joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Argent Sphinx

Flying
Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
Machinate

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Candy Grapple

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.
Path of the Enigma

Target player draws four cards.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Firebrand Archer

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
Cabal Stronghold

{T}: Add {C}.
{3}, {T}: Add {B} for each basic Swamp you control.
Griptide

Put target creature on top of its owner's library.
Customs Depot

Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
Nyx Infusion

Enchant creature
Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
Vigilante Justice

Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.
Primalcrux

Trample
Chroma — Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
Raddic, Tal Zealot

Hexproof from white and from black
Whenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook.
Rally the Troops

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.
Hope Tender

{1}, {T}: Untap target land.
{1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)
Vislor Turlough

Deal with the Black Guardian — When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.
At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Coffin Purge

Exile target card from a graveyard.
Flashback {B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tibalt, the Fiend-Blooded

[+1]: Draw a card, then discard a card at random.
[−4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.
[−6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
Caldera Lake

Caldera Lake enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.
Thundering Rebuke

Thundering Rebuke deals 4 damage to target creature or planeswalker.
Takenuma Bleeder

Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.
Krosan Groundshaker

{G}: Target Beast creature gains trample until end of turn.
Keeper of Secrets

First strike, haste
Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.
Spring Cleaning

Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Diviner Spirit

Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.
Moment of Defiance

Target creature gets +2/+1 and gains lifelink until end of turn.
Draw a card.
Slum Reaper

When Slum Reaper enters the battlefield, each player sacrifices a creature.
Futurist Spellthief

Flash
When Futurist Spellthief enters the battlefield, conjure a duplicate of target spell into your hand. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Charging Bandits

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
Vish Kal, Blood Arbiter

Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
Mogg Infestation

Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
Golos, Tireless Pilgrim

When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle.
{2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
Ragamuffyn

Hellbent — {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand.
A-Cosmos Charger

Flash
Flying
Foretelling cards from your hand costs {1} less and can be done on any player's turn.
Foretell {U}
Scarwood Treefolk

Scarwood Treefolk enters the battlefield tapped.
Contamination

At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
If a land is tapped for mana, it produces {B} instead of any other type and amount.
Sovereigns of Lost Alara

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.
Keeper of the Secret Lair

Flash
You may cast Secret Lair spells as though they had flash.
Secret Lair spells you cast cost {1} less to cast.
Skyshroud Archer

{T}: Target creature with flying gets -1/-1 until end of turn.
Dreams of the Dead

{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Cemetery Gatekeeper

First strike
When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard.
Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.
Executioner's Capsule

{1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature.
Grip of Amnesia

Counter target spell unless its controller exiles all cards from their graveyard.
Draw a card.
Hidetsugu, Devouring Chaos

{B}, Sacrifice a creature: Scry 2.
{2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.
Phoenix Heart

Koni and Richard continue the game and play all games as partners forever.
Pirated Copy

You may have Pirated Copy enter the battlefield as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you may draw a card."
Archmage's Charm

Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Gates of Istfell

Gates of Istfell enters the battlefield tapped.
{T}: Add {W}.
{2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.
Stalker Hag

Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
Volatile Claws

Until end of turn, creatures you control get +2/+0 and gain all creature types.
Angelic Guardian

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Norn's Seedcore

When you planeswalk to Norn's Seedcore, chaos ensues.
Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.
Akroan Skyguard

Flying
Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.
Realm-Scorcher Hellkite

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Flying, haste
When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors.
{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target.
Molten Frame

Destroy target artifact creature.
Cycling {2} ({2}, Discard this card: Draw a card.)
Cursed Flesh

Enchant creature
Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Obstinate Familiar

If you would draw a card, you may skip that draw instead.
Titania

You may play an additional land on each of your turns.
Wyll of the Celestial Pact

When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target creature card from your graveyard to the battlefield. It gains haste. If its mana value is 4 or greater, sacrifice it at the beginning of your next end step.
Symbol Status

Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.
Thundering Chariot

First strike, trample, haste
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Bride's Gown

Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Reveillark

Flying
When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Arena of the Ancients

Legendary creatures don't untap during their controllers' untap steps.
When Arena of the Ancients enters the battlefield, tap all legendary creatures.
Mephidross Vampire

Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Elvish Aberration

{T}: Add {G}{G}{G}.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Raptor Hatchling

Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
Herald of Kozilek

Devoid (This card has no color.)
Colorless spells you cast cost {1} less to cast.
Pyroclast Consul

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.
Swooping Talon

Flying
{1}: Swooping Talon loses flying until end of turn.
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Warclamp Mastiff

First strike (This creature deals combat damage before creatures without first strike.)
Ivy Elemental

Ivy Elemental enters the battlefield with X +1/+1 counters on it.
Rimewall Protector

Ward {1}
When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}.
Scarecrow Guide

Reach
{1}: Add one mana of any color. Activate only once each turn.
Ogre Geargrabber

Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.
Primal Plasma

As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Ingenious Artillerist

Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent.
Akroma's Blessing

Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling {W} ({W}, Discard this card: Draw a card.)
Sunfire Balm

Prevent the next 4 damage that would be dealt to any target this turn.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.
Metropolis Sprite

Flying
{U}: Metropolis Sprite gets +1/-1 until end of turn.
Summary Dismissal

Exile all other spells and counter all abilities.
Keeper of the Flame

{R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.
Knight of the White Orchid

First strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Aberrant

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.
Touch of Moonglove

Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Tuktuk Grunts

Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
Lifelink

Enchant creature
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Loxodon Punisher

Loxodon Punisher gets +2/+2 for each Equipment attached to it.
Karok Wrangler

Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.
Woodwraith Corrupter

{1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
Wheel of Sun and Moon

Enchant player
If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
Rush of Adrenaline

Target creature gets +2/+1 and gains trample until end of turn.
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Sifter Wurm

Trample
When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
Norwood Riders

Norwood Riders can't be blocked by more than one creature.
Orcish Healer

{R}{R}, {T}: Target creature can't be regenerated this turn.
{B}{B}{R}, {T}: Regenerate target black or green creature.
{R}{G}{G}, {T}: Regenerate target black or green creature.
Leonin Abunas

Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Psychic Puppetry

You may tap or untap target permanent.
Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Deathbellow War Cry

Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle.
Porphyry Nodes

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
Mistcutter Hydra

This spell can't be countered.
Haste, protection from blue
Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
Trumpeting Herd

Create a 3/3 green Elephant creature token.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Abyssal Nightstalker

Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.
Trostani Discordant

Other creatures you control get +1/+1.
When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.
Quilled Sliver

All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."
Grim Lavamancer

{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
Shrouded Shepherd // Cleave Shadows

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn.
Skyline Despot

Flying
When Skyline Despot enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
Carapace

Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.
Tranquil Domain

Destroy all non-Aura enchantments.
Seal from Existence

Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield.
Scrapyard Salvo

Scrapyard Salvo deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard.
Obelisk of Naya

{T}: Add {R}, {G}, or {W}.
Drown in the Loch

Choose one —
• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
The Long Reach of Night // Animus of Night's Reach

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Infernal Plunge

As an additional cost to cast this spell, sacrifice a creature.
Add {R}{R}{R}.
Stormwing Entity

This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Stormwing Entity enters the battlefield, scry 2.
Furious Resistance

Target blocking creature gets +3/+0 and gains first strike until end of turn.
Tibalt the Chaotic

[+1]: Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley.
[−3]: Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak.
[−6]: Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World.
Treva, the Renewer

Flying
Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
Jaheira, Merciful Harper

Hexproof from artifacts and enchantments
When this creature specializes, destroy up to one target artifact or enchantment. You gain 4 life.
Dragonwing Glider

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+2 and has flying and haste.
Equip {3}{R}{R}
Desperate Research

Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
Burning Shield Askari

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{R}{R}: Burning Shield Askari gains first strike until end of turn.
Infernal Contract

Draw four cards. You lose half your life, rounded up.
Junkyard Genius

When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
{1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
Avatar of Fury

If an opponent controls seven or more lands, this spell costs {6} less to cast.
Flying
{R}: Avatar of Fury gets +1/+0 until end of turn.
Centaur Omenreader

As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.
Falthis, Shadowcat Familiar

Commanders you control have menace and deathtouch.
Partner (You can have two commanders if both have partner.)
Wrap in Flames

Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
Painsmith

Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.
Viconia, Disciple of Blood

When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When this creature enters the battlefield, each opponent loses 2 life and you gain 2 life."
{1}: Exile target card from a graveyard.
Rattleblaze Scarecrow

Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Rattleblaze Scarecrow has haste as long as you control a red creature.
Nurturing Bristleback

When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Firmament Sage

If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card.
Goblin Champion

Haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Deadeye Harpooner

Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.
Jaya Ballard, Task Mage

{R}, {T}, Discard a card: Destroy target blue permanent.
{1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
Mount Doom

{T}, Pay 1 life: Add {B} or {R}.
{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.
{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Battlegrace Angel

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains lifelink until end of turn.