Practical GameMaker: Studio : Language Projects Gain the skills required to create fun and compelling games using GameMaker: Studio and its GML programming language. In this full color book you’ll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element some examples a worksheet and mini projects to allow you to test your new knowledge. After completing all elements you will put into action what you have learned in a classic arcade style game. In Practical GameMaker: Studio you will create a fully featured game with guidance and in color using version 1.4. After each section you’ll see how you’ll apply what you’ve learned to the final game and discover additional projects to try. These mini projects include a separate scoring guide and a working example for each which is useful if you’re using this book in an educational environment. Similarly the book also contains a number of assignments which you may include as part of any associated coursework in your classes. What You Will Learn Use GameMaker: Studio and GameMaker Language (GML) to create games Work with GML variables conditionals drawing keyport I O objects and events Create GML sprites health lives alarms collisions and rooms Improve your game with GML backgrounds sound and music splash screens and menus and effects< Include GML random and AI movements in your game Use GML loops arrays ds_lists paths and scripts Who This Book Is For Experienced game developers new to GameMaker or for those with at least some prior exposure or experience with GameMaker: Studio but who are new to GML. 0. Introduction 1. Variables 2. Conditionals 3. Drawing 4. Drawing Continued 5. Keyboard Input & Simple Movement 6. Objects & Events 7. Sprites 8. Health Lives & Score 9. Mouse 10. Alarms 11. Collisions 12. Rooms 13. Backgrounds 14. Sounds & Music 15. Splash Screens & Menu 16. Random 17. More Movement (Basic AI) 18. INI Files 19. Effects 20. Loops 21. Arrays 22. ds_lists 23. Paths 24. Scripts 25. Hints & Tips 26. Creating A Game Outline 27 . Creating A Game Sprites 28. Creating A Game Sounds 29. Creating A Game Backgrounds 30. Creating A Game Paths 31. Creating A Game Scripts 32. Creating A Game Fonts 33. Creating A Game Objects Introduction 34. Creating A Game Parent Objects 35. Creating A Game Objects 36. Creating A Game Rooms 37. Progress Sheet 38. Marking Guide 39. End Of Project Assignment 40. End Of Project Test.