joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Siren Lookout

Flying
When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Dread Summons

Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
Djeru's Resolve

Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Life of the Party

First strike, trample, haste
Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
Vulshok Morningstar

Equipped creature gets +2/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Cyclone Sire

Flying
When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Stangg, Echo Warrior

Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.
Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {W} or {U}.
Akroan Crusader

Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.
Mishra, Artificer Prodigy

Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.
Hangar Scrounger

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
Adventurous Impulse

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Dark Hatchling

Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.
Redcap Heelslasher

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
First strike
Scholar of Athreos

{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
Dauthi Marauder

Shadow (This creature can block or be blocked by only creatures with shadow.)
Trade Secrets

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Timothar, Baron of Bats

Ward—Discard a card.
Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Rooting Moloch

When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card.
Cycling {2} ({2}, Discard this card: Draw a card.)
Johann's Stopgap

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs {2} less to cast if it's bargained.
Return target nonland permanent to its owner's hand. Draw a card.
Firefist Adept

When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
Pheres-Band Thunderhoof

Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.
Commando Raid

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Djinni Windseer

Flying
When Djinni Windseer enters the battlefield, roll a d20.
1—9 | Scry 1.
10—19 | Scry 2.
20 | Scry 3.
Capenna Express

Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Threaten

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Llanowar Scout

{T}: You may put a land card from your hand onto the battlefield.
Crackling Triton

{2}{R}, Sacrifice Crackling Triton: It deals 2 damage to any target.
Sacred Ground

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
New New York

At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1.
Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.
Riot Ringleader

Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.
Oran-Rief, the Vastwood

Oran-Rief, the Vastwood enters the battlefield tapped.
{T}: Add {G}.
{T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Bloodwater Entity

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
Tornado

Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn.
Honden of Night's Reach

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
Epiphany Storm

Enchant creature
Enchanted creature has "{R}, {T}, Discard a card: Draw a card."
Goblin Mutant

Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.
Goblin Mutant can't block creatures with power 3 or greater.
Goblin Diplomats

{T}: Each creature attacks this turn if able.
Shefet Dunes

{T}: Add {C}.
{T}, Pay 1 life: Add {W}.
{2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
Guardian Naga // Banishing Coils

Vigilance
As long as it's your turn, prevent all damage that would be dealt to Guardian Naga.
Valentin, Dean of the Vein // Lisette, Dean of the Root

Menace, lifelink
If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Sigarda's Summons

Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
Brinelin, the Moon Kraken

When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.
Partner (You can have two commanders if both have partner.)
Eron the Relentless

Haste
{R}{R}{R}: Regenerate Eron the Relentless.
Fangren Marauder

Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.
Gix's Command

Choose two —
• Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn.
• Destroy each creature with power 2 or less.
• Return up to two creature cards from your graveyard to your hand.
• Each opponent sacrifices a creature with the highest power among creatures they control.
Ancient Amphitheater

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.
{T}: Add {R} or {W}.
Court of Ardenvale

When Court of Ardenvale enters the battlefield, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
Sickening Shoal

You may exile a black card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets -X/-X until end of turn.
Timber Gorge

Timber Gorge enters the battlefield tapped.
{T}: Add {R} or {G}.
Heaven // Earth

Heaven deals X damage to each creature with flying.
Doors of Durin

Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
Misstep

Creatures target player controls don't untap during that player's next untap step.
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
Darkwater Egg

{2}, {T}, Sacrifice Darkwater Egg: Add {U}{B}. Draw a card.
Willing Test Subject

Reach
Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.
{6}: Roll a six-sided die.
Victory's Envoy

At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
Tribute Mage

When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
Vivid Creek

Vivid Creek enters the battlefield tapped with two charge counters on it.
{T}: Add {U}.
{T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
Born to Drive

Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.
Channel — {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."
Toxic Nim

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{B}: Regenerate Toxic Nim.
Sarevok, Divine Usurper

First strike
At the beginning of combat on your turn, target creature you control gains first strike and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
The Eldest Reborn

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each opponent sacrifices a creature or planeswalker.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
Undead Leotau

{R}: Undead Leotau gets +1/-1 until end of turn.
Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Silver Drake

Flying
When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.
Reckless Bushwhacker

Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Haste
When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
Jace, the Living Guildpact

[+1]: Look at the top two cards of your library. Put one of them into your graveyard.
[−3]: Return another target nonland permanent to its owner's hand.
[−8]: Each player shuffles their hand and graveyard into their library. You draw seven cards.
Eruth, Tormented Prophet

If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
Collective Restraint

Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Ghostly Touch

Enchant creature
Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
Landslide

Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.
Tazri, Stalwart Survivor

Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."
{W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
Banefire

Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Grand Marshal Macie

You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it.
Whenever Macie becomes untapped, remove all pause counters from it.
{2}, {T}: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end.
Time Bomb

At the beginning of your upkeep, put a time counter on Time Bomb.
{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
Soul Nova

Exile target attacking creature and all Equipment attached to it.
Resourceful Defense

Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.
{4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
Boot Nipper

Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it.
Torment of Venom

Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.
Michiko Konda, Truth Seeker

Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
Pyroblast

Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Temporal Fissure

Return target permanent to its owner's hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Luminesce

Prevent all damage that black sources and red sources would deal this turn.
Serpent of the Endless Sea

Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.
Serpent of the Endless Sea can't attack unless defending player controls an Island.
Mana Echoes

Whenever a creature enters the battlefield, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it.
Impulsive Destruction

Each player may sacrifice an artifact or enchantment. Impulsive Destruction deals 3 damage to each player who didn't sacrifice a permanent this way.
Ten Wizards Mountain

Whenever you roll the planar die, put a +1/+1 counter on up to one target creature.
Whenever chaos ensues, creatures you control gain flying until end of turn.
Mishra

If a creature you control would deal damage, it deals double that damage instead.
Kinzu of the Bleak Coven

Flying
Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)
Verdigris

Destroy target artifact.
Planar Incision

Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Browse

{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
Task Force

Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Tithe

Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Unyaro Bees

Flying
{G}: Unyaro Bees gets +1/+1 until end of turn.
{3}{G}, Sacrifice Unyaro Bees: It deals 2 damage to any target.
Goblin Spelunkers

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Igneous Elemental

This spell costs {2} less to cast if there is a land card in your graveyard.
When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature.
Mistform Ultimus

Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
Daru Sanctifier

Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Daru Sanctifier is turned face up, destroy target enchantment.
Tower Drake

Flying
{W}: Tower Drake gets +0/+1 until end of turn.
Reaper of Sheoldred

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.
Sparring Golem

Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Thorn-Thrash Viashino

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
{G}: Thorn-Thrash Viashino gains trample until end of turn.
Pheres-Band Warchief

Vigilance, trample
Other Centaur creatures you control get +1/+1 and have vigilance and trample.
Crovax

Whenever a creature you control deals damage to a creature or player, you gain 1 life.
Vile Deacon

Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
Despoil

Destroy target land. Its controller loses 2 life.
Diabolic Servitude

When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.
When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
Ninth Bridge Patrol

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.
Tanuki Transplanter

Whenever Tanuki Transplanter or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Cave People

Whenever Cave People attacks, it gets +1/-2 until end of turn.
{1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Ghor-Clan Wrecker

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Menace (This creature can't be blocked except by two or more creatures.)
Change the Equation

Choose one —
• Counter target spell with mana value 2 or less.
• Counter target red or green spell with mana value 6 or less.
Madame Vastra

Partner with Jenny Flint (When this creature enters the battlefield, target player may put Jenny Flint into their hand from their library, then shuffle.)
Madame Vastra must be blocked if able.
Whenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.
Goblin Morningstar

Equipped creature gets +1/+0 and has trample.
Equip {1}{R}
When Goblin Morningstar enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it.
Squirrel-Powered Scheme

Increase the result of each die you roll by 2.
Ogre Chitterlord

Menace
Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.
Goblin Kaboomist

At the beginning of your upkeep, create a colorless artifact token named Land Mine with "{R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.
Bind the Monster

Enchant creature
When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power.
Enchanted creature doesn't untap during its controller's untap step.
Vorthos, Steward of Myth

As Vorthos, Steward of Myth enters the battlefield, choose a named Magic character.
Each spell you cast with the chosen character in its name, flavor text, or art costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
Man-o'-War

When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Radiant Scrollwielder

Instant and sorcery spells you control have lifelink.
At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.
Petting Zookeeper

Reach
When Petting Zookeeper enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Craterize

Destroy target land.
Infuse with the Elements

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
Denethor, Stone Seer

When Denethor, Stone Seer enters the battlefield, scry 2.
{3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.
Security Bypass

Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
Snow Fortress

Defender (This creature can't attack.)
{1}: Snow Fortress gets +1/+0 until end of turn.
{1}: Snow Fortress gets +0/+1 until end of turn.
{3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
Tower Above

({2/G} can be paid with any two mana or with {G}. This card's mana value is 6.)
Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
Trigon of Mending

Trigon of Mending enters the battlefield with three charge counters on it.
{W}{W}, {T}: Put a charge counter on Trigon of Mending.
{2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life.
Damnation

Destroy all creatures. They can't be regenerated.
Kasmina, Enigmatic Mentor

Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast.
[−2]: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.