jiebi/CodeConvo huggingface dataset:
Code change:
} } <del> input(data: string, isBinary?: boolean): void { </del> <ins> input(data: string, isBinary: boolean = false): void { </ins> if (this._store.isDisposed || !this._ptyProcess) { return; } <del> for (let i = 0; i <= Math.floor(data.length / Constants.WriteMaxChunkSize); i++) { const obj = { isBinary: isBinary || false, data: data.substr(i * Constants.WriteMaxChunkSize, Constants.WriteMaxChunkSize) }; this._writeQueue.push(obj); } </del> <ins> this._writeQueue.push(...chunkInput(data).map(e => { return { isBinary, data: e }; })); </ins> this._startWrite(); }

Related discussion:
text: <!-- Do Not Delete This! bugreporttemplate --<!-- Please read our Rules of Conduct: --<!-- Read our guide about submitting issues: --<!-- Search existing issues to avoid creating duplicates. --<!-- Test using the latest Insiders build to see if your issue has already been fixed: --<!-- Instead of creating your report here, use 'Report Issue' from the 'Help' menu in VS Code to pre-fill useful information. --<!-- Launch with to check. --Does this issue occur when all extensions are disabled?: Yes <!-- If you answered No above, use 'Help: Start Extension Bisect' from Command Palette to try to identify the cause. --<!-- Issues caused by an extension need to be reported directly to the extension publisher. The 'Help Report Issue' dialog can assist with this. --- VS Code Version: 1.77.3 OS Version: Ubuntu 20.04.6 Steps to Reproduce: VSCode on an Ubuntu computer (or on Windows using WSL) the built-in terminal the command and paste the following 39-character string into nano: : nano shows the error message "Unknown Sequence". Can no longer interact with the terminal, need to kill it and open a new one More details: nano version 4.8 This does not happen in nano using an external terminal. Only in VSCode's built-in terminal This does not happen for any other length of string, even other multiples of 39 This does not happen in other CLI text editors, such as vim
I can confirm this issue on Windows using WSL.
It happens with other 39 long strings as well. It also happens when not using WSL. Copying more characters solves the problem. For us it also happens with multiples of 39 (e.g. 156 characters, line breaks included)
When trace logs are enabled this is the exact sequence we send: Compared to 1 less : Note that the 200/201 wrapped around it is bracketed paste mode (which I just a way to disable so that may help ). So this seems to be either a problem with one of nano, conpty or node-pty.
I also just ran into this. I'm on Windows 10, using Remote - SSH plugin to connect to an Ubuntu 22.04 server. Right-click to paste in Nano, terminal locks up, have to Kill it.
Code change:
} } <del> input(data: string, isBinary?: boolean): void { </del> <ins> input(data: string, isBinary: boolean = false): void { </ins> if (this._store.isDisposed || !this._ptyProcess) { return; } <del> for (let i = 0; i <= Math.floor(data.length / Constants.WriteMaxChunkSize); i++) { const obj = { isBinary: isBinary || false, data: data.substr(i * Constants.WriteMaxChunkSize, Constants.WriteMaxChunkSize) }; this._writeQueue.push(obj); } </del> <ins> this._writeQueue.push(...chunkInput(data).map(e => { return { isBinary, data: e }; })); </ins> this._startWrite(); }

Related discussion:
text: Add/remove one character from the string and try again, works.
We closed this issue because we in the foreseeable future. If you disagree and feel that this issue is crucial: we are happy to listen and to reconsider. If you wonder what we are up to, please see our and . Thanks for your understanding, and happy coding!
i opened a bug on gnu nano's bugtracker:
I think I found a workaround, but haven't tested it: vscode , nano doesn't deal well with across writes and it is apparently difficult to fix in nano. vscode could split writes differently, using this algorithm that keeps escape sequences at the beginning and end unsplit (like bracketed pastes):
great info, we should definitely do this . I'll probably tweak your proposal a little to try catch escape sequences in the middle too.
I don't expect input sizes to be 50 bytes except when pasting, when pasting there should only ever be an escape sequence at the beginning and end, never in the middle (terminal apps are unlikely to deal well with pasting a string containing escape sequences anyway).
unless I missed something in the issue you linked, it's not that they need to be on the boundaries of the text but need to be included entirely in that string and not clipped?
yes, escape sequences need to be contained entirely in one write syscall. basically I am saying you shouldn't have escape sequences in the middle of a long input, so you don't need to look for them to avoid splitting them, they should only occur towards the ends of a long input or in a shorter input.
Nano's workaround was released in Nano 8.0:
Code change:
<ins> /*--------------------------------------------------------------------------------------------- *  Copyright (c) Microsoft Corporation. All rights reserved. *  Licensed under the MIT License. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ import { deepStrictEqual } from 'assert'; import { ensureNoDisposablesAreLeakedInTestSuite } from 'vs/base/test/common/utils'; import { chunkInput } from 'vs/platform/terminal/common/terminalProcess'; suite('platform - terminalProcess', () => { ensureNoDisposablesAreLeakedInTestSuite(); suite('chunkInput', () => { test('single chunk', () => { deepStrictEqual(chunkInput('foo bar'), ['foo bar']); }); test('multi chunk', () => { deepStrictEqual(chunkInput('foo'.repeat(50)), [ 'foofoofoofoofoofoofoofoofoofoofoofoofoofoofoofoofo', 'ofoofoofoofoofoofoofoofoofoofoofoofoofoofoofoofoof', 'oofoofoofoofoofoofoofoofoofoofoofoofoofoofoofoofoo' ]); }); test('small data with escapes', () => { deepStrictEqual(chunkInput('foo x1b[30mbar'), [ 'foo ', 'x1b[30mbar' ]); }); test('large data with escapes', () => { deepStrictEqual(chunkInput('foofoofoofoox1b[30mbarbarbarbarbarx1b[0m'.repeat(3)), [ 'foofoofoofoo', 'x1B[30mbarbarbarbarbar', 'x1B[0mfoofoofoofoo', 'x1B[30mbarbarbarbarbar', 'x1B[0mfoofoofoofoo', 'x1B[30mbarbarbarbarbar', 'x1B[0m' ]); }); }); }); </ins>

Related discussion:
text: Add/remove one character from the string and try again, works.
We closed this issue because we in the foreseeable future. If you disagree and feel that this issue is crucial: we are happy to listen and to reconsider. If you wonder what we are up to, please see our and . Thanks for your understanding, and happy coding!
i opened a bug on gnu nano's bugtracker:
I think I found a workaround, but haven't tested it: vscode , nano doesn't deal well with across writes and it is apparently difficult to fix in nano. vscode could split writes differently, using this algorithm that keeps escape sequences at the beginning and end unsplit (like bracketed pastes):
great info, we should definitely do this . I'll probably tweak your proposal a little to try catch escape sequences in the middle too.
I don't expect input sizes to be 50 bytes except when pasting, when pasting there should only ever be an escape sequence at the beginning and end, never in the middle (terminal apps are unlikely to deal well with pasting a string containing escape sequences anyway).
unless I missed something in the issue you linked, it's not that they need to be on the boundaries of the text but need to be included entirely in that string and not clipped?
yes, escape sequences need to be contained entirely in one write syscall. basically I am saying you shouldn't have escape sequences in the middle of a long input, so you don't need to look for them to avoid splitting them, they should only occur towards the ends of a long input or in a shorter input.
Nano's workaround was released in Nano 8.0:
Code change:
return id.toLocaleLowerCase(); } <del> export function getGalleryExtensionId(publisher: string, name: string): string { return adoptToGalleryExtensionId(getExtensionId(publisher, name)); </del> <ins> export function getGalleryExtensionId(publisher: string | undefined, name: string): string { return adoptToGalleryExtensionId(getExtensionId(publisher ?? UNDEFINED_PUBLISHER, name)); </ins> } export function groupByExtension<T>(extensions: T[], getExtensionIdentifier: (t: T) => IExtensionIdentifier): T[][] {

Related discussion:
text: <!-- Do Not Delete This! featurerequesttemplate --<!-- Please read our Rules of Conduct: --<!-- Please search existing issues to avoid creating duplicates. --<!-- Describe the feature you'd like. --When developing an extension, I sometimes mess around with versions, e.g. install an (unpublished) extension with different content using the same version, or going back a version. It can happen then that I can install the extension (via file) successfully, the extension appears, I get the notification to reload VSCode which I accept, and the extension is gone after the reload. It does not load, and it does not appear in the list of installed extensions. There is no warning nor any trace in the extension host output pane. I recently figured out that this appears to be caused by an auto-generated entry in the file, listing the installed version of my extension. There might be a bug here, since it also lists the highest version ever installed. However, this feature request is about the lack of notifications why the extension is not loaded. I would appreciate if you could tell the user, e.g. via a warning during install and maybe during every load, that an extension has been blocked because it's obsolete. Furthermore I suggest listing the extension as installed in the extension pane, as deactivated/obsolete with a warning attached to it.
Can you please provide exact steps to reproduce this behaviour?
I did not mean this as a bug report, but rather as a request to add additional messages telling the user what's going on. However, I've tried to reproduce it and it seems you can get this issue if you do: a for some extension E in version 0.0.1 E in version 0.0.1 from vsix (I'm doing this on a remote machine using the Remote SSH extension). . a for E in version 0.0.2 E in version 0.0.2 that now contains an entry making E in version 0.0.1 obsolete . E in version 0.0.1 . that now contains both an entry making E in version 0.0.1 obsolete as well as version 0.0.2 obsolete. that the extension is not loaded. At this point, you can also install E in version 0.0.2 and it still won't load.
I am not seeing this behaviour.
Code change:
return id.toLocaleLowerCase(); } <del> export function getGalleryExtensionId(publisher: string, name: string): string { return adoptToGalleryExtensionId(getExtensionId(publisher, name)); </del> <ins> export function getGalleryExtensionId(publisher: string | undefined, name: string): string { return adoptToGalleryExtensionId(getExtensionId(publisher ?? UNDEFINED_PUBLISHER, name)); </ins> } export function groupByExtension<T>(extensions: T[], getExtensionIdentifier: (t: T) => IExtensionIdentifier): T[][] {

Related discussion:
text: When I install 0.0.1, .obsolete file now contains 0.0.2 version only.
Sorry for taking so long to answer. I've now taken a fresh VM (Ubuntu 22.04) and a new extension (, just modified the so it would package) and could reproduce it. No "Remote - SSH" involved either. The steps: Generate two versions of an extension, 0.0.1 and 0.0.2 Install VS Code. At this point, does not exist yet. Install 0.0.1 and reload. Install 0.0.2 and reload. This creates the file with a single entry . Install 0.0.1 and reload. The file now contains . The extension is not loaded and does not appear in the list of installed extensions. Even if you "only" end up with an entry for version 0.0.2, this would still probably cause an issue if you try to re-install 0.0.2 since there are no diagnostics emitted - neither during installation nor during startup.
Ok there is a bug at the last step - Installing 0.0.1 shall not add 0.0.1 to the file. This bug happens only when the has no set. Can you please set the property in the and retry?
To verify: Formulate an extension without property in Generate a VSIX 0.0.1 with version Generate a VSIX 0.0.2 with version Install VSIX 0.0.1 and make sure 0.0.1 version is installed Install VSIX 0.0.2 and make sure 0.0.2 version is installed Again Install VSIX 0.0.1 and make sure 0.0.1 version is installed
Code change:
return true; } public override onLineMappingChanged(e: viewEvents.ViewLineMappingChangedEvent): boolean { <del> const keys = Object.keys(this._widgets); for (const widgetId of keys) { this._widgets[widgetId].onLineMappingChanged(e); } </del> <ins> this._updateAnchorsViewPositions(); </ins> return true; } public override onLinesChanged(e: viewEvents.ViewLinesChangedEvent): boolean { <ins> this._updateAnchorsViewPositions(); </ins> return true; } public override onLinesDeleted(e: viewEvents.ViewLinesDeletedEvent): boolean { <ins> this._updateAnchorsViewPositions(); </ins> return true; } public override onLinesInserted(e: viewEvents.ViewLinesInsertedEvent): boolean { <ins> this._updateAnchorsViewPositions(); </ins> return true; } public override onScrollChanged(e: viewEvents.ViewScrollChangedEvent): boolean {

Related discussion:
text: Open Set some breakpoints They show in the wrong place and cover a character, but seemingly get fixed when setting a breakpoint on the next line !
It is non-deterministic: ! Maybe that depends on the timing of the debugger. If I add to this statement (effectively removing the condition), I cannot reproduce anymore: Unfortunately that might cause performance problems. I think this is because needs to be called when injected text is inserted before it.
I am currently still reproing it here: <img width="445" alt="image" src="https://user-" btw make sure you add labels and a milestone to issues for verification and tracking
Any chance this could be looked at soon? It comes up pretty often <img width="1018" alt="image" src="https://user-"
Thanks
Code change:
openFolderInNewWindow = (windowConfig.openFoldersInNewWindow === 'on'); } <del> // Handle files to open/diff or to create when we dont open a folder if (!foldersToOpen.length && (filesToOpen.length > 0 || filesToCreate.length > 0 || filesToDiff.length > 0)) { </del> <ins> // Handle files to open/diff or to create when we dont open a folder and we do not restore any folder/untitled from hot-exit if (!foldersToOpen.length && !foldersToRestore.length && !emptyToRestore.length && (filesToOpen.length > 0 || filesToCreate.length > 0 || filesToDiff.length > 0)) { </ins> // let the user settings override how files are open in a new window or same window unless we are forced (not for extension development though) let openFilesInNewWindow: boolean;

Related discussion:
text: Testing have a file that is empty run type the file is dirty close the window run !
This is tricky: on the main side we open one window as instructed from the command line with the file and we also open another window to restore backups. Since we do not actually know the files to restore on the main side (we just rely on the renderer side to do this), we are opening 2 windows without knowing that the same file ends up being opened 2 times. Imho what should happen is this: if we know that we are restoring empty windows with backups, we just add all the files (as instructed from the command line) to one of those empty windows to avoid that we open multiple windows. This should happen in method ideally. We do the same if we are about to open a window with a folder: all other files to open (or create) end up being opened in that window of the folder.
I have a PR up for this via though I am not sure this is the best fix :). Basically what it does is to see if upon startup we have windows opening with hot-exit files to restore (either folder or untitled). If we find any such window to open, we open files to open files to create files to diff inside the first of these windows that upon as a matter of restoring hot-exit data. So instead of getting an extra window opened for the files to open, they would open into the first window that is being opened as a matter of hot-exit restore. what do you think?
I think this is a pretty good fix. It seems to align with how the CLI works when windows are opened as well; instead of opening the files in the last active window, the first window to be restored is selected.
Ok, merged.
Code change:
argv.push(`--prof-startup-prefix`, filenamePrefix); argv.push(`--no-cached-data`); <del> writeFileAndFlushSync(filenamePrefix, argv.slice(-6).join('|')); </del> <ins> fs.writeFileSync(filenamePrefix, argv.slice(-6).join('|')); </ins> processCallbacks.push(async child => {

Related discussion:
text: This is very useful when working with the commandline, and to pass the result directly into the editor. It's especially useful for getting a file out of git's history, eg: FWIW, this works in Sublime.
+1
Here is my workaround (I'm on OSX so might need to adjust accordingly): create ~/bin/codestdin: Then run: Now git log, git show, git diff pipe correctly into vscode
Similar to approach, I've this to my bash profile to wrap the command... definitely not flawless, but it works for my use cases (so far). e.g.
For you have to modify the function a bit and use , because is a BUILTIN in and will return the function itself: What does not work is something like
Hello, For using the redirect, does this express the intent of getting of copy of the file contents assigned to an anonymous file buffer? Would that be similar to for intents sake? I wonder if are the only thing to care for that scenario? Thank you. Good day.
hello yes this should be equivalent as as I know.
Can we get some priority for this issue? It's been open since 2016 (that's 552 days!) and it's a bit ridiculous that VSCode still doesn't provide this extremely rudimentary shell interoperability.
+1
Pushed a change to feed the contents of stdin to a file and have it open in VS Code ( is implied when doing so): ! This currently works by or not, which is a bit brittle. If someone spawns VS Code without terminal emulation we might wrongly assume that data is coming in via stdin and open a tmp file. If it turns out that there are too many regressions, I might have to add a startup argument (, ) to explicitly enable this. If someone has a better idea how to detect if data is flowing in via stdin let me know.
This is great to see! Thanks so much! Is Atom's implementation the same?
as far as I know, Atom does not support this.
huh, I really thought it did, but local tests (and ) suggest not. Anyway, thanks again!
Hello, would you be kind enough to update your OP to note that Atom did and does not as of writing actively support this (probably just taking it out).
Code change:
argv.push(`--prof-startup-prefix`, filenamePrefix); argv.push(`--no-cached-data`); <del> writeFileAndFlushSync(filenamePrefix, argv.slice(-6).join('|')); </del> <ins> fs.writeFileSync(filenamePrefix, argv.slice(-6).join('|')); </ins> processCallbacks.push(async child => {

Related discussion:
text: There is the PR for them, but it is nice to have the proper perspective that VSCode is in the forefront of this kind of feature. Its no harm to stay, just misleading. Thank you. Good day.
done
Thanks for the feature, very nice. Just my 2 cents on feedback, the implied seems unnecessary. EG: when I pipe to TextMate it gives me my prompt back. There might be other reasons though for having the wait that I'm not thinking about though. Regardless, cheers and thanks for the work!
the calling process is waiting because it is not clear how long data is being sent to . It could be that the editor is already opened but data is still flowing. A workaround on your side would probably to send the command to the background by appending "" at the end?
Hrm, wasn't aware that was even possible. I feel like most commands I pipe complete then output is sent to the editor.
A terminal can have a specific encoding set which my solution did not yet account for. I pushed a change to try a little bit of terminal encoding guessing but I think the solution is not ideal. If someone has a better idea ( ?), let me know: Linux/macOS: use the output of running as encoding Windows: use by default any OS: if you specify an environment variable it will always win over the guessing This will not help if you change the encoding of the terminal ad-hoc as that does not seem to cause any configuration change that the command would detect. On Windows I see the  command but the output of that command seems to be intertwined with human readable text and not just the encoding. If someone has a better idea for Windows, please speak up.
Code change:
{ id: 'workspaceTrust', title: localize('gettingStarted.workspaceTrust.title', "Safely browse and edit code"), <del> description: localize('gettingStarted.workspaceTrust.description.interpolated', "{0} lets you decide whether your project folders should **allow or restrict** automatic code execution __(required for extensions, debugging, etc)__.nOpening a file/folder will prompt to grant trust. You can always {1} later.", Button(localize('workspaceTrust', "Workspace Trust"), 'https://github.com/microsoft/vscode-docs/blob/workspaceTrust/docs/editor/workspace-trust.md'), Button(localize('enableTrust', "enable trust"), 'command:toSide:workbench.action.manageTrustedDomain')), </del> <ins> description: localize('gettingStarted.workspaceTrust.description.interpolated', "{0} lets you decide whether your project folders should **allow or restrict** automatic code execution __(required for extensions, debugging, etc)__.nOpening a file/folder will prompt to grant trust. You can always {1} later.", Button(localize('workspaceTrust', "Workspace Trust"), 'https://code.visualstudio.com/docs/editor/workspace-trust'), Button(localize('enableTrust', "enable trust"), 'command:toSide:workbench.action.manageTrustedDomain')), </ins> when: 'workspacePlatform != 'webworker' && !isWorkspaceTrusted && workspaceFolderCount == 0', media: { type: 'svg', altText: 'Workspace Trust editor in Restricted mode and a primary button for switching to Trusted mode.', path: 'workspaceTrust.svg'

Related discussion:
text: Type: <bBug</bWelcome - Learn the Fyndamentals Safely browse and edit code Workspace Trust Link 404 - page not found VS Code version: Code 1.91.1 (, 2024-07-09T22:06:49.809Z) OS version: Windows_NT x64 10.0. Modes: Restricted <!-- generated by issue reporter --
could you please provide a screenshot of where this broken link is? Thanks!
Got it - issue is in the walkthrough. Fix incoming. Thanks for signaling this
Is this a candidate? The change has been merged to the main branch but not the release branch, and so the fix is not in the latest Insiders.
IMO, it can go with the next one.
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