joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Maned Serval

Vigilance
Basilica Shepherd

Flying
When Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)
Rumbling Rockslide

Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
Drogskol Reaver

Flying, double strike, lifelink
Whenever you gain life, draw a card.
Jungleborn Pioneer

When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
Sengir Bats

Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
Wolfir Avenger

Flash (You may cast this spell any time you could cast an instant.)
{1}{G}: Regenerate Wolfir Avenger.
Tomakul Phoenix

Flying, haste
When Tomakul Phoenix dies, it perpetually gets +2/+2.
At the beginning of combat on your turn, you may pay {X}{R}, where X is Tomakul Phoenix's power. If you do, return it from your graveyard to the battlefield.
Drake Umbra

Enchant creature
Enchanted creature gets +3/+3 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Cinder Storm

Cinder Storm deals 7 damage to any target.
Masked Bandits

Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
{2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
A-Split the Spoils

Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)
Crystal Carapace

Enchant creature
Enchanted creature gets +3/+3 and has ward {2}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Subterranean Hangar

Subterranean Hangar enters the battlefield tapped.
{T}: Put a storage counter on Subterranean Hangar.
{T}, Remove any number of storage counters from Subterranean Hangar: Add {B} for each storage counter removed this way.
Stinging Licid

{1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.
Troll Ascetic

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
{1}{G}: Regenerate Troll Ascetic.
Sanctuary Lockdown

Humans you control get +1/+1.
{2}, Tap two untapped Humans you control: Tap target creature an opponent controls.
Thermokarst

Destroy target land. If that land was a snow land, you gain 1 life.
Swamp // Swamp

({T}: Add {B}.)
Ancient Stone Idol

Flash
This spell costs {1} less to cast for each attacking creature.
Trample
When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.
Forgotten Sentinel

Forgotten Sentinel enters the battlefield tapped.
Meltdown

Destroy each artifact with mana value X or less.
House Guildmage

{1}{U}, {T}: Target creature doesn't untap during its controller's next untap step.
{2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Soul Diviner

{T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
A-Dreamshackle Geist

Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.
Coral Helm

{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.
Diamond Mare

As Diamond Mare enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Nardole, Resourceful Cyborg

{T}: Add {U} for each counter on Nardole. Spend this mana only to cast noncreature spells.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Sarkhan's Rage

Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.
Izzet Staticaster

Flash (You may cast this spell any time you could cast an instant.)
Haste
{T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Catapult Master

Tap five untapped Soldiers you control: Exile target creature.
Lay Bare

Counter target spell. Look at its controller's hand.
Gloomfang Mauler

Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Menace
Return to Battle

Return target creature card from your graveyard to your hand.
Boreas Charger

Flying
When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
Last Breath

Exile target creature with power 2 or less. Its controller gains 4 life.
Firemind's Research

Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research.
{1}{U}, Remove two charge counters from Firemind's Research: Draw a card.
{1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target.
Living Armor

{T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Turn to Dust

Destroy target Equipment. Add {G}.
Umbra Mystic

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)
Kiora's Dismissal

Strive — This spell costs {U} more to cast for each target beyond the first.
Return any number of target enchantments to their owners' hands.
Erase (Not the Urza's Legacy One)

If you control two or more white permanents that share an artist, you may cast this spell without paying its mana cost.
Exile target enchantment.
Bonecaller Cleric

{3}{B}, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Advent of the Wurm

Create a 5/5 green Wurm creature token with trample.
Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.
Akroma's Devoted

Cleric creatures have vigilance.
Kinsbaile Skirmisher

When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.
Figure of Destiny Avatar

{X}: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.
Half-Squirrel, Half-

Whenever a nontoken creature enters the battlefield,
Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Second Thoughts

Exile target attacking creature.
Draw a card.
Bulwark

At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.
Kjeldoran Outrider

{W}: Kjeldoran Outrider gets +0/+1 until end of turn.
Lord of Tresserhorn

When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
{B}: Regenerate Lord of Tresserhorn.
Springmantle Cleric

Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Raised by Wolves

Enchant creature
When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.
Enchanted creature gets +1/+1 for each Wolf you control.
Feral Animist

{3}: Feral Animist gets +X/+0 until end of turn, where X is its power.
Rhox

You may have Rhox assign its combat damage as though it weren't blocked.
{2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Hollowborn Barghest

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.
At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
Vigilant Martyr

Sacrifice Vigilant Martyr: Regenerate target creature.
{W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.
Simic Guildgate

Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U}.
Practical Research

Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
Earth-Cult Elemental

Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.
1—9 | Each player sacrifices a permanent.
10—19 | Each opponent sacrifices a permanent.
20 | Each opponent sacrifices two permanents.
Khalni Hydra

This spell costs {G} less to cast for each green creature you control.
Trample
Parapet

You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Creatures you control get +0/+1.
Death's Caress

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
Justice

At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}.
Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.
Bontu's Monument

Black creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Gemrazer

Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Shadow of Mortality

If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.
Interdisciplinary Mascot

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Ward {3}
When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Ragavan, Nimble Pilferer

Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Sand Strangler

When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
Nykthos Paragon

Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
Oubliette

When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
Embalmer's Tools

Activated abilities of creature cards in your graveyard cost {1} less to activate.
Tap an untapped Zombie you control: Target player mills a card.
Errantry

Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.
Glittering Stockpile

{T}: Add {R}. Put a stash counter on Glittering Stockpile.
{T}, Sacrifice Glittering Stockpile: Add X mana of any one color, where X is the number of stash counters on Glittering Stockpile.
Etrata, the Silencer

Etrata, the Silencer can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Nylea's Disciple

When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
God-Favored General

Inspired — Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, create two 1/1 white Soldier enchantment creature tokens.
Deathbloom Gardener

Deathtouch
{T}: Add one mana of any color.
Balduvian Trading Post

If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {C}{R}.
{1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.
Dwarven Catapult

Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
Skinwing

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +2/+2 and has flying.
Equip {6}
Keeper of the Nine Gales

Flying
{T}, Tap two untapped Birds you control: Return target permanent to its owner's hand.
Ashenmoor Gouger

Ashenmoor Gouger can't block.
Serene Remembrance

Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
Kinnan, Bonder Prodigy

Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
{5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Razorfield Rhino

Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.
Plasm Capture

Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.
Savage Silhouette

Enchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
Wilson, Urbane Bear

Reach, trample, lifelink
Ward {2}
{1}{G}{W}, Exile Wilson, Urbane Bear from your graveyard: Target creature you control perpetually gains lifelink. Activate only as a sorcery.
Eye of Yawgmoth

{3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
Angrath's Ambusher

Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.
Seismic Wave

Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls.
Noggin Whack

Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
Humbler of Mortals

Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.
Maestros Ascendancy

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
Guardian Idol

Guardian Idol enters the battlefield tapped.
{T}: Add {C}.
{2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.
A-Revel Ruiner

Menace (This creature can't be blocked except by two or more creatures.)
When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Wojek Apothecary

Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
Crash Landing

Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Cavalry Pegasus

Flying
Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.
Psychic Miasma

Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
Myojin of Night's Reach

Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Hokori, Dust Drinker

Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land they control.
Graveyard Marshal

{2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Juniper Order Ranger

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
Serpent-Blade Assailant

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Deathtouch
Teferi, Temporal Pilgrim

Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.
[0]: Draw a card.
[−2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."
[−12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
Dragonlord Kolaghan

Flying, haste
Other creatures you control have haste.
Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
Recruitment Drive

Roll a d20.
1—9 | Create two 1/1 white Soldier creature tokens.
10—19 | Create two 2/2 white Knight creature tokens.
20 | Create three 2/2 white Knight creature tokens.
Bravado

Enchant creature
Enchanted creature gets +1/+1 for each other creature you control.
Hazoret's Favor

At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
Deal Broker

Draft Deal Broker face up.
Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer.
{T}: Draw a card, then discard a card.
Tall as a Beanstalk

Enchant creature
Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.
Siege Modification

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +3/+0 and has first strike.
Carnival Hellsteed

First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Soulless Jailer

Permanent cards in graveyards can't enter the battlefield.
Players can't cast noncreature spells from graveyards or exile.
Sphere of Purity

If an artifact would deal damage to you, prevent 1 of that damage.
Firefist Striker

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
Raging Ravine

Raging Ravine enters the battlefield tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Sapseep Forest

({T}: Add {G}.)
Sapseep Forest enters the battlefield tapped.
{G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.
Dokuchi Shadow-Walker

Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Halfdane

At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.
Invasion of Gobakhan // Lightshield Array

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
Dúnedain Rangers

Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you.
Sinuous Benthisaur

When Sinuous Benthisaur enters the battlefield, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.
Traitor's Roar

Tap target untapped creature. It deals damage equal to its power to its controller.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Bloodmark Mentor

Red creatures you control have first strike.
Vigean Graftmage

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{1}{U}: Untap target creature with a +1/+1 counter on it.
Nadaar, Selfless Paladin

Vigilance
Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Other creatures you control get +1/+1 as long as you've completed a dungeon.
Strangling Soot

Destroy target creature with toughness 3 or less.
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Primeval Shambler

{B}: Primeval Shambler gets +1/+1 until end of turn.
Stormcloud Djinn

Flying
Stormcloud Djinn can block only creatures with flying.
{R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
Veil of Assimilation

Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.
Mutiny

Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
Natural State

Destroy target artifact or enchantment with mana value 3 or less.
Mightstone's Animation

Enchant artifact
When Mightstone's Animation enters the battlefield, draw a card.
Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
Fell the Pheasant

Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Goblin Glory Chaser

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)