Ecogames : playful perspectives on the climate crisis With the climate crisis and its repercussions becoming more and more tangible games are increasingly participating in the production circulation and interrogation of environmental assumptions using both explicit and implicitly ways of framing the crisis. Whether they are providing new spaces to imagine and practice alternative forms of living or reproducing ecomodernist fantasies games as well as player cultures are increasingly tuned in to the most pressing environmental concerns. This book brings together chapters by a diverse group of established and emerging authors to develop a growing body of scholarship that explores the shape impact and cultural context of ecogames. The book comprises four thematic sections Today’s Challenges: Games for Change Future Worlds: New Imaginaries The Nonhuman Turn and Critical Metagaming Practices. Each section explores different aspects of ecocritical engagement in and through games. As a result the book’s comprehensive scope covers a variety of angles methodologies and case studies significantly expanding the field of green media studies.