//  [c]
int ff_mpeg4_decode_picture_header(Mpeg4DecContext *ctx, GetBitContext *gb)
{
    MpegEncContext *s = &ctx->m;
    unsigned startcode, v;
    int ret;
    int vol = 0;

    /* search next start code */
    align_get_bits(gb);

    // If we have not switched to studio profile than we also did not switch bps
    // that means something else (like a previous instance) outside set bps which
    // would be inconsistant with the currect state, thus reset it
    if (!s->studio_profile && s->avctx->bits_per_raw_sample != 8)
        s->avctx->bits_per_raw_sample = 0;

    if (s->codec_tag == AV_RL32("WV1F") && show_bits(gb, 24) == 0x575630) {
        skip_bits(gb, 24);
        if (get_bits(gb, 8) == 0xF0)
            goto end;
    }

    startcode = 0xff;
    for (;;) {
        if (get_bits_count(gb) >= gb->size_in_bits) {
            if (gb->size_in_bits == 8 &&
                (ctx->divx_version >= 0 || ctx->xvid_build >= 0) || s->codec_tag == AV_RL32("QMP4")) {
                av_log(s->avctx, AV_LOG_VERBOSE, "frame skip %d\n", gb->size_in_bits);
                return FRAME_SKIPPED;  // divx bug
            } else
                return AVERROR_INVALIDDATA;  // end of stream
        }

        /* use the bits after the test */
        v = get_bits(gb, 8);
        startcode = ((startcode << 8) | v) & 0xffffffff;

        if ((startcode & 0xFFFFFF00) != 0x100)
            continue;  // no startcode

        if (s->avctx->debug & FF_DEBUG_STARTCODE) {
            av_log(s->avctx, AV_LOG_DEBUG, "startcode: %3X ", startcode);
            if (startcode <= 0x11F)
                av_log(s->avctx, AV_LOG_DEBUG, "Video Object Start");
            else if (startcode <= 0x12F)
                av_log(s->avctx, AV_LOG_DEBUG, "Video Object Layer Start");
            else if (startcode <= 0x13F)
                av_log(s->avctx, AV_LOG_DEBUG, "Reserved");
            else if (startcode <= 0x15F)
                av_log(s->avctx, AV_LOG_DEBUG, "FGS bp start");
            else if (startcode <= 0x1AF)
                av_log(s->avctx, AV_LOG_DEBUG, "Reserved");
            else if (startcode == 0x1B0)
                av_log(s->avctx, AV_LOG_DEBUG, "Visual Object Seq Start");
            else if (startcode == 0x1B1)
                av_log(s->avctx, AV_LOG_DEBUG, "Visual Object Seq End");
            else if (startcode == 0x1B2)
                av_log(s->avctx, AV_LOG_DEBUG, "User Data");
            else if (startcode == 0x1B3)
                av_log(s->avctx, AV_LOG_DEBUG, "Group of VOP start");
            else if (startcode == 0x1B4)
                av_log(s->avctx, AV_LOG_DEBUG, "Video Session Error");
            else if (startcode == 0x1B5)
                av_log(s->avctx, AV_LOG_DEBUG, "Visual Object Start");
            else if (startcode == 0x1B6)
                av_log(s->avctx, AV_LOG_DEBUG, "Video Object Plane start");
            else if (startcode == 0x1B7)
                av_log(s->avctx, AV_LOG_DEBUG, "slice start");
            else if (startcode == 0x1B8)
                av_log(s->avctx, AV_LOG_DEBUG, "extension start");
            else if (startcode == 0x1B9)
                av_log(s->avctx, AV_LOG_DEBUG, "fgs start");
            else if (startcode == 0x1BA)
                av_log(s->avctx, AV_LOG_DEBUG, "FBA Object start");
            else if (startcode == 0x1BB)
                av_log(s->avctx, AV_LOG_DEBUG, "FBA Object Plane start");
            else if (startcode == 0x1BC)
                av_log(s->avctx, AV_LOG_DEBUG, "Mesh Object start");
            else if (startcode == 0x1BD)
                av_log(s->avctx, AV_LOG_DEBUG, "Mesh Object Plane start");
            else if (startcode == 0x1BE)
                av_log(s->avctx, AV_LOG_DEBUG, "Still Texture Object start");
            else if (startcode == 0x1BF)
                av_log(s->avctx, AV_LOG_DEBUG, "Texture Spatial Layer start");
            else if (startcode == 0x1C0)
                av_log(s->avctx, AV_LOG_DEBUG, "Texture SNR Layer start");
            else if (startcode == 0x1C1)
                av_log(s->avctx, AV_LOG_DEBUG, "Texture Tile start");
            else if (startcode == 0x1C2)
                av_log(s->avctx, AV_LOG_DEBUG, "Texture Shape Layer start");
            else if (startcode == 0x1C3)
                av_log(s->avctx, AV_LOG_DEBUG, "stuffing start");
            else if (startcode <= 0x1C5)
                av_log(s->avctx, AV_LOG_DEBUG, "reserved");
            else if (startcode <= 0x1FF)
                av_log(s->avctx, AV_LOG_DEBUG, "System start");
            av_log(s->avctx, AV_LOG_DEBUG, " at %d\n", get_bits_count(gb));
        }

        if (startcode >= 0x120 && startcode <= 0x12F) {
            if (vol) {
                av_log(s->avctx, AV_LOG_WARNING, "Ignoring multiple VOL headers\n");
                continue;
            }
            vol++;
            if ((ret = decode_vol_header(ctx, gb)) < 0)
                return ret;
        } else if (startcode == USER_DATA_STARTCODE) {
            decode_user_data(ctx, gb);
        } else if (startcode == GOP_STARTCODE) {
            mpeg4_decode_gop_header(s, gb);
        } else if (startcode == VOS_STARTCODE) {
            mpeg4_decode_profile_level(s, gb);
            if (s->avctx->profile == FF_PROFILE_MPEG4_SIMPLE_STUDIO &&
                (s->avctx->level > 0 && s->avctx->level < 9)) {
                s->studio_profile = 1;
                next_start_code_studio(gb);
                extension_and_user_data(s, gb, 0);
            }
        } else if (startcode == VISUAL_OBJ_STARTCODE) {
            if (s->studio_profile) {
                if ((ret = decode_studiovisualobject(ctx, gb)) < 0)
                    return ret;
            } else
                mpeg4_decode_visual_object(s, gb);
        } else if (startcode == VOP_STARTCODE) {
            break;
        }

        align_get_bits(gb);
        startcode = 0xff;
    }

end:
    if (s->avctx->flags & AV_CODEC_FLAG_LOW_DELAY)
        s->low_delay = 1;
    s->avctx->has_b_frames = !s->low_delay;

    if (s->studio_profile) {
        if (!s->avctx->bits_per_raw_sample) {
            av_log(s->avctx, AV_LOG_ERROR, "Missing VOL header\n");
            return AVERROR_INVALIDDATA;
        }
        return decode_studio_vop_header(ctx, gb);
    } else
        return decode_vop_header(ctx, gb);
}