joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Force of Virtue

If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.
Flash
Creatures you control get +1/+1.
Anointed Deacon

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Crystal Seer

When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order.
{4}{U}: Return Crystal Seer to its owner's hand.
Moonrager's Slash

This spell costs {2} less to cast if it's night.
Moonrager's Slash deals 3 damage to any target.
Trash for Treasure

As an additional cost to cast this spell, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.
Kabira Vindicator

Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-4
3/6
Other creatures you control get +1/+1.
LEVEL 5+
4/8
Other creatures you control get +2/+2.
Howling Banshee

Flying
When Howling Banshee enters the battlefield, each player loses 3 life.
Worldly Counsel

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Alms Collector

Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
Mu Yanling

[+2]: Target creature can't be blocked this turn.
[−3]: Draw two cards.
[−10]: Tap all creatures your opponents control. You take an extra turn after this one.
Legion Vanguard

{1}, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Meletis Charlatan

{2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.
Dukhara Peafowl

{U}: Dukhara Peafowl gains flying until end of turn.
Rebuking Ceremony

Put two target artifacts on top of their owners' libraries.
Supply Runners

When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control.
Deathcap Glade

Deathcap Glade enters the battlefield tapped unless you control two or more other lands.
{T}: Add {B} or {G}.
Strict Proctor

Flying
Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}.
Vigilance

Enchant creature
Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)
Vampire Neonate

{2}, {T}: Each opponent loses 1 life and you gain 1 life.
Soulmender

{T}: You gain 1 life.
Thoughtleech

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
Wandering Graybeard

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.
Argothian Treefolk

Prevent all damage that would be dealt to Argothian Treefolk by artifact sources.
Artificer's Epiphany

Draw two cards. If you control no artifacts, discard a card.
Pit Spawn

First strike
At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}.
Whenever Pit Spawn deals damage to a creature, exile that creature.
Azure Mage

{3}{U}: Draw a card.
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Call to Mind

Return target instant or sorcery card from your graveyard to your hand.
Natural Emergence

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand.
Lands you control are 2/2 creatures with first strike. They're still lands.
Tidal Influence

Cast this spell only if no permanents named Tidal Influence are on the battlefield.
Tidal Influence enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Tidal Influence.
As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.
As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.
Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.
Access Tunnel

{T}: Add {C}.
{3}, {T}: Target creature with power 3 or less can't be blocked this turn.
Plasmancer

Flying
Dynastic Advisor — When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.
Ent's Fury

Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.
Battlewise Hoplite

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Door of Destinies

As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Oracle en-Vec

{T}: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.
Personal Incarnation

{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.
The Ruinous Powers

At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.
Gerrard's Hourglass Pendant

Flash
If a player would begin an extra turn, that player skips that turn instead.
{4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
Druid of the Anima

{T}: Add {R}, {G}, or {W}.
Timmerian Fiends

Remove Timmerian Fiends from your deck before playing if you're not playing for ante.
{B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.
Atraxa, Grand Unifier

Flying, vigilance, deathtouch, lifelink
When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)
Oculus

When Oculus dies, you may draw a card.
Dune Mover

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Indatha Crystal

{T}: Add {W}, {B}, or {G}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Virtue's Ruin

Destroy all white creatures.
Elfhame Druid

{T}: Add {G}.
{T}: Add {G}{G}. Spend this mana only to cast kicked spells.
Szarekh, the Silent King

Flying
My Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.
Poisonbelly Ogre

Whenever another creature enters the battlefield, its controller loses 1 life.
Ingot Chewer

When Ingot Chewer enters the battlefield, destroy target artifact.
Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Liberator, Urza's Battlethopter

Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.
Abjure

As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
Reaper of Night // Harvest Fear

Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
Alpine Houndmaster

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.
Supreme Verdict

This spell can't be countered.
Destroy all creatures.
Stinging Hivemaster

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."
Rollick of Abandon

All creatures get +2/-2 until end of turn.
Lost Order of Jarkeld

As Lost Order of Jarkeld enters the battlefield, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
Niambi, Faithful Healer

When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle.
Eel Umbra

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Well of Knowledge

{2}: Draw a card. Any player may activate this ability but only during their draw step.
Rune-Scarred Demon

Flying
When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle.
Oculus Whelp

Flying
As long as you control a transformed permanent, Oculus Whelp has "When Oculus Whelp dies, draw a card."
Stormwatch Eagle

Flying
Sacrifice a land: Return Stormwatch Eagle to its owner's hand.
Warden of the Inner Sky

As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance.
Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery.
Fall from Favor

Enchant creature
When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch.
Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
Malevolent Noble

{2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble.
Global Ruin

Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
Thran Temporal Gateway

{4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Firecat Blitz

Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.
Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dream Trawler

Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
Launch

Enchant creature
Enchanted creature has flying.
When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.
Plague Nurse

Toxic 2
{2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)
Perilous Iteration

Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step.
Ixalli's Lorekeeper

{T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.
Drana's Silencer

When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Giant Adephage

Trample
Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.
Vraska's Conquistador

Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
Great Defender

Target creature gets +0/+X until end of turn, where X is its mana value.
Infernal Medusa

Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.
Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Cabal Interrogator

{X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
Verdant Automaton

{3}{G}: Put a +1/+1 counter on Verdant Automaton.
Hooded Horror

Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.
Magus of the Abyss

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Toggo, Goblin Weaponsmith

Landfall — Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}.
Partner (You can have two commanders if both have partner.)
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
Jund Battlemage

{B}, {T}: Target player loses 1 life.
{G}, {T}: Create a 1/1 green Saproling creature token.
Determined Iteration

At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)
Flailing Ogre

{1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.
{1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.
Barbed Foliage

Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.
Blink of an Eye

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Malfegor

Flying
When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
Clockspinning

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Mycosynth Wellspring

When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Singing Towers of Darillium

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever chaos ensues, you may cast a foretold card you own from exile without paying its mana cost this turn.
Angus Mackenzie

{G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step.
Dragon Mage

Flying
Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
Dust Bowl

{T}: Add {C}.
{3}, {T}, Sacrifice a land: Destroy target nonbasic land.
Wind Dancer

Flying
{T}: Target creature gains flying until end of turn.
Maddening Imp

Flying
{T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.
Impeccable Timing

Impeccable Timing deals 3 damage to target attacking or blocking creature.
Eldrazi Mimic

Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
Thalia's Lancers

First strike
When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
Benalish Veteran

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
Labyrinth of Skophos

{T}: Add {C}.
{4}, {T}: Remove target attacking or blocking creature from combat.
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Flaming Gambit

Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.
Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Hurkyl, Master Wizard

At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Kor Halberd

Equipped creature gets +1/+1 and has vigilance.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Courageous Outrider

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Shifty Doppelganger

{3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.
Vanquish the Foul

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Imps' Taunt

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature attacks this turn if able.
Loch Larent

Loch Larent enters the battlefield tapped.
{T}: Add {U}.
{1}{U}, {T}: Scry 3. Target opponent gets a one-time boon with "When you cast a creature spell, that creature enters the battlefield tapped and with a stun counter on it." Activate only during your turn and only once.
Gaea's Might

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Maelstrom Colossus

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Gorex, the Tombshell

As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way.
Deathtouch
Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.
Anya, Merciless Angel

Flying
Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total.
As long as an opponent's life total is less than half their starting life total, Anya has indestructible.
Orochi Ranger

Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Mystic Repeal

Put target enchantment on the bottom of its owner's library.
Ire of Kaminari

Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard.
Skyshroud Falcon

Flying, vigilance
Arboreal Grazer

Reach
When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
Robe of Stars

Equipped creature gets +0/+3.
Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Equip {1}
Incubation Druid

{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.
{3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Experiment One

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
Flame Channeler // Embodiment of Flame

When a spell you control deals damage, transform Flame Channeler.
Larceny

Whenever a creature you control deals combat damage to a player, that player discards a card.
Ma Chao, Western Warrior

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.
Karfell Kennel-Master

When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Shivan Reef

{T}: Add {C}.
{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
Inferno of the Star Mounts

This spell can't be countered.
Flying, haste
{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.
Denied!

Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.
Mockery of Nature

Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, you may destroy target artifact or enchantment.
Merry, Esquire of Rohan

Haste
Merry, Esquire of Rohan has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Virulent Wound

Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.