joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
Kami of Celebration

Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)
Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.
Lay Waste

Destroy target land.
Cycling {2} ({2}, Discard this card: Draw a card.)
Flamekin Herald

Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Buried Ruin

{T}: Add {C}.
{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
Scattered Thoughts

Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
Stern Mentor

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player mills two cards."
Shore Up

Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Svella, Ice Shaper

{3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color."
{6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Viashino Bey

If Viashino Bey attacks, all creatures you control attack if able.
Soul Seizer // Ghastly Haunting

Flying
When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
Kamahl, Fist of Krosa

{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.
{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.
Veteran Motorist

When Veteran Motorist enters the battlefield, scry 2.
Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
Furnace Reins

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Legion of Clay

Creatures you control have trample.
Whenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1.
Arc Lightning

Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Rampaging Growth

Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land.
Pit Trap

{2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
Pacification Array

{2}, {T}: Tap target artifact or creature.
Bearded Axe

Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control.
Equip {2}
Intercessor's Arrest

Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
Death Kiss

Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.
{X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Death Kiss becomes monstrous, goad up to X target creatures your opponents control.
Abstract Iguanart

Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart.
Malakir Bloodwitch

Flying, protection from white
When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Ravenous Chupacabra

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Spectral Sliver

All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
Dragon's Hoard

Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard.
{T}, Remove a gold counter from Dragon's Hoard: Draw a card.
{T}: Add one mana of any color.
War Dance

At the beginning of your upkeep, you may put a verse counter on War Dance.
Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.
Mogg Alarm

You may sacrifice two Mountains rather than pay this spell's mana cost.
Create two 1/1 red Goblin creature tokens.
Postmortem Lunge

({B/P} can be paid with either {B} or 2 life.)
Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Kaito, Dancing Shadow

Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once.
[+1]: Up to one target creature can't attack or block until your next turn.
[0]: Draw a card.
[−2]: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life."
Metamorphosis

As an additional cost to cast this spell, sacrifice a creature.
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Golgari Germination

Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
Unstable Hulk

Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.
Retribution of the Ancients

{B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
Storm of Saruman

Ward {3}
Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.)
Look at target player's hand.
Draw a card.
Outwit

Counter target spell that targets a player.
Linvala, Keeper of Silence

Flying
Activated abilities of creatures your opponents control can't be activated.
Foil

You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Ishkanah, Grafwidow

Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
{6}{B}: Target opponent loses 1 life for each Spider you control.
Dauntless Survivor

When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature.
Ingenious Infiltrator

Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, draw a card.
Mystic Familiar

Flying
Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
Hibernation Sliver

All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
Marut

Trample
When Marut enters the battlefield, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Doom Cannon

As Doom Cannon enters the battlefield, choose a creature type.
{3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.
Gut, Furious Fanatic

When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it has double strike and haste. Sacrifice it at the beginning of your next end step.
Sword of Body and Mind

Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip {2}
Inspiring Leader

Commander creatures you own have "Creature tokens you control get +2/+2."
Centrifuge

Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.
Invasion of Kaldheim // Pyre of the World Tree

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
Zurgo and Ojutai

Flying, haste
Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.
Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.
Frost Walker

When Frost Walker becomes the target of a spell or ability, sacrifice it.
Sacred Excavation

Return up to two target cards with cycling from your graveyard to your hand.
Hinterland Drake

Flying
Hinterland Drake can't block artifact creatures.
Norwood Warrior

Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.
Douse

{1}{U}: Counter target red spell.
Nim Devourer

Nim Devourer gets +1/+0 for each artifact you control.
{B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.
Bog Elemental

Protection from white
At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.
Petrified Plating

Enchant creature
Enchanted creature gets +2/+2.
Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Liliana, Dreadhorde General

Whenever a creature you control dies, draw a card.
[+1]: Create a 2/2 black Zombie creature token.
[−4]: Each player sacrifices two creatures.
[−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Wizened Arbiter

When Wizened Arbiter enters the battlefield, you may reveal a white card you own from outside the game. If you do, exchange that card with a card in your hand.
Sacred Foundry

({T}: Add {R} or {W}.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Plunge into Darkness

Choose one —
• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.
• Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.
Entwine {B} (Choose both if you pay the entwine cost.)
Desecrated Tomb

Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
Plague Spores

Destroy target nonblack creature and target land. They can't be regenerated.
Vedalken Anatomist

{2}{U}, {T}: Put a -1/-1 counter on target creature. You may tap or untap that creature.
Vadrik, Astral Archmage

If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.
Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
Ghitu Amplifier

Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)
When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand.
Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.
Adipose Offspring

Emerge {5}{W} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When Adipose Offspring enters the battlefield, create a 2/2 white Alien creature token. If Adipose Offspring's emerge cost was paid, instead create X of those tokens, where X is the sacrificed creature's toughness.
Scorching Missile

Scorching Missile deals 4 damage to target player or planeswalker.
Flashback {9}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Highland Lake

Highland Lake enters the battlefield tapped.
{T}: Add {U} or {R}.
Through the Breach

You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Phoenix Chick

Flying, haste
Phoenix Chick can't block.
Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.
Xira, the Golden Sting

Flying, haste
Whenever Xira, the Golden Sting attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1/1 black Insect creature token with flying.
Supply-Line Cranes

Flying
When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.
Disciplined Duelist

Double strike
Disciplined Duelist enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Sun-Blessed Mount

When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
Gulf Squid

When Gulf Squid enters the battlefield, tap all lands target player controls.
Gods' Eye, Gate to the Reikai

{T}: Add {C}.
When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.
Baldin, Century Herdmaster

As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
Gargos, Vicious Watcher

Vigilance
Hydra spells you cast cost {4} less to cast.
Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.
Famished Foragers

When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}.
{2}{R}, Discard a card: Draw a card.
Rusted Sentinel

Rusted Sentinel enters the battlefield tapped.
Sethron, Hurloon General

Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.
{2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.)
Paragon of Open Graves

Other black creatures you control get +1/+1.
{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Marsh Hulk

Megamorph {6}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Dying Wish

Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
Lurking Jackals

When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.
Deathcap Marionette

Deathtouch
When Deathcap Marionette enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Koth's Courier

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Lofty Denial

Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead.
Rune of Might

Enchant permanent
When Rune of Might enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Dread Reaper

Flying
When Dread Reaper enters the battlefield, you lose 5 life.
Crazed Armodon

{G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate only once each turn.
Vance's Blasting Cannons // Spitfire Bastion

At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
Rimrock Knight // Boulder Rush

Rimrock Knight can't block.
Workshop Assistant

When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.
Spectral Grasp

Enchant creature
Enchanted creature can't attack you or planeswalkers you control.
Enchanted creature can't block creatures you control.
Diligent Excavator

Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)
Sanctuary Warden

Flying
Sanctuary Warden enters the battlefield with two shield counters on it.
Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.
Hive of the Eye Tyrant

If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.
{T}: Add {B}.
{3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Soul's Grace

You gain life equal to target creature's power.
The Abyss

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Manticore

Flash
Flying
Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Elite Inquisitor

First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
Fleeting Distraction

Target creature gets -1/-0 until end of turn.
Draw a card.
Radiating Lightning

Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Tocasia's Welcome

Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.
Phantatog

Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.
Discard a card: Phantatog gets +1/+1 until end of turn.
Solar Tide

Choose one —
• Destroy all creatures with power 2 or less.
• Destroy all creatures with power 3 or greater.
Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
See Beyond

Draw two cards, then shuffle a card from your hand into your library.
Hoarding Recluse

Reach, deathtouch
When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library.
Swarm Guildmage

{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)
{1}{G}, {T}: You gain 2 life.
Patriar's Seal

{T}: Add one mana of any color.
{1}, {T}: Untap target legendary creature you control.
Deeproot Waters

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Putrefaction

Whenever a player casts a green or white spell, that player discards a card.
Isle of Vesuva

Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
Whenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.
Starlight Spectacular

Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
Sporemound

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.
Hymn to the Ages

Starting intensity 3
Draw a number of cards equal to this spell's intensity.
All Chorus cards you own intensify by 1.
Flurry of Wings

Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
Gossamer Chains

Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
Watchers of the Dead

Exile Watchers of the Dead: Each opponent chooses two cards in their graveyard and exiles the rest.
Aetherborn Marauder

Flying, lifelink
When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
Basri's Lieutenant

Vigilance, protection from multicolored
When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Discerning Taste

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
Guardians of Akrasa

Defender (This creature can't attack.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Saheeli's Lattice // Mastercraft Raptor

When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards.
Craft with one or more Dinosaurs {4}{R} ({4}{R}, Exile this artifact, Exile one or more Dinosaurs you control and/or Dinosaur cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Deadly Allure

Target creature gains deathtouch until end of turn and must be blocked this turn if able.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Shu Farmer

{T}: You gain 1 life. Activate only during your turn, before attackers are declared.
Captain Rex Nebula

At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."