joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Wintermoor Commander

Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Mystical Dispute

This spell costs {2} less to cast if it targets a blue spell.
Counter target spell unless its controller pays {3}.
Impelled Giant

Trample
Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Tolarian Geyser

Kicker {W} (You may pay an additional {W} as you cast this spell.)
Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life.
Thirsting Roots

Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.
Clockwork Steed

Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.
The Dragon-Kami Reborn // Dragon-Kami's Egg

(As this Saga enters and after your draw step, add a lore counter.)
I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Winds of Abandon

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Greater Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Shamble Back

Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.
Whippoorwill

{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
Sea-Dasher Octopus

Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature deals combat damage to a player, draw a card.
Returned Reveler

When Returned Reveler dies, each player mills three cards.
Preacher of the Schism

Deathtouch
Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
Infuse

Untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
Glorifier of Dusk

Pay 2 life: Glorifier of Dusk gains flying until end of turn.
Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.
Fissure Wizard

When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card.
Knights of the Black Rose

When Knights of the Black Rose enters the battlefield, you become the monarch.
Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.
Minion of Tevesh Szat

At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.
{T}: Target creature gets +3/-2 until end of turn.
Freejam Regent

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Flying
{1}{R}: Freejam Regent gets +2/+0 until end of turn.
Bone Splinters

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Zodiac Dog

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Night Soil

{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
Black Dragon Gate

Black Dragon Gate enters the battlefield tapped.
As Black Dragon Gate enters the battlefield, choose a color other than black.
{T}: Add {B} or one mana of the chosen color.
Fan Bearer

{2}, {T}: Tap target creature.
Needle Drop

Needle Drop deals 1 damage to any target that was dealt damage this turn.
Draw a card.
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.
Thran Lens

All permanents are colorless.
Chainer, Dementia Master

All Nightmares get +1/+1.
{B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
Foulmire Knight // Profane Insight

Deathtouch
Strefan, Maurer Progenitor

Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
Gray Harbor Merfolk

Gray Harbor Merfolk can't be blocked.
Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.
Gallant Cavalry

Vigilance (Attacking doesn't cause this creature to tap.)
When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Agent of Shauku

{1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn.
Abbey Matron

{W}, {T}: Abbey Matron gets +0/+3 until end of turn.
Refocus

Untap target creature.
Draw a card.
Icatian Store

Icatian Store enters the battlefield tapped.
You may choose not to untap Icatian Store during your untap step.
At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way.
Wretched Gryff

Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, draw a card.
Flying
Sightless Brawler

Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Sightless Brawler can't attack alone.
Enchanted creature gets +3/+2 and can't attack alone.
Mirror of Life Trapping

Whenever a creature enters the battlefield, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control.
Infected Vermin

{2}{B}: Infected Vermin deals 1 damage to each creature and each player.
Threshold — {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.
Thousand Moons Infantry

Untap Thousand Moons Infantry during each other player's untap step.
Greener Pastures

At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.
Confiscation Coup

Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it.
Tymna the Weaver

Lifelink
At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner (You can have two commanders if both have partner.)
Berg Strider

When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.)
Mystic Veil

You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Soul of Innistrad

Deathtouch
{3}{B}{B}: Return up to three target creature cards from your graveyard to your hand.
{3}{B}{B}, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.
My First Tome

{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.
Dreadhorde Butcher

Haste
Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.
When Dreadhorde Butcher dies, it deals damage equal to its power to any target.
Serra Aviary

Creatures with flying get +1/+1.
Keldon Arsonist

{1}, Sacrifice two lands: Destroy target land.
Nin, the Pain Artist

{X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.
Megaflora Jungle

Each creature with mana value 2 or less gets +2/+2.
Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly.
Nylea's Huntmaster

When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Model of Unity

Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2.
{T}: Add one mana of any color.
Scattering Stroke

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Lolth, Spider Queen

Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.
[0]: You draw a card and you lose 1 life.
[−3]: Create two 2/1 black Spider creature tokens with menace and reach.
[−8]: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."
Orcish Hellraiser

Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker.
Henrika Domnathi // Henrika, Infernal Seer

Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi.
Avenging Arrow

Destroy target creature that dealt damage this turn.
Frontline Medic

Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.
Vivid Flying Fish

Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.)
Icatian Crier

{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.
He Who Hungers

Flying
{1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Falling Timber

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.
A-Rakish Revelers

When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token.
{1}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.
Okina, Temple to the Grandfathers

{T}: Add {G}.
{G}, {T}: Target legendary creature gets +1/+1 until end of turn.
Phyrexian Pegasus

Flying
Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.
Corsairs of Umbar

{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn.
Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Sagittars' Volley

Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
Giant Tortoise

Giant Tortoise gets +0/+3 as long as it's untapped.
Aspiring Champion

Menace
Ruinous Ascension — When Aspiring Champion deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.
Wildwood Mentor

Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.
Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.
Orb of Dragonkind

{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
{R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Ali Baba

{R}: Tap target Wall.
Blight Sickle

Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip {2}
Spoils of the Hunt

Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.
Chandra, Dressed to Kill

[+1]: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.
[+1]: Exile the top card of your library. If it's red, you may cast it this turn.
[−7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
Maalfeld Twins

When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.
Chandra Nalaar // Chandra Nalaar

[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker.
[−X]: Chandra Nalaar deals X damage to target creature.
[−8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Maximize Altitude

Target creature gets +1/+1 and gains flying until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Skull Storm

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up.
Rise of Eagles

Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Surge of Brilliance

Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.
Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Mirror Shield

Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Abomination of Gudul

Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Lotus Path Djinn

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Lavaclaw Reaches

Lavaclaw Reaches enters the battlefield tapped.
{T}: Add {B} or {R}.
{1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.
Evil Presence

Enchant land
Enchanted land is a Swamp.
Covert Operative

Covert Operative can't be blocked.
Moonsnare Specialist

Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand.
Dragon Cultist

Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
Vivien's Crocodile

Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.
Flowering Field

Enchant land
Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."
Thrull Wizard

{1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}.
Bioluminary

Whenever Bioluminary deals combat damage to a player, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own.
Inspiration

Target player draws two cards.
Clockwork Gnomes

{3}, {T}: Regenerate target artifact creature.
Nimble Birdsticker

Reach (This creature can block creatures with flying.)
Godhead of Awe

Flying
Other creatures have base power and toughness 1/1.
Hold at Bay

Prevent the next 7 damage that would be dealt to any target this turn.
Welcome to Sweettooth

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human creature token.
II — Create a Food token.
III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.
Silver Seraph

Flying
Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.
Harbinger of the Tides

You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.
Surge of Strength

As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.
Kobold Taskmaster

Other Kobold creatures you control get +1/+0.
Woodvine Elemental

Trample
Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.
Axgard Cavalry

{T}: Target creature gains haste until end of turn.
Melt Terrain

Destroy target land. Melt Terrain deals 2 damage to that land's controller.
Aerie Ouphes

Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Exploration

You may play an additional land on each of your turns.
Quarry Beetle

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.
Spawn of Mayhem

Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
The Rack

As The Rack enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.
Dryad's Revival

Return target card from your graveyard to your hand.
Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Repository Skaab

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand.
Visage of Bolas

When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle.
{T}: Add {U}, {B}, or {R}.
Deathless Angel

Flying
{W}{W}: Target creature gains indestructible until end of turn.
Bountiful Promenade

Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.
{T}: Add {G} or {W}.
Preeminent Captain

First strike (This creature deals combat damage before creatures without first strike.)
Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
Minion's Return

Flash
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
The Superlatorium

Visit — An opponent chooses "the fastest," "the scariest," or "the weakest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Chaos Charm

Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.
Sky Skiff

Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Merfolk Sovereign

Other Merfolk creatures you control get +1/+1.
{T}: Target Merfolk creature can't be blocked this turn.
Open the Gates

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Mystic Archaeologist

{3}{U}{U}: Draw two cards.
Vengeful Vampire

Flying
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Selective Snare

Return X target creatures of the creature type of your choice to their owner's hand.