joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
The Gitrog Monster

Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Amplifire

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
Defang

Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Duel for Dominance

Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.)
Defense Grid

Each spell costs {3} more to cast except during its controller's turn.
Chant of the Skifsang

Enchant creature
Enchanted creature gets -13/-0.
Onslaught

Whenever you cast a creature spell, tap target creature.
Storm the Citadel

Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Cage of Hands

Enchant creature
Enchanted creature can't attack or block.
{1}{W}: Return Cage of Hands to its owner's hand.
Recurring Insight

Draw cards equal to the number of cards in target opponent's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Glaring Aegis

Enchant creature
When Glaring Aegis enters the battlefield, tap target creature an opponent controls.
Enchanted creature gets +1/+3.
Epistolary Librarian

Veil of Time — Whenever Epistolary Librarian attacks, you may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of attacking creatures.
Minions' Murmurs

You draw X cards and you lose X life, where X is the number of creatures you control.
Natural Obsolescence

Put target artifact on the bottom of its owner's library.
Worthy Cause

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness.
Zhuge Jin, Wu Strategist

{T}: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.
Pledge of Unity

Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
Prickleboar

As long as it's your turn, Prickleboar gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Eldrazi Aggressor

Devoid (This card has no color.)
Eldrazi Aggressor has haste as long as you control another colorless creature.
Town Gossipmonger // Incited Rabble

{T}, Tap an untapped creature you control: Transform Town Gossipmonger.
Sunhome Guildmage

{1}{R}{W}: Creatures you control get +1/+0 until end of turn.
{2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.
Sanctum of Ugin

{T}: Add {C}.
Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Broodlord

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.
Thought Harvester

Devoid (This card has no color.)
Flying
Whenever you cast a colorless spell, target opponent exiles the top card of their library.
Halimar Wavewatch

Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
0/6
LEVEL 5+
6/6
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Pyxis of Pandemonium

{T}: Each player exiles the top card of their library face down.
{7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
Dromar's Cavern

When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {W}, {U}, or {B}.
Earthquake Dragon

This spell costs {X} less to cast, where X is the total mana value of Dragons you control.
Flying, trample
{2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.
Craven Giant

Craven Giant can't block.
Light of Hope

Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Spatula of the Ages

{4}, {T}, Sacrifice Spatula of the Ages: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.
Palinchron

Flying
When Palinchron enters the battlefield, untap up to seven lands.
{2}{U}{U}: Return Palinchron to its owner's hand.
The Dead Shall Serve

When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
Mutual Destruction

This spell has flash as long as you control a permanent with flash.
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Garruk's Horde

Trample
Play with the top card of your library revealed.
You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Purphoros, Bronze-Blooded

Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Other creatures you control have haste.
{2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
Surgeon General Commander

Whenever you augment, enchant, or mutate a creature you control, draw a card.
{T}: Add {W}, {U}, {B}, {R}, or {G}.
Malamet Brawler

Whenever Malamet Brawler attacks, target attacking creature gains trample until end of turn.
Panicked Bystander // Cackling Culprit

Whenever Panicked Bystander or another creature you control dies, you gain 1 life.
At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander.
Lurking Chupacabra

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
Witch's Oven

{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Slivdrazi Monstrosity

Eldrazi you control are Slivers in addition to their other types.
Slivers you control have devoid and annihilator 1.
{3}: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add {C}."
Thorn of the Black Rose

Deathtouch
When Thorn of the Black Rose enters the battlefield, you become the monarch.
Pippin, Guard of the Citadel

Vigilance, ward {1}
{T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Dwarven Weaponsmith

{T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep.
Consuming Tide

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Skittish Valesk

At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.
Morph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Amethyst Dragon // Explosive Crystal

Flying, haste
Vorinclex // The Grand Evolution

Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
{6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Xenosquirrels

Xenosquirrels enters the battlefield with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1.
Psychotic Fury

Target multicolored creature gains double strike until end of turn.
Draw a card.
Bristling Hydra

When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.
Mercenary Informer

Mercenary Informer can't be the target of black spells or abilities from black sources.
{2}{W}: Put target nontoken Mercenary on the bottom of its owner's library.
Flowstone Salamander

{R}: Flowstone Salamander deals 1 damage to target creature blocking it.
Yomiji, Who Bars the Way

Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand.
Rune of Protection: Artifacts

{W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)
Septic Rats

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.
Astral Confrontation

This spell costs {1} less to cast for each opponent you're attacking.
Exile target creature.
Highway Robber

When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.
Badlands

({T}: Add {B} or {R}.)
Kor Scythemaster

Kor Scythemaster has first strike as long as it's attacking.
Sarulf's Packmate

When Sarulf's Packmate enters the battlefield, draw a card.
Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Vectis Dominator

{T}: Tap target creature unless its controller pays 2 life.
Indomitable Creativity

Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.
Architect of the Untamed

Landfall — Whenever a land enters the battlefield under your control, you get {E} (an energy counter).
Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token.
Scalpelexis

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
Leinore, Autumn Sovereign

Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.
Stinging Shot

Put three -1/-1 counters on target creature with flying.
Cycling {2} ({2}, Discard this card: Draw a card.)
Formation

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Draw a card at the beginning of the next turn's upkeep.
Ritual Guardian

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.
The Skullspore Nexus

This spell costs {X} less to cast, where X is the greatest power among creatures you control.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
{2}, {T}: Double target creature's power until end of turn.
Hypervolt Grasp

Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to any target."
{1}{U}: Return Hypervolt Grasp to its owner's hand.
Mephitic Ooze

Mephitic Ooze gets +1/+0 for each artifact you control.
Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated.
Egon, God of Death // Throne of Death

Deathtouch
At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card.
Latchkey Faerie

Flying
Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.
Sword of the Chosen

{T}: Target legendary creature gets +2/+2 until end of turn.
Force Spike

Counter target spell unless its controller pays {1}.
Unassuming Sage

When Unassuming Sage enters the battlefield, you may pay {2}. If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Battlemage's Bracers

Equipped creature has haste.
Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.
Equip {2}
Blazing Crescendo

Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
_____

{1}: This card's name becomes the card name of your choice. Activate anywhere, anytime.
Medomai's Prophecy

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Scry 2.
II — Choose a card name.
III — When you cast a spell with the chosen name for the first time this turn, draw two cards.
IV — Look at the top card of each player's library.
Deftblade Elite

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
{1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.
Thatcher Revolt

Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
Bereavement

Whenever a green creature dies, its controller discards a card.
Monument to Perfection

{3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle.
{3}: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.
Thought Scour

Target player mills two cards.
Draw a card.
Ghazbán Ogress

When Ghazbán Ogress enters the battlefield, if one player has won more Magic games that day than any other player, that player gains control of Ghazbán Ogress.
Cloudthresher

Flash
Reach
When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.
Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Street Spasm

Street Spasm deals X damage to target creature without flying you don't control.
Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Rogues' Gallery

For each color, return up to one target creature card of that color from your graveyard to your hand.
Darksteel Forge

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
Wei Assassins

When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature.
Feebleness

Flash
Enchant creature
Enchanted creature gets -2/-1.
Breya, Etherium Shaper

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.
{2}, Sacrifice two artifacts: Choose one —
• Breya deals 3 damage to target player or planeswalker.
• Target creature gets -4/-4 until end of turn.
• You gain 5 life.
Curse of Wizardry

As Curse of Wizardry enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, that player loses 1 life.
Trained Caracal

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Wanderlight Spirit

Flying
Wanderlight Spirit can block only creatures with flying.
Tah-Crop Skirmisher

Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.)
Land Equilibrium

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.
Kellan, the Fae-Blooded // Birthright Boon

Double strike
Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.
Inventor's Apprentice

Inventor's Apprentice gets +1/+1 as long as you control an artifact.
Grow Old Together

Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1.
Halana, Kessig Ranger

Reach
Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature.
Partner (You can have two commanders if both have partner.)
Mishra's Domination

Enchant creature
As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
Goblin Instigator

When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.
Scourge of Skola Vale

Trample
Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.
{T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
Azorius Aethermage

Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.
Mercenaries

{3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.
Baron Von Count

Baron Von Count enters the battlefield with a doom counter on "5."
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from "1," destroy target player and put that doom counter on "5."
Unwilling Ingredient

Menace (This creature can't be blocked except by two or more creatures.)
{2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.
Shivan Devastator

Flying, haste
Shivan Devastator enters the battlefield with X +1/+1 counters on it.
Cryptbreaker

{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.
Tap three untapped Zombies you control: You draw a card and you lose 1 life.
Ore-Rich Stalactite // Cosmium Catalyst

{T}: Add {R}. Spend this mana only to cast an instant or sorcery spell.
Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Mercadian Lift

{1}, {T}: Put a winch counter on Mercadian Lift.
{T}, Remove X winch counters from Mercadian Lift: You may put a creature card with mana value X from your hand onto the battlefield.
Serum Tank

Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank.
{3}, {T}, Remove a charge counter from Serum Tank: Draw a card.
Vampire Opportunist

{6}{B}: Each opponent loses 2 life and you gain 2 life.
Onulet

When Onulet dies, you gain 2 life.
Warmonger

{2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
Thornwatch Scarecrow

Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
Thornwatch Scarecrow has vigilance as long as you control a white creature.
Carrion Howler

Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
Dimir Signet

{1}, {T}: Add {U}{B}.
Aardwolf's Advantage

Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Back for More

Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Chaos Wrap

The owner of target permanent shuffles it into their library. Then they may look at the top card of their library and may wrap it. If it's a permanent card, they may put it onto the battlefield. Otherwise, they may put it onto the battlefield face down as a 4/4 red Present creature. (To wrap a card, put it inside lots of sleeves. If it would be dealt damage or destroyed, remove a sleeve from it instead.)
Renewing Touch

Shuffle any number of target creature cards from your graveyard into your library.
Ronom Hulk

Protection from snow
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Valorous Stance

Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Glory

Flying
{2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.
Vulshok Gauntlets

Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Tyvar, Jubilant Brawler

You may activate abilities of creatures you control as though those creatures had haste.
[+1]: Untap up to one target creature.
[−2]: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
Spectral Prison

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.
Skalla Wolf

When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Guardian Angel

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.
Sun-Collared Raptor

Trample
{2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.
Cast into Darkness

Enchant creature
Enchanted creature gets -2/-0 and can't block.
Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.