Designing for Safe Use : 100 principles for making products safer Cover Half Title Title Page Copyright Page Table of Contents An introduction to safety About the book chapters About the exemplars About the endnotes In conclusion Acknowledgments Principle 1: Provide stabilization Principle 2: Make things easy to clean Principle 3: Eliminate small parts from kids products Principle 4: Limit sound volume Principle 5: Include pads Principle 6: Make it buoyant Principle 7: Temper the glass Principle 8: Provide tactile feedback Principle 9: Make it fire resistant Principle 10: Use non toxic materials Exemplar 1: Car seat Principle 11: Lock touchscreens Principle 12: Make buttons large Principle 13: Use consistent units of measure Principle 14: Ensure strong label control associations Principle 15: Provide reminders Principle 16: Make decimal values distinct Principle 17: Display real time data or use time stamps Principle 18: Predict hazardous situations Principle 19: Make software secure Principle 20: Do not require mental calculation Exemplar 2: Diabetes management software Principle 21: Incorporate automatic feeding mechanism Principle 22: Provide illumination Principle 23: Add a dead mans switch Principle 24: Make it ergonomic Principle 25: Armor it Principle 26: Incorporate a lockout mechanism Principle 27: Eliminate or limit toxic fumes Principle 28: Add a horn whistle beeper or siren Principle 29: Let users set the pace Principle 30: Protect against roll over and tip over Exemplar 3: Tractor Principle 31: Make parts move deform or disconnect Principle 32: Provide a handrail Principle 33: Prevent entrapment Principle 34: Encourage safe lifting Principle 35: Make design features congruent Principle 36: Provide visual access.