The Bloomsbury handbook of electronic literature The digital age has had a profound impact on literary culture with new technologies opening up opportunities for new forms of literary art from hyperfiction to multi media poetry and narrative driven games. Bringing together leading scholars and artists from across the world The Bloomsbury Handbook of Electronic Literature is the first authoritative reference handbook to the field. Crossing disciplinary boundaries this book explores the foundational theories of the field contemporary artistic practices debates and controversies surrounding such key concepts as canonicity world systems narrative and the digital humanities and historical developments and new media contexts of contemporary electronic literature. Including guides to major publications in the field The Bloomsbury Handbook of Electronic Literature is an essential resource for scholars of contemporary culture in the digital era. Covering foundational theory new media contexts and digital creative practice and with chapters by leading international scholars this is the first authoritative reference handbook to the field of electronic literature Machine generated contents note: Introduction Part I: Principles Actor Networks Cybercultures Discourse Networks Mediations Materialities Part II: Practices Antecedents Archivology Code Games Hypertext Paratext Image Text Narrative Music Sound Noise Remixology Writing Under Constraint Part III: Polemics Canons Digital Humanities Interactivity Narrativity Objectives Ontologies World Systems Part IV: Periodizations The Networked Wilderness The Rise of Print and the Rise of the Nation State Physiocracy Steampunk and 19th Century Anticipations of the Digital Electronic Literature as World Literature Postmodern Posthuman and Postdigital