joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Prized Amalgam

Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
Sky Crier

Flying, lifelink
{3}{W}: You and target opponent each draw a card.
Notorious Sliver War

{TK}{TK} — {5}: Creatures you control get +1/+1 until end of turn.
{TK}{TK}{TK} — Protection from creatures with two or more creature types
{TK}{TK} — 3/3
{TK}{TK}{TK}{TK}{TK} — 9/6
You Come to the Gnoll Camp

Choose one —
• Intimidate Them — Up to two target creatures can't block this turn.
• Fend Them Off — Target creature gets +3/+1 until end of turn.
Pirate's Prize

Draw two cards. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Ashnod's Harvester

Whenever Ashnod's Harvester attacks, exile target card from a graveyard.
Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Faerie Aerie

Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.
Flockchaser Phantom

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying, vigilance
Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.
Sandstone Needle

Sandstone Needle enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it.
Boggart Harbinger

When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
Arachnogenesis

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
Slavering Nulls

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Mephitic Vapors

All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Madblind Mountain

({T}: Add {R}.)
Madblind Mountain enters the battlefield tapped.
{R}, {T}: Shuffle your library. Activate only if you control two or more red permanents.
Alaborn Cavalier

Whenever Alaborn Cavalier attacks, you may tap target creature.
Rishadan Pawnshop

{2}, {T}: Shuffle target nontoken permanent you control into its owner's library.
Feral Throwback

Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Rabid Bloodsucker

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Rabid Bloodsucker enters the battlefield, each player loses 2 life.
Eternal Dominion

Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Immobilizer Eldrazi

Devoid (This card has no color.)
{2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)
Warbeast of Gorgoroth

Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Piru, the Volatile

Flying, lifelink
At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}.
When Piru dies, it deals 7 damage to each nonlegendary creature.
Leyline of the Meek

If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.
Creature tokens get +1/+1.
Anodet Lurker

When Anodet Lurker dies, you gain 3 life.
Volrath's Laboratory

As Volrath's Laboratory enters the battlefield, choose a color and a creature type.
{5}, {T}: Create a 2/2 creature token of the chosen color and type.
Riders of the Mark

This spell costs {1} less to cast for each Human you control.
Trample, haste
At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
Centaur Healer

When Centaur Healer enters the battlefield, you gain 3 life.
Reality Scramble

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Venom

Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Metathran Zombie

{B}: Regenerate Metathran Zombie.
Cryptic Cruiser

Devoid (This card has no color.)
{2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature.
Maul of the Skyclaves

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.
Equip {2}{W}{W}
Smallpox

Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Xiahou Dun, the One-Eyed

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
Hargilde, Kindly Runechanter

{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Friends forever (You can have two commanders if both have friends forever.)
Patient Zero

Lifelink
Damage isn't removed from creatures your opponents control during cleanup steps.
Underworld Charger

Underworld Charger can't block.
Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Underworld Charger escapes with two +1/+1 counters on it.
Narwhal

First strike, protection from red
Glyph of Destruction

Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.
Crossroads Consecrator

{G}, {T}: Target attacking Human gets +1/+1 until end of turn.
Arms Depot

Whenever you crank Arms Depot, put two +1/+1 counters on target creature.
Underworld Fires

Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Highspire Artisan

Reach (This creature can block creatures with flying.)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Thundersong Trumpeter

{T}: Target creature can't attack or block this turn.
Acorn Catapult

{1}, {T}: Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
Fumarole

As an additional cost to cast this spell, pay 3 life.
Destroy target creature and target land.
Obliterate

This spell can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.
The Wise Mothman

Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
Teferi's Veil

Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Thunderblust

Haste
Thunderblust has trample as long as it has a -1/-1 counter on it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Ethereal Absolution

Creatures you control get +1/+1.
Creatures your opponents control get -1/-1.
{2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
Sedraxis Alchemist

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.
Jeweled Spirit

Flying
Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.
Vampire Champion

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Dream Chisel

Face-down creature spells you cast cost {1} less to cast.
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.
Outnumber

Outnumber deals damage to target creature equal to the number of creatures you control.
Shimatsu the Bloodcloaked

As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it.
Hero of Iroas

Aura spells you cast cost {1} less to cast.
Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
Augury Raven

Flying
Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
The Doctor's Childhood Barn

Creatures enter the battlefield tapped.
Whenever chaos ensues, for each opponent, choose up to one target nonland permanent that opponent controls. Untap those permanents. They phase out. They can't phase in for as long as The Doctor's Childhood Barn remains face up. When a player planeswalks, those permanents phase in.
Caltrops

Whenever a creature attacks, Caltrops deals 1 damage to it.
Malakir Cullblade

Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.
Expendable Lackey

{1}{U}, Exile Expendable Lackey from your graveyard: Create a 1/1 blue Fish creature token with "This creature can't be blocked." Activate only as a sorcery.
Crossway Vampire

When Crossway Vampire enters the battlefield, target creature can't block this turn.
Cybermat

Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.
Aven Windreader

Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{U}: Target player reveals the top card of their library.
Final Strike

As an additional cost to cast this spell, sacrifice a creature.
Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.
Aven Soulgazer

Flying
{2}{W}: Look at target face-down creature.
Thassa's Emissary

Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.
Enchanted creature gets +3/+3.
Tahngarth

Creatures you control have haste.
Restless Bivouac

Restless Bivouac enters the battlefield tapped.
{T}: Add {R} or {W}.
{1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land.
Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control.
Monomania

Target player chooses a card in their hand and discards the rest.
Silent Arbiter

No more than one creature can attack each combat.
No more than one creature can block each combat.
The Pit

When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
Whenever chaos ensues, each player sacrifices a nonartifact creature.
Evil Eye of Orms-by-Gore

Non-Eye creatures you control can't attack.
Evil Eye of Orms-by-Gore can't be blocked except by Walls.
Vengeful Devil

Haste
Morbid — {T}: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn.
Needletooth Raptor

Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.
Quicken

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
Nature's Blessing

{G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Skullscorch

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.
Geist-Honored Monk

Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.
Chipper Chopper

Flying
When Chipper Chopper enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Chipper Chopper and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Robe of Mirrors

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Jeweled Bird

Remove Jeweled Bird from your deck before playing if you're not playing for ante.
{T}: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card.
Thraben Doomsayer

{T}: Create a 1/1 white Human creature token.
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.
Sosuke's Summons

Create two 1/1 green Snake creature tokens.
Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.
Final Flare

As an additional cost to cast this spell, sacrifice a creature or enchantment.
Final Flare deals 5 damage to target creature.
Dragonstorm

Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Alpine Watchdog

Vigilance (Attacking doesn't cause this creature to tap.)
The Girl in the Fireplace

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature."
II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.)
III — Whenever a creature you control deals combat damage to a player this turn, time travel.
Disrupting Shoal

You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.
Counter target spell if its mana value is X.
Slimefoot and Squee

Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token.
{1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Built to Smash

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Cloak of Invisibility

Enchant creature
Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Sangrite Surge

Target creature gets +3/+3 and gains double strike until end of turn.
Vebulid

Vebulid enters the battlefield with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.
When Vebulid attacks or blocks, destroy it at end of combat.
Thraben Foulbloods

Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
Wrath of Sod

Put a manabond counter on all creatures. (They lose all other abilities and become lands with "{T}: Add one mana of this card's color.")
Paradise Druid

Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
{T}: Add one mana of any color.
Sandsower

Tap three untapped creatures you control: Tap target creature.
Foul-Tongue Shriek

Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Bloodline Shaman

{T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
Arctic Nishoba

Trample
Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Nishoba dies, you gain 2 life for each age counter on it.
Spore Frog

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.
Kinsbaile Balloonist

Flying
Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.
Kuldotha Ringleader

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Kuldotha Ringleader attacks each combat if able.
Koma, Cosmos Serpent

This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma, Cosmos Serpent gains indestructible until end of turn.
Explosive Welcome

Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}.
Shields of Velis Vel

Changeling (This card is every creature type.)
Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Conclave Guildmage

{G}, {T}: Creatures you control gain trample until end of turn.
{5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance.
Reverent Mantra

You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.
Bear Umbra

Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Radiant Essence

Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.
Skeleton Scavengers

Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.
Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
Blood Aspirant

Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.
{1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
Toil to Renown

You gain 1 life for each tapped artifact, creature, and land you control.
Moderation

You can't cast more than one spell each turn.
Whenever you cast a spell, draw a card.
Ruthless Predation

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Silverquill Silencer

As Silverquill Silencer enters the battlefield, choose a nonland card name.
Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.
Heartlash Cinder

Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
Zombified

{4}{B}: Combine Zombified from your graveyard with target host.
{2}{B}, Exile a creature card from your graveyard:
Augment {4}{B} ({4}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Darkling Stalker

{B}: Regenerate Darkling Stalker.
{B}: Darkling Stalker gets +1/+1 until end of turn.
Battle Sliver

Sliver creatures you control get +2/+0.
Rakdos Charm

Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Wildfire Elemental

Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.
Deepfire Elemental

{X}{X}{1}: Destroy target artifact or creature with mana value X.
Eerie Soultender

When Eerie Soultender enters the battlefield, mill three cards. (To mill a card, put the top card of your library into your graveyard.)
{4}{B}, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand.
Militant Angel

Flying, lifelink
When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.
Rescue

Return target permanent you control to its owner's hand.
Open into Wonder

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
Togglodyte

Togglodyte enters the battlefield turned on.
Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch.
As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal.
Crypt Angel

Flying, protection from white
When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand.
Defiant Bloodlord

Flying
Whenever you gain life, target opponent loses that much life.
A-Moon-Circuit Hacker

Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered the battlefield this turn.
Tishana's Wayfinder

When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
The Mimeoplasm

As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.