joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Suffer the Past

Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Combo Attack

Two target creatures your team controls each deal damage equal to their power to target creature.
Dragon Scales

Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
Rabid Bite

Target creature you control deals damage equal to its power to target creature you don't control.
Breath of Fire

Breath of Fire deals 2 damage to target creature.
War of the Last Alliance

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.
Sarkhan, Soul Aflame

Dragon spells you cast cost {1} less to cast.
Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.
Sarevok, Mighty Usurper

Trample
At the beginning of combat on your turn, target creature you control gains trample and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Lingering Mirage

Enchant land
Enchanted land is an Island.
Cycling {2} ({2}, Discard this card: Draw a card.)
Scatter Arc

Counter target noncreature spell.
Draw a card.
Lukamina, Moon Druid

Wild Shape — Specialize {3}. Activate only if you control six or more lands.
When Lukamina, Moon Druid enters the battlefield, if you cast it, seek a land card with a basic land type.
Killer Cosplay

Whenever Killer Cosplay becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until Killer Cosplay becomes unattached from it.
Equip {3}
Strongarm Monk

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
Gerrard

At the beginning of your draw step, draw an additional card.
Mushroom Watchdogs

Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.
Foul Familiar

Foul Familiar can't block.
{B}, Pay 1 life: Return Foul Familiar to its owner's hand.
Shardless Agent

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Incoming!

Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles.
Kookus

Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.
{R}: Kookus gets +1/+0 until end of turn.
Nullmage Shepherd

Tap four untapped creatures you control: Destroy target artifact or enchantment.
Bhaal's Invoker

Scorching Ray — {8}: Bhaal's Invoker deals 4 damage to each opponent.
Tezzeret's Gambit

({U/P} can be paid with either {U} or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Skizzik

Kicker {R} (You may pay an additional {R} as you cast this spell.)
Trample, haste
At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
Underdark Rift

{T}: Add {C}.
{5}, {T}, Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
Gryff's Boon

Enchant creature
Enchanted creature gets +1/+0 and has flying.
{3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
Steam Vines

Enchant land
When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice.
Talon Trooper

Flying
Adun Oakenshield

{B}{R}{G}, {T}: Return target creature card from your graveyard to your hand.
Kindred Summons

Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Henge Walker

Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.
Broodmate Dragon

Flying
When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying.
Rootha, Mercurial Artist

{2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Spiteful Blow

Destroy target creature and target land.
Mystic Doom Sandwich

{TK}{TK} — Lifelink
{TK}{TK}{TK} — This creature must be blocked if able. Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
{TK}{TK} — 1/4
{TK}{TK}{TK}{TK}{TK} — 6/8
Moritte of the Frost

Changeling (This card is every creature type.)
You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Carrionette

{2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard.
Clever Lumimancer

Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.
Nezumi Freewheeler // Hideous Fleshwheeler

Menace
When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
{5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.)
Slithering Shade

Defender (This creature can't attack.)
{B}: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
Boon Reflection

If you would gain life, you gain twice that much life instead.
Covenant of Blood

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Covenant of Blood deals 4 damage to any target and you gain 4 life.
Cloudskate

Flying
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Prakhata Pillar-Bug

{B}: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Battering Ram

At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
Ryan Sinclair

Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Balustrade Spy

Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Inspiring Overseer

Flying
When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.
Daring Skyjek

Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
Grimgrin, Corpse-Born // Grimgrin, Corpse-Born

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Cut the Tethers

For each Spirit, return it to its owner's hand unless that player pays {3}.
Despotic Scepter

{T}: Destroy target permanent you own. It can't be regenerated.
Chaos Moon

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
Bastion Mastodon

{W}: Bastion Mastodon gains vigilance until end of turn.
Prison Term

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
Moat Piranhas

Defender (This creature can't attack.)
Countless Gears Renegade

Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
Verdant Outrider

{1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn.
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Nylea's Colossus

Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.
Confront the Unknown

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Nicol Bolas, Dragon-God

Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.
[+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
[−3]: Destroy target creature or planeswalker.
[−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
Skyshooter

Reach (This creature can block creatures with flying.)
{T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.
Fatespinner

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
Serenity

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.
Flowstone Overseer

{R}{R}: Target creature gets +1/-1 until end of turn.
Stallion of Ashmouth

Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Traverse the Ulvenwald

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
Kindred Denial

Counter target spell. Seek a card with the same mana value as that spell.
Swallow Whole

As an additional cost to cast this spell, tap an untapped creature you control.
Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.
Ferocity of the Wilds

Attacking non-Human creatures you control get +1/+0 and have trample.
Whispering Wizard

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn.
Halo Hopper

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Qumulox

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
Gorion, Wise Mentor

Vigilance
Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
Ethereal Grasp

Tap target creature. That creature perpetually gains "This creature doesn't untap during your untap step" and "{8}: Untap this creature."
Component Collector

If it's neither day nor night, it becomes day as Component Collector enters the battlefield.
Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
Cavalier of Dawn

Vigilance
When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.
Gonti's Machinations

Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.)
Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
Crystal Vein

{T}: Add {C}.
{T}, Sacrifice Crystal Vein: Add {C}{C}.
Herbology Instructor // Malady Invoker

When Herbology Instructor enters the battlefield, you gain 3 life.
{6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)
Tavern Scoundrel

Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}, {T}, Sacrifice another permanent: Flip a coin.
Warden of the Wall

Warden of the Wall enters the battlefield tapped.
{T}: Add {C}.
As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.
Vodalian Mystic

{T}: Target instant or sorcery spell becomes the color of your choice.
Nature's Ruin

Destroy all green creatures.
Skanos, Red Dragon Vassal

First strike
Whenever Skanos, Red Dragon Vassal attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power.
Dimir Guildgate

Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B}.
Reversal of Fortune

Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.
Killer Instinct

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Aven Mindcensor

Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
Everglove Courier

You may choose not to untap Everglove Courier during your untap step.
{2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.
Glass-Cast Heart

Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
{B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink.
{B}{B}, {T}, Sacrifice Glass-Cast Heart and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
Sunbond

Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Animate Spell

Flash
Enchant instant or sorcery spell on the stack
When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost.
When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
Silverquill Campus

Silverquill Campus enters the battlefield tapped.
{T}: Add {W} or {B}.
{4}, {T}: Scry 1.
Spirit Shield

You may choose not to untap Spirit Shield during your untap step.
{2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.
Far Wanderings

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Plague Myr

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{T}: Add {C}.
Rush of Ice

Tap target creature. It doesn't untap during its controller's next untap step.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Vindictive Lich

When Vindictive Lich dies, choose one or more. Each mode must target a different player.
• Target opponent sacrifices a creature.
• Target opponent discards two cards.
• Target opponent loses 5 life.
Rare-B-Gone

Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare.
Molder Beast

Trample
Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.
Mindslicer

When Mindslicer dies, each player discards their hand.
Kin-Tree Invocation

Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.
Outland Liberator // Frenzied Trapbreaker

{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Gilded Pinions

When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Kogla and Yidaro

When Kogla and Yidaro enters the battlefield, choose one —
• It gains trample and haste until end of turn.
• It fights target creature you don't control.
{2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.
Favorable Destiny

Enchant creature
Enchanted creature gets +1/+2 as long as it's white.
Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)
Savage Firecat

Trample
Savage Firecat enters the battlefield with seven +1/+1 counters on it.
Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.
Laughing Hyena

Gotcha — If an opponent laughs, you may say "Gotcha!" When you do, return Laughing Hyena from your graveyard to your hand.
River's Favor

Enchant creature
Enchanted creature gets +1/+1.
Tawnos, Urza's Apprentice

Haste
{U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Balancing Act

Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Bloodshed Fever

Enchant creature
Enchanted creature attacks each combat if able.
Realms Befitting My Majesty

When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Thalia and The Gitrog Monster

First strike, deathtouch
You may play an additional land on each of your turns.
Creatures and nonbasic lands your opponents control enter the battlefield tapped.
Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.
Magma Rift

As an additional cost to cast this spell, sacrifice a land.
Magma Rift deals 5 damage to target creature.
Nacatl Savage

Protection from artifacts
Pillage

Destroy target artifact or land. It can't be regenerated.
Path to the Festival

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Consuming Bonfire

Choose one —
• Consuming Bonfire deals 4 damage to target non-Elemental creature.
• Consuming Bonfire deals 7 damage to target Treefolk creature.
Hydromorph Guardian

{U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.
Tidal Barracuda

Any player may cast spells as though they had flash.
Your opponents can't cast spells during your turn.
Brain Pry

Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.
Venomous Fangs

Enchant creature
Whenever enchanted creature deals damage to a creature, destroy the other creature.
Unhinged Beast Hunt

{TK}{TK} — {T}: You gain 1 life.
{TK}{TK}{TK}{TK} — Whenever this creature attacks, tap each creature an opponent controls with the same power and/or same toughness as this creature.
{TK}{TK} — 4/1
{TK}{TK}{TK} — 2/6
Devoted Caretaker

{W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
Relic of Sauron

{T}: Add two mana in any combination of {U}, {B}, and/or {R}.
{3}, {T}: Draw two cards, then discard a card.
Broodbirth Viper

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.
Kaslem's Stonetree // Kaslem's Strider

When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.
Craft with Cave {5}{G} ({5}{G}, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Cowardice

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Ancient Grudge

Destroy target artifact.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Voice of the Vermin

Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.
Spectral Hunt-Caller

{5}{G}: Creatures you control get +1/+1 and gain trample until end of turn.
Marwyn, the Nurturer

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.
{T}: Add an amount of {G} equal to Marwyn's power.