joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Unbound Flourishing

Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X.
Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.
Freyalise, Skyshroud Partisan

[+1]: Untap up to one target Elf. That Elf and a random Elf creature card in your hand perpetually get +1/+1.
[−1]: Seek an Elf card.
[−6]: Conjure a card named Regal Force onto the battlefield.
Brackish Blunder

Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Repel

Put target creature on top of its owner's library.
Skyknight Vanguard

Flying
Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
Attunement

Return Attunement to its owner's hand: Draw three cards, then discard four cards.
Laccolith Titan

Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.
Sandstorm Eidolon

{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.
Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.
Glacial Plating

Enchant creature
Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.)
Enchanted creature gets +3/+3 for each age counter on Glacial Plating.
Sizzling Barrage

Sizzling Barrage deals 4 damage to target creature that blocked this turn.
Planar Bridge

{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle.
Stronghold Overseer

Flying
Shadow (This creature can block or be blocked by only creatures with shadow.)
{B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
Haunted Angel

Flying
When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.
Burrog Befuddler

Flash
When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn.
Aspect of Lamprey

Enchant creature you control
When Aspect of Lamprey enters the battlefield, target opponent discards two cards.
Enchanted creature has lifelink.
Phantom General

Creature tokens you control get +1/+1.
Ashenmoor Cohort

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.
Deathgrip

{B}{B}: Counter target green spell.
Fires of Undeath

Fires of Undeath deals 2 damage to any target.
Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Skulking Fugitive

When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.
Cellar Door

{3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.
Leonin Vanguard

At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
Energizer

{2}, {T}: Put a +1/+1 counter on Energizer.
One with the Kami

Flash
Enchant creature you control
Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Gift of the Deity

Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
Dwindle

Enchant creature
Enchanted creature gets -6/-0.
When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)
Vanquish

Destroy target blocking creature.
Golgari Cluestone

{T}: Add {B} or {G}.
{B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card.
Akoum Firebird

Flying, haste
Akoum Firebird attacks each combat if able.
Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.
Ophidian Eye

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Meren of Clan Nel Toth

Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Screaming Swarm

Flying
Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.)
{2}{U}: Put Screaming Swarm from your graveyard into your library second from the top.
Ogre Recluse

Whenever a player casts a spell, tap Ogre Recluse.
Barroom Brawl

Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
Strutting Turkey

When this creature enters the battlefield,
exile target creature card with mana value 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield.
Tectonic Reformation

Each land card in your hand has cycling {R}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Malcolm, Alluring Scoundrel

Flash
Flying
Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Din of the Fireherd

Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
Voldaren Bloodcaster // Bloodbat Summoner

Flying
Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.
Reborn Hope

Return target multicolored card from your graveyard to your hand.
Research Assistant

{3}{U}, {T}: Draw a card, then discard a card.
Thallid Germinator

At the beginning of your upkeep, put a spore counter on Thallid Germinator.
Remove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
Red Sun's Twilight

Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.
Marjhan

Marjhan doesn't untap during your untap step.
{U}{U}, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep.
Marjhan can't attack unless defending player controls an Island.
{U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice Marjhan.
Jacques le Vert

Green creatures you control get +0/+2.
Scour All Possibilities

Scry 2, then draw a card.
Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tyrranax

{1}{G}: Tyrranax gets -1/+1 until end of turn.
Thundersteel Colossus

Trample, haste
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Toll of the Invasion

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Throwing Knife

Equipped creature gets +2/+0.
Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Young Necromancer

When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
Soulcipher Board // Cipherbound Spirit

Soulcipher Board enters the battlefield with three omen counters on it.
{1}{U}, {T}: Look at the top two cards of your library. Put one of them into your graveyard.
Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it.
"Rumors of My Death . . ."

{3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
Bloodfire Dwarf

{R}, Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying.
Jawbone Skulkin

{2}: Target red creature gains haste until end of turn.
Angel of Destiny

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
Samite Censer-Bearer

{W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.
Lumengrid Drake

Flying
Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
Step Through

Return two target creatures to their owners' hands.
Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Last-Minute Chopping

Ask target opponent if they remembered to get you a present. If they say yes, they put a card they own from outside the game into your hand. Otherwise, you gain control of target permanent they control.
Stain the Mind

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Sisay's Ingenuity

Enchant creature
When Sisay's Ingenuity enters the battlefield, draw a card.
Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."
Ghostly Pilferer

Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: Ghostly Pilferer can't be blocked this turn.
Falcon Abomination

Flying
When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Gríma, Saruman's Footman

Gríma, Saruman's Footman can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
Into the Story

This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard.
Draw four cards.
Witch's Mark

You may discard a card. If you do, draw two cards.
Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Oraxid

Protection from red
Ghastly Remains

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand.
Kiddie Coaster

Visit — Creatures you control get +1/+0 until end of turn.
Collected Company

Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Temple of Mystery

Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.
Barrow Ghoul

At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
Aeronaut Tinkerer

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)
Replication Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Create a token that's a copy of target permanent you control.
Rebirth

Remove Rebirth from your deck before playing if you're not playing for ante.
Each player may ante the top card of their library. If a player does, that player's life total becomes 20.
Personal Decoy

Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.
[+1]: You gain 1 life.
[−4]: Draw a card.
Icatian Scout

{1}, {T}: Target creature gains first strike until end of turn.
Call the Bloodline

{1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn.
High Sentinels of Arashin

Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
{3}{W}: Put a +1/+1 counter on target creature.
Ensoul Artifact

Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
Fire Ants

{T}: Fire Ants deals 1 damage to each other creature without flying.
Divine Gambit

Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Death in Heaven

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Target player mills two cards, then exiles their graveyard.
III — Put all creature cards exiled with Death in Heaven onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Balthor the Stout

Other Barbarian creatures get +1/+1.
{R}: Another target Barbarian creature gets +1/+0 until end of turn.
Radiant Smite

Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life.
Cycling {W}
When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life.
Serra's Hymn

At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.
Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.
Moment of Heroism

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Gilded Assault Cart

Trample
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand.
Magus of the Library

{T}: Add {C}.
{T}: Draw a card. Activate only if you have exactly seven cards in hand.
Maraxus

Creatures you control get +1/+0.
Ugin's Mastery

Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Opening Ceremony

Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack.
Grim Backwoods

{T}: Add {C}.
{2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
Turn the Earth

Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Voracious Greatshark

Flash
When Voracious Greatshark enters the battlefield, counter target artifact or creature spell.
River's Grasp

If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)
Chimney Imp

Flying
When Chimney Imp dies, target opponent puts a card from their hand on top of their library.
Draconic Destiny

Enchant creature
Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.
When enchanted creature dies, return Draconic Destiny to its owner's hand.
Metallurgic Summonings

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.
{3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Lotho, Corrupt Shirriff

Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Cloak of Mists

Enchant creature
Enchanted creature can't be blocked.
Grove of the Dreampods

When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
Skyline Scout

Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.
Imoen, Honorable Trickster

Imoen, Honorable Trickster can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control.
Majestic Auricorn

Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Vigilance
Whenever this creature mutates, you gain 4 life.
Tentative Connection

This spell costs {3} less to cast if you control a creature with menace.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Bewilder

Target creature gets -3/-0 until end of turn.
Draw a card.
Guilty Conscience

Enchant creature
Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
Firemantle Mage

Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Wyll, Pact-Bound Duelist

Specialize {2}
When Wyll, Pact-Bound Duelist enters the battlefield, gain control of target artifact or creature an opponent controls with mana value 4 or less until the end of your next turn.
Wall of Blossoms

Defender
When Wall of Blossoms enters the battlefield, draw a card.
Desecration Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a player casts a spell, sacrifice a creature.
Chub Toad

Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.
Yore-Tiller Nephilim

Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
Oracle

{0}: Untap target attacking creature you control and remove it from combat.
Stoic Rebuttal

Metalcraft — This spell costs {1} less to cast if you control three or more artifacts.
Counter target spell.
Creative Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Taunting Kobold

Haste
Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Gleam of Authority

Enchant creature
Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.
Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Princess Lucrezia

{T}: Add {U}.
Phyrexian Librarian

Flying, trample
At the beginning of your upkeep, exile the top card of your library and balance it on your body.
When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian.
Orvar, the All-Form

Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Gaea's Gift

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Vector Asp

{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Impervious Greatwurm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Indestructible
Warleader's Helix

Warleader's Helix deals 4 damage to any target and you gain 4 life.
Solarion

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
{T}: Double the number of +1/+1 counters on Solarion.
Dreadship Reef

{T}: Add {C}.
{1}, {T}: Put a storage counter on Dreadship Reef.
{1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}.