joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Stonecloaker

Flash
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.
Talara's Battalion

Cast this spell only if you've cast another green spell this turn.
Trample
Ammit Eternal

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
Excise

Exile target attacking creature unless its controller pays {X}.
Onyx Talisman

Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.
Abundance

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Tamiyo's Compleation

Flash
Enchant artifact, creature, or planeswalker
When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
For Each of You, a Gift

When you set this scheme in motion, for each opponent, create a 3/3 black Horror creature token that attacks that player each combat if able.
Vedalken Engineer

{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Screamreach Brawler

Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Vulshok Factory

{T}: Add {R}. Put a charge counter on Vulshok Factory.
{2}{R}, {T}, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.
Humble

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Spatial Merging

When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.
Raging Spirit

{2}: Raging Spirit becomes colorless until end of turn.
Pondering Mage

When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Bog Raiders

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Iron Mastiff

Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll.
1—9 | Iron Mastiff deals damage equal to its power to you.
10—19 | Iron Mastiff deals damage equal to its power to defending player.
20 | Iron Mastiff deals damage equal to its power to each opponent.
Refresh

Regenerate target creature.
Draw a card.
Labyrinth Minotaur

Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
Armored Scrapgorger

Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it.
{T}: Add one mana of any color.
Whenever Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger.
Elesh Norn, Grand Cenobite

Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
You Find a Cursed Idol

Choose one —
• Smash It — Destroy target artifact.
• Lift the Curse — Destroy target enchantment.
• Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)
Echo Tracer

Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Echo Tracer is turned face up, return target creature to its owner's hand.
Predation Steward

Predation Steward enters the battlefield with two oil counters on it.
{2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery.
Sire of the Storm

Flying
Whenever you cast a Spirit or Arcane spell, you may draw a card.
Do-It-Yourself Seraph

Flying
Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle.
Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.
Firedrinker Satyr

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.
{1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
Dauthi Horror

Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Horror can't be blocked by white creatures.
Furnace Layer

When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.
Whenever chaos ensues, you may destroy target nonland permanent.
Hallowed Priest

Whenever you gain life, put a +1/+1 counter on Hallowed Priest.
Ivy, Gleeful Spellthief

Flying
Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
Darksteel Plate

Indestructible
Equipped creature has indestructible.
Equip {2}
Jaded Sell-Sword

When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.
Coralhelm Commander

Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
3/3
Flying
LEVEL 4+
4/4
Flying
Other Merfolk creatures you control get +1/+1.
Zhalfirin Lancer

Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.
Windscouter

Flying
When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Lucent Liminid

Flying
Visions of Ruin

Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.
Flashback {8}{R}{R}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sphinx's Disciple

Flying
Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card.
Generous Visitor

Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
True Love's Kiss

Exile target artifact or enchantment.
Draw a card.
Weaponized Scrap

Upgrade (This creature enters the battlefield covering another artifact you control. If it can't, exile it. Ignore the artifact it's covering. Anywhere this card goes, cards underneath it also go. It has haste.)
Commander's Plate

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander {3}
Equip {5}
Heart Wolf

First strike
{T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.
Expedition Skulker

Expedition Skulker has deathtouch as long as you control another Rogue.
Circu, Dimir Lobotomist

Whenever you cast a blue spell, exile the top card of target player's library.
Whenever you cast a black spell, exile the top card of target player's library.
Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
Thunderhead Squadron

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying
See the Truth

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
Brimstone Mage

Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/3
{T}: Brimstone Mage deals 1 damage to any target.
LEVEL 3+
2/4
{T}: Brimstone Mage deals 3 damage to any target.
Masticore

At the beginning of your upkeep, sacrifice Masticore unless you discard a card.
{2}: Masticore deals 1 damage to target creature.
{2}: Regenerate Masticore.
Stockpiling Celebrant

When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.
Grip of Chaos

Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
Kuldotha Cackler

Trample
Whenever Kuldotha Cackler attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them.
Archmage Ascension

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.
As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Dust Stalker

Devoid (This card has no color.)
Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
Phyrexian Gremlins

You may choose not to untap Phyrexian Gremlins during your untap step.
{T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.
Ninja of the Deep Hours

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
Shelldock Isle

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters the battlefield tapped.
{T}: Add {U}.
{U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Heat of Battle

Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
Silkweaver Elite

Reach (This creature can block creatures with flying.)
Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.
Multiclass Baldric

Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.
As long as you have a full party, prevent all damage that would be dealt to equipped creature.
Equip {2}
Pine Walker

Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever Pine Walker or another creature you control is turned face up, untap that creature.
Ranger's Firebrand

Ranger's Firebrand deals 2 damage to any target. The Ring tempts you.
Vampire Sovereign

Flying
When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.
Graf Mole

Whenever you sacrifice a Clue, you gain 3 life.
Attended Knight

First strike
When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.
Brawler's Plate

Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Sensor Splicer

When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have vigilance.
Gitaxian Anatomist

When Gitaxian Anatomist enters the battlefield, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sultai Ascendancy

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Memory Theft

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
Luminous Wake

Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.
Vizier of Tumbling Sands

{T}: Untap another target permanent.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle Vizier of Tumbling Sands, untap target permanent.
Olog-hai Crusher

Trample
Olog-hai Crusher can't block unless you control a Goblin or Orc.
Sliver Queen Avatar

Whenever you cast a non-Sliver creature spell, exile that spell. If you do, create a token that's a copy of a random non-Shapeshifter Sliver creature card with the same mana value as that spell.
Thirsting Axe

Equipped creature gets +4/+0.
At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.
Equip {2}
Sanguinary Mage

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Lord Skitter's Butcher

When Lord Skitter's Butcher enters the battlefield, choose one —
• Create a 1/1 black Rat creature token with "This creature can't block."
• You may sacrifice another creature. If you do, scry 2, then draw a card.
• Creatures you control gain menace until end of turn.
Cutthroat Contender

Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.
Rubble Reading

Destroy target land. Scry 2.
Horned Sliver

All Sliver creatures have trample.
Time Vault

Time Vault enters the battlefield tapped.
Time Vault doesn't untap during your untap step.
If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.
{T}: Take an extra turn after this one.
Lightning Phoenix

Flying, haste
Lightning Phoenix can't block.
At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return Lightning Phoenix from your graveyard to the battlefield.
Almighty Brushwagg

Trample
{3}{G}: Almighty Brushwagg gets +3/+3 until end of turn.
Danny Pink

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."
Forgehammer Centurion

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.
Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.
Isperia the Inscrutable

Flying
Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
Volcanic Wind

Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.
Phyrexian Tower

{T}: Add {C}.
{T}, Sacrifice a creature: Add {B}{B}.
Worthy Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.
Trip Noose

{2}, {T}: Tap target creature.
Sephara, Sky's Blade

You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Unbreakable Bond

Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
Chrome Prowler

Flash
When Chrome Prowler enters the battlefield, tap target creature an opponent controls.
Legion's Chant

Starting intensity 3
Return any number of creature cards with total mana value X or less from your graveyard to the battlefield, where X is Legion's Chant's intensity.
All Chorus cards you own intensify by 1.
Mairsil, the Pretender

When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
Fists of Ironwood

Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Chromeshell Crab

Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
Prismatic Vista

{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Besmirch

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Quicksilver Elemental

{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)
You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
Touch of Death

Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
Yavimaya Ancients

{G}: Yavimaya Ancients gets +1/-2 until end of turn.
Reaver Titan

Void Shields — Protection from mana value 3 or less
Gatling Blaster — Whenever Reaver Titan attacks, it deals 5 damage to each opponent.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Belbe's Portal

As Belbe's Portal enters the battlefield, choose a creature type.
{3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
Choking Restraints

Enchant creature
Enchanted creature can't attack or block.
{3}{W}{W}, Sacrifice Choking Restraints: Exile enchanted creature.
Domri, City Smasher

[+2]: Creatures you control get +1/+1 and gain haste until end of turn.
[−3]: Domri, City Smasher deals 3 damage to any target.
[−8]: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.
Skitter Eel

{2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Diversionary Tactics

Tap two untapped creatures you control: Tap target creature.
Nessian Hornbeetle

At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle.
Bad Ass

{1}{B}, Growl: Regenerate Bad Ass.
Segovian Angel

Flying, vigilance
Molten Collapse

Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.
Wormfang Manta

Flying
When Wormfang Manta enters the battlefield, you skip your next turn.
When Wormfang Manta leaves the battlefield, you take an extra turn after this one.
Eidolon of Philosophy

{6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards.
Sheltering Ancient

Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Boon-Bringer Valkyrie

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink
Eyes of the Watcher

Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Blistering Barrier

Defender (This creature can't attack.)
Abomination

Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
Ichor Synthesizer

Whenever you cast a noncreature spell, put an oil counter on Ichor Synthesizer.
As long as Ichor Synthesizer has four or more oil counters on it, it gets +2/+0 and can't be blocked.
Kithkin Shielddare

{W}, {T}: Target blocking creature gets +2/+2 until end of turn.
Ringwarden Owl

Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Bellowsbreath Ogre

Starting intensity 1
Whenever Bellowsbreath Ogre attacks, it deals damage equal to its intensity to any target, then perpetually increase its intensity by 1.
Moonlace

Target spell or permanent becomes colorless.
Arboria

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Wind-Kin Raiders

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Flying
Stymied Hopes

Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sleeper Dart

When Sleeper Dart enters the battlefield, draw a card.
{T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.
Knight Exemplar

First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Caller of the Claw

Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
Tenacious Pup

When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
Lawless Broker

When Lawless Broker dies, put a +1/+1 counter on target creature you control.
Tor Wauki the Younger

Reach, lifelink
If another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Whenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target.
Seton's Scout

Reach (This creature can block creatures with flying.)
Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.
Ulamog's Crusher

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Ulamog's Crusher attacks each combat if able.
Fangorn, Tree Shepherd

Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much {G}.
You don't lose unspent green mana as steps and phases end.
Growth Cycle

Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.