joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Baffling End

When Baffling End enters the battlefield, exile target creature an opponent controls with mana value 3 or less.
When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Iridescent Angel

Flying, protection from all colors
Blessed Spirits

Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.
Grove Rumbler

Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
Nashi, Moon Sage's Scion

Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Raze the Effigy

Choose one —
• Destroy target artifact.
• Target attacking creature gets +2/+2 until end of turn.
Nessian Demolok

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.
Broodstar

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
Broodstar's power and toughness are each equal to the number of artifacts you control.
Temporal Manipulation

Take an extra turn after this one.
Waterfall Aerialist

Flying
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Aluren

Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.
Arborea Pegasus

Flying
When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.
Neurok Transmuter

{U}: Target creature becomes an artifact in addition to its other types until end of turn.
{U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.
Easy Prey

Destroy target creature with mana value 2 or less.
Cycling {2} ({2}, Discard this card: Draw a card.)
Bedlam Reveler

This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Prowess
When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.
Crew Captain

Haste
Crew Captain has indestructible as long as it entered the battlefield this turn.
Thelonite Hermit

All Saprolings get +1/+1.
Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.
Vigil for the Lost

Whenever a creature you control dies, you may pay {X}. If you do, you gain X life.
Keldon Warcaller

Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control.
Bolrac-Clan Crusher

{T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.
Tanglewalker

Each creature you control can't be blocked as long as defending player controls an artifact land.
Loch Korrigan

{U/B}: Loch Korrigan gets +1/+1 until end of turn.
Elderfang Venom

Attacking Elves you control have deathtouch.
Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.
Whirling Catapult

{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
Bladeback Sliver

Hellbent — As long as you have no cards in hand, Sliver creatures you control have "{T}: This creature deals 1 damage to target player or planeswalker."
Tiger-Tribe Hunter

Trample
Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature.
Fire of Orthanc

Destroy target artifact or land. Creatures without flying can't block this turn.
Steel-Plume Marshal

Flying
Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
Kithkin Billyrider

Double strike
Pilgrim's Eye

Flying
When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Rootwater Shaman

You may cast Aura spells with enchant creature as though they had flash.
Ghostly Flicker

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Gatekeeper of Malakir

Kicker {B} (You may pay an additional {B} as you cast this spell.)
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
Essence Vortex

Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
Reckless Charge

Target creature gets +3/+0 and gains haste until end of turn.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sheltering Light

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Dromar, the Banisher

Flying
Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.
Molten Impact

Molten Impact deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, when you cast your next instant or sorcery spell, Molten Impact deals damage equal to the excess to target creature or planeswalker an opponent controls.
Croakid Amphibonaut

Croakid Amphibonaut has flying as long as you control a stickered permanent.
Measure of Wickedness

At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.
Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.
Sharpened Pitchfork

Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip {1}
Adventuring Gear

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Fairgrounds Warden

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.
Shimmering Efreet

Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)
Rite of Consumption

As an additional cost to cast this spell, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
Ajani's Last Stand

Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying.
When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.
Undertaker

{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.
Mayhem Patrol

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Jhessian Zombies

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.)
Gruesome Fate

Each opponent loses 1 life for each creature you control.
Darksteel Ingot

Indestructible
{T}: Add one mana of any color.
Corrosive Mentor

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
Word of Seizing

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
Talion's Messenger

Flying
Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.
Hapato's Might

Target creature gets +X/+0 until end of turn, where X is a number from 0 to 6 chosen at random.
Two-Headed Hellkite

Flying, menace, haste
Whenever Two-Headed Hellkite attacks, draw two cards.
Sudden Edict

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target player sacrifices a creature.
Burden of Guilt

Enchant creature
{1}: Tap enchanted creature.
Serpent's Gift

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Apothecary Initiate

Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
Gift of Fangs

Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Skullpiercer Gnat

Flying
Toxic 1
Whenever Skullpiercer Gnat deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you get a poison counter."
Desolation Angel

Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.)
Flying
When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.
Firestorm Hellkite

Flying, trample
Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Grixis Battlemage

{U}, {T}: Draw a card, then discard a card.
{R}, {T}: Target creature can't block this turn.
Phyrexian Reclamation

{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
Ethercaste Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Minthara, Merciless Soul

Ward {X}, where X is the number of experience counters you have.
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.
Creatures you control get +1/+0 for each experience counter you have.
Deathbellow Raider

Deathbellow Raider attacks each combat if able.
{2}{B}: Regenerate Deathbellow Raider.
Bloodcrazed Hoplite

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
The Twelfth Doctor

The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.)
Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor.
Tin-Wing Chimera

Flying
Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)
Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Go for the Throat

Destroy target nonartifact creature.
Zuran Orb

Sacrifice a land: You gain 2 life.
Mazzy, Truesword Paladin

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.
Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.
Etali, Primal Conqueror // Etali, Primal Sickness

Trample
When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
{9}{G/P}: Transform Etali. Activate only as a sorcery.
Hammerhand

Enchant creature
When Hammerhand enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
Misshapen Fiend

Flying
Flowstone Channeler

{1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
Blade of Shared Souls

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control.
Equip {2}
Trial of Strength

When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.
When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.
Trumpeting Carnosaur

Trample
When Trumpeting Carnosaur enters the battlefield, discover 5.
{2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.
High Fae Prankster

Flying, deathtouch
When High Fae Prankster enters the battlefield, choose up to one —
• Perpetually exchange target creature's base power with another target creature's base power.
• High Fae Prankster perpetually has base power and toughness 4/1.
Goblin Deathraiders

Trample
Hunter's Ambush

Prevent all combat damage that would be dealt by nongreen creatures this turn.
Scarwood Hag

{G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
{T}: Target creature loses forestwalk until end of turn.
Fell the Mighty

Destroy all creatures with power greater than target creature's power.
Chronomantic Escape

Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.
Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Lord of the Pit

Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
Sandskin

Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Null Profusion

Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
Spined Sliver

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
Clever Conjurer

Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
Investigator's Journal

Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.
{2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card.
{2}, Sacrifice Investigator's Journal: Draw a card.
Endoskeleton

You may choose not to untap Endoskeleton during your untap step.
{2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
Cursed Rack

As Cursed Rack enters the battlefield, choose an opponent.
The chosen player's maximum hand size is four.
Reckless One

Haste
Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
Spike Tiller

Spike Tiller enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
Goblin Haberdasher

Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.
Foundry Inspector

Artifact spells you cast cost {1} less to cast.
Ball Lightning

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.
Tainted Sigil

{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)
Endless Cockroaches

When Endless Cockroaches dies, return it to its owner's hand.
Ertai's Familiar

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Ertai's Familiar phases out or leaves the battlefield, mill three cards.
{U}: Until your next upkeep, Ertai's Familiar can't phase out.
Fortunate Few

Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
Assquatch

Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Coveted Prize

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Vessel of Malignity

{1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate only as a sorcery.
Huatli, Dinosaur Knight

[+2]: Put two +1/+1 counters on up to one target Dinosaur you control.
[−3]: Target Dinosaur you control deals damage equal to its power to target creature you don't control.
[−7]: Dinosaurs you control get +4/+4 until end of turn.
Rampant Elephant

{G}: Target creature blocks Rampant Elephant this turn if able.
Ordeal of Purphoros

Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.
When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.
Lavalanche

Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Raging River

Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Inferno Fist

Enchant creature you control
Enchanted creature gets +2/+0.
{R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target.
Excavation Mole

Trample
When Excavation Mole enters the battlefield, mill three cards.
Ephara's Radiance

Enchant creature
Enchanted creature has "{1}{W}, {T}: You gain 3 life."
Prophetic Ravings

Enchant creature
Enchanted creature has haste and "{T}, Discard a card: Draw a card."
Sky Diamond

Sky Diamond enters the battlefield tapped.
{T}: Add {U}.
Pinpoint Avalanche

Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
Pillar of War

Defender
As long as Pillar of War is enchanted, it can attack as though it didn't have defender.
Divine Arrow

Divine Arrow deals 4 damage to target attacking or blocking creature.
Slinn Voda, the Rising Deep

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
Repentance

Target creature deals damage to itself equal to its power.
Felidar Sovereign

Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Deus of Calamity

Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Braids, Arisen Nightmare

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Ricochet Trap

If an opponent cast a blue spell this turn, you may pay {R} rather than pay this spell's mana cost.
Change the target of target spell with a single target.
Emergent Sequence

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.
Jarad's Orders

Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
Master of Cruelties

First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
Glint Hawk Idol

Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.
{W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.
Darkness

Prevent all combat damage that would be dealt this turn.
Shattered Ego

Enchant creature
Enchanted creature gets -3/-0.
{3}{U}{U}: Put enchanted creature into its owner's library third from the top.
Blood of the Martyr

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Precognitive Perception

Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
Everlasting Torment

Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Strange Augmentation

Enchant creature
Enchanted creature gets +1/+1.
Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
Relentless Dead

Menace (This creature can't be blocked except by two or more creatures.)
When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand.
When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
Vampire of the Dire Moon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Mossbridge Troll

If Mossbridge Troll would be destroyed, regenerate it.
Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.
Spellshock

Whenever a player casts a spell, Spellshock deals 2 damage to that player.