joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Boon of Boseiju

Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
Rootpath Purifier

Lands you control and land cards in your library are basic.
Helm of the Ghastlord

Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."
As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
Nogi, Draco-Zealot

Dragon spells you cast cost {1} less to cast.
Whenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.
Argivian Blacksmith

{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Shatterstorm

Destroy all artifacts. They can't be regenerated.
Alabaster Dragon

Flying
When Alabaster Dragon dies, shuffle it into its owner's library.
Heliod's Punishment

Enchant creature
Heliod's Punishment enters the battlefield with four task counters on it.
Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."
Oona's Gatewarden

Defender, flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Durable Handicraft

Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.
{5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.
Leonin Bladetrap

Flash (You may cast this spell any time you could cast an instant.)
{2}, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying.
Silent Clearing

{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Silent Clearing: Draw a card.
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip {2}
Shower of Arrows

Destroy target artifact, enchantment, or creature with flying. Scry 1.
Illuminator Virtuoso

Double strike
Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Tangle Hulk

{2}{G}: Regenerate Tangle Hulk.
Flooded Strand

{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Death Wind

Target creature gets -X/-X until end of turn.
Timetwister

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Disfigure

Target creature gets -2/-2 until end of turn.
Thornglint Bridge

Thornglint Bridge enters the battlefield tapped.
Indestructible
{T}: Add {G} or {W}.
Introduction to Prophecy

Scry 2, then draw a card.
Giant Fire Beetles

Menace
Double team
Carry Away

Enchant Equipment
When Carry Away enters the battlefield, unattach enchanted Equipment.
You control enchanted Equipment.
Homarid Explorer

When Homarid Explorer enters the battlefield, target player mills four cards.
Coral Reef

Coral Reef enters the battlefield with four polyp counters on it.
Sacrifice an Island: Put two polyp counters on Coral Reef.
{U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.
Mana Severance

Search your library for any number of land cards, exile them, then shuffle.
Veinfire Borderpost

You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.
Veinfire Borderpost enters the battlefield tapped.
{T}: Add {B} or {R}.
Pendulum of Patterns

When Pendulum of Patterns enters the battlefield, you gain 3 life.
{5}, {T}, Sacrifice Pendulum of Patterns: Draw a card.
Three Wishes

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.
Form of the Dragon

At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can't attack you.
Marble Titan

Creatures with power 3 or greater don't untap during their controllers' untap steps.
Blustersquall

Tap target creature you don't control.
Overload {3}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Deep Goblin Skulltaker

Menace
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Aetherwind Basker

Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control.
Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.
Merfolk Skydiver

Flying
When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
{3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Arguel's Blood Fast // Temple of Aclazotz

{1}{B}, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Warlord's Axe

Equipped creature gets +3/+1.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Zhur-Taa Swine

Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
Tawnos's Weaponry

You may choose not to untap Tawnos's Weaponry during your untap step.
{2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
Hardy Veteran

As long as it's your turn, Hardy Veteran gets +0/+2.
Unhallowed Pact

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Spatial Binding

Pay 1 life: Until your next upkeep, target permanent can't phase out.
Fireslinger

{T}: Fireslinger deals 1 damage to any target and 1 damage to you.
Season's Beatings

Family gathering — Each creature target player controls deals damage equal to its power to another random creature that player controls.
Ramosian Sergeant

{3}, {T}: Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Bruenor Battlehammer

Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.
Restless Anchorage

Restless Anchorage enters the battlefield tapped.
{T}: Add {W} or {U}.
{1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever Restless Anchorage attacks, create a Map token.
Synod Centurion

When you control no other artifacts, sacrifice Synod Centurion.
Baffling Defenses

Target creature's base power perpetually becomes 0.
Oji, the Exquisite Blade

When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.
Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Loreseeker's Stone

{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.
Torch Courier

Haste
Sacrifice Torch Courier: Another target creature gains haste until end of turn.
Energy Refractor

When Energy Refractor enters the battlefield, draw a card.
{2}: Add one mana of any color.
Igneous Inspiration

Igneous Inspiration deals 3 damage to any target.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Knight of Sorrows

Knight of Sorrows can block an additional creature each combat.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Revel Ruiner

Menace (This creature can't be blocked except by two or more creatures.)
When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Angry Mob

Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
Rhox Oracle

When Rhox Oracle enters the battlefield, draw a card.
Saprazzan Heir

Whenever Saprazzan Heir becomes blocked, you may draw three cards.
Spawning Kraken

Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
Keymaster Rogue

Keymaster Rogue can't be blocked.
When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.
Changeling Sentinel

Changeling (This card is every creature type.)
Vigilance
A-Elderleaf Mentor

When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
Confessor

Whenever a player discards a card, you may gain 1 life.
Rabid Wolverines

Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.
Fluctuator

Cycling abilities you activate cost up to {2} less to activate.
Toy Boat

Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.)
Neurok Familiar

Flying
When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.
Furnace Celebration

Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to any target.
Amphin Mutineer

When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
A-Satoru Umezawa

Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.
Each creature card in your hand has ninjutsu {1}{U}{B}.
Fathom Fleet Firebrand

{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.
Necrogen Spellbomb

{B}, Sacrifice Necrogen Spellbomb: Target player discards a card.
{1}, Sacrifice Necrogen Spellbomb: Draw a card.
Sarcomancy

When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Dogpile

Dogpile deals damage to any target equal to the number of attacking creatures you control.
Otrimi, the Ever-Playful

Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
Wolfbitten Captive // Krallenhorde Killer

{1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.
Serra Angel

Flying, vigilance
Anvilwrought Raptor

Flying
First strike (This creature deals combat damage before creatures without first strike.)
Mercadia's Downfall

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
Plague Stinger

Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Canopy Surge

Kicker {2} (You may pay an additional {2} as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
A-Speakeasy Server

Flying
When Speakeasy Server enters the battlefield, you gain 1 life for each creature you control.
Forced Adaptation

Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Engineered Might

Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.
Foul-Tongue Invocation

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life.
Dance with Calamity

Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.
Sifter of Skulls

Devoid (This card has no color.)
Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.)
Eradicate

Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Trained Condor

Flying
Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.
Polukranos, Unchained

Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead.
If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it.
{1}{B}{G}: Polukranos fights another target creature.
Escape—{4}{B}{G}, Exile six other cards from your graveyard.
Simian Brawler

Discard a land card: Simian Brawler gets +1/+1 until end of turn.
Encroach

Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.
Pooling Venom

Enchant land
Whenever enchanted land becomes tapped, its controller loses 2 life.
{3}{B}: Destroy enchanted land.
Yavimaya Hollow

{T}: Add {C}.
{G}, {T}: Regenerate target creature.
Lurking Automaton

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.
Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.
Call to Serve

Enchant nonblack creature
Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.
Guardian's Magemark

Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
Tamanoa

Whenever a noncreature source you control deals damage, you gain that much life.
Turn to Frog

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Chimeric Mass

Chimeric Mass enters the battlefield with X charge counters on it.
{1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
Carrion Imp

Flying
When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
Splatter Goblin

When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
Eladamri's Vineyard

At the beginning of each player's precombat main phase, that player adds {G}{G}.
Unified Will

Counter target spell if you control more creatures than that spell's controller.
Poison the Well

Destroy target land. Poison the Well deals 2 damage to that land's controller.
Flock of Rabid Sheep

Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.
Malevolent Hermit // Benevolent Geist

{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
Firemane Commando

Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Eriette's Tempting Apple

When Eriette's Tempting Apple enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
{2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life.
{2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life.
Vengeful Warchief

Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)
Bastion of Remembrance

When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
The Provider

Exile The Provider: Put two +1/+1 counters on target creature you control. You gain life equal to that creature's toughness.
Reef Worm

When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'"
Drill Bit

Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Zombie Cheese Magician

{TK}{TK} — First strike
{TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, draw that many cards.
{TK}{TK} — 3/3
{TK}{TK}{TK} — 6/2
Argivian Phalanx

This spell costs {1} less to cast for each creature you control.
Vigilance
Nissa's Encouragement

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.
Keening Apparition

Sacrifice Keening Apparition: Destroy target enchantment.
Faunsbane Troll

When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)
{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.
Sigardian Paladin

As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
{1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Jaya, Fiery Negotiator

[+1]: Create a 1/1 red Monk creature token with prowess.
[−1]: Exile the top two cards of your library. Choose one of them. You may play that card this turn.
[−2]: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature.
[−8]: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."
Markov Purifier

Lifelink
At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card.
Wary Okapi

Vigilance
Fires of Mount Doom

When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.
{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
Unleash the Inferno

Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
Neurok Hoversail

Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Oko's Accomplices

Flying
Sylvok Battle-Chair

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +4/+4 and has trample.
Equip {5}{G}{G}
Stampede

Attacking creatures get +1/+0 and gain trample until end of turn.
Vodalian Knights

First strike
Vodalian Knights can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Vodalian Knights.
{U}: Vodalian Knights gains flying until end of turn.
Automated Artificer

{T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell.
Kithkin Harbinger

When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
Brutal Expulsion

Devoid (This card has no color.)
Choose one or both —
• Return target spell or creature to its owner's hand.
• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Embalmed Brawler

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
Goblin War Wagon

Goblin War Wagon doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon.
Drill-Skimmer

Flying
Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)
Coalition Flag

Enchant creature you control
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Make an Example

Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)
Chandra, Novice Pyromancer

[+1]: Elementals you control get +2/+0 until end of turn.
[−1]: Add {R}{R}.
[−2]: Chandra, Novice Pyromancer deals 2 damage to any target.
Neurok Invisimancer

Neurok Invisimancer can't be blocked.
When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.
Ember Hauler

{1}, Sacrifice Ember Hauler: It deals 2 damage to any target.
Erhnam Djinn Avatar

Whenever you cast a creature spell, create a 1/1 green Saproling creature token.
Ohabi Caleria

Reach
Untap all Archers you control during each other player's untap step.
Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card.
Surge to Victory

Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.
Ripjaw Raptor

Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.