joshuasundance/mtg-coloridentity-multilabel-classification huggingface dataset:
Vicious Betrayal

As an additional cost to cast this spell, sacrifice any number of creatures.
Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
Earth Surge

Each land gets +2/+2 as long as it's a creature.
Fierce Retribution

Cleave {5}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Destroy target [attacking] creature.
Slayer of the Wicked

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.
Aliban's Tower

Target blocking creature gets +3/+1 until end of turn.
Sphinx of Magosi

Flying
{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
Rose Room Treasurer

Alliance — Whenever another creature enters the battlefield under your control, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, Rose Room Treasurer deals X damage to any target.
Bog Witch

{B}, {T}, Discard a card: Add {B}{B}{B}.
Resuscitate

Until end of turn, creatures you control gain "{1}: Regenerate this creature."
Mystic Enforcer

Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.
Altar of Bone

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Rimeshield Frost Giant

Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Reap What Is Sown

Put a +1/+1 counter on each of up to three target creatures.
Unforge

Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.
Crimson Honor Guard

Trample
At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.
Disallow

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Dismissive Pyromancer

{R}, {T}, Discard a card: Draw a card.
{2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.
Mesmeric Sliver

All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)
Rot Hulk

Menace
When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.
Hazerider Drake

Flying, protection from red
Metrognome

When a spell or ability an opponent controls causes you to discard Metrognome, create four 1/1 colorless Gnome artifact creature tokens.
{4}, {T}: Create a 1/1 colorless Gnome artifact creature token.
Forth Eorlingas!

Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
Dire Tactics

Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
Devouring Rage

As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
Helix Pinnacle

Shroud (This enchantment can't be the target of spells or abilities.)
{X}: Put X tower counters on Helix Pinnacle.
At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
Honor the God-Pharaoh

As an additional cost to cast this spell, discard a card.
Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Unsummon

Return target creature to its owner's hand.
Sea Gate Oracle

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Phyrexian Crusader

First strike, protection from red and from white
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Avalanche Caller

{2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Aether Barrier

Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}.
Arcbound Slasher

Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.)
Snapping Gnarlid

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
Kotori, Pilot Prodigy

Vehicles you control have crew 2.
At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
Akoum Stonewaker

Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
Flay

Target player discards a card at random. Then that player discards another card at random unless they pay {1}.
Bloodstone Goblin

Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Merciless Resolve

As an additional cost to cast this spell, sacrifice a creature or land.
Draw two cards.
Eight-and-a-Half-Tails

{1}{W}: Target permanent you control gains protection from white until end of turn.
{1}: Target spell or permanent becomes white until end of turn.
Expel

Exile target tapped creature.
Palladium Myr

{T}: Add {C}{C}.
Longtusk Stalker

Whenever Longtusk Stalker enters the battlefield or attacks, you get {E}.
Pay {E}{E}: Longtusk Stalker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0.
Drudge Reavers

Flash (You may cast this spell any time you could cast an instant.)
{B}: Regenerate Drudge Reavers.
Dreams of Steel and Oil

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Mardu Hordechief

Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token.
Anje's Ravager

Anje's Ravager attacks each combat if able.
Whenever Anje's Ravager attacks, discard your hand, then draw three cards.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Seraph of the Scales

Flying
{W}: Seraph of the Scales gains vigilance until end of turn.
{B}: Seraph of the Scales gains deathtouch until end of turn.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Razormane Masticore

First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
Silverstrike

Destroy target attacking creature. You gain 3 life.
Holy Day

Prevent all combat damage that would be dealt this turn.
Nulltread Gargantuan

When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.
Hellkite Igniter

Flying, haste
{1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.
Blade of the Bloodchief

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip {1}
Aven Envoy

Flying
Goblin Trapfinder

When Goblin Trapfinder dies, seek a creature card with mana value 3 or less. That card perpetually gains haste, "This spell costs {1} less to cast," and "At the beginning of your end step, sacrifice this creature."
Jester's Mask

Jester's Mask enters the battlefield tapped.
{1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.
Aminatou's Augury

Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
A-Pseudodragon Familiar

Flying
{2}{U}: Target creature gains flying until end of turn.
Rod of Ruin

{3}, {T}: Rod of Ruin deals 1 damage to any target.
Coal Hill School

Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.)
Whenever chaos ensues, return target historic card from your graveyard to your hand.
Inferno Jet

Inferno Jet deals 6 damage to target opponent or planeswalker.
Cycling {2} ({2}, Discard this card: Draw a card.)
Raka Disciple

{W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
{U}, {T}: Target creature gains flying until end of turn.
Calamity of the Titans

As an additional cost to cast this spell, reveal a colorless creature card from your hand.
Exile each creature and planeswalker with mana value less than the revealed card's mana value.
Mirror-Shield Hoplite

Vigilance
Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.
Tireless Tribe

Discard a card: Tireless Tribe gets +0/+4 until end of turn.
Tyranid Prime

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Synapse Creature — Other creatures you control have evolve.
Cabal Patriarch

{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
{2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
Watery Grave

({T}: Add {U} or {B}.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Baird, Steward of Argive

Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Reign of Chaos

Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.
Wizened Snitches

Flying
Players play with the top card of their libraries revealed.
Brago's Favor

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Spells with the chosen name you cast cost {1} less to cast.
Zodiac Ox

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Celestial Convergence

Celestial Convergence enters the battlefield with seven omen counters on it.
At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
Witch Hunter

{T}: Witch Hunter deals 1 damage to target player or planeswalker.
{1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.
Savvy Hunter

Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Sacrifice two Foods: Draw a card.
No One Left Behind

This spell costs {3} less to cast if it targets a creature card with mana value 3 or less.
Return target creature card from your graveyard to the battlefield.
Volcanic Eruption

Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.
Samurai of the Pale Curtain

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If a permanent would be put into a graveyard, exile it instead.
Goblin Ringleader

Haste (This creature can attack and {T} as soon as it comes under your control.)
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Vedalken Heretic

Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.
Conscripted Infantry

When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.
Vexing Shusher

This spell can't be countered.
{R/G}: Target spell can't be countered.
Combat Professor

Flying
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.
Complex Automaton

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.
Crucible of Fire

Dragon creatures you control get +3/+3.
Curious Cadaver

Flying
When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand.
Resize

Target creature gets +3/+3 until end of turn.
Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Inspire Awe

Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
Druid's Call

Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Gleaming Overseer

When Gleaming Overseer enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.
Sell-Sword Brute

When Sell-Sword Brute dies, it deals 2 damage to you.
Stormcrag Elemental

Trample
Megamorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Tamiyo's Epiphany

Scry 4, then draw two cards.
Mishra's Research Desk

{1}, {T}, Sacrifice Mishra's Research Desk: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Swarming of Moria

Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Rending Volley

This spell can't be countered.
Rending Volley deals 4 damage to target white or blue creature.
Xavier Sal, Infested Captain

{T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)
{T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Gates Ablaze

Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
Moonlight Bargain

Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
Rage of Purphoros

Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Ral, Izzet Viceroy

[+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
[−3]: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
[−8]: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Dawnray Archer

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature.
Regal Caracal

Other Cats you control get +1/+1 and have lifelink.
When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
Celestial Crusader

Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
Zombie Scavengers

Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.
Bogardan Dragonheart

Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste.
Outpost Siege

As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
Ravenous Lindwurm

When Ravenous Lindwurm enters the battlefield, you gain 4 life.
Search for Survivors

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
Indulgent Aristocrat

Lifelink
{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
Aurora Griffin

Flying
{W}: Target permanent becomes white until end of turn.
Valakut Exploration

Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.
At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
Mistform Wakecaster

Flying
{1}: Mistform Wakecaster becomes the creature type of your choice until end of turn.
{2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn.
Field Surgeon

Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.
Sanity Grinding

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.
Silverglade Pathfinder

{1}{G}, {T}, Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Court of Grace

When Court of Grace enters the battlefield, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Jon Irenicus, Shattered One

At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.)
Whenever a creature you own but don't control attacks, you draw a card.
Hexmark Destroyer

Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures.
Unearth {4}{B}{B} ({4}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Copperline Gorge

Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {G}.
Dross Golem

Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Curse of the Cabal

Target player sacrifices half the permanents they control, rounded down.
Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If the player does, put two time counters on Curse of the Cabal.
Ancestral Anger

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
Skrelv, Defector Mite

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv, Defector Mite can't block.
{W/P}, {T}: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ({W/P} can be paid with either {W} or 2 life.)
Cursed Totem

Activated abilities of creatures can't be activated.
Territorial Hammerskull

Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.
Sam, Loyal Attendant

Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.)
At the beginning of combat on your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Activated abilities of Foods you control cost {1} less to activate.
Beguiler of Wills

{T}: Gain control of target creature with power less than or equal to the number of creatures you control.
Glimmer Lens

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever equipped creature and at least one other creature attack, draw a card.
Equip {1}{W}
Jaheira, Stirring Harper

Hexproof from artifacts and enchantments
When this creature specializes, destroy up to one target artifact or enchantment. You get a boon with "When you cast your next creature spell, it perpetually gets +1/+0 and gains haste."
Briarbridge Patrol

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
Reptilian Reflection

Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn.
Weird Harvest

Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Errant, Street Artist

Flash
Defender, haste
{1}{U}, {T}: Copy target spell you control that wasn't cast. You may choose new targets for the copy.
Solitary Hunter // One of the Pack

At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.