joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Rem Karolus, Stalwart Slayer

Flying, haste
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Lord of the Unreal

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Village Elder

{G}, {T}, Sacrifice a Forest: Regenerate target creature.
Kederekt Leviathan

When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands.
Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Gerrard's Irregulars

Trample, haste
Happy Dead Squirrel

{TK}{TK} — {T}: Add {C}{C}. Spend this mana only to cast noncreature spells.
{TK}{TK}{TK} — Infect (This permanent deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{TK}{TK} — 3/2
{TK}{TK}{TK}{TK} — 4/7
A-Civil Servant

Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains trample until end of turn.
Karona, False God Avatar

At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
Palace Sentinels

When Palace Sentinels enters the battlefield, you become the monarch.
Detection Tower

{T}: Add {C}.
{1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Wizards of the _____

When this creature enters the battlefield, you may put a name sticker on it, then look at the top X cards of your library, where X is the number of unique vowels on that sticker. Put one of those cards into your hand and the rest on the bottom of your library in any order. (The vowels are A, E, I, O, U, and Y.)
Drowsing Tyrannodon

Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.
Cathedral Sanctifier

When Cathedral Sanctifier enters the battlefield, you gain 3 life.
Pull from Eternity

Put target face-up exiled card into its owner's graveyard.
Lucky Offering

Destroy target artifact with mana value 3 or less. You gain 3 life.
Anthem of Rakdos

Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.
Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Jiang Yanggu, Wildcrafter

Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color."
[−1]: Put a +1/+1 counter on target creature.
Edifice of Authority

{1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority.
{1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority.
Reviving Dose

You gain 3 life.
Draw a card.
Rimebound Dead

{S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow source.)
Void Stalker

{2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.
Telemin Performance

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.
Plated Pegasus

Flash (You may cast this spell any time you could cast an instant.)
Flying
If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player.
Splinterfright

Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, mill two cards.
Crash the Ramparts

Target creature gets +3/+3 and gains trample until end of turn.
Wu Longbowman

{T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Silkwrap

When Silkwrap enters the battlefield, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)
Reap Intellect

Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Etali's Favor

Enchant creature you control
When Etali's Favor enters the battlefield, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Enchanted creature gets +1/+1 and has trample.
Burden of Greed

Target player loses 1 life for each tapped artifact they control.
A Golden Opportunity

(As this Saga enters and after your draw step add a lore counter. Sacrifice after III.)
I — Conjure a card named Gilded Goose onto the battlefield.
II, III — You may tap an untapped Bird you control and sacrifice an artifact. If you do, conjure a card named Golden Egg onto the battlefield.
Emergency Powers

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Devastating Dreams

As an additional cost to cast this spell, discard X cards at random.
Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
Dwell on the Past

Target player shuffles up to four target cards from their graveyard into their library.
Tajuru Snarecaster

Reach
Void Maw

Trample
If another creature would die, exile it instead.
Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
Lash of Malice

Target creature gets +2/-2 until end of turn.
Perilous Vault

{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.
Greedy Freebooter

When Greedy Freebooter dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Animate Land

Until end of turn, target land becomes a 3/3 creature that's still a land.
Idyllic Beachfront

({T}: Add {W} or {U}.)
Idyllic Beachfront enters the battlefield tapped.
Ring of Thune

Equipped creature has vigilance. (Attacking doesn't cause it to tap.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Falkenrath Exterminator

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
{2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.
Iname, Life Aspect

When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.
Dosan's Oldest Chant

You gain 6 life.
Draw a card.
Unmask

You may exile a black card from your hand rather than pay this spell's mana cost.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Trapjaw Tyrant

Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
Sadistic Glee

Enchant creature
Whenever a creature dies, put a +1/+1 counter on enchanted creature.
Pith Driller

({B/P} can be paid with either {B} or 2 life.)
When Pith Driller enters the battlefield, put a -1/-1 counter on target creature.
Molder Slug

At the beginning of each player's upkeep, that player sacrifices an artifact.
Fanatical Offering

As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Grim Flowering

Draw a card for each creature card in your graveyard.
Thought Sponge

Flash
Thought Sponge enters the battlefield with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn.
When Thought Sponge dies, draw cards equal to its power.
Realms Uncharted

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Ovika, Enigma Goliath

Flying
Ward—{3}, Pay 3 life.
Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.
Suture Priest

Whenever another creature enters the battlefield under your control, you may gain 1 life.
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
Throne of the God-Pharaoh

At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
Forerunner of the Legion

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.
Eightfold Maze

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Seek the Horizon

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Hall of Tagsin

{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Chrome Steed

Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.
Head to Head

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)
Nettling Nuisance

Flying
Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)
Oversoul of Dusk

Protection from blue, from black, and from red
Boiling Seas

Destroy all Islands.
Sorcerer's Broom

Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom.
Unholy Indenture

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
Smother

Destroy target creature with mana value 3 or less. It can't be regenerated.
Karrthus, Tyrant of Jund

Flying, haste
When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
Lost Hours

Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
Divine Sacrament

White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.
Wizened Cenn

Other Kithkin creatures you control get +1/+1.
Geek Lotus Warrior

{TK}{TK} — {2}: This creature gets +2/+0 until end of turn.
{TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, this permanent deals 2 damage to target player.
{TK}{TK} — 4/1
{TK}{TK}{TK} — 3/6
Nissa, Vastwood Seer // Nissa, Sage Animist

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
Demonlord of Ashmouth

Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Tectonic Rift

Destroy target land. Creatures without flying can't block this turn.
Court of Locthwain

When Court of Locthwain enters the battlefield, you become the monarch.
At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.
Shimmerdrift Vale

Shimmerdrift Vale enters the battlefield tapped.
As Shimmerdrift Vale enters the battlefield, choose a color.
{T}: Add one mana of the chosen color.
Flayer Husk

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip {2}
Emerald Dragon // Dissonant Wave

Flying, trample
Heartless Summoning

Creature spells you cast cost {2} less to cast.
Creatures you control get -1/-1.
Tranquil Cove

Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}.
Wintermoon Mesa

Wintermoon Mesa enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands.
Vitality Salve

At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card.
Hero's Reward — When Vitality Salve is put into a graveyard from anywhere, each player returns a creature card from their graveyard to the battlefield.
Nyxborn Shieldmate

Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+2.
Words of War

{1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.
Prowl, Stoic Strategist // Prowl, Pursuit Vehicle

More Than Meets the Eye {2}{W} (You may cast this card converted for {2}{W}.)
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.
Epicure of Blood

Whenever you gain life, each opponent loses 1 life.
Courser of Kruphix

Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
Cloak of the Bat

Equipped creature has flying and haste.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Scaled Behemoth

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Garruk, Apex Predator

[+1]: Destroy another target planeswalker.
[+1]: Create a 3/3 black Beast creature token with deathtouch.
[−3]: Destroy target creature. You gain life equal to its toughness.
[−8]: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
Buried Alive

Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Tidy Conclusion

Destroy target creature. You gain 1 life for each artifact you control.
Mox Tantalite

Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{T}: Add one mana of any color.
Rishkar, Peema Renegade

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G}."
Oriss, Samite Guardian

{T}: Prevent all damage that would be dealt to target creature this turn.
Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
Sanctified Charge

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Shauku, Endbringer

Flying
Shauku, Endbringer can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
{T}: Exile target creature and put a +1/+1 counter on Shauku.
Dreamtail Heron

Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, draw a card.
Overgrown Armasaur

Enrage — Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token.
Leaping Master

{2}{W}: Leaping Master gains flying until end of turn.
Yamabushi's Flame

Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Reinforced Ronin

Haste
At the beginning of your end step, return Reinforced Ronin to its owner's hand.
Channel — {1}{R}, Discard Reinforced Ronin: Draw a card.
Downdraft

{G}: Target creature loses flying until end of turn.
Sacrifice Downdraft: It deals 2 damage to each creature with flying.
Suleiman's Legacy

When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated.
Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated.
Clown Car

When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car.
Crew 2
Nimble Mongoose

Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Stitch in Time // Stitch in Time

Flip a coin. If you win the flip, take an extra turn after this one.
Kami of the Painted Road

Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.
Blind Zealot

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.
A-Demilich

This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn.
Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.
Shakedown Heavy

Menace
Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.
Beast Attack

Create a 4/4 green Beast creature token.
Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Fool's Demise

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.
Fiend of the Shadows

Flying
Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate Fiend of the Shadows.
Notion Thief

Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Rain of Rust

Choose one —
• Destroy target artifact.
• Destroy target land.
Entwine {3}{R} (Choose both if you pay the entwine cost.)
Teferi's Care

{W}, Sacrifice an enchantment: Destroy target enchantment.
{3}{U}{U}: Counter target enchantment spell.
Dig Up the Body

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Battlefield Butcher

{5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard.
Spectral Bears

Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
Liliana's Scrounger

At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control.
Korvold, Fae-Cursed King

Flying
Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.
Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
Muse Vortex

Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order.
Citanul Stalwart

{T}, Tap an untapped artifact or creature you control: Add one mana of any color.
Bloodstoke Howler

Morph {6}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.
Diabolic Edict

Target player sacrifices a creature.
Leveler

When Leveler enters the battlefield, exile all cards from your library.
Plea for Guidance

Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle.
Serpentine Curve

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
Potion of Healing

When Potion of Healing enters the battlefield, draw a card.
{W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
Exchange of Words

When Exchange of Words enters the battlefield, choose two target creatures. For as long as Exchange of Words remains on the battlefield, exchange the text boxes of those creatures.
Thriving Heath

Thriving Heath enters the battlefield tapped.
As Thriving Heath enters the battlefield, choose a color other than white.
{T}: Add {W} or one mana of the chosen color.
A-Skyclave Shadowcat

{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
Rakdos Ragemutt

Lifelink, haste