Original text:
objects from the group ID and object ID described above. If a publisher cannot satisfy the requested start or end for the <del> subscription it MAY send a SUBSCRIBE_ERROR with code TBD.  A publisher MUST NOT send objects from outside the requested start and end. </del>  TODO: Define the flow where subscribe request matches an existing subscribe id (subscription updates.)

Reviewer comments:
This PR brings in currently active proposals for supporting explicit indicators of mapping object model to quic transport.
Please keep discussion of the concepts on the issue
If there are any other proposed solutions to this, would be great to have them documented as additional proposal in this PR.
My recommendation is to pause a bit on this PR. We need more normative language, explanatory prose, and examples to help readers understand and evaluate the proposals without breaking github with a long chain of questions and comments. The outcome from Monday's meeting was that the chairs were going to designate a small group to put the proposal forward. I'll circle with Ian and Ted.
OK - will wait for that
This is all just so confused. The number of messages, modes, and permutations are exploding. Some ideas are in the right direction (ex. stream header) but the hodgepodge of modes/messages is not. I'd like to explicitly add proposal 4: a relay forwards data streams. when a relay receives an upstream stream, it creates a downstream stream (for each subscriber) when a relay reads an OBJECT from an upstream, it writes it to the corresponding downstream if it matches the SUBSCRIBE criteria. when the upstream is closed, the corresponding downstreams are closed with the same error code or FIN. when a relay receives an upstream DATAGRAM, it sends it downstream if it matches the SUBSCRIBE criteria. No wire changes. I would like a stream header eventually but it's more for compression and to prevent foot guns (ex. prioritization). This unlocks experimentation as the application can perform any stream mapping. The relay doesn't care and remains simple. The important part is the guarantee that the relay (middlebox) won't rearrange or reorder shit if the application decided to use a stream. edit: oops was logged into my work account.
The consensus in Prague was to move forward with a proposal that uses explicit signals for now, get more implementation experience and data, and revisit. Proposal 4 only uses implicit signals from the QUIC layer rather than explicit signals from the MoQ layer. I think you can achieve similar outcomes with proposal 3 by adding the appropriate STREAM_HEADER at the beginning of each stream?
+1 to NAME proposal. once we clean it up by removing the other proposals , we should be good for merge review. also +1 on dropping the priority for now
Oh and we should be some text: Otherwise we don't fix the core issue, which is that relays can arbitrarily change how OBJECTs are delivered. Stream mapping is useless if it's not enforced.
3 is a nice refactor of approach in 1. I like it, expect for two things: I don't think we need to support track-per-stream, and I don't remember if we ever actually got consensus for supporting it (we might need to discuss this separately). Priority/send order should be a stream-global, since that's the level at which those are determined in QUIC. The text is not entirely clear to me: is it still legal to have two open streams for the same group with STREAMHEADERGROUP (with understanding that they will get merged at the relay)? I think we could make approach 4 that does to 2 the same things that 3 does to 1. Canonical objects would have two fields: 'Object Placement Preference' that says that object is either (1) to be placed on a new stream, or (2) to be placed on the same stream as object N. 'Object Placement Close Bit' indicates whether there will be objects after this one on the stream or not (i.e. whether there is a FIN or not) There's one OBJECT_STREAM frame with Track Alias, Group Sequence, Priority / Send Order as headers. You can trivially figure out how to backfill those fields (you only need to remember the most recent object for each stream); the placement when retrieving from cache is similarly easy (you do need a map for "most recent object -> stream"). I think this fits in with the "implicit-explicit" approach that Luke has mentioned before. It also has a nice property that there are no cases in which what's on the wire can mismatch with what's in the canonical object (unless streams get randomly reset).
Track-per-stream would be the preferred delivery mode for VOD files. I'd very much like to ensure that we keep support for that use case open, even if most current implementations are focused on live.
I think it should be illegal as it breaks . The broadcaster uses stream mapping A but wants downstream relays to use stream mapping B, assuming there even is a relay involved. I don't think there's a use-case for this special treatment of the first-hop. The only use-case that I've heard is a broadcast client that is smart enough to detect group/object boundaries (ie. frames or key frames) to annotate each OBJECT with the correct stream mapping, but doesn't want to open multiple streams? That's a very poor reason, especially if the first hop may be congested, and the broadcast client should just use the indicated stream mapping. IMO a relay should not split or merge streams. It increases complexity and hurts performance. There's no need for your proposal 4 then.
Maybe. The assumption is a track-per-stream would allow you to write a simple VOD-only client. It wouldn't need to reorder or reassemble objects because they're all delivered in order on a single stream. That's optimistic, as it will still need to support potentially unordered/unreliable objects (like a live client) due to seeking and gaps in the recording. But I think we need to explore VOD and DVR more. I definitely don't want to require the server to modify the stream mapping at rest in order to serve VOD traffic, and it's not clear how that would even work for DVR. At the very least we should first support VOD with the original stream mapping. Much like how HLS can use the same segments for live, DVR, and VOD (segment size == stream mapping). And I think we should focus on DVR first.
This assumes LIVE-TO-VOD workflow. When I speak of VOD, its for pure VOD, which has no gaps, and was never live. The track-per-stream would would mean the client would never have to deal with out-of-order or lost objects, as the single stream would deliver them reliably and in order. Like you, I really like the appeal of the simple client interface for this. All I need is more space in my cache and I have a new market segment to address.
I'm confused. Proposal 4 does not allow merging or splitting streams. That is true, but VOD requires different delivery mechanism from what live does (e.g. live cares about catching up to the live state, but for VOD, you usually just want to show everything in order).
Recent discussions around the points highlighted in URL has made it clear that the core transport protocol needs to provide advices on how to moqt object model maps to the QUIC. Given that different use-cases have slightly varying requirements, there is also need for applications to specify their preference on how to use QUIC streams to transport objects and groups within a track from the publisher to the subscriber. Here is the proposal for enumeration as part of message as an experimental addition to the protocol for publishers to express their interest . Following delivery modes are proposed StreamPerObject(0): In this mode, the publisher intends to use one QUIC Stream per MOQT Object. Stream Per Group(1): In this mode, the publisher intends to use one QUIC Stream per MOQT Group. All the objects from a given Group share the same QUIC stream. Stream Per Priority(2): In this mode, the publisher intends to use one QUIC Stream per priority as determined by the MOQT object priority value. Stream Per Track(3): In this mode, the publisher intends to use one QUIC Stream for a given track. The core idea behind such experimental extension is to help under the application, deployment and interoperability requirements before the final path is chosen for the core transport
In moq-transport, an intermediary knows how to extract objects from incoming Streams (there may be 1..N Objects in a Stream), read their metadata (such as Group and priority assignments), cache them and potentially drop them depending on prioritzation settings. They also need to know how to forward them, which I believe is the intent of this issue. Perhaps we should reframe these as ? They instruct intermediaries beyond the current hop in how to propagate the objects . The various forwarding types can be enumerated in the spec and should be a new field in the header of each Object. If the intermediary is not making a new Stream for every Object it forwards, then it needs to bind a new Object to some existing Stream. I term this the "binding ID". I have relisted the groups, adding in the binding ID that an intermediary would use. Send each object in a new stream (default?) Binding ID: None needed. Send all objects with the same Group in the same stream Binding ID: namespace + Group number Send all objects with the same Priority in the same stream Binding ID: namespace + priority value Send all Objects in the same track in the same stream Binding ID: namespace + track name
I want something simpler. If a relay receives objects A, B on QUIC stream 1 and objects C, D on QUIC stream 2, then the relay continues that relationship. The relay MUST NOT reposition objects within a QUIC stream. Object per stream: A:1 B:2 C:3 D:4 Group per stream: AB:1 CD:2 Layer per stream: AC:1 BD:2 Track per stream ABCD:1 Bonus points if objects on the same stream share a header. ex. prioritization is applied at a stream granularity, not object granularity.
How would caching work under this scheme? Caching introduces a temporal discontinuity to the transmission. Should the relay continue to cache by Object, or should it instead cache by Stream?
You would cache by stream and byte offset, like HTTP chunked-transfer. If you evict A from the cache, you would also evict B from the cache. If the application chooses to put A+B on the same QUIC stream in that order, then it expects A+B to be delivered in that order. It the application wanted those objects to arrive in any order, then it would have put A and B on separate streams. Should we support a situation where a client transmits A+B on the same stream, but expects the relay to split them into separate A and B streams to downstream clients? I don't think so, because of congestion on the first mile. Once you introduce head-of-line blocking, you can't remove it. To oversimplify, it's like converting TCP -> UDP. If there's congestion on the TCP hop, then UDP packets will arrive in TCP order despite being split. This still has benefits for last-mile congestion versus TCP -> TCP, but to handle first-mile congestion what you really want is UDP -> UDP. Vice versa, should a client transmit A and B on separate streams, but the relay combines them into A+B for downstream clients? Absolutely not, as you actually suffer from both first-mile congestion and last-mile congestion. The analogy is UDP -> TCP. Any unreliable or out-of-order delivery at the first-mile needs to be fixed before it can be converted to reliable and ordered delivery. This is then exasperated by prioritization, as the relay wants object A to unblock B, but the sender may decide that C is higher priority. These same principals apply for RTMP -> WebRTC and WebRTC -> HLS. I spent years working on the former at Twitch and we gave up because the user experience was terrible. We offered WebRTC -> HLS but ironically it introduces more latency and is a worse user experience than RTMP -> HLS. I strongly believe that relays need to provide: X -> X If an application introduces head-of-line blocking by putting content on the same stream, then the relay must maintain that head-of-line blocking. The relay doesn't try to introduce more, nor does it try to introduce less. This is also amazingly simple for relay; they just proxy QUIC streams. The application still needs stream prioritization for inter-stream relationships, but now it can use stream ordering for intra-stream dependencies. For example, the base catalog and deltas would be on the same QUIC stream. There's no need for parent sequence number as the relay would deliver the base and deltas in order. There's no reason for the relay to cache them separately, as evicting the base but not the deltas from the cache would be a mistake.
NAME mentioned something at the start of the call that I wanted to address. It sounded like the client was transmitting a single QUIC stream, and he wanted parts of that stream to be cached independently. If this is a single GoP, then it can't be cached independently. If a new subscriber joins then it needs the entire GoP. You have to make multiple GoPs if you want independent join/cache points. If there are multiple GoPs sent over the same QUIC stream, then yeah caching is a problem. You would have to cache based on group+stream tuple. However I doubt you actually want this behavior, because you just reinvented RTMP. The whole point of groups is that they're independent, but this property is lost when they share the same QUIC stream. They wouldn't actually be independent for the first-mile delivery, and just like I mentioned in the last post, any first-mile congestion will reek havoc on last-mile delivery. I think you want to split each group into a separate QUIC stream: independent groups = independent delivery = independent streams This is why I want MoQ group == QUIC stream. However, I would be fine with MoQ object == QUIC stream, because like NAME brought up at the start, I can use a single object per group to get the desired behavior. But something needs to be specified, because a relay MUST NOT be able to move my objects to other streams.
When a new subscriber joins mid GOP, there are only 2 options to have any meaningful experience Start from the beginning of the current GOP to get the IDR Wait for the next GOP This goes to issue
I think we are mixing 2 different levels of mappings here. how an application maps its data to moqt object model One object as GOP or one object as encoded video frame of 33ms is entirely up to application. how aspects of moqt object model is mapped to the QUIC Once you have application data mapped to the moqt object model, then it comes down to question on how moqt objects/groups are transported via QUIC mechanisims. This issue talks about this mapping in particular. Yes application needs to know how to do 1 and 2, but the moqt transport only needs to specify 2. Also caching needs to be done at object level since it allows retrieval from cache provided track, group and object information as keys. I don't think we should normatively specify that relay shouldn't map things differently from ingest to egress. But yes a given relay implementation can choose to map it differently and it does indicate it via the transport delivery mode.
You can achieve this via delivery mode of stream per group. If a group has a single object (say GOP), it just caches one object for that GOP.
Yeah, my point is that you shouldn't be sending multiple GoPs over the same QUIC stream, otherwise it's not possible to serve the latest GoP during congestion. Using a single stream for multiple GoPs is only optimal when there's zero congestion, in which case just use TCP lul. Yeah, the problem is that without 2 the application can't decide 1. The transport needs to provide properties that the application can use. Right now MoqTransport OBJECTs are closer to jumbo-datagrams because they're semi-reliable and semi-ordered. It's a huge red flag when the application can't reliably deliver deltas in order because of the object/group abstraction. At a minimum, the application needs the ability to deliver a stream of bytes over MoqTransport. We should absolutely use QUIC streams for that instead of reinventing them via an increasingly convoluted object model with flags. Caching should be performed at the stream level via byte ranges. Even with objects, you want to cache at the byte range level, as waiting to receive an entire object before caching/serving can only add latency. For example, an I-frame takes multiple round-trips to deliver (especially with packet loss), so don't want to wait to receive the entire frame before caching/serving it. Here's how a relay should work: Read chunk from upstream, (optional) write chunk to cache, forward chunk to downstream. A chunk is a stream offset+length, aka a QUIC stream frame. I think the relay MUST maintain the stream mapping. Otherwise the application MUST assume the lowest common denominator, where some dumb relay decided to send every object over separate streams in an arbitrary order, or decided to drop arbitrary objects in the middle of a group. Imagine if a HTTP relay was allowed to deliver a HTTP response body in an arbitrary order or unreliably. It would break so many assumptions and force the application to anticipate this substandard delivery, even if 99% of relays delivered the body correctly. Or it would become a defacto standard that relays MUST deliver the body reliably and in order, in which case we should have been made an official standard.
Adding to this tangent, caching based on byte offset instead of frame number is far more efficient. Let me explain why. Let's assume we send an entire 2s GoP via QUIC stream. A subscriber lost their connection half-way through a GoP and wants to request it again: Ideal: Poor: In the ideal scenario, that's one lookup into the cache table. We advance the data pointer X bytes to the start and read until the requested Y byte. This memory is mostly on the same page, and can be written to the QUIC stream in one operation. In the poor scenario, the relay has to do N cache table lookups. These are likely all in separate memory pages and there's N writes to the QUIC stream. N depends on the frame rate if every frame is a separate object.
That's exactly the TransportDeliveryMode in this issue is addressing.
Applications themseleves has a choice to send every object in its own stream. Relays may choose I am not sure how was the conclusion reached here that the entirety of the object has be to received before serving downstream though. If an object is a I-Frame/GOP, the bytes/fragments come in and are sent to caching layer as fragments for building the cache for that object and also forwarded to all the subscribers in parallel as fragments. This issue for delivery mode doesn't affect that behavior in any way.
Yeah, we both agree on that front and the disagreement is just over the implementation. Instead of N different modes toggling which messages constitute a QUIC stream, I literally just need a promise that the relay can't rearrange QUIC stream contents. Even if we do add , I still need a promise that the relay won't change it. ie. if an application creates a QUIC stream with only object 1 and object 2 on it, then the relay MUST also transmit a QUIC stream with only object 1 and object 2 on it, and in that order. If a relay is allowed to split them into separate streams or insert object 3 in the middle, then it completely breaks many applications. With that property in place, I do think the stream header could deduplicate some OBJECT properties, but that's an optimization and not actually required. It just seems like a bug to send two different objects with different priorities or groups over the same QUIC stream. Relays should absolutely not be able to choose; it can only create problems. The application made the decision to deliver objects over separate QUIC streams for a very explicit reason. The relay lacks any information about the application by design so if it changes the delivery mode, it's either making a completely uninformed and likely detrimental decision, or it's applying arbitrary business logic. That was mostly from our old conversations around if objects are atomic. But I absolutely agree, relays should cache/forward streams.
I just wanted to clarify though , caching is done for objects , however relay need not wait for the full object to arrive before forwarding to the subscribers
There's no distinction. If you can serve partial objects to existing subscribers (forwarding), then you can serve those partial objects to new subscribers too (caching). In theory you could differentiate between existing and new subscribers, but that gets very complicated to implement and is detrimental when objects are not atomic (ex. GoP). You might be talking about addressability, ie. you can't request a byte range within object. But the object cache itself is absolutely broken into a dynamic list of byte chunks.
A object is the addressable entity from the moqt application perspective. How it gets delivered ( as chunks or fragments or few number of bytes) is lower layer transport level decision which is many times driven by MTu and other factors. Moqt applications ask for an object and they get it delivered. We should focus on whats the application model here
At IETF118 there was support to add explicit indicator for object model to transport mapping. PR captures 2 proposals that were discussed during Boston interim. please review and if there are suggestions o a totally different way to achieve the same results, please propose it here.
One thing missing from the discussion is ordering/reliability. The entire point of sending OBJECTs over specific streams is to utilize those properties so the application can decode in order. It's pointless to have stream mapping if OBJECTs can be reordered/dropped on those streams. Anyway, here's my proposals to round out the list: Proposal 3 (implicit): Send objects in the same manner as they were received. Proposal 4 (implicit==explicit): Same as proposal 3 but add a field to OBJECT. But like I alluded to at the start, you need more than the Stream ID to be fully explicit. You also need signals to reproduce the ordering, gaps, and stream end. And all of a sudden you're reimplemented the QUIC STREAM frame. I'm a massive fan of implicit stream mapping. I don't think there's any other option.
NAME - I think it would be good to write down in the PR the details on implicit and cover how this works when a client switched from networks or there is an error and how it works with cached data. It may be all of this is easy but I want to get my head fully around it in trying to sort this out.
Do you want me to push directly to that PR? QUIC automatically handles network migration so you're talking about a hard disconnect. Something like going through a tunnel and triggering the idle timeout (ex. 10s). The easy answer is that all streams are reset on connection loss. An application that uses long-lived streams will need to support multiple streams if they want to support reconnects. For example, if the catalog stream is reset due to connection loss, the new publisher can make a new stream with group += 1. You can still keep the ANNOUNCE/SUBSCRIBE alive, but any streams from the old publisher are reset. Attempting to resume a stream on a new connection is difficult to impossible, regardless of implicit versus explicit. The problem like I mentioned is gaps; if you're using a stream then the decoder expects objects to arrive in a specific order. The old connection would have to use QUIC ACKs to guess which streams/objects were received just in case it crashes. However, ACKs doen't actually mean that the OBJECTs were actually flushed to the application. You could guess but we would likely have to add application ACKs (ex. OBJECT_OK) primarily for this feature. You would also need the relay to throw out duplicate objects because it may have already received an object but wasn't able to ACK it. Otherwise sending the same OBJECT twice over a stream is likely to break a decoder. It's a whole mess.
Individual Comment: I have another proposal, which is is along the lines of NAME 's idea from . Combine the Proposal 2 Mode from the OBJECT wire format with the message type, and use a stream header to avoid repeating the same or potentially mismatched information. eg: StreamPerObject: Message = (same as OBJECT today -- eg no payload length) Datagram: The same as but with no serialized type field (or add one if that's too "implicit") Multi Object Streams start with a stream header message and the fields that are constant across all objects on that stream. StreamPerGroup: With similar constructs for StreamPerTrack and StreamPerPriority. The SHORTOBJECT* types are not serialized on the wire, it's inferred from the stream header. I will note this adds more flexibility than Proposal 2, eg a publisher could mix all 5 modes of object delivery in single track, though we could further restrict it if we wanted to. I wrote text for this proposal but wanted to pitch the idea here first.
Hmm, so there's some nuances to that proposal NAME Can be reordered and/or dropped? Basically, what happens when sequence=3 has a higher sendOrder (lower priority) than sequence=4?
I think we need to take a step back and really ask ourselves what properties do we want from the transport. I'm worried that we're throwing solutions at the wall without analyzing the problem. An application has live media that it needs to break into pieces. Mostly avoiding existing terminology for the moment, let's say we break a track into independent/streamable fragments which are then broken into chunks. Each fragment can have different modes: unreliable: chunks MAY be dropped unordered: chunks MAY arrive out of order framed: chunks have boundaries As a thought experiment, let's consider how an application would want to send a JSON catalog with (JSON) delta updates: independent: New catalogs don't depend on old catalogs. reliable: Delta updates can't be skipped. ordered: Delta updates need to be applied in order. framed: You can't concat two JSON objects together (without NDJSON). Each catalog would be a reliable/ordered/framed fragment in this scheme. The first chunk is the base JSON and each subsequent chunk is a JSON delta. Here's some possible use-cases for each type of fragment: Note that sending a single chunk per fragment is the same for all modes. This is what RUSH currently does and it uses a reassembly buffer to reorder. However, it would be neat if MoqTransport could perform that reordering via unreliable/ordered delivery, so the decoder could read in order by skip over any holes (ex. drop b-frames during congestion).
Okay cool, but this concept is kind of useless unless we can actually implement it. Here's what is possible in draft-01: The rest are not guaranteed due to the lack of a stream mapping. A relay can decide to reorder/drop/move OBJECTs on a whim. The only way to achieve guaranteed behavior is to use a single, unsized object per stream so the relay can't coalesce them. I think we all agree that this is a problem. Let's start with the easy proposal (3). Implicit mapping means the relay is not allowed to change the contents of a QUIC stream and all OBJECTs are delivered in the same position. You can now send multiple OBJECTs on the same stream and have them reliably delivered (ex. catalog). But if you to do more complex stuff, like unreliable/ordered (ex. lossy frames in decode order) then you still need to perform reassembly in the application. The problem with Alan's proposal is that it's unclear if chunks are reliable/ordered. If they are, then you don't need or even per . If they're not, then it's ambiguous. But what about taking that proposal a step further and explicitly include the reliable/ordered flags in the . There would always be a stream per fragment with at least one chunk. This would allow: The giant caveat here is that any dropping/reordering within a stream can only be performed at the MoqTransport layer. All chunks are reliable/ordered via QUIC streams, but the relay MAY drop chunks if there's sufficient back-pressure (like TCP low-watermark). However if latency is important, then you shouldn't perform reliable/ordered delivery in QUIC and then pretend like it unreliable/unordered in the MoQ layer. This is actually one of my complaints with SCTP; it gives the application the ability to specify unordered/unreliable delivery on a per-message basis but it's a facade. I don't think we should include reliable/unordered or unreliable/ordered messages on a QUIC stream because it's a foot gun. QUIC just doesn't work like that. Despite our object model, OBJECTs are not actually the unreliable/unordered unit, it's actually a QUIC stream and we have to remember that.
Individual Comment: I think it's interesting to consider where reorderable and droppable properties fit in the object model, but I think we can tackle the problems separately and make incremental progress. My proposal takes the draft-01 "implicit" signal and makes it explicit and more compact, without changing anything else.
unfortunately draft-01 as-is implemented wasn't implicit or explicit as shown cleary during interop.
Sure, my point is that the implicit signal exists whether you read/use it or not, and this explicit scheme conveys equivalent information.
in this case, I wonder if flexibility will come bit us. I need to think a bit more though ..
I feel we are over complicating the issue at hand by mixing different things. Let me share my thinking and see if I messed it up Every object carries an indicator for priority(sendOrder). Relay application is the one that uses this field to make forward or drop decisions and not the transport mapping and hence not scoped to this issue IIUCProposal 2 (and even Proposal 1) carries a 3 bit value in every object that indicates how a object needs to be transported. When the same object is replayed from cache the same rule applies since the object header has the necessary indicator. This mapping is what this issue is all about. Applications know what treatment they need from the transport and they need a way to indicate their intention to the moq layer and this issue is about helping build that abstraction. For applications who don't know what to do , the draft needs to specify the reasonable default.
Discussed offline with Suhas: In Proposal 3, every Object has the forwarding preference, but in some modes it is "compressed" on the wire by including a stream header. From an API perspective, publishers would publish objects with a mode and subscribers would receive objects with a mode, like Proposal 2.
I've thought about this for a bit, and I think I'm also a fan of "explicit-implicit" design. What I mean by this is that we formally define a way to describe the object placement (that is used in the APIs and can be serialized into the cache), but we don't actually send most of it on the wire since it's redundant (a "compression" of sorts).
Oh, and to be clear, I think Christian and Alan's stream header is absolutely the correct direction. My rambling is only because the presence of implies that objects on a stream are not reliable/ordered. Controversial take: For all of these stream mapping proposals, OBJECTs on a stream MUST be delivered in reliably and in order. Why? Well the entire point of mapping objects to streams is to get these properties. If a relay is allowed to arbitrarily reoreder or drop OBJECTs within a stream, then we're right back to where we started without stream mapping. For example, we want to produce a catalog with an OBJECT for each delta. These objects are placed on the same stream so the decoder doesn't need to implement a reassembly buffer or detect gaps. If we allow a relay to drop or reorder objects on the same stream for whatever reason, then this is possible: For anybody who implemented moq-clock this week, I'm sure this looks familiar. It's what you get with a stream per OBJECT, stream mapping actually served no purpose. I can live with flag indicating that objects on a stream are potentially unreliable/unordered, but I do caution that QUIC streams are reliable/ordered by nature. If an application wants unreliable or unordered OBJECTs within a stream, it's possible but head-of-line blocking will limit the upside. These objects really should be sent over a dedicated stream or datagram instead.
NAME if multiple objects are sent on a single stream, they are by definition delivered reliably and in order. Why do you think that they would not be?
OBJECTs on a stream are reliable/ordered over QUIC, but do we agree that they're reliable/ordered at rest too? Basically a relay MUST transmit OBJECTs in the same manner as they arrived.
Individual Comment: The different send order on the same stream is covered in issue , and I don't think we need to resolve that before we address the basic transport mapping.
Sorry for the earlier outburst. Alan's proposal is definitely in the right direction and is starting to align with my vision. I think I just need an outlet to write that vision down because I'm getting overwhelmed by leaving piecewise opinions on Github. I think we should: delete , unless somebody wants it. delete , moving priority to the stream header instead. add , but we should discuss datagrams more in general.Individual commentsOverall I like the proposal the explicitly map objects to quic streams. I left few comments

Revised text:
objects from the group ID and object ID described above. If a publisher cannot satisfy the requested start or end for the  <ins> subscription it MAY send a SUBSCRIBE_ERROR with code 'Invalid Range'. A publisher MUST NOT send objects from outside the requested start and end. </ins> TODO: Define the flow where subscribe request matches an existing subscribe id (subscription updates.)