joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
One with the Multiverse

You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Vraska, Swarm's Eminence

Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.
[−2]: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."
Narcomoeba

Flying
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
Ertai, Wizard Adept

{2}{U}{U}, {T}: Counter target spell.
Enchanted Prairie

Enchanted Prairie enters the battlefield tapped.
{T}: Add {W} or {U}.
Hoard Hauler

Trample
Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.
Crew 3
Tazeem Raptor

Flying
When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.
Archghoul of Thraben

Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Helionaut

Flying
{1}, {T}: Add one mana of any color.
Svyelun of Sea and Sky

Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Golgari Guildgate

Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
Fatal Blow

Destroy target creature that was dealt damage this turn. It can't be regenerated.
Pretender's Claim

Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.
A-Celebrity Fencer

Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer.
Wake of Destruction

Destroy target land and all other lands with the same name as that land.
Unholy Citadel

Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Vesuvan Drifter

Flying
You may look at the top card of your library any time.
At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, Vesuvan Drifter becomes a copy of that card until end of turn, except it has flying.
The Kenriths' Royal Funeral

When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.
Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral.
Alaborn Zealot

When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.
Marauding Brinefang

Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Serrated Arrows

Serrated Arrows enters the battlefield with three arrowhead counters on it.
At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.
{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Angelic Exaltation

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Abattoir Ghoul

First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Challenger Troll

Each creature you control with power 4 or greater can't be blocked by more than one creature.
Cho-Arrim Bruiser

Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
Eaten by Spiders

Destroy target creature with flying and all Equipment attached to that creature.
Wild Aesthir

Flying, first strike
{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
Mortal's Ardor

Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Lavakin Brawler

Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.
Hunter Sliver

All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
Breathless Knight

Flying, lifelink
Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.
Space Beleren

Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)
[+1]: Creatures in each sector can be blocked this turn only by creatures in the same sector.
[−1]: Put a +1/+1 counter on each creature in the sector of your choice.
[−5]: Destroy all creatures in the sector of your choice.
Kessig Naturalist // Lord of the Ulvenwald

Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Aven Trailblazer

Flying
Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.
Disdainful Stroke

Counter target spell with mana value 4 or greater.
Act of Authority

When Act of Authority enters the battlefield, you may exile target artifact or enchantment.
At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.
White Sun's Twilight

You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)
Alms of the Vein

Target opponent loses 3 life and you gain 3 life.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Minion of the Wastes

Trample
As Minion of the Wastes enters the battlefield, pay any amount of life.
Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.
Territorial Scythecat

Trample
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
Castle

Untapped creatures you control get +0/+2.
Bristling Boar

Bristling Boar can't be blocked by more than one creature.
Apprentice Sharpshooter

Reach
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Farideh's Fireball

Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.
1—9 | Farideh's Fireball deals 2 damage to each player.
10—20 | Farideh's Fireball deals 2 damage to each opponent.
Arrester's Admonition

Return target creature to its owner's hand.
Addendum — If you cast this spell during your main phase, draw a card.
Ramirez DePietro

First strike
Take Up Arms

Create three 1/1 white Warrior creature tokens.
Contested Game Ball

Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.
{2}, {T}: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
Knife and Death

Just a second (As long as this spell is on the stack, players can't move permanents.)
One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.
Giant Spider

Reach (This creature can block creatures with flying.)
Defiant Falcon

Flying
{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Haunted Cloak

Equipped creature has vigilance, trample, and haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Cast Through Time

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
Bounce Chamber

Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.)
Straw Golem

When an opponent casts a creature spell, sacrifice Straw Golem.
Gift of Wrath

Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.
Undercover Operative

You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Botanical Brawler

Trample
Botanical Brawler enters the battlefield with two +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler.
Zombie Assassin

{T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.
Ghost Town

{T}: Add {C}.
{0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
Lyna

Creatures you control have shadow. (They can block and be blocked only by creatures with shadow.)
Galedrifter // Waildrifter

Flying
Disturb {4}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
Withering Wisps

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.
{B}: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Old Fogey

Phasing, cumulative upkeep {1}, echo {G}{G}, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2
Inferno Elemental

Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
Dovescape

({W/U} can be paid with either {W} or {U}.)
Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
Reverberation

All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
Heartfire Immolator

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{R}, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker.
Serra Disciple

Flying, first strike
Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Shield Mare

Shield Mare can't be blocked by red creatures.
When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Soulless Revival

Return target creature card from your graveyard to your hand.
Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Diabolical Salvation

Split second
Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step.
Netcaster Spider

Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
Sentinel Tower

Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.
Gravity Negator

Devoid (This card has no color.)
Flying
Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.)
Mite Overseer

First strike
As long as it's your turn, creature tokens you control get +1/+0 and have first strike.
{3}{W/P}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter. {W/P} can be paid with either {W} or 2 life.)
Sultai Flayer

Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
Exalted Angel

Flying
Whenever Exalted Angel deals damage, you gain that much life.
Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Identity Thief

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Circle of Protection: Green

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Nature's Way

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Vision Skeins

Each player draws two cards.
Steadfast Sentinel

Vigilance
Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)
Superior Numbers

Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
Gravewaker

Flying (This creature can't be blocked except by creatures with flying or reach.)
{5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped.
Devout Harpist

{T}: Destroy target Aura attached to a creature.
Aradara Express

Menace
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Penance

Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
Roiling Horror

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.
Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.
Afterlife

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Chisei, Heart of Oceans

Flying
At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.
Expedite

Target creature gains haste until end of turn.
Draw a card.
Willow Satyr

You may choose not to untap Willow Satyr during your untap step.
{T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.
Black Carriage

Trample
Black Carriage doesn't untap during your untap step.
Sacrifice a creature: Untap Black Carriage. Activate only during your upkeep.
Rubblebelt Raiders

Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
Svyelunite Temple

Svyelunite Temple enters the battlefield tapped.
{T}: Add {U}.
{T}, Sacrifice Svyelunite Temple: Add {U}{U}.
A-Tome Shredder

Haste
{T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder.
Angelheart Vial

Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.
{2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.
Drogskol Cavalry

Flying
Whenever another Spirit enters the battlefield under your control, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying.
Archangel of Wrath

Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.)
Flying, lifelink
When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.
When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.
Scalding Tongs

At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent or planeswalker.
Lullmage's Domination

This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard.
Gain control of target creature with mana value X.
Mirkwood Trapper

Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.
Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.
Graveyard Shift

This spell has flash as long as there are five or more mana values among cards in your graveyard.
Return target creature card from your graveyard to the battlefield.
Kindly Cognician

Spells you cast that refer to artifacts or Contraptions in their rules text cost {1} less to cast.
Chitinous Crawler

At the beginning of combat on your turn, choose target creature card in your graveyard. Conjure a duplicate of it into your graveyard.
Descend 8 — Exile a permanent card from your graveyard: You may play it. Activate only as a sorcery and only if there are eight or more permanent cards in your graveyard.
Desperate Stand

Strive — This spell costs {R}{W} more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
Compulsive Research

Target player draws three cards. Then that player discards two cards unless they discard a land card.
Witch-king of Angmar

Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
Agonizing Memories

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Choking Tethers

Tap up to four target creatures.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.
Tangletrap

Choose one —
• Tangletrap deals 5 damage to target creature with flying.
• Destroy target artifact.
Tidal Wave

Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
Mizzix, Replica Rider

Flying
Whenever you cast a spell from anywhere other than your hand, you may pay {1}{U/R}. If you do, copy that spell and you may choose new targets for the copy. If the copy is a permanent spell, it gains haste and "At the beginning of your end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Lazav, Dimir Mastermind

Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
Brazen Cannonade

Whenever an attacking creature you control dies, Brazen Cannonade deals 2 damage to each opponent.
Raid — At the beginning of your postcombat main phase, if you attacked with a creature this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.
Teller of Tales

Flying
Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.
Krenko's Command

Create two 1/1 red Goblin creature tokens.
Kird Ape

Kird Ape gets +1/+2 as long as you control a Forest.
Immolation Shaman

Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.
{3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
Imprison

Enchant creature
Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison.
Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.
Transmogrant's Crown

Equipped creature gets +2/+0.
Whenever equipped creature dies, draw a card.
Equip {2} or {B}
Blacker Lotus

{T}: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.
Goblin Lore

Draw four cards, then discard three cards at random.
Hungry Lynx

Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.)
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
Samurai Enforcers

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Lowland Oaf

{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.
Riders of Gavony

Vigilance
As Riders of Gavony enters the battlefield, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.
Sacellum Archers

{R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature.
Lazotep Reaver

When Lazotep Reaver enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Weaver of Lightning

Reach
Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.
Hekma Sentinels

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.