Code change:
After 6 minutes or so of using 50% my 4-core MBP CPU and chewing up a ton of memory, make release gives up with a timeout.
This is on my master branch (no local changes) after rebasing to head this evening. It was working fine earlier today so seems like the likely culprit. /cc
It's certainly my changes. I'm on a low function device, feel free to revert. This is only an issue for low memory systems, I suspect. :/ On Apr 1, 2015 10:24 PM, "Robert Bailey" wrote:
(This is functioning fine on Jenkins and my desktop, FWIW.) On Apr 1, 2015 10:36 PM, "Zachary Loafman" wrote:

Related discussion:
text: local binaries binaries=($(kube::golang::binaries_from_targets "${targets[@]}")) <del> kube::log::status "Building go targets for ${platforms[@]} in parallel (output will appear in a burst when complete):" "${targets[@]}" </del> local platform <del> for platform in "${platforms[@]}"; do ( kube::golang::set_platform_envs "${platform}" kube::log::status "${platform}: Parallel go build started" </del> <ins> for platform in "${platforms[@]}"; do kube::golang::set_platform_envs "${platform}" kube::log::status "Building go targets for ${platform}:" "${targets[@]}" local -a statics=() local -a nonstatics=() for binary in "${binaries[@]}"; do if kube::golang::is_statically_linked_library "${binary}"; then kube::golang::exit_if_stdlib_not_installed; statics+=($binary) else nonstatics+=($binary) fi done if [[ -n ${use_go_build:-} ]]; then # Try and replicate the native binary placement of go install without # calling go install.  This means we have to iterate each binary. local output_path="${KUBE_GOPATH}/bin" if [[ $platform != $host_platform ]]; then output_path="${output_path}/${platform////_}" fi </ins> <del> local -a statics=() local -a nonstatics=() </del> for binary in "${binaries[@]}"; do <ins> local bin=$(basename "${binary}") if [[ ${GOOS} == "windows" ]]; then bin="${bin}.exe" fi </ins> if kube::golang::is_statically_linked_library "${binary}"; then kube::golang::exit_if_stdlib_not_installed; <del> statics+=($binary) </del> <ins> CGO_ENABLED=0 go build -installsuffix cgo -o "${output_path}/${bin}"  "${goflags[@]:+${goflags[@]}}"  -ldflags "${version_ldflags}"  "${binary}" </ins> else <del> nonstatics+=($binary) </del> <ins> go build -o "${output_path}/${bin}"  "${goflags[@]:+${goflags[@]}}"  -ldflags "${version_ldflags}"  "${binary}" </ins> fi done <del> if [[ -n ${use_go_build:-} ]]; then # Try and replicate the native binary placement of go install without # calling go install.  This means we have to iterate each binary. local output_path="${KUBE_GOPATH}/bin" if [[ $platform != $host_platform ]]; then output_path="${output_path}/${platform////_}" fi for binary in "${binaries[@]}"; do local bin=$(basename "${binary}") if [[ ${GOOS} == "windows" ]]; then bin="${bin}.exe" fi if kube::golang::is_statically_linked_library "${binary}"; then kube::golang::exit_if_stdlib_not_installed; CGO_ENABLED=0 go build -installsuffix cgo -o "${output_path}/${bin}"  "${goflags[@]:+${goflags[@]}}"  -ldflags "${version_ldflags}"  "${binary}" else go build -o "${output_path}/${bin}"  "${goflags[@]:+${goflags[@]}}"  -ldflags "${version_ldflags}"  "${binary}" fi done else </del> <ins> else </ins> # Use go install. if [[ "${#nonstatics[@]}" != 0 ]]; then go install "${goflags[@]:+${goflags[@]}}"  <del> -ldflags "${version_ldflags}"  "${nonstatics[@]:+${nonstatics[@]}}" </del> <ins> -ldflags "${version_ldflags}"  "${nonstatics[@]:+${nonstatics[@]}}" </ins> fi if [[ "${#statics[@]}" != 0 ]]; then CGO_ENABLED=0 go install -installsuffix cgo "${goflags[@]:+${goflags[@]}}"  -ldflags "${version_ldflags}"  <del> "${statics[@]:+${statics[@]}}" </del> <ins> "${statics[@]:+${statics[@]}}" </ins> fi <del> fi kube::log::status "${platform}: Parallel go build finished" ) &> "/tmp//${platform////_}.build" & done local fails=0 for job in $(jobs -p); do wait ${job} || let "fails+=1" done for platform in "${platforms[@]}"; do cat "/tmp//${platform////_}.build" </del> <ins> fi </ins> done <del> exit ${fails} </del> ) }