joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Ertai's Scorn

This spell costs {U} less to cast if an opponent cast two or more spells this turn.
Counter target spell.
Mtenda Lion

Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
Thunderherd Migration

As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Spined Fluke

When Spined Fluke enters the battlefield, sacrifice a creature.
{B}: Regenerate Spined Fluke.
Psychotic Episode

Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sword Dancer

{W}{W}: Target attacking creature gets -1/-0 until end of turn.
Mirkwood Bats

Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Cloudform

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and hexproof.
Hostile Takeover

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.
Chorus of Woe

Creatures you control get +1/+0 until end of turn.
Acquire

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
Reach of Branches

Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.
Martyr's Cause

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Seat of the Synod

{T}: Add {U}.
Arterial Flow

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Tuinvale Guide

Flying
Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.
Elven Rite

Distribute two +1/+1 counters among one or two target creatures.
The Belligerent

Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.
Crew 3
Traveling Minister

{T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Archfiend of Ifnir

Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling {2} ({2}, Discard this card: Draw a card.)
Southern Paladin

{W}{W}, {T}: Destroy target red permanent.
Scheming Aspirant

Whenever you proliferate, each opponent loses 2 life and you gain 2 life.
Golden-Tail Disciple

Lifelink
Lightning Colt

When Lightning Colt enters the battlefield, it deals 3 damage to any target.
Aeronaut's Wings

Equipped creature gets +1/+0 and has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Electropotence

Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.
Kolaghan's Command

Choose two —
• Return target creature card from your graveyard to your hand.
• Target player discards a card.
• Destroy target artifact.
• Kolaghan's Command deals 2 damage to any target.
Wargate

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.
Tenth District Veteran

Vigilance
Whenever Tenth District Veteran attacks, untap another target creature you control.
Spectral Gateguards

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.
Pelt Collector

Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.
As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.
Lagrella, the Magpie

When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it.
Jedit Ojanen, Mercenary

Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)
Rock Lobster

Creatures named Scissors Lizard can't attack or block.
Harmonic Sliver

All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."
Komainu Battle Armor

Menace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Yellow Scarves Cavalry

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Yellow Scarves Cavalry can't block.
No Rest for the Wicked

Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Oriq Loremage

{T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on Oriq Loremage.
Shrill Howler // Howling Chorus

Creatures with power less than Shrill Howler's power can't block it.
{5}{G}: Transform Shrill Howler.
Kairi, the Swirling Sky

Flying, ward {3}
When Kairi, the Swirling Sky dies, choose one —
• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.
• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.
Saddled Rimestag

Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.
Dry Spell

Dry Spell deals 1 damage to each creature and each player.
Fissure Vent

Choose one or both —
• Destroy target artifact.
• Destroy target nonbasic land.
Troublemaker Ouphe

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.
Captivating Unicorn

Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
Lifelace

Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
The Western Cloud

Prevent all damage that would be dealt to creatures and planeswalkers you control.
Whenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker.
Graxiplon

Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.
Eriette's Whisper

Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Alpha Authority

Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Charging Binox

Assist (Another player can pay up to {7} of this spell's cost.)
Trample
Old Stickfingers

When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
Custodi Soulcaller

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Custodi Soulcaller attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.
The Cruelty of Gix

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
III — Put target creature card from a graveyard onto the battlefield under your control.
Syncopate

Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Baleful Stare

Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Gossamer Phantasm

Flying
When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.
Frontier Siege

As Frontier Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add {G}{G}.
• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
Basandra, Battle Seraph

Flying
Players can't cast spells during combat.
{R}: Target creature attacks this turn if able.
Unfulfilled Desires

{1}, Pay 1 life: Draw a card, then discard a card.
Temporal Machinations

Return target creature to its owner's hand. If you control an artifact, draw a card.
Conjurer's Mantle

Equipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip {1}
Draconic Intervention

As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.
Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.
Exile Draconic Intervention.
Constricting Tendrils

Target creature gets -3/-0 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Volcanic Island

({T}: Add {U} or {R}.)
Lich-Knights' Conquest

Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.
Ironshell Beetle

When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
Invigorating Surge

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Apprentice Sorcerer

{T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Brushfire Elemental

Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
Mindless Null

Mindless Null can't block unless you control a Vampire.
Tattoo Ward

Enchant creature
Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.
Sacrifice Tattoo Ward: Destroy target enchantment.
Blast from the Past

Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R}
Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.
Fury Charm

Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.
Bayou Groff

As an additional cost to cast this spell, sacrifice a creature or pay {3}.
Knighthood

Creatures you control have first strike.
Byway Courier

When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Stone of Erech

If a creature an opponent controls would die, exile it instead.
{2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
Shield Mate

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.
Balduvian Fallen

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way.
Brutal Suppression

Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate.
The Hunter Maze

The Hunter Maze enters the battlefield tapped.
{T}: Add {G}.
{1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card.
Geyser Glider

Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
Aurora Eidolon

{W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn.
Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.
Army of the Damned

Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tuvasa the Sunlit

Tuvasa the Sunlit gets +1/+1 for each enchantment you control.
Whenever you cast your first enchantment spell each turn, draw a card.
Said // Done

Return target instant or sorcery card from your graveyard to your hand.
Voracious Vacuum

When this creature enters the battlefield, put a +1/+1 counter on target creature.
Punishing Fire

Punishing Fire deals 2 damage to any target.
Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
Sparktongue Dragon

Flying
When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.
Fleshless Gladiator

Corrupted — {2}{B}: Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters.
Emeria Angel

Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
The Wretched

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
Alloy Animist

{2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
Mandate of Abaddon

Choose target creature you control. Destroy all creatures with power less than that creature's power.
Offer Immortality

Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Malleable Impostor

Flash
Flying
You may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.
Tree of Tales

{T}: Add {G}.
Mother Kangaroo

When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.
Deathless Ancient

Flying
Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.
Reaper from the Abyss

Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Ring of Xathrid

{2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Archfiend of Sorrows

Flying
When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Soratami Cloudskater

Flying
{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
Urza's Chalice

Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.
Cosi's Ravager

Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker.
Runed Servitor

When Runed Servitor dies, each player draws a card.
Kellan, Daring Traveler // Journey On

Whenever Kellan, Daring Traveler attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.
Underworld Rage-Hound

Underworld Rage-Hound attacks each combat if able.
Escape—{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Underworld Rage-Hound escapes with a +1/+1 counter on it.
Yellow Scarves General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Yellow Scarves General can't block.
Giant Killer // Chop Down

{1}{W}, {T}: Tap target creature.
Wind Zendikon

Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Konda, Lord of Eiganjo

Vigilance, indestructible
Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)
High Priest of Penance

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.
Divine Light

Prevent all damage that would be dealt this turn to creatures you control.
Honeymoon Hearse

Trample
Tap two untapped creatures you control: Honeymoon Hearse becomes an artifact creature until end of turn.
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.
Squadron Hawk

Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
Stensia Banquet

Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control.
Draw a card.
Pyrrhic Revival

Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.
Mindslaver

{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
Burst of Strength

Put a +1/+1 counter on target creature and untap it.
Icebreaker Kraken

This spell costs {1} less to cast for each snow land you control.
When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.
Murgish Cemetery

{3}{B}, Discard a card: Create an X/X black Zombie creature token, where X is a number from 2 to 6 chosen at random.
Vizier of the Scorpion

When Vizier of the Scorpion enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have deathtouch.
Rumbling Crescendo

At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo.
{R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.
Temmet, Vizier of Naktamun

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
Blessed Sanctuary

Prevent all noncombat damage that would be dealt to you and creatures you control.
Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
Wretched Camel

When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
Fiery Bombardment

Chroma — {2}, Sacrifice a creature: Fiery Bombardment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.
Aetherling

{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
{U}: Aetherling can't be blocked this turn.
{1}: Aetherling gets +1/-1 until end of turn.
{1}: Aetherling gets -1/+1 until end of turn.
Empyrial Storm

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Create a 4/4 white Angel creature token with flying.
Baki's Curse

Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.
Artillery Blast

Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.
Stronghold Taskmaster

Other black creatures get -1/-1.
Lingering Souls

Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Spark Rupture

When Spark Rupture enters the battlefield, draw a card.
Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.
Vanishing

Enchant creature
{U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Excavation Elephant

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)
When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
Common Courtesy

Whenever a player casts a spell without asking your permission while casting it, counter that spell.
When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy.
Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Portable Hole

When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
Chosen of Markov // Markov's Servant

{T}, Tap an untapped Vampire you control: Transform Chosen of Markov.
Chainwhip Cyclops

{3}{R}: Target creature can't block this turn.
Trail of Mystery

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.