joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Vaevictis Asmadi, the Dire

Flying
Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
The Book of Vile Darkness

At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.
{T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.
Mind Twist

Target player discards X cards at random.
Double Cleave

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Soulflayer

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
Manaforce Mace

Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.
Equip {3}
Dwarven Song

One or more target creatures become red until end of turn.
Dinosaur Egg

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When Dinosaur Egg dies, you may discover X, where X is its toughness.
Hammerfist Giant

{T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.
Pure Reflection

Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
Martyr's Soul

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it.
Animate Artifact

Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.
Sun Clasp

Enchant creature
Enchanted creature gets +1/+3.
{W}: Return enchanted creature to its owner's hand.
Steelclad Spirit

Defender
Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender.
Teferi, Timeless Voyager

[+1]: Draw a card.
[−3]: Put target creature on top of its owner's library.
[−8]: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)
Delusions of Mediocrity

When Delusions of Mediocrity enters the battlefield, you gain 10 life.
When Delusions of Mediocrity leaves the battlefield, you lose 10 life.
Vexing Sphinx

Flying
Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Vexing Sphinx dies, draw a card for each age counter on it.
Runic Repetition

Return target exiled card with flashback you own to your hand.
Brawn

Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
Basalt Gargoyle

Flying
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{R}: Basalt Gargoyle gets +0/+1 until end of turn.
Bridge from Below

Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.
Elrond, Lord of Rivendell

Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
Salvage Slasher

Salvage Slasher gets +1/+0 for each artifact card in your graveyard.
Fall of the Titans

Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Fall of the Titans deals X damage to each of up to two targets.
Leviathan

Trample
Leviathan enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
Goddric, Cloaked Reveler

Haste
Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)
Healing Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.
High-Rise Sawjack

Reach
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.
Elvish Clancaller

Other Elves you control get +1/+1.
{4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.
Jamuraan Lion

{W}, {T}: Target creature can't block this turn.
Spellrune Painter // Spellrune Howler

Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Irontread Crusher

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Silver Knight

First strike, protection from red
Static Net

When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield.
When Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Bamboozling Beeble

Protection from Robots
{1}, {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.
Snare the Skies

Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Swathcutter Giant

Vigilance
Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.
Tawnos's Coffin

You may choose not to untap Tawnos's Coffin during your untap step.
{3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.
Dragonfly Pilot

When Dragonfly Pilot enters the battlefield, conjure a card named Dragonfly Suit into your hand.
Dragonfly Pilot crews Vehicles as though its power were 2 greater.
Roterothopter

Flying
{2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
Dirty Wererat

{B}, Discard a card: Regenerate Dirty Wererat.
Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.
Pitiless Pontiff

{1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Bloodbraid Marauder

Bloodbraid Marauder can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Squirrel Wrangler

{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
{1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
Ondu Rising

Whenever a creature attacks this turn, it gains lifelink until end of turn.
Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Human Frailty

Destroy target Human creature.
Ruham Djinn

First strike
Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.
Barishi

When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.
Diligent Farmhand

{1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
Cloaked Siren

Flash (You may cast this spell any time you could cast an instant.)
Flying
Pyromancer Ascension

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
Run Aground

Put target artifact or creature on top of its owner's library.
Tablet of Compleation

{T}: Put an oil counter on Tablet of Compleation.
{T}: Add {C}. Activate only if Tablet of Compleation has two or more oil counters on it.
{1}, {T}: Draw a card. Activate only if Tablet of Compleation has five or more oil counters on it.
Angel of Despair

Flying
When Angel of Despair enters the battlefield, destroy target permanent.
Iroas's Blessing

Enchant creature you control
When Iroas's Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls.
Enchanted creature gets +1/+1.
Conviction

Enchant creature
Enchanted creature gets +1/+3.
{W}: Return Conviction to its owner's hand.
Fight to the Death

Destroy all blocking creatures and all blocked creatures.
Tangle Mantis

Trample
Aligned Hedron Network

When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)
Bola Slinger

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, tap target artifact or creature an opponent controls.
Piercing Rays

Exile target tapped creature.
Forecast — {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)
Confounding Riddle

Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays {4}.
Glowstone Recluse

Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach
Whenever this creature mutates, put two +1/+1 counters on it.
Corpse Connoisseur

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Outland Colossus

Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)
Outland Colossus can't be blocked by more than one creature.
Brain Weevil

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery.
Daysquad Marshal

When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token.
Mortal's Resolve

Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Starscream, Power Hungry // Starscream, Seeker Leader

More Than Meets the Eye {2}{B} (You may cast this card converted for {2}{B}.)
Flying
Whenever you draw a card, if you're the monarch, target opponent loses 2 life.
Whenever one or more creatures deal combat damage to you, convert Starscream.
Dart Throw

Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches Dart Throw, claim the prize!
Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an Attraction.
Satyr Firedancer

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.
Ravaging Horde

When Ravaging Horde enters the battlefield, destroy target land.
Wall of Shadows

Defender (This creature can't attack.)
Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.
Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.
Heartwood Treefolk

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Fateful Handoff

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
Ballot Broker

While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
Greel, Mind Raker

{X}{B}, {T}, Discard two cards: Target player discards X cards at random.
Guiding Bolt

Destroy target creature with power 4 or greater.
Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Draugr's Helm

When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
Equip {4}
Shu General

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Devouring Hellion

As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.
Crib Swap

Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Thaumatic Compass // Spires of Orazca

{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.
Sea Troll

{U}: Regenerate Sea Troll. Activate only if Sea Troll blocked or was blocked by a blue creature this turn.
Wishclaw Talisman

Wishclaw Talisman enters the battlefield with three wish counters on it.
{1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn.
Tablet of the Guilds

As Tablet of the Guilds enters the battlefield, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Whisperer of the Wilds

{T}: Add {G}.
Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.
Rampant Rejuvenator

Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it.
When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle.
Shichifukujin Dragon

When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it.
{R}{R}{R}, Sacrifice two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery.
Wildwood Patrol

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Aether Hub

When Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
Uncontrollable Anger

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.
Blood Poet

Spark (Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.)
+1: Blood Poet gains lifelink until end of turn.
−3: Target opponent discards a card. You gain life equal to its converted mana cost.
Florian, Voldaren Scion

First strike
At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Tajuru Warcaller

Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.
Azimaet Drake

Flying
{U}: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn.
Flourishing Fox

Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox.
Cycling {1} ({1}, Discard this card: Draw a card.)
Ao, the Dawn Sky

Flying, vigilance
When Ao, the Dawn Sky dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
Oxidda Finisher

Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)
Trample
Nahiri's Sacrifice

As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X.
Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures.
Necromantic Selection

Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Zareth San, the Trickster

Flash
{2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
Disruption Aura

Enchant artifact
Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."
Canoptek Tomb Sentinel

Vigilance
Exile Cannon — When Canoptek Tomb Sentinel enters the battlefield from a graveyard, exile up to one target nonland permanent.
Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
A-Fates' Reversal

Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)
Forcefield

{1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Tail Slash

Target creature you control deals damage equal to its power to target creature you don't control.
Vaporkin

Flying
Vaporkin can block only creatures with flying.
Ambitious Dragonborn

Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.
Preening Champion

Flying
When Preening Champion enters the battlefield, create a 1/1 blue and red Elemental creature token.
Aven Liberator

Flying
Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
Trollhide

Enchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
A-Dorothea, Vengeful Victim // A-Dorothea's Retribution

Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
Stormchaser Mage

Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Mindlash Sliver

All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."
Canyon Drake

Flying
{1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
Stormcaller of Keranos

Haste
{1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Gate to Seatower

Gate to Seatower enters the battlefield tapped.
{3}{U}, {T}: Seek a nonland card. Activate only once.
{T}: Add {U}.
Behind the Scenes

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
{4}{W}: Creatures you control get +1/+1 until end of turn.
Windgrace Acolyte

Flying
When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life.
Armored Transport

Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.
Volcanic Fallout

This spell can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.
Arbor Colossus

Reach
{3}{G}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.
Phantasmal Abomination

Defender
When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.
Massacre Totem

At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card.
Hero's Reward — When Massacre Totem is put into a graveyard from anywhere, put the top seven cards of the Horde's library into its graveyard.
A-Skemfar Avenger

Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life.
Cabal Torturer

{B}, {T}: Target creature gets -1/-1 until end of turn.
Threshold — {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.
Pit Keeper

When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.