joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Deathreap Ritual

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Sigarda's Imprisonment

Enchant creature
Enchanted creature can't attack or block.
{4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Knight of Infamy

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Wall of Tombstones

Defender (This creature can't attack.)
At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)
Peer into the Abyss

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Auto-Key

Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: You gain 3 life."
Numbing Jellyfish

When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result.
Fortuitous Find

Choose one or both —
• Return target artifact card from your graveyard to your hand.
• Return target creature card from your graveyard to your hand.
Time Distortion

When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)
Marble Priest

All Walls able to block Marble Priest do so.
Prevent all combat damage that would be dealt to Marble Priest by Walls.
Massacre Girl

Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Witherbloom Apprentice

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
Cardpecker

Flying
Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return Cardpecker from your graveyard to your hand.
Mimic

{T}, Sacrifice Mimic: Add one mana of any color.
{2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
Sidar Jabari of Zhalfir

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.
Flying, first strike
Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.
Zap

Zap deals 1 damage to any target.
Draw a card.
Dimensional Breach

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Hidetsugu's Second Rite

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Show of Confidence

When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
Swamp Mosquito

Flying
Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Giant's Ire

Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
Deeproot Pilgrimage

Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
Steel Seraph

Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
Break of Day

Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Ranging Raptors

Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Monk Class

(Gain the next level as a sorcery to add its ability.)
The second spell you cast each turn costs {1} less to cast.
{W}{U}: Level 2
When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
{1}{W}{U}: Level 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
Gigantiform

Kicker {4}
Enchant creature
Enchanted creature has base power and toughness 8/8 and has trample.
When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.
Drach'Nyen

Echo of the First Murder — When Drach'Nyen enters the battlefield, exile up to one target creature.
Daemon Sword — Equipped creature has menace and gets +X/+0, where X is the exiled card's power.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Aethershield Artificer

At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Splitting the Powerstone

As an additional cost to cast this spell, sacrifice an artifact.
Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Lich's Tomb

You don't lose the game for having 0 or less life.
Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
Undead Augur

Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.
Lavinia of the Tenth

Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Kenrith's Transformation

Enchant creature
When Kenrith's Transformation enters the battlefield, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
Sun Ce, Young Conquerer

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.
Hideous Visage

Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sinister Concierge

When Sinister Concierge dies, you may exile it and put three time counters on it. If you do, exile up to one target creature and put three time counters on it. Each card exiled this way that doesn't have suspend gains suspend. (For each card with suspend, its owner removes a time counter from it at the beginning of their upkeep. When the last is removed, they cast it without paying its mana cost. Those creature spells have haste.)
Fell Horseman // Deathly Ride

When Fell Horseman dies, put it on the bottom of its owner's library.
Nezumi Bone-Reader

{B}, Sacrifice a creature: Target player discards a card. Activate only as a sorcery.
Taunting Elf

All creatures able to block Taunting Elf do so.
Invasion of Muraganda // Primordial Plasm

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
Venom Connoisseur

Alliance — Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
The Mycotyrant

Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)
Hand of Vecna

At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip {2}
Barrin, Tolarian Archmage

When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Ugin's Insight

Scry X, where X is the highest mana value among permanents you control, then draw three cards.
Marisi's Twinclaws

Double strike
Conjurer's Bauble

{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
Into the Maw of Hell

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
Stern Marshal

{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
Whiptail Moloch

When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control.
Wordmail

Enchant creature
Enchanted creature gets +1/+1 for each word in its name.
Deathmist Raptor

Deathtouch
Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.
Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Weaver of Lies

Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Weaver of Lies is turned face up, turn any number of target creatures with morph abilities other than Weaver of Lies face down.
Mark of the Vampire

Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
Junún Efreet

Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.
Serra Sphinx

Flying, vigilance
Forsaken City

Forsaken City doesn't untap during your untap step.
At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.
{T}: Add one mana of any color.
Compound Fracture

Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.
Steadfast Sentry

Vigilance (Attacking doesn't cause this creature to tap.)
When Steadfast Sentry dies, put a +1/+1 counter on target creature you control.
Deepwood Drummer

{G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.
Consign // Oblivion

Return target nonland permanent to its owner's hand.
Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Mysterious Tome // Chilling Chronicle

{2}, {T}: Draw a card. Transform Mysterious Tome.
Expel from Orazca

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
Chromanticore

Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
Ghoulraiser

When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
Vinesoul Spider

Reach
At the beginning of your end step, put a random land card from your library into your graveyard.
Agitator Ant

At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Happily Ever After

When Happily Ever After enters the battlefield, each player gains 5 life and draws a card.
At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
Novijen, Heart of Progress

{T}: Add {C}.
{G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn.
Manakin

{T}: Add {C}.
Decanter of Endless Water

You have no maximum hand size.
{T}: Add one mana of any color.
Nyx

Nontoken creatures are enchantments in addition to their other types.
Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life.
Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.
Deadbridge Chant

When Deadbridge Chant enters the battlefield, mill ten cards.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Fields of Summer

Whenever a player casts a spell, that player may gain 2 life.
Whenever chaos ensues, you may gain 10 life.
Botanical Sanctum

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {G} or {U}.
Cephalid Shrine

Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.
Zombie Outlander

Protection from green
Wingcrafter

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Wingcrafter is paired with another creature, both creatures have flying.
Ambergris, Agent of Tyranny

Haste
Whenever Ambergris, Agent of Tyranny attacks, you may discard your hand and draw two cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the number of cards you've discarded this turn.
Earl of Squirrel

Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)
Creature tokens you control are Squirrels in addition to their other creature types.
Other Squirrels you control get +1/+1.
Incremental Growth

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
A-Omnath, Locus of Creation

When Omnath, Locus of Creation enters the battlefield, draw a card.
Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
Pursuit of Flight

Enchant creature
Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
Dazzling Ramparts

Defender
{1}{W}, {T}: Tap target creature.
Syphon Sliver

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
Ice Floe

You may choose not to untap Ice Floe during your untap step.
{T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
Shriveling Rot

Choose one —
• Until end of turn, whenever a creature is dealt damage, destroy it.
• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.
Entwine {2}{B} (Choose both if you pay the entwine cost.)
Deadly Poison Sampler

Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
Ranger's Longbow

Equipped creature gets +2/+1 and has reach.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Rakshasa Gravecaller

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens.
Grey Host Reinforcements

Flying, ward {3}
When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.
Stormscape Apprentice

{W}, {T}: Tap target creature.
{B}, {T}: Target player loses 1 life.
Adaptive Gemguard

Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.
Zealous Guardian

Flash
Aether Burst

Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Lukamina, Bear Form

Trample
Other creatures you control get +1/+1 and have trample.
When Lukamina, Bear Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
Azure Fleet Admiral

When Azure Fleet Admiral enters the battlefield, you become the monarch.
Azure Fleet Admiral can't be blocked by creatures the monarch controls.
Rasaad, Radiant Monk

When this creature specializes, target creature card exiled with this creature perpetually loses all abilities and has base power and toughness 1/1.
Abyssal Specter

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
Roil Elemental

Flying
Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.
Calciform Pools

{T}: Add {C}.
{1}, {T}: Put a storage counter on Calciform Pools.
{1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}.
Overcooked

Players can't gain life.
Celebration — At the beginning of your end step, create a Food token. If two or more nonland permanents entered the battlefield under your control this turn, instead conjure a card named Food Fight onto the battlefield.
"Ach! Hans, Run!"

At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.
Possessed Centaur

Trample
Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."
Devoted Paladin

Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Iron Star

Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.
Scoria Cat

Scoria Cat gets +3/+3 as long as you control no untapped lands.
Liliana's Caress

Whenever an opponent discards a card, that player loses 2 life.
Undermine

Counter target spell. Its controller loses 3 life.
Lightning Volley

Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to any target."
Helbrute

Haste
Sarcophagus — You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.
Steel Dromedary

Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it.
Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.
At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature.
Skyscribing

Each player draws X cards.
Forecast — {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)
Angel's Trumpet

All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
Goblin Arsonist

When Goblin Arsonist dies, you may have it deal 1 damage to any target.
Stonehewer Giant

Vigilance
{1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Reckless Imp

Flying
Reckless Imp can't block.
Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Destroy Evil

Choose one —
• Destroy target creature with toughness 4 or greater.
• Destroy target enchantment.
Quest for Renewal

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
Ogre Siegebreaker

{2}{B}{R}: Destroy target creature that was dealt damage this turn.
Bishop of Wings

Whenever an Angel enters the battlefield under your control, you gain 4 life.
Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
Honored Hydra

Trample
Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
Wanderer's Intervention

Wanderer's Intervention deals 4 damage to target attacking or blocking creature.
Tymaret, Chosen from Death

Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
{1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
Concession Stand

Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Devouring Sugarmaw // Have for Dinner

Menace, trample
At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw.
Mycologist

At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
Hunt the Hunter

Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
Gaze of Adamaro

Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.
Dreadbringer Lampads

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Slayer's Plate

Equipped creature gets +4/+2.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip {3}