joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Sydri, Galvanic Genius

{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
{W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.
Death Frenzy

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Uktabi Efreet

Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Magnivore

Haste (This creature can attack and {T} as soon as it comes under your control.)
Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
Sneak Attack

{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Allied Assault

Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
The Toymaker's Trap

At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice The Toymaker's Trap.
Ground Rift

Target creature without flying can't block this turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Sunhome, Fortress of the Legion

{T}: Add {C}.
{2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Tezzeret, Agent of Bolas

[+1]: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
[−1]: Target artifact becomes an artifact creature with base power and toughness 5/5.
[−4]: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
Glory Bearers

Whenever another creature you control attacks, it gets +0/+1 until end of turn.
Mythos of Snapdax

Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead.
Sage's Knowledge

Return target sorcery card from your graveyard to your hand.
Lotus Vale

If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add three mana of any one color.
Thrull Surgeon

{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Dragon's Presence

Dragon's Presence deals 5 damage to target attacking or blocking creature.
True Believer

You have shroud. (You can't be the target of spells or abilities.)
Nikara, Lair Scavenger

Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.)
Menace
Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.
Goblin Razerunners

{1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.
Curse of Thirst

Enchant player
At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.
Salt Road Ambushers

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Soldevi Steam Beast

Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.
{2}: Regenerate Soldevi Steam Beast.
Undead Executioner

When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.
Citanul Flute

{X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.
Shu Yun, the Silent Tempest

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn.
Serra

Creatures you control get +0/+2.
Thunder of Hooves

Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
Tremble

Each player sacrifices a land.
Fires of Victory

Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)
If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.
Lightning-Core Excavator

{5}, {T}, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
Rith's Attendant

{1}, Sacrifice Rith's Attendant: Add {R}{G}{W}.
Burning Sun Cavalry

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.
Legions of Lim-Dûl

Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)
Forced Worship

Enchant creature
Enchanted creature can't attack.
{2}{W}: Return Forced Worship to its owner's hand.
Toil // Trouble

Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
Tilonalli's Skinshifter

Haste
Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.
City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color.
Phantasmal Bear

When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.
Invasion of Kamigawa // Rooftop Saboteurs

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Nath of the Gilt-Leaf

At the beginning of your upkeep, you may have target opponent discard a card at random.
Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
Wall of Vapor

Defender (This creature can't attack.)
Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.
Chimeric Idol

{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
Gutmorn, Pactbound Servant

Flying, deathtouch
Whenever Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card.
Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Ikiral Outrider

Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/6
Vigilance
LEVEL 4+
3/10
Vigilance
Pia Nalaar, Consul of Revival

Thopters you control have haste.
Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying.
Stir the Grave

Return target creature card with mana value X or less from your graveyard to the battlefield.
Screeching Griffin

Flying
{R}: Target creature can't block Screeching Griffin this turn.
Voidmage Prodigy

{U}{U}, Sacrifice a Wizard: Counter target spell.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Absorb Vis

Target player loses 4 life and you gain 4 life.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Heavyweight Demolisher

Menace
At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay {3}.
Unearth {6}{R}{R} ({6}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Inner Demon

Enchant creature
Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.
When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
Greensleeves, Maro-Sorcerer

Protection from planeswalkers and from Wizards
Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.
Millikin

{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
Rasaad, Sylvan Monk

When Rasaad, Sylvan Monk dies, create two 2/2 green Boar creature tokens.
Amrou Scout

{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
The End

This spell costs {2} less to cast if your life total is 5 or less.
Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Corpsejack Menace

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Nantuko Monastery

{T}: Add {C}.
Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
Chaplain's Blessing

You gain 5 life.
Fortify

Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.
Shadow Summoning

Create two tapped 1/1 white Spirit creature tokens with flying.
Thran Portal

Thran Portal enters the battlefield tapped unless you control two or fewer other lands.
As Thran Portal enters the battlefield, choose a basic land type.
Thran Portal is the chosen type in addition to its other types.
Mana abilities of Thran Portal cost an additional 1 life to activate.
Quicksilver Fountain

At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Gloom Sower

Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life.
Gaea's Will

Suspend 4—{G}
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Crackling Club

Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Crackling Club: It deals 1 damage to target creature.
Blinding Souleater

{W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.)
Tormented Pariah // Rampaging Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
Spectral Rider

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Tome of Legends

Tome of Legends enters the battlefield with a page counter on it.
Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends.
{1}, {T}, Remove a page counter from Tome of Legends: Draw a card.
Hunting Velociraptor

First strike
Dinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)
Godsend

Equipped creature gets +3/+3.
Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.
Your opponents can't cast spells with the same name as a card exiled with Godsend.
Equip {3}
Secrets of the Key

Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Flashback {3}{U}
Forsaken Monument

Colorless creatures you control get +2/+2.
Whenever you tap a permanent for {C}, add an additional {C}.
Whenever you cast a colorless spell, you gain 2 life.
Spontaneous Generation

Create a 1/1 green Saproling creature token for each card in your hand.
Gate Colossus

This spell costs {1} less to cast for each Gate you control.
Gate Colossus can't be blocked by creatures with power 2 or less.
Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.
Glowing Anemone

When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.
Adrix and Nev, Twincasters

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Captivating Crew

{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Crush of Tentacles

Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
Nova Cleric

{2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments.
Soul Kiss

Enchant creature
{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
Earthquake

Earthquake deals X damage to each creature without flying and each player.
Ramosian Greatsword

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Equipped creature gets +3/+1 and has trample.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Windbrisk Heights

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Smoldering Werewolf // Erupting Dreadwolf

When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.
{4}{R}{R}: Transform Smoldering Werewolf.
Oketra's Avenger

You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
Eye Collector

Flying
Whenever Eye Collector deals combat damage to a player, each player mills a card.
Feywild Visitor

Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
Midsummer Revel

At the beginning of your upkeep, you may put a verse counter on Midsummer Revel.
{G}, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.
Willowdusk, Essence Seer

{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.
Wurmskin Forger

When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.
Bring the Ending

Counter target spell unless its controller pays {2}.
Corrupted — Counter that spell instead if its controller has three or more poison counters.
Howl of the Horde

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Raid — If you attacked this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.
Banshee of the Dread Choir

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.
Boseiju Pathlighter

When Boseiju Pathlighter enters the battlefield, draft a card from Boseiju Pathlighter's spellbook.
Arcane Laboratory

Each player can't cast more than one spell each turn.
Legion Reconsecrator

Whenever Legion Reconsecrator attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types.
When Legion Reconsecrator dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield.
Bloodstained Mire

{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Fortifying Provisions

Creatures you control get +0/+1.
When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Havenwood Wurm

Flash (You may cast this spell any time you could cast an instant.)
Trample
Faith's Shield

Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Cradle to Grave

Destroy target nonblack creature that entered the battlefield this turn.
Quirion Sentinel

When Quirion Sentinel enters the battlefield, add one mana of any color.
Huatli's Final Strike

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Living Lightning

When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.
Shell Shield

Kicker {1} (You may pay an additional {1} as you cast this spell.)
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Mother of Goons

Whenever a creature an opponent controls dies, sacrifice Mother of Goons unless you insult that creature.
Runeflare Trap

If an opponent drew three or more cards this turn, you may pay {R} rather than pay this spell's mana cost.
Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.
Dusk Imp

Flying
Aven Riftwatcher

Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life.
Hystrodon

Trample
Whenever Hystrodon deals combat damage to a player, you may draw a card.
Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Hornet Sting

Hornet Sting deals 1 damage to any target.
Stone Retrieval Unit

When Stone Retrieval Unit enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Guardian of Solitude

Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
Gwaihir the Windlord

This spell costs {2} less to cast as long as you've drawn two or more cards this turn.
Flying, vigilance
Other Birds you control have vigilance.
Tilonalli's Knight

Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.
Ziatora's Envoy

Trample
Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz {2}{B}{R}{G}
Gideon, Martial Paragon

[+2]: Untap all creatures you control. Those creatures get +1/+1 until end of turn.
[0]: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
[−10]: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
Intrepid Paleontologist

{T}: Add one mana of any color.
{2}: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Stormkeld Curator // Giant Secrets

When Stormkeld Curator enters the battlefield, you may put any number of Aura cards from your graveyard and/or hand onto the battlefield attached to it.
Warrior Angel

Flying
Whenever Warrior Angel deals damage, you gain that much life.
Dissipate

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Githzerai Monk

Flash
Flying
Psychic Defense — When Githzerai Monk enters the battlefield, tap all creatures you don't control.
Nantuko Shaman

When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.
Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Gift of Orzhova

Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
Melira's Keepers

Melira's Keepers can't have counters put on it.
Dark Dabbling

Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
Gnottvold Recluse

Reach
Nesting Dragon

Flying
Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"
Rousing of Souls

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.
Tolarian Kraken

Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.