Terraforming in popular culture

Columns: Date | Title | Genre | Notes
1989 | Millennium 2.2 | Strategy | Colonization of the Solar System with the ultimate goal of returning Earth to habitability | 1992 | Star Control II | Multiple | The fungoid Mycon terraform geologically active worlds to their liking , shattering the crust , giving direct access to the mantle | 1995 | Millennia : Altered Destinies | Simulation ? | The invention of the terraformer usually kills its species ; it must be copied , prevented and reintroduced later to a more mature society . Success marks the end of guarding sentient species against an invader and begins the more tedious task of balancing them against each other | 1995-2008 | The Command & Conquer Tiberian series | Real-time strategy | Earth ravaged by the alien substance Tiberium , a self-replicating mineral extractor crystal that works on a planetary scale | 1997 | Outpost 2 : Divided Destiny | Real-time strategy | A failed attempt at terraforming an alien planet precipitates the game 's events as inhabitants flee the Blight and lava flows | 1999-2008 | The X series | Space flight simulator game | Earth has built a race of terraformer ships which have started to build colonies on uninhabited planets throughout the X Universe . These robotic machines then turn on their owners due to a programming error and wage a war against them , destroying the Terran colonies and attacking Earth itself . They now exist as the Xenon | 2000 | Armored Core 2 | Third-person shooter | Mars is undergoing the last stages terraformation during the events of the game . It has a breathable atmosphere , surface temperatures comparable to Earth 's and a sizable ocean | 2001 | Hostile Waters : Antaeus Rising | Strategy / Third-person shooter | As we delve deeper in the plot , the genetically-engineered alien Species , after having turned against their masters ( Cabal ) , begin to drop the ambient temperatures of the island chicane where they operate . And in addition to pumping toxins into the air and increasing ground radiation levels , to bypass their in-built sensitivity to heat ( which in itself was a safety feature to prevent them from spreading too far ) . The effects of terraforming become more and more pronounced with every mission , until the final islands come to resemble nothing on our planet Earth , as we know it | 2002-2008 | Escape Velocity Nova | Space trading and combat | Mars saw the first use of terraforming technology , becoming a ball of toxic algae sludge . Other planets have been terraformed and colonized using the now-corrected processes . An optional sidequest involves hauling terraforming equipment to a barren world that becomes more hospitable

Example questions:
Which company developed the terraforming video game designed to closely simulate real world activities ? | Who created the terraforming computer game where players ' decision-making skills are critical in the outcome of the game ? | Which company released the terraforming video game in the genre that usually features resource gathering and base building ? | For which platform was the video game released that emphasizes strategic , tactical , terraforming and sometimes logistical challenges ?

Answers:
Take 2 Interactive | Ian Bird | Sierra Entertainment | PC