joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Goblin Bangchuckers

{T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.
Fungal Shambler

Trample
Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.
Knights of Thorn

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Treacherous Blessing

When Treacherous Blessing enters the battlefield, draw three cards.
Whenever you cast a spell, you lose 1 life.
When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
Remember the Fallen

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target artifact card from your graveyard to your hand.
Cruel Finality

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Fall of the Thran

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy all lands.
II, III — Each player returns two land cards from their graveyard to the battlefield.
Kayla's Music Box

{W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.)
{T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box.
Witch's Web

Target creature gets +3/+3 and gains reach until end of turn. Untap it.
Vampire Cutthroat

Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Gallery of Legends

Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.
Proclamation of Rebirth

Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield.
Forecast — {5}{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. (Activate only during your upkeep and only once each turn.)
Shinechaser

Flying, vigilance
Shinechaser gets +1/+1 as long as you control an artifact.
Shinechaser gets +1/+1 as long as you control an enchantment.
Lord Xander, the Collector

When Lord Xander, the Collector enters the battlefield, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down.
Savage Swipe

Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Plaguecrafter's Familiar

Deathtouch
When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch.
Power Matrix

{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
Fiend Artisan

Fiend Artisan gets +1/+1 for each creature card in your graveyard.
{X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Steadfast Armasaur

Vigilance
{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.
Drawn Together

As Drawn Together enters the battlefield, choose an artist.
Creatures with art by the chosen artist get +2/+2.
Unexpected Potential

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
You may spend mana as though it were mana of any color to cast spells with the chosen name.
Scorching Dragonfire

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Wheel of Torture

At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.
Purphoros's Emissary

Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Menace (This creature can't be blocked except by two or more creatures.)
Enchanted creature gets +3/+3 and has menace.
Elvish Vanguard

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.
Nephalia Moondrakes

Flying
When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn.
{4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.
Nira, Hellkite Duelist

Flash
Flying, trample, haste
When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5.
Gluttonous Guest

When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Blood token, you gain 1 life.
Hashep Oasis

{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
Ascendant Acolyte

Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.
At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.
Thunderous Might

Enchant creature
Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Bloodscent

All creatures able to block target creature this turn do so.
Brutal Deceiver

{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.
Scheming Fence

As Scheming Fence enters the battlefield, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
Hanweir Militia Captain // Westvale Cult Leader

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.
Farbog Revenant

Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Order of Succession

Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose.
Riven Turnbull

{T}: Add {B}.
Death Wish

You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.
Ephemeral Shields

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Venomspout Brackus

{1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying.
Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Agyrem

Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.
Whenever chaos ensues, creatures can't attack you until a player planeswalks.
Chaplain of Alms // Chapel Shieldgeist

First strike
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
Glimpse the Future

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Ol' Buzzbark

When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.
Aether Tide

As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.
Leyline Phantom

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
Scab-Clan Berserker

Haste
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
Drawn from Dreams

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
Briarblade Adept

Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn.
Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Wand of Wonder

{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
Walking Ballista

Walking Ballista enters the battlefield with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
Squandered Resources

Sacrifice a land: Add one mana of any type the sacrificed land could produce.
Imprisoned in the Moon

Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
Alaundo the Seer

{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.
Invoke Justice

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Life Finds a Way

Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.)
Foul Spirit

Flying
When Foul Spirit enters the battlefield, sacrifice a land.
Celestine Reef

Creatures without flying or islandwalk can't attack.
Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game.
Slaughterhorn

Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.
Deep Wood

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.
Angel of Flight Alabaster

Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
Lurking Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Repel the Vile

Choose one —
• Exile target creature with power 4 or greater.
• Exile target enchantment.
The Enigma Jewel // Locus of Enlightenment

The Enigma Jewel enters the battlefield tapped.
{T}: Add {C}{C}. Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities {8}{U} ({8}{U}, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Subversion

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Zamriel, Seraph of Steel

Flying
As long as it's your turn, equipped creatures you control have indestructible.
Bronze Calendar

Spells you cast cost {1} less to cast.
You must speak in a voice other than your normal voice.
When you speak in your normal voice, sacrifice Bronze Calendar.
Insatiable Souleater

{G/P}: Insatiable Souleater gains trample until end of turn. ({G/P} can be paid with either {G} or 2 life.)
Círdan the Shipwright

Vigilance
Secret council — Whenever Círdan the Shipwright enters the battlefield or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.
Brimstone Dragon

Flying, haste
Bastion Inventor

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Glowspore Shaman

When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library.
Jamming Device

Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn.
Aven Sentry

Flying
Nimbus Champion

Flying
Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
Squirrel Sovereign

Other Squirrels you control get +1/+1.
Circle of Protection: Black

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Chill

Red spells cost {2} more to cast.
Spectral Cloak

Enchant creature
Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)
Foul Imp

Flying
When Foul Imp enters the battlefield, you lose 2 life.
Vedalken Entrancer

{U}, {T}: Target player mills two cards.
Mondronen Shaman // Tovolar's Magehunter

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.
Faerie Macabre

Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.
Funnel-Web Recluse

Reach
Morbid — When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Khalni Garden

Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.
{T}: Add {G}.
Gaea's Liege

As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
{T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
Dorothea, Vengeful Victim // Dorothea's Retribution

Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
Soulblade Renewer

Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.)
When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Grave Robbers

{B}, {T}: Exile target artifact card from a graveyard. You gain 2 life.
Orthion, Hero of Lavabrink

{1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
{6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
Charmed Pendant

{T}, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B}.)
For the Emperor!

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
Devastating Mastery

You may pay {2}{W}{W} rather than pay this spell's mana cost.
If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand.
Destroy all nonland permanents.
Ichorid

Haste
At the beginning of the end step, sacrifice Ichorid.
At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.
Stampeding Wildebeests

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.
Messenger's Speed

Enchant creature
Enchanted creature has trample and haste.
Goblin Polka Band

{2}, {T}, Pay {R} for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases.
Honor Guard

{W}: Honor Guard gets +0/+1 until end of turn.
Aeolipile

{1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.
Sea Gate Banneret

{4}{W}: Creatures you control get +1/+1 until end of turn.
Boros Keyrune

{T}: Add {R} or {W}.
{R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
Raff, Weatherlight Stalwart

Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.
{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn.
Necrotic Hex

Each player sacrifices six creatures. You create six tapped 2/2 black Zombie creature tokens.
Abundant Growth

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Grizzled Wolverine

{R}: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn.
Gift of Estates

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Young Red Dragon // Bathe in Gold

Flying
Young Red Dragon can't block.
Energy Flux

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
Moan of the Unhallowed

Create two 2/2 black Zombie creature tokens.
Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Season of the Witch

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.
At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
Ethereal Escort

Lifelink
Whenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.
Vulshok Berserker

Haste (This creature can attack and {T} as soon as it comes under your control.)
Havengul Laboratory // Havengul Mystery

{T}: Add {C}.
{4}, {T}: Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory.
Response // Resurgence

Response deals 5 damage to target attacking or blocking creature.
Towering Thunderfist

{W}: Towering Thunderfist gains vigilance until end of turn.
Selective Memory

Search your library for any number of nonland cards, exile them, then shuffle.
Lost Soul

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Aura of Dominion

Enchant creature
{1}, Tap an untapped creature you control: Untap enchanted creature.
Slaughter Cry

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Porcine Portent // Lend a Ham

When Porcine Portent enters the battlefield, conjure a card of your choice from the Three Pigs spellbook onto the battlefield.
Boars you control get +1/+1.
Journey of Discovery

Choose one —
• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• You may play up to two additional lands this turn.
Entwine {2}{G} (Choose both if you pay the entwine cost.)
Adaptive Snapjaw

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Stitcher's Apprentice

{1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature.
Kitsune Healer

{T}: Prevent the next 1 damage that would be dealt to any target this turn.
{T}: Prevent all damage that would be dealt to target legendary creature this turn.
Durkwood Tracker

{1}{G}, {T}: If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.
Elemental Uprising

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
Wound Reflection

At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Phantasmal Forces

Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.
Epochrasite

Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
Minimus Containment

Enchant nonland permanent
Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
Glare of Heresy

Exile target white permanent.