joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Voodoo Doll

At the beginning of your upkeep, put a pin counter on Voodoo Doll.
At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.
{X}{X}, {T}: Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.
Heliod, God of the Sun

Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
{2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
Paleontologist's Pick-Axe // Dinosaur Headdress

Whenever equipped creature attacks, draw a card, then discard a card.
Equip {1}
Craft with one or more creatures {5} ({5}, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Mirror Entity Avatar

{X}: Choose a creature type. Until end of turn, creatures you control of the chosen type have base power and toughness X/X and gain all creature types.
Yarok's Fenlurker

When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.
{2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn.
Jund Panorama

{T}: Add {C}.
{1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
Reidane, God of the Worthy // Valkmira, Protector's Shield

Flying, vigilance
Snow lands your opponents control enter the battlefield tapped.
Noncreature spells your opponents cast with mana value 4 or greater cost {2} more to cast.
Azorius Guildmage

{2}{W}: Tap target creature.
{2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)
Spiteful Visions

At the beginning of each player's draw step, that player draws an additional card.
Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
Dredge the Mire

Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.
Gift of Granite

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +0/+2.
Tarnished Citadel

{T}: Add {C}.
{T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.
Dread Slaver

Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Blood for the Blood God!

This spell costs {1} less to cast for each creature that died this turn.
Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Codex Shredder

{T}: Target player mills a card. (They put the top card of their library into their graveyard.)
{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Gang Up

Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.)
Destroy target creature with power X or less.
Graven Archfiend

As an additional cost to cast this spell, you may sacrifice a non-Demon creature.
Flying
When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.
Llanowar Vanguard

{T}: Llanowar Vanguard gets +0/+4 until end of turn.
Vivien's Talent

Enchant planeswalker
Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order."
Whenever a nontoken creature enters the battlefield under your control, put a loyalty counter on enchanted planeswalker.
Mephidross Slime

Trample
When Mephidross Slime dies, conjure a card named Mephidross Slime into your graveyard. Perpetually double the power and toughness of Mephidross Slime and that card, then shuffle them into their owner's library.
Equestrian Skill

Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample.
Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip {2}
Shady Traveler // Stalking Predator

Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Tectonic Hazard

Tectonic Hazard deals 1 damage to each opponent and each creature they control.
Thunderbreak Regent

Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
Ancestors' Aid

Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Tropical Island

({T}: Add {G} or {U}.)
Triskelavus

Flying
Triskelavus enters the battlefield with three +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to any target."
You Meet in a Tavern

Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn.
A-Umara Mystic

Flying, haste
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
Chaos Balor

Flying
Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.
• Target player discards all the cards in their hand, then seeks that many nonland cards.
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.
Thicket Crasher

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Other Elementals you control have trample.
Footsteps of the Goryo

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.
Death Watch

Enchant creature
When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.
Femeref Archers

{T}: Femeref Archers deals 4 damage to target attacking creature with flying.
Total War

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
Arachnus Web

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
Liliana's Influence

Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle.
Loxodon Lifechanter

When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control.
{5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total.
Decoy Gambit

For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
Auriok Edgewright

Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.
Stonehorn Chanter

{5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)
Minotaur Illusionist

{1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)
{R}, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature.
Mandible Justiciar

Lifelink
Whenever another artifact enters the battlefield under your control, Mandible Justiciar gets +1/+1 until end of turn.
Budoka Pupil // Ichiga, Who Topples Oaks

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.
At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.
Viashino Grappler

{G}: Viashino Grappler gains trample until end of turn.
Soul Barrier

Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
Crude Rampart

Defender (This creature can't attack.)
Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Beacon Behemoth

{1}: Target creature with power 5 or greater gains vigilance until end of turn.
Combat Celebrant

If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Chandra's Spitfire

Flying
Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
Singing Tree

{T}: Target attacking creature has base power 0 until end of turn.
Fowl Play

Enchant creature
Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
Militia's Pride

Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.
Rammas Echor, Ancient Shield

Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Confront the Past

Choose one —
• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.
• Remove twice X loyalty counters from target planeswalker an opponent controls.
Godtracker of Jund

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund.
Citadel of Pain

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.
Lightning Surge

Lightning Surge deals 4 damage to any target.
Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.
Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Empty the Warrens

Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Willow Dryad

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Abrade

Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Crucible of Worlds

You may play lands from your graveyard.
Cloudsteel Kirin

Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Chromium, the Mutable

Flash
This spell can't be countered.
Flying
Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.
Dramatic Entrance

You may put a green creature card from your hand onto the battlefield.
Order // Chaos

Exile target attacking creature.
Energy Arc

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Leave // Chance

Return any number of target permanents you own to your hand.
Crystal Quarry

{T}: Add {C}.
{5}, {T}: Add {W}{U}{B}{R}{G}.
Outrider of Jhess

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Voracious Wurm

Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.
Canopy Spider

Reach (This creature can block creatures with flying.)
Plundering Predator

Flying
When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card.
Boggart Forager

{R}, Sacrifice Boggart Forager: Target player shuffles their library.
Beledros Witherbloom

Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
Mirkwood Spider

Deathtouch
Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn.
Veteran of the Depths

Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.
Akiri, Fearless Voyager

Whenever you attack a player with one or more equipped creatures, draw a card.
{W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
Knight of the Kitchen Sink

First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.)
Minn, Wily Illusionist

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
Lava Storm

Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature.
Domri, Chaos Bringer

[+1]: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)
[−3]: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
[−8]: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Overgrown Pest

When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Deathbloom Ritualist

{T}: Add X mana of any one color, where X is the number of creature cards in your graveyard.
Thief of Blood

Flying
As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.
Dragonscale General

At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
Moonlit Wake

Whenever a creature dies, you gain 1 life.
Essence Drain

Essence Drain deals 3 damage to any target and you gain 3 life.
Neurok Prodigy

Flying
Discard an artifact card: Return Neurok Prodigy to its owner's hand.
Umara Entangler

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Swimmer in Nightmares

Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.
Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.
Vanguard of Brimaz

Vigilance
Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.
Mob Rule

Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Kyscu Drake

Flying
{G}: Kyscu Drake gets +0/+1 until end of turn. Activate only once each turn.
Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.
Slimefoot's Survey

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
Vivisection Evangelist

Vigilance
Corrupted — When Vivisection Evangelist enters the battlefield, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls.
Lamplighter of Selhoff

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
Scarland Thrinax

Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.
Petrified Wood-Kin

This spell can't be countered.
Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Protection from instants
Coursers' Accord

Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
Tendershoot Dryad

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.
Aether Gale

Return six target nonland permanents to their owners' hands.
Chicken Egg

At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token.
Fasting

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.
If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.
When you draw a card, destroy Fasting.
Radagast the Brown

Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
Noble's Purse

Noble's Purse enters the battlefield tapped and with three coin counters on it.
{T}, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Nightveil Predator

Flying, deathtouch
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Deadwood Treefolk

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
Death-Mask Duplicant

Imprint — {1}: Exile target creature card from your graveyard.
As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.
Cateran Persuader

{1}, {T}: Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.
Surgical Metamorph

This spell costs {1} less to cast if you weren't the starting player.
You may have Surgical Metamorph enter the battlefield as a copy of any permanent on the battlefield, except it's an artifact in addition to its other types.
Grasp of the Hieromancer

Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
Gleancrawler

({B/G} can be paid with either {B} or {G}.)
Trample
At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Fiery Inscription

When Fiery Inscription enters the battlefield, the Ring tempts you.
Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent.
Skyspear Cavalry

Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Eyeblight's Ending

Destroy target non-Elf creature.
Skullcage

At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
Tel-Jilad Wolf

Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn.
Coax from the Blind Eternities

You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.
Lethal Scheme

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Conclave Tribunal

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.
Livio, Oathsworn Sentinel

{1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it.
{2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.
Partner (You can have two commanders if both have partner.)
Song of Blood

Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
Ormos, Archive Keeper

Flying
If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper.
{1}{U}{U}, Discard three cards with different names: Draw five cards.
Daring Fiendbonder

Haste
Daring Fiendbonder attacks each combat if able.
{1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.
Wall of Tears

Defender (This creature can't attack.)
Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.
Nivix, Aerie of the Firemind

{T}: Add {C}.
{2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
Death of a Thousand Stings

Target player loses 1 life and you gain 1 life.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.