Migrating to Swift from Flash and ActionScript This book builds on your knowledge of ActionScript and takes you on the fast track to developing iOS apps with Swift Apple’s latest language. Swift’s syntax is easier to understand than Objective C for people already familiar with ActionScript. At the same time it offers a number of new features and richer expressiveness than either ActionScript or Objective C. Switching to a new platform usually involves migration on three levels: tools workflow and programming language. Migrating to Swift from Flash and ActionScript is structured as a guide that will help you on each level with step by step tutorials. Apart from the tutorials it comes with recipes for some of the most popular mobile development topics: social network integration and messaging taking advantage of device capabilities networking and working with local and iCloud data advertising in your app or game and working with 2D and 3D graphics. The book also includes a final chapter that takes you through Apple’s App Store submission process. Don’t just build your apps sell them. This book Leverages your ActionScript skills and experience to give you a head start with Swift and iOS including updates for Swift 3 Gives you the fastest way to migrate to a new set of tools workflow and programming language with illustrated step by step tutorials Walks you through a tutorial for developing more complex UIs Serves as a quick reference with recipes for specific mobile development tasks Provides a set of focused chapters that serve as both introduction and reference for the Swift language. Part I. Tool Migration 1. Setting Up Your Environment 2. Hello Xcode! 3. Introducing the Xcode Debugger 4. Additional Development Tools Part II. Workflow Migration 5. Hello Swift! A Tutorial for Building an iOS App 6. Adding a More Complex UI 7. Concurrency 8. Debugging and Testing Your App Part III. Making Apps with Swift Applied Examples 9. Communicating: E mail Text Messages and Calls 10. Getting Social: Posting to Facebook and Twitter 11. Knowing your Location 12. Working with the Camera and Images 13. Working with Data 14. Networking 15. Adding Advertisements and Notifications 16. Using the High End Graphics APIs Part IV. Language Migration 17. Swift Language Basics 18. Operators 19. Types 20. Control Flow 21. Object Oriented Programming Topics 22. New and Different Concepts 23. Releasing your App in the App Store.