joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Memory Deluge

Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Auriok Steelshaper

Equip costs you pay cost {1} less.
As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Atraxi Warden

Flying
When Atraxi Warden enters the battlefield, exile up to one target tapped creature.
Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Deranged Hermit

Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
Prava of the Steel Legion

As long as it's your turn, creature tokens you control get +1/+4.
{3}{W}: Create a 1/1 white Soldier creature token.
Partner (You can have two commanders if both have partner.)
Balduvian Hydra

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
{R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.
Bloodcrusher of Khorne

Trample
Devastating Charge — Other creatures you control have trample.
Loyal Retainers

Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
Night of the Sweets' Revenge

When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Foods you control have "{T}: Add {G}."
{5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.
Misunderstood Trapeze Elf

{TK}{TK} — Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost.
{TK}{TK}{TK} — Hexproof
{TK}{TK} — 4/2
{TK}{TK}{TK}{TK} — 6/6
Sword of Truth and Justice

Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}
Infernal Denizen

At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield.
{T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.
Rune of Protection: Lands

{W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)
Ashling, the Extinguisher Avatar

{5}: Destroy all nonland permanents. Activate only once and only during your turn.
Expose Evil

Tap up to two target creatures.
Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Hunted Horror

Trample
When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
Doomed Traveler

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
Knowledge Exploitation

Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.
Avarice Amulet

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."
Whenever equipped creature dies, target opponent gains control of Avarice Amulet.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Anowon, the Ruin Sage

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
Flowstone Hellion

Haste
{0}: Flowstone Hellion gets +1/-1 until end of turn.
Bootleggers' Stash

Lands you control have "{T}: Create a Treasure token."
Bathe in Dragonfire

Bathe in Dragonfire deals 4 damage to target creature.
Akki Avalanchers

Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate only once each turn.
Timber Wolves

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Gorilla Berserkers

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Gorilla Berserkers can't be blocked except by three or more creatures.
Wurmcalling

Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.)
Create an X/X green Wurm creature token.
Rakdos Shred-Freak

Haste
Perennial Behemoth

You may play lands from your graveyard.
Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Aether Mutation

Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Heartbeat of Spring

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Dwarven Vigilantes

Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.
Gustcloak Savior

Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
Wind Sail

One or two target creatures gain flying until end of turn.
Scissors Lizard

Creatures named Paper Tiger can't attack or block.
Skull Skaab

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.
Splatter Thug

First strike
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Aspect of Hydra

Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Shatterskull Minotaur

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Haste
Nirkana Assassin

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Spiteful Repossession

Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.
Kyler, Sigardian Emissary

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Kyler, Sigardian Emissary.
Other Humans you control get +1/+1 for each counter on Kyler.
Okiba Salvage

Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.
Elite Spellbinder

Flying
When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
Lattice-Blade Mantis

Lattice-Blade Mantis enters the battlefield with two oil counters on it.
Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.
Márton Stromgald

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Icebind Pillar

{S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)
Lightmine Field

Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
Viashino Cutthroat

Haste
At the beginning of the end step, return Viashino Cutthroat to its owner's hand.
Discordant Piper

When Discordant Piper dies, create a 0/1 white Goat creature token.
Lurking Deadeye

Flash
When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
Blood Tyrant

Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.
Cybership

Flying
Whenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Crew 4
Mutalith Vortex Beast

Trample
Warp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.
Provoke

Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.
Rainbow Vale

{T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
Leeching Licid

{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.
Angelic Captain

Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.
Tower of Calamities

{8}, {T}: Tower of Calamities deals 12 damage to target creature.
Consuming Vapors

Target player sacrifices a creature. You gain life equal to that creature's toughness.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Karplusan Yeti

{T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.
Quarrel's End

As an additional cost to cast this spell, discard a card.
Draw two cards and create a 1/1 white Human Soldier creature token.
Elvish House Party

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.
Lone Wolf

You may have Lone Wolf assign its combat damage as though it weren't blocked.
Breaking of the Fellowship

Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
Spell Swindle

Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Beetleback Chief

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Neurok Spy

Neurok Spy can't be blocked as long as defending player controls an artifact.
Urabrask the Hidden

Creatures you control have haste.
Creatures your opponents control enter the battlefield tapped.
Zyym, Mesmeric Lord

Flying, deathtouch
When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card.
Arctic Foxes

Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.
Eldrazi Displacer

Devoid (This card has no color.)
{2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)
Fiery Justice

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Bloodfell Caves

Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
Calming Licid

{W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.
Enchanted creature can't attack.
Smuggler's Copter

Flying
Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Jorn, God of Winter // Kaldring, the Rimestaff

Whenever Jorn attacks, untap each snow permanent you control.
Omnath, Locus of Mana

You don't lose unspent green mana as steps and phases end.
Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have.
Invigorate

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Paladin of Prahv

Whenever Paladin of Prahv deals damage, you gain that much life.
Forecast — {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)
Galina's Knight

Protection from red
Loyal Guardian

Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
Secluded Steppe

Secluded Steppe enters the battlefield tapped.
{T}: Add {W}.
Cycling {W} ({W}, Discard this card: Draw a card.)
Glarewielder

Haste
When Glarewielder enters the battlefield, up to two target creatures can't block this turn.
Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Froghemoth

Trample, haste
Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
Squirrel Farm

{1}{G}: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.
Underdome

{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to pay Un-costs.
Alloy Myr

{T}: Add one mana of any color.
Deal Damage

Deal Damage deals 4 damage to any target.
Gotcha — If an opponent says "deal" or "damage," you may say "Gotcha!" When you do, return Deal Damage from your graveyard to your hand.
Raksha Golden Cub Avatar

Creatures you control get +0/+1.
Equipped creatures you control get +1/+0 and have first strike.
Kavu Scout

Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.
Hollow One

This spell costs {2} less to cast for each card you've cycled or discarded this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Valiant Knight

Other Knights you control get +1/+1.
{3}{W}{W}: Knights you control gain double strike until end of turn.
Ondu Giant

When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Hate Weaver

{2}: Target blue or red creature gets +1/+0 until end of turn.
Strangle

Strangle deals 3 damage to target creature or planeswalker.
Orochi Merge-Keeper

{T}: Add {G}.
As long as Orochi Merge-Keeper is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.)
Conifer Wurm

Trample
{3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.
Midnight Banshee

Wither (This deals damage to creatures in the form of -1/-1 counters.)
At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
Radha, Heart of Keld

As long as it's your turn, Radha, Heart of Keld has first strike.
You may look at the top card of your library any time, and you may play lands from the top of your library.
{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.
Cloudkill

All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Victim of Night

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Boros Fury-Shield

Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.
Unholy Grotto // Unholy Grotto

{T}: Add {C}.
{B}, {T}: Put target Zombie card from your graveyard on top of your library.
Haunted Fengraf

{T}: Add {C}.
{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
Strider Harness

Equipped creature gets +1/+1 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Vicious Shadows

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
Darkblade Agent

As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
Arjun, the Shifting Flame

Flying
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Eerie Ultimatum

Return any number of permanent cards with different names from your graveyard to the battlefield.
Skirk Drill Sergeant

Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
Storm of Forms

When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand.
Nocturnal Raid

Black creatures get +2/+0 until end of turn.
Crawling Sensation

At the beginning of your upkeep, you may mill two cards.
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Visara the Dreadful

Flying
{T}: Destroy target creature. It can't be regenerated.
Merciless Javelineer

{2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
Healing Hands

Target player gains 4 life.
Draw a card.
Dwarven Nomad

{T}: Target creature with power 2 or less can't be blocked this turn.
Wild Leotau

At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.
Demon's Disciple

When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker.
Callidus Assassin

Flash
Polymorphine — You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature."
The Flame of Keld

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Discard your hand.
II — Draw two cards.
III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
Demand Answers

As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Glory of Warfare

As long as it's your turn, creatures you control get +2/+0.
As long as it's not your turn, creatures you control get +0/+2.
Ajani's Welcome

Whenever a creature enters the battlefield under your control, you gain 1 life.
Protector of the Crown

When Protector of the Crown enters the battlefield, you become the monarch.
All damage that would be dealt to you is dealt to Protector of the Crown instead.
Agadeem's Awakening // Agadeem, the Undercrypt

Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Ichorplate Golem

Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it.
Creatures you control with oil counters on them get +1/+1.
Riddlemaster Sphinx

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.
Teleport

Cast this spell only during the declare attackers step.
Target creature can't be blocked this turn.
Quick Fixer

Menace
Whenever Quick Fixer deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Jester's Scepter

When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.
{2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
Berserkers' Onslaught

Attacking creatures you control have double strike.
Kalamax, the Stormsire

Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.
Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.
Tarmogoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Borrowed Hostility

Escalate {3} (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.
Skyclave Aerialist // Skyclave Invader

Flying
{4}{G/P}: Transform Skyclave Aerialist. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.)
Manaforge Cinder

{1}: Add {B} or {R}. Activate no more than three times each turn.
Gempalm Incinerator

Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
Plunder

Destroy target artifact or land.
Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Conqueror's Flail

Equipped creature gets +1/+1 for each color among permanents you control.
As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
Equip {2}