jiebi/CodeConvo huggingface dataset:
Change:
Your `CheckPoint` class should have a `draw` method. ```js <del> const splitter = code.split("ctx.fillRect(this.position.x, this.position.y, this.width, this.height)") assert.match(splitter[2], /draw(s*)s*{/); </del> <ins> const splitter = code.split("ctx.fillRect(this.position.x, this.position.y, this.width, this.height)"); assert.match(splitter[2], /draws*(s*)s*{/); </ins> ``` <del> Your `draw` method should have a `fillStyle` property added to the `ctx` object. </del> <ins> Your `draw` method should assign a value to the `fillStyle` property on the `ctx` object. </ins> ```js <del> const splitter = code.split("ctx.fillRect(this.position.x, this.position.y, this.width, this.height)") assert.match(splitter[2], /draw(s*)s*{s*ctx.fillStyle/); </del> <ins> const splitter = code.split("ctx.fillRect(this.position.x, this.position.y, this.width, this.height)"); assert.match(splitter[2], /draws*(s*)s*{s*ctx.fillStyles*=/); </ins> ``` <del> You should assign `"#f1be32"` to the `ctx.fillStyle` property. </del> <ins> You should assign the hex color `"#f1be32"` to the `fillStyle` property on the `ctx` object. </ins> ```js <del> const splitter = code.split("ctx.fillRect(this.position.x, this.position.y, this.width, this.height)") assert.match(splitter[2], /draw(s*)s*{s*ctx.fillStyles*=s*('|")#f1be321s*;?/); </del> <ins> const splitter = code.split("ctx.fillRect(this.position.x, this.position.y, this.width, this.height)"); assert.match(splitter[2], /draws*(s*)s*{s*ctx.fillStyles*=s*('|")#f1be321s*;?/); </ins> ``` Your `draw` method should invoke the `fillRect` method on the `ctx` object. ```js <del> const splitter = code.split('#f1be32') </del> <ins> const splitter = code.split('#f1be32'); </ins> assert.match(splitter[1], /ctx.fillRect(/); ``` <del> When invoking `ctx.fillRect` you should pass in the `x`, `y`, `width`, and `height` properties as arguments. Don't forget the `this` keyword. </del> <ins> When invoking `ctx.fillRect` you should pass in the `position.x`, `position.y`, `width`, and `height` properties as arguments. Don't forget the `this` keyword. </ins> ```js <del> const splitter = code.split('#f1be32') </del> <ins> const splitter = code.split('#f1be32'); </ins> assert.match(splitter[1], /ctx.fillRect(s*this.position.xs*,s*this.position.ys*,s*this.widths*,s*this.heights*)s*;?/); ```

Discussion:
in step 98 of the platformer game, there are a couple of small issues that can be fixed. 1- the check is too strict for spaces because it doesn't accept this code: Note the extra space between the word draw and the parenthesis. Without the extra space, the code is accepted. For the second issue, the wording used in the step "add a fillStyle property to the ctx object" is not what I would expect given that fillStyle is a property of the canvas object and not something we 'add' to it. I would suggest a rewrite to "set the fillStyle property of the ctx object" instead. As seen above. slight wording change needed and a looser check to allow a space between the word draw and the parenthesis. No response N/A No response
Change:
assert.notMatch(code, /consts+evalFormulas*=s*(s*xs*,s*cellss*)s*=>s*{s*consts+idToTexts*=s*(?s*ids*)?s*=>s*cells.find(s*(?s*cells*)?s*=>s*(?:cell.ids*===s*id|ids*===s*cell.id)s*).value;?s*consts+rangeRegexs*=s*/([A-J])([1-9][0-9]?):([A-J])([1-9][0-9]?)/(gi|ig);?s*consts+rangeFromStrings*=s*(s*num1s*,s*num2s*)s*=>s*range(s*parseInt(s*num1s*)s*,s*parseInt(s*num2s*)s*);?s*consts+elemValues*=s*(?s*nums*)?s*=>s*{s*consts+inners*=s*(?s*characters*)?s*=>s*{s*returns+idToText(s*characters*+s*nums*);?s*};?s*returns+inner;?s*}s*consts+addCharacterss*=s*((s*character1s*)|characters1)s*=>s*{/); ``` <del> Your `elemValue` function should return an arrow function which has a `character2` parameter. </del> <ins> Your `addCharacters` function should return an arrow function which has a `character2` parameter. </ins> ```js assert.match(code, /consts+evalFormulas*=s*(s*xs*,s*cellss*)s*=>s*{s*consts+idToTexts*=s*(?s*ids*)?s*=>s*cells.find(s*(?s*cells*)?s*=>s*(?:cell.ids*===s*id|ids*===s*cell.id)s*).value;?s*consts+rangeRegexs*=s*/([A-J])([1-9][0-9]?):([A-J])([1-9][0-9]?)/(gi|ig);?s*consts+rangeFromStrings*=s*(s*num1s*,s*num2s*)s*=>s*range(s*parseInt(s*num1s*)s*,s*parseInt(s*num2s*)s*);?s*consts+elemValues*=s*(?s*nums*)?s*=>s*{s*consts+inners*=s*(?s*characters*)?s*=>s*{s*returns+idToText(s*characters*+s*nums*);?s*};?s*returns+inner;?s*}s*consts+addCharacterss*=s*((s*character1s*)|character1)s*=>s*((s*character2s*)|character2)s*=>/);

Discussion:
This challenge does not involve editing at all, yet it is discussed in the hint text. The text should be like "Your function should return an arrow function which has a character2 parameter." so it is clear what needs edited. ! Device: Desktop OS: Windows 10 Browser: Firefox Version: 122.0.1 No response
55 "Kolade Chris"< &gt;; 2024/2/12 20:48 "freeCodeCamp/freeCodeCamp"< &gt;; "Subscribed"< &gt;; Re: [freeCodeCamp/freeCodeCamp] Confusing hint text in Learnfunctional programming step 46 (Issue ) Closed as completed via . — Reply to this email directly, view it on GitHub, or unsubscribe. You are receiving this because you are subscribed to this thread.Message ID:
Change:
) : null} <h2 className='text-center challenge-title'> {children || 'Happy Coding!'} <del> {icon} </del> <ins> {isCompleted ? ( <GreenPass style={{ height: '15px', width: '15px', marginLeft: '5px' }} /> ) : null} </ins> </h2> {showPrevNextBtns ? ( <Link

Discussion:
In the new beta (currently at ), it would be great if a challenge page indicated somehow when the challenge has already been completed. Currently, since user inputed code is not saved, there is no indication on a challenge page that it has already been completed.
We need a check mark in the title or a badge or to indicate the same?
The most elegant thing I can think of to have something like the little circular check mark next to the title like how it is on the learn homepage - only if it's been solved, and don't show anything if it hasn't.
That would be a nice way to handle it. Please go forth if you are interested in this?
Change:
# --description-- <del> The HTML element that shows the monster's stats has been hidden with CSS. Display the `monsterStats` element by updating the `display` property of the `style` property to `block`. For example, updating the `first` property of the `name` property of `user` would look like: </del> <ins> By default, the HTML element that shows the monster's stats has been hidden with CSS. When the player clicks the "Fight dragon" button, the monster's stats should be displayed. You can accomplish this by using the <dfn>style</dfn> and <dfn>display</dfn> properties on the `monsterStats` element. The `style` property is used to access the inline style of an element and the `display` property is used to set the visibility of an element. Here is an example of how to update the display for a paragraph element: </ins> ```js <del> user.name.first = "Naomi"; </del> <ins> const paragraph = document.querySelector('p'); paragraph.style.display = 'block'; </ins> ``` <ins> Display the `monsterStats` element by updating the `display` property of the `style` property to `block`. </ins> # --hints-- You should use dot notation to access the `style` property of `monsterStats`.

Discussion:
There is a lot of confusion on the forum about step 117 in the rpg game The goal of this step is to teach campers how to work with the style property. Updating the description and code example will clear up what is meant to happen in this step. js const paragraph = document.querySelector('p'); = 'block'; ` see explanation above see explanation above No response Device: [e.g. iPhone 6, Laptop] OS: [e.g. iOS 14, Windows 10, Ubuntu 20.04] Browser: [e.g. Chrome, Safari] Version: [e.g. 22] No response
This has been opened for contribution. The first comprehensive PR created will be reviewed and merged. We typically do not assign issues to anyone other than long-time contributors. If you would like to contribute and have not read the contributors docs, please do so here: If you have any issues with contributing, be sure to join us on the , or on the Happy coding
Change:
Here are some audio samples you can use for your drum machine: <del> - [Heater 1](https://s3.amazonaws.com/freecodecamp/drums/Heater-1.mp3) - [Heater 2](https://s3.amazonaws.com/freecodecamp/drums/Heater-2.mp3) - [Heater 3](https://s3.amazonaws.com/freecodecamp/drums/Heater-3.mp3) - [Heater 4](https://s3.amazonaws.com/freecodecamp/drums/Heater-4_1.mp3) - [Clap](https://s3.amazonaws.com/freecodecamp/drums/Heater-6.mp3) - [Open-HH](https://s3.amazonaws.com/freecodecamp/drums/Dsc_Oh.mp3) - [Kick-n'-Hat](https://s3.amazonaws.com/freecodecamp/drums/Kick_n_Hat.mp3) - [Kick](https://s3.amazonaws.com/freecodecamp/drums/RP4_KICK_1.mp3) - [Closed-HH](https://s3.amazonaws.com/freecodecamp/drums/Cev_H2.mp3) </del> <ins> - [Heater 1](https://cdn.freecodecamp.org/testable-projects-fcc/audio/Heater-1.mp3) - [Heater 2](https://cdn.freecodecamp.org/testable-projects-fcc/audio/Heater-2.mp3) - [Heater 3](https://cdn.freecodecamp.org/testable-projects-fcc/audio/Heater-3.mp3) - [Heater 4](https://cdn.freecodecamp.org/testable-projects-fcc/audio/Heater-4_1.mp3) - [Clap](https://cdn.freecodecamp.org/testable-projects-fcc/audio/Heater-6.mp3) - [Open-HH](https://cdn.freecodecamp.org/testable-projects-fcc/audio/Dsc_Oh.mp3) - [Kick-n'-Hat](https://cdn.freecodecamp.org/testable-projects-fcc/audio/Kick_n_Hat.mp3) - [Kick](https://cdn.freecodecamp.org/testable-projects-fcc/audio/RP4_KICK_1.mp3) - [Closed-HH](https://cdn.freecodecamp.org/testable-projects-fcc/audio/Cev_H2.mp3) </ins> You can build your project by <a href='https://codepen.io/pen?template=MJjpwO' target='_blank' rel="noopener noreferrer nofollow">using this CodePen template</a> and clicking `Save` to create your own pen. Or you can use this CDN link to run the tests in any environment you like: `https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js`

Discussion:
We need to replace all images and audio samples for the legacy content with the ones that were just to our freeCodeCamp cdn. Here are all of the files that will need to be updated Here are all of the new asset links
Change:
{subscriptionPayment ? ( <Fragment> <b> <del> Confirm your donation of ${donationAmount / 100} / year with PayPal: </del> <ins> Confirm your donation of ${donationAmount / 100} /{' '} {donationDuration} with PayPal: </ins> </b> <Spacer /> </Fragment>

Discussion:
When navigating to and selecting a monthly donation, the text below says "Confirm your donation of X / month with PayPal" This text is coming from: There is logic elsewhere in this file that handles the different frequencies, it seems like this logic is needed here as well.
Can I try this?
Change:
# --description-- <del> So far you have learned how to create questions with the verb to be. In sentences with the verb `to be` (am, is, are) you just have to change the order of the noun and the verb to create a question. Like this: </del> <ins> So far you have learned how to create questions with the verb `to be`. In sentences with the verb `to be` (am, is, are) you just have to change the order of the noun and the verb to create a question. Like this: </ins> `You are a developer` -> `Are you a developer?`

Discussion:
needs to be wrapped in backticks ( ``) in the first sentence needs to be wrapped in backticks. Here also needs to be wrapped in backticks. This looks like something that can be fixed by "first-time" code contributors to this repository. The files you should look at to work on a fix are the 3 linked above. Please make sure you read our , we prioritize contributors following the instructions in our guides. Join us in our or our if you need help contributing; our moderators will guide you through this. Sometimes we may get more than one pull request. We typically accept the most quality contribution followed by the one that is made first. Happy contributing.
Change:
```html <style> <ins> body { min-height: 150vh; } </ins> #navbar {

Discussion:
Describe your problem and how to reproduce it: We were in the middle of a meetup that was oriented at beginners, and a camper that was doing this challenge asked me: what does do? I feel like it works exactly as I showed them that it kept the element in place when the page scrolled. The description says it One key difference between the and positions is that an element with a fixed position won't move when the user scrolls. However, it doesn't provide a visible example where the user can scroll and see that for themselves. Add text and styles to invite campers to scroll the content and see how differs from . Add a Link to the page with the problem: Tell us about your browser and operating system: Browser Name: Google Chrome Browser Version: Version 77.0.3865.90 Operating System: Elementary OS Loki 0.4.1 If possible, add a screenshot here (you can drag and drop, png, jpg, gif, etc. in this box): ! As you can see, the content isn't scrollable
Change:
"dashedName": "waypoint-subtract-one-number-from-another-with-javascript", "difficulty": "9.98142", "description": [ <del> "In JavaScript whole numbers (called integers) can be easily used to preform mathematical functions", "Let's try a few of the most commonly used ones now", "We use <code>-</code>for subtraction", </del> <ins> "In JavaScript whole numbers (called integers) can be easily used to perform mathematical functions.", "Let's try a few of the most commonly used ones now.", "We use <code>-</code>for subtraction.", </ins> "Replace the <code>0</code>with correct number to achieve the result in the comment." ], "tests": [

Discussion:
Challenge has an issue. In JavaScript whole numbers (called integers) can be easily used to preform mathematical functions <-- Let's try a few of the most commonly used ones now <-- We use - for subtraction <---
merged to

Challenge has an issue. In JavaScript whole numbers (called integers) can be easily used to preform mathematical functions <-- Let's try a few of the most commonly used ones now <--- We use * for multiplication <---
merged to

Challenge has an issue. in JavaScript we can can work with decimal numbers <--- needs full stop.
merged to
Change:
<section id='solution'> ```js <del> // solution required </del> <ins> // Original idea for this solution came from // https://www.xarg.org/puzzle/project-euler/problem-39/ function intRightTriangles(n) { // store the number of triangles with a given perimeter let triangles = {}; // a is the shortest side for (let a = 3; a < n / 3; a++) // o is the opposite side and is at least as long as a for (let o = a; o < n / 2; o++) { let h = Math.sqrt(a * a + o * o); // hypotenuse let p = a + o + h;  // perimeter if ((h % 1) === 0 && p <= n) { triangles[p] = (triangles[p] || 0) + 1; } } let max = 0, maxp = null; for (let p in triangles) { if (max < triangles[p]) { max = triangles[p]; maxp = p; } } return maxp; } </ins> ``` </section>

Discussion:
<!-- NOTE: If you're reporting a security issue, don't create a GitHub issue. Instead, email We will look into it immediately. --Describe your problem and how to reproduce it: Project Euler 39 automated test for n=800 should expect 720, which is the correct answer [ [ 45, 336, 339 ], [ 72, 320, 328 ], [ 80, 315, 325 ], [ 120, 288, 312 ], [ 144, 270, 306 ], [ 180, 240, 300 ] ] Add a Link to the page with the problem: Tell us about your browser and operating system: Browser Name: Chrome Browser Version: 79.0.3945.130 (Official Build) (64-bit) Operating System: MacOS If possible, add a screenshot here (you can drag and drop, png, jpg, gif, etc. in this box):
Change:
"tests": [ "assert(end("Bastian", "n") === true, 'message: <code>end("Bastian", "n")</code> should return true.');", "assert(end("Connor", "n") === false, 'message: <code>end("Connor", "n")</code> should return false.');", <del> "assert(end("Walking on water and developing software from a specification are easy if both are frozen", "specification") === false, '<code>"Walking on water and developing software from a specification are easy if both are frozen"&#44; "specification"&#41;</code> should return false.');", </del> <ins> "assert(end("Walking on water and developing software from a specification are easy if both are frozen", "specification") === false, 'message: <code>end("Walking on water and developing software from a specification are easy if both are frozen"&#44; "specification"&#41;</code> should return false.');", </ins> "assert(end("He has to give me a new name", "name") === true, 'message: <code>end("He has to give me a new name", "name")</code> should return true.');", "assert(end("He has to give me a new name", "me") === true, 'message: <code>end("He has to give me a new name", "me")</code> should return true.');", "assert(end("If you want to save our world, you must hurry. We dont know how much longer we can withstand the nothing", "mountain") === false, 'message: <code>end("If you want to save our world, you must hurry. We dont know how much longer we can withstand the nothing", "mountain")</code> should return false.');"

Discussion:
Challenge has an issue. User Agent is: <codeMozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/46.0.2490.80 Safari/537.36</code. Please describe how to reproduce this issue, and include links to screenshots if possible. !
Failed to state a problem, Closing. Feel free to re-open if you want to describe what is wrong.
The problem is the text being displayed on the highlighted test.
It could be that test is missing part
Change:
"console.log(forecast(['cold', 'rainy', 'warm', 'sunny', 'cool', 'thunderstorms']));" ], "tests": [ <del> "assert.deepEqual(forecast(['cold', 'rainy', 'warm', 'sunny', 'cool', 'thunderstorms']), ['warm', 'sunny'], 'message: <code>forecast</code> should return <code>["warm", "sunny"]');", </del> <ins> "assert.deepEqual(forecast(['cold', 'rainy', 'warm', 'sunny', 'cool', 'thunderstorms']), ['warm', 'sunny'], 'message: <code>forecast</code> should return <code>["warm", "sunny"]</code>');", </ins> "assert(/.slice(/.test(code), 'message: The <code>forecast</code> function should utilize the <code>slice()</code> method');" ], "type": "waypoint",

Discussion:
Challenge has an issue. If I simply return the array by slicing it, like this - it returns a minified react error . ! The function returns the same value, as expected when I copy paste into the console.
It was fixed after restarting browser, but should still be fixed.
Check out to get your local development environment set up. The issue is in the following line: The last element in the message is never closed. It should be closed with at the end of the message, right after the closing square bracket () If you need help, please visit our . We're always happy to answer any questions! Happy coding!
I'll give it a go, Timo!
Change:
# --hints-- <del> You should have a `@media (prefers-reduced-motion: no-preference)` rule. </del> <ins> You should have one `@media (prefers-reduced-motion: no-preference)` rule. </ins> ```js <del> assert.exists(new __helpers.CSSHelp(document).getRuleListsWithinMedia('(prefers-reduced-motion: no-preference)')); </del> <ins> assert.equal(new __helpers.CSSHelp(document).getRuleListsWithinMedia('(prefers-reduced-motion: no-preference)').length, 1); </ins> ``` You should wrap the existing `*` rule within the `@media` rule.

Discussion:
I think that the instructions for the media query are a little difficult for (relative) beginners to understand. Up until now, as far as I can see, they've only been asked to create media queries for CSS rules that they're already somewhat familiar with (, etc.). So, to me, it just feels a little too ambitious at this stage to expect them to have fully grasped the terminology involved (media-rule, values etc.) and to be able to construct the appropriate media query. It doesn't help that the MDN docs page has no examples using either or which also makes it a little more difficult for students to search for help via Google. I feel as though some kind of example would be very useful here, although I do appreciate that it's difficult to provide an example without effectively giving the solution away. Perhaps something like "reminder - the format of a media-query is (media-rule: value)" could be ? (at least to the hint if not to the instructions). Alternatively, perhaps add a link to this which does have an appropriate example. No response Device: [e.g. iPhone 6, Laptop] OS: [e.g. iOS 14, Windows 10, Ubuntu 20.04] Browser: [e.g. Chrome, Safari] Version: [e.g. 22] Recent forum posts:
I do agree an example would work, but it isn't the optimal way. It's against freeCodeCamp policy to add an external link, there is an issue with the content of the external link changing. We can change previous media challenge to include this , until media reduce article is written.
Agreed, users are always free to search if they want to, but we should try to make our lessons self-contained if possible. I just tried doing the lesson myself and found it frustrating to keep getting the hint when I had wrapped the rule correctly, but the rule was wrong. should trigger a different hint. That sounds good to me, though I'd word it slightly differently to be more consistent with the rest of the hints: cc:
Change:
"title": "Use Bracket Notation to Find the First Character in a String", "description": [ "<code>Bracket notation</code> is a way to get a character at a specific <code>index</code> within a string.", <del> "Most modern programming languages, like JavaScript, don't start counting at 1 like humans do. They start at 0. This is refered to as <dfn>Zero-based</dfn> indexing.", </del> <ins> "Most modern programming languages, like JavaScript, don't start counting at 1 like humans do. They start at 0. This is referred to as <dfn>Zero-based</dfn> indexing.", </ins> "For example, the character at index 0 in the word "Charles" is "C". So if <code>var firstName = "Charles"</code>, you can get the value of the first letter of the string by using <code>firstName[0]</code>.", "<h4>Instructions</h4>", "Use <dfn>bracket notation</dfn> to find the first character in the <code>lastName</code> variable and assign it to <code>firstLetterOfLastName</code>.",

Discussion:
Challenge has an issue. User Agent is: <codeMozilla/5.0 (Macintosh; Intel Mac OS X ) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.106 Safari/537.36</code. Please describe how to reproduce this issue, and include links to screenshots if possible. The word refered should be written with 2 Rs: referred. !
Change:
# --description-- <del> To start your CSS, normalize the CSS rules by targeting all elements with `*`, including the `::before` and `::after` pseudo-selectors. Set the `padding` property and `margin` property both to `0`. </del> <ins> To start your CSS, normalize the CSS rules by targeting all elements with `*`, including the `::before` and `::after` pseudo-selectors. Set the `padding` and `margin` properties both to `0` and set the `box-sizing` property to `border-box`. </ins> # --hints--

Discussion:
Someone in the forums pointed out that adding the property just to will not have the intended effect since the property is not inherited. It appears to me that removing this property completely from in the final product does not seem to make any difference to the layout. Do we need ? If so, if the intent is to apply it to all elements then it should probably be moved to the rule set. Either remove completely or move it into the ruleset. No response N/A No response
Pretty sure I saw this in another challenge too and it got fixed. The CSS used looks like the of setting the but with the actual inheriting missing from the code. It should be fixed, but I would not suggest we remove , setting that (in my opinion) is pretty much a best pratice.
I'm guessing it would be easier and take less explaining to update step 26 to add the on that selector and then remove the mention of it in step 27. Then update all the seed code.
Just a heads up, if lasjorg PR merged without issue, balance sheet project suffer the same issue, we can open a PR or issue for it, if the PR is merged. Except that the balance sheet project , doesn't do much and moving it break the layout.