Windows 10 Development Recipes : A Problem Solution Approach in HTML and JavaScript This book is a practical guide to solving the everyday problems encountered when building apps for Windows 10 devices including desktops laptops tablets and phones using HTML5 CSS3 and JavaScript. Each recipe includes a concise statement of the problem and the approach you should take in order to solve it. A full code solution is also given along with an in depth explanation so you can build on your development knowledge while you work on your application. The majority of recipes can be used with the Universal Windows app template designed to help you build one consistent user experience across devices. These are supplemented with recipes for adapting your app to different devices screen sizes and sensor availability. Youll also find out how to deploy and publish your apps in the Windows Store. Learn how to: Make use of the latest Universal Windows app features alongside customizations for specific platforms and screen sizes. Bring your apps to life with live tiles notifications and sharing. Prepare your app to adapt to your users different cultural and business environments using globalization and localization APIs and best practices. Understand the certification process and publish your app to the Windows Store with the option to pay once install anywhere. This book is suitable for anyone developing for Windows and Windows Mobile. Readers should be comfortable working with HTML and JavaScript. No previous experience with Microsoft technologies or languages is needed in order to use this book. Chapter 1: Getting Started with Windows 10 Apps Chapter 2: Fundamentals Chapter 3: Basic Controls Chapter 4: List Controls Chapter 5: Navigation and Data Binding Chapter 6: Adapting UI for Different Screens Chapter 7: Application Lifecycle and Navigation Chapter 8: Localization and Globalization Chapter 9: Data Storage and App Data Chapter 10: Sharing Data in Windows Apps Chapter 11: Background Tasks and Multitasking Chapter 12: Location and Maps in Windows Apps Chapter 13: Building Apps that Connect to the Cloud Chapter 14: Tiles and Notifications Chapter 15: Device Capabilities Chapter 16: Additional Tools Chapter 17: Deployment and Distribution Chapter 18: Store and Monetization.