joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Golden Ratio

Draw a card for each different power among creatures you control.
Pianna, Nomad Captain

Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.
Hunted Wumpus

When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield.
Shielded by Faith

Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.
Cultbrand Cinder

When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.
Sprouting Goblin

Kicker {G} (You may pay an additional {G} as you cast this spell.)
When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
{R}, {T}, Sacrifice a land: Draw a card.
Shimmering Mirage

Target land becomes the basic land type of your choice until end of turn.
Draw a card.
Coast Watcher

Flying, protection from green
Goremand

As an additional cost to cast this spell, sacrifice a creature.
Flying
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Goremand enters the battlefield, each opponent sacrifices a creature.
Ghoulish Impetus

Enchant creature
Enchanted creature gets +1/+1, has deathtouch, and is goaded.
When enchanted creature dies, return Ghoulish Impetus to the battlefield at the beginning of the next end step.
Thrill of the Hunt

Target creature gets +1/+2 until end of turn.
Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tomorrow, Azami's Familiar

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Kudzu

Enchant land
When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice.
Flaming Fist

Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Fencer's Magemark

Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
Bladegriff Prototype

Flying
Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
Kazandu Nectarpot

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
Pathfinding Axejaw

When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Necrosquito

Flying
Necrosquito enters the battlefield with two oil counters on it.
Necrosquito gets +1/+1 for each oil counter on it.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito.
Trollbred Guardian

{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Consuming Rage

Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat.
Naya

You may play any number of lands on each of your turns.
Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Dazzling Lights

Target creature gets -3/-0 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Red Scarab

Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Shrewd Hatchling

Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.
{U/R}: Target creature can't block Shrewd Hatchling this turn.
Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.
Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.
The Caldaia

Creature spells you cast from your hand have blitz {3}. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Whenever chaos ensues, return target creature card from your graveyard to your hand.
Mayhem Devil

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
Gatewatch Beacon

Gatewatch Beacon enters the battlefield with three loyalty counters on it.
{T}: Add {W}.
Whenever a planeswalker enters the battlefield under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker.
Zodiac Monkey

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Basilica Skullbomb

{1}, Sacrifice Basilica Skullbomb: Draw a card.
{2}{W}, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.
Kjeldoran Royal Guard

{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
Aven of Enduring Hope

Flying
When Aven of Enduring Hope enters the battlefield, you gain 3 life.
Gerrard, Weatherlight Hero

First strike
When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.
Sultai Skullkeeper

When Sultai Skullkeeper enters the battlefield, mill two cards.
Feudkiller's Verdict

You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.
River Sneak

River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
Carpet of Flowers

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Skybreen

Players play with the top card of their libraries revealed.
Spells that share a card type with the top card of a library can't be cast.
Whenever chaos ensues, target player loses life equal to the number of cards in their hand.
Hill Giant Herdgorger

When Hill Giant Herdgorger enters the battlefield, you gain 3 life.
Brassclaw Orcs

Brassclaw Orcs can't block creatures with power 2 or greater.
Silvos, Rogue Elemental

Trample
{G}: Regenerate Silvos, Rogue Elemental.
Clown Extruder

Visit — Create a 1/1 white Clown Robot artifact creature token.
Gitrog, Horror of Zhava

Menace
At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a nontoken creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped.
Whenever a land enters the battlefield under your control, it perpetually gains "{B}{G}, {T}, Sacrifice this land: Draw a card."
Voice of Duty

Flying, protection from green
Lammastide Weave

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value.
Draw a card.
Tuktuk the Explorer

Haste
When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
Stormkeld Prowler

Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler.
Rust Scarab

Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.
Vivien, Monsters' Advocate

You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
[+1]: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.
[−2]: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
Admiral Brass, Unsinkable

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)
Darksteel Citadel

Indestructible
{T}: Add {C}.
Soulgorger Orgg

Trample
When Soulgorger Orgg enters the battlefield, you lose all but 1 life.
When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield.
Viashivan Dragon

Flying
{R}: Viashivan Dragon gets +1/+0 until end of turn.
{G}: Viashivan Dragon gets +0/+1 until end of turn.
Royal Herbalist

{2}, Exile the top card of your library: You gain 1 life.
Woodlot Crawler

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green
Polluted Bonds

Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.
Volrath's Shapeshifter

As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.)
{2}: Discard a card.
Black Ward

Enchant creature
Enchanted creature has protection from black. This effect doesn't remove Black Ward.
Leyline of Lifeforce

If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield.
Creature spells can't be countered.
Colossal Dreadmaw

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Dwarven Ruins

Dwarven Ruins enters the battlefield tapped.
{T}: Add {R}.
{T}, Sacrifice Dwarven Ruins: Add {R}{R}.
Assemble the Rank and Vile

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, create a tapped 2/2 black Zombie creature token."
Captain's Hook

Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.
Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.
Equip {1}
Gamble

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Pygmy Allosaurus

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Arcum's Astrolabe

({S} can be paid with one mana from a snow source.)
When Arcum's Astrolabe enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
Caller of the Untamed

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.
{X}, {T}: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.
Intimidator Initiate

Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn.
Krakilin

Krakilin enters the battlefield with X +1/+1 counters on it.
{1}{G}: Regenerate Krakilin.
Chandra, Pyrogenius

[+2]: Chandra, Pyrogenius deals 2 damage to each opponent.
[−3]: Chandra, Pyrogenius deals 4 damage to target creature.
[−10]: Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Index

Look at the top five cards of your library, then put them back in any order.
Evermind

(Nonexistent mana costs can't be paid.)
Draw a card.
Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Salvage Scuttler

Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.
Polyraptor

Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
Wildcall

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Golgari Rot Farm

Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
{T}: Add {B}{G}.
Fountain of Cho

Fountain of Cho enters the battlefield tapped.
{T}: Put a storage counter on Fountain of Cho.
{T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way.
Geistblast

Geistblast deals 2 damage to any target.
{2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Baru, Wurmspeaker

Wurms you control get +2/+2 and have trample.
{7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control.
Veteran's Voice

Enchant creature you control
Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
Hurl Through Hell

Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Disintegrate

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Wall of Nets

Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by Wall of Nets.
When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.
The Hunter

{T}: Target creature you control gets +1/+1 until end of turn.
Seacoast Drake

Flying
Wyll's Reversal

Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Erayo, Soratami Ascendant // Erayo's Essence

Flying
Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.
Shinen of Stars' Light

First strike
Channel — {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.
Gut, Brutal Fanatic

When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step.
Otawara, Soaring City

{T}: Add {U}.
Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
The First Eruption

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The First Eruption deals 1 damage to each creature without flying.
II — Add {R}{R}.
III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.
Hypnotic Specter

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Angel of the God-Pharaoh

Flying
Cycling {2} ({2}, Discard this card: Draw a card.)
Aspirant's Ascent

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)
Imi Statue

Players can't untap more than one artifact during their untap steps.
Graf Harvest

Zombies you control have menace. (They can't be blocked except by two or more creatures.)
{3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
Launch the Fleet

Strive — This spell costs {1} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Efreet Weaponmaster

First strike
When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.
Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Steamcore Weird

When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target.
Go-Shintai of Life's Origin

{W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield.
Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token.
Charging Griffin

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
Warbreak Trumpeter

Morph {X}{X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Warbreak Trumpeter is turned face up, create X 1/1 red Goblin creature tokens.
Gray Merchant of Asphodel

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
The Temporal Anchor

At the beginning of your upkeep, scry 2.
Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.
During your turn, you may play cards exiled with The Temporal Anchor.
Warstorm Surge

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
Hixus, Prison Warden

Flash (You may cast this spell any time you could cast an instant.)
Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)
Dwarven Lieutenant

{1}{R}: Target Dwarf creature gets +1/+0 until end of turn.
Tenza, Godo's Maul

Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Planar Birth

Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
Liliana, Death's Majesty

[+1]: Create a 2/2 black Zombie creature token. Mill two cards.
[−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
[−7]: Destroy all non-Zombie creatures.
Order of the White Shield

Protection from black
{W}: Order of the White Shield gains first strike until end of turn.
{W}{W}: Order of the White Shield gets +1/+0 until end of turn.
Gild

Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
Flint Golem

Whenever Flint Golem becomes blocked, defending player mills three cards.
Fresh Meat

Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn.
Loxodon Restorer

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Loxodon Restorer enters the battlefield, you gain 4 life.
Tazri, Beacon of Unity

This spell costs {1} less to cast for each creature in your party.
{2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Stinging Barrier

Defender (This creature can't attack.)
{U}, {T}: Stinging Barrier deals 1 damage to any target.
You're Confronted by Robbers

Choose one —
• Stall for Time — Tap up to three target creatures.
• Call for Aid — Create three 1/1 white Soldier creature tokens.
Riku of Two Reflections

Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, create a token that's a copy of that creature.
Vitalizing Cascade

You gain X plus 3 life.
Thieving Magpie

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Thieving Magpie deals damage to an opponent, draw a card.
Toxic Deluge

As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Hell Mongrel

Discard a card: Hell Mongrel gets +1/+1 until end of turn.
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Displacer Beast

When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Displacement — {3}{U}: Return Displacer Beast to its owner's hand.
Feast of the Unicorn

Enchant creature
Enchanted creature gets +4/+0.
Honorable Scout

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
Nighthawk Scavenger

Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.)
Sea Drake

Flying
When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.
Combat Courier

{2}, Sacrifice Combat Courier: Draw a card.
Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Wave of Rats

Trample
When Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control.
Blitz {4}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Shelter

Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Steady-Handed Mook

Deathtouch
When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Run Out of Town

The owner of target nonland permanent puts it on the top or bottom of their library.
Araba Mothrider

Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Furnace Dragon

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts.
Lucid Dreams

Draw X cards, where X is the number of card types among cards in your graveyard.
Cyclopean Tomb

{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.
When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.