Project and design literacy as cornerstones of smart education : proceedings of the 4th International Conference on Smart Learning Ecosystems and Regional Development The book includes high quality papers presented at the 4th International Conference on Smart Learning Ecosystems and Regional Development at Università Roma Tor Vergata Italy from 22 to 24 May 2019. Providing insights into the relevance of smart learning ecosystems (schools campuses the workplace informal learning contexts etc.) for regional development and social innovation it also discusses how citizens’ involvement with smart ecosystems can be increased and made more effective Educating the next generation of social innovators Teaching Experience Design using poems as cultural probes The International Summer School for Advanced Studies UniBS: CONTEMPORARY IDENTITIES. Interweaving spaces and relations in the design of living services Towards a DSS: a toolkit for processes of co designing The impact of a research based institutional strategy for opening up educational practices: The case of the MOOC Maker project Engagement in a Blended University Course Empowering Engagement in a Technology Enhanced Learning Environment The ASLERD Pyramid of Smartness: a study on the stability of indices and indicators in schools Smartness comparison amongst different age group students in an integrated school: the potential for design and management A Multidimensional space approach to Innovative Learning Environments Concept integration to develop next generation of technology enhanced learning systems Improving Writing for Romanian Language A prototype for the automatic assessment of Critical Thinking Prediction of Newcomer Integration in Online Knowledge Building Communities using Time Series Analyses Challenge of Talent Attraction in Small and Medium Urban Areas: Case of Valmiera City Latvia Smart City Community Engagement Through Learning Meaningful Learning by Creating technology mediated Knowledge Boundary Objects between School and the Workplace Smartwatches for Context Aware Ubiquitous Learning Game based mobile learning with augmented reality: Are teachers ready to adopt it Services Schools and Skills: Mobile Media and local development in a South African rural area A Cognitive Driven BCI Based E Learning Platform For Learning Disorders: A Preliminary Study The structured methodological framework “deejay”: foundation and its application to the design of an ASD oriented AAC tool Creating New Learning Experiences for Students with Dyslexia: a Design Thinking and Human Centered Approach Development of a Smart Cycling Support Device for People with an Intellectual Disability Social coordination in Human Robot Interaction through reciprocal engagement