joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Tempest Efreet

Remove Tempest Efreet from your deck before playing if you're not playing for ante.
{T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.
The Underworld Cookbook

{T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{4}, {T}, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand.
Titanoth Rex

Trample
Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
When you cycle Titanoth Rex, put a trample counter on target creature you control.
Murder

Destroy target creature.
Winged Portent

Cleave {4}{G}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw a card for each creature [with flying] you control.
Sporeback Wolf

As long as it's your turn, Sporeback Wolf gets +0/+2.
Veilborn Ghoul

Veilborn Ghoul can't block.
Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
Primordial Hydra

Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
Gift Horse

Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
Crash

You may sacrifice a Mountain rather than pay this spell's mana cost.
Destroy target artifact.
Metallic Mastery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.
Javelin of Lightning

Flash
When Javelin of Lightning enters the battlefield, attach it to target creature you control.
As long as it's your turn, equipped creature gets +2/+0 and has first strike.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Stonewise Fortifier

{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.
Hornet Nest

Defender (This creature can't attack.)
Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Magda, Brazen Outlaw

Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Thrashing Frontliner

Trample
Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn.
Kraul Warrior

{5}{G}: Kraul Warrior gets +3/+3 until end of turn.
Tainted Well

Enchant land
When Tainted Well enters the battlefield, draw a card.
Enchanted land is a Swamp.
Skirk Prospector

Sacrifice a Goblin: Add {R}.
Twinblade Assassins

At the beginning of your end step, if a creature died this turn, draw a card.
Chaos Imps

Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Chaos Imps has trample as long as it has a +1/+1 counter on it.
Witness the End

Devoid (This card has no color.)
Target opponent exiles two cards from their hand and loses 2 life.
Dragon Tyrant

Flying, trample
Double strike (This creature deals both first-strike and regular combat damage.)
At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}.
{R}: Dragon Tyrant gets +1/+0 until end of turn.
Sanguine Evangelist

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.
Restoration Gearsmith

When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.
Retreat to Emeria

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
Grind // Dust

Put a -1/-1 counter on each of up to two target creatures.
Pack Rat

Pack Rat's power and toughness are each equal to the number of Rats you control.
{2}{B}, Discard a card: Create a token that's a copy of Pack Rat.
Cloak of the Philosopher

Equipped creature gets +1/+1.
{2}: Untap equipped creature.
Equip {2}
Migratory Greathorn

Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sigardian Zealot

At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power.
Serra Inquisitors

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.
Oneirophage

Flying
Whenever you draw a card, put a +1/+1 counter on Oneirophage.
Living Death

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Faithless Looting

Draw two cards, then discard two cards.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Snubhorn Sentry

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
Some Disassembly Required

{B}, Sacrifice a creature: Distribute the sacrificed creature's keyword abilities among any number of other target creatures until end of turn. If it's December, you gain 1 life for each of those keywords.
Hit // Run

Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.
Possessed Portal

If a player would draw a card, that player skips that draw instead.
At the beginning of each end step, each player sacrifices a permanent unless they discard a card.
Soul-Guide Lantern

When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
Voltaic Brawler

When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).
Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.
Bull Rush

Target creature gets +2/+0 until end of turn.
Embermage Goblin

When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle.
{T}: Embermage Goblin deals 1 damage to any target.
Shipwreck Sentry

Defender
As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.
Kessig Wolfrider

Menace
{2}{R}, {T}, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token.
Estrid, the Masked

[+2]: Untap each enchanted permanent you control.
[−1]: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor.
[−7]: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards.
Estrid, the Masked can be your commander.
Azorius Guildgate

Azorius Guildgate enters the battlefield tapped.
{T}: Add {W} or {U}.
Toshiro Umezawa

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.
Foul Emissary

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.
Needleshot Gourna

Reach (This creature can block creatures with flying.)
Adriana, Captain of the Guard

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
Tide Skimmer

Flying
Whenever you attack with two or more creatures with flying, draw a card.
Unlicensed Disintegration

Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
Sweettooth Witch

When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{2}, Sacrifice a Food: Target player loses 2 life.
Torture

Enchant creature
{1}{B}: Put a -1/-1 counter on enchanted creature.
Gahiji, Honored One

Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
Savage Punch

Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Conspicuous Snoop

Play with the top card of your library revealed.
You may cast Goblin spells from the top of your library.
As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card.
Root Greevil

{2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.
Halam Djinn

Haste
Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
Furnace Skullbomb

{1}, Sacrifice Furnace Skullbomb: Draw a card.
{1}{R}, Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.
Acid-Spewer Dragon

Flying, deathtouch
Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Savaen Elves

{G}{G}, {T}: Destroy target Aura attached to a land.
Ratchet Bomb

{T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
Shrieking Specter

Flying
Whenever Shrieking Specter attacks, defending player discards a card.
Llanowar Elves

{T}: Add {G}.
Inferno Trap

If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost.
Inferno Trap deals 4 damage to target creature.
Feint

Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
Kaervek's Hex

Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
Animus of Predation

Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
Cabal Executioner

Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.
Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Invigorating Boon

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
Spitfire Handler

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.
{R}: Spitfire Handler gets +1/+0 until end of turn.
Havengul Lich

{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
Elvish Farmer

At the beginning of your upkeep, put a spore counter on Elvish Farmer.
Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
Utility Knife

When Utility Knife enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Nature's Cloak

Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
Nomad Stadium

{T}: Add {W}. Nomad Stadium deals 1 damage to you.
Threshold — {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.
Harvestguard Alseids

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.
Cybernetica Datasmith

Protection from Robots
Field Reprogramming — {U}, {T}: Target player draws a card. Another target player creates a 4/4 colorless Robot artifact creature token with "This creature can't block."
Serendib Efreet

Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
Sure-Footed Infiltrator

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
Supply // Demand

Create X 1/1 green Saproling creature tokens.
Bloom Tender

{T}: For each color among permanents you control, add one mana of that color.
Rise from the Grave

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Mindbender Spores

Defender (This creature can't attack.)
Flying
Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
Lightning Dart

Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
The Immortal Sun

Players can't activate planeswalkers' loyalty abilities.
At the beginning of your draw step, draw an additional card.
Spells you cast cost {1} less to cast.
Creatures you control get +1/+1.
Rabid Wombat

Vigilance
Rabid Wombat gets +2/+2 for each Aura attached to it.
Brion Stoutarm

Lifelink
{R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
Meditation Puzzle

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
You gain 8 life.
Lumbering Satyr

All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Neoform

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.
Feral Instinct

Target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Woodland Mystic

{T}: Add {G}.
Scarwood Bandits

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.
Llanowar Sentinel

When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.
Rotting Rats

When Rotting Rats enters the battlefield, each player discards a card.
Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Eternal Skylord

When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.
Narset Transcendent

[+1]: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.
[−2]: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
[−9]: You get an emblem with "Your opponents can't cast noncreature spells."
The Very Soil Shall Shake

(An ongoing scheme remains face up until it's abandoned.)
Creatures you control get +2/+2 and have trample.
When a creature you control dies, abandon this scheme.
Iroas, God of Victory

Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.
Demonfire

Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Synod Sanctum

{2}, {T}: Exile target permanent you control.
{2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.
Dromar's Attendant

{1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}.
Captivating Gyre

Return up to three target creatures to their owners' hands.
Brazen Wolves

Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.
Angelic Benediction

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.
Springjack Knight

Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Assault on Osgiliath

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Reclaim

Put target card from your graveyard on top of your library.
Neyali, Suns' Vanguard

Attacking tokens you control have double strike.
Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.
Sauroform Hybrid

{4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Oboro, Palace in the Clouds

{T}: Add {U}.
{1}: Return Oboro, Palace in the Clouds to its owner's hand.
Sprouting Vines

Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Kindred Discovery

As Kindred Discovery enters the battlefield, choose a creature type.
Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
The Shire

The Shire enters the battlefield tapped unless you control a legendary creature.
{T}: Add {G}.
{1}{G}, {T}, Tap an untapped creature you control: Create a Food token.
Fight as One

Choose one or both —
• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.
• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
Cunning Lethemancer

At the beginning of your upkeep, each player discards a card.
Surge of Salvation

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Waste Land

{T}: Add {C}.
{T}, Sacrifice Waste Land: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with {T}: Add {C}.)
Endless Sands

{T}: Add {C}.
{2}, {T}: Exile target creature you control.
{4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
Ichneumon Druid

Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player.
Taunt

During target player's next turn, creatures that player controls attack you if able.
Golgari Brownscale

When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Rewind

Counter target spell. Untap up to four lands.
Centaur Battlemaster

Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.
Blazing Hope

Exile target creature with power greater than or equal to your life total.
War Flare

Creatures you control get +2/+1 until end of turn. Untap those creatures.
Pardic Dragon

Flying
{R}: Pardic Dragon gets +1/+0 until end of turn.
Suspend 2—{R}{R}
Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
Merfolk Traders

When Merfolk Traders enters the battlefield, draw a card, then discard a card.
Battle of Wits

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Drag Down

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
Hero of Bretagard

Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard.
As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.
As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.
Blinkmoth Infusion

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Untap all artifacts.
Boss's Chauffeur

Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.
Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.
When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.
Dwarven Armorer

{R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.
Seaside Haven

{T}: Add {C}.
{W}{U}, {T}, Sacrifice a Bird: Draw a card.