joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Felhide Spiritbinder

Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
Savior of Ollenbock

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
Blood Vassal

Sacrifice Blood Vassal: Add {B}{B}.
Rocket Launcher

{2}: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.
Sinstriker's Will

Enchant creature
Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."
Defender of Law

Flash
Protection from red
Vile Rebirth

Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Akki Ronin

Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
Thought Devourer

Flying
Your maximum hand size is reduced by four.
Theft of Dreams

Draw a card for each tapped creature target opponent controls.
Gray Slaad // Entropic Decay

As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch.
Sagu Mauler

Trample, hexproof
Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Scalding Salamander

Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.
Ritual of Subdual

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If a land is tapped for mana, it produces colorless mana instead of any other type.
Inevitable End

Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."
Stormkeld Vanguard // Bear Down

Stormkeld Vanguard can't be blocked by creatures with power 2 or less.
Wormfang Crab

Wormfang Crab can't be blocked.
When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.
When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Jeskai Sage

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Jeskai Sage dies, draw a card.
Gloomshrieker

Menace (This creature can't be blocked except by two or more creatures.)
When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand.
If Gloomshrieker would die, exile it instead.
Titania's Command

Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
Treasure Vault

{T}: Add {C}.
{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.
Boros Garrison

Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
{T}: Add {R}{W}.
Scaldkin

Flying
{2}{R}, Sacrifice Scaldkin: It deals 2 damage to any target.
Airdrop Condor

Flying
{1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to any target.
Discordant Spirit

At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.
Mausoleum Harpy

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.
Hymn to Tourach

Target player discards two cards at random.
Raging Regisaur

Whenever Raging Regisaur attacks, it deals 1 damage to any target.
Juri, Master of the Revue

Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue.
When Juri dies, it deals damage equal to its power to any target.
Hickory Woodlot

Hickory Woodlot enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G}. If there are no depletion counters on Hickory Woodlot, sacrifice it.
Ondu Cleric

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.
Ivy Dancer

{T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Tactical Advantage

Target blocking or blocked creature you control gets +2/+2 until end of turn.
Heliod's Intervention

Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
Foundry Groundbreaker

When Foundry Groundbreaker enters the battlefield, sacrifice a land. Then conjure two cards named Mishra's Foundry onto the battlefield tapped.
Phyrexian Dragon Engine // Mishra, Lost to Phyrexia

Double strike
When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards.
Unearth {3}{R}{R}
(Melds with Mishra, Claimed by Gix.)
Wedding Ring

When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it.
Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.
Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.
Ketria

When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.
Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Windgrace's Judgment

For any number of opponents, destroy target nonland permanent that player controls.
Mirri's Guile

At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Illusory Wrappings

Enchant creature
Enchanted creature has base power and toughness 0/2.
Snooping Newsie

When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.
Animal Magnetism

Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Thriving Grubs

When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Hair-Strung Koto

Tap an untapped creature you control: Target player mills a card.
Triton Fortune Hunter

Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.
Azorius Arrester

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Elfhame Wurm

Vigilance, trample
Immortal Phoenix

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Immortal Phoenix dies, return it to its owner's hand.
World-Weary

Enchant creature
Enchanted creature gets -4/-4.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Zoyowa's Justice

The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
Maralen of the Mornsong Avatar

At the beginning of the game, you may pay any amount of life.
You can't draw cards.
At the beginning of your draw step, look at the top X cards of your library, where X is the amount of life paid with Maralen of the Mornsong Avatar. Put one of them into your hand, then shuffle.
Jawbone Duelist

Double strike
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Lethal Sting

As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Destroy target creature.
Chronicler of Heroes

When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.
Vodalian War Machine

Defender (This creature can't attack.)
Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.
Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.
When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.
Sylvan Shepherd

Vigilance
Whenever Sylvan Shepherd attacks, roll a d20.
1—9 | You gain 1 life.
10—19 | You gain 2 life.
20 | You gain 5 life.
Temporal Aperture

{5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
Perimeter Patrol

Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn.
Benthic Criminologists

Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card.
Deadly Rollick

If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Fire and Brimstone

Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.
Seize the Spotlight

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Frantic Purification

Destroy target enchantment.
Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Akroan Hoplite

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
Managorger Hydra

Trample
Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.
Angelic Shield

Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.
Terravore

Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
Magistrate's Scepter

{4}, {T}: Put a charge counter on Magistrate's Scepter.
{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
Treva's Ruins

When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {G}, {W}, or {U}.
Syndicate Trafficker

{1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.
Echo Inspector

Flying
When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Freyalise's Charm

Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.
{G}{G}: Return Freyalise's Charm to its owner's hand.
League Guildmage

{3}{U}, {T}: Draw a card.
{X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
Entangling Vines

Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
Heart-Piercer Manticore

When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.
Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
Scale the Heights

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.
Aegar, the Freezing Flame

Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
Astral Wingspan

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Enchant creature
When Astral Wingspan enters the battlefield, draw a card.
Enchanted creature gets +2/+2 and has flying.
Traumatic Visions

Counter target spell.
Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Lukamina, Hawk Form

Flying, lifelink
When Lukamina, Hawk Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
Reduce in Stature

Enchant creature
Enchanted creature has base power and toughness 0/2.
Brine Shaman

{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
{1}{U}{U}, Sacrifice a creature: Counter target creature spell.
Animate Object

You get seven {TK}. Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature token.
Daunting Defender

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
Glacial Grasp

Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.)
Draw a card.
The Big Top

{T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)
Songstitcher

{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
Unassuming Gelatinous Serpent

{TK}{TK} — When this permanent dies, return target noncreature, nonland card from your graveyard to your hand.
{TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, that player mills twice that many cards.
{TK}{TK} — 2/3
{TK}{TK}{TK} — 7/2
Last Rites

Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
Obzedat's Aid

Return target permanent card from your graveyard to the battlefield.
Skanos, Dragon Vassal

Specialize {4}
Whenever Skanos, Dragon Vassal attacks, another target attacking creature gets +X/+0 until end of turn, where X is Skanos's power.
Samite Healer

{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Valor Singer

Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.
Jukai Messenger

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Scourge of the Throne

Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Monstrous Onslaught

Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell.
Wall of Mourning

Defender
When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand.
Orzhova, the Church of Deals

{T}: Add {C}.
{3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Ruination Rioter

When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.
Swooping Pteranodon

Flying, haste
Whenever Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.
Sidewinder Sliver

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
Cleaver Skaab

{3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature.
Peat Bog

Peat Bog enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it.
Bioshift

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
Smoke Shroud

Enchant creature
Enchanted creature gets +1/+1 and has flying.
When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.
Subversive Acolyte

{2}, Pay 2 life: Choose one. Activate only once.
• Subversive Acolyte becomes a Human Cleric. It gets +1/+1 and gains lifelink.
• Subversive Acolyte becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."
Megatron, Tyrant // Megatron, Destructive Force

More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.)
Your opponents can't cast spells during combat.
At the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn.
Lumbering Falls

Lumbering Falls enters the battlefield tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Scour

Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Ghost Tactician

{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn.
Rakka Mar

Haste
{R}, {T}: Create a 3/1 red Elemental creature token with haste.
Karsus Depthguard

Defender
As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender.
Setessan Champion

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.
Psychic Pickpocket

When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Blunt the Assault

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
Crown-Hunter Hireling

When Crown-Hunter Hireling enters the battlefield, you become the monarch.
Crown-Hunter Hireling can't attack unless defending player is the monarch.
Flayed One

Lifelink
Flesh Flayer — When Flayed One enters the battlefield, mill three cards.
Chittering Host

Haste
Menace (This creature can't be blocked except by two or more creatures.)
When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.
Boundless Realms

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Honey Mammoth

When Honey Mammoth enters the battlefield, you gain 4 life.
Dovin, Hand of Control

Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.
[−1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
Insufferable Balladeer

Vicious Mockery — When Insufferable Balladeer enters the battlefield, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Rescuer Sphinx

Flying
As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.
Levitation

Creatures you control have flying.
Bond of Flourishing

Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
Scaled Nurturer

{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.
Quagnoth

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Shroud (This creature can't be the target of spells or abilities.)
When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.
Scuttling Butler

At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.
Avatar of Might

If an opponent controls at least four more creatures than you, this spell costs {6} less to cast.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Treasured Find

Return target card from your graveyard to your hand. Exile Treasured Find.
Dying to Serve

Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Arcbound Whelp

Flying
{R}: Arcbound Whelp gets +1/+0 until end of turn.
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Scout the Wilderness

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
Earthbind

Enchant creature
When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
The Crowd Goes Wild

Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.)
Support X. (Put a +1/+1 counter on each of up to X target creatures.)
Each creature with a +1/+1 counter on it gains trample until end of turn.