joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Ojer Taq, Deepest Foundation // Temple of Civilization

Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
Waste Management

Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)
Exile up to two target cards from a single graveyard. If this spell was kicked, instead exile target player's graveyard. Create a 2/2 black Rogue creature token for each creature card exiled this way.
Bitter Triumph

As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Feral Deceiver

{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.
A-Kenku Artificer

Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.
Shadowblood Ridge

{1}, {T}: Add {B}{R}.
Death Cloud

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.
Frightcrawler

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.
Delif's Cone

{T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
Serpentine

Landfall — Whenever a land enters the battlefield under your control,
Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Viridian Longbow

Equipped creature has "{T}: This creature deals 1 damage to any target."
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Tooth Collector

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
Elder Land Wurm

Defender, trample
When Elder Land Wurm blocks, it loses defender.
Scuttlegator

Defender
{6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
Acererak the Archlich

When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.
Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.
Obstinate Baloth

When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Watcher of the Roost

Flying
Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Watcher of the Roost is turned face up, you gain 2 life.
Burlfist Oak

Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn.
Disorienting Glower

Players can't cast spells until the Hydra's next turn.
Hoof Skulkin

{3}: Target green creature gets +1/+1 until end of turn.
Longtusk Cub

Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
Overgrown Farmland

Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.
{T}: Add {G} or {W}.
Machine God's Effigy

You may have Machine God's Effigy enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}." (It's not a creature.)
{T}: Add {U}.
Booster Tutor

Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.)
Quiet Disrepair

Enchant artifact or enchantment
At the beginning of your upkeep, choose one —
• Destroy enchanted permanent.
• You gain 2 life.
Glimmerbell

Flying
{1}{U}: Untap Glimmerbell.
Benalish Missionary

{1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn.
Rising Miasma

All creatures get -2/-2 until end of turn.
Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Woodweaver's Puzzleknot

When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).
{2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}.
Eliminate the Competition

As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target creatures.
Cloud Manta

Flying
Blue Ward

Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.
Siege Dragon

Flying
When Siege Dragon enters the battlefield, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.
Mycosynth Golem

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
Godtoucher

{1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.
Elusive Spellfist

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
Olivia, Crimson Bride

Flying, haste
Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Viashino Spearhunter

First strike (This creature deals combat damage before creatures without first strike.)
Winnow

Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
Feiyi Snake

Reach (This creature can block creatures with flying.)
Blightbeetle

Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.)
Creatures your opponents control can't have +1/+1 counters put on them.
Arlinn Kord // Arlinn, Embraced by the Moon

[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
[0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.
Decaying Time Loop

Discard all the cards in your hand, then draw that many cards.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Harmonic Convergence

Put all enchantments on top of their owners' libraries.
Vine Mare

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Vine Mare can't be blocked by black creatures.
Acrobatic Maneuver

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Vengeful Pharaoh

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.
Walking Atlas

{T}: You may put a land card from your hand onto the battlefield.
Karn's Temporal Sundering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
Malcolm, Keen-Eyed Navigator

Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)
Your Puny Minds Cannot Fathom

When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.
Soltari Lancer

Shadow (This creature can block or be blocked by only creatures with shadow.)
Soltari Lancer has first strike as long as it's attacking.
Goblin War Strike

Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Llanowar Dead

{T}: Add {B}.
Rayne, Academy Chancellor

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.
Apothecary Geist

Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
Sphere of Resistance

Spells cost {1} more to cast.
Incarnation Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Mill five cards, then return a creature card from your graveyard to the battlefield.
Sugar Rush

Target creature gets +3/+0 until end of turn.
Draw a card.
Kyren Glider

Flying
Kyren Glider can't block.
Reaping the Graves

Return target creature card from your graveyard to your hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Tempt with Vengeance

Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
Mind Spring

Draw X cards.
Searing Rays

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Renounce the Guilds

Each player sacrifices a multicolored permanent.
Beacon Hawk

Flying
Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.
{W}: Beacon Hawk gets +0/+1 until end of turn.
Iname, Death Aspect

When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.
Treacherous Vampire

Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
Ghor-Clan Rampager

Trample
Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
Soul Swallower

Trample
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
Frenzied Goblin

Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.
Isareth the Awakener

Deathtouch
Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Mishra's Toy Workshop

{T}: Add {C}{C}{C}. Spend this mana only on spells and abilities that put tokens onto the battlefield. Use toys to represent the tokens.
Volatile Arsonist // Dire-Strain Anarchist

Menace, haste
Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Lair of the Hydra

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
{T}: Add {G}.
{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Blossoming Defense

Target creature you control gets +2/+2 and gains hexproof until end of turn.
Courier's Capsule

{1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards.
O-Kagachi, Vengeful Kami

Flying, trample
Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
Forgestoker Dragon

Flying
{1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.
Goblin Chieftain

Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Clone Shell

Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
Soulknife Spy

Whenever Soulknife Spy deals combat damage to a player, draw a card.
Caustic Tar

Enchant land
Enchanted land has "{T}: Target player loses 3 life."
Rhox Pikemaster

First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.
Shaman en-Kor

{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
{1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
Centaur Nurturer

When Centaur Nurturer enters the battlefield, you gain 3 life.
{T}: Add one mana of any color.
Stasis Snare

Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
Deadhead

{0}: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards).
Ruthless Knave

{2}{B}, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Sacrifice three Treasures: Draw a card.
Sefris of the Hidden Ways

Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
Mogis's Favor

Enchant creature
Enchanted creature gets +2/-1.
Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Rakeclaw Gargantuan

{1}: Target creature with power 5 or greater gains first strike until end of turn.
Command the Storm

Command the Storm deals 5 damage to target creature.
Kindly Stranger // Demon-Possessed Witch

Delirium — {2}{B}: Transform Kindly Stranger. Activate only if there are four or more card types among cards in your graveyard.
Spell Satchel

Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.
{T}, Remove a book counter from Spell Satchel: Add {C}.
{3}, {T}, Remove three book counters from Spell Satchel: Draw a card.
Duelist of Deep Faith

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
As long as it's your turn, Duelist of Deep Faith has first strike.
Pride of the Perfect

Elves you control get +2/+0.
Arcane Melee

Instant and sorcery spells cost {2} less to cast.
Yavimaya Ants

Trample, haste
Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Nexos

Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}."
Exquisite Blood

Whenever an opponent loses life, you gain that much life.
Phyresis Outbreak

Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.
Bottle Gnomes

Sacrifice Bottle Gnomes: You gain 3 life.
Hurr Jackal

{T}: Target creature can't be regenerated this turn.
Citizen's Arrest

When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.
Kyren Legate

If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost.
Haste
One with the Stars

Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Rebuild the City

Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)
Burnt Offering

As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value.
Stet, Draconic Proofreader

Flying
Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card.
{W}: Delete the first letter of target permanent or player's name until end of turn.
Demonic Dread

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Target creature can't block this turn.
Boon of Emrakul

Enchant creature
Enchanted creature gets +3/-3.
Grimclaw Bats

Flying
{B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.
A-Thornmantle Striker

When Thornmantle Striker enters the battlefield, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
Zhou Yu, Chief Commander

Zhou Yu, Chief Commander can't attack unless defending player controls an Island.
Necromentia

Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
Culling Sun

Destroy each creature with mana value 3 or less.
Radiant Purge

Exile target multicolored creature or multicolored enchantment.
Slinking Skirge

Flying
{2}, Sacrifice Slinking Skirge: Draw a card.
The Lost and the Damned

Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.
Spinning Darkness

You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.
Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
Ruthless Ripper

Deathtouch
Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ruthless Ripper is turned face up, target player loses 2 life.
Illusionary Wall

Defender, flying, first strike
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Izzet Steam Maze

Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.
Spectra Ward

Enchant creature
Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Hedron Crawler

{T}: Add {C}. ({C} represents colorless mana.)
Tavern Swindler

{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
One With the Wind

Enchant creature
Enchanted creature gets +2/+2 and has flying.
Furtive Homunculus

Skulk (This creature can't be blocked by creatures with greater power.)
Jo Grant

Each historic card in your hand has cycling {2}{W}. ({2}{W}, Discard that card: Draw a card.)
Whenever you cycle a card, put a +1/+1 counter on Jo Grant.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Snake Cult Initiation

Enchant creature
Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)
Jolene, the Plunder Queen

Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token.
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
Trove Tracker

When Trove Tracker dies, draw a card.
Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Galestrike

Return target tapped creature to its owner's hand.
Draw a card.
Toils of Night and Day

You may tap or untap target permanent, then you may tap or untap another target permanent.
Flood Plain

Flood Plain enters the battlefield tapped.
{T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Queue of Beetles

Haste
The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.)
Lead Astray

Tap up to two target creatures.
Whiptongue Hydra

Reach
When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
Chancellor of the Forge

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.
When Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
Graceful Restoration

Choose one —
• Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
• Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Gliding Licid

{U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
Enchanted creature has flying.
Demonic Taskmaster

Flying
At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.