joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Chivalric Alliance

Whenever you attack with two or more creatures, draw a card.
{2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.
Altar of the Brood

Whenever another permanent enters the battlefield under your control, each opponent mills a card.
Thunder Drake

Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake.
Hulking Ogre

Hulking Ogre can't block.
Elfhame Palace

Elfhame Palace enters the battlefield tapped.
{T}: Add {G} or {W}.
Prismatic Boon

Choose a color. X target creatures gain protection from the chosen color until end of turn.
Treasure Hunter

When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.
An-Havva Inn

You gain X plus 1 life, where X is the number of green creatures on the battlefield.
Deepchannel Mentor

Blue creatures you control can't be blocked.
Syr Gwyn, Hero of Ashvale

Vigilance, menace
Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.
Equipment you control have equip Knight {0}.
Tormentor's Helm

Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked, it deals 1 damage to defending player.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
The Witch's Vanity

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target creature an opponent controls with mana value 2 or less.
II — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
III — Create a Wicked Role token attached to target creature you control.
Far Traveler

Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
Baldur's Gate

{T}: Add {C}.
{2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
Mindstab

Target player discards three cards.
Suspend 4—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Magma Mine

{4}: Put a pressure counter on Magma Mine.
{T}, Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.
Colossadactyl

Reach, trample
Vile Manifestation

Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)
Embodiment of Agonies

Flying, deathtouch
Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.)
Mourning Patrol // Morning Apparition

Vigilance
Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
Combat Calligrapher

Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
Thopter Foundry

{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
Incendiary Command

Choose two —
• Incendiary Command deals 4 damage to target player or planeswalker.
• Incendiary Command deals 2 damage to each creature.
• Destroy target nonbasic land.
• Each player discards all the cards in their hand, then draws that many cards.
Vigean Intuition

Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Exocrine

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Bio-plasmic Barrage — When Exocrine enters the battlefield, it deals X damage to each player and each other creature.
Rag Dealer

{2}{B}, {T}: Exile up to three target cards from a single graveyard.
Zo-Zu the Punisher

Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
Poison the Blade

Target creature gains deathtouch until end of turn.
Draw a card.
Dauntless Escort

Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.
Desert's Hold

Enchant creature
When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Call the Gatewatch

Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Goldnight Redeemer

Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
First Sliver's Chosen

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Glint

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Hanabi Blast

Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.
Sly Spy

Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.
Treacherous Pit-Dweller

When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Trickery Charm

Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.
Rites of Refusal

Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.
Bloodfire Expert

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Brutal Cathar // Moonrage Brute

When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Simic Cluestone

{T}: Add {G} or {U}.
{G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card.
Oloro, Ageless Ascetic

At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
Geistchanneler

When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast."
Don Andres, the Renegade

Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.
Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.
The Flux

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
I — The Flux deals 4 damage to target creature an opponent controls.
II, III, IV, V — Exile the top card of your library. You may play that card this turn.
VI — Add six {R}.
Anticognition

Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
Chancellor of the Spires

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.
Flying
When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Enigma Drake

Flying
Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
Spinal Graft

Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Urza's Engine

Trample
{3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.
Reckless Waif // Merciless Predator

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.
Descent into Madness

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.
Solemn Doomguide

Flying
Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Turn to Mist

Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Crypt of Agadeem

Crypt of Agadeem enters the battlefield tapped.
{T}: Add {B}.
{2}, {T}: Add {B} for each black creature card in your graveyard.
Sonic Burst

As an additional cost to cast this spell, discard a card at random.
Sonic Burst deals 4 damage to any target.
Moment's Peace

Prevent all combat damage that would be dealt this turn.
Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Fire Drake

Flying
{R}: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.
Brokers Ascendancy

At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
Teyo's Lightshield

When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control.
Search the Premises

Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Auriok Champion

Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
Reality Spasm

Choose one —
• Tap X target permanents.
• Untap X target permanents.
Crosis, the Purger

Flying
Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
Reito Lantern

{3}: Put target card from a graveyard on the bottom of its owner's library.
Hermit of the Natterknolls // Lone Wolf of the Natterknolls

Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.
Battle Squadron

Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
Galadhrim Brigade

Squad {1}{G} (As an additional cost to cast this spell, you may pay {1}{G} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Other Elves you control get +1/+1.
Electrostatic Blast

Electrostatic Blast deals 2 damage to any target. When you cast your next instant or sorcery spell, exile the top three cards of your library. You may play one of those cards until end of turn.
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sire of Stagnation

Devoid (This card has no color.)
Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.
Magnetic Mine

Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.
Sootfeather Flock

Flying
Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Enter the Infinite

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
One Dozen Eyes

Choose one —
• Create a 5/5 green Beast creature token.
• Create five 1/1 green Insect creature tokens.
Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)
Slag Strider

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
{1}, Sacrifice an artifact: Slag Strider deals 1 damage to any target.
Divest

Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Beacon of Tomorrows

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Tallyman of Nurgle

Lifelink
The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.
Seafloor Oracle

Whenever a Merfolk you control deals combat damage to a player, draw a card.
Wallop

Destroy target blue or black creature with flying.
Play with Fire

Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Eccentric Farmer

When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Myr Quadropod

{3}: Switch Myr Quadropod's power and toughness until end of turn.
Narset, Enlightened Master

First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
Merrow Levitator

{T}: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap Merrow Levitator.
Blanchwood Armor

Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Celestial Force

At the beginning of each upkeep, you gain 3 life.
Serum Visions

Draw a card. Scry 2.
Inga and Esika

Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Duskborne Skymarcher

Flying
{W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.
Gallia of the Endless Dance

Haste
Other Satyrs you control get +1/+1 and have haste.
Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
Gigadrowse

Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Tap target permanent.
Savage Ventmaw

Flying
Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
Centaur's Herald

{2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token.
Sarkhan's Triumph

Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.
Ayumi, the Last Visitor

Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Calming Verse

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Nyxathid

As Nyxathid enters the battlefield, choose an opponent.
Nyxathid gets -1/-1 for each card in the chosen player's hand.
Kami of False Hope

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
Orzhov Pontiff

Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
Lu Meng, Wu General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Second Breakfast

Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Aphetto Dredging

Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Krosan Reclamation

Target player shuffles up to two target cards from their graveyard into their library.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Kindred Charge

Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Golden Demise

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Logic Knot

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Counter target spell unless its controller pays {X}.
Dead Weight

Enchant creature
Enchanted creature gets -2/-2.
Smoldering Marsh

({T}: Add {B} or {R}.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
Pale Rider of Trostad

Skulk (This creature can't be blocked by creatures with greater power.)
When Pale Rider of Trostad enters the battlefield, discard a card.
Llanowar Empath

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Stone Calendar

Spells you cast cost up to {1} less to cast.
Kargan Dragonlord

Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-7
4/4
Flying
LEVEL 8+
8/8
Flying, trample
{R}: Kargan Dragonlord gets +1/+0 until end of turn.
Drudge Beetle

Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Uthgardt Fury

When Uthgardt Fury enters the battlefield, it deals 4 damage to any target.
Damage isn't removed from creatures your opponents control during cleanup steps.
Piracy Charm

Choose one —
• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.
Daybreak Chimera

This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Flying
Icy Manipulator

{1}, {T}: Tap target artifact, creature, or land.
Sarevok, Deadly Usurper

When this creature specializes, seek a creature card and put it into your graveyard, then conjure two duplicates of it into your graveyard.
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Cinderslash Ravager

This spell costs {1} less to cast for each permanent you control with oil counters on it.
Vigilance
When Cinderslash Ravager enters the battlefield, it deals 1 damage to each creature your opponents control.
Vampire Spawn

When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life.
Gilraen, Dúnedain Protector

{2}, {T}: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.
Patrol Hound

Discard a card: Patrol Hound gains first strike until end of turn.
Safehold Elite

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Shadow Alley Denizen

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Charge of the Forever-Beast

As an additional cost to cast this spell, reveal a creature card from your hand.
Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.
Manabond

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Rasputin, the Oneiromancer

When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token.
{T}, Remove one or more dream counters from Rasputin: Add that much {C}.
{T}, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.
Hand of Cruelty

Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Reverse Polarity

You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
Viashino Bladescout

Flash (You may cast this spell any time you could cast an instant.)
When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.
Tomb Tyrant

Other Zombies you control get +1/+1.
{2}{B}, {T}, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.
Thantis, the Warweaver

Vigilance, reach
All creatures attack each combat if able.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.
Fan Favorite

Assist (Another player can pay up to {3} of this spell's cost.)
{2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.
Fledgling Djinn

Flying
At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.
Ashnod's Battle Gear

You may choose not to untap Ashnod's Battle Gear during your untap step.
{2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.
Ghost Ark

Flying
Repair Barge — Whenever Ghost Ark becomes crewed, each artifact creature card in your graveyard gains unearth {3} until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Grappler Spider

Reach (This creature can block creatures with flying.)
Favor of the Mighty

Each creature with the highest mana value has protection from all colors.
Tanglespan Lookout

Whenever an Aura enters the battlefield under your control, draw a card.
Iona's Judgment

Exile target creature or enchantment.