Python Graphics : A Reference for Creating 2D and 3D Images Use Pythons built in features to create innovative graphics for data visualization and technical illustrations. This book goes beyond simple commands and libraries to explain how to not only display but also rotate shade and edit graphics for any purpose. Starting with the essential Python functions to set up a plotting space and produce 2 and 3 dimensional objects youll learn how to construct more complex objects translate and rotate them remove hidden lines introduce shading to add realism and project images to visualize any dataset. The final chapter includes several worked applications in science and engineering including planetary models which you can adapt for your own use. Written for developers who want to harness Pythons capabilities to fine tune their images Python Graphics covers the different commands for plotting dots lines arrows or arcs creating custom plotting grids correcting distortions adding text and labels to illustrations manipulating arcs and circles specify and use colors and more. Armed with these techniques and core math skills youll be ready to create and customize detailed technical illustrations or data visualizations Chapter 1: Essential Python Commands and Functions Chapter 2: Graphics in 2 Dimensions Chapter 3: Graphics in 3 Dimensions Chapter 4: Perspectives Chapter 5: Intersections Chapter 6: Hidden Line Removal Chapter 7: Shading Chapter 8: 2D Data Plotting Chapter 9: 3D Data Plotting Chapter 10: Demonstrations Chapter 11: Appendix A: Where to Get Python Chapter 12: Appendix B: Plancks Radiation Law and the Stefan Boltzmann Equation