joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
A-Ardent Dustspeaker

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.
Neutralizing Blast

Counter target multicolored spell.
Predator's Gambit

Enchant creature
Enchanted creature gets +2/+1.
Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Cartographer's Survey

Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Overwhelming Instinct

Whenever you attack with three or more creatures, draw a card.
Illuna, Apex of Wishes

Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying, trample
Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Relentless Assault

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sweep Away

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
Ember Gale

Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
Eaten Alive

As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.
Exile target creature or planeswalker.
Clear the Land

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Gala Greeters

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
Lupine Harbingers

Trample, haste
Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.
Foretell {4}{G}{G}
Return to the Earth

Destroy target artifact, enchantment, or creature with flying.
Kelinore Bat

Flying
Whirler Virtuoso

When Whirler Virtuoso enters the battlefield, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.
Emberstrike Duo

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
Memoricide

Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Otaria

Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from their graveyard for its mana cost. Then they exile it.)
Whenever chaos ensues, take an extra turn after this one.
Epic Experiment

Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Nantuko Tracer

When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.
Nature's Resurgence

Each player draws a card for each creature card in their graveyard.
Necrogen Scudder

Flying
When Necrogen Scudder enters the battlefield, you lose 3 life.
Davros, Dalek Creator

Menace
At the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.
Undercity Shade

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{B}: Undercity Shade gets +1/+1 until end of turn.
Visions of Beyond

Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Screams of the Damned

{1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.
Imperiosaur

Spend only mana produced by basic lands to cast this spell.
Trelasarra, Moon Dancer

Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Altar of Shadows

At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows.
{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
Combust

This spell can't be countered.
Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Evangelize

Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.)
Gain control of target creature of an opponent's choice they control.
Into the Wilds

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
Organ Hoarder

When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
Shield of Kaldra

Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible.
Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)
Equip {4}
Crackleburr

{U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.
{U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)
Herald of Hoofbeats

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
Your Will Is Not Your Own

When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn.
Rashka the Slayer

Reach (This creature can block creatures with flying.)
Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
Graf Reaver

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Graf Reaver exploits a creature, destroy target planeswalker.
At the beginning of your upkeep, Graf Reaver deals 1 damage to you.
Oil-Gorger Troll

When Oil-Gorger Troll enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.
Sludge Monster

Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
Trove Mage

When Trove Mage enters the battlefield, seek an artifact card from among the top ten cards of your library, then shuffle.
Hellish Rebuke

Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
Wakening Sun's Avatar

When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.
Plaguemaw Beast

{T}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Annoyed Altisaur

Reach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Heavy Fog

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.
Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter

More Than Meets the Eye {5}{U}{B} (You may cast this card converted for {5}{U}{B}.)
Flying
Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Plaxcaster Frogling

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
Dimir Cutpurse

Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
Fallaji Vanguard

First strike
Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
Lathnu Hellion

Haste
When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}.
Bone Shards

As an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
Sudden Breakthrough

Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Smell Fear

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Target creature you control fights up to one target creature you don't control.
Opal Titan

When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
Lord Windgrace

[+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
[−3]: Return up to two target land cards from your graveyard to the battlefield.
[−11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
Frost Titan

Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Tonic Peddler

{W}, {T}, Discard a card: Target player gains 3 life.
Zendikar's Roil

Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.
Haldir, Lórien Lieutenant

Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it.
Vigilance
{5}{G}: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.
The Fugitive Doctor

When The Fugitive Doctor enters the battlefield, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback {2}{R}{G} until end of turn. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Flamescroll Celebrant // Revel in Silence

Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.
{1}{R}: Flamescroll Celebrant gets +2/+0 until end of turn.
Peregrination

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Pia and Kiran Nalaar

When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
{2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.
Nature's Wrath

At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}.
Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.
Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.
Secrets of the Golden City

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead.
Wicked Pact

Destroy two target nonblack creatures. You lose 5 life.
Field of Dreams

Players play with the top card of their libraries revealed.
Shessra, Death's Whisper

Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.
Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
A-Ochre Jelly

Trample
Ward {2}
Ochre Jelly enters the battlefield with X +1/+1 counters on it.
Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
Stensia Bloodhall

{T}: Add {C}.
{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player or planeswalker.
Herald of the Fair

When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.
Necrogoyf

Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Arcane Infusion

Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Flashback {3}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Jade Orb of Dragonkind

{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)
Branchsnap Lorian

Trample
Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Bloodhill Bastion

Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.
Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Join Shields

Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Mirari

Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.
Gargantuan Gorilla

At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.
{T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.
Sanguine Sipper

Sanguine Sipper has lifelink as long as you control a stickered permanent.
Darksteel Monolith

Indestructible
Once each turn, you may pay {0} rather than pay the mana cost for a colorless spell that you cast from your hand.
Noxious Groodion

Deathtouch
Essence Fracture

Return two target creatures to their owners' hands.
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
Teetering Peaks

Teetering Peaks enters the battlefield tapped.
When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.
{T}: Add {R}.
Prowling Geistcatcher

Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher.
When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control.
Anara, Wolvid Familiar

As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)
Thopter Squadron

Flying
Thopter Squadron enters the battlefield with three +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
{1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
Krond the Dawn-Clad

Flying, vigilance
Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
Fade from Memory

Exile target card from a graveyard.
Cycling {B} ({B}, Discard this card: Draw a card.)
Empty the Laboratory

Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.
Dwarven Soldier

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
Triumphant Adventurer

Deathtouch
As long as it's your turn, Triumphant Adventurer has first strike.
Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Burning Cinder Fury of Crimson Chaos Fire

Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step.
At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.
Skyline Savior

Flying
When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.
Kolvori, God of Kinship // The Ringhart Crest

As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.
{1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Blood on the Snow

Choose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)
Vivid Crag

Vivid Crag enters the battlefield tapped with two charge counters on it.
{T}: Add {R}.
{T}, Remove a charge counter from Vivid Crag: Add one mana of any color.
Gale, Temporal Conduit

Whenever you cast an instant or sorcery spell, draw a card, then discard a card.
Centaur Glade

{2}{G}{G}: Create a 3/3 green Centaur creature token.
Sanctum Prelate

As Sanctum Prelate enters the battlefield, choose a number.
Noncreature spells with mana value equal to the chosen number can't be cast.
Acquisition Octopus

Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.
Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Obscura Interceptor

Flash
Lifelink
When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Vivisurgeon's Insight

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Freyalise's Winds

Whenever a permanent becomes tapped, put a wind counter on it.
If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
Wild Growth

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
Terror of Towashi

Deathtouch
Whenever Terror of Towashi attacks, you may pay {3}{B}. When you do, return target creature card from your graveyard to the battlefield. It's a Phyrexian in addition to its other types.
Soulmates

Enchant two creatures
Enchanted creatures each get +1/+1 and have hexproof.
When one of the enchanted creatures dies, destroy the other.
Urza's Command

Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.
• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
• Scry 1, then draw a card.
Joiner Adept

Lands you control have "{T}: Add one mana of any color."
Knight of Grace

First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.
Keepsake Gorgon

Deathtouch
{5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.
Trendy Circus Pirate

{TK}{TK} — Deathtouch
{TK}{TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, create that many 1/1 green Squirrel creature tokens.
{TK}{TK} — 5/1
{TK}{TK}{TK} — 3/6
Blighted Steppe

{T}: Add {C}.
{3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
Aethergeode Miner

Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).
Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
Altar of the Lost

Altar of the Lost enters the battlefield tapped.
{T}: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard.
Granulate

Destroy each nonland artifact with mana value 4 or less.
Woodcloaker

Morph {2}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Woodcloaker is turned face up, target creature gains trample until end of turn.
Extirpate

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Ashen-Skin Zubera

When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.
Esper Panorama

{T}: Add {C}.
{1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cunning Nightbonder

Flash
Spells with flash you cast cost {1} less to cast and can't be countered.
Thought Nibbler

Flying
Your maximum hand size is reduced by two.