joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Broodrage Mycoid

At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This creature can't block." (You descended if a permanent card was put into your graveyard from anywhere.)
Frodo, Sauron's Bane

{W/B}{W/B}: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
{B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
Ink-Eyes, Servant of Oni Avatar

At the beginning of the game, look at target opponent's hand and choose a nonland card from it. That player discards that card.
{X}, Pay X life: Put target creature card with mana value X from an opponent's graveyard onto the battlefield under your control.
Luxury Suite

Luxury Suite enters the battlefield tapped unless you have two or more opponents.
{T}: Add {B} or {R}.
Midlife Upgrade

As an additional cost to cast this spell, sacrifice X Contraptions.
Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Unstable Robot Dragon

{TK}{TK} — {1}: Switch this creature's power and toughness until end of turn.
{TK}{TK}{TK}{TK} — Whenever this creature attacks, it gets +5/+5 until end of turn.
{TK}{TK} — 3/2
{TK}{TK}{TK} — 2/7
Dragon Mantle

Enchant creature
When Dragon Mantle enters the battlefield, draw a card.
Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
Trading Post

{1}, {T}, Discard a card: You gain 4 life.
{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.
{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.
{1}, {T}, Sacrifice an artifact: Draw a card.
Sacred Prey

Whenever Sacred Prey becomes blocked, you gain 1 life.
Foundry Street Denizen

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
Chandra, Torch of Defiance

[+1]: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.
[+1]: Add {R}{R}.
[−3]: Chandra, Torch of Defiance deals 4 damage to target creature.
[−7]: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Every Hope Shall Vanish

When you set this scheme in motion, each opponent reveals their hand. Choose a nonland card from each of those hands. Those players discard those cards.
Custodi Lich

When Custodi Lich enters the battlefield, you become the monarch.
Whenever you become the monarch, target player sacrifices a creature.
Colossus of Akros

Defender, indestructible
{10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.
Spitting Earth

Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Drafna, Founder of Lat-Nam

{1}{U}: Return target artifact you control to its owner's hand.
{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)
Astrolabe

{1}, {T}, Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.
Sanctum of Shattered Heights

{1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.
Illicit Shipment

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
Search your library for a card, put it into your hand, then shuffle.
Mouth of Ronom

{T}: Add {C}.
{4}{S}, {T}, Sacrifice Mouth of Ronom: It deals 4 damage to target creature. ({S} can be paid with one mana from a snow source.)
Disciple of Perdition

When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both.
• You draw a card and you lose 1 life.
• Exile target opponent's graveyard. That player loses 1 life.
Concerted Defense

Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Hopeful Initiate

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
{2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
Arrow Storm

Arrow Storm deals 4 damage to any target.
Raid — If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented.
Scourglass

{T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.
Quagmire

Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Nightmare Void

Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Cemetery Gate

Defender (This creature can't attack.)
Protection from black
Aphotic Wisps

Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.
Benalish Partisan

Lifelink
Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0.
Cycling {1}{W}
Druids' Repository

Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository: Add one mana of any color.
Portcullis

Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield.
Battle at the Bridge

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Target creature gets -X/-X until end of turn. You gain X life.
Rampaging Ceratops

Rampaging Ceratops can't be blocked except by three or more creatures.
Teach by Example

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.
Island

({T}: Add {U}.)
Combine Guildmage

{1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.
Cradle Clearcutter

Prototype {2}{G} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
{T}: Add an amount of {G} equal to Cradle Clearcutter's power.
Industrial Advancement

At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Daring Discovery

Up to three target creatures can't block this turn.
Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Ritual of Steel

Enchant creature
When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +0/+2.
Dynaheir, Invoker Adept

Haste
You may activate abilities of other creatures you control as though those creatures had haste.
{T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.
Phylath, World Sculptor

When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.
Fertile Imagination

Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Crimson Acolyte

Protection from red
{W}: Target creature gains protection from red until end of turn.
Aphetto Grifter

Tap two untapped Wizards you control: Tap target permanent.
Thirsting Shade

Lifelink
{2}{B}: Thirsting Shade gets +1/+1 until end of turn.
Prismatic Lens

{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Phoebe, Head of S.N.E.A.K.

Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text.
{2}{U}{B}: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.)
Faerie Duelist

Flash
Flying
When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Hajar, Loyal Bodyguard

Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.
Shredded Sails

Choose one —
• Destroy target artifact.
• Shredded Sails deals 4 damage to target creature with flying.
Cycling {2} ({2}, Discard this card: Draw a card.)
Jhoira's Toolbox

{2}: Regenerate target artifact creature.
Legion's Judgment

Destroy target creature with power 4 or greater.
Fractured Loyalty

Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
Crash the Party

Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control.
Gnawing Vermin

When Gnawing Vermin enters the battlefield, target player mills two cards.
When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn.
Thought Collapse

Counter target spell. Its controller mills three cards.
In Garruk's Wake

Destroy all creatures you don't control and all planeswalkers you don't control.
Ethersworn Shieldmage

Flash
When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.
Infinite Obliteration

Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Chandra, the Firebrand

[+1]: Chandra, the Firebrand deals 1 damage to any target.
[−2]: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
[−6]: Chandra, the Firebrand deals 6 damage to each of up to six targets.
Remedy

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Radical Idea

Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Crystal Spray

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Ancestor's Prophet

Tap five untapped Clerics you control: You gain 10 life.
Chilling Grasp

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Cosmium Confluence

Choose three. You may choose the same mode more than once.
• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.
• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
• Destroy target enchantment.
Prince of Thralls

Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
Blaring Captain

Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)
Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
Sigil of Valor

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Merfolk of the Depths

Flash (You may cast this spell any time you could cast an instant.)
River Heralds' Boon

Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Synchronous Sliver

All Sliver creatures have vigilance.
Choose Your Champion

When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures.
Kill-Suit Cultist

Kill-Suit Cultist attacks each combat if able.
{B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.
Cult of Skaro

Whenever Cult of Skaro attacks, choose one at random —
• Thay — Put a +1/+1 counter on each artifact creature you control.
• Caan — Draw two cards.
• Sec — Create a 3/3 black Dalek artifact creature token with menace.
• Jast — Each opponent loses 4 life.
Thelon's Chant

At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}.
Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control.
Ajani's Sunstriker

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Awakening Zone

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
D'Avenant Trapper

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)
Higure, the Still Wind Avatar

Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, put it into your hand, then shuffle.
Bedeck // Bedazzle

Target creature gets +3/-3 until end of turn.
Alora, Cheerful Assassin

Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, each opponent loses 2 life.
Wee Champion

Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion.
Hollowhead Sliver

Sliver creatures you control have "{T}, Discard a card: Draw a card."
Voices from the Void

Domain — Target player discards a card for each basic land type among lands you control.
Dwarven Sea Clan

{T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step.
Poultrygeist

Flying
Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.
Snow-Covered Plains

({T}: Add {W}.)
Thalakos Seer

Shadow (This creature can block or be blocked by only creatures with shadow.)
When Thalakos Seer leaves the battlefield, draw a card.
Loamcrafter Faun

When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
Vithian Stinger

{T}: Vithian Stinger deals 1 damage to any target.
Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Boneyard Lurker

Mutate {2}{B/G}{B/G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, return target permanent card from your graveyard to your hand.
Sacrifice

As an additional cost to cast this spell, sacrifice a creature.
Add an amount of {B} equal to the sacrificed creature's mana value.
Pouncing Shoreshark

Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
Yawgmoth's Bargain

Skip your draw step.
Pay 1 life: Draw a card.
Polluted Delta

{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Goblin Mountaineer

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Alexander Clamilton

Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
{1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
Mind Rake

Target player discards two cards.
Overload {1}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Hag of Mage's Doom

Warlocks you control have "Ward—Pay 2 life."
Sigarda, Font of Blessings

Flying
Other permanents you control have hexproof.
You may look at the top card of your library any time.
You may cast Angel spells and Human spells from the top of your library.
River Boa

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{G}: Regenerate River Boa.
Pippa, Duchess of Dice

{2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result.
{2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.)
Bubbling Muck

Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
Incessant Provocation

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains "This creature attacks each combat if able."
Raiyuu, Storm's Edge

First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
Call the Scions

Devoid (This card has no color.)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Elephant Resurgence

Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
Blood Lust

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Werewolf Pack Leader

Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
{3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.
Comet, Stellar Pup

[0]: Roll a six-sided die.
1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.
3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand.
4 or 5 — Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [−2].
6 — [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn.
Gleam of Resistance

Creatures you control get +1/+2 until end of turn. Untap those creatures.
Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Galadhrim Bow

Flash
When Galadhrim Bow enters the battlefield, attach it to target creature you control. Untap that creature.
Equipped creature gets +1/+2 and has reach.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Skullslither Worm

When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.
Rancid Earth

Destroy target land.
Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
Spitting Drake

Flying
{R}: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn.
Indestructible Aura

Prevent all damage that would be dealt to target creature this turn.
Sphinx-Bone Wand

Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.
Merry Bards

When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
Mirage Mockery

Choose one —
• Create a token that's a copy of target artifact creature you control.
• Create a token that's a copy of target nonartifact creature you control.
Entwine {2}{U} (Choose both if you pay the entwine cost.)
Winter Eladrin

Gust of Wind — When Winter Eladrin enters the battlefield, return up to one other target creature to its owner's hand.
Thriving Rats

When Thriving Rats enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Kate Stewart

Whenever you put one or more time counters on a permanent you control, create a 1/1 white Soldier creature token.
Whenever Kate Stewart attacks, you may pay {8}. If you do, attacking creatures get +X/+X until end of turn, where X is the number of time counters among permanents you control.
Brimstone Volley

Brimstone Volley deals 3 damage to any target.
Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.
Viridian Shaman

When Viridian Shaman enters the battlefield, destroy target artifact.
Fain, the Broker

{T}, Sacrifice a creature: Put two +1/+1 counters on target creature.
{T}, Remove a counter from a creature you control: Create a Treasure token.
{T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
{3}{B}: Untap Fain, the Broker.
Empyrial Plate

Equipped creature gets +1/+1 for each card in your hand.
Equip {2}
Flame Wave

Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Azor's Gateway // Sanctum of the Sun

{1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
Rite of Ruin

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.
Searing Spear

Searing Spear deals 3 damage to any target.