Virtual reality Virtual reality (VR) is a powerful technology that promises to transform our lives. This balanced and interdisciplinary text blends the key components from computer graphics perceptual psychology human physiology behavioral science media studies human computer interaction optical engineering and sensing and filtering showing how each contributes to engineering perceptual illusions. Steven LaValle draws on his unique experience as a teacher researcher and early founder of Oculus VR to demonstrate how the best practices and insights from industry are built on fundamental computer science principles. Topics include media history geometric modeling optical systems displays eyes ears low level perception neuroscience of vision graphical rendering tracking systems interaction mechanisms audio evaluating VR systems and mitigating side effects. Students researchers and developers will gain a clear understanding of timeless foundations and new applications enabling them to make innovative contributions to this growing field as scientists engineers business developers and content makers