Modeling and simulation of everyday things Building your basic toolbox Getting to know the neighborhood Visualizing your work and representing your best story In the news: the fun and the dangerous The dances of guitars bridges and atoms Going with the flow One of the most versatile simulation tools around Simulations that explore atoms and planets Parallel computing scripting and GPUs The content of this book comes directly from my research with students as well as my having taught Modeling and Simulation of Physical Systems in a Professional Science Masters class. So its got proof of concept from here to the end of the block and I want you to take heart in that if the going gets a bit rough. The book is designed for (i) persons who dont necessarily have experience in computer coding or physics (ii) nonphysics and nonscience majors in community colleges colleges and universities (iii) students in Professional Science Masters or other nonphysics graduate programs and (iv) high school students in science courses. Its meant to support encourage and empower the reader to do some decent simulations of routine things with smatterings of whats beyond in order to challenge you to grow and expand