Software process dynamics 5.10 Software Process Improvement 5.11 Major References 5.12 Provided Models 5.13 Chapter 5 Summary 5.14 Exercises Chapter 6 Project and Organization Applications 6.1 Introduction 6.2 Overview of Applications 6.3 Integrated Project Modeling 6.4 Software Business Case Analysis 6.5 Personnel Resource Allocation 6.6 Staffing 6.7 Earned Value 6.8 Major References 6.9 Provided Models 6.10 Chapter 6 Summary 6.11 Exercises Chapter 7 Current and Future Directions 7.1 Introduction 7.2 Simulation Environments and Tools 7.3 Model Structures and Component Based Model Development 7.4 New and Emerging Trends for Applications 7.5 Model Integration 7.6 Empirical Research and Theory Building 7.7 Process Mission Control Centers Analysis and Training Facilities 7.8 Chapter 7 Summary 7.9 Exercises Appendix A: Introduction to Statistics of Simulation A.1 Risk Analysis and Probability A.2 Probability Distributions A.3 Monte Carlo Analysis A.4 Analysis of Simulation Input A.5 Experimental Design A.6 Analysis of Simulation Output A.7 Major References A.8 Appendix A Summary A.9 Exercises Appendix B: Annotated System Dynamics Bibliography Appendix C: Provided Models References Index Foreword (Barry Boehm) Preface PART 1 FUNDAMENTALS Chapter 1 Introduction and Background 1.1 Systems Processes Models and Simulation 1.2 Systems Thinking 1.3 Basic Feedback Systems Concepts Applied to the Software Process 1.4 Brookss Law Example 1.5 Software Process Technology Overview 1.6 Challenges for the Software Industry 1.7 Major References 1.8 Chapter 1 Summary 1.9 Exercises Chapter 2 The Modeling Process with System Dynamics 2.1 System Dynamics Background 2.2 General System Behaviors 2.3 Modeling Overview 2.4 Problem Definition 2.5 Model Conceptualization 2.6 Model Formulation and Construction 2.7 Simulation 2.8 Model Assessment 2.9 Policy Analysis 2.10 Continuous Model Improvement 2.11 Software Metrics Considerations 2.12 Project Management Considerations 2.13 Modeling Tools 2.14 Major References 2.15 Chapter 2 Summary 2.16 Exercises Chapter 3 Model Structures and Behaviors for Software Processes 3.1 Introduction 3.2 Model Elements 3.3 Generic Flow Processes 3.4 Infrastructures and Behaviors 3.5 Software Process Chain Infrastructures 3.6 Major References 3.7 Chapter 3 Summary 3.8 Exercises PART 2 APPLICATIONS AND FUTURE DIRECTIONS Introduction to Applications Chapters Chapter 4 People Applications 4.1 Introduction 4.2 Overview of Applications 4.3 Project Workforce Modeling 4.3.1 Example: Personnel Sector Model 4.4 Exhaustion and Burnout 4.4.1 Example: Exhaustion Model 4.5 Learning 4.6 Team Composition 4.7 Other Application Areas 4.8 Major References 4.9 Chapter 4 Summary 4.10 Exercises Chapter 5 Process and Product Applications 5.1 Introduction 5.2 Overview of Applications 5.3 Peer Reviews 5.4 Global Process Feedback (Software Evolution) 5.5 Software Reuse 5.6 Commercial Off the Shelf Software (COTS) Based Systems 5.7 Software Architecting 5.8 Quality and Defects 5.9 Requirements Volatility This book is designed for professionals and students in software engineering or information technology who are interested in understanding the dynamics of software development in order to assess and optimize their own process strategies. It explains how simulation of interrelated technical and social factors can provide a means for organizations to vastly improve their processes. It is structured for readers to approach the subject from different perspectives and includes descriptive summaries of the best research and applications