joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Firefiend Elemental

Haste (This creature can attack and {T} as soon as it comes under your control.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Meloku the Clouded Mirror

Flying
{1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
Despise

Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
Ogre Jailbreaker

Defender
Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.
Power Plant Worker

{3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.
Power Conduit

{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Kobold Overlord

First strike
Other Kobold creatures you control have first strike.
Psychic Membrane

Defender (This creature can't attack.)
Whenever Psychic Membrane blocks, you may draw a card.
Lae'zel, Primal Warrior

Double strike
When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.
Toxicrene

Reach, deathtouch
Hypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities.
March of Wretched Sorrow

As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way.
March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.
Abbey Gargoyles

Flying, protection from red
Truefire Paladin

Vigilance
{R}{W}: Truefire Paladin gets +2/+0 until end of turn.
{R}{W}: Truefire Paladin gains first strike until end of turn.
Rakdos Headliner

Haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Grisly Transformation

Enchant creature
When Grisly Transformation enters the battlefield, draw a card.
Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
The Bloodsky Massacre

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/3 red Demon Berserker creature token with menace.
II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.
III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
Virtue of Knowledge // Vantress Visions

If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Rubblebelt Runner

Rubblebelt Runner can't be blocked by creature tokens.
Mistform Sliver

All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn."
Mtenda Herder

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Growth Charm

Choose one —
• Rampant Growth
• Giant Growth
• Regrowth
Call to Arms

As Call to Arms enters the battlefield, choose a color and an opponent.
White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.
When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
Chatterstorm

Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sunblade Angel

Flying, first strike, vigilance, lifelink
Owl Familiar

Flying
When Owl Familiar enters the battlefield, draw a card, then discard a card.
Borderland Ranger

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Phyrexian Hydra

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.
Skull Saucer

Flying
When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table.
Aysen Bureaucrats

{T}: Tap target creature with power 2 or less.
Misthollow Griffin

Flying
You may cast Misthollow Griffin from exile.
Belligerent Guest

Trample
Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Siegecraft

Enchant creature
Enchanted creature gets +2/+4.
Festival

Cast this spell only during an opponent's upkeep.
Creatures can't attack this turn.
Vivien, Champion of the Wilds

You may cast creature spells as though they had flash.
[+1]: Until your next turn, up to one target creature gains vigilance and reach.
[−2]: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.
Herald of the Forgotten

Flying
When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield.
Civic Guildmage

{G}, {T}: Target creature gets +0/+1 until end of turn.
{U}, {T}: Put target creature you control on top of its owner's library.
Harmless Offering

Target opponent gains control of target permanent you control.
Stronghold Rats

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
Merchant of Secrets

When Merchant of Secrets enters the battlefield, draw a card.
A-Midnight Assassin

Flying, deathtouch
Tainted Isle

{T}: Add {C}.
{T}: Add {U} or {B}. Activate only if you control a Swamp.
Nightwind Glider

Flying, protection from black
Jodah's Codex

Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.
Selesnya Evangel

{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
Jugan, the Rising Star

Flying
When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.
Evelyn, the Covetous

Flash
Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
Holga, Relentless Rager

Haste
Holga, Relentless Rager must be blocked if able.
Whenever Holga attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.
Awaken the Woods

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Gempalm Sorcerer

Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.
The Fall of Kroog

Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
Orc Sureshot

Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.
Jan Jansen, Chaos Crafter

Haste
{T}, Sacrifice an artifact creature: Create two Treasure tokens.
{T}, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.
Ornate Kanzashi

{2}, {T}: Target opponent exiles the top card of their library. You may play that card this turn.
Primal Command

Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Spit Flame

Spit Flame deals 4 damage to target creature.
Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand.
Thorn Thallid

At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.
Ajani Steadfast

[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
[−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
[−7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
Respite

Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Semblance Anvil

Imprint — When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand.
Spells you cast that share a card type with the exiled card cost {2} less to cast.
Teferi's Curse

Enchant artifact or creature
Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Wine of Blood and Iron

{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
Gift of the Gargantuan

Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Tangle Asp

Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
Ravaged Highlands

Ravaged Highlands enters the battlefield tapped.
{T}: Add {R}.
{T}, Sacrifice Ravaged Highlands: Add one mana of any color.
Mindblaze

Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles.
A-Deal Gone Bad

Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life.
Webweaver Changeling

Changeling (This card is every creature type.)
Reach
When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.
Jin-Gitaxias // The Great Synthesis

Ward {2}
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
{3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
Geist of Saint Traft

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Jace's Ingenuity

Draw three cards.
Bruvac the Grandiloquent

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Get Your Head in the Game

Flash
When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) with your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).
Equinox

Enchant land
Enchanted land has "{T}: Counter target spell if it would destroy a land you control."
Azorius First-Wing

Flying, protection from enchantments
Duplication Device

Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.
Make a _____ Splash

Flash
When this enchantment enters the battlefield, you may put a name sticker on it.
Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment.
Vigilant Baloth

Vigilance (Attacking doesn't cause this creature to tap.)
Tangle Spider

Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)
Rust Goliath

Prototype {3}{G}{G} — 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Reach, trample
Intrepid Hero

{T}: Destroy target creature with power 4 or greater.
Verrak, Warped Sengir

Flying, deathtouch, lifelink
Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.
Lingering Death

Enchant creature
At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
Tome Anima

Tome Anima can't be blocked as long as you've drawn two or more cards this turn.
Swindler's Scheme

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.
Avarice Totem

{5}: Exchange control of Avarice Totem and target nonland permanent.
Costly Plunder

As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
Tin Street Market

Enchant land
Enchanted land has "{T}, Discard a card: Draw a card."
Broodwarden

Eldrazi Spawn creatures you control get +2/+1.
Elven Palisade

Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
Frilled Oculus

{1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn.
Skirk Fire Marshal

Protection from red
Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
Scorching Winds

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Scorching Winds deals 1 damage to each attacking creature.
Raging Gorilla

Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
Goblin Snowman

Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
{T}: Goblin Snowman deals 1 damage to target creature it's blocking.
Chimeric Sphere

{2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.
{2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying.
Dispatch Dispensary

Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace.
Bonescythe Sliver

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
Charismatic Vanguard

{4}{W}: Creatures you control get +1/+1 until end of turn.
Regrowth

Return target card from your graveyard to your hand.
Spellstutter Sprite

Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.
Igneous Pouncer

Haste
Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)
Elspeth's Nightmare

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target creature an opponent controls with power 2 or less.
II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
III — Exile target opponent's graveyard.
Mystic Restraints

Flash
Enchant creature
When Mystic Restraints enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Nahiri, Forged in Fury

Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)
Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
Mist Raven

Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.
Geode Rager

First strike
Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Scion of Shiv

Flying
{2}{R}: Scion of Shiv perpetually gets +1/+0.
Jackknight

Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.
Flow of Ideas

Draw a card for each Island you control.
Staff of the Letter Magus

As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T.
Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name.
Wandering Goblins

Domain — {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.
Miscalculation

Counter target spell unless its controller pays {2}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Etherium Spinner

Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.
Molder

Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life.
Skeletal Swarming

Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.
Shadowbeast Sighting

Create a 4/4 green Beast creature token.
Flashback {6}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Pulse of Llanowar

If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
Ray of Frost

Flash
Enchant creature
When Ray of Frost enters the battlefield, if enchanted creature is red, tap it.
As long as enchanted creature is red, it loses all abilities.
Enchanted creature doesn't untap during its controller's untap step.
Stupefying Touch

Enchant creature
When Stupefying Touch enters the battlefield, draw a card.
Enchanted creature's activated abilities can't be activated.
Flash Counter

Counter target instant spell.
Choice of Fortunes

Seek two cards. You may shuffle them into your library. If you do, seek two cards.
You have no maximum hand size for the rest of the game.
Patch Up

Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.
Raiders' Karve

Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Vengeful Dead

Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
War Cadence

{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
Naga Oracle

When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Get a Life

Target player and each of that player's teammates exchange life totals.
Immersturm Skullcairn

Immersturm Skullcairn enters the battlefield tapped.
{T}: Add {B}.
{1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.
Animate Dead

Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Tear Asunder

Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Lightning Talons

Enchant creature
Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Kalemne's Captain

Vigilance
{5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments.
Koth of the Hammer

[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
[−2]: Add {R} for each Mountain you control.
[−5]: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'"
Suspicious Shambler

{4}{B}{B}, Exile Suspicious Shambler from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery.
Nine-Ringed Bo

{T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.
Poetic Ingenuity

Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.
Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.
Day of the Moon

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Choose a creature card name, then goad all creatures with a name chosen for Day of the Moon. (Until your next turn, they attack each combat if able and attack a player other than you if able.)
Explore the Underdark

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
You take the initiative.
Armageddon Clock

At the beginning of your upkeep, put a doom counter on Armageddon Clock.
At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.
{4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.
Rotisserie Elemental

Menace
Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
Ashiok's Forerunner

Flash
When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.
Noxious Hydra Breath

Choose one — Noxious Hydra Breath deals 5 damage to each player; or destroy each tapped non-Head creature.