joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Knight's Pledge

Enchant creature
Enchanted creature gets +2/+2.
Stalking Leonin

When Stalking Leonin enters the battlefield, secretly choose an opponent.
Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Suq'Ata Firewalker

Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.
{T}: Suq'Ata Firewalker deals 1 damage to any target.
Atsushi, the Blazing Sky

Flying, trample
When Atsushi, the Blazing Sky dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.
Decorated Griffin

Flying
{1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn.
Feasting Troll King

Vigilance, trample
When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.
Airborne Aid

Draw a card for each Bird on the battlefield.
Mistford River Turtle

Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
Martyr of Frost

{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.
Immortal Coil

{T}, Exile two cards from your graveyard: Draw a card.
If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.
When there are no cards in your graveyard, you lose the game.
Hammerhead Shark

Hammerhead Shark can't attack unless defending player controls an Island.
Thrilling Encore

Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.
Soul Spike

You may exile two black cards from your hand rather than pay this spell's mana cost.
Soul Spike deals 4 damage to any target and you gain 4 life.
Zephyr Scribe

{U}, {T}: Draw a card, then discard a card.
Whenever you cast a noncreature spell, untap Zephyr Scribe.
Bounty of the Hunt

You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Kozilek's Return

Devoid (This card has no color.)
Kozilek's Return deals 2 damage to each creature.
Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
Gauntlet of Might

Red creatures get +1/+1.
Whenever a Mountain is tapped for mana, its controller adds an additional {R}.
Standing Army

As long as you're standing, Standing Army has vigilance.
Blight-Breath Catoblepas

When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Frontline Devastator

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
{1}{R}: Frontline Devastator gets +1/+0 until end of turn.
Hag Hedge-Mage

When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.
When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.
Goblin Spy

Play with the top card of your library revealed.
Early Frost

Tap up to three target lands.
Angelic Destiny

Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
Kuro's Taken

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
{1}{B}: Regenerate Kuro's Taken.
Hard Evidence

Create a 0/3 blue Crab creature token.
Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Deepfathom Skulker

Devoid (This card has no color.)
Whenever a creature you control deals combat damage to a player, you may draw a card.
{3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.)
Illustrious Wanderglyph

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
Planar Atlas

Planar Atlas enters the battlefield tapped.
When Planar Atlas enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order.
{T}: Add {C}.
Gideon's Battle Cry

Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle.
Footlight Fiend

When Footlight Fiend dies, it deals 1 damage to any target.
Dimir Keyrune

{T}: Add {U} or {B}.
{U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Orcish Bloodpainter

{T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target.
Grim Roustabout

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
{1}{B}: Regenerate Grim Roustabout.
Mountain // Mountain

({T}: Add {R}.)
Frontline Sage

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{U}, {T}: Draw a card, then discard a card.
Ghoulcaller's Harvest

Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Game Plan

Assist (Another player can pay up to {5} of this spell's cost.)
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Momir Vig, Simic Visionary Avatar

{X}, Discard a card: Create a token that's a copy of a creature card with mana value X chosen at random. Activate only as a sorcery and only once each turn.
Wheel of Fortune

Each player discards their hand, then draws seven cards.
Archfiend of the Dross

Flying
Archfiend of the Dross enters the battlefield with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.
Sangromancer

Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Increasing Confusion

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.
Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Gut, Fanatical Priestess

Specialize {5}
When Gut, Fanatical Priestess enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead.
Cyclopean Giant

When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.
Refuse // Cooperate

Refuse deals damage to target spell's controller equal to that spell's mana value.
Raid Bombardment

Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
Selfie Preservation

Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.
Toxic Abomination

When Toxic Abomination enters the battlefield, you lose 2 life.
Wizards' School

{T}: Add {C}.
{1}, {T}: Add {U}.
{2}, {T}: Add {W} or {B}.
Wolfwillow Haven

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.
Sanguine Spy

Menace, lifelink
{1}, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
Collector Protector

{W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.
Thriving Rhino

When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Energy Vortex

As Energy Vortex enters the battlefield, choose an opponent.
At the beginning of your upkeep, remove all vortex counters from Energy Vortex.
At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay {1} for each vortex counter on Energy Vortex.
{X}: Put X vortex counters on Energy Vortex. Activate only during your upkeep.
Minamo's Meddling

Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.
Kindred Boon

As Kindred Boon enters the battlefield, choose a creature type.
{1}{W}: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
Handy Dandy Clone Machine

{2}, {T}: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist.
Silverwing Squadron

Flying, vigilance
Silverwing Squadron's power and toughness are each equal to the number of creatures you control.
Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Shabraz, the Skyshark

Partner with Brallin, Skyshark Rider
Flying
Whenever you draw a card, put a +1/+1 counter on Shabraz, the Skyshark and you gain 1 life.
{W/U}: Target Human gains flying until end of turn.
Hall of Triumph

As Hall of Triumph enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.
Ikra Shidiqi, the Usurper

Menace
Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.
Partner (You can have two commanders if both have partner.)
Armory Guard

Armory Guard has vigilance as long as you control a Gate.
Tears of Valakut

This spell can't be countered.
Tears of Valakut deals 5 damage to target creature with flying.
Unity of Purpose

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Untap each creature you control with a +1/+1 counter on it.
Erdwal Ripper

Haste
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.
Exotic Curse

Enchant creature
Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Groundswell

Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Woodland Bellower

When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle.
Swooping Protector

Flash
Flying
Swooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Jalira, Master Polymorphist

{2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Crag Saurian

Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.
Yotian Tactician

Other Soldiers you control get +1/+1.
Relic Runner

Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)
Nymris, Oona's Trickster

Flash
Flying
Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.
The Ancient One

Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.
{2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
Graf Rats // Chittering Host

At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.
Rancor

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Godsire

Vigilance
{T}: Create an 8/8 Beast creature token that's red, green, and white.
Aetherworks Marvel

Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).
{T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Take into Custody

Tap target creature. It doesn't untap during its controller's next untap step.
Amalia Benavides Aguirre

Ward—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Direct Current

Direct Current deals 2 damage to any target.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Mace of the Valiant

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.
Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.
Equip {3}
Curse of the Swine

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Psionic Sliver

All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."
Rites of Reaping

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
Cackling Counterpart

Create a token that's a copy of target creature you control.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ondu War Cleric

Cohort — {T}, Tap an untapped Ally you control: You gain 2 life.
Bombadil's Song

Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
A-The One Ring

Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{1}, {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Tamiyo, Compleated Sage

Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
[+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.
[−X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.
[−7]: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."
Zirda, the Dawnwaker

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{1}, {T}: Target creature can't block this turn.
Dreamroot Cascade

Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
Rise to Glory

Choose one or both —
• Return target creature card from your graveyard to the battlefield.
• Return target Aura card from your graveyard to the battlefield.
Bite of the Black Rose

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
Slith Predator

Trample
Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.
Xander's Wake

Whenever one or more creatures you control die, draft a card from Xander's Wake's spellbook. This ability triggers only once each turn.
Marang River Skeleton

{B}: Regenerate Marang River Skeleton.
Megamorph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Bloodmad Vampire

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Atarka Beastbreaker

Formidable — {4}{G}: Atarka Beastbreaker gets +4/+4 until end of turn. Activate only if creatures you control have total power 8 or greater.
Allosaurus Shepherd

This spell can't be countered.
Green spells you control can't be countered.
{4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
Angel's Grace

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Tethered Griffin

Flying
When you control no enchantments, sacrifice Tethered Griffin.
Cackling Witch

{X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn.
Guan Yu's 1,000-Li March

Destroy all tapped creatures.
Tidehollow Sculler

When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
Chandra's Magmutt

{T}: Chandra's Magmutt deals 1 damage to target player or planeswalker.
Assault Zeppelid

Flying, trample
Trapjaw Kelpie

Flash
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Dust to Dust

Exile two target artifacts.
Vitality Hunter

Lifelink
{X}{W}{W}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures.
Garruk Relentless // Garruk, the Veil-Cursed

When Garruk Relentless has two or fewer loyalty counters on him, transform him.
[0]: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.
[0]: Create a 2/2 green Wolf creature token.
Trinisphere

As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
Slave of Bolas

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Spike Weaver

Spike Weaver enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Gust Walker

You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
Shacklegeist

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.
Champion's Helm

Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}
Parnesse, the Subtle Brush

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.
Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.
Hideous End

Destroy target nonblack creature. Its controller loses 2 life.
A-Syndicate Infiltrator

Flying, ward {2}
As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.
Lyra Dawnbringer

Flying, first strike, lifelink
Other Angels you control get +1/+1 and have lifelink.
Bar the Gate

Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
Madcap Experiment

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.
Wyll, Blade of Frontiers

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.
Choose a Background (You can have a Background as a second commander.)
Dragon's Eye Savants

Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Dragon's Eye Savants is turned face up, look at target opponent's hand.
Rona's Vortex

Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead.