
{T}: Add {W} or {B}.
{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
Phyrexian Vault

{2}, {T}, Sacrifice a creature: Draw a card.
Demonic Hordes

{T}: Destroy target land.
At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.
Stormscape Familiar

Flying
White spells and black spells you cast cost {1} less to cast.
Vanguard's Shield

Equipped creature gets +0/+3 and can block an additional creature each combat.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Ley Weaver

Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)
{T}: Untap two target lands.
Planar Guide

{3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
Wall of Fortune

Defender
You may tap an untapped Wall you control to have any player reroll a die that player rolled.
From the Catacombs

Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
You take the initiative.
Escape—{3}{B}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Kenessos, Priest of Thassa

If you would scry a number of cards, scry that many cards plus one instead.
{3}{G/U}: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Scion of Oona

Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)
Yorvo, Lord of Garenbrig

Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.
Confiscate

Enchant permanent
You control enchanted permanent.
Volcanic Spray

Volcanic Spray deals 1 damage to each creature without flying and each player.
Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Storm Shaman

{R}: Storm Shaman gets +1/+0 until end of turn.
Lightning Elemental

Haste (This creature can attack and {T} as soon as it comes under your control.)
Zahid, Djinn of the Lamp

You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost.
Flying
Eternal Thirst

Enchant creature
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
River Hoopoe

Flying
{3}{G}{U}: You gain 2 life and draw a card.