joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Gaze of the Gorgon

({B/G} can be paid with either {B} or {G}.)
Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Adverse Conditions

Devoid (This card has no color.)
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Capashen Templar

{W}: Capashen Templar gets +0/+1 until end of turn.
Steelfin Whale

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Whenever an artifact enters the battlefield under your control, untap Steelfin Whale.
Psychic Impetus

Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you scry 2.
Grozoth

Defender (This creature can't attack.)
When Grozoth enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.
{4}: Grozoth loses defender until end of turn.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Flayer Drone

Devoid (This card has no color.)
First strike
Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.
Blow Your House Down

Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Ugin, the Ineffable

Colorless spells you cast cost {2} less to cast.
[+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
[−3]: Destroy target permanent that's one or more colors.
Mind Warp

Look at target player's hand and choose X cards from it. That player discards those cards.
Drop Tower

Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
Sudden Reclamation

Mill four cards, then return a creature card and a land card from your graveyard to your hand.
Dread Charge

Black creatures you control can't be blocked this turn except by black creatures.
Treasonous Ogre

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Pay 3 life: Add {R}.
It That Betrays

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
Gridlock

Tap X target nonland permanents.
Abzan Beastmaster

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
Artillerize

As an additional cost to cast this spell, sacrifice an artifact or creature.
Artillerize deals 5 damage to any target.
Tempt with Reflections

Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.
Judge Unworthy

Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.
Spearbreaker Behemoth

Indestructible
{1}: Target creature with power 5 or greater gains indestructible until end of turn.
Zendikar Farguide

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Flame-Wreathed Phoenix

Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."
Unmake the Graves

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Return up to two target creature cards from your graveyard to your hand.
Stampeding Serow

Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.
Umbris, Fear Manifest

Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile.
Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card.
Yavimaya Iconoclast

Kicker {R} (You may pay an additional {R} as you cast this spell.)
Trample
When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.
The Flood of Mars

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.
A-Harald Unites the Elves

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.
II — Put a +1/+1 counter on each Elf you control.
III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
Fear, Fire, Foes!

Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.
Pilgrim of Justice

Protection from red
{W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.
Fumiko the Lowblood

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.
Swift Response

Destroy target tapped creature.
Fallaji Wayfarer

Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.)
Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.)
Hollow Dogs

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
Mizzix of the Izmagnus

Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have.
Jiang Yanggu

[+1]: Target creature gets +2/+2 until end of turn.
[−1]: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token.
[−5]: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.
Scythe of the Wretched

Equipped creature gets +2/+2.
Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature.
Equip {4}
Penregon Strongbull

{1}, Sacrifice an artifact: Penregon Strongbull gets +1/+1 until end of turn and deals 1 damage to each opponent.
Vodalian Arcanist

{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.
Adventure Awaits

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Golgari Guildmage

{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
{4}{G}: Put a +1/+1 counter on target creature.
Pentad Prism

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Pentad Prism: Add one mana of any color.
Golgari Locket

{T}: Add {B} or {G}.
{B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards.
Goblinslide

Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.
Opalescence

Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Halo Hunter

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Halo Hunter enters the battlefield, destroy target Angel.
Echo Chamber

{4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Kinjalli's Sunwing

Flying
Creatures your opponents control enter the battlefield tapped.
Auriok Bladewarden

{T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.
Captain of the Watch

Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
Jeska, Warrior Adept

First strike, haste
{T}: Jeska, Warrior Adept deals 1 damage to any target.
Screamer-Killer

Trample
Bio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target.
Coveted Jewel

When Coveted Jewel enters the battlefield, draw three cards.
{T}: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.
Call In a Professional

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
Sakashima's Will

Choose one. If you control a commander as you cast this spell, you may choose both.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
Villagers of Estwald // Howlpack of Estwald

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
View from Above

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.
Syr Armont, the Redeemer

When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Enchanted creatures you control get +1/+1.
Ring of Immortals

{3}, {T}: Counter target instant or Aura spell that targets a permanent you control.
Cataclysm

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Golden Guardian // Gold-Forge Garrison

Defender
{2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.
Headhunter

Whenever Headhunter deals combat damage to a player, that player discards a card.
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Bloodshot Cyclops

{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.
Silverquill Pledgemage

Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.
Barrenton Cragtreads

Barrenton Cragtreads can't be blocked by red creatures.
Dwarven Mine

({T}: Add {R}.)
Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains.
When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.
Necrogen Censer

Necrogen Censer enters the battlefield with two charge counters on it.
{T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.
Serra the Benevolent

[+2]: Creatures you control with flying get +1/+1 until end of turn.
[−3]: Create a 4/4 white Angel creature token with flying and vigilance.
[−6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
Tolsimir Wolfblood

Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
{T}: Create Voja, a legendary 2/2 green and white Wolf creature token.
Kuldotha Flamefiend

When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of targets.
Checkpoint Officer

{1}{W}, {T}: Tap target creature.
Sands of Time

Each player skips their untap step.
At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
Zephyr Sentinel

Flash
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
Dig Up

Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.
Breaker of Armies

All creatures able to block Breaker of Armies do so.
Inviolability

Enchant creature
Prevent all damage that would be dealt to enchanted creature.
Grown from the Stump

Place exactly two cards named Hydra Head onto the battlefield from the Hydra's graveyard. If you can't, reveal cards from the top of the Hydra's library until you reveal a Head card. Put that card onto the battlefield and the rest into the Hydra's graveyard.
Cosmos Charger

Flash
Flying
Foretelling cards from your hand costs {1} less and can be done on any player's turn.
Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Grove of the Guardian

{T}: Add {C}.
{3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.
Curse of Disturbance

Enchant player
Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Frostveil Ambush

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Cycling {1} ({1}, Discard this card: Draw a card.)
Lore Weaver

Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.)
{5}{U}{U}: Target player draws two cards.
Viconia, Disciple of Strength

When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gets +2/+2 and gains "You may spend mana as though it were mana of any color to cast this spell."
{1}: Exile target card from a graveyard.
Dead Drop

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target player sacrifices two creatures.
Lich's Mirror

If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
Mindwrack Liege

Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
{U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield.
Kari Zev's Expertise

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.
You may cast a spell with mana value 2 or less from your hand without paying its mana cost.
Retributive Wand

{3}, {T}: Retributive Wand deals 1 damage to any target.
When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target.
Scion of Darkness

Trample
Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Cycling {3} ({3}, Discard this card: Draw a card.)
Overeager Apprentice

Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}.
Blufferfish

{3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or not. You guess which it is. If you guessed correctly, Blufferfish gets +2/+0 and can't be blocked this turn.
Might of Old Krosa

Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
East-Mark Cavalier

Vigilance
Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.
Park Re-Entry

Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.
The Mightstone and Weakstone // Urza, Planeswalker

When The Mightstone and Weakstone enters the battlefield, choose one —
• Draw two cards.
• Target creature gets -5/-5 until end of turn.
{T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells.
(Melds with Urza, Lord Protector.)
Call the Cavalry

Create two 2/2 white Knight creature tokens with vigilance.
Overwhelmed Archivist // Archive Haunt

When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
Invasion Plans

All creatures block each combat if able.
The attacking player chooses how each creature blocks each combat.
Imminent Doom

Imminent Doom enters the battlefield with a doom counter on it.
Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.
Riverwheel Aerialists

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
My Forces Are Innumerable

(An ongoing scheme remains face up until it's abandoned.)
At the beginning of your end step, create a 3/3 black Horror creature token.
At the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme.
Discontinuity

As long as it's your turn, this spell costs {2}{U}{U} less to cast.
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
White Mana Battery

{2}, {T}: Put a charge counter on White Mana Battery.
{T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way.
Culling the Weak

As an additional cost to cast this spell, sacrifice a creature.
Add {B}{B}{B}{B}.
Abzan Advantage

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Wall of Forgotten Pharaohs

Defender
{T}: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
Dovin's Dismissal

Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle.
Andrios, Roaming Explorer

Reach
As long as Andrios is attacking, tapped creatures you control with base power and toughness 4/3 have base power and toughness 16/9.
{T}: Add {W}{U}{B}{R}{G}. Creature spells you spend this mana to cast have their base power and toughness become 4/3.
Prepare // Fight

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.
Haru-Onna

When Haru-Onna enters the battlefield, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.
Barrage Tyrant

Devoid (This card has no color.)
{2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to any target.
Timeless Lotus

Timeless Lotus enters the battlefield tapped.
{T}: Add {W}{U}{B}{R}{G}.
Warden of Geometries

Vigilance
{T}: Add {C}. ({C} represents colorless mana.)
Struggle // Survive

Struggle deals damage to target creature equal to the number of lands you control.
Faith Healer

Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.
Jetpack Death Seltzer

{TK}{TK} — Trample
{TK}{TK}{TK} — {3}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
{TK}{TK}{TK} — 2/7
{TK}{TK}{TK}{TK} — 6/5
Conclave Phalanx

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
Gomazoa

Defender, flying
{T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle.
Optimus Prime, Inspiring Leader

{1}: Turn target permanent you control to its other face.
{1}: Until end of turn, Optimus Prime, Inspiring Leader becomes a Construct with base power and toughness 6/6 and creatures you control gain trample.
Elspeth Tirel

[+2]: You gain 1 life for each creature you control.
[−2]: Create three 1/1 white Soldier creature tokens.
[−5]: Destroy all other permanents except for lands and tokens.
Scalding Devil

{2}{R}: Scalding Devil deals 1 damage to target player or planeswalker.
Embercleave

Flash
This spell costs {1} less to cast for each attacking creature you control.
When Embercleave enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip {3}
Hall of Heliod's Generosity

{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
Yuan Shao's Infantry

Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.
Henge Guardian

{2}: Henge Guardian gains trample until end of turn.
Dispeller's Capsule

{2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.
Roots of Life

As Roots of Life enters the battlefield, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Lancers en-Kor

Trample
{0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.
Phyrexian Soulgorger

Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Taiga Stadium

Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent.
{T}: Add {R} or {G}.
Infuriate

Target creature gets +3/+2 until end of turn.