joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Spell Queller

Flash
Flying
When Spell Queller enters the battlefield, exile target spell with mana value 4 or less.
When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
Witch Hunt

Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
Empyreal Voyager

Flying, trample
Whenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).
Hisoka's Guard

You may choose not to untap Hisoka's Guard during your untap step.
{1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)
Fateful Showdown

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
Sawtooth Loon

Flying
When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.
When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
Tamiyo's Immobilizer

Tamiyo's Immobilizer enters the battlefield with four oil counters on it.
{T}, Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature.
Acidic Sliver

All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target."
Zombie Master

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{B}: Regenerate this permanent."
Overtaker

{3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Naughty // Nice

Search another target player's library for a card and put that card into your hand. Then shuffle that player's library.
Flayer of the Hatebound

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.
Robber of the Rich

Reach, haste
Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Bonds of Quicksilver

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Invasion of Belenon // Belenon War Anthem

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.
Vantress Paladin

Flying
Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.
Cyclops Gladiator

Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.
Celestial Kirin

Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.
Sorcerer Class

(Gain the next level as a sorcery to add its ability.)
When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.
{U}{R}: Level 2
Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
{3}{U}{R}: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Phalanx Tactics

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Palace Siege

As Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
Thassa, God of the Sea

Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
{1}{U}: Target creature you control can't be blocked this turn.
Dauthi Trapper

{T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Sandbar Merfolk

Cycling {2} ({2}, Discard this card: Draw a card.)
Boneyard Wurm

Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Cavern Thoctar

{1}{R}: Cavern Thoctar gets +1/+0 until end of turn.
Wandering Stream

Domain — You gain 2 life for each basic land type among lands you control.
Moira, Urborg Haunt

Menace
Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.
Fall of the Impostor

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.
Unflinching Courage

Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Voidslime

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Rescue Retriever

Flash
When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.
Prevent all damage that would be dealt to other attacking Soldiers you control.
Freyalise, Llanowar's Fury

[+2]: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}."
[−2]: Destroy target artifact or enchantment.
[−6]: Draw a card for each green creature you control.
Freyalise, Llanowar's Fury can be your commander.
Fungal Infection

Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Soulcage Fiend

When Soulcage Fiend dies, each player loses 3 life.
Tome of the Infinite

{U}, {T}: Conjure a random card from Tome of the Infinite's spellbook into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Goblin Gang Leader

When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens.
Monk Idealist

When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.
Knight of the Pilgrim's Road

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Scorn-Blade Berserker

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
{1}, Sacrifice this creature: Draw a card.
Avatar of Me

This spell costs {1} more to cast for each ten years you've been alive.
Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.
Avatar of Me is the color of your eyes.
Quicksilver Amulet

{4}, {T}: You may put a creature card from your hand onto the battlefield.
Zephyr Singer

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying, vigilance
When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.
Life Chisel

Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate only during your upkeep.
Myra the Magnificent

Whenever you cast an instant or sorcery spell from your hand, open an Attraction.
{X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. Whenever you visit that attraction, copy the exiled card. You may cast the copy without paying its mana cost.
Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence

When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.
Necropotence Avatar

Skip your draw step.
At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.
Decoction Module

Whenever a creature enters the battlefield under your control, you get {E} (an energy counter).
{4}, {T}: Return target creature you control to its owner's hand.
Elvish Hunter

{1}{G}, {T}: Target creature doesn't untap during its controller's next untap step.
Arcbound Worker

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Mudslide

Creatures without flying don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.
Ukud Cobra

Deathtouch
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn.
{8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
Smiting Helix

Smiting Helix deals 3 damage to any target and you gain 3 life.
Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
"Name Sticker" Goblin

When this creature enters the battlefield from anywhere other than a graveyard or exile, if it's on the battlefield and you control 9 or fewer creatures named "Name Sticker" Goblin, roll a 20-sided die.
1-6 | Add {R}{R}{R}{R}.
7-14 | Add {R}{R}{R}{R}{R}.
15-20 | Add {R}{R}{R}{R}{R}{R}.
Shadow Puppeteers

Flying, ward {2}
When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
Wyrm's Crossing Patrol

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Doom Blade

Destroy target nonblack creature.
Burning Oil

Burning Oil deals 3 damage to target attacking or blocking creature.
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Smelting Vat

{1}, {T}, Sacrifice another artifact: Reveal the top eight cards of your library. Put up to two noncreature artifact cards with total mana value less than or equal to the sacrificed artifact's mana value from among them onto the battlefield and the rest on the bottom of your library in a random order.
Isolation Zone

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
Kyren Archive

At the beginning of your upkeep, you may exile the top card of your library face down.
{5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
Scute Swarm

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
Tolarian Drake

Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Bloodchief Ascension

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Celeborn the Wise

Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.
Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
{T}: Add {C}{C}.
Doomskar

Destroy all creatures.
Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Ephara's Warden

{T}: Tap target creature with power 3 or less.
Gibbering Barricade

Defender
{2}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Stalking Vengeance

Haste
Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Deliver Unto Evil

Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.
Exile Deliver Unto Evil.
Bold Impaler

{2}{R}: Bold Impaler gets +2/+0 until end of turn.
Shipwreck Looter

Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.
Dwarven Blastminer

{2}{R}, {T}: Destroy target nonbasic land.
Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Fallaji Antiquarian

Haste
When Fallaji Antiquarian enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}.
Maulfist Doorbuster

When Maulfist Doorbuster enters the battlefield, you get {E}{E} (two energy counters).
Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn.
Ashling's Prerogative

As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)
Each creature with mana value of the chosen quality has haste.
Each creature without mana value of the chosen quality enters the battlefield tapped.
Chill of the Grave

This spell costs {1} less to cast if you control a Zombie.
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Ambergris, Agent of Balance

Haste
Whenever Ambergris, Agent of Balance attacks, you may discard your hand and draw two cards. When you do, put X +1/+1 counters on another target creature you control, where X is the number of cards you've discarded this turn.
Acceptable Losses

As an additional cost to cast this spell, discard a card at random.
Acceptable Losses deals 5 damage to target creature.
Retreat to Hagra

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.
Fiery Finish

Fiery Finish deals 7 damage to target creature.
Bounding Wolf

Flash
Reach
Voice of Law

Flying, protection from red
Lost in the Woods

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
Thought Vessel

You have no maximum hand size.
{T}: Add {C}.
Urza's Rebuff

Choose one —
• Counter target spell.
• Tap up to two target creatures.
Rionya, Fire Dancer

At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
Baleful Beholder

When Baleful Beholder enters the battlefield, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Infernal Grasp

Destroy target creature. You lose 2 life.
Pygmy Troll

Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn.
{G}: Regenerate Pygmy Troll.
Spellchain Scatter

Kicker {U}
When you cast your next instant or sorcery spell this turn, conjure a duplicate of that spell into your hand. If this spell wasn't kicked, discard the duplicate at the beginning of your next end step.
Hero of the Dunes

When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Creatures you control with mana value 3 or less get +1/+0.
Ixidor's Will

Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
Jungle Patrol

{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.
Sacrifice a token named Wood: Add {R}.
Vizkopa Guildmage

{1}{W}{B}: Target creature gains lifelink until end of turn.
{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
Silverskin Armor

Equipped creature gets +1/+1 and is an artifact in addition to its other types.
Equip {2}
Gut, Zealous Fanatic

When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step.
Salvaging Station

{T}: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield.
Whenever a creature dies, you may untap Salvaging Station.
Catalyst Elemental

Sacrifice Catalyst Elemental: Add {R}{R}.
Orcish Mine

Enchant land
Orcish Mine enters the battlefield with three ore counters on it.
At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.
When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.
Take Down

Choose one —
• Take Down deals 4 damage to target creature with flying.
• Take Down deals 1 damage to each creature with flying.
Sisters of Stone Death

{G}: Target creature blocks Sisters of Stone Death this turn if able.
{B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.
{2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
Dwarven Pony

{1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Formless Nurturing

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Lacerate Flesh

Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Shambling Shell

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Reservoir Walker

When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).
Life and Limb

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)
Dogged Detective

When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand.
Academy Raider

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.
Friendly Fire

Target creature's controller reveals a card at random from their hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's mana value.
Test of Endurance

At the beginning of your upkeep, if you have 50 or more life, you win the game.
Watcher in the Mist

Flying
When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Giant Dustwasp

Flying
Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Deepwood Ghoul

Pay 2 life: Regenerate Deepwood Ghoul.
Artisan of Kozilek

When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Endless Detour

The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.
Extricator of Sin // Extricator of Flesh

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.
Virtue of Loyalty // Ardenvale Fealty

At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Ludevic, Necrogenius // Olag, Ludevic's Hubris

Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card.
{X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.
Ice Cage

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
Gurmag Angler

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Iymrith, Desert Doom

Flying
Iymrith, Desert Doom has ward {4} as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
Steel Exemplar

Trample
Steel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.
Queen Kayla bin-Kroog

{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
Glacial Crevasses

Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
Grave Birthing

Devoid (This card has no color.)
Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Draw a card.