Change:
/// The size of a `SystemTime` struct may vary depending on the target operating /// system. /// <ins> /// A `SystemTime` does not count leap seconds. /// `SystemTime::now()`'s behaviour around a leap second /// is the same as the operating system's wall clock. /// The precise behaviour near a leap second /// (e.g. whether the clock appears to run slow or fast, or stop, or jump) /// depends on platform and configuration, /// so should not be relied on. /// </ins> /// Example: /// /// ```no_run

Discussion:
<!-- Thank you for filing a bug report! Please provide a short summary of the bug, along with any information you feel relevant to replicating the bug. --ought to explain what happens with leap seconds. In particular, the current text under suggests using to get "Using durationsince on an existing SystemTime instance can tell how far away from this point in time a measurement lies". A programmer who is reading this and does not know of the existence of leap seconds will assume that the result is a Unix (with additional precision). I think this is in fact the case, but this is not stated and it should be. I am filing this as a bug report because the lack of an explicit statement in the documentation makes it impossible to confidently write code which receives or emits unix times, even though that does seem to be the point of the constant. It would probably be useful to mention leap seconds as a reason why the clock might go backwards or might not run at a constant rate, along with clock adjustments (the implications of which are discussed without naming them!)
To document, we need to know what the actual behavior is. Does anyone know what happens if the clock goes back in time and we try to return ?
Coming here after looking for this from ; I just want to say that the question, rather than "what is the current behavior", should probably be "what should the behavior be" IMO. The current docs explicitly state that should return the time elapsed since the unix epoch according to the current system clock. If the system clock is using a timezone that has leap seconds, then I don't see why libstd should be allowed to ignore them when computing the duration. Does what I'm saying make sense? If so I may be willing to try to check it out and work on fixes for platforms that (I can access and) can be fixed properly, and workarounds for platforms that cannot; though I can't promise a timeline. BTW, I'm particularly interested in , as ensuring it returns a well-defined duration is needed (both now and with upcoming changes to make it handle leap seconds better), though whether it is always off-by-the-number-of-leap-seconds does not matter much in fixing chrono as chrono could offset the other way around.

(Also, leap seconds don't go in the past, though NTP adjustment can definitely make the clock go in the past)
The behaviour should be that returns the same numerical value as on Unix platforms. This is the time interface offered by other programming languages, and it is the current behaviour of the Rust stdlib. If you want to change this, I think it would warrant an RFC. I think it would be a very bad idea. Leap seconds are extremely inconvenient to work with. They are inherently unpredictable, difficult to get reliable information about (existence of some tables and crates notwithstanding). They are also in the process of being abolished, perhaps even before the next one occurs. OTOH the "system time with smeared leap seconds" approach nowadays taken by most common operating systems when synced to network time, works really well. For applications where precise real-time timing is required, is more suitable since it actually works correctly.
It is not what is currently documented as the behavior of SystemTime, as is currently documented to be the duration since the unix epoch, which is definitely not due to leap seconds. While I see your point (and don't really care what the end-choice is, as converting between the two is not too hard), I do think changing the documentation this significantly would also require an RFC, because the current documentation of would become just wrong otherwise. (And I would personally find it hard to actually document what is supposed to do if it's supposed to be the same as ) Basically there are two things that make sense to have. The current documentation claims one, the current implementation… probably is the other? And we need to reconcile the two.
They are not being abolished, the occurrence of new leap seconds is going to be put off. There will still be a ~30-45s offset between UTC and TAI between 2035 and 2135; and will still have to be aware of it in order to choose whether it wants to return the duration with or without this offset. But yes, I'm totally with you that even if the application crashes with leap seconds every time it happens, it's probably not too big a deal anyway, except at the google scale where they had to introduce UTC-SLS because it was too much for them; and I personally don't care that much about google scale. (Edit: Re-reading this, it sounds bad.

I'm entirely first-degree here, I really don't care about whether there are leap seconds or not in SystemTime::now, and an offset of 30 seconds won't change my life. I really just care that the documentation and behavior match properly, because otherwise google-scale would be unable to work around whatever issues are raised by the behavior because they wouldn't know about it. They did UTC-SLS once, they can handle it again.) The only thing I really care about is that the documentation and behavior of correctly match, then the people who write code using it can decide whether they want to adjust to leap second or not :) My message was just written to say "we should decide what we want the behavior to be, not document what the current behavior is, because documentation has been around for long enough for it to be a non-explicit spec, and because the documentation is a behavior that actually makes sense too"
There are a number of crates that assume is POSIX seconds since the epoch, e.g. . Outside POSIX APIs, there are protocols that use POSIX seconds since the epoch, e.g. , , , , , , etc usw, and are the same as POSIX time with a 70 year (2,208,988,800 second) offset. So POSIX-style seconds counts (ignoring leap seconds) are the norm, much more common than seconds counts that include leap seconds. Most unix-like operating systems do not even have a clock that counts time including leap seconds. (You can't use because .) And POSIX time is much more robust: it's just a formula from a broken-down time (in some flavour of UT, officially UTC) to an integer. This means it can trivially represent times in UT before the start of UTC, or in the 1960s rubber seconds period of UTC, or more than 11 months in the future, all of which are outside the range of a leap second table. Even within the range of a leap second table, POSIX time does not depend on dynamic data that is hard to obtain and keep up-to-date in a reliable and portable manner.
Disclaimer before my message: Again, I agree that posix seconds since epoch is definitely the current de-facto standard in computers, though I disagree that posix is more robust in any way as literally any computer clock is counting TAI and not UTC unless there is software actively messing with leap seconds.

Portability that said is definitely a matter, that makes TAI-based timekeeping hard, especially at the standard library level. However, "POSIX seconds since the epoch" is not actually something that has a meaning. POSIX time has a meaning, and matches one point in real-life time with one integer that is not a number of seconds since the epoch. (Nor is it actually UTC, if I can trust ) If the thing were returning a where the "duration" is defined by subtracting posix times, then that would definitely make sense to me, because is not a type that people would expect holds an actual number of second, but rather some imaginary number that happens to mostly match seconds and subseconds. I would even argue against having conversion functions between and so people don't risk mistaking the two, and having the documentation of be very explicit. Unfortunately, this is not something that can happen today. Honestly, the thing I would personally be most happy with would be deprecating with its current behavior, and adding a that counts pseudo-durations in UTC time but returning a , that's basically the same but explicitly not a number of seconds, thus leaving for . I wonder what people would think about that third option (deprecation), that I hadn't thought of when writing we need to choose between fixing the code and fixing the documentation?
The current behavior is that SystemTime::now().durationsince(UNIXEPOCH).unwrap().as_secs() matches libc::time() . I think that it should continue being so.